From c110c2d190cfdd632a622163d3edb7c9c90cf21a Mon Sep 17 00:00:00 2001 From: Bergmann89 Date: Wed, 24 Dec 2014 05:02:23 +0100 Subject: [PATCH] * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object * updated documentation and examples --- doc/AllClasses.html | 31 +- doc/AllConstants.html | 2 +- doc/AllFunctions.html | 4 +- doc/AllIdentifiers.html | 51 +- doc/AllTypes.html | 4 +- doc/AllUnits.html | 2 +- doc/AllVariables.html | 2 +- doc/ClassHierarchy.html | 4 +- doc/PasDocSettings.pds | 3 +- doc/glBitmap.EglBitmap.html | 2 +- doc/glBitmap.EglBitmapNonPowerOfTwo.html | 2 +- doc/glBitmap.EglBitmapNotSupported.html | 2 +- doc/glBitmap.EglBitmapSizeToLarge.html | 2 +- doc/glBitmap.EglBitmapUnsupportedFormat.html | 2 +- doc/glBitmap.TglBitmap.html | 1482 +--- doc/glBitmap.TglBitmap1D.html | 64 +- doc/glBitmap.TglBitmap2D.html | 164 +- doc/glBitmap.TglBitmapCubeMap.html | 44 +- doc/glBitmap.TglBitmapData.html | 1539 ++++ doc/glBitmap.TglBitmapFormatDescriptor.html | 26 +- doc/glBitmap.TglBitmapFunctionRec.html | 6 +- doc/glBitmap.TglBitmapNormalMap.html | 12 +- doc/glBitmap.TglBitmapPixelData.html | 2 +- doc/glBitmap.TglBitmapRec4ub.html | 2 +- doc/glBitmap.TglBitmapRec4ui.html | 2 +- doc/glBitmap.TglBitmapRec4ul.html | 2 +- doc/glBitmap.TglBitmapSize.html | 2 +- doc/glBitmap.html | 30 +- doc/index.html | 2 +- doc/legend.html | 2 +- examples/GrabScreen/GrabScreen.lpi | 4 +- examples/GrabScreen/GrabScreen.lpr | 12 +- examples/GrabScreen/GrabScreen.lps | 139 +- examples/SimpleLoadFromFile/SimpleLoadFromFile.lpi | 4 +- examples/SimpleLoadFromFile/SimpleLoadFromFile.lpr | 15 +- examples/SimpleLoadFromFile/SimpleLoadFromFile.lps | 106 +- .../TextureFromFunction/TextureFromFunction.lpi | 3 +- .../TextureFromFunction/TextureFromFunction.lpr | 22 +- .../TextureFromFunction/TextureFromFunction.lps | 58 +- examples/glBitmapConf.inc | 61 + glBitmap.pas | 7909 ++++++++++---------- 41 files changed, 6114 insertions(+), 5713 deletions(-) create mode 100644 doc/glBitmap.TglBitmapData.html create mode 100644 examples/glBitmapConf.inc diff --git a/doc/AllClasses.html b/doc/AllClasses.html index 15013b0..2e3ad84 100644 --- a/doc/AllClasses.html +++ b/doc/AllClasses.html @@ -44,64 +44,69 @@ TglBitmap glBitmap -

base class for all glBitmap classes. used to manage OpenGL texture objects and to load, save and manipulate texture data

+

base class for all glBitmap classes. used to manage OpenGL texture objects all operations on a bitmap object must be done from the render thread

TglBitmap1D glBitmap -

wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D

+

wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D all operations on a bitmap object must be done from the render thread

TglBitmap2D glBitmap -

wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D)

+

wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D) all operations on a bitmap object must be done from the render thread

TglBitmapCubeMap glBitmap -

wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP)

+

wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP) all operations on a bitmap object must be done from the render thread

+TglBitmapData +glBitmap +

class to store texture data in. used to load, save and manipulate data before assigned to texture object all operations on a data object can be done from a background thread

+ + TglBitmapFormatDescriptor glBitmap

describes the properties of a given texture data format

- + TglBitmapFunctionRec glBitmap

structure to store data for converting in

- + TglBitmapNormalMap glBitmap -

wrapper class for cube normal maps

+

wrapper class for cube normal maps all operations on a bitmap object must be done from the render thread

- + TglBitmapPixelData glBitmap

structure to store pixel data in

- + TglBitmapRec4ub glBitmap

record that stores 4 unsigned byte values

- + TglBitmapRec4ui glBitmap

record that stores 4 unsigned integer values

- + TglBitmapRec4ul glBitmap

record that stores 4 unsigned long integer values

- + TglBitmapSize glBitmap

 

-
Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/AllConstants.html b/doc/AllConstants.html index c24a437..441bc1d 100644 --- a/doc/AllConstants.html +++ b/doc/AllConstants.html @@ -22,6 +22,6 @@

 

-
Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/AllFunctions.html b/doc/AllFunctions.html index a2448be..f0d37eb 100644 --- a/doc/AllFunctions.html +++ b/doc/AllFunctions.html @@ -17,7 +17,7 @@ Description -glBitmapCreateTestTexture +glBitmapCreateTestData glBitmap

 

@@ -127,6 +127,6 @@

 

-
Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/AllIdentifiers.html b/doc/AllIdentifiers.html index a60ffbe..e5ed18c 100644 --- a/doc/AllIdentifiers.html +++ b/doc/AllIdentifiers.html @@ -42,7 +42,7 @@

exception for unsupporetd formats

-glBitmapCreateTestTexture +glBitmapCreateTestData glBitmap

 

@@ -164,104 +164,109 @@ TglBitmap glBitmap -

base class for all glBitmap classes. used to manage OpenGL texture objects and to load, save and manipulate texture data

+

base class for all glBitmap classes. used to manage OpenGL texture objects all operations on a bitmap object must be done from the render thread

TglBitmap1D glBitmap -

wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D

+

wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D all operations on a bitmap object must be done from the render thread

TglBitmap2D glBitmap -

wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D)

+

wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D) all operations on a bitmap object must be done from the render thread

TglBitmapCubeMap glBitmap -

wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP)

+

wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP) all operations on a bitmap object must be done from the render thread

-TglBitmapFileType +TglBitmapData glBitmap -

Portable Network Graphic file (PNG)

+

class to store texture data in. used to load, save and manipulate data before assigned to texture object all operations on a data object can be done from a background thread

+TglBitmapFileType +glBitmap +

type to define suitable file formats

+ + TglBitmapFileTypes glBitmap

 

- + TglBitmapFormat glBitmap

type that describes the format of the data stored in a texture. the name of formats is composed of the following constituents: - multiple channels: - channel (e.g. R, G, B, A or Alpha, Luminance or X (reserved)) - width of the chanel in bit (4, 8, 16, ...) - data type (e.g. ub, us, ui) - number of elements of data types

- + TglBitmapFormatDescriptor glBitmap

describes the properties of a given texture data format

- + TglBitmapFunction glBitmap

callback to use for converting texture data

- + TglBitmapFunctionRec glBitmap

structure to store data for converting in

- + TglBitmapMipMap glBitmap

possible mipmap types

- + TglBitmapNormalMap glBitmap -

wrapper class for cube normal maps

+

wrapper class for cube normal maps all operations on a bitmap object must be done from the render thread

- + TglBitmapNormalMapFunc glBitmap

possible normal map functions

- + TglBitmapPixelData glBitmap

structure to store pixel data in

- + TglBitmapPixelPosition glBitmap

 

- + TglBitmapRec4ub glBitmap

record that stores 4 unsigned byte values

- + TglBitmapRec4ui glBitmap

record that stores 4 unsigned integer values

- + TglBitmapRec4ul glBitmap

record that stores 4 unsigned long integer values

- + TglBitmapSize glBitmap

 

- + TglBitmapSizeFields glBitmap

 

-
Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/AllTypes.html b/doc/AllTypes.html index 1bd8543..77dd4d1 100644 --- a/doc/AllTypes.html +++ b/doc/AllTypes.html @@ -24,7 +24,7 @@ TglBitmapFileType glBitmap -

Portable Network Graphic file (PNG)

+

type to define suitable file formats

TglBitmapFileTypes @@ -62,6 +62,6 @@

 

-
Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/AllUnits.html b/doc/AllUnits.html index d165995..063a13d 100644 --- a/doc/AllUnits.html +++ b/doc/AllUnits.html @@ -26,6 +26,6 @@

The glBitmap is a Delphi/FPC unit that contains several wrapper classes to manage OpenGL texture objects. Below you can find a list of the main functionality of this classes: - load texture data from file (e.g. BMP, TGA, DDS, PNG, JPEG, ...) - load texture data from several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface) - save texture data to file (e.g. BMP, TGA, DDS, PNG, JPEG, ...) - save texture data to several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface) - support for many texture formats (e.g. RGB8, BGR8, RGBA8, BGRA8, ...) - manage texture properties (e.g. Filter, Clamp, Mipmap, ...) - upload texture data to video card - download texture data from video card - manipulate texture data (e.g. add alpha, remove alpha, convert to other format, switch RGB, ...)

-
Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/AllVariables.html b/doc/AllVariables.html index e8f9961..5729fdf 100644 --- a/doc/AllVariables.html +++ b/doc/AllVariables.html @@ -12,6 +12,6 @@

All Variables

The units do not contain any variables.

-
Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/ClassHierarchy.html b/doc/ClassHierarchy.html index 68a0311..35c6c33 100644 --- a/doc/ClassHierarchy.html +++ b/doc/ClassHierarchy.html @@ -27,9 +27,9 @@ -
  • TglBitmapFormatDescriptor +
  • TglBitmapData
  • TglBitmapFormatDescriptor
  • -
    Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
    Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/PasDocSettings.pds b/doc/PasDocSettings.pds index 6d28be1..4d1d158 100644 --- a/doc/PasDocSettings.pds +++ b/doc/PasDocSettings.pds @@ -54,8 +54,9 @@ Count=0 Count=0 [IncludeDirectories] -Count=1 +Count=2 Item_0=..\..\glBitmap +Item_1=..\..\TestProjekt [Files] Count=1 diff --git a/doc/glBitmap.EglBitmap.html b/doc/glBitmap.EglBitmap.html index 15d12eb..b1ab820 100644 --- a/doc/glBitmap.EglBitmap.html +++ b/doc/glBitmap.EglBitmap.html @@ -24,6 +24,6 @@ glBitmap exception

    Hierarchy

    • Exception
    • -
    • EglBitmap

    Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
  • EglBitmap

  • Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.EglBitmapNonPowerOfTwo.html b/doc/glBitmap.EglBitmapNonPowerOfTwo.html index 339a4bb..a08a7ea 100644 --- a/doc/glBitmap.EglBitmapNonPowerOfTwo.html +++ b/doc/glBitmap.EglBitmapNonPowerOfTwo.html @@ -25,6 +25,6 @@ exception for non power of two textures

    Hierarchy


    Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
  • EglBitmapNonPowerOfTwo

  • Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.EglBitmapNotSupported.html b/doc/glBitmap.EglBitmapNotSupported.html index fc8e97c..eaec1e6 100644 --- a/doc/glBitmap.EglBitmapNotSupported.html +++ b/doc/glBitmap.EglBitmapNotSupported.html @@ -24,6 +24,6 @@ exception for not supported functions

    Hierarchy

    • Exception
    • -
    • EglBitmapNotSupported

    Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
  • EglBitmapNotSupported

  • Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.EglBitmapSizeToLarge.html b/doc/glBitmap.EglBitmapSizeToLarge.html index f3bd141..b9a71cf 100644 --- a/doc/glBitmap.EglBitmapSizeToLarge.html +++ b/doc/glBitmap.EglBitmapSizeToLarge.html @@ -25,6 +25,6 @@ exception for to large textures

    Hierarchy


    Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
  • EglBitmapSizeToLarge

  • Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.EglBitmapUnsupportedFormat.html b/doc/glBitmap.EglBitmapUnsupportedFormat.html index fe2bf30..6b7bfb0 100644 --- a/doc/glBitmap.EglBitmapUnsupportedFormat.html +++ b/doc/glBitmap.EglBitmapUnsupportedFormat.html @@ -55,6 +55,6 @@ exception for unsupporetd formats

      -
    Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
    Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.TglBitmap.html b/doc/glBitmap.TglBitmap.html index 7f53bf5..cf098b3 100644 --- a/doc/glBitmap.TglBitmap.html +++ b/doc/glBitmap.TglBitmap.html @@ -21,7 +21,7 @@ type TglBitmap = class(TObject)

    Description

    -base class for all glBitmap classes. used to manage OpenGL texture objects and to load, save and manipulate texture data

    +base class for all glBitmap classes. used to manage OpenGL texture objects all operations on a bitmap object must be done from the render thread

    Hierarchy

    • TObject
    • TglBitmap

    Overview

    @@ -37,75 +37,51 @@ base class for all glBitmap classes. used to manage OpenGL texture objects and t Protected -fAnisotropic: Integer; - - -Protected fDeleteTextureOnFree: Boolean; - -Protected -fFreeDataOnDestroy: Boolean; - - -Protected -fFreeDataAfterGenTexture: Boolean; - - -Protected -fData: PByte; - - -Protected -fBorderColor: array[0..3] of Single; - - -Protected -fDimension: TglBitmapSize; - Protected -fMipMap: TglBitmapMipMap; +fFilterMin: GLenum; Protected -fFormat: TglBitmapFormat; +fFilterMag: GLenum; Protected -fPixelSize: Integer; +fWrapS: GLenum; Protected -fRowSize: Integer; +fWrapT: GLenum; Protected -fFilterMin: GLenum; +fWrapR: GLenum; Protected -fFilterMag: GLenum; +fAnisotropic: Integer; Protected -fWrapS: GLenum; +fBorderColor: array[0..3] of Single; Protected -fWrapT: GLenum; +fSwizzle: array[0..3] of GLenum; Protected -fWrapR: GLenum; +fDimension: TglBitmapSize; Protected -fSwizzle: array[0..3] of GLenum; +fMipMap: TglBitmapMipMap; Protected -fFilename: String; +fCustomData: Pointer; Protected @@ -115,48 +91,28 @@ base class for all glBitmap classes. used to manage OpenGL texture objects and t Protected fCustomNameW: WideString; - -Protected -fCustomData: Pointer; -

    Methods

    - - - - - - - - - + - - - - - - - - - + - + @@ -164,14 +120,6 @@ base class for all glBitmap classes. used to manage OpenGL texture objects and t - - - - - - - - @@ -195,22 +143,6 @@ base class for all glBitmap classes. used to manage OpenGL texture objects and t - - - - - - - - - - - - - - - - @@ -220,126 +152,6 @@ base class for all glBitmap classes. used to manage OpenGL texture objects and t - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - @@ -360,63 +172,15 @@ base class for all glBitmap classes. used to manage OpenGL texture objects and t - - - - - - - - - - - - - - - - - + - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
    Privatefunction GetFormatDesc: TglBitmapFormatDescriptor;
    Protected function GetWidth: Integer; virtual;
    Protectedfunction GetHeight: Integer; virtual;
    Protectedfunction GetFileWidth: Integer; virtual;function GetHeight: Integer; virtual;
    Protectedfunction GetFileHeight: Integer; virtual;
    Protected procedure SetCustomData(const aValue: Pointer);
    Protectedprocedure SetCustomName(const aValue: String);
    Protectedprocedure SetCustomNameW(const aValue: WideString);procedure SetCustomName(const aValue: String);
    Protectedprocedure SetFreeDataOnDestroy(const aValue: Boolean);procedure SetCustomNameW(const aValue: WideString);
    Protected
    Protectedprocedure SetFormat(const aValue: TglBitmapFormat);
    Protectedprocedure SetFreeDataAfterGenTexture(const aValue: Boolean);
    Protected procedure SetID(const aValue: Cardinal);
    procedure SetupParameters();
    Protectedprocedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer = -1; const aHeight: Integer = -1); virtual;
    Protectedprocedure GenTexture(const aTestTextureSize: Boolean = true); virtual; abstract;
    Protectedfunction FlipHorz: Boolean; virtual;
    Protectedfunction FlipVert: Boolean; virtual;
    Public procedure AfterConstruction; override;
    Publicprocedure PrepareResType(var aResource: String; var aResType: PChar);
    Publicprocedure LoadFromFile(const aFilename: String);
    Publicprocedure LoadFromStream(const aStream: TStream); virtual;
    Publicprocedure LoadFromFunc(const aSize: TglBitmapSize; const aFunc: TglBitmapFunction; const aFormat: TglBitmapFormat; const aArgs: Pointer = nil);
    Publicprocedure LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil);
    Publicprocedure LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
    Publicprocedure SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType);
    Publicprocedure SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); virtual;
    Publicfunction Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer = nil): Boolean; overload;
    Publicfunction Convert(const aSource: TglBitmap; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; const aFormat: TglBitmapFormat; const aArgs: Pointer = nil): Boolean; overload;
    Publicfunction ConvertTo(const aFormat: TglBitmapFormat): Boolean; virtual;
    Publicfunction AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
    Publicfunction AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
    Publicfunction AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer = nil): Boolean; virtual;
    Publicfunction AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
    Publicfunction AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
    Publicfunction AddAlphaFromGlBitmap(const aBitmap: TglBitmap; aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
    Publicfunction AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte = 0): Boolean;
    Publicfunction AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal = 0): Boolean;
    Publicfunction AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single = 0): Boolean;
    Publicfunction AddAlphaFromValue(const aAlpha: Byte): Boolean;
    Publicfunction AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean;
    Publicfunction AddAlphaFromValueFloat(const aAlpha: Single): Boolean;
    Publicfunction RemoveAlpha: Boolean; virtual;
    Publicfunction Clone: TglBitmap;
    Publicprocedure Invert(const aUseRGB: Boolean = true; const aUseAlpha: Boolean = false);
    Publicprocedure FreeData;
    Publicprocedure FillWithColor(const aRed, aGreen, aBlue: Byte; const aAlpha: Byte = 255);
    Publicprocedure FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal = $FFFFFFFF);
    Publicprocedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single = 1.0);
    Public procedure SetFilter(const aMin, aMag: GLenum);
    Publicconstructor Create; overload;
    Publicconstructor Create(const aFileName: String); overload;
    Publicconstructor Create(const aStream: TStream); overload;
    Publicconstructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte = nil); overload;
    Publicconstructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload;procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); virtual;
    Publicconstructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload;constructor Create; overload;
    Publicconstructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload;
    Privatefunction LoadRAW(const aStream: TStream): Boolean;
    Privateprocedure SaveRAW(const aStream: TStream);
    Privatefunction LoadBMP(const aStream: TStream): Boolean;
    Privateprocedure SaveBMP(const aStream: TStream);
    Privatefunction LoadTGA(const aStream: TStream): Boolean;
    Privateprocedure SaveTGA(const aStream: TStream);
    Privatefunction LoadDDS(const aStream: TStream): Boolean;
    Privateprocedure SaveDDS(const aStream: TStream);constructor Create(const aData: TglBitmapData); overload;

    Properties

    @@ -430,24 +194,16 @@ base class for all glBitmap classes. used to manage OpenGL texture objects and t property Height: Integer read GetHeight; -Protected -property FileWidth: Integer read GetFileWidth; - - -Protected -property FileHeight: Integer read GetFileHeight; - - Public -property ID: Cardinal read fID write SetID; +property ID: Cardinal read fID write SetID; Public -property Target: Cardinal read fTarget write SetTarget; +property Target: Cardinal read fTarget write SetTarget; Public -property Format: TglBitmapFormat read fFormat write SetFormat; +property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree; Public @@ -459,44 +215,20 @@ base class for all glBitmap classes. used to manage OpenGL texture objects and t Public -property FormatDesc: TglBitmapFormatDescriptor read GetFormatDesc; - - -Public -property Filename: String read fFilename; - - -Public -property CustomName: String read fCustomName write SetCustomName; - - -Public -property CustomNameW: WideString read fCustomNameW write SetCustomNameW; - - -Public property CustomData: Pointer read fCustomData write SetCustomData; Public -property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree; +property CustomName: String read fCustomName write SetCustomName; Public -property FreeDataOnDestroy: Boolean read fFreeDataOnDestroy write SetFreeDataOnDestroy; +property CustomNameW: WideString read fCustomNameW write SetCustomNameW; Public -property FreeDataAfterGenTexture: Boolean read fFreeDataAfterGenTexture write SetFreeDataAfterGenTexture; - - -Public property Dimension: TglBitmapSize read fDimension; - -Public -property Data: PByte read fData; -

    Description

    Fields

    @@ -523,181 +255,121 @@ texture target (e.g. GL_TEXTURE_2D)

    - +
    ProtectedfAnisotropic: Integer;fDeleteTextureOnFree: Boolean;

    -anisotropic level

    +delete OpenGL texture object when this object is destroyed

    - +
    ProtectedfDeleteTextureOnFree: Boolean;fFilterMin: GLenum;

    -delete OpenGL texture object when this object is destroyed

    +min filter to apply to the texture

    - +
    ProtectedfFreeDataOnDestroy: Boolean;fFilterMag: GLenum;

    -free stored data when this object is destroyed

    +mag filter to apply to the texture

    - +
    ProtectedfFreeDataAfterGenTexture: Boolean;fWrapS: GLenum;

    -free stored data after data was uploaded to video card

    +texture wrapping for x axis

    - +
    ProtectedfData: PByte;fWrapT: GLenum;

    -data of this texture

    +texture wrapping for y axis

    - +
    ProtectedfBorderColor: array[0..3] of Single;fWrapR: GLenum;

    -color of the texture border

    +texture wrapping for z axis

    - +
    ProtectedfDimension: TglBitmapSize;fAnisotropic: Integer;

    -size of this texture

    +anisotropic level

    - +
    ProtectedfMipMap: TglBitmapMipMap;fBorderColor: array[0..3] of Single;

    -mipmap type

    +color of the texture border

    - +
    ProtectedfFormat: TglBitmapFormat;fSwizzle: array[0..3] of GLenum;

    -format the texture data is stored in

    +color channel swizzle

    - +
    ProtectedfPixelSize: Integer;fDimension: TglBitmapSize;

    -size of one pixel (in byte)

    +size of this texture

    - - - -
    ProtectedfRowSize: Integer;
    -

    -size of one pixel row (in byte)

    -
    - - - - - - -
    ProtectedfFilterMin: GLenum;
    -

    -min filter to apply to the texture

    -
    - - - - - - -
    ProtectedfFilterMag: GLenum;
    -

    -mag filter to apply to the texture

    -
    - - - - - - -
    ProtectedfWrapS: GLenum;
    -

    -texture wrapping for x axis

    -
    - - - - - - -
    ProtectedfWrapT: GLenum;
    -

    -texture wrapping for y axis

    -
    - - - - - - -
    ProtectedfWrapR: GLenum;
    -

    -texture wrapping for z axis

    -
    - - - - +
    ProtectedfSwizzle: array[0..3] of GLenum;fMipMap: TglBitmapMipMap;

    -color channel swizzle

    +mipmap type

    - +
    ProtectedfFilename: String;fCustomData: Pointer;

    -filename the texture was load from

    +user defined data

    @@ -720,28 +392,9 @@ user defined name

    user defined name

    - - - - - - -
    ProtectedfCustomData: Pointer;
    -

    -user defined data

    -

    Methods

    - - - - -
    Privatefunction GetFormatDesc: TglBitmapFormatDescriptor;
    Returns
    -

    format descriptor that describes the format of the stored data

    - - @@ -761,24 +414,6 @@ user defined data

    Protected function GetWidth: Integer; virtual;
    - - - -
    Protectedfunction GetFileWidth: Integer; virtual;
    Returns
    -

    the width of the texture or 1 if the width is zero

    - - - - - - -
    Protectedfunction GetFileHeight: Integer; virtual;
    Returns
    -

    the height of the texture or 1 if the height is zero

    - - -
    Protected procedure SetCustomData(const aValue: Pointer);
    @@ -798,742 +433,102 @@ set a new value for fCustomName

    - - - - -
    Protectedprocedure SetCustomNameW(const aValue: WideString);
    -

    -set a new value for fCustomNameW

    -
    - - - - - - -
    Protectedprocedure SetFreeDataOnDestroy(const aValue: Boolean);
    -

    -set new value for fFreeDataOnDestroy

    -
    - - - - - - -
    Protectedprocedure SetDeleteTextureOnFree(const aValue: Boolean);
    -

    -set new value for fDeleteTextureOnFree

    -
    - - - - - - -
    Protectedprocedure SetFormat(const aValue: TglBitmapFormat);
    -

    -set new value for the data format. only possible if new format has the same pixel size. if you want to convert the texture data, see ConvertTo function

    -
    - - - - - - -
    Protectedprocedure SetFreeDataAfterGenTexture(const aValue: Boolean);
    -

    -set new value for fFreeDataAfterGenTexture

    -
    - - - - - - -
    Protectedprocedure SetID(const aValue: Cardinal);
    -

    -set name of OpenGL texture object

    -
    - - - - - - -
    Protectedprocedure SetMipMap(const aValue: TglBitmapMipMap);
    -

    -set new value for fMipMap

    -
    - - - - - - -
    Protectedprocedure SetTarget(const aValue: Cardinal);
    -

    -set new value for target

    -
    - - - - - - -
    Protectedprocedure SetAnisotropic(const aValue: Integer);
    -

    -set new value for fAnisotrophic

    -
    - - - - - - -
    Protectedprocedure CreateID;
    -

    -create OpenGL texture object (delete exisiting object if exists)

    -
    - - - - - - -
    Protectedprocedure SetupParameters();
    -

    -setup texture parameters

    -
    - - - - - - -
    Protectedprocedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer = -1; const aHeight: Integer = -1); virtual;
    -

    -set data pointer of texture data

    -
    Parameters
    -
    -
    aData
    -
    pointer to new texture data (be carefull, aData could be freed by this function)
    -
    aFormat
    -
    format of the data stored at aData
    -
    aWidth
    -
    width of the texture data
    -
    aHeight
    -
    height of the texture data
    -
    -
    - - - - - - -
    Protectedprocedure GenTexture(const aTestTextureSize: Boolean = true); virtual; abstract;
    -

    -generate texture (upload texture data to video card)

    -
    Parameters
    -
    -
    aTestTextureSize
    -
    test texture size before uploading and raise exception if something is wrong
    -
    -
    - - - - - - -
    Protectedfunction FlipHorz: Boolean; virtual;
    -

    -flip texture horizontal

    -
    Returns
    -

    True in success, False otherwise

    - - - - - - -
    Protectedfunction FlipVert: Boolean; virtual;
    -

    -flip texture vertical

    -
    Returns
    -

    True in success, False otherwise

    - - - - - - -
    Publicprocedure AfterConstruction; override;
    -

    -this method is called after the constructor and sets the default values of this object

    -
    - - - - - - -
    Publicprocedure BeforeDestruction; override;
    -

    -this method is called before the destructor and does some cleanup

    -
    - - - - - - -
    Publicprocedure PrepareResType(var aResource: String; var aResType: PChar);
    -

    -splits a resource identifier into the resource and it's type

    -
    Parameters
    -
    -
    aResource
    -
    resource identifier to split and store name in
    -
    aResType
    -
    type of the resource
    -
    -
    - - - - - - -
    Publicprocedure LoadFromFile(const aFilename: String);
    -

    -load a texture from a file

    -
    Parameters
    -
    -
    aFilename
    -
    file to load texuture from
    -
    -
    - - - - - - -
    Publicprocedure LoadFromStream(const aStream: TStream); virtual;
    -

    -load a texture from a stream

    -
    Parameters
    -
    -
    aStream
    -
    stream to load texture from
    -
    -
    - - - - - - -
    Publicprocedure LoadFromFunc(const aSize: TglBitmapSize; const aFunc: TglBitmapFunction; const aFormat: TglBitmapFormat; const aArgs: Pointer = nil);
    -

    -use a function to generate texture data

    -
    Parameters
    -
    -
    aSize
    -
    size of the texture
    -
    aFunc
    -
    callback to use for generation
    -
    aFormat
    -
    format of the texture data
    -
    aArgs
    -
    user defined paramaters (use at will)
    -
    -
    - - - - - - -
    Publicprocedure LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil);
    -

    -load a texture from a resource

    -
    Parameters
    -
    -
    aInstance
    -
    resource handle
    -
    aResource
    -
    resource indentifier
    -
    aResType
    -
    resource type (if known)
    -
    -
    - - - - - - -
    Publicprocedure LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
    -

    -load a texture from a resource id

    -
    Parameters
    -
    -
    aInstance
    -
    resource handle
    -
    aResource
    -
    resource ID
    -
    aResType
    -
    resource type
    -
    -
    - - - - - - -
    Publicprocedure SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType);
    -

    -save texture data to a file

    -
    Parameters
    -
    -
    aFilename
    -
    filename to store texture in
    -
    aFileType
    -
    file type to store data into
    -
    -
    - - - - - - -
    Publicprocedure SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); virtual;
    -

    -save texture data to a stream

    -
    Parameters
    -
    -
    aFilename
    -
    filename to store texture in
    -
    aFileType
    -
    file type to store data into
    -
    -
    - - - - - - -
    Publicfunction Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer = nil): Boolean; overload;
    -

    -convert texture data using a user defined callback

    -
    Parameters
    -
    -
    aFunc
    -
    callback to use for converting
    -
    aCreateTemp
    -
    create a temporary buffer to use for converting
    -
    aArgs
    -
    user defined paramters (use at will)
    -
    -
    Returns
    -

    True if converting was successful, False otherwise

    - - - - - - -
    Publicfunction Convert(const aSource: TglBitmap; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; const aFormat: TglBitmapFormat; const aArgs: Pointer = nil): Boolean; overload;
    -

    -convert texture data using a user defined callback

    -
    Parameters
    -
    -
    aSource
    -
    glBitmap to read data from
    -
    aFunc
    -
    callback to use for converting
    -
    aCreateTemp
    -
    create a temporary buffer to use for converting
    -
    aFormat
    -
    format of the new data
    -
    aArgs
    -
    user defined paramters (use at will)
    -
    -
    Returns
    -

    True if converting was successful, False otherwise

    - - - - - - -
    Publicfunction ConvertTo(const aFormat: TglBitmapFormat): Boolean; virtual;
    -

    -convert texture data using a specific format

    -
    Parameters
    -
    -
    aFormat
    -
    new format of texture data
    -
    -
    Returns
    -

    True if converting was successful, False otherwise

    - - - - - - -
    Publicfunction AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
    -

    -load alpha channel data from resource

    -
    Parameters
    -
    -
    aInstance
    -
    resource handle
    -
    aResource
    -
    resource ID
    -
    aResType
    -
    resource type
    -
    aFunc
    -
    callback to use for converting
    -
    aArgs
    -
    user defined parameters (use at will)
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Publicfunction AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
    -

    -load alpha channel data from resource ID

    -
    Parameters
    -
    -
    aInstance
    -
    resource handle
    -
    aResourceID
    -
    resource ID
    -
    aResType
    -
    resource type
    -
    aFunc
    -
    callback to use for converting
    -
    aArgs
    -
    user defined parameters (use at will)
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Publicfunction AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer = nil): Boolean; virtual;
    -

    -add alpha channel data from function

    -
    Parameters
    -
    -
    aFunc
    -
    callback to get data from
    -
    aArgs
    -
    user defined parameters (use at will)
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Publicfunction AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
    -

    -add alpha channel data from file (macro for: new glBitmap, LoadFromFile, AddAlphaFromGlBitmap)

    -
    Parameters
    -
    -
    aFilename
    -
    file to load alpha channel data from
    -
    aFunc
    -
    callback to use for converting
    -
    aArgs
    -
    user defined parameters (use at will)
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Publicfunction AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
    -

    -add alpha channel data from stream (macro for: new glBitmap, LoadFromStream, AddAlphaFromGlBitmap)

    -
    Parameters
    -
    -
    aStream
    -
    stream to load alpha channel data from
    -
    aFunc
    -
    callback to use for converting
    -
    aArgs
    -
    user defined parameters (use at will)
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Publicfunction AddAlphaFromGlBitmap(const aBitmap: TglBitmap; aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
    -

    -add alpha channel data from existing glBitmap object

    -
    Parameters
    -
    -
    aBitmap
    -
    TglBitmap to copy alpha channel data from
    -
    aFunc
    -
    callback to use for converting
    -
    aArgs
    -
    user defined parameters (use at will)
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Publicfunction AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte = 0): Boolean;
    -

    -add alpha to pixel if the pixels color is greter than the given color value

    -
    Parameters
    -
    -
    aRed
    -
    red threshold (0-255)
    -
    aGreen
    -
    green threshold (0-255)
    -
    aBlue
    -
    blue threshold (0-255)
    -
    aDeviatation
    -
    accepted deviatation (0-255)
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Publicfunction AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal = 0): Boolean;
    -

    -add alpha to pixel if the pixels color is greter than the given color value

    -
    Parameters
    -
    -
    aRed
    -
    red threshold (0-Range.r)
    -
    aGreen
    -
    green threshold (0-Range.g)
    -
    aBlue
    -
    blue threshold (0-Range.b)
    -
    aDeviatation
    -
    accepted deviatation (0-max(Range.rgb))
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Publicfunction AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single = 0): Boolean;
    -

    -add alpha to pixel if the pixels color is greter than the given color value

    -
    Parameters
    -
    -
    aRed
    -
    red threshold (0.0-1.0)
    -
    aGreen
    -
    green threshold (0.0-1.0)
    -
    aBlue
    -
    blue threshold (0.0-1.0)
    -
    aDeviatation
    -
    accepted deviatation (0.0-1.0)
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - + + +set a new value for fCustomNameW

    +
    Publicfunction AddAlphaFromValue(const aAlpha: Byte): Boolean;Protectedprocedure SetCustomNameW(const aValue: WideString);

    -add a constand alpha value to all pixels

    -
    Parameters
    -
    -
    aAlpha
    -
    alpha value to add (0-255)
    -
    -
    Returns
    -

    True on success, False otherwise

    - - + + +set new value for fDeleteTextureOnFree

    +
    Publicfunction AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean;Protectedprocedure SetDeleteTextureOnFree(const aValue: Boolean);

    -add a constand alpha value to all pixels

    -
    Parameters
    -
    -
    aAlpha
    -
    alpha value to add (0-max(Range.rgb))
    -
    -
    Returns
    -

    True on success, False otherwise

    - - + + +set name of OpenGL texture object

    +
    Publicfunction AddAlphaFromValueFloat(const aAlpha: Single): Boolean;Protectedprocedure SetID(const aValue: Cardinal);

    -add a constand alpha value to all pixels

    -
    Parameters
    -
    -
    aAlpha
    -
    alpha value to add (0.0-1.0)
    -
    -
    Returns
    -

    True on success, False otherwise

    - - + + +set new value for fMipMap

    +
    Publicfunction RemoveAlpha: Boolean; virtual;Protectedprocedure SetMipMap(const aValue: TglBitmapMipMap);

    -remove alpha channel

    -
    Returns
    -

    True on success, False otherwise

    - - + + +set new value for target

    +
    Publicfunction Clone: TglBitmap;Protectedprocedure SetTarget(const aValue: Cardinal);

    -create a clone of the current object

    -
    Returns
    -

    clone of this object

    - - + +
    Publicprocedure Invert(const aUseRGB: Boolean = true; const aUseAlpha: Boolean = false);Protectedprocedure SetAnisotropic(const aValue: Integer);

    -invert color data (xor)

    -
    Parameters
    -
    -
    aUseRGB
    -
    xor each color channel
    -
    aUseAlpha
    -
    xor alpha channel
    -
    +set new value for fAnisotrophic

    - - + +
    Publicprocedure FreeData;Protectedprocedure CreateID;

    -free texture stored data

    +create OpenGL texture object (delete exisiting object if exists)

    - - + +
    Publicprocedure FillWithColor(const aRed, aGreen, aBlue: Byte; const aAlpha: Byte = 255);Protectedprocedure SetupParameters();

    -fill complete texture with one color

    -
    Parameters
    -
    -
    aRed
    -
    red color for border (0-255)
    -
    aGreen
    -
    green color for border (0-255)
    -
    aBlue
    -
    blue color for border (0-255)
    -
    aAlpha
    -
    alpha color for border (0-255)
    -
    +setup texture parameters

    - +
    Publicprocedure FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal = $FFFFFFFF);procedure AfterConstruction; override;

    -fill complete texture with one color

    -
    Parameters
    -
    -
    aRed
    -
    red color for border (0-Range.r)
    -
    aGreen
    -
    green color for border (0-Range.g)
    -
    aBlue
    -
    blue color for border (0-Range.b)
    -
    aAlpha
    -
    alpha color for border (0-Range.a)
    -
    +this method is called after the constructor and sets the default values of this object

    - +
    Publicprocedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single = 1.0);procedure BeforeDestruction; override;

    -fill complete texture with one color

    -
    Parameters
    -
    -
    aRed
    -
    red color for border (0.0-1.0)
    -
    aGreen
    -
    green color for border (0.0-1.0)
    -
    aBlue
    -
    blue color for border (0.0-1.0)
    -
    aAlpha
    -
    alpha color for border (0.0-1.0)
    -
    +this method is called before the destructor and does some cleanup

    @@ -1626,243 +621,38 @@ bind texture

    - - - -
    Publicconstructor Create; overload;
    -

    -constructor - created an empty texture

    -
    - - - - - - -
    Publicconstructor Create(const aFileName: String); overload;
    -

    -constructor - creates a texture and load it from a file

    -
    Parameters
    -
    -
    aFilename
    -
    file to load texture from
    -
    -
    - - - - - - -
    Publicconstructor Create(const aStream: TStream); overload;
    -

    -constructor - creates a texture and load it from a stream

    -
    Parameters
    -
    -
    aStream
    -
    stream to load texture from
    -
    -
    - - - - + -
    Publicconstructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte = nil); overload;procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); virtual;

    -constructor - creates a texture with the given size, format and data you can control this by setting DeleteTextureOnFree, FreeDataOnDestroy and FreeDataAfterGenTexture

    +upload texture data from given data object to video card

    Parameters
    -
    aSize
    -
    size of the texture
    -
    aFormat
    -
    format of the given data
    aData
    -
    texture data - be carefull: the data will now be managed by the glBitmap object,
    -
    -
    - - - - - -
    Publicconstructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload;
    -

    -constructor - creates a texture with the given size and format and uses the given callback to create the data

    -
    Parameters
    -
    -
    aSize
    -
    size of the texture
    -
    aFormat
    -
    format of the given data
    -
    aFunc
    -
    callback to use for generating the data
    -
    aArgs
    -
    user defined parameters (use at will)
    +
    texture data object that contains the actual data
    +
    aCheckSize
    +
    check size before upload and throw exception if something is wrong
    - +
    Publicconstructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload;constructor Create; overload;

    -constructor - creates a texture and loads it from a resource

    -
    Parameters
    -
    -
    aInstance
    -
    resource handle
    -
    aResource
    -
    resource indentifier
    -
    aResType
    -
    resource type (if known)
    -
    +constructor - creates an empty texture

    - - - -
    Publicconstructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload;
    -

    -constructor - creates a texture and loads it from a resource

    -
    Parameters
    -
    -
    aInstance
    -
    resource handle
    -
    aResourceID
    -
    resource ID
    -
    aResType
    -
    resource type (if known)
    -
    -
    - - - - - - -
    Privatefunction LoadRAW(const aStream: TStream): Boolean;
    -

    -try to load a RAW image from a stream

    -
    Parameters
    -
    -
    aStream
    -
    stream to load RAW image from
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Privateprocedure SaveRAW(const aStream: TStream);
    -

    -save texture data as RAW image to stream

    -
    Parameters
    -
    -
    aStream
    -
    stream to save data to
    -
    -
    - - - - - - -
    Privatefunction LoadBMP(const aStream: TStream): Boolean;
    -

    -try to load a BMP from a stream

    -
    Parameters
    -
    -
    aStream
    -
    stream to load BMP from
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Privateprocedure SaveBMP(const aStream: TStream);
    -

    -save texture data as BMP to stream

    -
    Parameters
    -
    -
    aStream
    -
    stream to save data to
    -
    -
    - - - - - - -
    Privatefunction LoadTGA(const aStream: TStream): Boolean;
    -

    -try to load a TGA from a stream

    -
    Parameters
    -
    -
    aStream
    -
    stream to load TGA from
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Privateprocedure SaveTGA(const aStream: TStream);
    -

    -save texture data as TGA to stream

    -
    Parameters
    -
    -
    aStream
    -
    stream to save data to
    -
    -
    - - - - - - -
    Privatefunction LoadDDS(const aStream: TStream): Boolean;
    -

    -try to load a DDS from a stream

    -
    Parameters
    -
    -
    aStream
    -
    stream to load DDS from
    -
    -
    Returns
    -

    True on success, False otherwise

    - - - - +
    Privateprocedure SaveDDS(const aStream: TStream);constructor Create(const aData: TglBitmapData); overload;

    -save texture data as DDS to stream

    -
    Parameters
    -
    -
    aStream
    -
    stream to save data to
    -
    +constructor - creates an texture object and uploads the given data

    Properties

    @@ -1888,28 +678,8 @@ the actual height of the texture

    - - - - -
    Protectedproperty FileWidth: Integer read GetFileWidth;
    -

    -the width of the texture or 1 if the width is zero

    -
    - - - - - - -
    Protectedproperty FileHeight: Integer read GetFileHeight;
    -

    -the height of the texture or 1 if the height is zero

    -
    - - - +
    Publicproperty ID: Cardinal read fID write SetID;property ID: Cardinal read fID write SetID;

    @@ -1919,7 +689,7 @@ name of the OpenGL texture object

    - +
    Publicproperty Target: Cardinal read fTarget write SetTarget;property Target: Cardinal read fTarget write SetTarget;

    @@ -1929,11 +699,11 @@ texture target (e.g. GL_TEXTURE_2D)

    - +
    Publicproperty Format: TglBitmapFormat read fFormat write SetFormat;property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree;

    -format the texture data is stored in

    +delete texture object when this object is destroyed

    @@ -1959,21 +729,11 @@ anisotropic level

    - - - -
    Publicproperty FormatDesc: TglBitmapFormatDescriptor read GetFormatDesc;
    -

    -format descriptor that describes the format of the stored data

    -
    - - - - +
    Publicproperty Filename: String read fFilename;property CustomData: Pointer read fCustomData write SetCustomData;

    -filename the texture was load from

    +user defined data (use at will)

    @@ -1999,46 +759,6 @@ user defined name (as WideString; use at will)

    - - - -
    Publicproperty CustomData: Pointer read fCustomData write SetCustomData;
    -

    -user defined data (use at will)

    -
    - - - - - - -
    Publicproperty DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree;
    -

    -delete texture object when this object is destroyed

    -
    - - - - - - -
    Publicproperty FreeDataOnDestroy: Boolean read fFreeDataOnDestroy write SetFreeDataOnDestroy;
    -

    -free stored data when this object is destroyed

    -
    - - - - - - -
    Publicproperty FreeDataAfterGenTexture: Boolean read fFreeDataAfterGenTexture write SetFreeDataAfterGenTexture;
    -

    -free stored data after it is uplaoded to video card

    -
    - - -
    Public property Dimension: TglBitmapSize read fDimension;
    @@ -2046,16 +766,6 @@ free stored data after it is uplaoded to video card

    size of the texture

    - - - - - - -
    Publicproperty Data: PByte read fData;
    -

    -texture data (or Nil if unset)

    -
    -
    Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
    Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09
    diff --git a/doc/glBitmap.TglBitmap1D.html b/doc/glBitmap.TglBitmap1D.html index d41d806..1ab6fba 100644 --- a/doc/glBitmap.TglBitmap1D.html +++ b/doc/glBitmap.TglBitmap1D.html @@ -21,7 +21,7 @@ type TglBitmap1D = class(TglBitmap)

    Description

    -wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D

    +wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D all operations on a bitmap object must be done from the render thread

    Hierarchy

    • TObject
    • TglBitmap
    • @@ -30,23 +30,15 @@ wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D

      - + - - - - - - - - - +
      Protectedprocedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer = - 1; const aHeight: Integer = - 1); override;procedure UploadDataIntern(const aDataObj: TglBitmapData; const aBuildWithGlu: Boolean);
      Protectedprocedure UploadData(const aBuildWithGlu: Boolean);
      Public procedure AfterConstruction; override;
      Publicfunction FlipHorz: Boolean; override;
      Publicprocedure GenTexture(const aTestTextureSize: Boolean = true); override;procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;

      Properties

      @@ -61,34 +53,15 @@ wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D

      - - - -
      Protectedprocedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer = - 1; const aHeight: Integer = - 1); override;
      -

      -set data pointer of texture data

      -
      Parameters
      -
      -
      aData
      -
      pointer to new texture data (be carefull, aData could be freed by this function)
      -
      aFormat
      -
      format of the data stored at aData
      -
      aWidth
      -
      width of the texture data
      -
      aHeight
      -
      height of the texture data
      -
      -
      - - - - +
      Protectedprocedure UploadData(const aBuildWithGlu: Boolean);procedure UploadDataIntern(const aDataObj: TglBitmapData; const aBuildWithGlu: Boolean);

      -upload the texture data to video card

      +upload the texture data to video card

      Parameters
      +
      aDataObj
      +
      texture data object that contains the actual data
      aBuildWithGlu
      use glu functions to build mipmaps
      @@ -107,26 +80,17 @@ this method is called after constructor and initializes the object

      - + -
      Publicfunction FlipHorz: Boolean; override;procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;

      -flip texture horizontally

      -
      Returns
      -

      True on success, @fals otherwise

      - - - - - -
      Publicprocedure GenTexture(const aTestTextureSize: Boolean = true); override;
      -

      -generate texture (create texture object if not exist, set texture parameters and upload data

      +upload texture data from given data object to video card

      Parameters
      -
      aTestTextureSize
      -
      check the size of the texture and throw exception if something is wrong
      +
      aData
      +
      texture data object that contains the actual data
      +
      aCheckSize
      +
      check size before upload and throw exception if something is wrong
      @@ -141,6 +105,6 @@ generate texture (create texture object if not exist, set texture parameters and actual with of the texture

      -
      Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
      Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09
    diff --git a/doc/glBitmap.TglBitmap2D.html b/doc/glBitmap.TglBitmap2D.html index ce0232a..3e74fbc 100644 --- a/doc/glBitmap.TglBitmap2D.html +++ b/doc/glBitmap.TglBitmap2D.html @@ -12,7 +12,7 @@

    Class TglBitmap2D

    -
    DescriptionHierarchyFieldsMethodsProperties
    +DescriptionHierarchyFieldsMethodsProperties

    Unit

    @@ -21,31 +21,16 @@ type TglBitmap2D = class(TglBitmap)

    Description

    -wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D)

    +wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D) all operations on a bitmap object must be done from the render thread

    Hierarchy

    Overview

    -

    Fields

    - - - - - -
    ProtectedfLines: array of PByte;

    Methods

    - - - - - - - - - + @@ -53,23 +38,11 @@ wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D)

    - + - - - - - - - - - - - - - +
    Protectedfunction GetScanline(const aIndex: Integer): Pointer;
    Protectedprocedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer = - 1; const aHeight: Integer = - 1); override;
    Protectedprocedure UploadData(const aTarget: GLenum);procedure UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum );
    Public
    Publicprocedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat);procedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat; const aDataObj: TglBitmapData);
    Publicprocedure GenTexture(const aTestTextureSize: Boolean = true); override;
    Publicfunction FlipHorz: Boolean; override;
    Publicfunction FlipVert: Boolean; override;
    Publicprocedure GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3; const aScale: Single = 2; const aUseAlpha: Boolean = false);procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;

    Properties

    @@ -82,71 +55,21 @@ wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D)

    Public property Height; - -Public -property Scanline[constaIndex:Integer]: Pointer read GetScanline; -

    Description

    -

    Fields

    - - - - - - -
    ProtectedfLines: array of PByte;
    -

    -array to store scanline entry points in

    -

    Methods

    - - - -
    Protectedfunction GetScanline(const aIndex: Integer): Pointer;
    -

    -get a specific scanline

    -
    Parameters
    -
    -
    aIndex
    -
    index of the scanline to return
    -
    -
    Returns
    -

    scanline at position aIndex or Nil

    - - - - - - -
    Protectedprocedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer = - 1; const aHeight: Integer = - 1); override;
    -

    -set data pointer of texture data

    -
    Parameters
    -
    -
    aData
    -
    pointer to new texture data (be carefull, aData could be freed by this function)
    -
    aFormat
    -
    format of the data stored at aData
    -
    aWidth
    -
    width of the texture data
    -
    aHeight
    -
    height of the texture data
    -
    -
    - - - - +
    Protectedprocedure UploadData(const aTarget: GLenum);procedure UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum );

    -upload the texture data to video card

    +upload the texture data to video card

    Parameters
    +
    aDataObj
    +
    texture data object that contains the actual data
    aTarget
    target o upload data to (e.g. GL_TEXTURE_2D)
    aBuildWithGlu
    @@ -167,11 +90,11 @@ this method is called after constructor and initializes the object

    - +
    Publicprocedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat);procedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat; const aDataObj: TglBitmapData);

    -copy a part of the frame buffer top the texture

    +copy a part of the frame buffer to the texture

    Parameters
    aTop
    @@ -184,62 +107,25 @@ copy a part of the frame buffer top the texture

    bottommost pixel to copy
    aFormat
    format to store data in
    +
    aDataObj
    +
    texture data object to store the data in
    - - - -
    Publicprocedure GenTexture(const aTestTextureSize: Boolean = true); override;
    -

    -generate texture (create texture object if not exist, set texture parameters and upload data)

    -
    Parameters
    -
    -
    aTestTextureSize
    -
    check the size of the texture and throw exception if something is wrong
    -
    -
    - - - - - - -
    Publicfunction FlipHorz: Boolean; override;
    -

    -flip texture horizontally

    -
    Returns
    -

    True on success, False otherwise

    - - - - - - -
    Publicfunction FlipVert: Boolean; override;
    -

    -flip texture vertically

    -
    Returns
    -

    True on success, False otherwise

    - - - - +
    Publicprocedure GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3; const aScale: Single = 2; const aUseAlpha: Boolean = false);procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;

    -create normal map from texture data

    +upload texture data from given data object to video card

    Parameters
    -
    aFunc
    -
    normal map function to generate normalmap with
    -
    aScale
    -
    scale of the normale stored in the normal map
    -
    aUseAlpha
    -
    generate normalmap from alpha channel data (if present)
    +
    aData
    +
    texture data object that contains the actual data
    +
    aCheckSize
    +
    check size before upload and throw exception if something is wrong
    @@ -264,16 +150,6 @@ actual width of the texture

    actual height of the texture

    - - - - - - -
    Publicproperty Scanline[constaIndex:Integer]: Pointer read GetScanline;
    -

    -scanline to access texture data directly

    -
    -
    Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
    Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.TglBitmapCubeMap.html b/doc/glBitmap.TglBitmapCubeMap.html index e3bd45b..c893bb5 100644 --- a/doc/glBitmap.TglBitmapCubeMap.html +++ b/doc/glBitmap.TglBitmapCubeMap.html @@ -21,7 +21,7 @@ type TglBitmapCubeMap = class(TglBitmap2D)

    Description

    -wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP)

    +wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP) all operations on a bitmap object must be done from the render thread

    Hierarchy

    • TObject
    • TglBitmap
    • @@ -30,16 +30,16 @@ wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP)

      Methods

      - - + + - + - + @@ -54,43 +54,47 @@ wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP)

      Methods

      Protectedprocedure GenTexture(const aTestTextureSize: Boolean = true); reintroduce;Publicprocedure AfterConstruction; override;
      Publicprocedure AfterConstruction; override;procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;
      Publicprocedure GenerateCubeMap(const aCubeTarget: Cardinal; const aTestTextureSize: Boolean = true);procedure UploadCubeMap(const aDataObj: TglBitmapData; const aCubeTarget: Cardinal; const aCheckSize: Boolean);
      Public
      - - + +
      Protectedprocedure GenTexture(const aTestTextureSize: Boolean = true); reintroduce;Publicprocedure AfterConstruction; override;

      -generate texture (create texture object if not exist, set texture parameters and upload data do not call directly for cubemaps, use GenerateCubeMap instead

      -
      Parameters
      -
      -
      aTestTextureSize
      -
      check the size of the texture and throw exception if something is wrong
      -
      +this method is called after constructor and initializes the object

      - +
      Publicprocedure AfterConstruction; override;procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;

      -this method is called after constructor and initializes the object

      +upload texture data from given data object to video card

      +
      Parameters
      +
      +
      aData
      +
      texture data object that contains the actual data
      +
      aCheckSize
      +
      check size before upload and throw exception if something is wrong
      +
      - +
      Publicprocedure GenerateCubeMap(const aCubeTarget: Cardinal; const aTestTextureSize: Boolean = true);procedure UploadCubeMap(const aDataObj: TglBitmapData; const aCubeTarget: Cardinal; const aCheckSize: Boolean);

      -generate texture (create texture object if not exist, set texture parameters and upload data

      +upload texture data from given data object to video card

      Parameters
      +
      aData
      +
      texture data object that contains the actual data
      aCubeTarget
      cube map target to upload data to (e.g. GL_TEXTURE_CUBE_MAP_POSITIVE_X)
      -
      aTestTextureSize
      -
      check the size of the texture and throw exception if something is wrong
      +
      aCheckSize
      +
      check size before upload and throw exception if something is wrong
      @@ -128,6 +132,6 @@ unbind texture

      -
      Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
      Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.TglBitmapData.html b/doc/glBitmap.TglBitmapData.html new file mode 100644 index 0000000..1e23065 --- /dev/null +++ b/doc/glBitmap.TglBitmapData.html @@ -0,0 +1,1539 @@ + + + +glBitmap: Class TglBitmapData + + + + + +
      +

      Class TglBitmapData

      + + +
      DescriptionHierarchyFieldsMethodsProperties
      +

      Unit

      + +

      Declaration

      +

      +type TglBitmapData = class(TObject)

      +

      Description

      +

      +class to store texture data in. used to load, save and manipulate data before assigned to texture object all operations on a data object can be done from a background thread

      +

      Hierarchy

      +
      • TObject
      • +
      • TglBitmapData

      Overview

      +

      Fields

      + + + + + + + + + + + + + + + + + + + + + + + + + +
      PrivatefData: PByte;
      PrivatefDimension: TglBitmapSize;
      PrivatefFormat: TglBitmapFormat;
      PrivatefFilename: String;
      PrivatefScanlines: array of PByte;
      PrivatefHasScanlines: Boolean;
      +

      Methods

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      Privatefunction GetFormatDescriptor: TglBitmapFormatDescriptor;
      Privatefunction GetWidth: Integer;
      Privatefunction GetHeight: Integer;
      Privatefunction GetScanlines(const aIndex: Integer): PByte;
      Privateprocedure SetFormat(const aValue: TglBitmapFormat);
      Privateprocedure PrepareResType(var aResource: String; var aResType: PChar);
      Privateprocedure UpdateScanlines;
      Privatefunction LoadPNG(const aStream: TStream): Boolean; virtual;
      Privateprocedure SavePNG(const aStream: TStream); virtual;
      Privatefunction LoadJPEG(const aStream: TStream): Boolean; virtual;
      Privateprocedure SaveJPEG(const aStream: TStream); virtual;
      Privatefunction LoadRAW(const aStream: TStream): Boolean;
      Privateprocedure SaveRAW(const aStream: TStream);
      Privatefunction LoadBMP(const aStream: TStream): Boolean;
      Privateprocedure SaveBMP(const aStream: TStream);
      Privatefunction LoadTGA(const aStream: TStream): Boolean;
      Privateprocedure SaveTGA(const aStream: TStream);
      Privatefunction LoadDDS(const aStream: TStream): Boolean;
      Privateprocedure SaveDDS(const aStream: TStream);
      Publicfunction FlipHorz: Boolean; virtual;
      Publicfunction FlipVert: Boolean; virtual;
      Publicprocedure LoadFromFile(const aFilename: String);
      Publicprocedure LoadFromStream(const aStream: TStream); virtual;
      Publicprocedure LoadFromFunc(const aSize: TglBitmapSize; const aFunc: TglBitmapFunction; const aFormat: TglBitmapFormat; const aArgs: Pointer = nil);
      Publicprocedure LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil);
      Publicprocedure LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
      Publicprocedure SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType);
      Publicprocedure SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); virtual;
      Publicfunction Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer = nil): Boolean; overload;
      Publicfunction Convert(const aSource: TglBitmapData; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; const aFormat: TglBitmapFormat; const aArgs: Pointer = nil): Boolean; overload;
      Publicfunction ConvertTo(const aFormat: TglBitmapFormat): Boolean; virtual;
      Publicfunction AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean;
      Publicfunction AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean;
      Publicfunction AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean;
      Publicfunction AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
      Publicfunction AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
      Publicfunction AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
      Publicfunction AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer = nil): Boolean; virtual;
      Publicfunction AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
      Publicfunction AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
      Publicfunction AddAlphaFromDataObj(const aDataObj: TglBitmapData; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
      Publicfunction AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte = 0): Boolean;
      Publicfunction AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal = 0): Boolean;
      Publicfunction AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single = 0): Boolean;
      Publicfunction AddAlphaFromValue(const aAlpha: Byte): Boolean;
      Publicfunction AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean;
      Publicfunction AddAlphaFromValueFloat(const aAlpha: Single): Boolean;
      Publicfunction RemoveAlpha: Boolean; virtual;
      Publicprocedure FillWithColor(const aRed, aGreen, aBlue: Byte; const aAlpha: Byte = 255);
      Publicprocedure FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal = $FFFFFFFF);
      Publicprocedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single = 1.0);
      Publicprocedure SetData(const aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer = -1; const aHeight: Integer = -1); virtual;
      Publicfunction Clone: TglBitmapData;
      Publicprocedure Invert(const aRed, aGreen, aBlue, aAlpha: Boolean);
      Publicprocedure GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3; const aScale: Single = 2; const aUseAlpha: Boolean = false);
      Publicconstructor Create; overload;
      Publicconstructor Create(const aFileName: String); overload;
      Publicconstructor Create(const aStream: TStream); overload;
      Publicconstructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte = nil); overload;
      Publicconstructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload;
      Publicconstructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload;
      Publicconstructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload;
      Publicdestructor Destroy; override;
      +

      Properties

      + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      Publicproperty Data: PByte read fData;
      Publicproperty Dimension: TglBitmapSize read fDimension;
      Publicproperty Filename: String read fFilename;
      Publicproperty Width: Integer read GetWidth;
      Publicproperty Height: Integer read GetHeight;
      Publicproperty Format: TglBitmapFormat read fFormat write SetFormat;
      Publicproperty Scanlines[constaIndex:Integer]: PByte read GetScanlines;
      Publicproperty FormatDescriptor: TglBitmapFormatDescriptor read GetFormatDescriptor;
      +

      Description

      +

      Fields

      + + + + + + +
      PrivatefData: PByte;
      +

      +texture data

      +
      + + + + + + +
      PrivatefDimension: TglBitmapSize;
      +

      +pixel size of the data

      +
      + + + + + + +
      PrivatefFormat: TglBitmapFormat;
      +

      +format the texture data is stored in

      +
      + + + + + + +
      PrivatefFilename: String;
      +

      +file the data was load from

      +
      + + + + + + +
      PrivatefScanlines: array of PByte;
      +

      +pointer to begin of each line

      +
      + + + + + + +
      PrivatefHasScanlines: Boolean;
      +

      +True if scanlines are initialized, False otherwise

      +
      +

      Methods

      + + + + + + +
      Privatefunction GetFormatDescriptor: TglBitmapFormatDescriptor;
      Returns
      +

      the format descriptor suitable to the texture data format

      + + + + + + +
      Privatefunction GetWidth: Integer;
      Returns
      +

      the width of the texture data (in pixel) or -1 if no data is set

      + + + + + + +
      Privatefunction GetHeight: Integer;
      Returns
      +

      the height of the texture data (in pixel) or -1 if no data is set

      + + + + + + +
      Privatefunction GetScanlines(const aIndex: Integer): PByte;
      +

      +get scanline at index aIndex

      +
      Returns
      +

      Pointer to start of line or Nil

      + + + + + + +
      Privateprocedure SetFormat(const aValue: TglBitmapFormat);
      +

      +set new value for the data format. only possible if new format has the same pixel size. if you want to convert the texture data, see ConvertTo function

      +
      + + + + + + +
      Privateprocedure PrepareResType(var aResource: String; var aResType: PChar);
      +

      +splits a resource identifier into the resource and it's type

      +
      Parameters
      +
      +
      aResource
      +
      resource identifier to split and store name in
      +
      aResType
      +
      type of the resource
      +
      +
      + + + + + + +
      Privateprocedure UpdateScanlines;
      +

      +updates scanlines array

      +
      + + + + + + +
      Privatefunction LoadPNG(const aStream: TStream): Boolean; virtual;
      +

      +try to load a PNG from a stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to load PNG from
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Privateprocedure SavePNG(const aStream: TStream); virtual;
      +

      +save texture data as PNG to stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to save data to
      +
      +
      + + + + + + +
      Privatefunction LoadJPEG(const aStream: TStream): Boolean; virtual;
      +

      +try to load a JPEG from a stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to load JPEG from
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Privateprocedure SaveJPEG(const aStream: TStream); virtual;
      +

      +save texture data as JPEG to stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to save data to
      +
      +
      + + + + + + +
      Privatefunction LoadRAW(const aStream: TStream): Boolean;
      +

      +try to load a RAW image from a stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to load RAW image from
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Privateprocedure SaveRAW(const aStream: TStream);
      +

      +save texture data as RAW image to stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to save data to
      +
      +
      + + + + + + +
      Privatefunction LoadBMP(const aStream: TStream): Boolean;
      +

      +try to load a BMP from a stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to load BMP from
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Privateprocedure SaveBMP(const aStream: TStream);
      +

      +save texture data as BMP to stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to save data to
      +
      +
      + + + + + + +
      Privatefunction LoadTGA(const aStream: TStream): Boolean;
      +

      +try to load a TGA from a stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to load TGA from
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Privateprocedure SaveTGA(const aStream: TStream);
      +

      +save texture data as TGA to stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to save data to
      +
      +
      + + + + + + +
      Privatefunction LoadDDS(const aStream: TStream): Boolean;
      +

      +try to load a DDS from a stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to load DDS from
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Privateprocedure SaveDDS(const aStream: TStream);
      +

      +save texture data as DDS to stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to save data to
      +
      +
      + + + + + + +
      Publicfunction FlipHorz: Boolean; virtual;
      +

      +flip texture horizontal

      +
      Returns
      +

      True in success, False otherwise

      + + + + + + +
      Publicfunction FlipVert: Boolean; virtual;
      +

      +flip texture vertical

      +
      Returns
      +

      True in success, False otherwise

      + + + + + + +
      Publicprocedure LoadFromFile(const aFilename: String);
      +

      +load a texture from a file

      +
      Parameters
      +
      +
      aFilename
      +
      file to load texuture from
      +
      +
      + + + + + + +
      Publicprocedure LoadFromStream(const aStream: TStream); virtual;
      +

      +load a texture from a stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to load texture from
      +
      +
      + + + + + + +
      Publicprocedure LoadFromFunc(const aSize: TglBitmapSize; const aFunc: TglBitmapFunction; const aFormat: TglBitmapFormat; const aArgs: Pointer = nil);
      +

      +use a function to generate texture data

      +
      Parameters
      +
      +
      aSize
      +
      size of the texture
      +
      aFunc
      +
      callback to use for generation
      +
      aFormat
      +
      format of the texture data
      +
      aArgs
      +
      user defined paramaters (use at will)
      +
      +
      + + + + + + +
      Publicprocedure LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil);
      +

      +load a texture from a resource

      +
      Parameters
      +
      +
      aInstance
      +
      resource handle
      +
      aResource
      +
      resource indentifier
      +
      aResType
      +
      resource type (if known)
      +
      +
      + + + + + + +
      Publicprocedure LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
      +

      +load a texture from a resource id

      +
      Parameters
      +
      +
      aInstance
      +
      resource handle
      +
      aResource
      +
      resource ID
      +
      aResType
      +
      resource type
      +
      +
      + + + + + + +
      Publicprocedure SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType);
      +

      +save texture data to a file

      +
      Parameters
      +
      +
      aFilename
      +
      filename to store texture in
      +
      aFileType
      +
      file type to store data into
      +
      +
      + + + + + + +
      Publicprocedure SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); virtual;
      +

      +save texture data to a stream

      +
      Parameters
      +
      +
      aFilename
      +
      filename to store texture in
      +
      aFileType
      +
      file type to store data into
      +
      +
      + + + + + + +
      Publicfunction Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer = nil): Boolean; overload;
      +

      +convert texture data using a user defined callback

      +
      Parameters
      +
      +
      aFunc
      +
      callback to use for converting
      +
      aCreateTemp
      +
      create a temporary buffer to use for converting
      +
      aArgs
      +
      user defined paramters (use at will)
      +
      +
      Returns
      +

      True if converting was successful, False otherwise

      + + + + + + +
      Publicfunction Convert(const aSource: TglBitmapData; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; const aFormat: TglBitmapFormat; const aArgs: Pointer = nil): Boolean; overload;
      +

      +convert texture data using a user defined callback

      +
      Parameters
      +
      +
      aSource
      +
      glBitmap to read data from
      +
      aFunc
      +
      callback to use for converting
      +
      aCreateTemp
      +
      create a temporary buffer to use for converting
      +
      aFormat
      +
      format of the new data
      +
      aArgs
      +
      user defined paramters (use at will)
      +
      +
      Returns
      +

      True if converting was successful, False otherwise

      + + + + + + +
      Publicfunction ConvertTo(const aFormat: TglBitmapFormat): Boolean; virtual;
      +

      +convert texture data using a specific format

      +
      Parameters
      +
      +
      aFormat
      +
      new format of texture data
      +
      +
      Returns
      +

      True if converting was successful, False otherwise

      + + + + + + +
      Publicfunction AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean;
      +

      +assign texture data to TLazIntfImage object

      +
      Parameters
      +
      +
      aImage
      +
      TLazIntfImage to write data to
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean;
      +

      +assign texture data from TLazIntfImage object

      +
      Parameters
      +
      +
      aImage
      +
      TLazIntfImage to read data from
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean;
      +

      +assign alpha channel data to TLazIntfImage object

      +
      Parameters
      +
      +
      aImage
      +
      TLazIntfImage to write data to
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
      +

      +assign alpha channel data from TLazIntfImage object

      +
      Parameters
      +
      +
      aImage
      +
      TLazIntfImage to read data from
      +
      aFunc
      +
      callback to use for converting
      +
      aArgs
      +
      user defined parameters (use at will)
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
      +

      +load alpha channel data from resource

      +
      Parameters
      +
      +
      aInstance
      +
      resource handle
      +
      aResource
      +
      resource ID
      +
      aResType
      +
      resource type
      +
      aFunc
      +
      callback to use for converting
      +
      aArgs
      +
      user defined parameters (use at will)
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
      +

      +load alpha channel data from resource ID

      +
      Parameters
      +
      +
      aInstance
      +
      resource handle
      +
      aResourceID
      +
      resource ID
      +
      aResType
      +
      resource type
      +
      aFunc
      +
      callback to use for converting
      +
      aArgs
      +
      user defined parameters (use at will)
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer = nil): Boolean; virtual;
      +

      +add alpha channel data from function

      +
      Parameters
      +
      +
      aFunc
      +
      callback to get data from
      +
      aArgs
      +
      user defined parameters (use at will)
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
      +

      +add alpha channel data from file (macro for: new glBitmap, LoadFromFile, AddAlphaFromGlBitmap)

      +
      Parameters
      +
      +
      aFilename
      +
      file to load alpha channel data from
      +
      aFunc
      +
      callback to use for converting
      +
      aArgs
      +
      SetFormat user defined parameters (use at will)
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
      +

      +add alpha channel data from stream (macro for: new glBitmap, LoadFromStream, AddAlphaFromGlBitmap)

      +
      Parameters
      +
      +
      aStream
      +
      stream to load alpha channel data from
      +
      aFunc
      +
      callback to use for converting
      +
      aArgs
      +
      user defined parameters (use at will)
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromDataObj(const aDataObj: TglBitmapData; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
      +

      +add alpha channel data from existing glBitmap object

      +
      Parameters
      +
      +
      aBitmap
      +
      TglBitmap to copy alpha channel data from
      +
      aFunc
      +
      callback to use for converting
      +
      aArgs
      +
      user defined parameters (use at will)
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte = 0): Boolean;
      +

      +add alpha to pixel if the pixels color is greter than the given color value

      +
      Parameters
      +
      +
      aRed
      +
      red threshold (0-255)
      +
      aGreen
      +
      green threshold (0-255)
      +
      aBlue
      +
      blue threshold (0-255)
      +
      aDeviatation
      +
      accepted deviatation (0-255)
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal = 0): Boolean;
      +

      +add alpha to pixel if the pixels color is greter than the given color value

      +
      Parameters
      +
      +
      aRed
      +
      red threshold (0-Range.r)
      +
      aGreen
      +
      green threshold (0-Range.g)
      +
      aBlue
      +
      blue threshold (0-Range.b)
      +
      aDeviatation
      +
      accepted deviatation (0-max(Range.rgb))
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single = 0): Boolean;
      +

      +add alpha to pixel if the pixels color is greter than the given color value

      +
      Parameters
      +
      +
      aRed
      +
      red threshold (0.0-1.0)
      +
      aGreen
      +
      green threshold (0.0-1.0)
      +
      aBlue
      +
      blue threshold (0.0-1.0)
      +
      aDeviatation
      +
      accepted deviatation (0.0-1.0)
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromValue(const aAlpha: Byte): Boolean;
      +

      +add a constand alpha value to all pixels

      +
      Parameters
      +
      +
      aAlpha
      +
      alpha value to add (0-255)
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean;
      +

      +add a constand alpha value to all pixels

      +
      Parameters
      +
      +
      aAlpha
      +
      alpha value to add (0-max(Range.rgb))
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction AddAlphaFromValueFloat(const aAlpha: Single): Boolean;
      +

      +add a constand alpha value to all pixels

      +
      Parameters
      +
      +
      aAlpha
      +
      alpha value to add (0.0-1.0)
      +
      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicfunction RemoveAlpha: Boolean; virtual;
      +

      +remove alpha channel

      +
      Returns
      +

      True on success, False otherwise

      + + + + + + +
      Publicprocedure FillWithColor(const aRed, aGreen, aBlue: Byte; const aAlpha: Byte = 255);
      +

      +fill complete texture with one color

      +
      Parameters
      +
      +
      aRed
      +
      red color for border (0-255)
      +
      aGreen
      +
      green color for border (0-255)
      +
      aBlue
      +
      blue color for border (0-255)
      +
      aAlpha
      +
      alpha color for border (0-255)
      +
      +
      + + + + + + +
      Publicprocedure FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal = $FFFFFFFF);
      +

      +fill complete texture with one color

      +
      Parameters
      +
      +
      aRed
      +
      red color for border (0-Range.r)
      +
      aGreen
      +
      green color for border (0-Range.g)
      +
      aBlue
      +
      blue color for border (0-Range.b)
      +
      aAlpha
      +
      alpha color for border (0-Range.a)
      +
      +
      + + + + + + +
      Publicprocedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single = 1.0);
      +

      +fill complete texture with one color

      +
      Parameters
      +
      +
      aRed
      +
      red color for border (0.0-1.0)
      +
      aGreen
      +
      green color for border (0.0-1.0)
      +
      aBlue
      +
      blue color for border (0.0-1.0)
      +
      aAlpha
      +
      alpha color for border (0.0-1.0)
      +
      +
      + + + + + + +
      Publicprocedure SetData(const aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer = -1; const aHeight: Integer = -1); virtual;
      +

      +set data pointer of texture data

      +
      Parameters
      +
      +
      aData
      +
      pointer to new texture data
      +
      aFormat
      +
      format of the data stored at aData
      +
      aWidth
      +
      width of the texture data
      +
      aHeight
      +
      height of the texture data
      +
      +
      + + + + + + +
      Publicfunction Clone: TglBitmapData;
      +

      +create a clone of the current object

      +
      Returns
      +

      clone of this object

      + + + + + + +
      Publicprocedure Invert(const aRed, aGreen, aBlue, aAlpha: Boolean);
      +

      +invert color data (bitwise not)

      +
      Parameters
      +
      +
      aRed
      +
      invert red channel
      +
      aGreen
      +
      invert green channel
      +
      aBlue
      +
      invert blue channel
      +
      aAlpha
      +
      invert alpha channel
      +
      +
      + + + + + + +
      Publicprocedure GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3; const aScale: Single = 2; const aUseAlpha: Boolean = false);
      +

      +create normal map from texture data

      +
      Parameters
      +
      +
      aFunc
      +
      normal map function to generate normalmap with
      +
      aScale
      +
      scale of the normale stored in the normal map
      +
      aUseAlpha
      +
      generate normalmap from alpha channel data (if present)
      +
      +
      + + + + + + +
      Publicconstructor Create; overload;
      +

      +constructor - creates a texutre data object

      +
      + + + + + + +
      Publicconstructor Create(const aFileName: String); overload;
      +

      +constructor - creates a texture data object and loads it from a file

      +
      Parameters
      +
      +
      aFilename
      +
      file to load texture from
      +
      +
      + + + + + + +
      Publicconstructor Create(const aStream: TStream); overload;
      +

      +constructor - creates a texture data object and loads it from a stream

      +
      Parameters
      +
      +
      aStream
      +
      stream to load texture from
      +
      +
      + + + + + + +
      Publicconstructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte = nil); overload;
      +

      +constructor - creates a texture data object with the given size, format and data

      +
      Parameters
      +
      +
      aSize
      +
      size of the texture
      +
      aFormat
      +
      format of the given data
      +
      aData
      +
      texture data - be carefull: the data will now be managed by the texture data object
      +
      +
      + + + + + + +
      Publicconstructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload;
      +

      +constructor - creates a texture data object with the given size and format and uses the given callback to create the data

      +
      Parameters
      +
      +
      aSize
      +
      size of the texture
      +
      aFormat
      +
      format of the given data
      +
      aFunc
      +
      callback to use for generating the data
      +
      aArgs
      +
      user defined parameters (use at will)
      +
      +
      + + + + + + +
      Publicconstructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload;
      +

      +constructor - creates a texture data object and loads it from a resource

      +
      Parameters
      +
      +
      aInstance
      +
      resource handle
      +
      aResource
      +
      resource indentifier
      +
      aResType
      +
      resource type (if known)
      +
      +
      + + + + + + +
      Publicconstructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload;
      +

      +constructor - creates a texture data object and loads it from a resource

      +
      Parameters
      +
      +
      aInstance
      +
      resource handle
      +
      aResourceID
      +
      resource ID
      +
      aResType
      +
      resource type (if known)
      +
      +
      + + + + + + +
      Publicdestructor Destroy; override;
      +

      +destructor

      +
      +

      Properties

      + + + + + + +
      Publicproperty Data: PByte read fData;
      +

      +texture data (be carefull with this!)

      +
      + + + + + + +
      Publicproperty Dimension: TglBitmapSize read fDimension;
      +

      +size of the texture data (in pixel)

      +
      + + + + + + +
      Publicproperty Filename: String read fFilename;
      +

      +file the data was loaded from

      +
      + + + + + + +
      Publicproperty Width: Integer read GetWidth;
      +

      +width of the texture data (in pixel)

      +
      + + + + + + +
      Publicproperty Height: Integer read GetHeight;
      +

      +height of the texture data (in pixel)

      +
      + + + + + + +
      Publicproperty Format: TglBitmapFormat read fFormat write SetFormat;
      +

      +format the texture data is stored in

      +
      + + + + + + +
      Publicproperty Scanlines[constaIndex:Integer]: PByte read GetScanlines;
      +

      +pointer to begin of line at given index or Nil

      +
      + + + + + + +
      Publicproperty FormatDescriptor: TglBitmapFormatDescriptor read GetFormatDescriptor;
      +

      +descriptor object that describes the format of the stored data

      +
      +
      Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 + +
      diff --git a/doc/glBitmap.TglBitmapFormatDescriptor.html b/doc/glBitmap.TglBitmapFormatDescriptor.html index c903418..5e899f1 100644 --- a/doc/glBitmap.TglBitmapFormatDescriptor.html +++ b/doc/glBitmap.TglBitmapFormatDescriptor.html @@ -132,6 +132,14 @@ describes the properties of a given texture data format

      Public +function GetSize(const aSize: TglBitmapSize): Integer; overload; virtual; + + +Public +function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual; + + +Public constructor Create; @@ -484,6 +492,22 @@ calculate cached values

      + + + +
      Publicfunction GetSize(const aSize: TglBitmapSize): Integer; overload; virtual;
      + + + + + + +
      Publicfunction GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual;
      + + +
      Public constructor Create;
      @@ -738,6 +762,6 @@ OpenGL data format enum (e.g. GL_UNSIGNED_BYTE)

      True if the format is a grayscale format, False otherwise

      -
      Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
      Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.TglBitmapFunctionRec.html b/doc/glBitmap.TglBitmapFunctionRec.html index 23f734f..f8833da 100644 --- a/doc/glBitmap.TglBitmapFunctionRec.html +++ b/doc/glBitmap.TglBitmapFunctionRec.html @@ -26,7 +26,7 @@ structure to store data for converting in

      Fields

      - + @@ -48,7 +48,7 @@ structure to store data for converting in

      Fields

      Sender: TglBitmap;Sender: TglBitmapData;
      Size: TglBitmapSize;
      - +
      Sender: TglBitmap;Sender: TglBitmapData;

      @@ -100,6 +100,6 @@ new data of the pixel (must be filled in)

      user defined args that was passed to the convert function

      -
      Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
      Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.TglBitmapNormalMap.html b/doc/glBitmap.TglBitmapNormalMap.html index b58e758..daf09c0 100644 --- a/doc/glBitmap.TglBitmapNormalMap.html +++ b/doc/glBitmap.TglBitmapNormalMap.html @@ -21,7 +21,7 @@ type TglBitmapNormalMap = class(TglBitmapCubeMap)

      Description

      -wrapper class for cube normal maps

      +wrapper class for cube normal maps all operations on a bitmap object must be done from the render thread

      Hierarchy

      • TObject
      • TglBitmap
      • @@ -36,7 +36,7 @@ wrapper class for cube normal maps

        Public -procedure GenerateNormalMap(const aSize: Integer = 32; const aTestTextureSize: Boolean = true); +procedure GenerateNormalMap(const aSize: Integer = 32; const aCheckSize: Boolean = true);

        Description

        @@ -54,7 +54,7 @@ this method is called after constructor and initializes the object

        - +
        Publicprocedure GenerateNormalMap(const aSize: Integer = 32; const aTestTextureSize: Boolean = true);procedure GenerateNormalMap(const aSize: Integer = 32; const aCheckSize: Boolean = true);

        @@ -63,11 +63,11 @@ create cube normal map from texture data and upload it to video card

        aSize
        size of each cube map texture
        -
        aTestTextureSize
        -
        check texture size when uploading and throw exception if something is wrong
        +
        aCheckSize
        +
        check size before upload and throw exception if something is wrong
        -
        Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
        Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.TglBitmapPixelData.html b/doc/glBitmap.TglBitmapPixelData.html index 9144e65..e468b17 100644 --- a/doc/glBitmap.TglBitmapPixelData.html +++ b/doc/glBitmap.TglBitmapPixelData.html @@ -64,6 +64,6 @@ maximal color value for each channel

        format of the pixel

        -
        Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
        Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.TglBitmapRec4ub.html b/doc/glBitmap.TglBitmapRec4ub.html index 7f5f880..f7dec9a 100644 --- a/doc/glBitmap.TglBitmapRec4ub.html +++ b/doc/glBitmap.TglBitmapRec4ub.html @@ -78,6 +78,6 @@ record that stores 4 unsigned byte values

          -
        Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
        Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.TglBitmapRec4ui.html b/doc/glBitmap.TglBitmapRec4ui.html index 36e5ce5..6365e17 100644 --- a/doc/glBitmap.TglBitmapRec4ui.html +++ b/doc/glBitmap.TglBitmapRec4ui.html @@ -78,6 +78,6 @@ record that stores 4 unsigned integer values

          -
        Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
        Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.TglBitmapRec4ul.html b/doc/glBitmap.TglBitmapRec4ul.html index f9e9b67..9d5f10f 100644 --- a/doc/glBitmap.TglBitmapRec4ul.html +++ b/doc/glBitmap.TglBitmapRec4ul.html @@ -78,6 +78,6 @@ record that stores 4 unsigned long integer values

          -
        Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
        Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.TglBitmapSize.html b/doc/glBitmap.TglBitmapSize.html index 67b9ace..78f6f1f 100644 --- a/doc/glBitmap.TglBitmapSize.html +++ b/doc/glBitmap.TglBitmapSize.html @@ -56,6 +56,6 @@   -
        Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
        Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/glBitmap.html b/doc/glBitmap.html index 839c453..9f34b78 100644 --- a/doc/glBitmap.html +++ b/doc/glBitmap.html @@ -62,15 +62,15 @@ glBitmap by Steffen Xonna aka Lossy eX (2003-2008)   -Class TglBitmapFormatDescriptor +packed record TglBitmapPixelData   -packed record TglBitmapPixelData +packed record TglBitmapSize   -packed record TglBitmapSize +Class TglBitmapFormatDescriptor   @@ -78,22 +78,26 @@ glBitmap by Steffen Xonna aka Lossy eX (2003-2008)   -Class TglBitmap +Class TglBitmapData   -Class TglBitmap1D +Class TglBitmap   -Class TglBitmap2D +Class TglBitmap1D   -Class TglBitmapCubeMap +Class TglBitmap2D   +Class TglBitmapCubeMap +  + + Class TglBitmapNormalMap   @@ -164,7 +168,7 @@ glBitmap by Steffen Xonna aka Lossy eX (2003-2008) function glBitmapRec4uiCompare(const r1, r2: TglBitmapRec4ui): Boolean; -function glBitmapCreateTestTexture(const aFormat: TglBitmapFormat): TglBitmap2D; +function glBitmapCreateTestData(const aFormat: TglBitmapFormat): TglBitmapData;

        Types

        @@ -354,7 +358,7 @@ glBitmap by Steffen Xonna aka Lossy eX (2003-2008) -function glBitmapCreateTestTexture(const aFormat: TglBitmapFormat): TglBitmap2D; +function glBitmapCreateTestData(const aFormat: TglBitmapFormat): TglBitmapData;   @@ -500,10 +504,14 @@ tfS3tcDtx5RGBA:  

        -Portable Network Graphic file (PNG)

        +type to define suitable file formats

        Values
        • +ftPNG: Portable Network Graphic file (PNG)
        • +
        • +ftJPEG: JPEG file
        • +
        • ftDDS: Direct Draw Surface file (DDS)
        • ftTGA: Targa Image File (TGA)
        • @@ -597,6 +605,6 @@ callback to use for converting texture data

            -
          Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
          Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/index.html b/doc/index.html index d165995..063a13d 100644 --- a/doc/index.html +++ b/doc/index.html @@ -26,6 +26,6 @@

          The glBitmap is a Delphi/FPC unit that contains several wrapper classes to manage OpenGL texture objects. Below you can find a list of the main functionality of this classes: - load texture data from file (e.g. BMP, TGA, DDS, PNG, JPEG, ...) - load texture data from several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface) - save texture data to file (e.g. BMP, TGA, DDS, PNG, JPEG, ...) - save texture data to several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface) - support for many texture formats (e.g. RGB8, BGR8, RGBA8, BGRA8, ...) - manage texture properties (e.g. Filter, Clamp, Mipmap, ...) - upload texture data to video card - download texture data from video card - manipulate texture data (e.g. add alpha, remove alpha, convert to other format, switch RGB, ...)

          -
          Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
          Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/doc/legend.html b/doc/legend.html index e2df3a3..e908f2e 100644 --- a/doc/legend.html +++ b/doc/legend.html @@ -48,6 +48,6 @@ Implicit -
          Generated by PasDoc 0.13.0 on 2014-12-21 15:05:48 +
          Generated by PasDoc 0.13.0 on 2014-12-24 04:27:09 diff --git a/examples/GrabScreen/GrabScreen.lpi b/examples/GrabScreen/GrabScreen.lpi index de9d899..12f6c24 100644 --- a/examples/GrabScreen/GrabScreen.lpi +++ b/examples/GrabScreen/GrabScreen.lpi @@ -35,12 +35,10 @@ - - @@ -61,7 +59,7 @@ - + diff --git a/examples/GrabScreen/GrabScreen.lpr b/examples/GrabScreen/GrabScreen.lpr index c3b7b77..97acff5 100644 --- a/examples/GrabScreen/GrabScreen.lpr +++ b/examples/GrabScreen/GrabScreen.lpr @@ -14,7 +14,7 @@ var function WindowProc(hWnd: HWND; Msg: UINT; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall; var - tex: TglBitmap2D; + data: TglBitmapData; begin case Msg of WM_DESTROY: begin @@ -23,13 +23,15 @@ begin WM_KEYDOWN: begin if wParam = VK_RETURN then begin - tex := TglBitmap2D.Create; // create empty texture + data := TglBitmapData.Create; // create texture data object try - tex.GrabScreen(0, 0, 800, 600, tfRGB8ub3); // copy current framebuffer content to texture - tex.SaveToFile(ExtractFilePath(ApplicationName) + 'screen.bmp', ftBMP); // save texture to file + TglBitmap2D.GrabScreen(0, 0, 800, 600, tfRGBA8ui1, data); // read pixels from frame buffer + data.SaveToFile( // save data to file + ExtractFilePath(ApplicationName) + + 'screen.bmp', ftBMP); WriteLn('screen saved to screen.bmp'); finally - FreeAndNil(tex); + FreeAndNil(data); // free texture data object when done end; end; end; diff --git a/examples/GrabScreen/GrabScreen.lps b/examples/GrabScreen/GrabScreen.lps index dd7a9c5..92e04b8 100644 --- a/examples/GrabScreen/GrabScreen.lps +++ b/examples/GrabScreen/GrabScreen.lps @@ -8,19 +8,17 @@ - - - - + + + - - + @@ -29,7 +27,7 @@ - + @@ -37,41 +35,132 @@ - - - + + + - + - - + + - - + + - - + + - - + + - - + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/examples/SimpleLoadFromFile/SimpleLoadFromFile.lpi b/examples/SimpleLoadFromFile/SimpleLoadFromFile.lpi index cc27760..50332a3 100644 --- a/examples/SimpleLoadFromFile/SimpleLoadFromFile.lpi +++ b/examples/SimpleLoadFromFile/SimpleLoadFromFile.lpi @@ -39,7 +39,6 @@ - @@ -49,7 +48,6 @@ - @@ -60,7 +58,7 @@ - + diff --git a/examples/SimpleLoadFromFile/SimpleLoadFromFile.lpr b/examples/SimpleLoadFromFile/SimpleLoadFromFile.lpr index cb7cc15..bdb9c69 100644 --- a/examples/SimpleLoadFromFile/SimpleLoadFromFile.lpr +++ b/examples/SimpleLoadFromFile/SimpleLoadFromFile.lpr @@ -12,6 +12,7 @@ var oglWindow: TOpenGLWindow; running: Boolean = true; tex: TglBitmap2D; + data: TglBitmapData; function WindowProc(hWnd: HWND; Msg: UINT; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall; begin @@ -39,10 +40,16 @@ end; begin oglWindow := CreateOpenGLWindow('SimpleLoadFromFile', 800, 600, @WindowProc); try - // load texture - tex := TglBitmap2D.Create; - tex.LoadFromFile(ExtractFilePath(ApplicationName) + '../textures/BMP_24_RGB8.bmp'); - tex.GenTexture; + tex := TglBitmap2D.Create; // create texture object + data := TglBitmapData.Create; // create texture data object + try + data.LoadFromFile( // load texture data from file + ExtractFilePath(ApplicationName) + + '../textures/BMP_24_RGB8.bmp'); + tex.UploadData(data); // upload data to video card + finally + FreeAndNil(data); // after upload is done, the data object could be freed to save memory + end; while running and ProgressMesages do begin RenderLoop; diff --git a/examples/SimpleLoadFromFile/SimpleLoadFromFile.lps b/examples/SimpleLoadFromFile/SimpleLoadFromFile.lps index 84a19dc..41e7f95 100644 --- a/examples/SimpleLoadFromFile/SimpleLoadFromFile.lps +++ b/examples/SimpleLoadFromFile/SimpleLoadFromFile.lps @@ -4,12 +4,13 @@ - + - + + @@ -21,14 +22,113 @@ + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/examples/TextureFromFunction/TextureFromFunction.lpi b/examples/TextureFromFunction/TextureFromFunction.lpi index 3852d10..897ab96 100644 --- a/examples/TextureFromFunction/TextureFromFunction.lpi +++ b/examples/TextureFromFunction/TextureFromFunction.lpi @@ -35,7 +35,6 @@ - @@ -61,7 +60,7 @@ - + diff --git a/examples/TextureFromFunction/TextureFromFunction.lpr b/examples/TextureFromFunction/TextureFromFunction.lpr index f960c25..7c60833 100644 --- a/examples/TextureFromFunction/TextureFromFunction.lpr +++ b/examples/TextureFromFunction/TextureFromFunction.lpr @@ -11,6 +11,7 @@ uses var oglWindow: TOpenGLWindow; running: Boolean = true; + data: TglBitmapData; tex: TglBitmap2D; function WindowProc(hWnd: HWND; Msg: UINT; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall; @@ -74,14 +75,19 @@ end; begin oglWindow := CreateOpenGLWindow('TextureFromFunction', 800, 600, @WindowProc); try - // create texture use either GenerateTextureFunc1 or GenerateTextureFunc2 - tex := TglBitmap2D.Create( - glBitmapSize(512, 512), - tfRGBA8ub4, - @GenerateTextureFunc1 - //@GenerateTextureFunc2 - ); - tex.GenTexture; + tex := TglBitmap2D.Create; // create texture object + data := TglBitmapData.Create; // create texture data object + try + data.LoadFromFunc( // generate texture data using either GenerateTextureFunc1 or GenerateTextureFunc2 + glBitmapSize(512, 512), + tfRGBA8ub4, + @GenerateTextureFunc1 + //@GenerateTextureFunc2 + ); + tex.UploadData(data); // upload data to video card + finally + FreeAndNil(data); // after upload is done, the data object could be freed to save memory + end; while running and ProgressMesages do begin RenderLoop; diff --git a/examples/TextureFromFunction/TextureFromFunction.lps b/examples/TextureFromFunction/TextureFromFunction.lps index e3c3fb0..aa8b9d4 100644 --- a/examples/TextureFromFunction/TextureFromFunction.lps +++ b/examples/TextureFromFunction/TextureFromFunction.lps @@ -8,10 +8,9 @@ - - - + + @@ -36,21 +35,20 @@ - - + + - - + @@ -66,21 +64,53 @@ - - + + - + - - + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/examples/glBitmapConf.inc b/examples/glBitmapConf.inc new file mode 100644 index 0000000..6a9c66c --- /dev/null +++ b/examples/glBitmapConf.inc @@ -0,0 +1,61 @@ +{ this is the default configuration file of the glBitmap.pas + please uncomment you preferences below, rename this file to glBitmapConf.inc + and make it available to your compilers include paths } + + +// enable support for OpenGL ES 1.1 +{.$DEFINE OPENGL_ES_1_1} + +// enable support for OpenGL ES 2.0 +{.$DEFINE OPENGL_ES_2_0} + +// enable support for OpenGL ES 3.0 +{.$DEFINE OPENGL_ES_3_0} + +// enable support for all OpenGL ES extensions +{.$DEFINE OPENGL_ES_EXT} + + + +// activate to enable the support for SDL_surfaces +{.$DEFINE GLB_SDL} + +// activate to enable the support for Delphi (including support for Delphi's (not Lazarus') TBitmap) +{.$DEFINE GLB_DELPHI} + +// activate to enable the support for TLazIntfImage from Lazarus +{.$DEFINE GLB_LAZARUS} + + + +// activate to enable the support of SDL_image to load files. (READ ONLY) +// If you enable SDL_image all other libraries will be ignored! +{.$DEFINE GLB_SDL_IMAGE} + + + +// activate to enable Lazarus TPortableNetworkGraphic support +// if you enable this pngImage and libPNG will be ignored +{.$DEFINE GLB_LAZ_PNG} + +// activate to enable png support with the unit pngimage -> http://pngdelphi.sourceforge.net/ +// if you enable pngimage the libPNG will be ignored +{.$DEFINE GLB_PNGIMAGE} + +// activate to use the libPNG -> http://www.libpng.org/ +// You will need an aditional header -> http://www.opengl24.de/index.php?cat=header&file=libpng +{.$DEFINE GLB_LIB_PNG} + + + +// activate to enable Lazarus TJPEGImage support +// if you enable this delphi jpegs and libJPEG will be ignored +{.$DEFINE GLB_LAZ_JPEG} + +// if you enable delphi jpegs the libJPEG will be ignored +{.$DEFINE GLB_DELPHI_JPEG} + +// activate to use the libJPEG -> http://www.ijg.org/ +// You will need an aditional header -> http://www.opengl24.de/index.php?cat=header&file=libjpeg +{.$DEFINE GLB_LIB_JPEG} + \ No newline at end of file diff --git a/glBitmap.pas b/glBitmap.pas index 0285b0f..1e804e0 100644 --- a/glBitmap.pas +++ b/glBitmap.pas @@ -179,6 +179,8 @@ unit glBitmap; {$OPTIMIZATION ON} {$ENDIF} +{$UNDEF GLB_LAZARUS} + interface uses @@ -346,6 +348,22 @@ type 1: (arr: array[0..3] of QWord); end; + { structure to store pixel data in } + TglBitmapPixelData = packed record + Data: TglBitmapRec4ui; //< color data for each color channel + Range: TglBitmapRec4ui; //< maximal color value for each channel + Format: TglBitmapFormat; //< format of the pixel + end; + PglBitmapPixelData = ^TglBitmapPixelData; + + TglBitmapSizeFields = set of (ffX, ffY); + TglBitmapSize = packed record + Fields: TglBitmapSizeFields; + X: Word; + Y: Word; + end; + TglBitmapPixelPosition = TglBitmapSize; + { describes the properties of a given texture data format } TglBitmapFormatDescriptor = class(TObject) private @@ -424,6 +442,9 @@ type property HasColor: Boolean read GetHasColor; //< @true if the format has any color color channel, @false otherwise property IsGrayscale: Boolean read GetIsGrayscale; //< @true if the format is a grayscale format, @false otherwise + function GetSize(const aSize: TglBitmapSize): Integer; overload; virtual; + function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual; + { constructor } constructor Create; public @@ -434,28 +455,11 @@ type end; //////////////////////////////////////////////////////////////////////////////////////////////////// - { structure to store pixel data in } - TglBitmapPixelData = packed record - Data: TglBitmapRec4ui; //< color data for each color channel - Range: TglBitmapRec4ui; //< maximal color value for each channel - Format: TglBitmapFormat; //< format of the pixel - end; - PglBitmapPixelData = ^TglBitmapPixelData; - - TglBitmapSizeFields = set of (ffX, ffY); - TglBitmapSize = packed record - Fields: TglBitmapSizeFields; - X: Word; - Y: Word; - end; - TglBitmapPixelPosition = TglBitmapSize; - -//////////////////////////////////////////////////////////////////////////////////////////////////// - TglBitmap = class; + TglBitmapData = class; { structure to store data for converting in } TglBitmapFunctionRec = record - Sender: TglBitmap; //< texture object that stores the data to convert + Sender: TglBitmapData; //< texture object that stores the data to convert Size: TglBitmapSize; //< size of the texture Position: TglBitmapPixelPosition; //< position of the currently pixel Source: TglBitmapPixelData; //< pixel data of the current pixel @@ -467,119 +471,124 @@ type TglBitmapFunction = procedure(var FuncRec: TglBitmapFunctionRec); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - { base class for all glBitmap classes. used to manage OpenGL texture objects - and to load, save and manipulate texture data } - TglBitmap = class - private - { @returns format descriptor that describes the format of the stored data } - function GetFormatDesc: TglBitmapFormatDescriptor; - protected - fID: GLuint; //< name of the OpenGL texture object - fTarget: GLuint; //< texture target (e.g. GL_TEXTURE_2D) - fAnisotropic: Integer; //< anisotropic level - fDeleteTextureOnFree: Boolean; //< delete OpenGL texture object when this object is destroyed - fFreeDataOnDestroy: Boolean; //< free stored data when this object is destroyed - fFreeDataAfterGenTexture: Boolean; //< free stored data after data was uploaded to video card - fData: PByte; //< data of this texture -{$IFNDEF OPENGL_ES} - fIsResident: GLboolean; //< @true if OpenGL texture object has data, @false otherwise -{$ENDIF} - fBorderColor: array[0..3] of Single; //< color of the texture border + { class to store texture data in. used to load, save and + manipulate data before assigned to texture object + all operations on a data object can be done from a background thread } + TglBitmapData = class + private { fields } - fDimension: TglBitmapSize; //< size of this texture - fMipMap: TglBitmapMipMap; //< mipmap type - fFormat: TglBitmapFormat; //< format the texture data is stored in + fData: PByte; //< texture data + fDimension: TglBitmapSize; //< pixel size of the data + fFormat: TglBitmapFormat; //< format the texture data is stored in + fFilename: String; //< file the data was load from - // Mapping - fPixelSize: Integer; //< size of one pixel (in byte) - fRowSize: Integer; //< size of one pixel row (in byte) + fScanlines: array of PByte; //< pointer to begin of each line + fHasScanlines: Boolean; //< @true if scanlines are initialized, @false otherwise - // Filtering - fFilterMin: GLenum; //< min filter to apply to the texture - fFilterMag: GLenum; //< mag filter to apply to the texture + private { getter / setter } - // TexturWarp - fWrapS: GLenum; //< texture wrapping for x axis - fWrapT: GLenum; //< texture wrapping for y axis - fWrapR: GLenum; //< texture wrapping for z axis + { @returns the format descriptor suitable to the texture data format } + function GetFormatDescriptor: TglBitmapFormatDescriptor; -{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} - //Swizzle - fSwizzle: array[0..3] of GLenum; //< color channel swizzle -{$IFEND} + { @returns the width of the texture data (in pixel) or -1 if no data is set } + function GetWidth: Integer; - // CustomData - fFilename: String; //< filename the texture was load from - fCustomName: String; //< user defined name - fCustomNameW: WideString; //< user defined name - fCustomData: Pointer; //< user defined data + { @returns the height of the texture data (in pixel) or -1 if no data is set } + function GetHeight: Integer; - protected - { @returns the actual width of the texture } - function GetWidth: Integer; virtual; + { get scanline at index aIndex + @returns Pointer to start of line or @nil } + function GetScanlines(const aIndex: Integer): PByte; - { @returns the actual height of the texture } - function GetHeight: Integer; virtual; + { set new value for the data format. only possible if new format has the same pixel size. + if you want to convert the texture data, see ConvertTo function } + procedure SetFormat(const aValue: TglBitmapFormat); - { @returns the width of the texture or 1 if the width is zero } - function GetFileWidth: Integer; virtual; + private { internal misc } - { @returns the height of the texture or 1 if the height is zero } - function GetFileHeight: Integer; virtual; + { splits a resource identifier into the resource and it's type + @param aResource resource identifier to split and store name in + @param aResType type of the resource } + procedure PrepareResType(var aResource: String; var aResType: PChar); - protected - { set a new value for fCustomData } - procedure SetCustomData(const aValue: Pointer); + { updates scanlines array } + procedure UpdateScanlines; - { set a new value for fCustomName } - procedure SetCustomName(const aValue: String); + private { internal load and save } +{$IFDEF GLB_SUPPORT_PNG_READ} + { try to load a PNG from a stream + @param aStream stream to load PNG from + @returns @true on success, @false otherwise } + function LoadPNG(const aStream: TStream): Boolean; virtual; +{$ENDIF} - { set a new value for fCustomNameW } - procedure SetCustomNameW(const aValue: WideString); +{$ifdef GLB_SUPPORT_PNG_WRITE} + { save texture data as PNG to stream + @param aStream stream to save data to} + procedure SavePNG(const aStream: TStream); virtual; +{$ENDIF} - { set new value for fFreeDataOnDestroy } - procedure SetFreeDataOnDestroy(const aValue: Boolean); +{$IFDEF GLB_SUPPORT_JPEG_READ} + { try to load a JPEG from a stream + @param aStream stream to load JPEG from + @returns @true on success, @false otherwise } + function LoadJPEG(const aStream: TStream): Boolean; virtual; +{$ENDIF} - { set new value for fDeleteTextureOnFree } - procedure SetDeleteTextureOnFree(const aValue: Boolean); +{$IFDEF GLB_SUPPORT_JPEG_WRITE} + { save texture data as JPEG to stream + @param aStream stream to save data to} + procedure SaveJPEG(const aStream: TStream); virtual; +{$ENDIF} - { set new value for the data format. only possible if new format has the same pixel size. - if you want to convert the texture data, see ConvertTo function } - procedure SetFormat(const aValue: TglBitmapFormat); + { try to load a RAW image from a stream + @param aStream stream to load RAW image from + @returns @true on success, @false otherwise } + function LoadRAW(const aStream: TStream): Boolean; - { set new value for fFreeDataAfterGenTexture } - procedure SetFreeDataAfterGenTexture(const aValue: Boolean); + { save texture data as RAW image to stream + @param aStream stream to save data to} + procedure SaveRAW(const aStream: TStream); - { set name of OpenGL texture object } - procedure SetID(const aValue: Cardinal); + { try to load a BMP from a stream + @param aStream stream to load BMP from + @returns @true on success, @false otherwise } + function LoadBMP(const aStream: TStream): Boolean; - { set new value for fMipMap } - procedure SetMipMap(const aValue: TglBitmapMipMap); + { save texture data as BMP to stream + @param aStream stream to save data to} + procedure SaveBMP(const aStream: TStream); - { set new value for target } - procedure SetTarget(const aValue: Cardinal); + { try to load a TGA from a stream + @param aStream stream to load TGA from + @returns @true on success, @false otherwise } + function LoadTGA(const aStream: TStream): Boolean; - { set new value for fAnisotrophic } - procedure SetAnisotropic(const aValue: Integer); + { save texture data as TGA to stream + @param aStream stream to save data to} + procedure SaveTGA(const aStream: TStream); - protected - { create OpenGL texture object (delete exisiting object if exists) } - procedure CreateID; + { try to load a DDS from a stream + @param aStream stream to load DDS from + @returns @true on success, @false otherwise } + function LoadDDS(const aStream: TStream): Boolean; - { setup texture parameters } - procedure SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF}); + { save texture data as DDS to stream + @param aStream stream to save data to} + procedure SaveDDS(const aStream: TStream); - { set data pointer of texture data - @param aData pointer to new texture data (be carefull, aData could be freed by this function) - @param aFormat format of the data stored at aData - @param aWidth width of the texture data - @param aHeight height of the texture data } - procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; - const aWidth: Integer = -1; const aHeight: Integer = -1); virtual; + public { properties } + property Data: PByte read fData; //< texture data (be carefull with this!) + property Dimension: TglBitmapSize read fDimension; //< size of the texture data (in pixel) + property Filename: String read fFilename; //< file the data was loaded from + property Width: Integer read GetWidth; //< width of the texture data (in pixel) + property Height: Integer read GetHeight; //< height of the texture data (in pixel) + property Format: TglBitmapFormat read fFormat write SetFormat; //< format the texture data is stored in + property Scanlines[const aIndex: Integer]: PByte read GetScanlines; //< pointer to begin of line at given index or @nil - { generate texture (upload texture data to video card) - @param aTestTextureSize test texture size before uploading and raise exception if something is wrong } - procedure GenTexture(const aTestTextureSize: Boolean = true); virtual; abstract; + property FormatDescriptor: TglBitmapFormatDescriptor read GetFormatDescriptor; //< descriptor object that describes the format of the stored data + + public { flip } { flip texture horizontal @returns @true in success, @false otherwise } @@ -589,48 +598,8 @@ type @returns @true in success, @false otherwise } function FlipVert: Boolean; virtual; - protected - property Width: Integer read GetWidth; //< the actual width of the texture - property Height: Integer read GetHeight; //< the actual height of the texture - - property FileWidth: Integer read GetFileWidth; //< the width of the texture or 1 if the width is zero - property FileHeight: Integer read GetFileHeight; //< the height of the texture or 1 if the height is zero - public - property ID: Cardinal read fID write SetID; //< name of the OpenGL texture object - property Target: Cardinal read fTarget write SetTarget; //< texture target (e.g. GL_TEXTURE_2D) - property Format: TglBitmapFormat read fFormat write SetFormat; //< format the texture data is stored in - property MipMap: TglBitmapMipMap read fMipMap write SetMipMap; //< mipmap type - property Anisotropic: Integer read fAnisotropic write SetAnisotropic; //< anisotropic level - - property FormatDesc: TglBitmapFormatDescriptor read GetFormatDesc; //< format descriptor that describes the format of the stored data - - property Filename: String read fFilename; //< filename the texture was load from - property CustomName: String read fCustomName write SetCustomName; //< user defined name (use at will) - property CustomNameW: WideString read fCustomNameW write SetCustomNameW; //< user defined name (as WideString; use at will) - property CustomData: Pointer read fCustomData write SetCustomData; //< user defined data (use at will) - - property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree; //< delete texture object when this object is destroyed - property FreeDataOnDestroy: Boolean read fFreeDataOnDestroy write SetFreeDataOnDestroy; //< free stored data when this object is destroyed - property FreeDataAfterGenTexture: Boolean read fFreeDataAfterGenTexture write SetFreeDataAfterGenTexture; //< free stored data after it is uplaoded to video card - - property Dimension: TglBitmapSize read fDimension; //< size of the texture - property Data: PByte read fData; //< texture data (or @nil if unset) -{$IFNDEF OPENGL_ES} - property IsResident: GLboolean read fIsResident; //< @true if OpenGL texture object has data, @false otherwise -{$ENDIF} - - { this method is called after the constructor and sets the default values of this object } - procedure AfterConstruction; override; - - { this method is called before the destructor and does some cleanup } - procedure BeforeDestruction; override; - - { splits a resource identifier into the resource and it's type - @param aResource resource identifier to split and store name in - @param aResType type of the resource } - procedure PrepareResType(var aResource: String; var aResType: PChar); + public { load } - public { load a texture from a file @param aFilename file to load texuture from } procedure LoadFromFile(const aFilename: String); @@ -641,11 +610,10 @@ type { use a function to generate texture data @param aSize size of the texture - @param aFunc callback to use for generation @param aFormat format of the texture data + @param aFunc callback to use for generation @param aArgs user defined paramaters (use at will) } - procedure LoadFromFunc(const aSize: TglBitmapSize; const aFunc: TglBitmapFunction; - const aFormat: TglBitmapFormat; const aArgs: Pointer = nil); + procedure LoadFromFunc(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); { load a texture from a resource @param aInstance resource handle @@ -659,7 +627,8 @@ type @param aResType resource type } procedure LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); - public + public { save } + { save texture data to a file @param aFilename filename to store texture in @param aFileType file type to store data into } @@ -670,7 +639,8 @@ type @param aFileType file type to store data into } procedure SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); virtual; - public + public { convert } + { convert texture data using a user defined callback @param aFunc callback to use for converting @param aCreateTemp create a temporary buffer to use for converting @@ -685,7 +655,7 @@ type @param aFormat format of the new data @param aArgs user defined paramters (use at will) @returns @true if converting was successful, @false otherwise } - function Convert(const aSource: TglBitmap; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; + function Convert(const aSource: TglBitmapData; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; const aFormat: TglBitmapFormat; const aArgs: Pointer = nil): Boolean; overload; { convert texture data using a specific format @@ -694,7 +664,8 @@ type function ConvertTo(const aFormat: TglBitmapFormat): Boolean; virtual; {$IFDEF GLB_SDL} - public + public { SDL } + { assign texture data to SDL surface @param aSurface SDL surface to write data to @returns @true on success, @false otherwise } @@ -719,7 +690,8 @@ type {$ENDIF} {$IFDEF GLB_DELPHI} - public + public { Delphi } + { assign texture data to TBitmap object @param aBitmap TBitmap to write data to @returns @true on success, @false otherwise } @@ -744,7 +716,8 @@ type {$ENDIF} {$IFDEF GLB_LAZARUS} - public + public { Lazarus } + { assign texture data to TLazIntfImage object @param aImage TLazIntfImage to write data to @returns @true on success, @false otherwise } @@ -768,7 +741,7 @@ type function AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; {$ENDIF} - public + public { Alpha } { load alpha channel data from resource @param aInstance resource handle @param aResource resource ID @@ -796,7 +769,7 @@ type { add alpha channel data from file (macro for: new glBitmap, LoadFromFile, AddAlphaFromGlBitmap) @param aFilename file to load alpha channel data from @param aFunc callback to use for converting - @param aArgs user defined parameters (use at will) + @param aArgs SetFormat user defined parameters (use at will) @returns @true on success, @false otherwise } function AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; @@ -812,7 +785,7 @@ type @param aFunc callback to use for converting @param aArgs user defined parameters (use at will) @returns @true on success, @false otherwise } - function AddAlphaFromGlBitmap(const aBitmap: TglBitmap; aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; + function AddAlphaFromDataObj(const aDataObj: TglBitmapData; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; { add alpha to pixel if the pixels color is greter than the given color value @param aRed red threshold (0-255) @@ -857,29 +830,7 @@ type @returns @true on success, @false otherwise } function RemoveAlpha: Boolean; virtual; - public - { create a clone of the current object - @returns clone of this object} - function Clone: TglBitmap; - - { invert color data (xor) - @param aUseRGB xor each color channel - @param aUseAlpha xor alpha channel } - procedure Invert(const aUseRGB: Boolean = true; const aUseAlpha: Boolean = false); - - { free texture stored data } - procedure FreeData; - -{$IFNDEF OPENGL_ES} - { set the new value for texture border color - @param aRed red color for border (0.0-1.0) - @param aGreen green color for border (0.0-1.0) - @param aBlue blue color for border (0.0-1.0) - @param aAlpha alpha color for border (0.0-1.0) } - procedure SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single); -{$ENDIF} - - public + public { fill } { fill complete texture with one color @param aRed red color for border (0-255) @param aGreen green color for border (0-255) @@ -901,257 +852,326 @@ type @param aAlpha alpha color for border (0.0-1.0) } procedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single = 1.0); - public - { set new texture filer - @param aMin min filter - @param aMag mag filter } - procedure SetFilter(const aMin, aMag: GLenum); + public { Misc } - { set new texture wrapping - @param S texture wrapping for x axis - @param T texture wrapping for y axis - @param R texture wrapping for z axis } - procedure SetWrap( - const S: GLenum = GL_CLAMP_TO_EDGE; - const T: GLenum = GL_CLAMP_TO_EDGE; - const R: GLenum = GL_CLAMP_TO_EDGE); + { set data pointer of texture data + @param aData pointer to new texture data + @param aFormat format of the data stored at aData + @param aWidth width of the texture data + @param aHeight height of the texture data } + procedure SetData(const aData: PByte; const aFormat: TglBitmapFormat; + const aWidth: Integer = -1; const aHeight: Integer = -1); virtual; -{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} - { set new swizzle - @param r swizzle for red channel - @param g swizzle for green channel - @param b swizzle for blue channel - @param a swizzle for alpha channel } - procedure SetSwizzle(const r, g, b, a: GLenum); -{$IFEND} + { create a clone of the current object + @returns clone of this object} + function Clone: TglBitmapData; - public - { bind texture - @param aEnableTextureUnit enable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) } - procedure Bind(const aEnableTextureUnit: Boolean = true); virtual; + { invert color data (bitwise not) + @param aRed invert red channel + @param aGreen invert green channel + @param aBlue invert blue channel + @param aAlpha invert alpha channel } + procedure Invert(const aRed, aGreen, aBlue, aAlpha: Boolean); - { bind texture - @param aDisableTextureUnit disable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) } - procedure Unbind(const aDisableTextureUnit: Boolean = true); virtual; + { create normal map from texture data + @param aFunc normal map function to generate normalmap with + @param aScale scale of the normale stored in the normal map + @param aUseAlpha generate normalmap from alpha channel data (if present) } + procedure GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3; + const aScale: Single = 2; const aUseAlpha: Boolean = false); - public - { constructor - created an empty texture } + public { constructor } + + { constructor - creates a texutre data object } constructor Create; overload; - { constructor - creates a texture and load it from a file + { constructor - creates a texture data object and loads it from a file @param aFilename file to load texture from } constructor Create(const aFileName: String); overload; - { constructor - creates a texture and load it from a stream + { constructor - creates a texture data object and loads it from a stream @param aStream stream to load texture from } constructor Create(const aStream: TStream); overload; - { constructor - creates a texture with the given size, format and data + { constructor - creates a texture data object with the given size, format and data @param aSize size of the texture @param aFormat format of the given data - @param aData texture data - be carefull: the data will now be managed by the glBitmap object, - you can control this by setting DeleteTextureOnFree, FreeDataOnDestroy and FreeDataAfterGenTexture } + @param aData texture data - be carefull: the data will now be managed by the texture data object } constructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte = nil); overload; - { constructor - creates a texture with the given size and format and uses the given callback to create the data + { constructor - creates a texture data object with the given size and format and uses the given callback to create the data @param aSize size of the texture @param aFormat format of the given data @param aFunc callback to use for generating the data @param aArgs user defined parameters (use at will) } constructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload; - { constructor - creates a texture and loads it from a resource + { constructor - creates a texture data object and loads it from a resource @param aInstance resource handle @param aResource resource indentifier @param aResType resource type (if known) } constructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload; - { constructor - creates a texture and loads it from a resource + { constructor - creates a texture data object and loads it from a resource @param aInstance resource handle @param aResourceID resource ID @param aResType resource type (if known) } constructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload; - private -{$IFDEF GLB_SUPPORT_PNG_READ} - { try to load a PNG from a stream - @param aStream stream to load PNG from - @returns @true on success, @false otherwise } - function LoadPNG(const aStream: TStream): Boolean; virtual; -{$ENDIF} + { destructor } + destructor Destroy; override; -{$ifdef GLB_SUPPORT_PNG_WRITE} - { save texture data as PNG to stream - @param aStream stream to save data to} - procedure SavePNG(const aStream: TStream); virtual; + end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + { base class for all glBitmap classes. used to manage OpenGL texture objects + all operations on a bitmap object must be done from the render thread } + TglBitmap = class + protected + fID: GLuint; //< name of the OpenGL texture object + fTarget: GLuint; //< texture target (e.g. GL_TEXTURE_2D) + fDeleteTextureOnFree: Boolean; //< delete OpenGL texture object when this object is destroyed + + // texture properties + fFilterMin: GLenum; //< min filter to apply to the texture + fFilterMag: GLenum; //< mag filter to apply to the texture + fWrapS: GLenum; //< texture wrapping for x axis + fWrapT: GLenum; //< texture wrapping for y axis + fWrapR: GLenum; //< texture wrapping for z axis + fAnisotropic: Integer; //< anisotropic level + fBorderColor: array[0..3] of Single; //< color of the texture border + +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} + //Swizzle + fSwizzle: array[0..3] of GLenum; //< color channel swizzle +{$IFEND} +{$IFNDEF OPENGL_ES} + fIsResident: GLboolean; //< @true if OpenGL texture object has data, @false otherwise {$ENDIF} -{$IFDEF GLB_SUPPORT_JPEG_READ} - { try to load a JPEG from a stream - @param aStream stream to load JPEG from - @returns @true on success, @false otherwise } - function LoadJPEG(const aStream: TStream): Boolean; virtual; + fDimension: TglBitmapSize; //< size of this texture + fMipMap: TglBitmapMipMap; //< mipmap type + + // CustomData + fCustomData: Pointer; //< user defined data + fCustomName: String; //< user defined name + fCustomNameW: WideString; //< user defined name + protected + { @returns the actual width of the texture } + function GetWidth: Integer; virtual; + + { @returns the actual height of the texture } + function GetHeight: Integer; virtual; + + protected + { set a new value for fCustomData } + procedure SetCustomData(const aValue: Pointer); + + { set a new value for fCustomName } + procedure SetCustomName(const aValue: String); + + { set a new value for fCustomNameW } + procedure SetCustomNameW(const aValue: WideString); + + { set new value for fDeleteTextureOnFree } + procedure SetDeleteTextureOnFree(const aValue: Boolean); + + { set name of OpenGL texture object } + procedure SetID(const aValue: Cardinal); + + { set new value for fMipMap } + procedure SetMipMap(const aValue: TglBitmapMipMap); + + { set new value for target } + procedure SetTarget(const aValue: Cardinal); + + { set new value for fAnisotrophic } + procedure SetAnisotropic(const aValue: Integer); + + protected + { create OpenGL texture object (delete exisiting object if exists) } + procedure CreateID; + + { setup texture parameters } + procedure SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF}); + + protected + property Width: Integer read GetWidth; //< the actual width of the texture + property Height: Integer read GetHeight; //< the actual height of the texture + + public + property ID: Cardinal read fID write SetID; //< name of the OpenGL texture object + property Target: Cardinal read fTarget write SetTarget; //< texture target (e.g. GL_TEXTURE_2D) + property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree; //< delete texture object when this object is destroyed + + property MipMap: TglBitmapMipMap read fMipMap write SetMipMap; //< mipmap type + property Anisotropic: Integer read fAnisotropic write SetAnisotropic; //< anisotropic level + + property CustomData: Pointer read fCustomData write SetCustomData; //< user defined data (use at will) + property CustomName: String read fCustomName write SetCustomName; //< user defined name (use at will) + property CustomNameW: WideString read fCustomNameW write SetCustomNameW; //< user defined name (as WideString; use at will) + + property Dimension: TglBitmapSize read fDimension; //< size of the texture +{$IFNDEF OPENGL_ES} + property IsResident: GLboolean read fIsResident; //< @true if OpenGL texture object has data, @false otherwise {$ENDIF} -{$IFDEF GLB_SUPPORT_JPEG_WRITE} - { save texture data as JPEG to stream - @param aStream stream to save data to} - procedure SaveJPEG(const aStream: TStream); virtual; + { this method is called after the constructor and sets the default values of this object } + procedure AfterConstruction; override; + + { this method is called before the destructor and does some cleanup } + procedure BeforeDestruction; override; + + public +{$IFNDEF OPENGL_ES} + { set the new value for texture border color + @param aRed red color for border (0.0-1.0) + @param aGreen green color for border (0.0-1.0) + @param aBlue blue color for border (0.0-1.0) + @param aAlpha alpha color for border (0.0-1.0) } + procedure SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single); {$ENDIF} - { try to load a RAW image from a stream - @param aStream stream to load RAW image from - @returns @true on success, @false otherwise } - function LoadRAW(const aStream: TStream): Boolean; + public + { set new texture filer + @param aMin min filter + @param aMag mag filter } + procedure SetFilter(const aMin, aMag: GLenum); - { save texture data as RAW image to stream - @param aStream stream to save data to} - procedure SaveRAW(const aStream: TStream); + { set new texture wrapping + @param S texture wrapping for x axis + @param T texture wrapping for y axis + @param R texture wrapping for z axis } + procedure SetWrap( + const S: GLenum = GL_CLAMP_TO_EDGE; + const T: GLenum = GL_CLAMP_TO_EDGE; + const R: GLenum = GL_CLAMP_TO_EDGE); - { try to load a BMP from a stream - @param aStream stream to load BMP from - @returns @true on success, @false otherwise } - function LoadBMP(const aStream: TStream): Boolean; +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} + { set new swizzle + @param r swizzle for red channel + @param g swizzle for green channel + @param b swizzle for blue channel + @param a swizzle for alpha channel } + procedure SetSwizzle(const r, g, b, a: GLenum); +{$IFEND} - { save texture data as BMP to stream - @param aStream stream to save data to} - procedure SaveBMP(const aStream: TStream); + public + { bind texture + @param aEnableTextureUnit enable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) } + procedure Bind(const aEnableTextureUnit: Boolean = true); virtual; - { try to load a TGA from a stream - @param aStream stream to load TGA from - @returns @true on success, @false otherwise } - function LoadTGA(const aStream: TStream): Boolean; + { bind texture + @param aDisableTextureUnit disable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) } + procedure Unbind(const aDisableTextureUnit: Boolean = true); virtual; - { save texture data as TGA to stream - @param aStream stream to save data to} - procedure SaveTGA(const aStream: TStream); + { upload texture data from given data object to video card + @param aData texture data object that contains the actual data + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); virtual; - { try to load a DDS from a stream - @param aStream stream to load DDS from - @returns @true on success, @false otherwise } - function LoadDDS(const aStream: TStream): Boolean; +{$IFNDEF OPENGL_ES} + { download texture data from video card and store it into given data object + @returns @true when download was successfull, @false otherwise } + function DownloadData(const aDataObj: TglBitmapData): Boolean; virtual; +{$ENDIF} + public + { constructor - creates an empty texture } + constructor Create; overload; + + { constructor - creates an texture object and uploads the given data } + constructor Create(const aData: TglBitmapData); overload; - { save texture data as DDS to stream - @param aStream stream to save data to} - procedure SaveDDS(const aStream: TStream); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// {$IF NOT DEFINED(OPENGL_ES)} - { wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D } + { wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D + all operations on a bitmap object must be done from the render thread } TglBitmap1D = class(TglBitmap) protected - { set data pointer of texture data - @param aData pointer to new texture data (be carefull, aData could be freed by this function) - @param aFormat format of the data stored at aData - @param aWidth width of the texture data - @param aHeight height of the texture data } - procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer = - 1; const aHeight: Integer = - 1); override; { upload the texture data to video card + @param aDataObj texture data object that contains the actual data @param aBuildWithGlu use glu functions to build mipmaps } - procedure UploadData(const aBuildWithGlu: Boolean); + procedure UploadDataIntern(const aDataObj: TglBitmapData; const aBuildWithGlu: Boolean); + public property Width; //< actual with of the texture { this method is called after constructor and initializes the object } procedure AfterConstruction; override; - { flip texture horizontally - @returns @true on success, @fals otherwise } - function FlipHorz: Boolean; override; + { upload texture data from given data object to video card + @param aData texture data object that contains the actual data + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override; - { generate texture (create texture object if not exist, set texture parameters and upload data - @param aTestTextureSize check the size of the texture and throw exception if something is wrong } - procedure GenTexture(const aTestTextureSize: Boolean = true); override; end; {$IFEND} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - { wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D) } + { wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D) + all operations on a bitmap object must be done from the render thread } TglBitmap2D = class(TglBitmap) protected - fLines: array of PByte; //< array to store scanline entry points in - - { get a specific scanline - @param aIndex index of the scanline to return - @returns scanline at position aIndex or @nil } - function GetScanline(const aIndex: Integer): Pointer; - - { set data pointer of texture data - @param aData pointer to new texture data (be carefull, aData could be freed by this function) - @param aFormat format of the data stored at aData - @param aWidth width of the texture data - @param aHeight height of the texture data } - procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; - const aWidth: Integer = - 1; const aHeight: Integer = - 1); override; { upload the texture data to video card + @param aDataObj texture data object that contains the actual data @param aTarget target o upload data to (e.g. GL_TEXTURE_2D) @param aBuildWithGlu use glu functions to build mipmaps } - procedure UploadData(const aTarget: GLenum{$IFNDEF OPENGL_ES}; const aBuildWithGlu: Boolean{$ENDIF}); + procedure UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum + {$IFNDEF OPENGL_ES}; const aBuildWithGlu: Boolean{$ENDIF}); + public - property Width; //< actual width of the texture - property Height; //< actual height of the texture - property Scanline[const aIndex: Integer]: Pointer read GetScanline; //< scanline to access texture data directly + property Width; //< actual width of the texture + property Height; //< actual height of the texture { this method is called after constructor and initializes the object } procedure AfterConstruction; override; - { copy a part of the frame buffer top the texture + { upload texture data from given data object to video card + @param aData texture data object that contains the actual data + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override; + + public + + { copy a part of the frame buffer to the texture @param aTop topmost pixel to copy @param aLeft leftmost pixel to copy @param aRight rightmost pixel to copy @param aBottom bottommost pixel to copy - @param aFormat format to store data in } - procedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat); - -{$IFNDEF OPENGL_ES} - { downlaod texture data from OpenGL texture object } - procedure GetDataFromTexture; -{$ENDIF} - - { generate texture (create texture object if not exist, set texture parameters and upload data) - @param aTestTextureSize check the size of the texture and throw exception if something is wrong } - procedure GenTexture(const aTestTextureSize: Boolean = true); override; - - { flip texture horizontally - @returns @true on success, @false otherwise } - function FlipHorz: Boolean; override; + @param aFormat format to store data in + @param aDataObj texture data object to store the data in } + class procedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat; const aDataObj: TglBitmapData); - { flip texture vertically - @returns @true on success, @false otherwise } - function FlipVert: Boolean; override; - - { create normal map from texture data - @param aFunc normal map function to generate normalmap with - @param aScale scale of the normale stored in the normal map - @param aUseAlpha generate normalmap from alpha channel data (if present) } - procedure GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3; - const aScale: Single = 2; const aUseAlpha: Boolean = false); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)} - { wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP) } + { wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP) + all operations on a bitmap object must be done from the render thread } TglBitmapCubeMap = class(TglBitmap2D) protected {$IFNDEF OPENGL_ES} fGenMode: Integer; //< generation mode for the cube map (e.g. GL_REFLECTION_MAP) {$ENDIF} - { generate texture (create texture object if not exist, set texture parameters and upload data - do not call directly for cubemaps, use GenerateCubeMap instead - @param aTestTextureSize check the size of the texture and throw exception if something is wrong } - procedure GenTexture(const aTestTextureSize: Boolean = true); reintroduce; public { this method is called after constructor and initializes the object } procedure AfterConstruction; override; - { generate texture (create texture object if not exist, set texture parameters and upload data - @param aCubeTarget cube map target to upload data to (e.g. GL_TEXTURE_CUBE_MAP_POSITIVE_X) - @param aTestTextureSize check the size of the texture and throw exception if something is wrong } - procedure GenerateCubeMap(const aCubeTarget: Cardinal; const aTestTextureSize: Boolean = true); + { upload texture data from given data object to video card + @param aData texture data object that contains the actual data + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override; + + { upload texture data from given data object to video card + @param aData texture data object that contains the actual data + @param aCubeTarget cube map target to upload data to (e.g. GL_TEXTURE_CUBE_MAP_POSITIVE_X) + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure UploadCubeMap(const aDataObj: TglBitmapData; const aCubeTarget: Cardinal; const aCheckSize: Boolean); { bind texture @param aEnableTexCoordsGen enable cube map generator @@ -1167,16 +1187,17 @@ type {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - { wrapper class for cube normal maps } + { wrapper class for cube normal maps + all operations on a bitmap object must be done from the render thread } TglBitmapNormalMap = class(TglBitmapCubeMap) public { this method is called after constructor and initializes the object } procedure AfterConstruction; override; { create cube normal map from texture data and upload it to video card - @param aSize size of each cube map texture - @param aTestTextureSize check texture size when uploading and throw exception if something is wrong } - procedure GenerateNormalMap(const aSize: Integer = 32; const aTestTextureSize: Boolean = true); + @param aSize size of each cube map texture + @param aCheckSize check size before upload and throw exception if something is wrong } + procedure GenerateNormalMap(const aSize: Integer = 32; const aCheckSize: Boolean = true); end; {$IFEND} @@ -1215,7 +1236,7 @@ function glBitmapRec4ul(const r, g, b, a: QWord): TglBitmapRec4ul; function glBitmapRec4ubCompare(const r1, r2: TglBitmapRec4ub): Boolean; function glBitmapRec4uiCompare(const r1, r2: TglBitmapRec4ui): Boolean; -function glBitmapCreateTestTexture(const aFormat: TglBitmapFormat): TglBitmap2D; +function glBitmapCreateTestData(const aFormat: TglBitmapFormat): TglBitmapData; {$IFDEF GLB_DELPHI} function CreateGrayPalette: HPALETTE; @@ -1247,9 +1268,6 @@ type procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); virtual; abstract; procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); virtual; abstract; - function GetSize(const aSize: TglBitmapSize): Integer; overload; virtual; - function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual; - function CreateMappingData: Pointer; virtual; procedure FreeMappingData(var aMappingData: Pointer); virtual; @@ -1645,18 +1663,17 @@ type TbmpColorTable = array of TbmpColorTableEnty; TbmpColorTableFormat = class(TFormatDescriptor) private - fBitsPerPixel: Integer; fColorTable: TbmpColorTable; protected procedure SetValues; override; public property ColorTable: TbmpColorTable read fColorTable write fColorTable; - property BitsPerPixel: Integer read fBitsPerPixel write fBitsPerPixel; procedure SetCustomValues(const aFormat: TglBitmapFormat; const aBPP: Integer; const aPrec, aShift: TglBitmapRec4ub); overload; procedure CalcValues; procedure CreateColorTable; + function CreateMappingData: Pointer; override; procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override; procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override; destructor Destroy; override; @@ -1834,7 +1851,7 @@ begin end; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function glBitmapCreateTestTexture(const aFormat: TglBitmapFormat): TglBitmap2D; +function glBitmapCreateTestData(const aFormat: TglBitmapFormat): TglBitmapData; var desc: TFormatDescriptor; p, tmp: PByte; @@ -1874,10 +1891,7 @@ begin desc.FreeMappingData(md); end; - result := TglBitmap2D.Create(glBitmapPosition(5, 5), aFormat, p); - result.FreeDataOnDestroy := true; - result.FreeDataAfterGenTexture := false; - result.SetFilter(GL_NEAREST, GL_NEAREST); + result := TglBitmapData.Create(glBitmapPosition(5, 5), aFormat, p); end; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -2132,33 +2146,11 @@ begin b := glDefaultSwizzle[2]; a := glDefaultSwizzle[3]; end; -{$ENDIF} +{$IFEND} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //TFormatDescriptor/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetSize(const aSize: TglBitmapSize): Integer; -var - w, h: Integer; -begin - if (ffX in aSize.Fields) or (ffY in aSize.Fields) then begin - w := Max(1, aSize.X); - h := Max(1, aSize.Y); - result := GetSize(w, h); - end else - result := 0; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TFormatDescriptor.GetSize(const aWidth, aHeight: Integer): Integer; -begin - result := 0; - if (aWidth <= 0) or (aHeight <= 0) then - exit; - result := Ceil(aWidth * aHeight * BytesPerPixel); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// function TFormatDescriptor.CreateMappingData: Pointer; begin result := nil; @@ -3845,7 +3837,6 @@ begin result := (Mask.r = Mask.g) and (Mask.g = Mask.b) and (Mask.r > 0); end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure TglBitmapFormatDescriptor.SetValues; begin fFormat := tfEmpty; @@ -3880,6 +3871,26 @@ begin end; end; +function TglBitmapFormatDescriptor.GetSize(const aSize: TglBitmapSize): Integer; +var + w, h: Integer; +begin + if (ffX in aSize.Fields) or (ffY in aSize.Fields) then begin + w := Max(1, aSize.X); + h := Max(1, aSize.Y); + result := GetSize(w, h); + end else + result := 0; +end; + +function TglBitmapFormatDescriptor.GetSize(const aWidth, aHeight: Integer): Integer; +begin + result := 0; + if (aWidth <= 0) or (aHeight <= 0) then + exit; + result := Ceil(aWidth * aHeight * BytesPerPixel); +end; + constructor TglBitmapFormatDescriptor.Create; begin inherited Create; @@ -4015,12 +4026,13 @@ var begin for i := 0 to 3 do begin fShift.arr[i] := 0; - while (aMask.arr[i] > 0) and (aMask.arr[i] and 1 > 0) do begin + while (aMask.arr[i] > 0) and ((aMask.arr[i] and 1) = 0) do begin aMask.arr[i] := aMask.arr[i] shr 1; inc(fShift.arr[i]); end; fPrecision.arr[i] := CountSetBits(aMask.arr[i]); end; + fBitsPerPixel := aBPP; CalcValues; end; @@ -4124,6 +4136,12 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TbmpColorTableFormat.CreateMappingData: Pointer; +begin + result := Pointer(0); +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure TbmpColorTableFormat.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); begin if (BitsPerPixel <> 8) then @@ -4134,24 +4152,46 @@ begin else // normal aData^ := Round( - ((aPixel.Data.r and Range.r) shl Shift.r) or - ((aPixel.Data.g and Range.g) shl Shift.g) or - ((aPixel.Data.b and Range.b) shl Shift.b)); + ((aPixel.Data.r shr Shift.r) and Range.r) * LUMINANCE_WEIGHT_R + + ((aPixel.Data.g shr Shift.g) and Range.g) * LUMINANCE_WEIGHT_G + + ((aPixel.Data.b shr Shift.b) and Range.b) * LUMINANCE_WEIGHT_B); inc(aData); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure TbmpColorTableFormat.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); + + function ReadValue: Byte; + var + i: PtrUInt; + begin + if (BitsPerPixel = 8) then begin + result := aData^; + inc(aData); + end else begin + i := {%H-}PtrUInt(aMapData); + if (BitsPerPixel > 1) then + result := (aData^ shr i) and ((1 shl BitsPerPixel) - 1) + else + result := (aData^ shr (7-i)) and ((1 shl BitsPerPixel) - 1); + inc(i, BitsPerPixel); + while (i >= 8) do begin + inc(aData); + dec(i, 8); + end; + aMapData := {%H-}Pointer(i); + end; + end; + begin - if (BitsPerPixel <> 8) then + if (BitsPerPixel > 8) then raise EglBitmapUnsupportedFormat.Create('color table are only supported for 8bit formats'); - with fColorTable[aData^] do begin + with fColorTable[ReadValue] do begin aPixel.Data.r := r; aPixel.Data.g := g; aPixel.Data.b := b; aPixel.Data.a := a; end; - inc(aData, 1); end; destructor TbmpColorTableFormat.Destroy; @@ -4225,17 +4265,14 @@ end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure glBitmapInvertFunc(var aFuncRec: TglBitmapFunctionRec); +var + i: Integer; begin with aFuncRec do begin Dest.Data := Source.Data; - if ({%H-}PtrUInt(Args) and $1 > 0) then begin - Dest.Data.r := Dest.Data.r xor Dest.Range.r; - Dest.Data.g := Dest.Data.g xor Dest.Range.g; - Dest.Data.b := Dest.Data.b xor Dest.Range.b; - end; - if ({%H-}PtrUInt(Args) and $2 > 0) then begin - Dest.Data.a := Dest.Data.a xor Dest.Range.a; - end; + for i := 0 to 3 do + if ({%H-}PtrUInt(Args) and (1 shl i) > 0) then + Dest.Data.arr[i] := Dest.Data.arr[i] xor Dest.Range.arr[i]; end; end; @@ -4320,15 +4357,15 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TglBitmap - PROTECTED/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//TglBitmapData/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.GetFormatDesc: TglBitmapFormatDescriptor; +function TglBitmapData.GetFormatDescriptor: TglBitmapFormatDescriptor; begin - result := TFormatDescriptor.Get(Format); + result := TFormatDescriptor.Get(fFormat); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.GetWidth: Integer; +function TglBitmapData.GetWidth: Integer; begin if (ffX in fDimension.Fields) then result := fDimension.X @@ -4337,7 +4374,7 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.GetHeight: Integer; +function TglBitmapData.GetHeight: Integer; begin if (ffY in fDimension.Fields) then result := fDimension.Y @@ -4346,3943 +4383,4015 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.GetFileWidth: Integer; -begin - result := Max(1, Width); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.GetFileHeight: Integer; -begin - result := Max(1, Height); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetCustomData(const aValue: Pointer); -begin - if fCustomData = aValue then - exit; - fCustomData := aValue; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetCustomName(const aValue: String); -begin - if fCustomName = aValue then - exit; - fCustomName := aValue; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetCustomNameW(const aValue: WideString); -begin - if fCustomNameW = aValue then - exit; - fCustomNameW := aValue; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetFreeDataOnDestroy(const aValue: Boolean); -begin - if fFreeDataOnDestroy = aValue then - exit; - fFreeDataOnDestroy := aValue; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetDeleteTextureOnFree(const aValue: Boolean); +function TglBitmapData.GetScanlines(const aIndex: Integer): PByte; begin - if fDeleteTextureOnFree = aValue then - exit; - fDeleteTextureOnFree := aValue; + if fHasScanlines and (aIndex >= Low(fScanlines)) and (aIndex <= High(fScanlines)) then + result := fScanlines[aIndex] + else + result := nil; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetFormat(const aValue: TglBitmapFormat); +procedure TglBitmapData.SetFormat(const aValue: TglBitmapFormat); begin if fFormat = aValue then exit; if TFormatDescriptor.Get(Format).BitsPerPixel <> TFormatDescriptor.Get(aValue).BitsPerPixel then raise EglBitmapUnsupportedFormat.Create(Format); - SetDataPointer(fData, aValue, Width, Height); //be careful, Data could be freed by this method + SetData(fData, aValue, Width, Height); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetFreeDataAfterGenTexture(const aValue: Boolean); +procedure TglBitmapData.PrepareResType(var aResource: String; var aResType: PChar); +var + TempPos: Integer; begin - if fFreeDataAfterGenTexture = aValue then - exit; - fFreeDataAfterGenTexture := aValue; + if not Assigned(aResType) then begin + TempPos := Pos('.', aResource); + aResType := PChar(UpperCase(Copy(aResource, TempPos + 1, Length(aResource) - TempPos))); + aResource := UpperCase(Copy(aResource, 0, TempPos -1)); + end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetID(const aValue: Cardinal); -begin - if fID = aValue then - exit; - fID := aValue; +procedure TglBitmapData.UpdateScanlines; +var + w, h, i, LineWidth: Integer; +begin + w := Width; + h := Height; + fHasScanlines := Assigned(fData) and (w > 0) and (h > 0); + if fHasScanlines then begin + SetLength(fScanlines, h); + LineWidth := Trunc(w * FormatDescriptor.BytesPerPixel); + for i := 0 to h-1 do begin + fScanlines[i] := fData; + Inc(fScanlines[i], i * LineWidth); + end; + end else + SetLength(fScanlines, 0); end; +{$IFDEF GLB_SUPPORT_PNG_READ} +{$IF DEFINED(GLB_LAZ_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetMipMap(const aValue: TglBitmapMipMap); +//PNG///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.LoadPNG(const aStream: TStream): Boolean; +const + MAGIC_LEN = 8; + PNG_MAGIC: String[MAGIC_LEN] = #$89#$50#$4E#$47#$0D#$0A#$1A#$0A; +var + reader: TLazReaderPNG; + intf: TLazIntfImage; + StreamPos: Int64; + magic: String[MAGIC_LEN]; begin - if fMipMap = aValue then + result := true; + StreamPos := aStream.Position; + + SetLength(magic, MAGIC_LEN); + aStream.Read(magic[1], MAGIC_LEN); + aStream.Position := StreamPos; + if (magic <> PNG_MAGIC) then begin + result := false; exit; - fMipMap := aValue; -end; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetTarget(const aValue: Cardinal); -begin - if fTarget = aValue then + intf := TLazIntfImage.Create(0, 0); + reader := TLazReaderPNG.Create; + try try + reader.UpdateDescription := true; + reader.ImageRead(aStream, intf); + AssignFromLazIntfImage(intf); + except + result := false; + aStream.Position := StreamPos; exit; - fTarget := aValue; + end; + finally + reader.Free; + intf.Free; + end; end; +{$ELSEIF DEFINED(GLB_SDL_IMAGE)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetAnisotropic(const aValue: Integer); -{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)} +function TglBitmapData.LoadPNG(const aStream: TStream): Boolean; var - MaxAnisotropic: Integer; -{$IFEND} + Surface: PSDL_Surface; + RWops: PSDL_RWops; begin - fAnisotropic := aValue; - if (ID > 0) then begin -{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)} - if GL_EXT_texture_filter_anisotropic then begin - if fAnisotropic > 0 then begin - Bind(false); - glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, @MaxAnisotropic); - if aValue > MaxAnisotropic then - fAnisotropic := MaxAnisotropic; - glTexParameteri(Target, GL_TEXTURE_MAX_ANISOTROPY_EXT, fAnisotropic); + result := false; + RWops := glBitmapCreateRWops(aStream); + try + if IMG_isPNG(RWops) > 0 then begin + Surface := IMG_LoadPNG_RW(RWops); + try + AssignFromSurface(Surface); + result := true; + finally + SDL_FreeSurface(Surface); end; - end else begin - fAnisotropic := 0; end; -{$ELSE} - fAnisotropic := 0; -{$IFEND} + finally + SDL_FreeRW(RWops); end; end; +{$ELSEIF DEFINED(GLB_LIB_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.CreateID; +procedure glBitmap_libPNG_read_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl; begin - if (ID <> 0) then - glDeleteTextures(1, @fID); - glGenTextures(1, @fID); - Bind(false); + TStream(png_get_io_ptr(png)).Read(buffer^, size); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF}); -begin - // Set Up Parameters - SetWrap(fWrapS, fWrapT, fWrapR); - SetFilter(fFilterMin, fFilterMag); - SetAnisotropic(fAnisotropic); - -{$IFNDEF OPENGL_ES} - SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]); - if (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then - SetSwizzle(fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]); -{$ENDIF} +function TglBitmapData.LoadPNG(const aStream: TStream): Boolean; +var + StreamPos: Int64; + signature: array [0..7] of byte; + png: png_structp; + png_info: png_infop; -{$IFNDEF OPENGL_ES} - // Mip Maps Generation Mode - aBuildWithGlu := false; - if (MipMap = mmMipmap) then begin - if (GL_VERSION_1_4 or GL_SGIS_generate_mipmap) then - glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE) - else - aBuildWithGlu := true; - end else if (MipMap = mmMipmapGlu) then - aBuildWithGlu := true; -{$ELSE} - if (MipMap = mmMipmap) then - glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE); -{$ENDIF} -end; + TempHeight, TempWidth: Integer; + Format: TglBitmapFormat; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; - const aWidth: Integer; const aHeight: Integer); -var - s: Single; + png_data: pByte; + png_rows: array of pByte; + Row, LineSize: Integer; begin - if (Data <> aData) then begin - if (Assigned(Data)) then - FreeMem(Data); - fData := aData; - end; + result := false; - if not Assigned(fData) then begin - fPixelSize := 0; - fRowSize := 0; - end else begin - FillChar(fDimension, SizeOf(fDimension), 0); - if aWidth <> -1 then begin - fDimension.Fields := fDimension.Fields + [ffX]; - fDimension.X := aWidth; - end; + if not init_libPNG then + raise Exception.Create('LoadPNG - unable to initialize libPNG.'); - if aHeight <> -1 then begin - fDimension.Fields := fDimension.Fields + [ffY]; - fDimension.Y := aHeight; - end; + try + // signature + StreamPos := aStream.Position; + aStream.Read(signature{%H-}, 8); + aStream.Position := StreamPos; - s := TFormatDescriptor.Get(aFormat).BytesPerPixel; - fFormat := aFormat; - fPixelSize := Ceil(s); - fRowSize := Ceil(s * aWidth); - end; -end; + if png_check_sig(@signature, 8) <> 0 then begin + // png read struct + png := png_create_read_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil); + if png = nil then + raise EglBitmapException.Create('LoadPng - couldn''t create read struct.'); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.FlipHorz: Boolean; -begin - result := false; -end; + // png info + png_info := png_create_info_struct(png); + if png_info = nil then begin + png_destroy_read_struct(@png, nil, nil); + raise EglBitmapException.Create('LoadPng - couldn''t create info struct.'); + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.FlipVert: Boolean; -begin - result := false; -end; + // set read callback + png_set_read_fn(png, aStream, glBitmap_libPNG_read_func); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TglBitmap - PUBLIC////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.AfterConstruction; -begin - inherited AfterConstruction; + // read informations + png_read_info(png, png_info); - fID := 0; - fTarget := 0; -{$IFNDEF OPENGL_ES} - fIsResident := false; -{$ENDIF} + // size + TempHeight := png_get_image_height(png, png_info); + TempWidth := png_get_image_width(png, png_info); - fMipMap := glBitmapDefaultMipmap; - fFreeDataAfterGenTexture := glBitmapGetDefaultFreeDataAfterGenTexture; - fDeleteTextureOnFree := glBitmapGetDefaultDeleteTextureOnFree; + // format + case png_get_color_type(png, png_info) of + PNG_COLOR_TYPE_GRAY: + Format := tfLuminance8ub1; + PNG_COLOR_TYPE_GRAY_ALPHA: + Format := tfLuminance8Alpha8us1; + PNG_COLOR_TYPE_RGB: + Format := tfRGB8ub3; + PNG_COLOR_TYPE_RGB_ALPHA: + Format := tfRGBA8ub4; + else + raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); + end; - glBitmapGetDefaultFilter (fFilterMin, fFilterMag); - glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR); -{$IFNDEF OPENGL_ES} - glBitmapGetDefaultSwizzle (fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]); -{$ENDIF} -end; + // cut upper 8 bit from 16 bit formats + if png_get_bit_depth(png, png_info) > 8 then + png_set_strip_16(png); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.BeforeDestruction; -var - NewData: PByte; -begin - if fFreeDataOnDestroy then begin - NewData := nil; - SetDataPointer(NewData, tfEmpty); //be careful, Data could be freed by this method - end; - if (fID > 0) and fDeleteTextureOnFree then - glDeleteTextures(1, @fID); - inherited BeforeDestruction; -end; + // expand bitdepth smaller than 8 + if png_get_bit_depth(png, png_info) < 8 then + png_set_expand(png); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.PrepareResType(var aResource: String; var aResType: PChar); -var - TempPos: Integer; -begin - if not Assigned(aResType) then begin - TempPos := Pos('.', aResource); - aResType := PChar(UpperCase(Copy(aResource, TempPos + 1, Length(aResource) - TempPos))); - aResource := UpperCase(Copy(aResource, 0, TempPos -1)); - end; -end; + // allocating mem for scanlines + LineSize := png_get_rowbytes(png, png_info); + GetMem(png_data, TempHeight * LineSize); + try + SetLength(png_rows, TempHeight); + for Row := Low(png_rows) to High(png_rows) do begin + png_rows[Row] := png_data; + Inc(png_rows[Row], Row * LineSize); + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.LoadFromFile(const aFilename: String); -var - fs: TFileStream; -begin - if not FileExists(aFilename) then - raise EglBitmap.Create('file does not exist: ' + aFilename); - fFilename := aFilename; - fs := TFileStream.Create(fFilename, fmOpenRead); - try - fs.Position := 0; - LoadFromStream(fs); + // read complete image into scanlines + png_read_image(png, @png_rows[0]); + + // read end + png_read_end(png, png_info); + + // destroy read struct + png_destroy_read_struct(@png, @png_info, nil); + + SetLength(png_rows, 0); + + // set new data + SetData(png_data, Format, TempWidth, TempHeight); + + result := true; + except + if Assigned(png_data) then + FreeMem(png_data); + raise; + end; + end; finally - fs.Free; + quit_libPNG; end; end; +{$ELSEIF DEFINED(GLB_PNGIMAGE)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.LoadFromStream(const aStream: TStream); -begin - {$IFDEF GLB_SUPPORT_PNG_READ} - if not LoadPNG(aStream) then - {$ENDIF} - {$IFDEF GLB_SUPPORT_JPEG_READ} - if not LoadJPEG(aStream) then - {$ENDIF} - if not LoadDDS(aStream) then - if not LoadTGA(aStream) then - if not LoadBMP(aStream) then - if not LoadRAW(aStream) then - raise EglBitmap.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.'); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.LoadFromFunc(const aSize: TglBitmapSize; const aFunc: TglBitmapFunction; - const aFormat: TglBitmapFormat; const aArgs: Pointer); +function TglBitmapData.LoadPNG(const aStream: TStream): Boolean; var - tmpData: PByte; - size: Integer; + StreamPos: Int64; + Png: TPNGObject; + Header: String[8]; + Row, Col, PixSize, LineSize: Integer; + NewImage, pSource, pDest, pAlpha: pByte; + PngFormat: TglBitmapFormat; + FormatDesc: TFormatDescriptor; + +const + PngHeader: String[8] = #137#80#78#71#13#10#26#10; + begin - size := TFormatDescriptor.Get(aFormat).GetSize(aSize); - GetMem(tmpData, size); - try - FillChar(tmpData^, size, #$FF); - SetDataPointer(tmpData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method - except - if Assigned(tmpData) then - FreeMem(tmpData); - raise; + result := false; + + StreamPos := aStream.Position; + aStream.Read(Header[0], SizeOf(Header)); + aStream.Position := StreamPos; + + {Test if the header matches} + if Header = PngHeader then begin + Png := TPNGObject.Create; + try + Png.LoadFromStream(aStream); + + case Png.Header.ColorType of + COLOR_GRAYSCALE: + PngFormat := tfLuminance8ub1; + COLOR_GRAYSCALEALPHA: + PngFormat := tfLuminance8Alpha8us1; + COLOR_RGB: + PngFormat := tfBGR8ub3; + COLOR_RGBALPHA: + PngFormat := tfBGRA8ub4; + else + raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); + end; + + FormatDesc := TFormatDescriptor.Get(PngFormat); + PixSize := Round(FormatDesc.PixelSize); + LineSize := FormatDesc.GetSize(Png.Header.Width, 1); + + GetMem(NewImage, LineSize * Integer(Png.Header.Height)); + try + pDest := NewImage; + + case Png.Header.ColorType of + COLOR_RGB, COLOR_GRAYSCALE: + begin + for Row := 0 to Png.Height -1 do begin + Move (Png.Scanline[Row]^, pDest^, LineSize); + Inc(pDest, LineSize); + end; + end; + COLOR_RGBALPHA, COLOR_GRAYSCALEALPHA: + begin + PixSize := PixSize -1; + + for Row := 0 to Png.Height -1 do begin + pSource := Png.Scanline[Row]; + pAlpha := pByte(Png.AlphaScanline[Row]); + + for Col := 0 to Png.Width -1 do begin + Move (pSource^, pDest^, PixSize); + Inc(pSource, PixSize); + Inc(pDest, PixSize); + + pDest^ := pAlpha^; + inc(pAlpha); + Inc(pDest); + end; + end; + end; + else + raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); + end; + + SetData(NewImage, PngFormat, Png.Header.Width, Png.Header.Height); + + result := true; + except + if Assigned(NewImage) then + FreeMem(NewImage); + raise; + end; + finally + Png.Free; + end; end; - Convert(Self, aFunc, false, aFormat, aArgs); end; +{$IFEND} +{$ENDIF} +{$IFDEF GLB_SUPPORT_PNG_WRITE} +{$IFDEF GLB_LIB_PNG} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar); -var - rs: TResourceStream; +procedure glBitmap_libPNG_write_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl; begin - PrepareResType(aResource, aResType); - rs := TResourceStream.Create(aInstance, aResource, aResType); - try - LoadFromStream(rs); - finally - rs.Free; - end; + TStream(png_get_io_ptr(png)).Write(buffer^, size); end; +{$ENDIF} +{$IF DEFINED(GLB_LAZ_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); +procedure TglBitmapData.SavePNG(const aStream: TStream); var - rs: TResourceStream; + png: TPortableNetworkGraphic; + intf: TLazIntfImage; + raw: TRawImage; begin - rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType); + png := TPortableNetworkGraphic.Create; + intf := TLazIntfImage.Create(0, 0); try - LoadFromStream(rs); + if not AssignToLazIntfImage(intf) then + raise EglBitmap.Create('unable to create LazIntfImage from glBitmap'); + intf.GetRawImage(raw); + png.LoadFromRawImage(raw, false); + png.SaveToStream(aStream); finally - rs.Free; + png.Free; + intf.Free; end; end; +{$ELSEIF DEFINED(GLB_LIB_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType); +procedure TglBitmapData.SavePNG(const aStream: TStream); var - fs: TFileStream; + png: png_structp; + png_info: png_infop; + png_rows: array of pByte; + LineSize: Integer; + ColorType: Integer; + Row: Integer; + FormatDesc: TFormatDescriptor; begin - fs := TFileStream.Create(aFileName, fmCreate); - try - fs.Position := 0; - SaveToStream(fs, aFileType); - finally - fs.Free; - end; -end; + if not (ftPNG in FormatGetSupportedFiles(Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); -begin - case aFileType of - {$IFDEF GLB_SUPPORT_PNG_WRITE} - ftPNG: SavePNG(aStream); - {$ENDIF} - {$IFDEF GLB_SUPPORT_JPEG_WRITE} - ftJPEG: SaveJPEG(aStream); - {$ENDIF} - ftDDS: SaveDDS(aStream); - ftTGA: SaveTGA(aStream); - ftBMP: SaveBMP(aStream); - ftRAW: SaveRAW(aStream); - end; -end; + if not init_libPNG then + raise Exception.Create('unable to initialize libPNG.'); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer): Boolean; -begin - result := Convert(Self, aFunc, aCreateTemp, Format, aArgs); -end; + try + case Format of + tfAlpha8ub1, tfLuminance8ub1: + ColorType := PNG_COLOR_TYPE_GRAY; + tfLuminance8Alpha8us1: + ColorType := PNG_COLOR_TYPE_GRAY_ALPHA; + tfBGR8ub3, tfRGB8ub3: + ColorType := PNG_COLOR_TYPE_RGB; + tfBGRA8ub4, tfRGBA8ub4: + ColorType := PNG_COLOR_TYPE_RGBA; + else + raise EglBitmapUnsupportedFormat.Create(Format); + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.Convert(const aSource: TglBitmap; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; - const aFormat: TglBitmapFormat; const aArgs: Pointer): Boolean; -var - DestData, TmpData, SourceData: pByte; - TempHeight, TempWidth: Integer; - SourceFD, DestFD: TFormatDescriptor; - SourceMD, DestMD: Pointer; + FormatDesc := TFormatDescriptor.Get(Format); + LineSize := FormatDesc.GetSize(Width, 1); - FuncRec: TglBitmapFunctionRec; -begin - Assert(Assigned(Data)); - Assert(Assigned(aSource)); - Assert(Assigned(aSource.Data)); + // creating array for scanline + SetLength(png_rows, Height); + try + for Row := 0 to Height - 1 do begin + png_rows[Row] := Data; + Inc(png_rows[Row], Row * LineSize) + end; - result := false; - if Assigned(aSource.Data) and ((aSource.Height > 0) or (aSource.Width > 0)) then begin - SourceFD := TFormatDescriptor.Get(aSource.Format); - DestFD := TFormatDescriptor.Get(aFormat); + // write struct + png := png_create_write_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil); + if png = nil then + raise EglBitmapException.Create('SavePng - couldn''t create write struct.'); - if (SourceFD.IsCompressed) then - raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', SourceFD.Format); - if (DestFD.IsCompressed) then - raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', DestFD.Format); + // create png info + png_info := png_create_info_struct(png); + if png_info = nil then begin + png_destroy_write_struct(@png, nil); + raise EglBitmapException.Create('SavePng - couldn''t create info struct.'); + end; - // inkompatible Formats so CreateTemp - if (SourceFD.BitsPerPixel <> DestFD.BitsPerPixel) then - aCreateTemp := true; + // set read callback + png_set_write_fn(png, aStream, glBitmap_libPNG_write_func, nil); - // Values - TempHeight := Max(1, aSource.Height); - TempWidth := Max(1, aSource.Width); + // set compression + png_set_compression_level(png, 6); - FuncRec.Sender := Self; - FuncRec.Args := aArgs; + if Format in [tfBGR8ub3, tfBGRA8ub4] then + png_set_bgr(png); - TmpData := nil; - if aCreateTemp then begin - GetMem(TmpData, DestFD.GetSize(TempWidth, TempHeight)); - DestData := TmpData; - end else - DestData := Data; + png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); + png_write_info(png, png_info); + png_write_image(png, @png_rows[0]); + png_write_end(png, png_info); + png_destroy_write_struct(@png, @png_info); + finally + SetLength(png_rows, 0); + end; + finally + quit_libPNG; + end; +end; - try - SourceFD.PreparePixel(FuncRec.Source); - DestFD.PreparePixel (FuncRec.Dest); +{$ELSEIF DEFINED(GLB_PNGIMAGE)} +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.SavePNG(const aStream: TStream); +var + Png: TPNGObject; - SourceMD := SourceFD.CreateMappingData; - DestMD := DestFD.CreateMappingData; + pSource, pDest: pByte; + X, Y, PixSize: Integer; + ColorType: Cardinal; + Alpha: Boolean; - FuncRec.Size := aSource.Dimension; - FuncRec.Position.Fields := FuncRec.Size.Fields; + pTemp: pByte; + Temp: Byte; +begin + if not (ftPNG in FormatGetSupportedFiles (Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); - try - SourceData := aSource.Data; - FuncRec.Position.Y := 0; - while FuncRec.Position.Y < TempHeight do begin - FuncRec.Position.X := 0; - while FuncRec.Position.X < TempWidth do begin - SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD); - aFunc(FuncRec); - DestFD.Map(FuncRec.Dest, DestData, DestMD); - inc(FuncRec.Position.X); - end; - inc(FuncRec.Position.Y); - end; + case Format of + tfAlpha8ub1, tfLuminance8ub1: begin + ColorType := COLOR_GRAYSCALE; + PixSize := 1; + Alpha := false; + end; + tfLuminance8Alpha8us1: begin + ColorType := COLOR_GRAYSCALEALPHA; + PixSize := 1; + Alpha := true; + end; + tfBGR8ub3, tfRGB8ub3: begin + ColorType := COLOR_RGB; + PixSize := 3; + Alpha := false; + end; + tfBGRA8ub4, tfRGBA8ub4: begin + ColorType := COLOR_RGBALPHA; + PixSize := 3; + Alpha := true + end; + else + raise EglBitmapUnsupportedFormat.Create(Format); + end; - // Updating Image or InternalFormat - if aCreateTemp then - SetDataPointer(TmpData, aFormat, aSource.Width, aSource.Height) //be careful, Data could be freed by this method - else if (aFormat <> fFormat) then - Format := aFormat; + Png := TPNGObject.CreateBlank(ColorType, 8, Width, Height); + try + // Copy ImageData + pSource := Data; + for Y := 0 to Height -1 do begin + pDest := png.ScanLine[Y]; + for X := 0 to Width -1 do begin + Move(pSource^, pDest^, PixSize); + Inc(pDest, PixSize); + Inc(pSource, PixSize); + if Alpha then begin + png.AlphaScanline[Y]^[X] := pSource^; + Inc(pSource); + end; + end; - result := true; - finally - SourceFD.FreeMappingData(SourceMD); - DestFD.FreeMappingData(DestMD); + // convert RGB line to BGR + if Format in [tfRGB8ub3, tfRGBA8ub4] then begin + pTemp := png.ScanLine[Y]; + for X := 0 to Width -1 do begin + Temp := pByteArray(pTemp)^[0]; + pByteArray(pTemp)^[0] := pByteArray(pTemp)^[2]; + pByteArray(pTemp)^[2] := Temp; + Inc(pTemp, 3); + end; end; - except - if aCreateTemp and Assigned(TmpData) then - FreeMem(TmpData); - raise; end; + + // Save to Stream + Png.CompressionLevel := 6; + Png.SaveToStream(aStream); + finally + FreeAndNil(Png); end; end; +{$IFEND} +{$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.ConvertTo(const aFormat: TglBitmapFormat): Boolean; -var - SourceFD, DestFD: TFormatDescriptor; - SourcePD, DestPD: TglBitmapPixelData; - ShiftData: TShiftData; +//JPEG//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +{$IFDEF GLB_LIB_JPEG} +type + glBitmap_libJPEG_source_mgr_ptr = ^glBitmap_libJPEG_source_mgr; + glBitmap_libJPEG_source_mgr = record + pub: jpeg_source_mgr; - function DataIsIdentical: Boolean; - begin - result := SourceFD.MaskMatch(DestFD.Mask); + SrcStream: TStream; + SrcBuffer: array [1..4096] of byte; end; - function CanCopyDirect: Boolean; - begin - result := - ((SourcePD.Range.r = DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and - ((SourcePD.Range.g = DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and - ((SourcePD.Range.b = DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and - ((SourcePD.Range.a = DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0)); - end; + glBitmap_libJPEG_dest_mgr_ptr = ^glBitmap_libJPEG_dest_mgr; + glBitmap_libJPEG_dest_mgr = record + pub: jpeg_destination_mgr; - function CanShift: Boolean; - begin - result := - ((SourcePD.Range.r >= DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and - ((SourcePD.Range.g >= DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and - ((SourcePD.Range.b >= DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and - ((SourcePD.Range.a >= DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0)); + DestStream: TStream; + DestBuffer: array [1..4096] of byte; end; - function GetShift(aSource, aDest: Cardinal) : ShortInt; - begin - result := 0; - while (aSource > aDest) and (aSource > 0) do begin - inc(result); - aSource := aSource shr 1; - end; - end; +procedure glBitmap_libJPEG_error_exit(cinfo: j_common_ptr); cdecl; +begin + //DUMMY +end; + +procedure glBitmap_libJPEG_output_message(cinfo: j_common_ptr); cdecl; begin - if (aFormat <> fFormat) and (aFormat <> tfEmpty) then begin - SourceFD := TFormatDescriptor.Get(Format); - DestFD := TFormatDescriptor.Get(aFormat); - - if DataIsIdentical then begin - result := true; - Format := aFormat; - exit; - end; - - SourceFD.PreparePixel(SourcePD); - DestFD.PreparePixel (DestPD); - - if CanCopyDirect then - result := Convert(Self, glBitmapConvertCopyFunc, false, aFormat) - else if CanShift then begin - ShiftData.r := GetShift(SourcePD.Range.r, DestPD.Range.r); - ShiftData.g := GetShift(SourcePD.Range.g, DestPD.Range.g); - ShiftData.b := GetShift(SourcePD.Range.b, DestPD.Range.b); - ShiftData.a := GetShift(SourcePD.Range.a, DestPD.Range.a); - result := Convert(Self, glBitmapConvertShiftRGBAFunc, false, aFormat, @ShiftData); - end else - result := Convert(Self, glBitmapConvertCalculateRGBAFunc, false, aFormat); - end else - result := true; + //DUMMY end; -{$IFDEF GLB_SDL} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignToSurface(out aSurface: PSDL_Surface): Boolean; -var - Row, RowSize: Integer; - SourceData, TmpData: PByte; - TempDepth: Integer; - FormatDesc: TFormatDescriptor; - - function GetRowPointer(Row: Integer): pByte; - begin - result := aSurface.pixels; - Inc(result, Row * RowSize); - end; +procedure glBitmap_libJPEG_init_source(cinfo: j_decompress_ptr); cdecl; begin - result := false; - - FormatDesc := TFormatDescriptor.Get(Format); - if FormatDesc.IsCompressed then - raise EglBitmapUnsupportedFormat.Create(Format); + //DUMMY +end; - if Assigned(Data) then begin - case Trunc(FormatDesc.PixelSize) of - 1: TempDepth := 8; - 2: TempDepth := 16; - 3: TempDepth := 24; - 4: TempDepth := 32; - else - raise EglBitmapUnsupportedFormat.Create(Format); - end; +procedure glBitmap_libJPEG_term_source(cinfo: j_decompress_ptr); cdecl; +begin + //DUMMY +end; - aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, TempDepth, - FormatDesc.RedMask, FormatDesc.GreenMask, FormatDesc.BlueMask, FormatDesc.AlphaMask); - SourceData := Data; - RowSize := FormatDesc.GetSize(FileWidth, 1); - for Row := 0 to FileHeight-1 do begin - TmpData := GetRowPointer(Row); - if Assigned(TmpData) then begin - Move(SourceData^, TmpData^, RowSize); - inc(SourceData, RowSize); - end; - end; - result := true; - end; +procedure glBitmap_libJPEG_init_destination(cinfo: j_compress_ptr); cdecl; +begin + //DUMMY end; + ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignFromSurface(const aSurface: PSDL_Surface): Boolean; +function glBitmap_libJPEG_fill_input_buffer(cinfo: j_decompress_ptr): boolean; cdecl; var - pSource, pData, pTempData: PByte; - Row, RowSize, TempWidth, TempHeight: Integer; - IntFormat: TglBitmapFormat; - fd: TFormatDescriptor; - Mask: TglBitmapMask; + src: glBitmap_libJPEG_source_mgr_ptr; + bytes: integer; +begin + src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src); - function GetRowPointer(Row: Integer): pByte; - begin - result := aSurface^.pixels; - Inc(result, Row * RowSize); - end; + bytes := src^.SrcStream.Read(src^.SrcBuffer[1], 4096); + if (bytes <= 0) then begin + src^.SrcBuffer[1] := $FF; + src^.SrcBuffer[2] := JPEG_EOI; + bytes := 2; + end; -begin - result := false; - if (Assigned(aSurface)) then begin - with aSurface^.format^ do begin - Mask.r := RMask; - Mask.g := GMask; - Mask.b := BMask; - Mask.a := AMask; - IntFormat := TFormatDescriptor.GetFromMask(Mask).Format; - if (IntFormat = tfEmpty) then - raise EglBitmap.Create('AssignFromSurface - Invalid Pixelformat.'); - end; + src^.pub.next_input_byte := @(src^.SrcBuffer[1]); + src^.pub.bytes_in_buffer := bytes; - fd := TFormatDescriptor.Get(IntFormat); - TempWidth := aSurface^.w; - TempHeight := aSurface^.h; - RowSize := fd.GetSize(TempWidth, 1); - GetMem(pData, TempHeight * RowSize); - try - pTempData := pData; - for Row := 0 to TempHeight -1 do begin - pSource := GetRowPointer(Row); - if (Assigned(pSource)) then begin - Move(pSource^, pTempData^, RowSize); - Inc(pTempData, RowSize); - end; - end; - SetDataPointer(pData, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method - result := true; - except - if Assigned(pData) then - FreeMem(pData); - raise; - end; - end; + result := true; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean; +procedure glBitmap_libJPEG_skip_input_data(cinfo: j_decompress_ptr; num_bytes: Longint); cdecl; var - Row, Col, AlphaInterleave: Integer; - pSource, pDest: PByte; - - function GetRowPointer(Row: Integer): pByte; - begin - result := aSurface.pixels; - Inc(result, Row * Width); - end; - + src: glBitmap_libJPEG_source_mgr_ptr; begin - result := false; - if Assigned(Data) then begin - if Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfBGRA8ub4, tfRGBA8ub4] then begin - aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, 8, $FF, $FF, $FF, 0); - - AlphaInterleave := 0; - case Format of - tfLuminance8Alpha8ub2: - AlphaInterleave := 1; - tfBGRA8ub4, tfRGBA8ub4: - AlphaInterleave := 3; - end; + src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src); - pSource := Data; - for Row := 0 to Height -1 do begin - pDest := GetRowPointer(Row); - if Assigned(pDest) then begin - for Col := 0 to Width -1 do begin - Inc(pSource, AlphaInterleave); - pDest^ := pSource^; - Inc(pDest); - Inc(pSource); - end; - end; - end; - result := true; + if num_bytes > 0 then begin + // wanted byte isn't in buffer so set stream position and read buffer + if num_bytes > src^.pub.bytes_in_buffer then begin + src^.SrcStream.Position := src^.SrcStream.Position + num_bytes - src^.pub.bytes_in_buffer; + src^.pub.fill_input_buffer(cinfo); + end else begin + // wanted byte is in buffer so only skip + inc(src^.pub.next_input_byte, num_bytes); + dec(src^.pub.bytes_in_buffer, num_bytes); end; end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; +function glBitmap_libJPEG_empty_output_buffer(cinfo: j_compress_ptr): boolean; cdecl; var - bmp: TglBitmap2D; + dest: glBitmap_libJPEG_dest_mgr_ptr; begin - bmp := TglBitmap2D.Create; - try - bmp.AssignFromSurface(aSurface); - result := AddAlphaFromGlBitmap(bmp, aFunc, aArgs); - finally - bmp.Free; + dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest); + + if dest^.pub.free_in_buffer < Cardinal(Length(dest^.DestBuffer)) then begin + // write complete buffer + dest^.DestStream.Write(dest^.DestBuffer[1], SizeOf(dest^.DestBuffer)); + + // reset buffer + dest^.pub.next_output_byte := @dest^.DestBuffer[1]; + dest^.pub.free_in_buffer := Length(dest^.DestBuffer); end; + + result := true; end; -{$ENDIF} -{$IFDEF GLB_DELPHI} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function CreateGrayPalette: HPALETTE; +procedure glBitmap_libJPEG_term_destination(cinfo: j_compress_ptr); cdecl; var Idx: Integer; - Pal: PLogPalette; + dest: glBitmap_libJPEG_dest_mgr_ptr; begin - GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256)); + dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest); - Pal.palVersion := $300; - Pal.palNumEntries := 256; + for Idx := Low(dest^.DestBuffer) to High(dest^.DestBuffer) do begin + // check for endblock + if (Idx < High(dest^.DestBuffer)) and (dest^.DestBuffer[Idx] = $FF) and (dest^.DestBuffer[Idx +1] = JPEG_EOI) then begin + // write endblock + dest^.DestStream.Write(dest^.DestBuffer[Idx], 2); - for Idx := 0 to Pal.palNumEntries - 1 do begin - Pal.palPalEntry[Idx].peRed := Idx; - Pal.palPalEntry[Idx].peGreen := Idx; - Pal.palPalEntry[Idx].peBlue := Idx; - Pal.palPalEntry[Idx].peFlags := 0; + // leave + break; + end else + dest^.DestStream.Write(dest^.DestBuffer[Idx], 1); end; - Result := CreatePalette(Pal^); - FreeMem(Pal); end; +{$ENDIF} +{$IFDEF GLB_SUPPORT_JPEG_READ} +{$IF DEFINED(GLB_LAZ_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignToBitmap(const aBitmap: TBitmap): Boolean; +function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean; +const + MAGIC_LEN = 2; + JPEG_MAGIC: String[MAGIC_LEN] = #$FF#$D8; var - Row: Integer; - pSource, pData: PByte; + intf: TLazIntfImage; + reader: TFPReaderJPEG; + StreamPos: Int64; + magic: String[MAGIC_LEN]; begin - result := false; - if Assigned(Data) then begin - if Assigned(aBitmap) then begin - aBitmap.Width := Width; - aBitmap.Height := Height; + result := true; + StreamPos := aStream.Position; - case Format of - tfAlpha8ub1, tfLuminance8ub1: begin - aBitmap.PixelFormat := pf8bit; - aBitmap.Palette := CreateGrayPalette; - end; - tfRGB5A1us1: - aBitmap.PixelFormat := pf15bit; - tfR5G6B5us1: - aBitmap.PixelFormat := pf16bit; - tfRGB8ub3, tfBGR8ub3: - aBitmap.PixelFormat := pf24bit; - tfRGBA8ub4, tfBGRA8ub4: - aBitmap.PixelFormat := pf32bit; - else - raise EglBitmap.Create('AssignToBitmap - Invalid Pixelformat.'); - end; + SetLength(magic, MAGIC_LEN); + aStream.Read(magic[1], MAGIC_LEN); + aStream.Position := StreamPos; + if (magic <> JPEG_MAGIC) then begin + result := false; + exit; + end; - pSource := Data; - for Row := 0 to FileHeight -1 do begin - pData := aBitmap.Scanline[Row]; - Move(pSource^, pData^, fRowSize); - Inc(pSource, fRowSize); - if (Format in [tfRGB8ub3, tfRGBA8ub4]) then // swap RGB(A) to BGR(A) - SwapRGB(pData, FileWidth, Format = tfRGBA8ub4); - end; - result := true; - end; + reader := TFPReaderJPEG.Create; + intf := TLazIntfImage.Create(0, 0); + try try + intf.DataDescription := GetDescriptionFromDevice(0, 0, 0); + reader.ImageRead(aStream, intf); + AssignFromLazIntfImage(intf); + except + result := false; + aStream.Position := StreamPos; + exit; + end; + finally + reader.Free; + intf.Free; end; end; +{$ELSEIF DEFINED(GLB_SDL_IMAGE)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignFromBitmap(const aBitmap: TBitmap): Boolean; +function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean; var - pSource, pData, pTempData: PByte; - Row, RowSize, TempWidth, TempHeight: Integer; - IntFormat: TglBitmapFormat; + Surface: PSDL_Surface; + RWops: PSDL_RWops; begin result := false; - if (Assigned(aBitmap)) then begin - case aBitmap.PixelFormat of - pf8bit: - IntFormat := tfLuminance8ub1; - pf15bit: - IntFormat := tfRGB5A1us1; - pf16bit: - IntFormat := tfR5G6B5us1; - pf24bit: - IntFormat := tfBGR8ub3; - pf32bit: - IntFormat := tfBGRA8ub4; - else - raise EglBitmap.Create('AssignFromBitmap - Invalid Pixelformat.'); - end; - - TempWidth := aBitmap.Width; - TempHeight := aBitmap.Height; - RowSize := TFormatDescriptor.Get(IntFormat).GetSize(TempWidth, 1); - GetMem(pData, TempHeight * RowSize); - try - pTempData := pData; - for Row := 0 to TempHeight -1 do begin - pSource := aBitmap.Scanline[Row]; - if (Assigned(pSource)) then begin - Move(pSource^, pTempData^, RowSize); - Inc(pTempData, RowSize); - end; + RWops := glBitmapCreateRWops(aStream); + try + if IMG_isJPG(RWops) > 0 then begin + Surface := IMG_LoadJPG_RW(RWops); + try + AssignFromSurface(Surface); + result := true; + finally + SDL_FreeSurface(Surface); end; - SetDataPointer(pData, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method - result := true; - except - if Assigned(pData) then - FreeMem(pData); - raise; end; + finally + SDL_FreeRW(RWops); end; end; +{$ELSEIF DEFINED(GLB_LIB_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean; +function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean; var - Row, Col, AlphaInterleave: Integer; - pSource, pDest: PByte; + StreamPos: Int64; + Temp: array[0..1]of Byte; + + jpeg: jpeg_decompress_struct; + jpeg_err: jpeg_error_mgr; + + IntFormat: TglBitmapFormat; + pImage: pByte; + TempHeight, TempWidth: Integer; + + pTemp: pByte; + Row: Integer; + + FormatDesc: TFormatDescriptor; begin result := false; - if Assigned(Data) then begin - if (Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfRGBA8ub4, tfBGRA8ub4]) then begin - if Assigned(aBitmap) then begin - aBitmap.PixelFormat := pf8bit; - aBitmap.Palette := CreateGrayPalette; - aBitmap.Width := Width; - aBitmap.Height := Height; + if not init_libJPEG then + raise Exception.Create('LoadJPG - unable to initialize libJPEG.'); - case Format of - tfLuminance8Alpha8ub2: - AlphaInterleave := 1; - tfRGBA8ub4, tfBGRA8ub4: - AlphaInterleave := 3; - else - AlphaInterleave := 0; - end; + try + // reading first two bytes to test file and set cursor back to begin + StreamPos := aStream.Position; + aStream.Read({%H-}Temp[0], 2); + aStream.Position := StreamPos; - // Copy Data - pSource := Data; + // if Bitmap then read file. + if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin + FillChar(jpeg{%H-}, SizeOf(jpeg_decompress_struct), $00); + FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00); - for Row := 0 to Height -1 do begin - pDest := aBitmap.Scanline[Row]; - if Assigned(pDest) then begin - for Col := 0 to Width -1 do begin - Inc(pSource, AlphaInterleave); - pDest^ := pSource^; - Inc(pDest); - Inc(pSource); - end; + // error managment + jpeg.err := jpeg_std_error(@jpeg_err); + jpeg_err.error_exit := glBitmap_libJPEG_error_exit; + jpeg_err.output_message := glBitmap_libJPEG_output_message; + + // decompression struct + jpeg_create_decompress(@jpeg); + + // allocation space for streaming methods + jpeg.src := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_source_mgr)); + + // seeting up custom functions + with glBitmap_libJPEG_source_mgr_ptr(jpeg.src)^ do begin + pub.init_source := glBitmap_libJPEG_init_source; + pub.fill_input_buffer := glBitmap_libJPEG_fill_input_buffer; + pub.skip_input_data := glBitmap_libJPEG_skip_input_data; + pub.resync_to_restart := jpeg_resync_to_restart; // use default method + pub.term_source := glBitmap_libJPEG_term_source; + + pub.bytes_in_buffer := 0; // forces fill_input_buffer on first read + pub.next_input_byte := nil; // until buffer loaded + + SrcStream := aStream; + end; + + // set global decoding state + jpeg.global_state := DSTATE_START; + + // read header of jpeg + jpeg_read_header(@jpeg, false); + + // setting output parameter + case jpeg.jpeg_color_space of + JCS_GRAYSCALE: + begin + jpeg.out_color_space := JCS_GRAYSCALE; + IntFormat := tfLuminance8ub1; end; + else + jpeg.out_color_space := JCS_RGB; + IntFormat := tfRGB8ub3; + end; + + // reading image + jpeg_start_decompress(@jpeg); + + TempHeight := jpeg.output_height; + TempWidth := jpeg.output_width; + + FormatDesc := TFormatDescriptor.Get(IntFormat); + + // creating new image + GetMem(pImage, FormatDesc.GetSize(TempWidth, TempHeight)); + try + pTemp := pImage; + + for Row := 0 to TempHeight -1 do begin + jpeg_read_scanlines(@jpeg, @pTemp, 1); + Inc(pTemp, FormatDesc.GetSize(TempWidth, 1)); end; + + // finish decompression + jpeg_finish_decompress(@jpeg); + + // destroy decompression + jpeg_destroy_decompress(@jpeg); + + SetData(pImage, IntFormat, TempWidth, TempHeight); + result := true; + except + if Assigned(pImage) then + FreeMem(pImage); + raise; end; end; + finally + quit_libJPEG; end; end; +{$ELSEIF DEFINED(GLB_DELPHI_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean; var - tex: TglBitmap2D; + bmp: TBitmap; + jpg: TJPEGImage; + StreamPos: Int64; + Temp: array[0..1]of Byte; begin - tex := TglBitmap2D.Create; - try - tex.AssignFromBitmap(ABitmap); - result := AddAlphaFromglBitmap(tex, aFunc, aArgs); - finally - tex.Free; + result := false; + + // reading first two bytes to test file and set cursor back to begin + StreamPos := aStream.Position; + aStream.Read(Temp[0], 2); + aStream.Position := StreamPos; + + // if Bitmap then read file. + if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin + bmp := TBitmap.Create; + try + jpg := TJPEGImage.Create; + try + jpg.LoadFromStream(aStream); + bmp.Assign(jpg); + result := AssignFromBitmap(bmp); + finally + jpg.Free; + end; + finally + bmp.Free; + end; end; end; +{$IFEND} {$ENDIF} -{$IFDEF GLB_LAZARUS} +{$IFDEF GLB_SUPPORT_JPEG_WRITE} +{$IF DEFINED(GLB_LAZ_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean; +procedure TglBitmapData.SaveJPEG(const aStream: TStream); var - rid: TRawImageDescription; - FormatDesc: TFormatDescriptor; + jpeg: TJPEGImage; + intf: TLazIntfImage; + raw: TRawImage; begin - if not Assigned(Data) then - raise EglBitmap.Create('no pixel data assigned. load data before save'); - - result := false; - if not Assigned(aImage) or (Format = tfEmpty) then - exit; - FormatDesc := TFormatDescriptor.Get(Format); - if FormatDesc.IsCompressed then - exit; - - FillChar(rid{%H-}, SizeOf(rid), 0); - if FormatDesc.IsGrayscale then - rid.Format := ricfGray - else - rid.Format := ricfRGBA; + jpeg := TJPEGImage.Create; + intf := TLazIntfImage.Create(0, 0); + try + if not AssignToLazIntfImage(intf) then + raise EglBitmap.Create('unable to create LazIntfImage from glBitmap'); + intf.GetRawImage(raw); + jpeg.LoadFromRawImage(raw, false); + jpeg.SaveToStream(aStream); + finally + intf.Free; + jpeg.Free; + end; +end; - rid.Width := Width; - rid.Height := Height; - rid.Depth := FormatDesc.BitsPerPixel; - rid.BitOrder := riboBitsInOrder; - rid.ByteOrder := riboLSBFirst; - rid.LineOrder := riloTopToBottom; - rid.LineEnd := rileTight; - rid.BitsPerPixel := FormatDesc.BitsPerPixel; - rid.RedPrec := CountSetBits(FormatDesc.Range.r); - rid.GreenPrec := CountSetBits(FormatDesc.Range.g); - rid.BluePrec := CountSetBits(FormatDesc.Range.b); - rid.AlphaPrec := CountSetBits(FormatDesc.Range.a); - rid.RedShift := FormatDesc.Shift.r; - rid.GreenShift := FormatDesc.Shift.g; - rid.BlueShift := FormatDesc.Shift.b; - rid.AlphaShift := FormatDesc.Shift.a; +{$ELSEIF DEFINED(GLB_LIB_JPEG)} +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.SaveJPEG(const aStream: TStream); +var + jpeg: jpeg_compress_struct; + jpeg_err: jpeg_error_mgr; + Row: Integer; + pTemp, pTemp2: pByte; - rid.MaskBitsPerPixel := 0; - rid.PaletteColorCount := 0; + procedure CopyRow(pDest, pSource: pByte); + var + X: Integer; + begin + for X := 0 to Width - 1 do begin + pByteArray(pDest)^[0] := pByteArray(pSource)^[2]; + pByteArray(pDest)^[1] := pByteArray(pSource)^[1]; + pByteArray(pDest)^[2] := pByteArray(pSource)^[0]; + Inc(pDest, 3); + Inc(pSource, 3); + end; + end; - aImage.DataDescription := rid; - aImage.CreateData; +begin + if not (ftJPEG in FormatGetSupportedFiles(Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); - if not Assigned(aImage.PixelData) then - raise EglBitmap.Create('error while creating LazIntfImage'); - Move(Data^, aImage.PixelData^, FormatDesc.GetSize(Dimension)); + if not init_libJPEG then + raise Exception.Create('SaveJPG - unable to initialize libJPEG.'); - result := true; + try + FillChar(jpeg{%H-}, SizeOf(jpeg_compress_struct), $00); + FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00); + + // error managment + jpeg.err := jpeg_std_error(@jpeg_err); + jpeg_err.error_exit := glBitmap_libJPEG_error_exit; + jpeg_err.output_message := glBitmap_libJPEG_output_message; + + // compression struct + jpeg_create_compress(@jpeg); + + // allocation space for streaming methods + jpeg.dest := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_dest_mgr)); + + // seeting up custom functions + with glBitmap_libJPEG_dest_mgr_ptr(jpeg.dest)^ do begin + pub.init_destination := glBitmap_libJPEG_init_destination; + pub.empty_output_buffer := glBitmap_libJPEG_empty_output_buffer; + pub.term_destination := glBitmap_libJPEG_term_destination; + + pub.next_output_byte := @DestBuffer[1]; + pub.free_in_buffer := Length(DestBuffer); + + DestStream := aStream; + end; + + // very important state + jpeg.global_state := CSTATE_START; + jpeg.image_width := Width; + jpeg.image_height := Height; + case Format of + tfAlpha8ub1, tfLuminance8ub1: begin + jpeg.input_components := 1; + jpeg.in_color_space := JCS_GRAYSCALE; + end; + tfRGB8ub3, tfBGR8ub3: begin + jpeg.input_components := 3; + jpeg.in_color_space := JCS_RGB; + end; + end; + + jpeg_set_defaults(@jpeg); + jpeg_set_quality(@jpeg, 95, true); + jpeg_start_compress(@jpeg, true); + pTemp := Data; + + if Format = tfBGR8ub3 then + GetMem(pTemp2, fRowSize) + else + pTemp2 := pTemp; + + try + for Row := 0 to jpeg.image_height -1 do begin + // prepare row + if Format = tfBGR8ub3 then + CopyRow(pTemp2, pTemp) + else + pTemp2 := pTemp; + + // write row + jpeg_write_scanlines(@jpeg, @pTemp2, 1); + inc(pTemp, fRowSize); + end; + finally + // free memory + if Format = tfBGR8ub3 then + FreeMem(pTemp2); + end; + jpeg_finish_compress(@jpeg); + jpeg_destroy_compress(@jpeg); + finally + quit_libJPEG; + end; end; +{$ELSEIF DEFINED(GLB_DELPHI_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean; +procedure TglBitmapData.SaveJPEG(const aStream: TStream); var - f: TglBitmapFormat; - FormatDesc: TFormatDescriptor; - ImageData: PByte; - ImageSize: Integer; - CanCopy: Boolean; - Mask: TglBitmapRec4ul; + Bmp: TBitmap; + Jpg: TJPEGImage; +begin + if not (ftJPEG in FormatGetSupportedFiles(Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); - procedure CopyConvert; - var - bfFormat: TbmpBitfieldFormat; - pSourceLine, pDestLine: PByte; - pSourceMD, pDestMD: Pointer; - Shift, Prec: TglBitmapRec4ub; - x, y: Integer; - pixel: TglBitmapPixelData; - begin - bfFormat := TbmpBitfieldFormat.Create; - with aImage.DataDescription do begin - Prec.r := RedPrec; - Prec.g := GreenPrec; - Prec.b := BluePrec; - Prec.a := AlphaPrec; - Shift.r := RedShift; - Shift.g := GreenShift; - Shift.b := BlueShift; - Shift.a := AlphaShift; - bfFormat.SetCustomValues(BitsPerPixel, Prec, Shift); - end; - pSourceMD := bfFormat.CreateMappingData; - pDestMD := FormatDesc.CreateMappingData; + Bmp := TBitmap.Create; + try + Jpg := TJPEGImage.Create; try - for y := 0 to aImage.Height-1 do begin - pSourceLine := aImage.PixelData + y {%H-}* aImage.DataDescription.BytesPerLine; - pDestLine := ImageData + y * Round(FormatDesc.BytesPerPixel * aImage.Width); - for x := 0 to aImage.Width-1 do begin - bfFormat.Unmap(pSourceLine, pixel, pSourceMD); - FormatDesc.Map(pixel, pDestLine, pDestMD); - end; + AssignToBitmap(Bmp); + if (Format in [tfAlpha8ub1, tfLuminance8ub1]) then begin + Jpg.Grayscale := true; + Jpg.PixelFormat := jf8Bit; end; + Jpg.Assign(Bmp); + Jpg.SaveToStream(aStream); finally - FormatDesc.FreeMappingData(pDestMD); - bfFormat.FreeMappingData(pSourceMD); - bfFormat.Free; + FreeAndNil(Jpg); end; + finally + FreeAndNil(Bmp); + end; +end; +{$IFEND} +{$ENDIF} + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//RAW///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +type + RawHeader = packed record + Magic: String[5]; + Version: Byte; + Width: Integer; + Height: Integer; + DataSize: Integer; + BitsPerPixel: Integer; + Precision: TglBitmapRec4ub; + Shift: TglBitmapRec4ub; end; +function TglBitmapData.LoadRAW(const aStream: TStream): Boolean; +var + header: RawHeader; + StartPos: Int64; + fd: TFormatDescriptor; + buf: PByte; begin result := false; - if not Assigned(aImage) then + StartPos := aStream.Position; + aStream.Read(header{%H-}, SizeOf(header)); + if (header.Magic <> 'glBMP') then begin + aStream.Position := StartPos; exit; - - with aImage.DataDescription do begin - Mask.r := (QWord(1 shl RedPrec )-1) shl RedShift; - Mask.g := (QWord(1 shl GreenPrec)-1) shl GreenShift; - Mask.b := (QWord(1 shl BluePrec )-1) shl BlueShift; - Mask.a := (QWord(1 shl AlphaPrec)-1) shl AlphaShift; end; - FormatDesc := TFormatDescriptor.GetFromMask(Mask); - f := FormatDesc.Format; - if (f = tfEmpty) then - exit; - CanCopy := - (FormatDesc.BitsPerPixel = aImage.DataDescription.Depth) and - (aImage.DataDescription.BitsPerPixel = aImage.DataDescription.Depth); + fd := TFormatDescriptor.GetFromPrecShift(header.Precision, header.Shift, header.BitsPerPixel); + if (fd.Format = tfEmpty) then + raise EglBitmapUnsupportedFormat.Create('no supported format found'); - ImageSize := FormatDesc.GetSize(aImage.Width, aImage.Height); - ImageData := GetMem(ImageSize); - try - if CanCopy then - Move(aImage.PixelData^, ImageData^, ImageSize) - else - CopyConvert; - SetDataPointer(ImageData, f, aImage.Width, aImage.Height); //be careful, Data could be freed by this method - except - if Assigned(ImageData) then - FreeMem(ImageData); - raise; - end; + buf := GetMemory(header.DataSize); + aStream.Read(buf^, header.DataSize); + SetData(buf, fd.Format, header.Width, header.Height); result := true; end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean; +procedure TglBitmapData.SaveRAW(const aStream: TStream); var - rid: TRawImageDescription; - FormatDesc: TFormatDescriptor; - Pixel: TglBitmapPixelData; - x, y: Integer; - srcMD: Pointer; - src, dst: PByte; -begin - result := false; - if not Assigned(aImage) or (Format = tfEmpty) then - exit; - FormatDesc := TFormatDescriptor.Get(Format); - if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then - exit; - - FillChar(rid{%H-}, SizeOf(rid), 0); - rid.Format := ricfGray; - rid.Width := Width; - rid.Height := Height; - rid.Depth := CountSetBits(FormatDesc.Range.a); - rid.BitOrder := riboBitsInOrder; - rid.ByteOrder := riboLSBFirst; - rid.LineOrder := riloTopToBottom; - rid.LineEnd := rileTight; - rid.BitsPerPixel := 8 * Ceil(rid.Depth / 8); - rid.RedPrec := CountSetBits(FormatDesc.Range.a); - rid.GreenPrec := 0; - rid.BluePrec := 0; - rid.AlphaPrec := 0; - rid.RedShift := 0; - rid.GreenShift := 0; - rid.BlueShift := 0; - rid.AlphaShift := 0; - - rid.MaskBitsPerPixel := 0; - rid.PaletteColorCount := 0; - - aImage.DataDescription := rid; - aImage.CreateData; - - srcMD := FormatDesc.CreateMappingData; - try - FormatDesc.PreparePixel(Pixel); - src := Data; - dst := aImage.PixelData; - for y := 0 to Height-1 do - for x := 0 to Width-1 do begin - FormatDesc.Unmap(src, Pixel, srcMD); - case rid.BitsPerPixel of - 8: begin - dst^ := Pixel.Data.a; - inc(dst); - end; - 16: begin - PWord(dst)^ := Pixel.Data.a; - inc(dst, 2); - end; - 24: begin - PByteArray(dst)^[0] := PByteArray(@Pixel.Data.a)^[0]; - PByteArray(dst)^[1] := PByteArray(@Pixel.Data.a)^[1]; - PByteArray(dst)^[2] := PByteArray(@Pixel.Data.a)^[2]; - inc(dst, 3); - end; - 32: begin - PCardinal(dst)^ := Pixel.Data.a; - inc(dst, 4); - end; - else - raise EglBitmapUnsupportedFormat.Create(Format); - end; - end; - finally - FormatDesc.FreeMappingData(srcMD); - end; - result := true; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - tex: TglBitmap2D; + header: RawHeader; + fd: TFormatDescriptor; begin - tex := TglBitmap2D.Create; - try - tex.AssignFromLazIntfImage(aImage); - result := AddAlphaFromglBitmap(tex, aFunc, aArgs); - finally - tex.Free; - end; + fd := TFormatDescriptor.Get(Format); + header.Magic := 'glBMP'; + header.Version := 1; + header.Width := Width; + header.Height := Height; + header.DataSize := fd.GetSize(fDimension); + header.BitsPerPixel := fd.BitsPerPixel; + header.Precision := fd.Precision; + header.Shift := fd.Shift; + aStream.Write(header, SizeOf(header)); + aStream.Write(Data^, header.DataSize); end; -{$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar; - const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - rs: TResourceStream; -begin - PrepareResType(aResource, aResType); - rs := TResourceStream.Create(aInstance, aResource, aResType); - try - result := AddAlphaFromStream(rs, aFunc, aArgs); - finally - rs.Free; - end; -end; - +//BMP///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; - const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - rs: TResourceStream; -begin - rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType); - try - result := AddAlphaFromStream(rs, aFunc, aArgs); - finally - rs.Free; - end; -end; +const + BMP_MAGIC = $4D42; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -begin - if TFormatDescriptor.Get(Format).IsCompressed then - raise EglBitmapUnsupportedFormat.Create(Format); - result := Convert(Self, aFunc, false, TFormatDescriptor.Get(Format).WithAlpha, aArgs); -end; + BMP_COMP_RGB = 0; + BMP_COMP_RLE8 = 1; + BMP_COMP_RLE4 = 2; + BMP_COMP_BITFIELDS = 3; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - FS: TFileStream; -begin - FS := TFileStream.Create(aFileName, fmOpenRead); - try - result := AddAlphaFromStream(FS, aFunc, aArgs); - finally - FS.Free; +type + TBMPHeader = packed record + bfType: Word; + bfSize: Cardinal; + bfReserved1: Word; + bfReserved2: Word; + bfOffBits: Cardinal; end; -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - tex: TglBitmap2D; -begin - tex := TglBitmap2D.Create(aStream); - try - result := AddAlphaFromglBitmap(tex, aFunc, aArgs); - finally - tex.Free; + TBMPInfo = packed record + biSize: Cardinal; + biWidth: Longint; + biHeight: Longint; + biPlanes: Word; + biBitCount: Word; + biCompression: Cardinal; + biSizeImage: Cardinal; + biXPelsPerMeter: Longint; + biYPelsPerMeter: Longint; + biClrUsed: Cardinal; + biClrImportant: Cardinal; end; -end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromGlBitmap(const aBitmap: TglBitmap; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; -var - DestData, DestData2, SourceData: pByte; - TempHeight, TempWidth: Integer; - SourceFD, DestFD: TFormatDescriptor; - SourceMD, DestMD, DestMD2: Pointer; - - FuncRec: TglBitmapFunctionRec; -begin - result := false; +function TglBitmapData.LoadBMP(const aStream: TStream): Boolean; - Assert(Assigned(Data)); - Assert(Assigned(aBitmap)); - Assert(Assigned(aBitmap.Data)); + ////////////////////////////////////////////////////////////////////////////////////////////////// + function ReadInfo(out aInfo: TBMPInfo; out aMask: TglBitmapRec4ul): TglBitmapFormat; + var + tmp, i: Cardinal; + begin + result := tfEmpty; + aStream.Read(aInfo{%H-}, SizeOf(aInfo)); + FillChar(aMask{%H-}, SizeOf(aMask), 0); - if ((aBitmap.Width = Width) and (aBitmap.Height = Height)) then begin - result := ConvertTo(TFormatDescriptor.Get(Format).WithAlpha); + //Read Compression + case aInfo.biCompression of + BMP_COMP_RLE4, + BMP_COMP_RLE8: begin + raise EglBitmap.Create('RLE compression is not supported'); + end; + BMP_COMP_BITFIELDS: begin + if (aInfo.biBitCount = 16) or (aInfo.biBitCount = 32) then begin + for i := 0 to 2 do begin + aStream.Read(tmp{%H-}, SizeOf(tmp)); + aMask.arr[i] := tmp; + end; + end else + raise EglBitmap.Create('Bitfields are only supported for 16bit and 32bit formats'); + end; + end; - SourceFD := TFormatDescriptor.Get(aBitmap.Format); - DestFD := TFormatDescriptor.Get(Format); + //get suitable format + case aInfo.biBitCount of + 8: result := tfLuminance8ub1; + 16: result := tfX1RGB5us1; + 24: result := tfBGR8ub3; + 32: result := tfXRGB8ui1; + end; + end; - if not Assigned(aFunc) then begin - aFunc := glBitmapAlphaFunc; - FuncRec.Args := {%H-}Pointer(SourceFD.HasAlpha); - end else - FuncRec.Args := aArgs; + function ReadColorTable(var aFormat: TglBitmapFormat; const aInfo: TBMPInfo): TbmpColorTableFormat; + var + i, c: Integer; + fd: TFormatDescriptor; + ColorTable: TbmpColorTable; + begin + result := nil; + if (aInfo.biBitCount >= 16) then + exit; + aFormat := tfLuminance8ub1; + c := aInfo.biClrUsed; + if (c = 0) then + c := 1 shl aInfo.biBitCount; + SetLength(ColorTable, c); + for i := 0 to c-1 do begin + aStream.Read(ColorTable[i], SizeOf(TbmpColorTableEnty)); + if (ColorTable[i].r <> ColorTable[i].g) or (ColorTable[i].g <> ColorTable[i].b) then + aFormat := tfRGB8ub3; + end; - // Values - TempHeight := aBitmap.FileHeight; - TempWidth := aBitmap.FileWidth; + fd := TFormatDescriptor.Get(aFormat); + result := TbmpColorTableFormat.Create; + result.ColorTable := ColorTable; + result.SetCustomValues(aFormat, aInfo.biBitCount, fd.Precision, fd.Shift); + end; - FuncRec.Sender := Self; - FuncRec.Size := Dimension; - FuncRec.Position.Fields := FuncRec.Size.Fields; + ////////////////////////////////////////////////////////////////////////////////////////////////// + function CheckBitfields(var aFormat: TglBitmapFormat; const aMask: TglBitmapRec4ul; const aInfo: TBMPInfo): TbmpBitfieldFormat; + var + fd: TFormatDescriptor; + begin + result := nil; + if (aMask.r <> 0) or (aMask.g <> 0) or (aMask.b <> 0) or (aMask.a <> 0) then begin - DestData := Data; - DestData2 := Data; - SourceData := aBitmap.Data; + // find suitable format ... + fd := TFormatDescriptor.GetFromMask(aMask); + if (fd.Format <> tfEmpty) then begin + aFormat := fd.Format; + exit; + end; - // Mapping - SourceFD.PreparePixel(FuncRec.Source); - DestFD.PreparePixel (FuncRec.Dest); + // or create custom bitfield format + result := TbmpBitfieldFormat.Create; + result.SetCustomValues(aInfo.biBitCount, aMask); + end; + end; - SourceMD := SourceFD.CreateMappingData; - DestMD := DestFD.CreateMappingData; - DestMD2 := DestFD.CreateMappingData; - try - FuncRec.Position.Y := 0; - while FuncRec.Position.Y < TempHeight do begin - FuncRec.Position.X := 0; - while FuncRec.Position.X < TempWidth do begin - SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD); - DestFD.Unmap (DestData, FuncRec.Dest, DestMD); - aFunc(FuncRec); - DestFD.Map(FuncRec.Dest, DestData2, DestMD2); - inc(FuncRec.Position.X); - end; - inc(FuncRec.Position.Y); - end; - finally - SourceFD.FreeMappingData(SourceMD); - DestFD.FreeMappingData(DestMD); - DestFD.FreeMappingData(DestMD2); - end; - end; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte): Boolean; -begin - result := AddAlphaFromColorKeyFloat(aRed / $FF, aGreen / $FF, aBlue / $FF, aDeviation / $FF); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal): Boolean; var - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); - result := AddAlphaFromColorKeyFloat( - aRed / PixelData.Range.r, - aGreen / PixelData.Range.g, - aBlue / PixelData.Range.b, - aDeviation / Max(PixelData.Range.r, Max(PixelData.Range.g, PixelData.Range.b))); -end; + //simple types + StartPos: Int64; + ImageSize, rbLineSize, wbLineSize, Padding, i: Integer; + PaddingBuff: Cardinal; + LineBuf, ImageData, TmpData: PByte; + SourceMD, DestMD: Pointer; + BmpFormat: TglBitmapFormat; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single): Boolean; -var - values: array[0..2] of Single; - tmp: Cardinal; - i: Integer; - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); - with PixelData do begin - values[0] := aRed; - values[1] := aGreen; - values[2] := aBlue; + //records + Mask: TglBitmapRec4ul; + Header: TBMPHeader; + Info: TBMPInfo; - for i := 0 to 2 do begin - tmp := Trunc(Range.arr[i] * aDeviation); - Data.arr[i] := Min(Range.arr[i], Trunc(Range.arr[i] * values[i] + tmp)); - Range.arr[i] := Max(0, Trunc(Range.arr[i] * values[i] - tmp)); + //classes + SpecialFormat: TFormatDescriptor; + FormatDesc: TFormatDescriptor; + + ////////////////////////////////////////////////////////////////////////////////////////////////// + procedure SpecialFormatReadLine(aData: PByte; aLineBuf: PByte); + var + i: Integer; + Pixel: TglBitmapPixelData; + begin + aStream.Read(aLineBuf^, rbLineSize); + SpecialFormat.PreparePixel(Pixel); + for i := 0 to Info.biWidth-1 do begin + SpecialFormat.Unmap(aLineBuf, Pixel, SourceMD); + glBitmapConvertPixel(Pixel, SpecialFormat, FormatDesc); + FormatDesc.Map(Pixel, aData, DestMD); end; - Data.a := 0; - Range.a := 0; end; - result := AddAlphaFromFunc(glBitmapColorKeyAlphaFunc, @PixelData); -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromValue(const aAlpha: Byte): Boolean; begin - result := AddAlphaFromValueFloat(aAlpha / $FF); -end; + result := false; + BmpFormat := tfEmpty; + SpecialFormat := nil; + LineBuf := nil; + SourceMD := nil; + DestMD := nil; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean; -var - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); - result := AddAlphaFromValueFloat(aAlpha / PixelData.Range.a); -end; + // Header + StartPos := aStream.Position; + aStream.Read(Header{%H-}, SizeOf(Header)); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.AddAlphaFromValueFloat(const aAlpha: Single): Boolean; -var - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); - with PixelData do - Data.a := Min(Range.a, Max(0, Round(Range.a * aAlpha))); - result := AddAlphaFromFunc(glBitmapValueAlphaFunc, @PixelData.Data.a); + if Header.bfType = BMP_MAGIC then begin + try try + BmpFormat := ReadInfo(Info, Mask); + SpecialFormat := ReadColorTable(BmpFormat, Info); + if not Assigned(SpecialFormat) then + SpecialFormat := CheckBitfields(BmpFormat, Mask, Info); + aStream.Position := StartPos + Header.bfOffBits; + + if (BmpFormat <> tfEmpty) then begin + FormatDesc := TFormatDescriptor.Get(BmpFormat); + rbLineSize := Round(Info.biWidth * Info.biBitCount / 8); //ReadBuffer LineSize + wbLineSize := Trunc(Info.biWidth * FormatDesc.BytesPerPixel); + Padding := (((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3) - rbLineSize; + + //get Memory + DestMD := FormatDesc.CreateMappingData; + ImageSize := FormatDesc.GetSize(Info.biWidth, abs(Info.biHeight)); + GetMem(ImageData, ImageSize); + if Assigned(SpecialFormat) then begin + GetMem(LineBuf, rbLineSize); //tmp Memory for converting Bitfields + SourceMD := SpecialFormat.CreateMappingData; + end; + + //read Data + try try + FillChar(ImageData^, ImageSize, $FF); + TmpData := ImageData; + if (Info.biHeight > 0) then + Inc(TmpData, wbLineSize * (Info.biHeight-1)); + for i := 0 to Abs(Info.biHeight)-1 do begin + if Assigned(SpecialFormat) then + SpecialFormatReadLine(TmpData, LineBuf) //if is special format read and convert data + else + aStream.Read(TmpData^, wbLineSize); //else only read data + if (Info.biHeight > 0) then + dec(TmpData, wbLineSize) + else + inc(TmpData, wbLineSize); + aStream.Read(PaddingBuff{%H-}, Padding); + end; + SetData(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight)); + result := true; + finally + if Assigned(LineBuf) then + FreeMem(LineBuf); + if Assigned(SourceMD) then + SpecialFormat.FreeMappingData(SourceMD); + FormatDesc.FreeMappingData(DestMD); + end; + except + if Assigned(ImageData) then + FreeMem(ImageData); + raise; + end; + end else + raise EglBitmap.Create('LoadBMP - No suitable format found'); + except + aStream.Position := StartPos; + raise; + end; + finally + FreeAndNil(SpecialFormat); + end; + end + else aStream.Position := StartPos; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.RemoveAlpha: Boolean; +procedure TglBitmapData.SaveBMP(const aStream: TStream); var + Header: TBMPHeader; + Info: TBMPInfo; + Converter: TFormatDescriptor; FormatDesc: TFormatDescriptor; -begin - result := false; - FormatDesc := TFormatDescriptor.Get(Format); - if Assigned(Data) then begin - if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then - raise EglBitmapUnsupportedFormat.Create(Format); - result := ConvertTo(FormatDesc.WithoutAlpha); - end; -end; + SourceFD, DestFD: Pointer; + pData, srcData, dstData, ConvertBuffer: pByte; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.Clone: TglBitmap; -var - Temp: TglBitmap; - TempPtr: PByte; - Size: Integer; -begin - result := nil; - Temp := (ClassType.Create as TglBitmap); - try - // copy texture data if assigned - if Assigned(Data) then begin - Size := TFormatDescriptor.Get(Format).GetSize(fDimension); - GetMem(TempPtr, Size); - try - Move(Data^, TempPtr^, Size); - Temp.SetDataPointer(TempPtr, Format, Width, Height); //be careful, Data could be freed by this method - except - if Assigned(TempPtr) then - FreeMem(TempPtr); - raise; - end; - end else begin - TempPtr := nil; - Temp.SetDataPointer(TempPtr, Format, Width, Height); //be careful, Data could be freed by this method - end; + Pixel: TglBitmapPixelData; + ImageSize, wbLineSize, rbLineSize, Padding, LineIdx, PixelIdx: Integer; + RedMask, GreenMask, BlueMask, AlphaMask: Cardinal; - // copy properties - Temp.fID := ID; - Temp.fTarget := Target; - Temp.fFormat := Format; - Temp.fMipMap := MipMap; - Temp.fAnisotropic := Anisotropic; - Temp.fBorderColor := fBorderColor; - Temp.fDeleteTextureOnFree := DeleteTextureOnFree; - Temp.fFreeDataAfterGenTexture := FreeDataAfterGenTexture; - Temp.fFilterMin := fFilterMin; - Temp.fFilterMag := fFilterMag; - Temp.fWrapS := fWrapS; - Temp.fWrapT := fWrapT; - Temp.fWrapR := fWrapR; - Temp.fFilename := fFilename; - Temp.fCustomName := fCustomName; - Temp.fCustomNameW := fCustomNameW; - Temp.fCustomData := fCustomData; + PaddingBuff: Cardinal; - result := Temp; - except - FreeAndNil(Temp); - raise; + function GetLineWidth : Integer; + begin + result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3; end; -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.Invert(const aUseRGB: Boolean; const aUseAlpha: Boolean); begin - if aUseRGB or aUseAlpha then - Convert(glBitmapInvertFunc, false, {%H-}Pointer( - ((Byte(aUseAlpha) and 1) shl 1) or - (Byte(aUseRGB) and 1) )); -end; + if not (ftBMP in FormatGetSupportedFiles(Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.FreeData; -var - TempPtr: PByte; -begin - TempPtr := nil; - SetDataPointer(TempPtr, tfEmpty); //be careful, Data could be freed by this method -end; + Converter := nil; + FormatDesc := TFormatDescriptor.Get(Format); + ImageSize := FormatDesc.GetSize(Dimension); -{$IFNDEF OPENGL_ES} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single); -begin - fBorderColor[0] := aRed; - fBorderColor[1] := aGreen; - fBorderColor[2] := aBlue; - fBorderColor[3] := aAlpha; - if (ID > 0) then begin - Bind(false); - glTexParameterfv(Target, GL_TEXTURE_BORDER_COLOR, @fBorderColor[0]); - end; -end; -{$ENDIF} + FillChar(Header{%H-}, SizeOf(Header), 0); + Header.bfType := BMP_MAGIC; + Header.bfSize := SizeOf(Header) + SizeOf(Info) + ImageSize; + Header.bfReserved1 := 0; + Header.bfReserved2 := 0; + Header.bfOffBits := SizeOf(Header) + SizeOf(Info); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.FillWithColor(const aRed, aGreen, aBlue: Byte; - const aAlpha: Byte); -begin - FillWithColorFloat(aRed/$FF, aGreen/$FF, aBlue/$FF, aAlpha/$FF); -end; + FillChar(Info{%H-}, SizeOf(Info), 0); + Info.biSize := SizeOf(Info); + Info.biWidth := Width; + Info.biHeight := Height; + Info.biPlanes := 1; + Info.biCompression := BMP_COMP_RGB; + Info.biSizeImage := ImageSize; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal); -var - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); - FillWithColorFloat( - aRed / PixelData.Range.r, - aGreen / PixelData.Range.g, - aBlue / PixelData.Range.b, - aAlpha / PixelData.Range.a); -end; + try + case Format of + tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1: + begin + Info.biBitCount := 8; + Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal); + Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal); //256 ColorTable entries + Converter := TbmpColorTableFormat.Create; + with (Converter as TbmpColorTableFormat) do begin + SetCustomValues(fFormat, 8, FormatDesc.Precision, FormatDesc.Shift); + CreateColorTable; + end; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single); -var - PixelData: TglBitmapPixelData; -begin - TFormatDescriptor.Get(Format).PreparePixel(PixelData); - with PixelData do begin - Data.r := Max(0, Min(Range.r, Trunc(Range.r * aRed))); - Data.g := Max(0, Min(Range.g, Trunc(Range.g * aGreen))); - Data.b := Max(0, Min(Range.b, Trunc(Range.b * aBlue))); - Data.a := Max(0, Min(Range.a, Trunc(Range.a * aAlpha))); - end; - Convert(glBitmapFillWithColorFunc, false, @PixelData); -end; + tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2, + tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1, + tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1: + begin + Info.biBitCount := 16; + Info.biCompression := BMP_COMP_BITFIELDS; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetFilter(const aMin, aMag: GLenum); -begin - //check MIN filter - case aMin of - GL_NEAREST: - fFilterMin := GL_NEAREST; - GL_LINEAR: - fFilterMin := GL_LINEAR; - GL_NEAREST_MIPMAP_NEAREST: - fFilterMin := GL_NEAREST_MIPMAP_NEAREST; - GL_LINEAR_MIPMAP_NEAREST: - fFilterMin := GL_LINEAR_MIPMAP_NEAREST; - GL_NEAREST_MIPMAP_LINEAR: - fFilterMin := GL_NEAREST_MIPMAP_LINEAR; - GL_LINEAR_MIPMAP_LINEAR: - fFilterMin := GL_LINEAR_MIPMAP_LINEAR; - else - raise EglBitmap.Create('SetFilter - Unknow MIN filter.'); - end; + tfBGR8ub3, tfRGB8ub3: + begin + Info.biBitCount := 24; + if (Format = tfRGB8ub3) then + Converter := TfdBGR8ub3.Create; //use BGR8 Format Descriptor to Swap RGB Values + end; - //check MAG filter - case aMag of - GL_NEAREST: - fFilterMag := GL_NEAREST; - GL_LINEAR: - fFilterMag := GL_LINEAR; + tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1, + tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1: + begin + Info.biBitCount := 32; + Info.biCompression := BMP_COMP_BITFIELDS; + end; else - raise EglBitmap.Create('SetFilter - Unknow MAG filter.'); - end; + raise EglBitmapUnsupportedFormat.Create(Format); + end; + Info.biXPelsPerMeter := 2835; + Info.biYPelsPerMeter := 2835; - //apply filter - if (ID > 0) then begin - Bind(false); - glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, fFilterMag); + // prepare bitmasks + if Info.biCompression = BMP_COMP_BITFIELDS then begin + Header.bfSize := Header.bfSize + 4 * SizeOf(Cardinal); + Header.bfOffBits := Header.bfOffBits + 4 * SizeOf(Cardinal); - if (MipMap = mmNone) {$IFNDEF OPENGL_ES}or (Target = GL_TEXTURE_RECTANGLE){$ENDIF} then begin - case fFilterMin of - GL_NEAREST, GL_LINEAR: - glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin); - GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR: - glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR: - glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - end; - end else - glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin); - end; -end; + RedMask := FormatDesc.Mask.r; + GreenMask := FormatDesc.Mask.g; + BlueMask := FormatDesc.Mask.b; + AlphaMask := FormatDesc.Mask.a; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetWrap(const S: GLenum; const T: GLenum; const R: GLenum); + // headers + aStream.Write(Header, SizeOf(Header)); + aStream.Write(Info, SizeOf(Info)); - procedure CheckAndSetWrap(const aValue: Cardinal; var aTarget: Cardinal); - begin - case aValue of -{$IFNDEF OPENGL_ES} - GL_CLAMP: - aTarget := GL_CLAMP; -{$ENDIF} + // colortable + if Assigned(Converter) and (Converter is TbmpColorTableFormat) then + with (Converter as TbmpColorTableFormat) do + aStream.Write(ColorTable[0].b, + SizeOf(TbmpColorTableEnty) * Length(ColorTable)); - GL_REPEAT: - aTarget := GL_REPEAT; + // bitmasks + if Info.biCompression = BMP_COMP_BITFIELDS then begin + aStream.Write(RedMask, SizeOf(Cardinal)); + aStream.Write(GreenMask, SizeOf(Cardinal)); + aStream.Write(BlueMask, SizeOf(Cardinal)); + aStream.Write(AlphaMask, SizeOf(Cardinal)); + end; - GL_CLAMP_TO_EDGE: begin -{$IFNDEF OPENGL_ES} - if not GL_VERSION_1_2 and not GL_EXT_texture_edge_clamp then - aTarget := GL_CLAMP - else -{$ENDIF} - aTarget := GL_CLAMP_TO_EDGE; - end; + // image data + rbLineSize := Round(Info.biWidth * FormatDesc.BytesPerPixel); + wbLineSize := Round(Info.biWidth * Info.biBitCount / 8); + Padding := GetLineWidth - wbLineSize; + PaddingBuff := 0; -{$IFNDEF OPENGL_ES} - GL_CLAMP_TO_BORDER: begin - if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then - aTarget := GL_CLAMP_TO_BORDER - else - aTarget := GL_CLAMP; - end; -{$ENDIF} + pData := Data; + inc(pData, (Height-1) * rbLineSize); -{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)} - GL_MIRRORED_REPEAT: begin - {$IFNDEF OPENGL_ES} - if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then - {$ELSE} - if GL_VERSION_2_0 then - {$ENDIF} - aTarget := GL_MIRRORED_REPEAT - else - raise EglBitmap.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).'); + // prepare row buffer. But only for RGB because RGBA supports color masks + // so it's possible to change color within the image. + if Assigned(Converter) then begin + FormatDesc.PreparePixel(Pixel); + GetMem(ConvertBuffer, wbLineSize); + SourceFD := FormatDesc.CreateMappingData; + DestFD := Converter.CreateMappingData; + end else + ConvertBuffer := nil; + + try + for LineIdx := 0 to Height - 1 do begin + // preparing row + if Assigned(Converter) then begin + srcData := pData; + dstData := ConvertBuffer; + for PixelIdx := 0 to Info.biWidth-1 do begin + FormatDesc.Unmap(srcData, Pixel, SourceFD); + glBitmapConvertPixel(Pixel, FormatDesc, Converter); + Converter.Map(Pixel, dstData, DestFD); + end; + aStream.Write(ConvertBuffer^, wbLineSize); + end else begin + aStream.Write(pData^, rbLineSize); + end; + dec(pData, rbLineSize); + if (Padding > 0) then + aStream.Write(PaddingBuff, Padding); + end; + finally + // destroy row buffer + if Assigned(ConvertBuffer) then begin + FormatDesc.FreeMappingData(SourceFD); + Converter.FreeMappingData(DestFD); + FreeMem(ConvertBuffer); end; -{$IFEND} - else - raise EglBitmap.Create('SetWrap - Unknow Texturewrap'); end; - end; - -begin - CheckAndSetWrap(S, fWrapS); - CheckAndSetWrap(T, fWrapT); - CheckAndSetWrap(R, fWrapR); - - if (ID > 0) then begin - Bind(false); - glTexParameteri(Target, GL_TEXTURE_WRAP_S, fWrapS); - glTexParameteri(Target, GL_TEXTURE_WRAP_T, fWrapT); -{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} - {$IFDEF OPENGL_ES} if GL_VERSION_3_0 then{$ENDIF} - glTexParameteri(Target, GL_TEXTURE_WRAP_R, fWrapR); -{$IFEND} + finally + if Assigned(Converter) then + Converter.Free; end; end; -{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SetSwizzle(const r, g, b, a: GLenum); - - procedure CheckAndSetValue(const aValue: GLenum; const aIndex: Integer); - begin - if (aValue = GL_ZERO) or (aValue = GL_ONE) or (aValue = GL_ALPHA) or - (aValue = GL_RED) or (aValue = GL_GREEN) or (aValue = GL_BLUE) then - fSwizzle[aIndex] := aValue - else - raise EglBitmap.Create('SetSwizzle - Unknow Swizle Value'); - end; - -begin -{$IFNDEF OPENGL_ES} - if not (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then - raise EglBitmapNotSupported.Create('texture swizzle is not supported'); -{$ELSE} - if not GL_VERSION_3_0 then - raise EglBitmapNotSupported.Create('texture swizzle is not supported'); -{$ENDIF} - CheckAndSetValue(r, 0); - CheckAndSetValue(g, 1); - CheckAndSetValue(b, 2); - CheckAndSetValue(a, 3); - - if (ID > 0) then begin - Bind(false); -{$IFNDEF OPENGL_ES} - glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_RGBA, PGLint(@fSwizzle[0])); -{$ELSE} - glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_R, PGLint(@fSwizzle[0])); - glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_G, PGLint(@fSwizzle[1])); - glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_B, PGLint(@fSwizzle[2])); - glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_A, PGLint(@fSwizzle[3])); -{$ENDIF} - end; -end; -{$IFEND} - +//TGA///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.Bind(const aEnableTextureUnit: Boolean); -begin - if aEnableTextureUnit then - glEnable(Target); - if (ID > 0) then - glBindTexture(Target, ID); -end; +type + TTGAHeader = packed record + ImageID: Byte; + ColorMapType: Byte; + ImageType: Byte; + //ColorMapSpec: Array[0..4] of Byte; + ColorMapStart: Word; + ColorMapLength: Word; + ColorMapEntrySize: Byte; + OrigX: Word; + OrigY: Word; + Width: Word; + Height: Word; + Bpp: Byte; + ImageDesc: Byte; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.Unbind(const aDisableTextureUnit: Boolean); -begin - if aDisableTextureUnit then - glDisable(Target); - glBindTexture(Target, 0); -end; +const + TGA_UNCOMPRESSED_RGB = 2; + TGA_UNCOMPRESSED_GRAY = 3; + TGA_COMPRESSED_RGB = 10; + TGA_COMPRESSED_GRAY = 11; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create; -begin - if (ClassType = TglBitmap) then - raise EglBitmap.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.'); - inherited Create; - fFormat := glBitmapGetDefaultFormat; - fFreeDataOnDestroy := true; -end; + TGA_NONE_COLOR_TABLE = 0; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aFileName: String); -begin - Create; - LoadFromFile(aFileName); -end; +function TglBitmapData.LoadTGA(const aStream: TStream): Boolean; +var + Header: TTGAHeader; + ImageData: System.PByte; + StartPosition: Int64; + PixelSize, LineSize: Integer; + tgaFormat: TglBitmapFormat; + FormatDesc: TFormatDescriptor; + Counter: packed record + X, Y: packed record + low, high, dir: Integer; + end; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aStream: TStream); -begin - Create; - LoadFromStream(aStream); -end; +const + CACHE_SIZE = $4000; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte); -var - ImageSize: Integer; -begin - Create; - if not Assigned(aData) then begin - ImageSize := TFormatDescriptor.Get(aFormat).GetSize(aSize); - GetMem(aData, ImageSize); + //////////////////////////////////////////////////////////////////////////////////////// + procedure ReadUncompressed; + var + i, j: Integer; + buf, tmp1, tmp2: System.PByte; + begin + buf := nil; + if (Counter.X.dir < 0) then + GetMem(buf, LineSize); try - FillChar(aData^, ImageSize, #$FF); - SetDataPointer(aData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method - except - if Assigned(aData) then - FreeMem(aData); - raise; + while (Counter.Y.low <> Counter.Y.high + counter.Y.dir) do begin + tmp1 := ImageData; + inc(tmp1, (Counter.Y.low * LineSize)); //pointer to LineStart + if (Counter.X.dir < 0) then begin //flip X + aStream.Read(buf^, LineSize); + tmp2 := buf; + inc(tmp2, LineSize - PixelSize); //pointer to last pixel in line + for i := 0 to Header.Width-1 do begin //for all pixels in line + for j := 0 to PixelSize-1 do begin //for all bytes in pixel + tmp1^ := tmp2^; + inc(tmp1); + inc(tmp2); + end; + dec(tmp2, 2*PixelSize); //move 2 backwards, because j-loop moved 1 forward + end; + end else + aStream.Read(tmp1^, LineSize); + inc(Counter.Y.low, Counter.Y.dir); //move to next line index + end; + finally + if Assigned(buf) then + FreeMem(buf); end; - end else begin - SetDataPointer(aData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method end; -end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer); -begin - Create; - LoadFromFunc(aSize, aFunc, aFormat, aArgs); -end; + //////////////////////////////////////////////////////////////////////////////////////// + procedure ReadCompressed; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar); -begin - Create; - LoadFromResource(aInstance, aResource, aResType); -end; + ///////////////////////////////////////////////////////////////// + var + TmpData: System.PByte; + LinePixelsRead: Integer; + procedure CheckLine; + begin + if (LinePixelsRead >= Header.Width) then begin + LinePixelsRead := 0; + inc(Counter.Y.low, Counter.Y.dir); //next line index + TmpData := ImageData; + inc(TmpData, Counter.Y.low * LineSize); //set line + if (Counter.X.dir < 0) then //if x flipped then + inc(TmpData, LineSize - PixelSize); //set last pixel + end; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -constructor TglBitmap.Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); -begin - Create; - LoadFromResourceID(aInstance, aResourceID, aResType); -end; + ///////////////////////////////////////////////////////////////// + var + Cache: PByte; + CacheSize, CachePos: Integer; + procedure CachedRead(out Buffer; Count: Integer); + var + BytesRead: Integer; + begin + if (CachePos + Count > CacheSize) then begin + //if buffer overflow save non read bytes + BytesRead := 0; + if (CacheSize - CachePos > 0) then begin + BytesRead := CacheSize - CachePos; + Move(PByteArray(Cache)^[CachePos], Buffer{%H-}, BytesRead); + inc(CachePos, BytesRead); + end; -{$IFDEF GLB_SUPPORT_PNG_READ} -{$IF DEFINED(GLB_LAZ_PNG)} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//PNG///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadPNG(const aStream: TStream): Boolean; -const - MAGIC_LEN = 8; - PNG_MAGIC: String[MAGIC_LEN] = #$89#$50#$4E#$47#$0D#$0A#$1A#$0A; -var - reader: TLazReaderPNG; - intf: TLazIntfImage; - StreamPos: Int64; - magic: String[MAGIC_LEN]; -begin - result := true; - StreamPos := aStream.Position; + //load cache from file + CacheSize := Min(CACHE_SIZE, aStream.Size - aStream.Position); + aStream.Read(Cache^, CacheSize); + CachePos := 0; - SetLength(magic, MAGIC_LEN); - aStream.Read(magic[1], MAGIC_LEN); - aStream.Position := StreamPos; - if (magic <> PNG_MAGIC) then begin - result := false; - exit; - end; + //read rest of requested bytes + if (Count - BytesRead > 0) then begin + Move(PByteArray(Cache)^[CachePos], TByteArray(Buffer)[BytesRead], Count - BytesRead); + inc(CachePos, Count - BytesRead); + end; + end else begin + //if no buffer overflow just read the data + Move(PByteArray(Cache)^[CachePos], Buffer, Count); + inc(CachePos, Count); + end; + end; - intf := TLazIntfImage.Create(0, 0); - reader := TLazReaderPNG.Create; - try try - reader.UpdateDescription := true; - reader.ImageRead(aStream, intf); - AssignFromLazIntfImage(intf); - except - result := false; - aStream.Position := StreamPos; - exit; + procedure PixelToBuffer(const aData: PByte; var aBuffer: PByte); + begin + case PixelSize of + 1: begin + aBuffer^ := aData^; + inc(aBuffer, Counter.X.dir); + end; + 2: begin + PWord(aBuffer)^ := PWord(aData)^; + inc(aBuffer, 2 * Counter.X.dir); + end; + 3: begin + PByteArray(aBuffer)^[0] := PByteArray(aData)^[0]; + PByteArray(aBuffer)^[1] := PByteArray(aData)^[1]; + PByteArray(aBuffer)^[2] := PByteArray(aData)^[2]; + inc(aBuffer, 3 * Counter.X.dir); + end; + 4: begin + PCardinal(aBuffer)^ := PCardinal(aData)^; + inc(aBuffer, 4 * Counter.X.dir); + end; + end; + end; + + var + TotalPixelsToRead, TotalPixelsRead: Integer; + Temp: Byte; + buf: array [0..3] of Byte; //1 pixel is max 32bit long + PixelRepeat: Boolean; + PixelsToRead, PixelCount: Integer; + begin + CacheSize := 0; + CachePos := 0; + + TotalPixelsToRead := Header.Width * Header.Height; + TotalPixelsRead := 0; + LinePixelsRead := 0; + + GetMem(Cache, CACHE_SIZE); + try + TmpData := ImageData; + inc(TmpData, Counter.Y.low * LineSize); //set line + if (Counter.X.dir < 0) then //if x flipped then + inc(TmpData, LineSize - PixelSize); //set last pixel + + repeat + //read CommandByte + CachedRead(Temp, 1); + PixelRepeat := (Temp and $80) > 0; + PixelsToRead := (Temp and $7F) + 1; + inc(TotalPixelsRead, PixelsToRead); + + if PixelRepeat then + CachedRead(buf[0], PixelSize); + while (PixelsToRead > 0) do begin + CheckLine; + PixelCount := Min(Header.Width - LinePixelsRead, PixelsToRead); //max read to EOL or EOF + while (PixelCount > 0) do begin + if not PixelRepeat then + CachedRead(buf[0], PixelSize); + PixelToBuffer(@buf[0], TmpData); + inc(LinePixelsRead); + dec(PixelsToRead); + dec(PixelCount); + end; + end; + until (TotalPixelsRead >= TotalPixelsToRead); + finally + FreeMem(Cache); + end; end; - finally - reader.Free; - intf.Free; + + function IsGrayFormat: Boolean; + begin + result := Header.ImageType in [TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_GRAY]; end; -end; -{$ELSEIF DEFINED(GLB_SDL_IMAGE)} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadPNG(const aStream: TStream): Boolean; -var - Surface: PSDL_Surface; - RWops: PSDL_RWops; begin result := false; - RWops := glBitmapCreateRWops(aStream); - try - if IMG_isPNG(RWops) > 0 then begin - Surface := IMG_LoadPNG_RW(RWops); + + // reading header to test file and set cursor back to begin + StartPosition := aStream.Position; + aStream.Read(Header{%H-}, SizeOf(Header)); + + // no colormapped files + if (Header.ColorMapType = TGA_NONE_COLOR_TABLE) and (Header.ImageType in [ + TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY]) then + begin + try + if Header.ImageID <> 0 then // skip image ID + aStream.Position := aStream.Position + Header.ImageID; + + tgaFormat := tfEmpty; + case Header.Bpp of + 8: if IsGrayFormat then case (Header.ImageDesc and $F) of + 0: tgaFormat := tfLuminance8ub1; + 8: tgaFormat := tfAlpha8ub1; + end; + + 16: if IsGrayFormat then case (Header.ImageDesc and $F) of + 0: tgaFormat := tfLuminance16us1; + 8: tgaFormat := tfLuminance8Alpha8ub2; + end else case (Header.ImageDesc and $F) of + 0: tgaFormat := tfX1RGB5us1; + 1: tgaFormat := tfA1RGB5us1; + 4: tgaFormat := tfARGB4us1; + end; + + 24: if not IsGrayFormat then case (Header.ImageDesc and $F) of + 0: tgaFormat := tfBGR8ub3; + end; + + 32: if IsGrayFormat then case (Header.ImageDesc and $F) of + 0: tgaFormat := tfDepth32ui1; + end else case (Header.ImageDesc and $F) of + 0: tgaFormat := tfX2RGB10ui1; + 2: tgaFormat := tfA2RGB10ui1; + 8: tgaFormat := tfARGB8ui1; + end; + end; + + if (tgaFormat = tfEmpty) then + raise EglBitmap.Create('LoadTga - unsupported format'); + + FormatDesc := TFormatDescriptor.Get(tgaFormat); + PixelSize := FormatDesc.GetSize(1, 1); + LineSize := FormatDesc.GetSize(Header.Width, 1); + + GetMem(ImageData, LineSize * Header.Height); try - AssignFromSurface(Surface); + //column direction + if ((Header.ImageDesc and (1 shl 4)) > 0) then begin + Counter.X.low := Header.Height-1;; + Counter.X.high := 0; + Counter.X.dir := -1; + end else begin + Counter.X.low := 0; + Counter.X.high := Header.Height-1; + Counter.X.dir := 1; + end; + + // Row direction + if ((Header.ImageDesc and (1 shl 5)) > 0) then begin + Counter.Y.low := 0; + Counter.Y.high := Header.Height-1; + Counter.Y.dir := 1; + end else begin + Counter.Y.low := Header.Height-1;; + Counter.Y.high := 0; + Counter.Y.dir := -1; + end; + + // Read Image + case Header.ImageType of + TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY: + ReadUncompressed; + TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY: + ReadCompressed; + end; + + SetData(ImageData, tgaFormat, Header.Width, Header.Height); result := true; - finally - SDL_FreeSurface(Surface); + except + if Assigned(ImageData) then + FreeMem(ImageData); + raise; end; + finally + aStream.Position := StartPosition; end; - finally - SDL_FreeRW(RWops); - end; -end; - -{$ELSEIF DEFINED(GLB_LIB_PNG)} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmap_libPNG_read_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl; -begin - TStream(png_get_io_ptr(png)).Read(buffer^, size); + end + else aStream.Position := StartPosition; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadPNG(const aStream: TStream): Boolean; +procedure TglBitmapData.SaveTGA(const aStream: TStream); var - StreamPos: Int64; - signature: array [0..7] of byte; - png: png_structp; - png_info: png_infop; - - TempHeight, TempWidth: Integer; - Format: TglBitmapFormat; - - png_data: pByte; - png_rows: array of pByte; - Row, LineSize: Integer; + Header: TTGAHeader; + Size: Integer; + FormatDesc: TFormatDescriptor; begin - result := false; + if not (ftTGA in FormatGetSupportedFiles(Format)) then + raise EglBitmapUnsupportedFormat.Create(Format); - if not init_libPNG then - raise Exception.Create('LoadPNG - unable to initialize libPNG.'); + //prepare header + FormatDesc := TFormatDescriptor.Get(Format); + FillChar(Header{%H-}, SizeOf(Header), 0); + Header.ImageDesc := CountSetBits(FormatDesc.Range.a) and $F; + Header.Bpp := FormatDesc.BitsPerPixel; + Header.Width := Width; + Header.Height := Height; + Header.ImageDesc := Header.ImageDesc or $20; //flip y + if FormatDesc.IsGrayscale or (not FormatDesc.IsGrayscale and not FormatDesc.HasRed and FormatDesc.HasAlpha) then + Header.ImageType := TGA_UNCOMPRESSED_GRAY + else + Header.ImageType := TGA_UNCOMPRESSED_RGB; + aStream.Write(Header, SizeOf(Header)); - try - // signature - StreamPos := aStream.Position; - aStream.Read(signature{%H-}, 8); - aStream.Position := StreamPos; + // write Data + Size := FormatDesc.GetSize(Dimension); + aStream.Write(Data^, Size); +end; - if png_check_sig(@signature, 8) <> 0 then begin - // png read struct - png := png_create_read_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil); - if png = nil then - raise EglBitmapException.Create('LoadPng - couldn''t create read struct.'); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//DDS///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +const + DDS_MAGIC: Cardinal = $20534444; - // png info - png_info := png_create_info_struct(png); - if png_info = nil then begin - png_destroy_read_struct(@png, nil, nil); - raise EglBitmapException.Create('LoadPng - couldn''t create info struct.'); - end; + // DDS_header.dwFlags + DDSD_CAPS = $00000001; + DDSD_HEIGHT = $00000002; + DDSD_WIDTH = $00000004; + DDSD_PIXELFORMAT = $00001000; - // set read callback - png_set_read_fn(png, aStream, glBitmap_libPNG_read_func); + // DDS_header.sPixelFormat.dwFlags + DDPF_ALPHAPIXELS = $00000001; + DDPF_ALPHA = $00000002; + DDPF_FOURCC = $00000004; + DDPF_RGB = $00000040; + DDPF_LUMINANCE = $00020000; - // read informations - png_read_info(png, png_info); + // DDS_header.sCaps.dwCaps1 + DDSCAPS_TEXTURE = $00001000; - // size - TempHeight := png_get_image_height(png, png_info); - TempWidth := png_get_image_width(png, png_info); + // DDS_header.sCaps.dwCaps2 + DDSCAPS2_CUBEMAP = $00000200; - // format - case png_get_color_type(png, png_info) of - PNG_COLOR_TYPE_GRAY: - Format := tfLuminance8ub1; - PNG_COLOR_TYPE_GRAY_ALPHA: - Format := tfLuminance8Alpha8us1; - PNG_COLOR_TYPE_RGB: - Format := tfRGB8ub3; - PNG_COLOR_TYPE_RGB_ALPHA: - Format := tfRGBA8ub4; - else - raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); - end; + D3DFMT_DXT1 = $31545844; + D3DFMT_DXT3 = $33545844; + D3DFMT_DXT5 = $35545844; - // cut upper 8 bit from 16 bit formats - if png_get_bit_depth(png, png_info) > 8 then - png_set_strip_16(png); +type + TDDSPixelFormat = packed record + dwSize: Cardinal; + dwFlags: Cardinal; + dwFourCC: Cardinal; + dwRGBBitCount: Cardinal; + dwRBitMask: Cardinal; + dwGBitMask: Cardinal; + dwBBitMask: Cardinal; + dwABitMask: Cardinal; + end; - // expand bitdepth smaller than 8 - if png_get_bit_depth(png, png_info) < 8 then - png_set_expand(png); + TDDSCaps = packed record + dwCaps1: Cardinal; + dwCaps2: Cardinal; + dwDDSX: Cardinal; + dwReserved: Cardinal; + end; - // allocating mem for scanlines - LineSize := png_get_rowbytes(png, png_info); - GetMem(png_data, TempHeight * LineSize); - try - SetLength(png_rows, TempHeight); - for Row := Low(png_rows) to High(png_rows) do begin - png_rows[Row] := png_data; - Inc(png_rows[Row], Row * LineSize); - end; + TDDSHeader = packed record + dwSize: Cardinal; + dwFlags: Cardinal; + dwHeight: Cardinal; + dwWidth: Cardinal; + dwPitchOrLinearSize: Cardinal; + dwDepth: Cardinal; + dwMipMapCount: Cardinal; + dwReserved: array[0..10] of Cardinal; + PixelFormat: TDDSPixelFormat; + Caps: TDDSCaps; + dwReserved2: Cardinal; + end; - // read complete image into scanlines - png_read_image(png, @png_rows[0]); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.LoadDDS(const aStream: TStream): Boolean; +var + Header: TDDSHeader; + Converter: TbmpBitfieldFormat; - // read end - png_read_end(png, png_info); + function GetDDSFormat: TglBitmapFormat; + var + fd: TFormatDescriptor; + i: Integer; + Mask: TglBitmapRec4ul; + Range: TglBitmapRec4ui; + match: Boolean; + begin + result := tfEmpty; + with Header.PixelFormat do begin + // Compresses + if ((dwFlags and DDPF_FOURCC) > 0) then begin + case Header.PixelFormat.dwFourCC of + D3DFMT_DXT1: result := tfS3tcDtx1RGBA; + D3DFMT_DXT3: result := tfS3tcDtx3RGBA; + D3DFMT_DXT5: result := tfS3tcDtx5RGBA; + end; + end else if ((dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE or DDPF_ALPHA)) > 0) then begin + // prepare masks + if ((dwFlags and DDPF_LUMINANCE) = 0) then begin + Mask.r := dwRBitMask; + Mask.g := dwGBitMask; + Mask.b := dwBBitMask; + end else begin + Mask.r := dwRBitMask; + Mask.g := dwRBitMask; + Mask.b := dwRBitMask; + end; + if (dwFlags and DDPF_ALPHAPIXELS > 0) then + Mask.a := dwABitMask + else + Mask.a := 0;; - // destroy read struct - png_destroy_read_struct(@png, @png_info, nil); + //find matching format + fd := TFormatDescriptor.GetFromMask(Mask, dwRGBBitCount); + result := fd.Format; + if (result <> tfEmpty) then + exit; - SetLength(png_rows, 0); + //find format with same Range + for i := 0 to 3 do + Range.arr[i] := (2 shl CountSetBits(Mask.arr[i])) - 1; + for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin + fd := TFormatDescriptor.Get(result); + match := true; + for i := 0 to 3 do + if (fd.Range.arr[i] <> Range.arr[i]) then begin + match := false; + break; + end; + if match then + break; + end; - // set new data - SetDataPointer(png_data, Format, TempWidth, TempHeight); //be careful, Data could be freed by this method + //no format with same range found -> use default + if (result = tfEmpty) then begin + if (dwABitMask > 0) then + result := tfRGBA8ui1 + else + result := tfRGB8ub3; + end; - result := true; - except - if Assigned(png_data) then - FreeMem(png_data); - raise; + Converter := TbmpBitfieldFormat.Create; + Converter.SetCustomValues(dwRGBBitCount, glBitmapRec4ul(dwRBitMask, dwGBitMask, dwBBitMask, dwABitMask)); end; end; - finally - quit_libPNG; end; -end; -{$ELSEIF DEFINED(GLB_PNGIMAGE)} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadPNG(const aStream: TStream): Boolean; var StreamPos: Int64; - Png: TPNGObject; - Header: String[8]; - Row, Col, PixSize, LineSize: Integer; - NewImage, pSource, pDest, pAlpha: pByte; - PngFormat: TglBitmapFormat; + x, y, LineSize, RowSize, Magic: Cardinal; + NewImage, TmpData, RowData, SrcData: System.PByte; + SourceMD, DestMD: Pointer; + Pixel: TglBitmapPixelData; + ddsFormat: TglBitmapFormat; FormatDesc: TFormatDescriptor; -const - PngHeader: String[8] = #137#80#78#71#13#10#26#10; - begin - result := false; - + result := false; + Converter := nil; StreamPos := aStream.Position; - aStream.Read(Header[0], SizeOf(Header)); - aStream.Position := StreamPos; - - {Test if the header matches} - if Header = PngHeader then begin - Png := TPNGObject.Create; - try - Png.LoadFromStream(aStream); - - case Png.Header.ColorType of - COLOR_GRAYSCALE: - PngFormat := tfLuminance8ub1; - COLOR_GRAYSCALEALPHA: - PngFormat := tfLuminance8Alpha8us1; - COLOR_RGB: - PngFormat := tfBGR8ub3; - COLOR_RGBALPHA: - PngFormat := tfBGRA8ub4; - else - raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); - end; - FormatDesc := TFormatDescriptor.Get(PngFormat); - PixSize := Round(FormatDesc.PixelSize); - LineSize := FormatDesc.GetSize(Png.Header.Width, 1); + // Magic + aStream.Read(Magic{%H-}, sizeof(Magic)); + if (Magic <> DDS_MAGIC) then begin + aStream.Position := StreamPos; + exit; + end; - GetMem(NewImage, LineSize * Integer(Png.Header.Height)); - try - pDest := NewImage; + //Header + aStream.Read(Header{%H-}, sizeof(Header)); + if (Header.dwSize <> SizeOf(Header)) or + ((Header.dwFlags and (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) <> + (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) then + begin + aStream.Position := StreamPos; + exit; + end; - case Png.Header.ColorType of - COLOR_RGB, COLOR_GRAYSCALE: - begin - for Row := 0 to Png.Height -1 do begin - Move (Png.Scanline[Row]^, pDest^, LineSize); - Inc(pDest, LineSize); - end; - end; - COLOR_RGBALPHA, COLOR_GRAYSCALEALPHA: - begin - PixSize := PixSize -1; + if ((Header.Caps.dwCaps1 and DDSCAPS2_CUBEMAP) > 0) then + raise EglBitmap.Create('LoadDDS - CubeMaps are not supported'); - for Row := 0 to Png.Height -1 do begin - pSource := Png.Scanline[Row]; - pAlpha := pByte(Png.AlphaScanline[Row]); + ddsFormat := GetDDSFormat; + try + if (ddsFormat = tfEmpty) then + raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.'); - for Col := 0 to Png.Width -1 do begin - Move (pSource^, pDest^, PixSize); - Inc(pSource, PixSize); - Inc(pDest, PixSize); + FormatDesc := TFormatDescriptor.Get(ddsFormat); + LineSize := Trunc(Header.dwWidth * FormatDesc.BytesPerPixel); + GetMem(NewImage, Header.dwHeight * LineSize); + try + TmpData := NewImage; - pDest^ := pAlpha^; - inc(pAlpha); - Inc(pDest); - end; - end; + //Converter needed + if Assigned(Converter) then begin + RowSize := Round(Header.dwWidth * Header.PixelFormat.dwRGBBitCount / 8); + GetMem(RowData, RowSize); + SourceMD := Converter.CreateMappingData; + DestMD := FormatDesc.CreateMappingData; + try + for y := 0 to Header.dwHeight-1 do begin + TmpData := NewImage; + inc(TmpData, y * LineSize); + SrcData := RowData; + aStream.Read(SrcData^, RowSize); + for x := 0 to Header.dwWidth-1 do begin + Converter.Unmap(SrcData, Pixel, SourceMD); + glBitmapConvertPixel(Pixel, Converter, FormatDesc); + FormatDesc.Map(Pixel, TmpData, DestMD); end; - else - raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.'); + end; + finally + Converter.FreeMappingData(SourceMD); + FormatDesc.FreeMappingData(DestMD); + FreeMem(RowData); end; + end else - SetDataPointer(NewImage, PngFormat, Png.Header.Width, Png.Header.Height); //be careful, Data could be freed by this method - - result := true; - except - if Assigned(NewImage) then - FreeMem(NewImage); - raise; - end; - finally - Png.Free; - end; - end; -end; -{$IFEND} -{$ENDIF} - -{$IFDEF GLB_SUPPORT_PNG_WRITE} -{$IFDEF GLB_LIB_PNG} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmap_libPNG_write_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl; -begin - TStream(png_get_io_ptr(png)).Write(buffer^, size); -end; -{$ENDIF} + // Compressed + if ((Header.PixelFormat.dwFlags and DDPF_FOURCC) > 0) then begin + RowSize := Header.dwPitchOrLinearSize div Header.dwWidth; + for Y := 0 to Header.dwHeight-1 do begin + aStream.Read(TmpData^, RowSize); + Inc(TmpData, LineSize); + end; + end else -{$IF DEFINED(GLB_LAZ_PNG)} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SavePNG(const aStream: TStream); -var - png: TPortableNetworkGraphic; - intf: TLazIntfImage; - raw: TRawImage; -begin - png := TPortableNetworkGraphic.Create; - intf := TLazIntfImage.Create(0, 0); - try - if not AssignToLazIntfImage(intf) then - raise EglBitmap.Create('unable to create LazIntfImage from glBitmap'); - intf.GetRawImage(raw); - png.LoadFromRawImage(raw, false); - png.SaveToStream(aStream); + // Uncompressed + if (Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0 then begin + RowSize := (Header.PixelFormat.dwRGBBitCount * Header.dwWidth) shr 3; + for Y := 0 to Header.dwHeight-1 do begin + aStream.Read(TmpData^, RowSize); + Inc(TmpData, LineSize); + end; + end else + raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.'); + + SetData(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight); + result := true; + except + if Assigned(NewImage) then + FreeMem(NewImage); + raise; + end; finally - png.Free; - intf.Free; + FreeAndNil(Converter); end; end; -{$ELSEIF DEFINED(GLB_LIB_PNG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SavePNG(const aStream: TStream); +procedure TglBitmapData.SaveDDS(const aStream: TStream); var - png: png_structp; - png_info: png_infop; - png_rows: array of pByte; - LineSize: Integer; - ColorType: Integer; - Row: Integer; + Header: TDDSHeader; FormatDesc: TFormatDescriptor; begin - if not (ftPNG in FormatGetSupportedFiles(Format)) then + if not (ftDDS in FormatGetSupportedFiles(Format)) then raise EglBitmapUnsupportedFormat.Create(Format); - if not init_libPNG then - raise Exception.Create('unable to initialize libPNG.'); - - try - case Format of - tfAlpha8ub1, tfLuminance8ub1: - ColorType := PNG_COLOR_TYPE_GRAY; - tfLuminance8Alpha8us1: - ColorType := PNG_COLOR_TYPE_GRAY_ALPHA; - tfBGR8ub3, tfRGB8ub3: - ColorType := PNG_COLOR_TYPE_RGB; - tfBGRA8ub4, tfRGBA8ub4: - ColorType := PNG_COLOR_TYPE_RGBA; - else - raise EglBitmapUnsupportedFormat.Create(Format); - end; - - FormatDesc := TFormatDescriptor.Get(Format); - LineSize := FormatDesc.GetSize(Width, 1); + FormatDesc := TFormatDescriptor.Get(Format); - // creating array for scanline - SetLength(png_rows, Height); - try - for Row := 0 to Height - 1 do begin - png_rows[Row] := Data; - Inc(png_rows[Row], Row * LineSize) - end; + // Generell + FillChar(Header{%H-}, SizeOf(Header), 0); + Header.dwSize := SizeOf(Header); + Header.dwFlags := DDSD_WIDTH or DDSD_HEIGHT or DDSD_CAPS or DDSD_PIXELFORMAT; - // write struct - png := png_create_write_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil); - if png = nil then - raise EglBitmapException.Create('SavePng - couldn''t create write struct.'); + Header.dwWidth := Max(1, Width); + Header.dwHeight := Max(1, Height); - // create png info - png_info := png_create_info_struct(png); - if png_info = nil then begin - png_destroy_write_struct(@png, nil); - raise EglBitmapException.Create('SavePng - couldn''t create info struct.'); - end; + // Caps + Header.Caps.dwCaps1 := DDSCAPS_TEXTURE; - // set read callback - png_set_write_fn(png, aStream, glBitmap_libPNG_write_func, nil); + // Pixelformat + Header.PixelFormat.dwSize := sizeof(Header); + if (FormatDesc.IsCompressed) then begin + Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_FOURCC; + case Format of + tfS3tcDtx1RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT1; + tfS3tcDtx3RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT3; + tfS3tcDtx5RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT5; + end; + end else if not FormatDesc.HasColor and FormatDesc.HasAlpha then begin + Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHA; + Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel; + Header.PixelFormat.dwABitMask := FormatDesc.Mask.a; + end else if FormatDesc.IsGrayscale then begin + Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_LUMINANCE; + Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel; + Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r; + Header.PixelFormat.dwABitMask := FormatDesc.Mask.a; + end else begin + Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_RGB; + Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel; + Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r; + Header.PixelFormat.dwGBitMask := FormatDesc.Mask.g; + Header.PixelFormat.dwBBitMask := FormatDesc.Mask.b; + Header.PixelFormat.dwABitMask := FormatDesc.Mask.a; + end; - // set compression - png_set_compression_level(png, 6); + if (FormatDesc.HasAlpha) then + Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHAPIXELS; - if Format in [tfBGR8ub3, tfBGRA8ub4] then - png_set_bgr(png); + aStream.Write(DDS_MAGIC, sizeof(DDS_MAGIC)); + aStream.Write(Header, SizeOf(Header)); + aStream.Write(Data^, FormatDesc.GetSize(Dimension)); +end; - png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); - png_write_info(png, png_info); - png_write_image(png, @png_rows[0]); - png_write_end(png, png_info); - png_destroy_write_struct(@png, @png_info); - finally - SetLength(png_rows, 0); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.FlipHorz: Boolean; +var + fd: TglBitmapFormatDescriptor; + Col, RowSize, PixelSize: Integer; + pTempDest, pDest, pSource: PByte; +begin + result := false; + fd := FormatDescriptor; + PixelSize := Ceil(fd.BytesPerPixel); + RowSize := fd.GetSize(Width, 1); + if Assigned(Data) and not fd.IsCompressed then begin + pSource := Data; + GetMem(pDest, RowSize); + try + pTempDest := pDest; + Inc(pTempDest, RowSize); + for Col := 0 to Width-1 do begin + dec(pTempDest, PixelSize); //dec before, because ptr is behind last byte of data + Move(pSource^, pTempDest^, PixelSize); + Inc(pSource, PixelSize); + end; + SetData(pDest, Format, Width); + result := true; + except + if Assigned(pDest) then + FreeMem(pDest); + raise; end; - finally - quit_libPNG; end; end; -{$ELSEIF DEFINED(GLB_PNGIMAGE)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SavePNG(const aStream: TStream); +function TglBitmapData.FlipVert: Boolean; var - Png: TPNGObject; - - pSource, pDest: pByte; - X, Y, PixSize: Integer; - ColorType: Cardinal; - Alpha: Boolean; - - pTemp: pByte; - Temp: Byte; + fd: TglBitmapFormatDescriptor; + Row, RowSize, PixelSize: Integer; + TempDestData, DestData, SourceData: PByte; begin - if not (ftPNG in FormatGetSupportedFiles (Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); - - case Format of - tfAlpha8ub1, tfLuminance8ub1: begin - ColorType := COLOR_GRAYSCALE; - PixSize := 1; - Alpha := false; - end; - tfLuminance8Alpha8us1: begin - ColorType := COLOR_GRAYSCALEALPHA; - PixSize := 1; - Alpha := true; - end; - tfBGR8ub3, tfRGB8ub3: begin - ColorType := COLOR_RGB; - PixSize := 3; - Alpha := false; - end; - tfBGRA8ub4, tfRGBA8ub4: begin - ColorType := COLOR_RGBALPHA; - PixSize := 3; - Alpha := true + result := false; + fd := FormatDescriptor; + PixelSize := Ceil(fd.BytesPerPixel); + RowSize := fd.GetSize(Width, 1); + if Assigned(Data) then begin + SourceData := Data; + GetMem(DestData, Height * RowSize); + try + TempDestData := DestData; + Inc(TempDestData, Width * (Height -1) * PixelSize); + for Row := 0 to Height -1 do begin + Move(SourceData^, TempDestData^, RowSize); + Dec(TempDestData, RowSize); + Inc(SourceData, RowSize); + end; + SetData(DestData, Format, Width, Height); + result := true; + except + if Assigned(DestData) then + FreeMem(DestData); + raise; end; - else - raise EglBitmapUnsupportedFormat.Create(Format); end; +end; - Png := TPNGObject.CreateBlank(ColorType, 8, Width, Height); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.LoadFromFile(const aFilename: String); +var + fs: TFileStream; +begin + if not FileExists(aFilename) then + raise EglBitmap.Create('file does not exist: ' + aFilename); + fs := TFileStream.Create(aFilename, fmOpenRead); try - // Copy ImageData - pSource := Data; - for Y := 0 to Height -1 do begin - pDest := png.ScanLine[Y]; - for X := 0 to Width -1 do begin - Move(pSource^, pDest^, PixSize); - Inc(pDest, PixSize); - Inc(pSource, PixSize); - if Alpha then begin - png.AlphaScanline[Y]^[X] := pSource^; - Inc(pSource); - end; - end; - - // convert RGB line to BGR - if Format in [tfRGB8ub3, tfRGBA8ub4] then begin - pTemp := png.ScanLine[Y]; - for X := 0 to Width -1 do begin - Temp := pByteArray(pTemp)^[0]; - pByteArray(pTemp)^[0] := pByteArray(pTemp)^[2]; - pByteArray(pTemp)^[2] := Temp; - Inc(pTemp, 3); - end; - end; - end; - - // Save to Stream - Png.CompressionLevel := 6; - Png.SaveToStream(aStream); + fs.Position := 0; + LoadFromStream(fs); + fFilename := aFilename; finally - FreeAndNil(Png); + fs.Free; end; end; -{$IFEND} -{$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//JPEG//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -{$IFDEF GLB_LIB_JPEG} -type - glBitmap_libJPEG_source_mgr_ptr = ^glBitmap_libJPEG_source_mgr; - glBitmap_libJPEG_source_mgr = record - pub: jpeg_source_mgr; - - SrcStream: TStream; - SrcBuffer: array [1..4096] of byte; - end; - - glBitmap_libJPEG_dest_mgr_ptr = ^glBitmap_libJPEG_dest_mgr; - glBitmap_libJPEG_dest_mgr = record - pub: jpeg_destination_mgr; +procedure TglBitmapData.LoadFromStream(const aStream: TStream); +begin + {$IFDEF GLB_SUPPORT_PNG_READ} + if not LoadPNG(aStream) then + {$ENDIF} + {$IFDEF GLB_SUPPORT_JPEG_READ} + if not LoadJPEG(aStream) then + {$ENDIF} + if not LoadDDS(aStream) then + if not LoadTGA(aStream) then + if not LoadBMP(aStream) then + if not LoadRAW(aStream) then + raise EglBitmap.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.'); +end; - DestStream: TStream; - DestBuffer: array [1..4096] of byte; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.LoadFromFunc(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; + const aFunc: TglBitmapFunction; const aArgs: Pointer); +var + tmpData: PByte; + size: Integer; +begin + size := TFormatDescriptor.Get(aFormat).GetSize(aSize); + GetMem(tmpData, size); + try + FillChar(tmpData^, size, #$FF); + SetData(tmpData, aFormat, aSize.X, aSize.Y); + except + if Assigned(tmpData) then + FreeMem(tmpData); + raise; end; + Convert(Self, aFunc, false, aFormat, aArgs); +end; -procedure glBitmap_libJPEG_error_exit(cinfo: j_common_ptr); cdecl; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar); +var + rs: TResourceStream; begin - //DUMMY + PrepareResType(aResource, aResType); + rs := TResourceStream.Create(aInstance, aResource, aResType); + try + LoadFromStream(rs); + finally + rs.Free; + end; end; - -procedure glBitmap_libJPEG_output_message(cinfo: j_common_ptr); cdecl; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); +var + rs: TResourceStream; begin - //DUMMY + rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType); + try + LoadFromStream(rs); + finally + rs.Free; + end; end; - -procedure glBitmap_libJPEG_init_source(cinfo: j_decompress_ptr); cdecl; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType); +var + fs: TFileStream; begin - //DUMMY + fs := TFileStream.Create(aFileName, fmCreate); + try + fs.Position := 0; + SaveToStream(fs, aFileType); + finally + fs.Free; + end; end; -procedure glBitmap_libJPEG_term_source(cinfo: j_decompress_ptr); cdecl; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); begin - //DUMMY + case aFileType of + {$IFDEF GLB_SUPPORT_PNG_WRITE} + ftPNG: SavePNG(aStream); + {$ENDIF} + {$IFDEF GLB_SUPPORT_JPEG_WRITE} + ftJPEG: SaveJPEG(aStream); + {$ENDIF} + ftDDS: SaveDDS(aStream); + ftTGA: SaveTGA(aStream); + ftBMP: SaveBMP(aStream); + ftRAW: SaveRAW(aStream); + end; end; - -procedure glBitmap_libJPEG_init_destination(cinfo: j_compress_ptr); cdecl; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer): Boolean; begin - //DUMMY + result := Convert(Self, aFunc, aCreateTemp, Format, aArgs); end; - ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function glBitmap_libJPEG_fill_input_buffer(cinfo: j_decompress_ptr): boolean; cdecl; +function TglBitmapData.Convert(const aSource: TglBitmapData; const aFunc: TglBitmapFunction; aCreateTemp: Boolean; + const aFormat: TglBitmapFormat; const aArgs: Pointer): Boolean; var - src: glBitmap_libJPEG_source_mgr_ptr; - bytes: integer; + DestData, TmpData, SourceData: pByte; + TempHeight, TempWidth: Integer; + SourceFD, DestFD: TFormatDescriptor; + SourceMD, DestMD: Pointer; + + FuncRec: TglBitmapFunctionRec; begin - src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src); + Assert(Assigned(Data)); + Assert(Assigned(aSource)); + Assert(Assigned(aSource.Data)); - bytes := src^.SrcStream.Read(src^.SrcBuffer[1], 4096); - if (bytes <= 0) then begin - src^.SrcBuffer[1] := $FF; - src^.SrcBuffer[2] := JPEG_EOI; - bytes := 2; - end; + result := false; + if Assigned(aSource.Data) and ((aSource.Height > 0) or (aSource.Width > 0)) then begin + SourceFD := TFormatDescriptor.Get(aSource.Format); + DestFD := TFormatDescriptor.Get(aFormat); - src^.pub.next_input_byte := @(src^.SrcBuffer[1]); - src^.pub.bytes_in_buffer := bytes; + if (SourceFD.IsCompressed) then + raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', SourceFD.Format); + if (DestFD.IsCompressed) then + raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', DestFD.Format); - result := true; -end; + // inkompatible Formats so CreateTemp + if (SourceFD.BitsPerPixel <> DestFD.BitsPerPixel) then + aCreateTemp := true; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmap_libJPEG_skip_input_data(cinfo: j_decompress_ptr; num_bytes: Longint); cdecl; -var - src: glBitmap_libJPEG_source_mgr_ptr; -begin - src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src); + // Values + TempHeight := Max(1, aSource.Height); + TempWidth := Max(1, aSource.Width); - if num_bytes > 0 then begin - // wanted byte isn't in buffer so set stream position and read buffer - if num_bytes > src^.pub.bytes_in_buffer then begin - src^.SrcStream.Position := src^.SrcStream.Position + num_bytes - src^.pub.bytes_in_buffer; - src^.pub.fill_input_buffer(cinfo); - end else begin - // wanted byte is in buffer so only skip - inc(src^.pub.next_input_byte, num_bytes); - dec(src^.pub.bytes_in_buffer, num_bytes); - end; - end; -end; + FuncRec.Sender := Self; + FuncRec.Args := aArgs; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function glBitmap_libJPEG_empty_output_buffer(cinfo: j_compress_ptr): boolean; cdecl; -var - dest: glBitmap_libJPEG_dest_mgr_ptr; -begin - dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest); + TmpData := nil; + if aCreateTemp then begin + GetMem(TmpData, DestFD.GetSize(TempWidth, TempHeight)); + DestData := TmpData; + end else + DestData := Data; - if dest^.pub.free_in_buffer < Cardinal(Length(dest^.DestBuffer)) then begin - // write complete buffer - dest^.DestStream.Write(dest^.DestBuffer[1], SizeOf(dest^.DestBuffer)); + try + SourceFD.PreparePixel(FuncRec.Source); + DestFD.PreparePixel (FuncRec.Dest); - // reset buffer - dest^.pub.next_output_byte := @dest^.DestBuffer[1]; - dest^.pub.free_in_buffer := Length(dest^.DestBuffer); - end; + SourceMD := SourceFD.CreateMappingData; + DestMD := DestFD.CreateMappingData; - result := true; -end; + FuncRec.Size := aSource.Dimension; + FuncRec.Position.Fields := FuncRec.Size.Fields; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmap_libJPEG_term_destination(cinfo: j_compress_ptr); cdecl; -var - Idx: Integer; - dest: glBitmap_libJPEG_dest_mgr_ptr; -begin - dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest); + try + SourceData := aSource.Data; + FuncRec.Position.Y := 0; + while FuncRec.Position.Y < TempHeight do begin + FuncRec.Position.X := 0; + while FuncRec.Position.X < TempWidth do begin + SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD); + aFunc(FuncRec); + DestFD.Map(FuncRec.Dest, DestData, DestMD); + inc(FuncRec.Position.X); + end; + inc(FuncRec.Position.Y); + end; - for Idx := Low(dest^.DestBuffer) to High(dest^.DestBuffer) do begin - // check for endblock - if (Idx < High(dest^.DestBuffer)) and (dest^.DestBuffer[Idx] = $FF) and (dest^.DestBuffer[Idx +1] = JPEG_EOI) then begin - // write endblock - dest^.DestStream.Write(dest^.DestBuffer[Idx], 2); + // Updating Image or InternalFormat + if aCreateTemp then + SetData(TmpData, aFormat, aSource.Width, aSource.Height) + else if (aFormat <> fFormat) then + Format := aFormat; - // leave - break; - end else - dest^.DestStream.Write(dest^.DestBuffer[Idx], 1); + result := true; + finally + SourceFD.FreeMappingData(SourceMD); + DestFD.FreeMappingData(DestMD); + end; + except + if aCreateTemp and Assigned(TmpData) then + FreeMem(TmpData); + raise; + end; end; end; -{$ENDIF} -{$IFDEF GLB_SUPPORT_JPEG_READ} -{$IF DEFINED(GLB_LAZ_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadJPEG(const aStream: TStream): Boolean; -const - MAGIC_LEN = 2; - JPEG_MAGIC: String[MAGIC_LEN] = #$FF#$D8; +function TglBitmapData.ConvertTo(const aFormat: TglBitmapFormat): Boolean; var - intf: TLazIntfImage; - reader: TFPReaderJPEG; - StreamPos: Int64; - magic: String[MAGIC_LEN]; -begin - result := true; - StreamPos := aStream.Position; + SourceFD, DestFD: TFormatDescriptor; + SourcePD, DestPD: TglBitmapPixelData; + ShiftData: TShiftData; - SetLength(magic, MAGIC_LEN); - aStream.Read(magic[1], MAGIC_LEN); - aStream.Position := StreamPos; - if (magic <> JPEG_MAGIC) then begin - result := false; - exit; + function DataIsIdentical: Boolean; + begin + result := SourceFD.MaskMatch(DestFD.Mask); end; - reader := TFPReaderJPEG.Create; - intf := TLazIntfImage.Create(0, 0); - try try - intf.DataDescription := GetDescriptionFromDevice(0, 0, 0); - reader.ImageRead(aStream, intf); - AssignFromLazIntfImage(intf); - except - result := false; - aStream.Position := StreamPos; - exit; + function CanCopyDirect: Boolean; + begin + result := + ((SourcePD.Range.r = DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and + ((SourcePD.Range.g = DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and + ((SourcePD.Range.b = DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and + ((SourcePD.Range.a = DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0)); end; - finally - reader.Free; - intf.Free; + + function CanShift: Boolean; + begin + result := + ((SourcePD.Range.r >= DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and + ((SourcePD.Range.g >= DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and + ((SourcePD.Range.b >= DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and + ((SourcePD.Range.a >= DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0)); + end; + + function GetShift(aSource, aDest: Cardinal) : ShortInt; + begin + result := 0; + while (aSource > aDest) and (aSource > 0) do begin + inc(result); + aSource := aSource shr 1; + end; end; -end; -{$ELSEIF DEFINED(GLB_SDL_IMAGE)} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadJPEG(const aStream: TStream): Boolean; -var - Surface: PSDL_Surface; - RWops: PSDL_RWops; begin - result := false; + if (aFormat <> fFormat) and (aFormat <> tfEmpty) then begin + SourceFD := TFormatDescriptor.Get(Format); + DestFD := TFormatDescriptor.Get(aFormat); - RWops := glBitmapCreateRWops(aStream); - try - if IMG_isJPG(RWops) > 0 then begin - Surface := IMG_LoadJPG_RW(RWops); - try - AssignFromSurface(Surface); - result := true; - finally - SDL_FreeSurface(Surface); - end; + if DataIsIdentical then begin + result := true; + Format := aFormat; + exit; end; - finally - SDL_FreeRW(RWops); - end; + + SourceFD.PreparePixel(SourcePD); + DestFD.PreparePixel (DestPD); + + if CanCopyDirect then + result := Convert(Self, glBitmapConvertCopyFunc, false, aFormat) + else if CanShift then begin + ShiftData.r := GetShift(SourcePD.Range.r, DestPD.Range.r); + ShiftData.g := GetShift(SourcePD.Range.g, DestPD.Range.g); + ShiftData.b := GetShift(SourcePD.Range.b, DestPD.Range.b); + ShiftData.a := GetShift(SourcePD.Range.a, DestPD.Range.a); + result := Convert(Self, glBitmapConvertShiftRGBAFunc, false, aFormat, @ShiftData); + end else + result := Convert(Self, glBitmapConvertCalculateRGBAFunc, false, aFormat); + end else + result := true; end; -{$ELSEIF DEFINED(GLB_LIB_JPEG)} +{$IFDEF GLB_SDL} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadJPEG(const aStream: TStream): Boolean; +function TglBitmapData.AssignToSurface(out aSurface: PSDL_Surface): Boolean; var - StreamPos: Int64; - Temp: array[0..1]of Byte; - - jpeg: jpeg_decompress_struct; - jpeg_err: jpeg_error_mgr; - - IntFormat: TglBitmapFormat; - pImage: pByte; - TempHeight, TempWidth: Integer; + Row, RowSize: Integer; + SourceData, TmpData: PByte; + TempDepth: Integer; + FormatDesc: TFormatDescriptor; - pTemp: pByte; - Row: Integer; + function GetRowPointer(Row: Integer): pByte; + begin + result := aSurface.pixels; + Inc(result, Row * RowSize); + end; - FormatDesc: TFormatDescriptor; begin result := false; - if not init_libJPEG then - raise Exception.Create('LoadJPG - unable to initialize libJPEG.'); - - try - // reading first two bytes to test file and set cursor back to begin - StreamPos := aStream.Position; - aStream.Read({%H-}Temp[0], 2); - aStream.Position := StreamPos; - - // if Bitmap then read file. - if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin - FillChar(jpeg{%H-}, SizeOf(jpeg_decompress_struct), $00); - FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00); - - // error managment - jpeg.err := jpeg_std_error(@jpeg_err); - jpeg_err.error_exit := glBitmap_libJPEG_error_exit; - jpeg_err.output_message := glBitmap_libJPEG_output_message; - - // decompression struct - jpeg_create_decompress(@jpeg); - - // allocation space for streaming methods - jpeg.src := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_source_mgr)); - - // seeting up custom functions - with glBitmap_libJPEG_source_mgr_ptr(jpeg.src)^ do begin - pub.init_source := glBitmap_libJPEG_init_source; - pub.fill_input_buffer := glBitmap_libJPEG_fill_input_buffer; - pub.skip_input_data := glBitmap_libJPEG_skip_input_data; - pub.resync_to_restart := jpeg_resync_to_restart; // use default method - pub.term_source := glBitmap_libJPEG_term_source; - - pub.bytes_in_buffer := 0; // forces fill_input_buffer on first read - pub.next_input_byte := nil; // until buffer loaded - - SrcStream := aStream; - end; + FormatDesc := TFormatDescriptor.Get(Format); + if FormatDesc.IsCompressed then + raise EglBitmapUnsupportedFormat.Create(Format); - // set global decoding state - jpeg.global_state := DSTATE_START; + if Assigned(Data) then begin + case Trunc(FormatDesc.PixelSize) of + 1: TempDepth := 8; + 2: TempDepth := 16; + 3: TempDepth := 24; + 4: TempDepth := 32; + else + raise EglBitmapUnsupportedFormat.Create(Format); + end; - // read header of jpeg - jpeg_read_header(@jpeg, false); + aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, TempDepth, + FormatDesc.RedMask, FormatDesc.GreenMask, FormatDesc.BlueMask, FormatDesc.AlphaMask); + SourceData := Data; + RowSize := FormatDesc.GetSize(FileWidth, 1); - // setting output parameter - case jpeg.jpeg_color_space of - JCS_GRAYSCALE: - begin - jpeg.out_color_space := JCS_GRAYSCALE; - IntFormat := tfLuminance8ub1; - end; - else - jpeg.out_color_space := JCS_RGB; - IntFormat := tfRGB8ub3; + for Row := 0 to FileHeight-1 do begin + TmpData := GetRowPointer(Row); + if Assigned(TmpData) then begin + Move(SourceData^, TmpData^, RowSize); + inc(SourceData, RowSize); end; + end; + result := true; + end; +end; - // reading image - jpeg_start_decompress(@jpeg); - - TempHeight := jpeg.output_height; - TempWidth := jpeg.output_width; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AssignFromSurface(const aSurface: PSDL_Surface): Boolean; +var + pSource, pData, pTempData: PByte; + Row, RowSize, TempWidth, TempHeight: Integer; + IntFormat: TglBitmapFormat; + fd: TFormatDescriptor; + Mask: TglBitmapMask; - FormatDesc := TFormatDescriptor.Get(IntFormat); + function GetRowPointer(Row: Integer): pByte; + begin + result := aSurface^.pixels; + Inc(result, Row * RowSize); + end; - // creating new image - GetMem(pImage, FormatDesc.GetSize(TempWidth, TempHeight)); - try - pTemp := pImage; +begin + result := false; + if (Assigned(aSurface)) then begin + with aSurface^.format^ do begin + Mask.r := RMask; + Mask.g := GMask; + Mask.b := BMask; + Mask.a := AMask; + IntFormat := TFormatDescriptor.GetFromMask(Mask).Format; + if (IntFormat = tfEmpty) then + raise EglBitmap.Create('AssignFromSurface - Invalid Pixelformat.'); + end; - for Row := 0 to TempHeight -1 do begin - jpeg_read_scanlines(@jpeg, @pTemp, 1); - Inc(pTemp, FormatDesc.GetSize(TempWidth, 1)); + fd := TFormatDescriptor.Get(IntFormat); + TempWidth := aSurface^.w; + TempHeight := aSurface^.h; + RowSize := fd.GetSize(TempWidth, 1); + GetMem(pData, TempHeight * RowSize); + try + pTempData := pData; + for Row := 0 to TempHeight -1 do begin + pSource := GetRowPointer(Row); + if (Assigned(pSource)) then begin + Move(pSource^, pTempData^, RowSize); + Inc(pTempData, RowSize); end; - - // finish decompression - jpeg_finish_decompress(@jpeg); - - // destroy decompression - jpeg_destroy_decompress(@jpeg); - - SetDataPointer(pImage, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method - - result := true; - except - if Assigned(pImage) then - FreeMem(pImage); - raise; end; + SetData(pData, IntFormat, TempWidth, TempHeight); + result := true; + except + if Assigned(pData) then + FreeMem(pData); + raise; end; - finally - quit_libJPEG; end; end; -{$ELSEIF DEFINED(GLB_DELPHI_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadJPEG(const aStream: TStream): Boolean; +function TglBitmapData.AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean; var - bmp: TBitmap; - jpg: TJPEGImage; - StreamPos: Int64; - Temp: array[0..1]of Byte; + Row, Col, AlphaInterleave: Integer; + pSource, pDest: PByte; + + function GetRowPointer(Row: Integer): pByte; + begin + result := aSurface.pixels; + Inc(result, Row * Width); + end; + begin result := false; + if Assigned(Data) then begin + if Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfBGRA8ub4, tfRGBA8ub4] then begin + aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, 8, $FF, $FF, $FF, 0); - // reading first two bytes to test file and set cursor back to begin - StreamPos := aStream.Position; - aStream.Read(Temp[0], 2); - aStream.Position := StreamPos; + AlphaInterleave := 0; + case Format of + tfLuminance8Alpha8ub2: + AlphaInterleave := 1; + tfBGRA8ub4, tfRGBA8ub4: + AlphaInterleave := 3; + end; - // if Bitmap then read file. - if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin - bmp := TBitmap.Create; - try - jpg := TJPEGImage.Create; - try - jpg.LoadFromStream(aStream); - bmp.Assign(jpg); - result := AssignFromBitmap(bmp); - finally - jpg.Free; + pSource := Data; + for Row := 0 to Height -1 do begin + pDest := GetRowPointer(Row); + if Assigned(pDest) then begin + for Col := 0 to Width -1 do begin + Inc(pSource, AlphaInterleave); + pDest^ := pSource^; + Inc(pDest); + Inc(pSource); + end; + end; end; - finally - bmp.Free; + result := true; end; end; end; -{$IFEND} -{$ENDIF} -{$IFDEF GLB_SUPPORT_JPEG_WRITE} -{$IF DEFINED(GLB_LAZ_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveJPEG(const aStream: TStream); +function TglBitmapData.AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean; var - jpeg: TJPEGImage; - intf: TLazIntfImage; - raw: TRawImage; + bmp: TglBitmap2D; begin - jpeg := TJPEGImage.Create; - intf := TLazIntfImage.Create(0, 0); + bmp := TglBitmap2D.Create; try - if not AssignToLazIntfImage(intf) then - raise EglBitmap.Create('unable to create LazIntfImage from glBitmap'); - intf.GetRawImage(raw); - jpeg.LoadFromRawImage(raw, false); - jpeg.SaveToStream(aStream); + bmp.AssignFromSurface(aSurface); + result := AddAlphaFromGlBitmap(bmp, aFunc, aArgs); finally - intf.Free; - jpeg.Free; + bmp.Free; end; end; +{$ENDIF} -{$ELSEIF DEFINED(GLB_LIB_JPEG)} +{$IFDEF GLB_DELPHI} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveJPEG(const aStream: TStream); +function CreateGrayPalette: HPALETTE; var - jpeg: jpeg_compress_struct; - jpeg_err: jpeg_error_mgr; - Row: Integer; - pTemp, pTemp2: pByte; - - procedure CopyRow(pDest, pSource: pByte); - var - X: Integer; - begin - for X := 0 to Width - 1 do begin - pByteArray(pDest)^[0] := pByteArray(pSource)^[2]; - pByteArray(pDest)^[1] := pByteArray(pSource)^[1]; - pByteArray(pDest)^[2] := pByteArray(pSource)^[0]; - Inc(pDest, 3); - Inc(pSource, 3); - end; - end; - + Idx: Integer; + Pal: PLogPalette; begin - if not (ftJPEG in FormatGetSupportedFiles(Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); - - if not init_libJPEG then - raise Exception.Create('SaveJPG - unable to initialize libJPEG.'); - - try - FillChar(jpeg{%H-}, SizeOf(jpeg_compress_struct), $00); - FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00); - - // error managment - jpeg.err := jpeg_std_error(@jpeg_err); - jpeg_err.error_exit := glBitmap_libJPEG_error_exit; - jpeg_err.output_message := glBitmap_libJPEG_output_message; - - // compression struct - jpeg_create_compress(@jpeg); - - // allocation space for streaming methods - jpeg.dest := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_dest_mgr)); - - // seeting up custom functions - with glBitmap_libJPEG_dest_mgr_ptr(jpeg.dest)^ do begin - pub.init_destination := glBitmap_libJPEG_init_destination; - pub.empty_output_buffer := glBitmap_libJPEG_empty_output_buffer; - pub.term_destination := glBitmap_libJPEG_term_destination; - - pub.next_output_byte := @DestBuffer[1]; - pub.free_in_buffer := Length(DestBuffer); - - DestStream := aStream; - end; - - // very important state - jpeg.global_state := CSTATE_START; - jpeg.image_width := Width; - jpeg.image_height := Height; - case Format of - tfAlpha8ub1, tfLuminance8ub1: begin - jpeg.input_components := 1; - jpeg.in_color_space := JCS_GRAYSCALE; - end; - tfRGB8ub3, tfBGR8ub3: begin - jpeg.input_components := 3; - jpeg.in_color_space := JCS_RGB; - end; - end; - - jpeg_set_defaults(@jpeg); - jpeg_set_quality(@jpeg, 95, true); - jpeg_start_compress(@jpeg, true); - pTemp := Data; - - if Format = tfBGR8ub3 then - GetMem(pTemp2, fRowSize) - else - pTemp2 := pTemp; + GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256)); - try - for Row := 0 to jpeg.image_height -1 do begin - // prepare row - if Format = tfBGR8ub3 then - CopyRow(pTemp2, pTemp) - else - pTemp2 := pTemp; + Pal.palVersion := $300; + Pal.palNumEntries := 256; - // write row - jpeg_write_scanlines(@jpeg, @pTemp2, 1); - inc(pTemp, fRowSize); - end; - finally - // free memory - if Format = tfBGR8ub3 then - FreeMem(pTemp2); - end; - jpeg_finish_compress(@jpeg); - jpeg_destroy_compress(@jpeg); - finally - quit_libJPEG; + for Idx := 0 to Pal.palNumEntries - 1 do begin + Pal.palPalEntry[Idx].peRed := Idx; + Pal.palPalEntry[Idx].peGreen := Idx; + Pal.palPalEntry[Idx].peBlue := Idx; + Pal.palPalEntry[Idx].peFlags := 0; end; + Result := CreatePalette(Pal^); + FreeMem(Pal); end; -{$ELSEIF DEFINED(GLB_DELPHI_JPEG)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveJPEG(const aStream: TStream); +function TglBitmapData.AssignToBitmap(const aBitmap: TBitmap): Boolean; var - Bmp: TBitmap; - Jpg: TJPEGImage; + Row, RowSize: Integer; + pSource, pData: PByte; begin - if not (ftJPEG in FormatGetSupportedFiles(Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); + result := false; + if Assigned(Data) then begin + if Assigned(aBitmap) then begin + aBitmap.Width := Width; + aBitmap.Height := Height; - Bmp := TBitmap.Create; - try - Jpg := TJPEGImage.Create; - try - AssignToBitmap(Bmp); - if (Format in [tfAlpha8ub1, tfLuminance8ub1]) then begin - Jpg.Grayscale := true; - Jpg.PixelFormat := jf8Bit; + case Format of + tfAlpha8ub1, tfLuminance8ub1: begin + aBitmap.PixelFormat := pf8bit; + aBitmap.Palette := CreateGrayPalette; + end; + tfRGB5A1us1: + aBitmap.PixelFormat := pf15bit; + tfR5G6B5us1: + aBitmap.PixelFormat := pf16bit; + tfRGB8ub3, tfBGR8ub3: + aBitmap.PixelFormat := pf24bit; + tfRGBA8ub4, tfBGRA8ub4: + aBitmap.PixelFormat := pf32bit; + else + raise EglBitmap.Create('AssignToBitmap - Invalid Pixelformat.'); end; - Jpg.Assign(Bmp); - Jpg.SaveToStream(aStream); - finally - FreeAndNil(Jpg); + + RowSize := FormatDescriptor.GetSize(Width, 1); + pSource := Data; + for Row := 0 to Height-1 do begin + pData := aBitmap.Scanline[Row]; + Move(pSource^, pData^, RowSize); + Inc(pSource, RowSize); + if (Format in [tfRGB8ub3, tfRGBA8ub4]) then // swap RGB(A) to BGR(A) + SwapRGB(pData, Width, Format = tfRGBA8ub4); + end; + result := true; end; - finally - FreeAndNil(Bmp); end; end; -{$IFEND} -{$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//RAW///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -type - RawHeader = packed record - Magic: String[5]; - Version: Byte; - Width: Integer; - Height: Integer; - DataSize: Integer; - BitsPerPixel: Integer; - Precision: TglBitmapRec4ub; - Shift: TglBitmapRec4ub; - end; - -function TglBitmap.LoadRAW(const aStream: TStream): Boolean; +function TglBitmapData.AssignFromBitmap(const aBitmap: TBitmap): Boolean; var - header: RawHeader; - StartPos: Int64; - fd: TFormatDescriptor; - buf: PByte; + pSource, pData, pTempData: PByte; + Row, RowSize, TempWidth, TempHeight: Integer; + IntFormat: TglBitmapFormat; begin result := false; - StartPos := aStream.Position; - aStream.Read(header{%H-}, SizeOf(header)); - if (header.Magic <> 'glBMP') then begin - aStream.Position := StartPos; - exit; - end; - - fd := TFormatDescriptor.GetFromPrecShift(header.Precision, header.Shift, header.BitsPerPixel); - if (fd.Format = tfEmpty) then - raise EglBitmapUnsupportedFormat.Create('no supported format found'); - buf := GetMemory(header.DataSize); - aStream.Read(buf^, header.DataSize); - SetDataPointer(buf, fd.Format, header.Width, header.Height); + if (Assigned(aBitmap)) then begin + case aBitmap.PixelFormat of + pf8bit: + IntFormat := tfLuminance8ub1; + pf15bit: + IntFormat := tfRGB5A1us1; + pf16bit: + IntFormat := tfR5G6B5us1; + pf24bit: + IntFormat := tfBGR8ub3; + pf32bit: + IntFormat := tfBGRA8ub4; + else + raise EglBitmap.Create('AssignFromBitmap - Invalid Pixelformat.'); + end; - result := true; + TempWidth := aBitmap.Width; + TempHeight := aBitmap.Height; + RowSize := TFormatDescriptor.Get(IntFormat).GetSize(TempWidth, 1); + GetMem(pData, TempHeight * RowSize); + try + pTempData := pData; + for Row := 0 to TempHeight -1 do begin + pSource := aBitmap.Scanline[Row]; + if (Assigned(pSource)) then begin + Move(pSource^, pTempData^, RowSize); + Inc(pTempData, RowSize); + end; + end; + SetData(pData, IntFormat, TempWidth, TempHeight); + result := true; + except + if Assigned(pData) then + FreeMem(pData); + raise; + end; + end; end; -procedure TglBitmap.SaveRAW(const aStream: TStream); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean; var - header: RawHeader; - fd: TFormatDescriptor; + Row, Col, AlphaInterleave: Integer; + pSource, pDest: PByte; begin - fd := TFormatDescriptor.Get(Format); - header.Magic := 'glBMP'; - header.Version := 1; - header.Width := Width; - header.Height := Height; - header.DataSize := fd.GetSize(fDimension); - header.BitsPerPixel := fd.BitsPerPixel; - header.Precision := fd.Precision; - header.Shift := fd.Shift; - aStream.Write(header, SizeOf(header)); - aStream.Write(Data^, header.DataSize); -end; + result := false; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//BMP///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -const - BMP_MAGIC = $4D42; + if Assigned(Data) then begin + if (Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfRGBA8ub4, tfBGRA8ub4]) then begin + if Assigned(aBitmap) then begin + aBitmap.PixelFormat := pf8bit; + aBitmap.Palette := CreateGrayPalette; + aBitmap.Width := Width; + aBitmap.Height := Height; - BMP_COMP_RGB = 0; - BMP_COMP_RLE8 = 1; - BMP_COMP_RLE4 = 2; - BMP_COMP_BITFIELDS = 3; + case Format of + tfLuminance8Alpha8ub2: + AlphaInterleave := 1; + tfRGBA8ub4, tfBGRA8ub4: + AlphaInterleave := 3; + else + AlphaInterleave := 0; + end; -type - TBMPHeader = packed record - bfType: Word; - bfSize: Cardinal; - bfReserved1: Word; - bfReserved2: Word; - bfOffBits: Cardinal; + // Copy Data + pSource := Data; + + for Row := 0 to Height -1 do begin + pDest := aBitmap.Scanline[Row]; + if Assigned(pDest) then begin + for Col := 0 to Width -1 do begin + Inc(pSource, AlphaInterleave); + pDest^ := pSource^; + Inc(pDest); + Inc(pSource); + end; + end; + end; + result := true; + end; + end; end; +end; - TBMPInfo = packed record - biSize: Cardinal; - biWidth: Longint; - biHeight: Longint; - biPlanes: Word; - biBitCount: Word; - biCompression: Cardinal; - biSizeImage: Cardinal; - biXPelsPerMeter: Longint; - biYPelsPerMeter: Longint; - biClrUsed: Cardinal; - biClrImportant: Cardinal; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +var + data: TglBitmapData; +begin + data := TglBitmapData.Create; + try + data.AssignFromBitmap(aBitmap); + result := AddAlphaFromDataObj(data, aFunc, aArgs); + finally + data.Free; end; +end; +{$ENDIF} +{$IFDEF GLB_LAZARUS} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadBMP(const aStream: TStream): Boolean; +function TglBitmapData.AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean; +var + rid: TRawImageDescription; + FormatDesc: TFormatDescriptor; +begin + if not Assigned(Data) then + raise EglBitmap.Create('no pixel data assigned. load data before save'); - ////////////////////////////////////////////////////////////////////////////////////////////////// - function ReadInfo(out aInfo: TBMPInfo; out aMask: TglBitmapRec4ul): TglBitmapFormat; - begin - result := tfEmpty; - aStream.Read(aInfo{%H-}, SizeOf(aInfo)); - FillChar(aMask{%H-}, SizeOf(aMask), 0); + result := false; + if not Assigned(aImage) or (Format = tfEmpty) then + exit; + FormatDesc := TFormatDescriptor.Get(Format); + if FormatDesc.IsCompressed then + exit; - //Read Compression - case aInfo.biCompression of - BMP_COMP_RLE4, - BMP_COMP_RLE8: begin - raise EglBitmap.Create('RLE compression is not supported'); - end; - BMP_COMP_BITFIELDS: begin - if (aInfo.biBitCount = 16) or (aInfo.biBitCount = 32) then begin - aStream.Read(aMask.r, SizeOf(aMask.r)); - aStream.Read(aMask.g, SizeOf(aMask.g)); - aStream.Read(aMask.b, SizeOf(aMask.b)); - aStream.Read(aMask.a, SizeOf(aMask.a)); - end else - raise EglBitmap.Create('Bitfields are only supported for 16bit and 32bit formats'); - end; - end; + FillChar(rid{%H-}, SizeOf(rid), 0); + if FormatDesc.IsGrayscale then + rid.Format := ricfGray + else + rid.Format := ricfRGBA; - //get suitable format - case aInfo.biBitCount of - 8: result := tfLuminance8ub1; - 16: result := tfX1RGB5us1; - 24: result := tfBGR8ub3; - 32: result := tfXRGB8ui1; - end; - end; + rid.Width := Width; + rid.Height := Height; + rid.Depth := FormatDesc.BitsPerPixel; + rid.BitOrder := riboBitsInOrder; + rid.ByteOrder := riboLSBFirst; + rid.LineOrder := riloTopToBottom; + rid.LineEnd := rileTight; + rid.BitsPerPixel := FormatDesc.BitsPerPixel; + rid.RedPrec := CountSetBits(FormatDesc.Range.r); + rid.GreenPrec := CountSetBits(FormatDesc.Range.g); + rid.BluePrec := CountSetBits(FormatDesc.Range.b); + rid.AlphaPrec := CountSetBits(FormatDesc.Range.a); + rid.RedShift := FormatDesc.Shift.r; + rid.GreenShift := FormatDesc.Shift.g; + rid.BlueShift := FormatDesc.Shift.b; + rid.AlphaShift := FormatDesc.Shift.a; - function ReadColorTable(var aFormat: TglBitmapFormat; const aInfo: TBMPInfo): TbmpColorTableFormat; - var - i, c: Integer; - ColorTable: TbmpColorTable; - begin - result := nil; - if (aInfo.biBitCount >= 16) then - exit; - aFormat := tfLuminance8ub1; - c := aInfo.biClrUsed; - if (c = 0) then - c := 1 shl aInfo.biBitCount; - SetLength(ColorTable, c); - for i := 0 to c-1 do begin - aStream.Read(ColorTable[i], SizeOf(TbmpColorTableEnty)); - if (ColorTable[i].r <> ColorTable[i].g) or (ColorTable[i].g <> ColorTable[i].b) then - aFormat := tfRGB8ub3; - end; + rid.MaskBitsPerPixel := 0; + rid.PaletteColorCount := 0; - result := TbmpColorTableFormat.Create; - result.BitsPerPixel := aInfo.biBitCount; - result.ColorTable := ColorTable; - result.CalcValues; - end; + aImage.DataDescription := rid; + aImage.CreateData; - ////////////////////////////////////////////////////////////////////////////////////////////////// - function CheckBitfields(var aFormat: TglBitmapFormat; const aMask: TglBitmapRec4ul; const aInfo: TBMPInfo): TbmpBitfieldFormat; - var - FormatDesc: TFormatDescriptor; - begin - result := nil; - if (aMask.r <> 0) or (aMask.g <> 0) or (aMask.b <> 0) or (aMask.a <> 0) then begin - FormatDesc := TFormatDescriptor.GetFromMask(aMask); - if (FormatDesc.Format = tfEmpty) then - exit; - aFormat := FormatDesc.Format; - if (aMask.a = 0) and TFormatDescriptor.Get(aFormat).HasAlpha then - aFormat := TFormatDescriptor.Get(aFormat).WithoutAlpha; - if (aMask.a <> 0) and not TFormatDescriptor.Get(aFormat).HasAlpha then - aFormat := TFormatDescriptor.Get(aFormat).WithAlpha; + if not Assigned(aImage.PixelData) then + raise EglBitmap.Create('error while creating LazIntfImage'); + Move(Data^, aImage.PixelData^, FormatDesc.GetSize(Dimension)); - result := TbmpBitfieldFormat.Create; - result.SetCustomValues(aInfo.biBitCount, aMask); - end; - end; + result := true; +end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean; var - //simple types - StartPos: Int64; - ImageSize, rbLineSize, wbLineSize, Padding, i: Integer; - PaddingBuff: Cardinal; - LineBuf, ImageData, TmpData: PByte; - SourceMD, DestMD: Pointer; - BmpFormat: TglBitmapFormat; - - //records - Mask: TglBitmapRec4ul; - Header: TBMPHeader; - Info: TBMPInfo; - - //classes - SpecialFormat: TFormatDescriptor; + f: TglBitmapFormat; FormatDesc: TFormatDescriptor; + ImageData: PByte; + ImageSize: Integer; + CanCopy: Boolean; + Mask: TglBitmapRec4ul; - ////////////////////////////////////////////////////////////////////////////////////////////////// - procedure SpecialFormatReadLine(aData: PByte; aLineBuf: PByte); + procedure CopyConvert; var - i: Integer; - Pixel: TglBitmapPixelData; + bfFormat: TbmpBitfieldFormat; + pSourceLine, pDestLine: PByte; + pSourceMD, pDestMD: Pointer; + Shift, Prec: TglBitmapRec4ub; + x, y: Integer; + pixel: TglBitmapPixelData; begin - aStream.Read(aLineBuf^, rbLineSize); - SpecialFormat.PreparePixel(Pixel); - for i := 0 to Info.biWidth-1 do begin - SpecialFormat.Unmap(aLineBuf, Pixel, SourceMD); - glBitmapConvertPixel(Pixel, SpecialFormat, FormatDesc); - FormatDesc.Map(Pixel, aData, DestMD); + bfFormat := TbmpBitfieldFormat.Create; + with aImage.DataDescription do begin + Prec.r := RedPrec; + Prec.g := GreenPrec; + Prec.b := BluePrec; + Prec.a := AlphaPrec; + Shift.r := RedShift; + Shift.g := GreenShift; + Shift.b := BlueShift; + Shift.a := AlphaShift; + bfFormat.SetCustomValues(BitsPerPixel, Prec, Shift); + end; + pSourceMD := bfFormat.CreateMappingData; + pDestMD := FormatDesc.CreateMappingData; + try + for y := 0 to aImage.Height-1 do begin + pSourceLine := aImage.PixelData + y {%H-}* aImage.DataDescription.BytesPerLine; + pDestLine := ImageData + y * Round(FormatDesc.BytesPerPixel * aImage.Width); + for x := 0 to aImage.Width-1 do begin + bfFormat.Unmap(pSourceLine, pixel, pSourceMD); + FormatDesc.Map(pixel, pDestLine, pDestMD); + end; + end; + finally + FormatDesc.FreeMappingData(pDestMD); + bfFormat.FreeMappingData(pSourceMD); + bfFormat.Free; end; end; begin - result := false; - BmpFormat := tfEmpty; - SpecialFormat := nil; - LineBuf := nil; - SourceMD := nil; - DestMD := nil; - - // Header - StartPos := aStream.Position; - aStream.Read(Header{%H-}, SizeOf(Header)); + result := false; + if not Assigned(aImage) then + exit; - if Header.bfType = BMP_MAGIC then begin - try try - BmpFormat := ReadInfo(Info, Mask); - SpecialFormat := ReadColorTable(BmpFormat, Info); - if not Assigned(SpecialFormat) then - SpecialFormat := CheckBitfields(BmpFormat, Mask, Info); - aStream.Position := StartPos + Header.bfOffBits; + with aImage.DataDescription do begin + Mask.r := (QWord(1 shl RedPrec )-1) shl RedShift; + Mask.g := (QWord(1 shl GreenPrec)-1) shl GreenShift; + Mask.b := (QWord(1 shl BluePrec )-1) shl BlueShift; + Mask.a := (QWord(1 shl AlphaPrec)-1) shl AlphaShift; + end; + FormatDesc := TFormatDescriptor.GetFromMask(Mask); + f := FormatDesc.Format; + if (f = tfEmpty) then + exit; - if (BmpFormat <> tfEmpty) then begin - FormatDesc := TFormatDescriptor.Get(BmpFormat); - rbLineSize := Round(Info.biWidth * Info.biBitCount / 8); //ReadBuffer LineSize - wbLineSize := Trunc(Info.biWidth * FormatDesc.BytesPerPixel); - Padding := (((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3) - rbLineSize; + CanCopy := + (FormatDesc.BitsPerPixel = aImage.DataDescription.Depth) and + (aImage.DataDescription.BitsPerPixel = aImage.DataDescription.Depth); - //get Memory - DestMD := FormatDesc.CreateMappingData; - ImageSize := FormatDesc.GetSize(Info.biWidth, abs(Info.biHeight)); - GetMem(ImageData, ImageSize); - if Assigned(SpecialFormat) then begin - GetMem(LineBuf, rbLineSize); //tmp Memory for converting Bitfields - SourceMD := SpecialFormat.CreateMappingData; - end; + ImageSize := FormatDesc.GetSize(aImage.Width, aImage.Height); + ImageData := GetMem(ImageSize); + try + if CanCopy then + Move(aImage.PixelData^, ImageData^, ImageSize) + else + CopyConvert; + SetData(ImageData, f, aImage.Width, aImage.Height); + except + if Assigned(ImageData) then + FreeMem(ImageData); + raise; + end; - //read Data - try try - FillChar(ImageData^, ImageSize, $FF); - TmpData := ImageData; - if (Info.biHeight > 0) then - Inc(TmpData, wbLineSize * (Info.biHeight-1)); - for i := 0 to Abs(Info.biHeight)-1 do begin - if Assigned(SpecialFormat) then - SpecialFormatReadLine(TmpData, LineBuf) //if is special format read and convert data - else - aStream.Read(TmpData^, wbLineSize); //else only read data - if (Info.biHeight > 0) then - dec(TmpData, wbLineSize) - else - inc(TmpData, wbLineSize); - aStream.Read(PaddingBuff{%H-}, Padding); - end; - SetDataPointer(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight)); //be careful, Data could be freed by this method - result := true; - finally - if Assigned(LineBuf) then - FreeMem(LineBuf); - if Assigned(SourceMD) then - SpecialFormat.FreeMappingData(SourceMD); - FormatDesc.FreeMappingData(DestMD); - end; - except - if Assigned(ImageData) then - FreeMem(ImageData); - raise; - end; - end else - raise EglBitmap.Create('LoadBMP - No suitable format found'); - except - aStream.Position := StartPos; - raise; - end; - finally - FreeAndNil(SpecialFormat); - end; - end - else aStream.Position := StartPos; + result := true; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveBMP(const aStream: TStream); +function TglBitmapData.AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean; var - Header: TBMPHeader; - Info: TBMPInfo; - Converter: TFormatDescriptor; + rid: TRawImageDescription; FormatDesc: TFormatDescriptor; - SourceFD, DestFD: Pointer; - pData, srcData, dstData, ConvertBuffer: pByte; - Pixel: TglBitmapPixelData; - ImageSize, wbLineSize, rbLineSize, Padding, LineIdx, PixelIdx: Integer; - RedMask, GreenMask, BlueMask, AlphaMask: Cardinal; + x, y: Integer; + srcMD: Pointer; + src, dst: PByte; +begin + result := false; + if not Assigned(aImage) or (Format = tfEmpty) then + exit; + FormatDesc := TFormatDescriptor.Get(Format); + if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then + exit; - PaddingBuff: Cardinal; + FillChar(rid{%H-}, SizeOf(rid), 0); + rid.Format := ricfGray; + rid.Width := Width; + rid.Height := Height; + rid.Depth := CountSetBits(FormatDesc.Range.a); + rid.BitOrder := riboBitsInOrder; + rid.ByteOrder := riboLSBFirst; + rid.LineOrder := riloTopToBottom; + rid.LineEnd := rileTight; + rid.BitsPerPixel := 8 * Ceil(rid.Depth / 8); + rid.RedPrec := CountSetBits(FormatDesc.Range.a); + rid.GreenPrec := 0; + rid.BluePrec := 0; + rid.AlphaPrec := 0; + rid.RedShift := 0; + rid.GreenShift := 0; + rid.BlueShift := 0; + rid.AlphaShift := 0; - function GetLineWidth : Integer; - begin - result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3; + rid.MaskBitsPerPixel := 0; + rid.PaletteColorCount := 0; + + aImage.DataDescription := rid; + aImage.CreateData; + + srcMD := FormatDesc.CreateMappingData; + try + FormatDesc.PreparePixel(Pixel); + src := Data; + dst := aImage.PixelData; + for y := 0 to Height-1 do + for x := 0 to Width-1 do begin + FormatDesc.Unmap(src, Pixel, srcMD); + case rid.BitsPerPixel of + 8: begin + dst^ := Pixel.Data.a; + inc(dst); + end; + 16: begin + PWord(dst)^ := Pixel.Data.a; + inc(dst, 2); + end; + 24: begin + PByteArray(dst)^[0] := PByteArray(@Pixel.Data.a)^[0]; + PByteArray(dst)^[1] := PByteArray(@Pixel.Data.a)^[1]; + PByteArray(dst)^[2] := PByteArray(@Pixel.Data.a)^[2]; + inc(dst, 3); + end; + 32: begin + PCardinal(dst)^ := Pixel.Data.a; + inc(dst, 4); + end; + else + raise EglBitmapUnsupportedFormat.Create(Format); + end; + end; + finally + FormatDesc.FreeMappingData(srcMD); end; + result := true; +end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +var + data: TglBitmapData; begin - if not (ftBMP in FormatGetSupportedFiles(Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); + data := TglBitmapData.Create; + try + data.AssignFromLazIntfImage(aImage); + result := AddAlphaFromDataObj(data, aFunc, aArgs); + finally + data.Free; + end; +end; +{$ENDIF} - Converter := nil; - FormatDesc := TFormatDescriptor.Get(Format); - ImageSize := FormatDesc.GetSize(Dimension); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar; + const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +var + rs: TResourceStream; +begin + PrepareResType(aResource, aResType); + rs := TResourceStream.Create(aInstance, aResource, aResType); + try + result := AddAlphaFromStream(rs, aFunc, aArgs); + finally + rs.Free; + end; +end; - FillChar(Header{%H-}, SizeOf(Header), 0); - Header.bfType := BMP_MAGIC; - Header.bfSize := SizeOf(Header) + SizeOf(Info) + ImageSize; - Header.bfReserved1 := 0; - Header.bfReserved2 := 0; - Header.bfOffBits := SizeOf(Header) + SizeOf(Info); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; + const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +var + rs: TResourceStream; +begin + rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType); + try + result := AddAlphaFromStream(rs, aFunc, aArgs); + finally + rs.Free; + end; +end; - FillChar(Info{%H-}, SizeOf(Info), 0); - Info.biSize := SizeOf(Info); - Info.biWidth := Width; - Info.biHeight := Height; - Info.biPlanes := 1; - Info.biCompression := BMP_COMP_RGB; - Info.biSizeImage := ImageSize; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +begin + if TFormatDescriptor.Get(Format).IsCompressed then + raise EglBitmapUnsupportedFormat.Create(Format); + result := Convert(Self, aFunc, false, TFormatDescriptor.Get(Format).WithAlpha, aArgs); +end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +var + FS: TFileStream; +begin + FS := TFileStream.Create(aFileName, fmOpenRead); try - case Format of - tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1: - begin - Info.biBitCount := 8; - Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal); - Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal); //256 ColorTable entries - Converter := TbmpColorTableFormat.Create; - with (Converter as TbmpColorTableFormat) do begin - SetCustomValues(fFormat, 1, FormatDesc.Precision, FormatDesc.Shift); - CreateColorTable; - end; - end; + result := AddAlphaFromStream(FS, aFunc, aArgs); + finally + FS.Free; + end; +end; - tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2, - tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1, - tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1: - begin - Info.biBitCount := 16; - Info.biCompression := BMP_COMP_BITFIELDS; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +var + data: TglBitmapData; +begin + data := TglBitmapData.Create(aStream); + try + result := AddAlphaFromDataObj(data, aFunc, aArgs); + finally + data.Free; + end; +end; - tfBGR8ub3, tfRGB8ub3: - begin - Info.biBitCount := 24; - if (Format = tfRGB8ub3) then - Converter := TfdBGR8ub3.Create; //use BGR8 Format Descriptor to Swap RGB Values - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromDataObj(const aDataObj: TglBitmapData; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean; +var + DestData, DestData2, SourceData: pByte; + TempHeight, TempWidth: Integer; + SourceFD, DestFD: TFormatDescriptor; + SourceMD, DestMD, DestMD2: Pointer; - tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1, - tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1: - begin - Info.biBitCount := 32; - Info.biCompression := BMP_COMP_BITFIELDS; - end; - else - raise EglBitmapUnsupportedFormat.Create(Format); - end; - Info.biXPelsPerMeter := 2835; - Info.biYPelsPerMeter := 2835; + FuncRec: TglBitmapFunctionRec; +begin + result := false; - // prepare bitmasks - if Info.biCompression = BMP_COMP_BITFIELDS then begin - Header.bfSize := Header.bfSize + 4 * SizeOf(Cardinal); - Header.bfOffBits := Header.bfOffBits + 4 * SizeOf(Cardinal); + Assert(Assigned(Data)); + Assert(Assigned(aDataObj)); + Assert(Assigned(aDataObj.Data)); - RedMask := FormatDesc.Mask.r; - GreenMask := FormatDesc.Mask.g; - BlueMask := FormatDesc.Mask.b; - AlphaMask := FormatDesc.Mask.a; - end; + if ((aDataObj.Width = Width) and (aDataObj.Height = Height)) then begin + result := ConvertTo(TFormatDescriptor.Get(Format).WithAlpha); - // headers - aStream.Write(Header, SizeOf(Header)); - aStream.Write(Info, SizeOf(Info)); + SourceFD := TFormatDescriptor.Get(aDataObj.Format); + DestFD := TFormatDescriptor.Get(Format); - // colortable - if Assigned(Converter) and (Converter is TbmpColorTableFormat) then - with (Converter as TbmpColorTableFormat) do - aStream.Write(ColorTable[0].b, - SizeOf(TbmpColorTableEnty) * Length(ColorTable)); + if not Assigned(aFunc) then begin + aFunc := glBitmapAlphaFunc; + FuncRec.Args := {%H-}Pointer(SourceFD.HasAlpha); + end else + FuncRec.Args := aArgs; - // bitmasks - if Info.biCompression = BMP_COMP_BITFIELDS then begin - aStream.Write(RedMask, SizeOf(Cardinal)); - aStream.Write(GreenMask, SizeOf(Cardinal)); - aStream.Write(BlueMask, SizeOf(Cardinal)); - aStream.Write(AlphaMask, SizeOf(Cardinal)); - end; + // Values + TempWidth := aDataObj.Width; + TempHeight := aDataObj.Height; + if (TempWidth <= 0) or (TempHeight <= 0) then + exit; - // image data - rbLineSize := Round(Info.biWidth * FormatDesc.BytesPerPixel); - wbLineSize := Round(Info.biWidth * Info.biBitCount / 8); - Padding := GetLineWidth - wbLineSize; - PaddingBuff := 0; + FuncRec.Sender := Self; + FuncRec.Size := Dimension; + FuncRec.Position.Fields := FuncRec.Size.Fields; - pData := Data; - inc(pData, (Height-1) * rbLineSize); + DestData := Data; + DestData2 := Data; + SourceData := aDataObj.Data; - // prepare row buffer. But only for RGB because RGBA supports color masks - // so it's possible to change color within the image. - if Assigned(Converter) then begin - FormatDesc.PreparePixel(Pixel); - GetMem(ConvertBuffer, wbLineSize); - SourceFD := FormatDesc.CreateMappingData; - DestFD := Converter.CreateMappingData; - end else - ConvertBuffer := nil; + // Mapping + SourceFD.PreparePixel(FuncRec.Source); + DestFD.PreparePixel (FuncRec.Dest); + SourceMD := SourceFD.CreateMappingData; + DestMD := DestFD.CreateMappingData; + DestMD2 := DestFD.CreateMappingData; try - for LineIdx := 0 to Height - 1 do begin - // preparing row - if Assigned(Converter) then begin - srcData := pData; - dstData := ConvertBuffer; - for PixelIdx := 0 to Info.biWidth-1 do begin - FormatDesc.Unmap(srcData, Pixel, SourceFD); - glBitmapConvertPixel(Pixel, FormatDesc, Converter); - Converter.Map(Pixel, dstData, DestFD); - end; - aStream.Write(ConvertBuffer^, wbLineSize); - end else begin - aStream.Write(pData^, rbLineSize); + FuncRec.Position.Y := 0; + while FuncRec.Position.Y < TempHeight do begin + FuncRec.Position.X := 0; + while FuncRec.Position.X < TempWidth do begin + SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD); + DestFD.Unmap (DestData, FuncRec.Dest, DestMD); + aFunc(FuncRec); + DestFD.Map(FuncRec.Dest, DestData2, DestMD2); + inc(FuncRec.Position.X); end; - dec(pData, rbLineSize); - if (Padding > 0) then - aStream.Write(PaddingBuff, Padding); + inc(FuncRec.Position.Y); end; finally - // destroy row buffer - if Assigned(ConvertBuffer) then begin - FormatDesc.FreeMappingData(SourceFD); - Converter.FreeMappingData(DestFD); - FreeMem(ConvertBuffer); - end; + SourceFD.FreeMappingData(SourceMD); + DestFD.FreeMappingData(DestMD); + DestFD.FreeMappingData(DestMD2); end; - finally - if Assigned(Converter) then - Converter.Free; end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TGA///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -type - TTGAHeader = packed record - ImageID: Byte; - ColorMapType: Byte; - ImageType: Byte; - //ColorMapSpec: Array[0..4] of Byte; - ColorMapStart: Word; - ColorMapLength: Word; - ColorMapEntrySize: Byte; - OrigX: Word; - OrigY: Word; - Width: Word; - Height: Word; - Bpp: Byte; - ImageDesc: Byte; - end; - -const - TGA_UNCOMPRESSED_RGB = 2; - TGA_UNCOMPRESSED_GRAY = 3; - TGA_COMPRESSED_RGB = 10; - TGA_COMPRESSED_GRAY = 11; +function TglBitmapData.AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte): Boolean; +begin + result := AddAlphaFromColorKeyFloat(aRed / $FF, aGreen / $FF, aBlue / $FF, aDeviation / $FF); +end; - TGA_NONE_COLOR_TABLE = 0; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal): Boolean; +var + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); + result := AddAlphaFromColorKeyFloat( + aRed / PixelData.Range.r, + aGreen / PixelData.Range.g, + aBlue / PixelData.Range.b, + aDeviation / Max(PixelData.Range.r, Max(PixelData.Range.g, PixelData.Range.b))); +end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadTGA(const aStream: TStream): Boolean; +function TglBitmapData.AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single): Boolean; var - Header: TTGAHeader; - ImageData: System.PByte; - StartPosition: Int64; - PixelSize, LineSize: Integer; - tgaFormat: TglBitmapFormat; - FormatDesc: TFormatDescriptor; - Counter: packed record - X, Y: packed record - low, high, dir: Integer; + values: array[0..2] of Single; + tmp: Cardinal; + i: Integer; + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); + with PixelData do begin + values[0] := aRed; + values[1] := aGreen; + values[2] := aBlue; + + for i := 0 to 2 do begin + tmp := Trunc(Range.arr[i] * aDeviation); + Data.arr[i] := Min(Range.arr[i], Trunc(Range.arr[i] * values[i] + tmp)); + Range.arr[i] := Max(0, Trunc(Range.arr[i] * values[i] - tmp)); end; + Data.a := 0; + Range.a := 0; end; + result := AddAlphaFromFunc(glBitmapColorKeyAlphaFunc, @PixelData); +end; -const - CACHE_SIZE = $4000; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromValue(const aAlpha: Byte): Boolean; +begin + result := AddAlphaFromValueFloat(aAlpha / $FF); +end; - //////////////////////////////////////////////////////////////////////////////////////// - procedure ReadUncompressed; - var - i, j: Integer; - buf, tmp1, tmp2: System.PByte; - begin - buf := nil; - if (Counter.X.dir < 0) then - GetMem(buf, LineSize); - try - while (Counter.Y.low <> Counter.Y.high + counter.Y.dir) do begin - tmp1 := ImageData; - inc(tmp1, (Counter.Y.low * LineSize)); //pointer to LineStart - if (Counter.X.dir < 0) then begin //flip X - aStream.Read(buf^, LineSize); - tmp2 := buf; - inc(tmp2, LineSize - PixelSize); //pointer to last pixel in line - for i := 0 to Header.Width-1 do begin //for all pixels in line - for j := 0 to PixelSize-1 do begin //for all bytes in pixel - tmp1^ := tmp2^; - inc(tmp1); - inc(tmp2); - end; - dec(tmp2, 2*PixelSize); //move 2 backwards, because j-loop moved 1 forward - end; - end else - aStream.Read(tmp1^, LineSize); - inc(Counter.Y.low, Counter.Y.dir); //move to next line index - end; - finally - if Assigned(buf) then - FreeMem(buf); - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean; +var + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); + result := AddAlphaFromValueFloat(aAlpha / PixelData.Range.a); +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.AddAlphaFromValueFloat(const aAlpha: Single): Boolean; +var + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); + with PixelData do + Data.a := Min(Range.a, Max(0, Round(Range.a * aAlpha))); + result := AddAlphaFromFunc(glBitmapValueAlphaFunc, @PixelData.Data.a); +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.RemoveAlpha: Boolean; +var + FormatDesc: TFormatDescriptor; +begin + result := false; + FormatDesc := TFormatDescriptor.Get(Format); + if Assigned(Data) then begin + if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then + raise EglBitmapUnsupportedFormat.Create(Format); + result := ConvertTo(FormatDesc.WithoutAlpha); end; +end; - //////////////////////////////////////////////////////////////////////////////////////// - procedure ReadCompressed; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.FillWithColor(const aRed, aGreen, aBlue: Byte; + const aAlpha: Byte); +begin + FillWithColorFloat(aRed/$FF, aGreen/$FF, aBlue/$FF, aAlpha/$FF); +end; - ///////////////////////////////////////////////////////////////// - var - TmpData: System.PByte; - LinePixelsRead: Integer; - procedure CheckLine; - begin - if (LinePixelsRead >= Header.Width) then begin - LinePixelsRead := 0; - inc(Counter.Y.low, Counter.Y.dir); //next line index - TmpData := ImageData; - inc(TmpData, Counter.Y.low * LineSize); //set line - if (Counter.X.dir < 0) then //if x flipped then - inc(TmpData, LineSize - PixelSize); //set last pixel - end; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal); +var + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData); + FillWithColorFloat( + aRed / PixelData.Range.r, + aGreen / PixelData.Range.g, + aBlue / PixelData.Range.b, + aAlpha / PixelData.Range.a); +end; - ///////////////////////////////////////////////////////////////// - var - Cache: PByte; - CacheSize, CachePos: Integer; - procedure CachedRead(out Buffer; Count: Integer); - var - BytesRead: Integer; - begin - if (CachePos + Count > CacheSize) then begin - //if buffer overflow save non read bytes - BytesRead := 0; - if (CacheSize - CachePos > 0) then begin - BytesRead := CacheSize - CachePos; - Move(PByteArray(Cache)^[CachePos], Buffer{%H-}, BytesRead); - inc(CachePos, BytesRead); - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single); +var + PixelData: TglBitmapPixelData; +begin + TFormatDescriptor.Get(Format).PreparePixel(PixelData); + with PixelData do begin + Data.r := Max(0, Min(Range.r, Trunc(Range.r * aRed))); + Data.g := Max(0, Min(Range.g, Trunc(Range.g * aGreen))); + Data.b := Max(0, Min(Range.b, Trunc(Range.b * aBlue))); + Data.a := Max(0, Min(Range.a, Trunc(Range.a * aAlpha))); + end; + Convert(glBitmapFillWithColorFunc, false, @PixelData); +end; - //load cache from file - CacheSize := Min(CACHE_SIZE, aStream.Size - aStream.Position); - aStream.Read(Cache^, CacheSize); - CachePos := 0; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.SetData(const aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer; const aHeight: Integer); +begin + if (Data <> aData) then begin + if (Assigned(Data)) then + FreeMem(Data); + fData := aData; + end; - //read rest of requested bytes - if (Count - BytesRead > 0) then begin - Move(PByteArray(Cache)^[CachePos], TByteArray(Buffer)[BytesRead], Count - BytesRead); - inc(CachePos, Count - BytesRead); - end; - end else begin - //if no buffer overflow just read the data - Move(PByteArray(Cache)^[CachePos], Buffer, Count); - inc(CachePos, Count); - end; + if Assigned(fData) then begin + FillChar(fDimension, SizeOf(fDimension), 0); + if aWidth <> -1 then begin + fDimension.Fields := fDimension.Fields + [ffX]; + fDimension.X := aWidth; end; - procedure PixelToBuffer(const aData: PByte; var aBuffer: PByte); - begin - case PixelSize of - 1: begin - aBuffer^ := aData^; - inc(aBuffer, Counter.X.dir); - end; - 2: begin - PWord(aBuffer)^ := PWord(aData)^; - inc(aBuffer, 2 * Counter.X.dir); - end; - 3: begin - PByteArray(aBuffer)^[0] := PByteArray(aData)^[0]; - PByteArray(aBuffer)^[1] := PByteArray(aData)^[1]; - PByteArray(aBuffer)^[2] := PByteArray(aData)^[2]; - inc(aBuffer, 3 * Counter.X.dir); - end; - 4: begin - PCardinal(aBuffer)^ := PCardinal(aData)^; - inc(aBuffer, 4 * Counter.X.dir); - end; - end; + if aHeight <> -1 then begin + fDimension.Fields := fDimension.Fields + [ffY]; + fDimension.Y := aHeight; end; - var - TotalPixelsToRead, TotalPixelsRead: Integer; - Temp: Byte; - buf: array [0..3] of Byte; //1 pixel is max 32bit long - PixelRepeat: Boolean; - PixelsToRead, PixelCount: Integer; - begin - CacheSize := 0; - CachePos := 0; - - TotalPixelsToRead := Header.Width * Header.Height; - TotalPixelsRead := 0; - LinePixelsRead := 0; - - GetMem(Cache, CACHE_SIZE); - try - TmpData := ImageData; - inc(TmpData, Counter.Y.low * LineSize); //set line - if (Counter.X.dir < 0) then //if x flipped then - inc(TmpData, LineSize - PixelSize); //set last pixel + fFormat := aFormat; + end else + fFormat := tfEmpty; - repeat - //read CommandByte - CachedRead(Temp, 1); - PixelRepeat := (Temp and $80) > 0; - PixelsToRead := (Temp and $7F) + 1; - inc(TotalPixelsRead, PixelsToRead); + UpdateScanlines; +end; - if PixelRepeat then - CachedRead(buf[0], PixelSize); - while (PixelsToRead > 0) do begin - CheckLine; - PixelCount := Min(Header.Width - LinePixelsRead, PixelsToRead); //max read to EOL or EOF - while (PixelCount > 0) do begin - if not PixelRepeat then - CachedRead(buf[0], PixelSize); - PixelToBuffer(@buf[0], TmpData); - inc(LinePixelsRead); - dec(PixelsToRead); - dec(PixelCount); - end; - end; - until (TotalPixelsRead >= TotalPixelsToRead); - finally - FreeMem(Cache); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmapData.Clone: TglBitmapData; +var + Temp: TglBitmapData; + TempPtr: PByte; + Size: Integer; +begin + result := nil; + Temp := (ClassType.Create as TglBitmapData); + try + // copy texture data if assigned + if Assigned(Data) then begin + Size := TFormatDescriptor.Get(Format).GetSize(fDimension); + GetMem(TempPtr, Size); + try + Move(Data^, TempPtr^, Size); + Temp.SetData(TempPtr, Format, Width, Height); + except + if Assigned(TempPtr) then + FreeMem(TempPtr); + raise; + end; + end else begin + TempPtr := nil; + Temp.SetData(TempPtr, Format, Width, Height); end; - end; - function IsGrayFormat: Boolean; - begin - result := Header.ImageType in [TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_GRAY]; + // copy properties + Temp.fFormat := Format; + result := Temp; + except + FreeAndNil(Temp); + raise; end; +end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapData.Invert(const aRed, aGreen, aBlue, aAlpha: Boolean); +var + mask: PtrInt; begin - result := false; - - // reading header to test file and set cursor back to begin - StartPosition := aStream.Position; - aStream.Read(Header{%H-}, SizeOf(Header)); + mask := + (Byte(aRed) and 1) or + ((Byte(aGreen) and 1) shl 1) or + ((Byte(aBlue) and 1) shl 2) or + ((Byte(aAlpha) and 1) shl 3); + if (mask > 0) then + Convert(glBitmapInvertFunc, false, {%H-}Pointer(mask)); +end; - // no colormapped files - if (Header.ColorMapType = TGA_NONE_COLOR_TABLE) and (Header.ImageType in [ - TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY]) then - begin - try - if Header.ImageID <> 0 then // skip image ID - aStream.Position := aStream.Position + Header.ImageID; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +type + TMatrixItem = record + X, Y: Integer; + W: Single; + end; - tgaFormat := tfEmpty; - case Header.Bpp of - 8: if IsGrayFormat then case (Header.ImageDesc and $F) of - 0: tgaFormat := tfLuminance8ub1; - 8: tgaFormat := tfAlpha8ub1; - end; + PglBitmapToNormalMapRec = ^TglBitmapToNormalMapRec; + TglBitmapToNormalMapRec = Record + Scale: Single; + Heights: array of Single; + MatrixU : array of TMatrixItem; + MatrixV : array of TMatrixItem; + end; - 16: if IsGrayFormat then case (Header.ImageDesc and $F) of - 0: tgaFormat := tfLuminance16us1; - 8: tgaFormat := tfLuminance8Alpha8ub2; - end else case (Header.ImageDesc and $F) of - 0: tgaFormat := tfX1RGB5us1; - 1: tgaFormat := tfA1RGB5us1; - 4: tgaFormat := tfARGB4us1; - end; +const + ONE_OVER_255 = 1 / 255; - 24: if not IsGrayFormat then case (Header.ImageDesc and $F) of - 0: tgaFormat := tfBGR8ub3; - end; + ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure glBitmapToNormalMapPrepareFunc(var FuncRec: TglBitmapFunctionRec); +var + Val: Single; +begin + with FuncRec do begin + Val := + Source.Data.r * LUMINANCE_WEIGHT_R + + Source.Data.g * LUMINANCE_WEIGHT_G + + Source.Data.b * LUMINANCE_WEIGHT_B; + PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Val * ONE_OVER_255; + end; +end; - 32: if IsGrayFormat then case (Header.ImageDesc and $F) of - 0: tgaFormat := tfDepth32ui1; - end else case (Header.ImageDesc and $F) of - 0: tgaFormat := tfX2RGB10ui1; - 2: tgaFormat := tfA2RGB10ui1; - 8: tgaFormat := tfARGB8ui1; - end; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure glBitmapToNormalMapPrepareAlphaFunc(var FuncRec: TglBitmapFunctionRec); +begin + with FuncRec do + PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Source.Data.a * ONE_OVER_255; +end; - if (tgaFormat = tfEmpty) then - raise EglBitmap.Create('LoadTga - unsupported format'); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure glBitmapToNormalMapFunc (var FuncRec: TglBitmapFunctionRec); +type + TVec = Array[0..2] of Single; +var + Idx: Integer; + du, dv: Double; + Len: Single; + Vec: TVec; - FormatDesc := TFormatDescriptor.Get(tgaFormat); - PixelSize := FormatDesc.GetSize(1, 1); - LineSize := FormatDesc.GetSize(Header.Width, 1); + function GetHeight(X, Y: Integer): Single; + begin + with FuncRec do begin + X := Max(0, Min(Size.X -1, X)); + Y := Max(0, Min(Size.Y -1, Y)); + result := PglBitmapToNormalMapRec(Args)^.Heights[Y * Size.X + X]; + end; + end; - GetMem(ImageData, LineSize * Header.Height); - try - //column direction - if ((Header.ImageDesc and (1 shl 4)) > 0) then begin - Counter.X.low := Header.Height-1;; - Counter.X.high := 0; - Counter.X.dir := -1; - end else begin - Counter.X.low := 0; - Counter.X.high := Header.Height-1; - Counter.X.dir := 1; - end; +begin + with FuncRec do begin + with PglBitmapToNormalMapRec(Args)^ do begin + du := 0; + for Idx := Low(MatrixU) to High(MatrixU) do + du := du + GetHeight(Position.X + MatrixU[Idx].X, Position.Y + MatrixU[Idx].Y) * MatrixU[Idx].W; - // Row direction - if ((Header.ImageDesc and (1 shl 5)) > 0) then begin - Counter.Y.low := 0; - Counter.Y.high := Header.Height-1; - Counter.Y.dir := 1; - end else begin - Counter.Y.low := Header.Height-1;; - Counter.Y.high := 0; - Counter.Y.dir := -1; - end; + dv := 0; + for Idx := Low(MatrixU) to High(MatrixU) do + dv := dv + GetHeight(Position.X + MatrixV[Idx].X, Position.Y + MatrixV[Idx].Y) * MatrixV[Idx].W; - // Read Image - case Header.ImageType of - TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY: - ReadUncompressed; - TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY: - ReadCompressed; - end; + Vec[0] := -du * Scale; + Vec[1] := -dv * Scale; + Vec[2] := 1; + end; - SetDataPointer(ImageData, tgaFormat, Header.Width, Header.Height); //be careful, Data could be freed by this method - result := true; - except - if Assigned(ImageData) then - FreeMem(ImageData); - raise; - end; - finally - aStream.Position := StartPosition; + // Normalize + Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2])); + if Len <> 0 then begin + Vec[0] := Vec[0] * Len; + Vec[1] := Vec[1] * Len; + Vec[2] := Vec[2] * Len; end; - end - else aStream.Position := StartPosition; + + // Farbe zuweisem + Dest.Data.r := Trunc((Vec[0] + 1) * 127.5); + Dest.Data.g := Trunc((Vec[1] + 1) * 127.5); + Dest.Data.b := Trunc((Vec[2] + 1) * 127.5); + end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveTGA(const aStream: TStream); +procedure TglBitmapData.GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc; const aScale: Single; const aUseAlpha: Boolean); var - Header: TTGAHeader; - Size: Integer; - FormatDesc: TFormatDescriptor; + Rec: TglBitmapToNormalMapRec; + + procedure SetEntry (var Matrix: array of TMatrixItem; Index, X, Y: Integer; W: Single); + begin + if (Index >= Low(Matrix)) and (Index <= High(Matrix)) then begin + Matrix[Index].X := X; + Matrix[Index].Y := Y; + Matrix[Index].W := W; + end; + end; + begin - if not (ftTGA in FormatGetSupportedFiles(Format)) then + if TFormatDescriptor.Get(Format).IsCompressed then raise EglBitmapUnsupportedFormat.Create(Format); - //prepare header - FormatDesc := TFormatDescriptor.Get(Format); - FillChar(Header{%H-}, SizeOf(Header), 0); - Header.ImageDesc := CountSetBits(FormatDesc.Range.a) and $F; - Header.Bpp := FormatDesc.BitsPerPixel; - Header.Width := Width; - Header.Height := Height; - Header.ImageDesc := Header.ImageDesc or $20; //flip y - if FormatDesc.IsGrayscale or (not FormatDesc.IsGrayscale and not FormatDesc.HasRed and FormatDesc.HasAlpha) then - Header.ImageType := TGA_UNCOMPRESSED_GRAY + if aScale > 100 then + Rec.Scale := 100 + else if aScale < -100 then + Rec.Scale := -100 else - Header.ImageType := TGA_UNCOMPRESSED_RGB; - aStream.Write(Header, SizeOf(Header)); + Rec.Scale := aScale; - // write Data - Size := FormatDesc.GetSize(Dimension); - aStream.Write(Data^, Size); -end; + SetLength(Rec.Heights, Width * Height); + try + case aFunc of + nm4Samples: begin + SetLength(Rec.MatrixU, 2); + SetEntry(Rec.MatrixU, 0, -1, 0, -0.5); + SetEntry(Rec.MatrixU, 1, 1, 0, 0.5); -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//DDS///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -const - DDS_MAGIC: Cardinal = $20534444; + SetLength(Rec.MatrixV, 2); + SetEntry(Rec.MatrixV, 0, 0, 1, 0.5); + SetEntry(Rec.MatrixV, 1, 0, -1, -0.5); + end; - // DDS_header.dwFlags - DDSD_CAPS = $00000001; - DDSD_HEIGHT = $00000002; - DDSD_WIDTH = $00000004; - DDSD_PIXELFORMAT = $00001000; + nmSobel: begin + SetLength(Rec.MatrixU, 6); + SetEntry(Rec.MatrixU, 0, -1, 1, -1.0); + SetEntry(Rec.MatrixU, 1, -1, 0, -2.0); + SetEntry(Rec.MatrixU, 2, -1, -1, -1.0); + SetEntry(Rec.MatrixU, 3, 1, 1, 1.0); + SetEntry(Rec.MatrixU, 4, 1, 0, 2.0); + SetEntry(Rec.MatrixU, 5, 1, -1, 1.0); - // DDS_header.sPixelFormat.dwFlags - DDPF_ALPHAPIXELS = $00000001; - DDPF_ALPHA = $00000002; - DDPF_FOURCC = $00000004; - DDPF_RGB = $00000040; - DDPF_LUMINANCE = $00020000; + SetLength(Rec.MatrixV, 6); + SetEntry(Rec.MatrixV, 0, -1, 1, 1.0); + SetEntry(Rec.MatrixV, 1, 0, 1, 2.0); + SetEntry(Rec.MatrixV, 2, 1, 1, 1.0); + SetEntry(Rec.MatrixV, 3, -1, -1, -1.0); + SetEntry(Rec.MatrixV, 4, 0, -1, -2.0); + SetEntry(Rec.MatrixV, 5, 1, -1, -1.0); + end; - // DDS_header.sCaps.dwCaps1 - DDSCAPS_TEXTURE = $00001000; + nm3x3: begin + SetLength(Rec.MatrixU, 6); + SetEntry(Rec.MatrixU, 0, -1, 1, -1/6); + SetEntry(Rec.MatrixU, 1, -1, 0, -1/6); + SetEntry(Rec.MatrixU, 2, -1, -1, -1/6); + SetEntry(Rec.MatrixU, 3, 1, 1, 1/6); + SetEntry(Rec.MatrixU, 4, 1, 0, 1/6); + SetEntry(Rec.MatrixU, 5, 1, -1, 1/6); - // DDS_header.sCaps.dwCaps2 - DDSCAPS2_CUBEMAP = $00000200; + SetLength(Rec.MatrixV, 6); + SetEntry(Rec.MatrixV, 0, -1, 1, 1/6); + SetEntry(Rec.MatrixV, 1, 0, 1, 1/6); + SetEntry(Rec.MatrixV, 2, 1, 1, 1/6); + SetEntry(Rec.MatrixV, 3, -1, -1, -1/6); + SetEntry(Rec.MatrixV, 4, 0, -1, -1/6); + SetEntry(Rec.MatrixV, 5, 1, -1, -1/6); + end; - D3DFMT_DXT1 = $31545844; - D3DFMT_DXT3 = $33545844; - D3DFMT_DXT5 = $35545844; + nm5x5: begin + SetLength(Rec.MatrixU, 20); + SetEntry(Rec.MatrixU, 0, -2, 2, -1 / 16); + SetEntry(Rec.MatrixU, 1, -1, 2, -1 / 10); + SetEntry(Rec.MatrixU, 2, 1, 2, 1 / 10); + SetEntry(Rec.MatrixU, 3, 2, 2, 1 / 16); + SetEntry(Rec.MatrixU, 4, -2, 1, -1 / 10); + SetEntry(Rec.MatrixU, 5, -1, 1, -1 / 8); + SetEntry(Rec.MatrixU, 6, 1, 1, 1 / 8); + SetEntry(Rec.MatrixU, 7, 2, 1, 1 / 10); + SetEntry(Rec.MatrixU, 8, -2, 0, -1 / 2.8); + SetEntry(Rec.MatrixU, 9, -1, 0, -0.5); + SetEntry(Rec.MatrixU, 10, 1, 0, 0.5); + SetEntry(Rec.MatrixU, 11, 2, 0, 1 / 2.8); + SetEntry(Rec.MatrixU, 12, -2, -1, -1 / 10); + SetEntry(Rec.MatrixU, 13, -1, -1, -1 / 8); + SetEntry(Rec.MatrixU, 14, 1, -1, 1 / 8); + SetEntry(Rec.MatrixU, 15, 2, -1, 1 / 10); + SetEntry(Rec.MatrixU, 16, -2, -2, -1 / 16); + SetEntry(Rec.MatrixU, 17, -1, -2, -1 / 10); + SetEntry(Rec.MatrixU, 18, 1, -2, 1 / 10); + SetEntry(Rec.MatrixU, 19, 2, -2, 1 / 16); + + SetLength(Rec.MatrixV, 20); + SetEntry(Rec.MatrixV, 0, -2, 2, 1 / 16); + SetEntry(Rec.MatrixV, 1, -1, 2, 1 / 10); + SetEntry(Rec.MatrixV, 2, 0, 2, 0.25); + SetEntry(Rec.MatrixV, 3, 1, 2, 1 / 10); + SetEntry(Rec.MatrixV, 4, 2, 2, 1 / 16); + SetEntry(Rec.MatrixV, 5, -2, 1, 1 / 10); + SetEntry(Rec.MatrixV, 6, -1, 1, 1 / 8); + SetEntry(Rec.MatrixV, 7, 0, 1, 0.5); + SetEntry(Rec.MatrixV, 8, 1, 1, 1 / 8); + SetEntry(Rec.MatrixV, 9, 2, 1, 1 / 16); + SetEntry(Rec.MatrixV, 10, -2, -1, -1 / 16); + SetEntry(Rec.MatrixV, 11, -1, -1, -1 / 8); + SetEntry(Rec.MatrixV, 12, 0, -1, -0.5); + SetEntry(Rec.MatrixV, 13, 1, -1, -1 / 8); + SetEntry(Rec.MatrixV, 14, 2, -1, -1 / 10); + SetEntry(Rec.MatrixV, 15, -2, -2, -1 / 16); + SetEntry(Rec.MatrixV, 16, -1, -2, -1 / 10); + SetEntry(Rec.MatrixV, 17, 0, -2, -0.25); + SetEntry(Rec.MatrixV, 18, 1, -2, -1 / 10); + SetEntry(Rec.MatrixV, 19, 2, -2, -1 / 16); + end; + end; -type - TDDSPixelFormat = packed record - dwSize: Cardinal; - dwFlags: Cardinal; - dwFourCC: Cardinal; - dwRGBBitCount: Cardinal; - dwRBitMask: Cardinal; - dwGBitMask: Cardinal; - dwBBitMask: Cardinal; - dwABitMask: Cardinal; + // Daten Sammeln + if aUseAlpha and TFormatDescriptor.Get(Format).HasAlpha then + Convert(glBitmapToNormalMapPrepareAlphaFunc, false, @Rec) + else + Convert(glBitmapToNormalMapPrepareFunc, false, @Rec); + Convert(glBitmapToNormalMapFunc, false, @Rec); + finally + SetLength(Rec.Heights, 0); end; +end; - TDDSCaps = packed record - dwCaps1: Cardinal; - dwCaps2: Cardinal; - dwDDSX: Cardinal; - dwReserved: Cardinal; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +constructor TglBitmapData.Create; +begin + inherited Create; + fFormat := glBitmapDefaultFormat; +end; - TDDSHeader = packed record - dwSize: Cardinal; - dwFlags: Cardinal; - dwHeight: Cardinal; - dwWidth: Cardinal; - dwPitchOrLinearSize: Cardinal; - dwDepth: Cardinal; - dwMipMapCount: Cardinal; - dwReserved: array[0..10] of Cardinal; - PixelFormat: TDDSPixelFormat; - Caps: TDDSCaps; - dwReserved2: Cardinal; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +constructor TglBitmapData.Create(const aFileName: String); +begin + Create; + LoadFromFile(aFileName); +end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap.LoadDDS(const aStream: TStream): Boolean; -var - Header: TDDSHeader; - Converter: TbmpBitfieldFormat; +constructor TglBitmapData.Create(const aStream: TStream); +begin + Create; + LoadFromStream(aStream); +end; - function GetDDSFormat: TglBitmapFormat; - var - fd: TFormatDescriptor; - i: Integer; - Mask: TglBitmapRec4ul; - Range: TglBitmapRec4ui; - match: Boolean; - begin - result := tfEmpty; - with Header.PixelFormat do begin - // Compresses - if ((dwFlags and DDPF_FOURCC) > 0) then begin - case Header.PixelFormat.dwFourCC of - D3DFMT_DXT1: result := tfS3tcDtx1RGBA; - D3DFMT_DXT3: result := tfS3tcDtx3RGBA; - D3DFMT_DXT5: result := tfS3tcDtx5RGBA; - end; - end else if ((dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE or DDPF_ALPHA)) > 0) then begin - // prepare masks - if ((dwFlags and DDPF_LUMINANCE) = 0) then begin - Mask.r := dwRBitMask; - Mask.g := dwGBitMask; - Mask.b := dwBBitMask; - end else begin - Mask.r := dwRBitMask; - Mask.g := dwRBitMask; - Mask.b := dwRBitMask; - end; - if (dwFlags and DDPF_ALPHAPIXELS > 0) then - Mask.a := dwABitMask - else - Mask.a := 0;; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +constructor TglBitmapData.Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte); +var + ImageSize: Integer; +begin + Create; + if not Assigned(aData) then begin + ImageSize := TFormatDescriptor.Get(aFormat).GetSize(aSize); + GetMem(aData, ImageSize); + try + FillChar(aData^, ImageSize, #$FF); + SetData(aData, aFormat, aSize.X, aSize.Y); + except + if Assigned(aData) then + FreeMem(aData); + raise; + end; + end else begin + SetData(aData, aFormat, aSize.X, aSize.Y); + end; +end; - //find matching format - fd := TFormatDescriptor.GetFromMask(Mask, dwRGBBitCount); - result := fd.Format; - if (result <> tfEmpty) then - exit; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +constructor TglBitmapData.Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer); +begin + Create; + LoadFromFunc(aSize, aFormat, aFunc, aArgs); +end; - //find format with same Range - for i := 0 to 3 do - Range.arr[i] := (2 shl CountSetBits(Mask.arr[i])) - 1; - for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin - fd := TFormatDescriptor.Get(result); - match := true; - for i := 0 to 3 do - if (fd.Range.arr[i] <> Range.arr[i]) then begin - match := false; - break; - end; - if match then - break; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +constructor TglBitmapData.Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar); +begin + Create; + LoadFromResource(aInstance, aResource, aResType); +end; - //no format with same range found -> use default - if (result = tfEmpty) then begin - if (dwABitMask > 0) then - result := tfRGBA8ui1 - else - result := tfRGB8ub3; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +constructor TglBitmapData.Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); +begin + Create; + LoadFromResourceID(aInstance, aResourceID, aResType); +end; - Converter := TbmpBitfieldFormat.Create; - Converter.SetCustomValues(dwRGBBitCount, glBitmapRec4ul(dwRBitMask, dwGBitMask, dwBBitMask, dwABitMask)); - end; - end; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +destructor TglBitmapData.Destroy; +begin + SetData(nil, tfEmpty); + inherited Destroy; +end; -var - StreamPos: Int64; - x, y, LineSize, RowSize, Magic: Cardinal; - NewImage, TmpData, RowData, SrcData: System.PByte; - SourceMD, DestMD: Pointer; - Pixel: TglBitmapPixelData; - ddsFormat: TglBitmapFormat; - FormatDesc: TFormatDescriptor; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//TglBitmap - PROTECTED/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmap.GetWidth: Integer; +begin + if (ffX in fDimension.Fields) then + result := fDimension.X + else + result := -1; +end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +function TglBitmap.GetHeight: Integer; begin - result := false; - Converter := nil; - StreamPos := aStream.Position; + if (ffY in fDimension.Fields) then + result := fDimension.Y + else + result := -1; +end; - // Magic - aStream.Read(Magic{%H-}, sizeof(Magic)); - if (Magic <> DDS_MAGIC) then begin - aStream.Position := StreamPos; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetCustomData(const aValue: Pointer); +begin + if fCustomData = aValue then exit; - end; + fCustomData := aValue; +end; - //Header - aStream.Read(Header{%H-}, sizeof(Header)); - if (Header.dwSize <> SizeOf(Header)) or - ((Header.dwFlags and (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) <> - (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) then - begin - aStream.Position := StreamPos; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetCustomName(const aValue: String); +begin + if fCustomName = aValue then exit; - end; - - if ((Header.Caps.dwCaps1 and DDSCAPS2_CUBEMAP) > 0) then - raise EglBitmap.Create('LoadDDS - CubeMaps are not supported'); - - ddsFormat := GetDDSFormat; - try - if (ddsFormat = tfEmpty) then - raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.'); - - FormatDesc := TFormatDescriptor.Get(ddsFormat); - LineSize := Trunc(Header.dwWidth * FormatDesc.BytesPerPixel); - GetMem(NewImage, Header.dwHeight * LineSize); - try - TmpData := NewImage; + fCustomName := aValue; +end; - //Converter needed - if Assigned(Converter) then begin - RowSize := Round(Header.dwWidth * Header.PixelFormat.dwRGBBitCount / 8); - GetMem(RowData, RowSize); - SourceMD := Converter.CreateMappingData; - DestMD := FormatDesc.CreateMappingData; - try - for y := 0 to Header.dwHeight-1 do begin - TmpData := NewImage; - inc(TmpData, y * LineSize); - SrcData := RowData; - aStream.Read(SrcData^, RowSize); - for x := 0 to Header.dwWidth-1 do begin - Converter.Unmap(SrcData, Pixel, SourceMD); - glBitmapConvertPixel(Pixel, Converter, FormatDesc); - FormatDesc.Map(Pixel, TmpData, DestMD); - end; - end; - finally - Converter.FreeMappingData(SourceMD); - FormatDesc.FreeMappingData(DestMD); - FreeMem(RowData); - end; - end else +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetCustomNameW(const aValue: WideString); +begin + if fCustomNameW = aValue then + exit; + fCustomNameW := aValue; +end; - // Compressed - if ((Header.PixelFormat.dwFlags and DDPF_FOURCC) > 0) then begin - RowSize := Header.dwPitchOrLinearSize div Header.dwWidth; - for Y := 0 to Header.dwHeight-1 do begin - aStream.Read(TmpData^, RowSize); - Inc(TmpData, LineSize); - end; - end else +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetDeleteTextureOnFree(const aValue: Boolean); +begin + if fDeleteTextureOnFree = aValue then + exit; + fDeleteTextureOnFree := aValue; +end; - // Uncompressed - if (Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0 then begin - RowSize := (Header.PixelFormat.dwRGBBitCount * Header.dwWidth) shr 3; - for Y := 0 to Header.dwHeight-1 do begin - aStream.Read(TmpData^, RowSize); - Inc(TmpData, LineSize); - end; - end else - raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.'); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetID(const aValue: Cardinal); +begin + if fID = aValue then + exit; + fID := aValue; +end; - SetDataPointer(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight); //be careful, Data could be freed by this method - result := true; - except - if Assigned(NewImage) then - FreeMem(NewImage); - raise; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetMipMap(const aValue: TglBitmapMipMap); +begin + if fMipMap = aValue then + exit; + fMipMap := aValue; +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetTarget(const aValue: Cardinal); +begin + if fTarget = aValue then + exit; + fTarget := aValue; +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetAnisotropic(const aValue: Integer); +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)} +var + MaxAnisotropic: Integer; +{$IFEND} +begin + fAnisotropic := aValue; + if (ID > 0) then begin +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)} + if GL_EXT_texture_filter_anisotropic then begin + if fAnisotropic > 0 then begin + Bind(false); + glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, @MaxAnisotropic); + if aValue > MaxAnisotropic then + fAnisotropic := MaxAnisotropic; + glTexParameteri(Target, GL_TEXTURE_MAX_ANISOTROPY_EXT, fAnisotropic); + end; + end else begin + fAnisotropic := 0; end; - finally - FreeAndNil(Converter); +{$ELSE} + fAnisotropic := 0; +{$IFEND} end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.SaveDDS(const aStream: TStream); -var - Header: TDDSHeader; - FormatDesc: TFormatDescriptor; +procedure TglBitmap.CreateID; begin - if not (ftDDS in FormatGetSupportedFiles(Format)) then - raise EglBitmapUnsupportedFormat.Create(Format); + if (ID <> 0) then + glDeleteTextures(1, @fID); + glGenTextures(1, @fID); + Bind(false); +end; - FormatDesc := TFormatDescriptor.Get(Format); +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF}); +begin + // Set Up Parameters + SetWrap(fWrapS, fWrapT, fWrapR); + SetFilter(fFilterMin, fFilterMag); + SetAnisotropic(fAnisotropic); - // Generell - FillChar(Header{%H-}, SizeOf(Header), 0); - Header.dwSize := SizeOf(Header); - Header.dwFlags := DDSD_WIDTH or DDSD_HEIGHT or DDSD_CAPS or DDSD_PIXELFORMAT; +{$IFNDEF OPENGL_ES} + SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]); + if (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then + SetSwizzle(fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]); +{$ENDIF} - Header.dwWidth := Max(1, Width); - Header.dwHeight := Max(1, Height); +{$IFNDEF OPENGL_ES} + // Mip Maps Generation Mode + aBuildWithGlu := false; + if (MipMap = mmMipmap) then begin + if (GL_VERSION_1_4 or GL_SGIS_generate_mipmap) then + glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE) + else + aBuildWithGlu := true; + end else if (MipMap = mmMipmapGlu) then + aBuildWithGlu := true; +{$ELSE} + if (MipMap = mmMipmap) then + glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE); +{$ENDIF} +end; - // Caps - Header.Caps.dwCaps1 := DDSCAPS_TEXTURE; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//TglBitmap - PUBLIC////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.AfterConstruction; +begin + inherited AfterConstruction; - // Pixelformat - Header.PixelFormat.dwSize := sizeof(Header); - if (FormatDesc.IsCompressed) then begin - Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_FOURCC; - case Format of - tfS3tcDtx1RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT1; - tfS3tcDtx3RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT3; - tfS3tcDtx5RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT5; - end; - end else if not FormatDesc.HasColor and FormatDesc.HasAlpha then begin - Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHA; - Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel; - Header.PixelFormat.dwABitMask := FormatDesc.Mask.a; - end else if FormatDesc.IsGrayscale then begin - Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_LUMINANCE; - Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel; - Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r; - Header.PixelFormat.dwABitMask := FormatDesc.Mask.a; - end else begin - Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_RGB; - Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel; - Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r; - Header.PixelFormat.dwGBitMask := FormatDesc.Mask.g; - Header.PixelFormat.dwBBitMask := FormatDesc.Mask.b; - Header.PixelFormat.dwABitMask := FormatDesc.Mask.a; - end; + fID := 0; + fTarget := 0; +{$IFNDEF OPENGL_ES} + fIsResident := false; +{$ENDIF} - if (FormatDesc.HasAlpha) then - Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHAPIXELS; + fMipMap := glBitmapDefaultMipmap; + fDeleteTextureOnFree := glBitmapGetDefaultDeleteTextureOnFree; - aStream.Write(DDS_MAGIC, sizeof(DDS_MAGIC)); - aStream.Write(Header, SizeOf(Header)); - aStream.Write(Data^, FormatDesc.GetSize(Dimension)); + glBitmapGetDefaultFilter (fFilterMin, fFilterMag); + glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR); +{$IFNDEF OPENGL_ES} + glBitmapGetDefaultSwizzle (fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]); +{$ENDIF} end; -{$IFNDEF OPENGL_ES} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TglBitmap1D///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap1D.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; - const aWidth: Integer; const aHeight: Integer); -var - pTemp: pByte; - Size: Integer; +procedure TglBitmap.BeforeDestruction; begin - if (aHeight > 1) then begin - Size := TFormatDescriptor.Get(aFormat).GetSize(aWidth, 1); - GetMem(pTemp, Size); - try - Move(aData^, pTemp^, Size); - FreeMem(aData); - aData := nil; - except - FreeMem(pTemp); - raise; - end; - end else - pTemp := aData; - inherited SetDataPointer(pTemp, aFormat, aWidth); + if (fID > 0) and fDeleteTextureOnFree then + glDeleteTextures(1, @fID); + inherited BeforeDestruction; end; +{$IFNDEF OPENGL_ES} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap1D.FlipHorz: Boolean; -var - Col: Integer; - pTempDest, pDest, pSource: PByte; +procedure TglBitmap.SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single); begin - result := inherited FlipHorz; - if Assigned(Data) and not TFormatDescriptor.Get(Format).IsCompressed then begin - pSource := Data; - GetMem(pDest, fRowSize); - try - pTempDest := pDest; - Inc(pTempDest, fRowSize); - for Col := 0 to Width-1 do begin - dec(pTempDest, fPixelSize); //dec before, because ptr is behind last byte of data - Move(pSource^, pTempDest^, fPixelSize); - Inc(pSource, fPixelSize); - end; - SetDataPointer(pDest, Format, Width); //be careful, Data could be freed by this method - result := true; - except - if Assigned(pDest) then - FreeMem(pDest); - raise; - end; + fBorderColor[0] := aRed; + fBorderColor[1] := aGreen; + fBorderColor[2] := aBlue; + fBorderColor[3] := aAlpha; + if (ID > 0) then begin + Bind(false); + glTexParameterfv(Target, GL_TEXTURE_BORDER_COLOR, @fBorderColor[0]); end; end; +{$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap1D.UploadData(const aBuildWithGlu: Boolean); -var - FormatDesc: TFormatDescriptor; +procedure TglBitmap.SetFilter(const aMin, aMag: GLenum); begin - // Upload data - FormatDesc := TFormatDescriptor.Get(Format); - if (FormatDesc.glInternalFormat = 0) or (FormatDesc.glDataFormat = 0) then - raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data'); + //check MIN filter + case aMin of + GL_NEAREST: + fFilterMin := GL_NEAREST; + GL_LINEAR: + fFilterMin := GL_LINEAR; + GL_NEAREST_MIPMAP_NEAREST: + fFilterMin := GL_NEAREST_MIPMAP_NEAREST; + GL_LINEAR_MIPMAP_NEAREST: + fFilterMin := GL_LINEAR_MIPMAP_NEAREST; + GL_NEAREST_MIPMAP_LINEAR: + fFilterMin := GL_NEAREST_MIPMAP_LINEAR; + GL_LINEAR_MIPMAP_LINEAR: + fFilterMin := GL_LINEAR_MIPMAP_LINEAR; + else + raise EglBitmap.Create('SetFilter - Unknow MIN filter.'); + end; - if FormatDesc.IsCompressed then begin - if not Assigned(glCompressedTexImage1D) then - raise EglBitmap.Create('compressed formats not supported by video adapter'); - glCompressedTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.GetSize(Width, 1), Data) - end else if aBuildWithGlu then - gluBuild1DMipmaps(Target, FormatDesc.glInternalFormat, Width, FormatDesc.glFormat, FormatDesc.glDataFormat, Data) - else - glTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Data); + //check MAG filter + case aMag of + GL_NEAREST: + fFilterMag := GL_NEAREST; + GL_LINEAR: + fFilterMag := GL_LINEAR; + else + raise EglBitmap.Create('SetFilter - Unknow MAG filter.'); + end; + + //apply filter + if (ID > 0) then begin + Bind(false); + glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, fFilterMag); - // Free Data - if (FreeDataAfterGenTexture) then - FreeData; + if (MipMap = mmNone) {$IFNDEF OPENGL_ES}or (Target = GL_TEXTURE_RECTANGLE){$ENDIF} then begin + case fFilterMin of + GL_NEAREST, GL_LINEAR: + glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin); + GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR: + glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR: + glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + end; + end else + glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin); + end; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap1D.GenTexture(const aTestTextureSize: Boolean); -var - BuildWithGlu, TexRec: Boolean; - TexSize: Integer; -begin - if Assigned(Data) then begin - // Check Texture Size - if (aTestTextureSize) then begin - glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize); +procedure TglBitmap.SetWrap(const S: GLenum; const T: GLenum; const R: GLenum); - if (Width > TexSize) then - raise EglBitmapSizeToLarge.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.'); + procedure CheckAndSetWrap(const aValue: Cardinal; var aTarget: Cardinal); + begin + case aValue of +{$IFNDEF OPENGL_ES} + GL_CLAMP: + aTarget := GL_CLAMP; +{$ENDIF} - TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and - (Target = GL_TEXTURE_RECTANGLE); - if not (IsPowerOfTwo(Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then - raise EglBitmapNonPowerOfTwo.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.'); - end; + GL_REPEAT: + aTarget := GL_REPEAT; - CreateId; - SetupParameters(BuildWithGlu); - UploadData(BuildWithGlu); - glAreTexturesResident(1, @fID, @fIsResident); - end; -end; + GL_CLAMP_TO_EDGE: begin +{$IFNDEF OPENGL_ES} + if not GL_VERSION_1_2 and not GL_EXT_texture_edge_clamp then + aTarget := GL_CLAMP + else +{$ENDIF} + aTarget := GL_CLAMP_TO_EDGE; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap1D.AfterConstruction; -begin - inherited; - Target := GL_TEXTURE_1D; -end; +{$IFNDEF OPENGL_ES} + GL_CLAMP_TO_BORDER: begin + if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then + aTarget := GL_CLAMP_TO_BORDER + else + aTarget := GL_CLAMP; + end; {$ENDIF} -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TglBitmap2D///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap2D.GetScanline(const aIndex: Integer): Pointer; -begin - if (aIndex >= Low(fLines)) and (aIndex <= High(fLines)) then - result := fLines[aIndex] - else - result := nil; -end; +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)} + GL_MIRRORED_REPEAT: begin + {$IFNDEF OPENGL_ES} + if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then + {$ELSE} + if GL_VERSION_2_0 then + {$ENDIF} + aTarget := GL_MIRRORED_REPEAT + else + raise EglBitmap.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).'); + end; +{$IFEND} + else + raise EglBitmap.Create('SetWrap - Unknow Texturewrap'); + end; + end; -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat; - const aWidth: Integer; const aHeight: Integer); -var - Idx, LineWidth: Integer; begin - inherited SetDataPointer(aData, aFormat, aWidth, aHeight); - - if not TFormatDescriptor.Get(aFormat).IsCompressed then begin - // Assigning Data - if Assigned(Data) then begin - SetLength(fLines, GetHeight); - LineWidth := Trunc(GetWidth * TFormatDescriptor.Get(Format).BytesPerPixel); + CheckAndSetWrap(S, fWrapS); + CheckAndSetWrap(T, fWrapT); + CheckAndSetWrap(R, fWrapR); - for Idx := 0 to GetHeight-1 do begin - fLines[Idx] := Data; - Inc(fLines[Idx], Idx * LineWidth); - end; - end - else SetLength(fLines, 0); - end else begin - SetLength(fLines, 0); + if (ID > 0) then begin + Bind(false); + glTexParameteri(Target, GL_TEXTURE_WRAP_S, fWrapS); + glTexParameteri(Target, GL_TEXTURE_WRAP_T, fWrapT); +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} + {$IFDEF OPENGL_ES} if GL_VERSION_3_0 then{$ENDIF} + glTexParameteri(Target, GL_TEXTURE_WRAP_R, fWrapR); +{$IFEND} end; end; +{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.UploadData(const aTarget: GLenum{$IFNDEF OPENGL_ES}; const aBuildWithGlu: Boolean{$ENDIF}); -var - FormatDesc: TFormatDescriptor; -begin - FormatDesc := TFormatDescriptor.Get(Format); - if (FormatDesc.glInternalFormat = 0) or (FormatDesc.glDataFormat = 0) then - raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data'); +procedure TglBitmap.SetSwizzle(const r, g, b, a: GLenum); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + procedure CheckAndSetValue(const aValue: GLenum; const aIndex: Integer); + begin + if (aValue = GL_ZERO) or (aValue = GL_ONE) or (aValue = GL_ALPHA) or + (aValue = GL_RED) or (aValue = GL_GREEN) or (aValue = GL_BLUE) then + fSwizzle[aIndex] := aValue + else + raise EglBitmap.Create('SetSwizzle - Unknow Swizle Value'); + end; - if FormatDesc.IsCompressed then begin - if not Assigned(glCompressedTexImage2D) then - raise EglBitmap.Create('compressed formats not supported by video adapter'); - glCompressedTexImage2D(aTarget, 0, FormatDesc.glInternalFormat, Width, Height, 0, FormatDesc.GetSize(fDimension), Data) +begin {$IFNDEF OPENGL_ES} - end else if aBuildWithGlu then begin - gluBuild2DMipmaps(aTarget, FormatDesc.ChannelCount, Width, Height, - FormatDesc.glFormat, FormatDesc.glDataFormat, Data) + if not (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then + raise EglBitmapNotSupported.Create('texture swizzle is not supported'); +{$ELSE} + if not GL_VERSION_3_0 then + raise EglBitmapNotSupported.Create('texture swizzle is not supported'); +{$ENDIF} + CheckAndSetValue(r, 0); + CheckAndSetValue(g, 1); + CheckAndSetValue(b, 2); + CheckAndSetValue(a, 3); + + if (ID > 0) then begin + Bind(false); +{$IFNDEF OPENGL_ES} + glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_RGBA, PGLint(@fSwizzle[0])); +{$ELSE} + glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_R, PGLint(@fSwizzle[0])); + glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_G, PGLint(@fSwizzle[1])); + glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_B, PGLint(@fSwizzle[2])); + glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_A, PGLint(@fSwizzle[3])); {$ENDIF} - end else begin - glTexImage2D(aTarget, 0, FormatDesc.glInternalFormat, Width, Height, 0, - FormatDesc.glFormat, FormatDesc.glDataFormat, Data); end; +end; +{$IFEND} - // Freigeben - if (FreeDataAfterGenTexture) then - FreeData; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap.Bind(const aEnableTextureUnit: Boolean); +begin + if aEnableTextureUnit then + glEnable(Target); + if (ID > 0) then + glBindTexture(Target, ID); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.AfterConstruction; +procedure TglBitmap.Unbind(const aDisableTextureUnit: Boolean); begin - inherited; - Target := GL_TEXTURE_2D; + if aDisableTextureUnit then + glDisable(Target); + glBindTexture(Target, 0); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat); +procedure TglBitmap.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean); var - Temp: pByte; - Size, w, h: Integer; - FormatDesc: TFormatDescriptor; + w, h: Integer; begin - FormatDesc := TFormatDescriptor.Get(aFormat); - if FormatDesc.IsCompressed then - raise EglBitmapUnsupportedFormat.Create(aFormat); - - w := aRight - aLeft; - h := aBottom - aTop; - Size := FormatDesc.GetSize(w, h); - GetMem(Temp, Size); - try - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glReadPixels(aLeft, aTop, w, h, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp); - SetDataPointer(Temp, aFormat, w, h); //be careful, Data could be freed by this method - FlipVert; - except - if Assigned(Temp) then - FreeMem(Temp); - raise; - end; + w := aDataObj.Width; + h := aDataObj.Height; + fDimension.Fields := []; + if (w > 0) then + fDimension.Fields := fDimension.Fields + [ffX]; + if (h > 0) then + fDimension.Fields := fDimension.Fields + [ffY]; + fDimension.X := w; + fDimension.Y := h; end; {$IFNDEF OPENGL_ES} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.GetDataFromTexture; +function TglBitmap.DownloadData(const aDataObj: TglBitmapData): Boolean; var Temp: PByte; TempWidth, TempHeight: Integer; @@ -8290,6 +8399,7 @@ var IntFormat: TglBitmapFormat; FormatDesc: TFormatDescriptor; begin + result := false; Bind; // Request Data @@ -8310,7 +8420,8 @@ begin glGetCompressedTexImage(Target, 0, Temp) end else glGetTexImage(Target, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp); - SetDataPointer(Temp, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method + aDataObj.SetData(Temp, IntFormat, TempWidth, TempHeight); + result := true; except if Assigned(Temp) then FreeMem(Temp); @@ -8320,326 +8431,183 @@ end; {$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.GenTexture(const aTestTextureSize: Boolean); -var - {$IFNDEF OPENGL_ES} - BuildWithGlu, TexRec: Boolean; - {$ENDIF} - PotTex: Boolean; - TexSize: Integer; -begin - if Assigned(Data) then begin - // Check Texture Size - if (aTestTextureSize) then begin - glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize); - - if ((Height > TexSize) or (Width > TexSize)) then - raise EglBitmapSizeToLarge.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.'); - - PotTex := IsPowerOfTwo(Height) and IsPowerOfTwo(Width); -{$IF NOT DEFINED(OPENGL_ES)} - TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and (Target = GL_TEXTURE_RECTANGLE); - if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then - raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.'); -{$ELSEIF DEFINED(OPENGL_ES_EXT)} - if not PotTex and not GL_OES_texture_npot then - raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.'); -{$ELSE} - if not PotTex then - raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.'); -{$IFEND} - end; - - CreateId; - SetupParameters({$IFNDEF OPENGL_ES}BuildWithGlu{$ENDIF}); - UploadData(Target{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF}); -{$IFNDEF OPENGL_ES} - glAreTexturesResident(1, @fID, @fIsResident); -{$ENDIF} - end; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap2D.FlipHorz: Boolean; -var - Col, Row: Integer; - TempDestData, DestData, SourceData: PByte; - ImgSize: Integer; -begin - result := inherited FlipHorz; - if Assigned(Data) then begin - SourceData := Data; - ImgSize := Height * fRowSize; - GetMem(DestData, ImgSize); - try - TempDestData := DestData; - Dec(TempDestData, fRowSize + fPixelSize); - for Row := 0 to Height -1 do begin - Inc(TempDestData, fRowSize * 2); - for Col := 0 to Width -1 do begin - Move(SourceData^, TempDestData^, fPixelSize); - Inc(SourceData, fPixelSize); - Dec(TempDestData, fPixelSize); - end; - end; - SetDataPointer(DestData, Format, Width, Height); //be careful, Data could be freed by this method - result := true; - except - if Assigned(DestData) then - FreeMem(DestData); - raise; - end; - end; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -function TglBitmap2D.FlipVert: Boolean; -var - Row: Integer; - TempDestData, DestData, SourceData: PByte; -begin - result := inherited FlipVert; - if Assigned(Data) then begin - SourceData := Data; - GetMem(DestData, Height * fRowSize); - try - TempDestData := DestData; - Inc(TempDestData, Width * (Height -1) * fPixelSize); - for Row := 0 to Height -1 do begin - Move(SourceData^, TempDestData^, fRowSize); - Dec(TempDestData, fRowSize); - Inc(SourceData, fRowSize); - end; - SetDataPointer(DestData, Format, Width, Height); //be careful, Data could be freed by this method - result := true; - except - if Assigned(DestData) then - FreeMem(DestData); - raise; - end; - end; -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -//TglBitmap2D - ToNormalMap/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -type - TMatrixItem = record - X, Y: Integer; - W: Single; - end; - - PglBitmapToNormalMapRec = ^TglBitmapToNormalMapRec; - TglBitmapToNormalMapRec = Record - Scale: Single; - Heights: array of Single; - MatrixU : array of TMatrixItem; - MatrixV : array of TMatrixItem; - end; - -const - ONE_OVER_255 = 1 / 255; - - ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmapToNormalMapPrepareFunc(var FuncRec: TglBitmapFunctionRec); -var - Val: Single; -begin - with FuncRec do begin - Val := - Source.Data.r * LUMINANCE_WEIGHT_R + - Source.Data.g * LUMINANCE_WEIGHT_G + - Source.Data.b * LUMINANCE_WEIGHT_B; - PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Val * ONE_OVER_255; - end; +constructor TglBitmap.Create; +begin + if (ClassType = TglBitmap) then + raise EglBitmap.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.'); + inherited Create; end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmapToNormalMapPrepareAlphaFunc(var FuncRec: TglBitmapFunctionRec); +constructor TglBitmap.Create(const aData: TglBitmapData); begin - with FuncRec do - PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Source.Data.a * ONE_OVER_255; + Create; + UploadData(aData); end; +{$IFNDEF OPENGL_ES} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure glBitmapToNormalMapFunc (var FuncRec: TglBitmapFunctionRec); -type - TVec = Array[0..2] of Single; +//TglBitmap1D///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap1D.UploadDataIntern(const aDataObj: TglBitmapData; const aBuildWithGlu: Boolean); var - Idx: Integer; - du, dv: Double; - Len: Single; - Vec: TVec; + fd: TglBitmapFormatDescriptor; +begin + // Upload data + fd := aDataObj.FormatDescriptor; + if (fd.glFormat = 0) or (fd.glInternalFormat = 0) or (fd.glDataFormat = 0) then + raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data'); - function GetHeight(X, Y: Integer): Single; - begin - with FuncRec do begin - X := Max(0, Min(Size.X -1, X)); - Y := Max(0, Min(Size.Y -1, Y)); - result := PglBitmapToNormalMapRec(Args)^.Heights[Y * Size.X + X]; - end; - end; + if fd.IsCompressed then begin + if not Assigned(glCompressedTexImage1D) then + raise EglBitmap.Create('compressed formats not supported by video adapter'); + glCompressedTexImage1D(Target, 0, fd.glInternalFormat, aDataObj.Width, 0, fd.GetSize(aDataObj.Width, 1), aDataObj.Data) + end else if aBuildWithGlu then + gluBuild1DMipmaps(Target, fd.glInternalFormat, aDataObj.Width, fd.glFormat, fd.glDataFormat, aDataObj.Data) + else + glTexImage1D(Target, 0, fd.glInternalFormat, aDataObj.Width, 0, fd.glFormat, fd.glDataFormat, aDataObj.Data); +end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap1D.AfterConstruction; begin - with FuncRec do begin - with PglBitmapToNormalMapRec(Args)^ do begin - du := 0; - for Idx := Low(MatrixU) to High(MatrixU) do - du := du + GetHeight(Position.X + MatrixU[Idx].X, Position.Y + MatrixU[Idx].Y) * MatrixU[Idx].W; + inherited; + Target := GL_TEXTURE_1D; +end; - dv := 0; - for Idx := Low(MatrixU) to High(MatrixU) do - dv := dv + GetHeight(Position.X + MatrixV[Idx].X, Position.Y + MatrixV[Idx].Y) * MatrixV[Idx].W; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap1D.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean); +var + BuildWithGlu, TexRec: Boolean; + TexSize: Integer; +begin + if not Assigned(aDataObj) then + exit; - Vec[0] := -du * Scale; - Vec[1] := -dv * Scale; - Vec[2] := 1; - end; + // Check Texture Size + if (aCheckSize) then begin + glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize); - // Normalize - Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2])); - if Len <> 0 then begin - Vec[0] := Vec[0] * Len; - Vec[1] := Vec[1] * Len; - Vec[2] := Vec[2] * Len; - end; + if (aDataObj.Width > TexSize) then + raise EglBitmapSizeToLarge.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.'); - // Farbe zuweisem - Dest.Data.r := Trunc((Vec[0] + 1) * 127.5); - Dest.Data.g := Trunc((Vec[1] + 1) * 127.5); - Dest.Data.b := Trunc((Vec[2] + 1) * 127.5); + TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and + (Target = GL_TEXTURE_RECTANGLE); + if not (IsPowerOfTwo(aDataObj.Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then + raise EglBitmapNonPowerOfTwo.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.'); end; + + if (fID = 0) then + CreateID; + SetupParameters(BuildWithGlu); + UploadDataIntern(aDataObj, BuildWithGlu); + glAreTexturesResident(1, @fID, @fIsResident); + + inherited UploadData(aDataObj, aCheckSize); end; +{$ENDIF} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc; const aScale: Single; const aUseAlpha: Boolean); +//TglBitmap2D///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap2D.UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum; const aBuildWithGlu: Boolean); var - Rec: TglBitmapToNormalMapRec; + fd: TglBitmapFormatDescriptor; +begin + fd := aDataObj.FormatDescriptor; + if (fd.glFormat = 0) or (fd.glInternalFormat = 0) or (fd.glDataFormat = 0) then + raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data'); - procedure SetEntry (var Matrix: array of TMatrixItem; Index, X, Y: Integer; W: Single); - begin - if (Index >= Low(Matrix)) and (Index <= High(Matrix)) then begin - Matrix[Index].X := X; - Matrix[Index].Y := Y; - Matrix[Index].W := W; - end; + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + if fd.IsCompressed then begin + if not Assigned(glCompressedTexImage2D) then + raise EglBitmap.Create('compressed formats not supported by video adapter'); + glCompressedTexImage2D(aTarget, 0, fd.glInternalFormat, aDataObj.Width, aDataObj.Height, 0, fd.GetSize(fDimension), aDataObj.Data) +{$IFNDEF OPENGL_ES} + end else if aBuildWithGlu then begin + gluBuild2DMipmaps(aTarget, fd.ChannelCount, aDataObj.Width, aDataObj.Height, fd.glFormat, fd.glDataFormat, aDataObj.Data) +{$ENDIF} + end else begin + glTexImage2D(aTarget, 0, fd.glInternalFormat, aDataObj.Width, aDataObj.Height, 0, fd.glFormat, fd.glDataFormat, aDataObj.Data); end; +end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap2D.AfterConstruction; begin - if TFormatDescriptor.Get(Format).IsCompressed then - raise EglBitmapUnsupportedFormat.Create(Format); - - if aScale > 100 then - Rec.Scale := 100 - else if aScale < -100 then - Rec.Scale := -100 - else - Rec.Scale := aScale; - - SetLength(Rec.Heights, Width * Height); - try - case aFunc of - nm4Samples: begin - SetLength(Rec.MatrixU, 2); - SetEntry(Rec.MatrixU, 0, -1, 0, -0.5); - SetEntry(Rec.MatrixU, 1, 1, 0, 0.5); + inherited; + Target := GL_TEXTURE_2D; +end; - SetLength(Rec.MatrixV, 2); - SetEntry(Rec.MatrixV, 0, 0, 1, 0.5); - SetEntry(Rec.MatrixV, 1, 0, -1, -0.5); - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmap2D.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean); +var + {$IFNDEF OPENGL_ES} + BuildWithGlu, TexRec: Boolean; + {$ENDIF} + PotTex: Boolean; + TexSize: Integer; +begin + if not Assigned(aDataObj) then + exit; - nmSobel: begin - SetLength(Rec.MatrixU, 6); - SetEntry(Rec.MatrixU, 0, -1, 1, -1.0); - SetEntry(Rec.MatrixU, 1, -1, 0, -2.0); - SetEntry(Rec.MatrixU, 2, -1, -1, -1.0); - SetEntry(Rec.MatrixU, 3, 1, 1, 1.0); - SetEntry(Rec.MatrixU, 4, 1, 0, 2.0); - SetEntry(Rec.MatrixU, 5, 1, -1, 1.0); + // Check Texture Size + if (aCheckSize) then begin + glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize); - SetLength(Rec.MatrixV, 6); - SetEntry(Rec.MatrixV, 0, -1, 1, 1.0); - SetEntry(Rec.MatrixV, 1, 0, 1, 2.0); - SetEntry(Rec.MatrixV, 2, 1, 1, 1.0); - SetEntry(Rec.MatrixV, 3, -1, -1, -1.0); - SetEntry(Rec.MatrixV, 4, 0, -1, -2.0); - SetEntry(Rec.MatrixV, 5, 1, -1, -1.0); - end; + if ((aDataObj.Width > TexSize) or (aDataObj.Height > TexSize)) then + raise EglBitmapSizeToLarge.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.'); - nm3x3: begin - SetLength(Rec.MatrixU, 6); - SetEntry(Rec.MatrixU, 0, -1, 1, -1/6); - SetEntry(Rec.MatrixU, 1, -1, 0, -1/6); - SetEntry(Rec.MatrixU, 2, -1, -1, -1/6); - SetEntry(Rec.MatrixU, 3, 1, 1, 1/6); - SetEntry(Rec.MatrixU, 4, 1, 0, 1/6); - SetEntry(Rec.MatrixU, 5, 1, -1, 1/6); + PotTex := IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height); +{$IF NOT DEFINED(OPENGL_ES)} + TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and (Target = GL_TEXTURE_RECTANGLE); + if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then + raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.'); +{$ELSEIF DEFINED(OPENGL_ES_EXT)} + if not PotTex and not GL_OES_texture_npot then + raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.'); +{$ELSE} + if not PotTex then + raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.'); +{$IFEND} + end; - SetLength(Rec.MatrixV, 6); - SetEntry(Rec.MatrixV, 0, -1, 1, 1/6); - SetEntry(Rec.MatrixV, 1, 0, 1, 1/6); - SetEntry(Rec.MatrixV, 2, 1, 1, 1/6); - SetEntry(Rec.MatrixV, 3, -1, -1, -1/6); - SetEntry(Rec.MatrixV, 4, 0, -1, -1/6); - SetEntry(Rec.MatrixV, 5, 1, -1, -1/6); - end; + if (fID = 0) then + CreateID; + SetupParameters({$IFNDEF OPENGL_ES}BuildWithGlu{$ENDIF}); + UploadDataIntern(aDataObj, Target{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF}); +{$IFNDEF OPENGL_ES} + glAreTexturesResident(1, @fID, @fIsResident); +{$ENDIF} - nm5x5: begin - SetLength(Rec.MatrixU, 20); - SetEntry(Rec.MatrixU, 0, -2, 2, -1 / 16); - SetEntry(Rec.MatrixU, 1, -1, 2, -1 / 10); - SetEntry(Rec.MatrixU, 2, 1, 2, 1 / 10); - SetEntry(Rec.MatrixU, 3, 2, 2, 1 / 16); - SetEntry(Rec.MatrixU, 4, -2, 1, -1 / 10); - SetEntry(Rec.MatrixU, 5, -1, 1, -1 / 8); - SetEntry(Rec.MatrixU, 6, 1, 1, 1 / 8); - SetEntry(Rec.MatrixU, 7, 2, 1, 1 / 10); - SetEntry(Rec.MatrixU, 8, -2, 0, -1 / 2.8); - SetEntry(Rec.MatrixU, 9, -1, 0, -0.5); - SetEntry(Rec.MatrixU, 10, 1, 0, 0.5); - SetEntry(Rec.MatrixU, 11, 2, 0, 1 / 2.8); - SetEntry(Rec.MatrixU, 12, -2, -1, -1 / 10); - SetEntry(Rec.MatrixU, 13, -1, -1, -1 / 8); - SetEntry(Rec.MatrixU, 14, 1, -1, 1 / 8); - SetEntry(Rec.MatrixU, 15, 2, -1, 1 / 10); - SetEntry(Rec.MatrixU, 16, -2, -2, -1 / 16); - SetEntry(Rec.MatrixU, 17, -1, -2, -1 / 10); - SetEntry(Rec.MatrixU, 18, 1, -2, 1 / 10); - SetEntry(Rec.MatrixU, 19, 2, -2, 1 / 16); + inherited UploadData(aDataObj, aCheckSize); +end; - SetLength(Rec.MatrixV, 20); - SetEntry(Rec.MatrixV, 0, -2, 2, 1 / 16); - SetEntry(Rec.MatrixV, 1, -1, 2, 1 / 10); - SetEntry(Rec.MatrixV, 2, 0, 2, 0.25); - SetEntry(Rec.MatrixV, 3, 1, 2, 1 / 10); - SetEntry(Rec.MatrixV, 4, 2, 2, 1 / 16); - SetEntry(Rec.MatrixV, 5, -2, 1, 1 / 10); - SetEntry(Rec.MatrixV, 6, -1, 1, 1 / 8); - SetEntry(Rec.MatrixV, 7, 0, 1, 0.5); - SetEntry(Rec.MatrixV, 8, 1, 1, 1 / 8); - SetEntry(Rec.MatrixV, 9, 2, 1, 1 / 16); - SetEntry(Rec.MatrixV, 10, -2, -1, -1 / 16); - SetEntry(Rec.MatrixV, 11, -1, -1, -1 / 8); - SetEntry(Rec.MatrixV, 12, 0, -1, -0.5); - SetEntry(Rec.MatrixV, 13, 1, -1, -1 / 8); - SetEntry(Rec.MatrixV, 14, 2, -1, -1 / 10); - SetEntry(Rec.MatrixV, 15, -2, -2, -1 / 16); - SetEntry(Rec.MatrixV, 16, -1, -2, -1 / 10); - SetEntry(Rec.MatrixV, 17, 0, -2, -0.25); - SetEntry(Rec.MatrixV, 18, 1, -2, -1 / 10); - SetEntry(Rec.MatrixV, 19, 2, -2, -1 / 16); - end; - end; +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +class procedure TglBitmap2D.GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat; const aDataObj: TglBitmapData); +var + Temp: pByte; + Size, w, h: Integer; + FormatDesc: TFormatDescriptor; +begin + FormatDesc := TFormatDescriptor.Get(aFormat); + if FormatDesc.IsCompressed then + raise EglBitmapUnsupportedFormat.Create(aFormat); - // Daten Sammeln - if aUseAlpha and TFormatDescriptor.Get(Format).HasAlpha then - Convert(glBitmapToNormalMapPrepareAlphaFunc, false, @Rec) - else - Convert(glBitmapToNormalMapPrepareFunc, false, @Rec); - Convert(glBitmapToNormalMapFunc, false, @Rec); - finally - SetLength(Rec.Heights, 0); + w := aRight - aLeft; + h := aBottom - aTop; + Size := FormatDesc.GetSize(w, h); + GetMem(Temp, Size); + try + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glReadPixels(aLeft, aTop, w, h, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp); + aDataObj.SetData(Temp, aFormat, w, h); + aDataObj.FlipVert; + except + if Assigned(Temp) then + FreeMem(Temp); + raise; end; end; @@ -8647,12 +8615,6 @@ end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //TglBitmapCubeMap//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmapCubeMap.GenTexture(const aTestTextureSize: Boolean); -begin - Assert(false, 'TglBitmapCubeMap.GenTexture - Don''t call GenTextures directly.'); -end; - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// procedure TglBitmapCubeMap.AfterConstruction; begin inherited; @@ -8673,35 +8635,43 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmapCubeMap.GenerateCubeMap(const aCubeTarget: Cardinal; const aTestTextureSize: Boolean); +procedure TglBitmapCubeMap.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean); +begin + Assert(false, 'TglBitmapCubeMap.UploadData - Don''t call UploadData directly, use UploadCubeMap instead'); +end; + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +procedure TglBitmapCubeMap.UploadCubeMap(const aDataObj: TglBitmapData; const aCubeTarget: Cardinal; const aCheckSize: Boolean); var {$IFNDEF OPENGL_ES} BuildWithGlu: Boolean; {$ENDIF} TexSize: Integer; begin - if (aTestTextureSize) then begin + if (aCheckSize) then begin glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, @TexSize); - if (Height > TexSize) or (Width > TexSize) then + if (aDataObj.Width > TexSize) or (aDataObj.Height > TexSize) then raise EglBitmapSizeToLarge.Create('TglBitmapCubeMap.GenerateCubeMap - The size for the Cubemap is to large. It''s may be not conform with the Hardware.'); {$IF NOT DEFINED(OPENGL_ES)} - if not ((IsPowerOfTwo(Height) and IsPowerOfTwo(Width)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then + if not ((IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.'); {$ELSEIF DEFINED(OPENGL_ES_EXT)} - if not (IsPowerOfTwo(Height) and IsPowerOfTwo(Width)) and not GL_OES_texture_npot then + if not (IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) and not GL_OES_texture_npot then raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.'); {$ELSE} - if not (IsPowerOfTwo(Height) and IsPowerOfTwo(Width)) then + if not (IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) then raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.'); {$IFEND} end; - if (ID = 0) then + if (fID = 0) then CreateID; SetupParameters({$IFNDEF OPENGL_ES}BuildWithGlu{$ENDIF}); - UploadData(aCubeTarget{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF}); + UploadDataIntern(aDataObj, aCubeTarget{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF}); + + inherited UploadData(aDataObj, aCheckSize); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -8837,47 +8807,52 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmapNormalMap.GenerateNormalMap(const aSize: Integer; const aTestTextureSize: Boolean); +procedure TglBitmapNormalMap.GenerateNormalMap(const aSize: Integer; const aCheckSize: Boolean); var Rec: TglBitmapNormalMapRec; SizeRec: TglBitmapSize; + DataObj: TglBitmapData; begin Rec.HalfSize := aSize div 2; - FreeDataAfterGenTexture := false; SizeRec.Fields := [ffX, ffY]; SizeRec.X := aSize; SizeRec.Y := aSize; - // Positive X - Rec.Func := glBitmapNormalMapPosX; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X, aTestTextureSize); - - // Negative X - Rec.Func := glBitmapNormalMapNegX; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, aTestTextureSize); - - // Positive Y - Rec.Func := glBitmapNormalMapPosY; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, aTestTextureSize); - - // Negative Y - Rec.Func := glBitmapNormalMapNegY; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, aTestTextureSize); - - // Positive Z - Rec.Func := glBitmapNormalMapPosZ; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, aTestTextureSize); - - // Negative Z - Rec.Func := glBitmapNormalMapNegZ; - LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec); - GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, aTestTextureSize); + DataObj := TglBitmapData.Create; + try + // Positive X + Rec.Func := glBitmapNormalMapPosX; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_X, aCheckSize); + + // Negative X + Rec.Func := glBitmapNormalMapNegX; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, aCheckSize); + + // Positive Y + Rec.Func := glBitmapNormalMapPosY; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, aCheckSize); + + // Negative Y + Rec.Func := glBitmapNormalMapNegY; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, aCheckSize); + + // Positive Z + Rec.Func := glBitmapNormalMapPosZ; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, aCheckSize); + + // Negative Z + Rec.Func := glBitmapNormalMapNegZ; + DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec); + UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, aCheckSize); + finally + FreeAndNil(DataObj); + end; end; {$IFEND} -- 2.1.4