--- /dev/null
- {$DEFINE GLB_NATIVE_OGL}
+{***********************************************************
+glBitmap by Steffen Xonna aka Lossy eX (2003-2008)
+http://www.opengl24.de/index.php?cat=header&file=glbitmap
+
+modified by Delphi OpenGL Community (http://delphigl.com/) (2013)
+
+------------------------------------------------------------
+The contents of this file are used with permission, subject to
+the Mozilla Public License Version 1.1 (the "License"); you may
+not use this file except in compliance with the License. You may
+obtain a copy of the License at
+http://www.mozilla.org/MPL/MPL-1.1.html
+------------------------------------------------------------
+Version 3.0.1
+------------------------------------------------------------
+History
+20-11-2013
+- refactoring of the complete library
+21-03-2010
+- The define GLB_DELPHI dosn't check versions anymore. If you say you are using delphi
+ then it's your problem if that isn't true. This prevents the unit for incompatibility
+ with newer versions of Delphi.
+- Problems with D2009+ resolved (Thanks noeska and all i forgot)
+- GetPixel isn't set if you are loading textures inside the constructor (Thanks Wilson)
+10-08-2008
+- AddAlphaFromglBitmap used the custom pointer instead the imagedatapointer (Thanks Wilson)
+- Additional Datapointer for functioninterface now has the name CustomData
+24-07-2008
+- AssigneAlphaToBitmap overwrites his own palette (Thanks Wilson)
+- If you load an texture from an file the property Filename will be set to the name of the file
+- Three new properties to attach custom data to the Texture objects
+ - CustomName (free for use string)
+ - CustomNameW (free for use widestring)
+ - CustomDataPointer (free for use pointer to attach other objects or complex structures)
+27-05-2008
+- RLE TGAs loaded much faster
+26-05-2008
+- fixed some problem with reading RLE TGAs.
+21-05-2008
+- function clone now only copys data if it's assigned and now it also copies the ID
+- it seems that lazarus dont like comments in comments.
+01-05-2008
+- It's possible to set the id of the texture
+- define GLB_NO_NATIVE_GL deactivated by default
+27-04-2008
+- Now supports the following libraries
+ - SDL and SDL_image
+ - libPNG
+ - libJPEG
+- Linux compatibillity via free pascal compatibility (delphi sources optional)
+- BMPs now loaded manuel
+- Large restructuring
+- Property DataPtr now has the name Data
+- Functions are more flexible between RGB(A) and BGR(A). RGB can be saved as Bitmap and will be saved as BGR
+- Unused Depth removed
+- Function FreeData to freeing image data added
+24-10-2007
+- ImageID flag of TGAs was ignored. (Thanks Zwoetzen)
+15-11-2006
+- Function SetBorderColor implemented (only used by opengl if wrap is set to GL_CLAMP_TO_BORDER)
+- Function AddAlphaFromValue implemented to use an fixed Value as Alphachannel
+- Function ReadOpenGLExtension is now only intern
+29-06-2006
+- pngimage now disabled by default like all other versions.
+26-06-2006
+- Setting up an anisotropic filter of 0 isnt allowed by nvidia (Thanks Ogridi)
+22-06-2006
+- Fixed some Problem with Delphi 5
+- Now uses the newest version of pngimage. Makes saving pngs much easier.
+22-03-2006
+- Property IsCompressed and Size removed. Not really supported by Spec (Thanks Ogridi)
+09-03-2006
+- Internal Format ifDepth8 added
+- function GrabScreen now supports all uncompressed formats
+31-01-2006
+- AddAlphaFromglBitmap implemented
+29-12-2005
+- LoadFromResource and LoadFromResourceId now needs an Instance and an ResourceType (for ID)
+28-12-2005
+- Width, Height and Depth internal changed to TglBitmapPixelPosition.
+ property Width, Height, Depth are still existing and new property Dimension are avail
+11-12-2005
+- Added native OpenGL Support. Breaking the dglOpenGL "barrier".
+19-10-2005
+- Added function GrabScreen to class TglBitmap2D
+18-10-2005
+- Added support to Save images
+- Added function Clone to Clone Instance
+11-10-2005
+- Functions now works with Cardinals for each channel. Up to 32 Bits per channel.
+ Usefull for Future
+- Several speed optimizations
+09-10-2005
+- Internal structure change. Loading of TGA, PNG and DDS improved.
+ Data, format and size will now set directly with SetDataPtr.
+- AddFunc now works with all Types of Images and Formats
+- Some Funtions moved to Baseclass TglBitmap
+06-10-2005
+- Added Support to decompress DXT3 and DXT5 compressed Images.
+- Added Mapping to convert data from one format into an other.
+05-10-2005
+- Added method ConvertTo in Class TglBitmap2D. Method allows to convert every
+ supported Input format (supported by GetPixel) into any uncompresed Format
+- Added Support to decompress DXT1 compressed Images.
+- SwapColors replaced by ConvertTo
+04-10-2005
+- Added Support for compressed DDSs
+- Added new internal formats (DXT1, DXT3, DXT5)
+29-09-2005
+- Parameter Components renamed to InternalFormat
+23-09-2005
+- Some AllocMem replaced with GetMem (little speed change)
+- better exception handling. Better protection from memory leaks.
+22-09-2005
+- Added support for Direct Draw Surfaces (.DDS) (uncompressed images only)
+- Added new internal formats (RGB8, RGBA8, RGBA4, RGB5A1, RGB10A2, R5G6B5)
+07-09-2005
+- Added support for Grayscale textures
+- Added internal formats (Alpha, Luminance, LuminanceAlpha, BGR8, BGRA8)
+10-07-2005
+- Added support for GL_VERSION_2_0
+- Added support for GL_EXT_texture_filter_anisotropic
+04-07-2005
+- Function FillWithColor fills the Image with one Color
+- Function LoadNormalMap added
+30-06-2005
+- ToNormalMap allows to Create an NormalMap from the Alphachannel
+- ToNormalMap now supports Sobel (nmSobel) function.
+29-06-2005
+- support for RLE Compressed RGB TGAs added
+28-06-2005
+- Class TglBitmapNormalMap added to support Normalmap generation
+- Added function ToNormalMap in class TglBitmap2D to genereate normal maps from textures.
+ 3 Filters are supported. (4 Samples, 3x3 and 5x5)
+16-06-2005
+- Method LoadCubeMapClass removed
+- LoadCubeMap returnvalue is now the Texture paramter. Such as LoadTextures
+- virtual abstract method GenTexture in class TglBitmap now is protected
+12-06-2005
+- now support DescriptionFlag in LoadTga. Allows vertical flipped images to be loaded as normal
+10-06-2005
+- little enhancement for IsPowerOfTwo
+- TglBitmap1D.GenTexture now tests NPOT Textures
+06-06-2005
+- some little name changes. All properties or function with Texture in name are
+ now without texture in name. We have allways texture so we dosn't name it.
+03-06-2005
+- GenTexture now tests if texture is NPOT and NPOT-Texture are supported or
+ TextureTarget is GL_TEXTURE_RECTANGLE. Else it raised an exception.
+02-06-2005
+- added support for GL_ARB_texture_rectangle, GL_EXT_texture_rectangle and GL_NV_texture_rectangle
+25-04-2005
+- Function Unbind added
+- call of SetFilter or SetTextureWrap if TextureID exists results in setting properties to opengl texture.
+21-04-2005
+- class TglBitmapCubeMap added (allows to Create Cubemaps)
+29-03-2005
+- Added Support for PNG Images. (http://pngdelphi.sourceforge.net/)
+ To Enable png's use the define pngimage
+22-03-2005
+- New Functioninterface added
+- Function GetPixel added
+27-11-2004
+- Property BuildMipMaps renamed to MipMap
+21-11-2004
+- property Name removed.
+- BuildMipMaps is now a set of 3 values. None, GluBuildMipmaps and SGIS_generate_mipmap
+22-05-2004
+- property name added. Only used in glForms!
+26-11-2003
+- property FreeDataAfterGenTexture is now available as default (default = true)
+- BuildMipmaps now implemented in TglBitmap1D (i've forgotten it)
+- function MoveMemory replaced with function Move (little speed change)
+- several calculations stored in variables (little speed change)
+29-09-2003
+- property BuildMipsMaps added (default = true)
+ if BuildMipMaps isn't set GenTextures uses glTexImage[12]D else it use gluBuild[12]dMipmaps
+- property FreeDataAfterGenTexture added (default = true)
+ if FreeDataAfterGenTexture is set the texturedata were deleted after the texture was generated.
+- parameter DisableOtherTextureUnits of Bind removed
+- parameter FreeDataAfterGeneration of GenTextures removed
+12-09-2003
+- TglBitmap dosn't delete data if class was destroyed (fixed)
+09-09-2003
+- Bind now enables TextureUnits (by params)
+- GenTextures can leave data (by param)
+- LoadTextures now optimal
+03-09-2003
+- Performance optimization in AddFunc
+- procedure Bind moved to subclasses
+- Added new Class TglBitmap1D to support real OpenGL 1D Textures
+19-08-2003
+- Texturefilter and texturewrap now also as defaults
+ Minfilter = GL_LINEAR_MIPMAP_LINEAR
+ Magfilter = GL_LINEAR
+ Wrap(str) = GL_CLAMP_TO_EDGE
+- Added new format tfCompressed to create a compressed texture.
+- propertys IsCompressed, TextureSize and IsResident added
+ IsCompressed and TextureSize only contains data from level 0
+18-08-2003
+- Added function AddFunc to add PerPixelEffects to Image
+- LoadFromFunc now based on AddFunc
+- Invert now based on AddFunc
+- SwapColors now based on AddFunc
+16-08-2003
+- Added function FlipHorz
+15-08-2003
+- Added function LaodFromFunc to create images with function
+- Added function FlipVert
+- Added internal format RGB(A) if GL_EXT_bgra or OpenGL 1.2 isn't supported
+29-07-2003
+- Added Alphafunctions to calculate alpha per function
+- Added Alpha from ColorKey using alphafunctions
+28-07-2003
+- First full functionally Version of glBitmap
+- Support for 24Bit and 32Bit TGA Pictures added
+25-07-2003
+- begin of programming
+***********************************************************}
+unit uglcBitmap;
+
+// Please uncomment the defines below to configure the glBitmap to your preferences.
+// If you have configured the unit you can uncomment the warning above.
+{.$MESSAGE error 'Hey. I''m the glBitmap.pas and i need to be configured. My master tell me your preferences! ;)'}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Preferences ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++// enable OpenGL ES support
++{.$DEFINE OPENGL_ES_1_1}
++{.$DEFINE OPENGL_ES_2_0}
++{.$DEFINE OPENGL_ES_3_0}
++{.$DEFINE OPENGL_ES_EXT}
++
+// activate to enable build-in OpenGL support with statically linked methods
+// use dglOpenGL.pas if not enabled
+{.$DEFINE GLB_NATIVE_OGL_STATIC}
+
+// activate to enable build-in OpenGL support with dynamically linked methods
+// use dglOpenGL.pas if not enabled
+{.$DEFINE GLB_NATIVE_OGL_DYNAMIC}
+
+
+// activate to enable the support for SDL_surfaces
+{.$DEFINE GLB_SDL}
+
+// activate to enable the support for Delphi (including support for Delphi's (not Lazarus') TBitmap)
+{.$DEFINE GLB_DELPHI}
+
+// activate to enable the support for TLazIntfImage from Lazarus
+{$DEFINE GLB_LAZARUS}
+
+
+
+// activate to enable the support of SDL_image to load files. (READ ONLY)
+// If you enable SDL_image all other libraries will be ignored!
+{.$DEFINE GLB_SDL_IMAGE}
+
+
+
+// activate to enable Lazarus TPortableNetworkGraphic support
+// if you enable this pngImage and libPNG will be ignored
+{$DEFINE GLB_LAZ_PNG}
+
+// activate to enable png support with the unit pngimage -> http://pngdelphi.sourceforge.net/
+// if you enable pngimage the libPNG will be ignored
+{.$DEFINE GLB_PNGIMAGE}
+
+// activate to use the libPNG -> http://www.libpng.org/
+// You will need an aditional header -> http://www.opengl24.de/index.php?cat=header&file=libpng
+{.$DEFINE GLB_LIB_PNG}
+
+
+
+// activate to enable Lazarus TJPEGImage support
+// if you enable this delphi jpegs and libJPEG will be ignored
+{$DEFINE GLB_LAZ_JPEG}
+
+// if you enable delphi jpegs the libJPEG will be ignored
+{.$DEFINE GLB_DELPHI_JPEG}
+
+// activate to use the libJPEG -> http://www.ijg.org/
+// You will need an aditional header -> http://www.opengl24.de/index.php?cat=header&file=libjpeg
+{.$DEFINE GLB_LIB_JPEG}
+
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// PRIVATE: do not change anything! //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Delphi Versions
+{$IFDEF fpc}
+ {$MODE Delphi}
+
+ {$IFDEF CPUI386}
+ {$DEFINE CPU386}
+ {$ASMMODE INTEL}
+ {$ENDIF}
+
+ {$IFNDEF WINDOWS}
+ {$linklib c}
+ {$ENDIF}
+{$ENDIF}
+
+// Operation System
+{$IF DEFINED(WIN32) or DEFINED(WIN64) or DEFINED(WINDOWS)}
+ {$DEFINE GLB_WIN}
+{$ELSEIF DEFINED(LINUX)}
+ {$DEFINE GLB_LINUX}
+{$IFEND}
+
++// OpenGL ES
++{$IF DEFINED(OPENGL_ES_EXT)} {$DEFINE OPENGL_ES_1_1} {$IFEND}
++{$IF DEFINED(OPENGL_ES_3_0)} {$DEFINE OPENGL_ES_2_0} {$IFEND}
++{$IF DEFINED(OPENGL_ES_2_0)} {$DEFINE OPENGL_ES_1_1} {$IFEND}
++{$IF DEFINED(OPENGL_ES_1_1)} {$DEFINE OPENGL_ES} {$IFEND}
++
+// native OpenGL Support
+{$IF DEFINED(GLB_NATIVE_OGL_STATIC) OR DEFINED(GLB_NATIVE_OGL_DYNAMIC)}
- {$IFNDEF GLB_NATIVE_OGL} dglOpenGL, {$ENDIF}
++ {$IFDEF OPENGL_ES}
++ {$ERROR 'native OpenGL is not supported yet for OpenGL ES, please use dglOpenGLES.pas instead'}
++ {$ELSE}
++ {$DEFINE GLB_NATIVE_OGL}
++ {$ENDIF}
+{$IFEND}
+
+// checking define combinations
+//SDL Image
+{$IFDEF GLB_SDL_IMAGE}
+ {$IFNDEF GLB_SDL}
+ {$MESSAGE warn 'SDL_image won''t work without SDL. SDL will be activated.'}
+ {$DEFINE GLB_SDL}
+ {$ENDIF}
+
+ {$IFDEF GLB_LAZ_PNG}
+ {$MESSAGE warn 'The Lazarus TPortableNetworkGraphics will be ignored because you are using SDL_image.'}
+ {$undef GLB_LAZ_PNG}
+ {$ENDIF}
+
+ {$IFDEF GLB_PNGIMAGE}
+ {$MESSAGE warn 'The unit pngimage will be ignored because you are using SDL_image.'}
+ {$undef GLB_PNGIMAGE}
+ {$ENDIF}
+
+ {$IFDEF GLB_LAZ_JPEG}
+ {$MESSAGE warn 'The Lazarus TJPEGImage will be ignored because you are using SDL_image.'}
+ {$undef GLB_LAZ_JPEG}
+ {$ENDIF}
+
+ {$IFDEF GLB_DELPHI_JPEG}
+ {$MESSAGE warn 'The unit JPEG will be ignored because you are using SDL_image.'}
+ {$undef GLB_DELPHI_JPEG}
+ {$ENDIF}
+
+ {$IFDEF GLB_LIB_PNG}
+ {$MESSAGE warn 'The library libPNG will be ignored because you are using SDL_image.'}
+ {$undef GLB_LIB_PNG}
+ {$ENDIF}
+
+ {$IFDEF GLB_LIB_JPEG}
+ {$MESSAGE warn 'The library libJPEG will be ignored because you are using SDL_image.'}
+ {$undef GLB_LIB_JPEG}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_PNG_READ}
+ {$DEFINE GLB_SUPPORT_JPEG_READ}
+{$ENDIF}
+
+// Lazarus TPortableNetworkGraphic
+{$IFDEF GLB_LAZ_PNG}
+ {$IFNDEF GLB_LAZARUS}
+ {$MESSAGE warn 'Lazarus TPortableNetworkGraphic won''t work without Lazarus. Lazarus will be activated.'}
+ {$DEFINE GLB_LAZARUS}
+ {$ENDIF}
+
+ {$IFDEF GLB_PNGIMAGE}
+ {$MESSAGE warn 'The pngimage will be ignored if you are using Lazarus TPortableNetworkGraphic.'}
+ {$undef GLB_PNGIMAGE}
+ {$ENDIF}
+
+ {$IFDEF GLB_LIB_PNG}
+ {$MESSAGE warn 'The library libPNG will be ignored if you are using Lazarus TPortableNetworkGraphic.'}
+ {$undef GLB_LIB_PNG}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_PNG_READ}
+ {$DEFINE GLB_SUPPORT_PNG_WRITE}
+{$ENDIF}
+
+// PNG Image
+{$IFDEF GLB_PNGIMAGE}
+ {$IFDEF GLB_LIB_PNG}
+ {$MESSAGE warn 'The library libPNG will be ignored if you are using pngimage.'}
+ {$undef GLB_LIB_PNG}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_PNG_READ}
+ {$DEFINE GLB_SUPPORT_PNG_WRITE}
+{$ENDIF}
+
+// libPNG
+{$IFDEF GLB_LIB_PNG}
+ {$DEFINE GLB_SUPPORT_PNG_READ}
+ {$DEFINE GLB_SUPPORT_PNG_WRITE}
+{$ENDIF}
+
+// Lazarus TJPEGImage
+{$IFDEF GLB_LAZ_JPEG}
+ {$IFNDEF GLB_LAZARUS}
+ {$MESSAGE warn 'Lazarus TJPEGImage won''t work without Lazarus. Lazarus will be activated.'}
+ {$DEFINE GLB_LAZARUS}
+ {$ENDIF}
+
+ {$IFDEF GLB_DELPHI_JPEG}
+ {$MESSAGE warn 'The Delphi JPEGImage will be ignored if you are using the Lazarus TJPEGImage.'}
+ {$undef GLB_DELPHI_JPEG}
+ {$ENDIF}
+
+ {$IFDEF GLB_LIB_JPEG}
+ {$MESSAGE warn 'The library libJPEG will be ignored if you are using the Lazarus TJPEGImage.'}
+ {$undef GLB_LIB_JPEG}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_JPEG_READ}
+ {$DEFINE GLB_SUPPORT_JPEG_WRITE}
+{$ENDIF}
+
+// JPEG Image
+{$IFDEF GLB_DELPHI_JPEG}
+ {$IFDEF GLB_LIB_JPEG}
+ {$MESSAGE warn 'The library libJPEG will be ignored if you are using the unit JPEG.'}
+ {$undef GLB_LIB_JPEG}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_JPEG_READ}
+ {$DEFINE GLB_SUPPORT_JPEG_WRITE}
+{$ENDIF}
+
+// libJPEG
+{$IFDEF GLB_LIB_JPEG}
+ {$DEFINE GLB_SUPPORT_JPEG_READ}
+ {$DEFINE GLB_SUPPORT_JPEG_WRITE}
+{$ENDIF}
+
+// native OpenGL
+{$IF DEFINED(GLB_NATIVE_OGL_STATIC) AND DEFINED(GLB_NATIVE_OGL_DYNAMIC)}
+ {$MESSAGE warn 'GLB_NATIVE_OGL_STATIC will be ignored because you enabled GLB_NATIVE_OGL_DYNAMIC'}
+{$IFEND}
+
+// general options
+{$EXTENDEDSYNTAX ON}
+{$LONGSTRINGS ON}
+{$ALIGN ON}
+{$IFNDEF FPC}
+ {$OPTIMIZATION ON}
+{$ENDIF}
+
+interface
+
+uses
- tfEmpty = 0, //must be smallest value!
-
- tfAlpha4,
- tfAlpha8,
- tfAlpha16,
-
- tfLuminance4,
- tfLuminance8,
- tfLuminance16,
-
- tfLuminance4Alpha4,
- tfLuminance6Alpha2,
- tfLuminance8Alpha8,
- tfLuminance12Alpha4,
- tfLuminance16Alpha16,
-
- tfR3G3B2,
- tfRGBX4,
- tfXRGB4,
- tfR5G6B5,
- tfRGB5X1,
- tfX1RGB5,
- tfRGB8,
- tfRGBX8,
- tfXRGB8,
- tfRGB10X2,
- tfX2RGB10,
- tfRGB16,
-
- tfRGBA4,
- tfARGB4,
- tfRGB5A1,
- tfA1RGB5,
- tfRGBA8,
- tfARGB8,
- tfRGB10A2,
- tfA2RGB10,
- tfRGBA16,
-
- tfBGRX4,
- tfXBGR4,
- tfB5G6R5,
- tfBGR5X1,
- tfX1BGR5,
- tfBGR8,
- tfBGRX8,
- tfXBGR8,
- tfBGR10X2,
- tfX2BGR10,
- tfBGR16,
-
- tfBGRA4,
- tfABGR4,
- tfBGR5A1,
- tfA1BGR5,
- tfBGRA8,
- tfABGR8,
- tfBGR10A2,
- tfA2BGR10,
- tfBGRA16,
-
- tfDepth16,
- tfDepth24,
- tfDepth32,
++ {$IFNDEF GLB_NATIVE_OGL}
++ {$IFDEF OPENGL_ES} dglOpenGLES,
++ {$ELSE} dglOpenGL, {$ENDIF}
++ {$ENDIF}
+ {$IF DEFINED(GLB_WIN) AND
+ (DEFINED(GLB_NATIVE_OGL) OR
+ DEFINED(GLB_DELPHI))} windows, {$IFEND}
+
+ {$IFDEF GLB_SDL} SDL, {$ENDIF}
+ {$IFDEF GLB_LAZARUS} IntfGraphics, GraphType, Graphics, {$ENDIF}
+ {$IFDEF GLB_DELPHI} Dialogs, Graphics, Types, {$ENDIF}
+
+ {$IFDEF GLB_SDL_IMAGE} SDL_image, {$ENDIF}
+ {$IFDEF GLB_PNGIMAGE} pngimage, {$ENDIF}
+ {$IFDEF GLB_LIB_PNG} libPNG, {$ENDIF}
+ {$IFDEF GLB_DELPHI_JPEG} JPEG, {$ENDIF}
+ {$IFDEF GLB_LIB_JPEG} libJPEG, {$ENDIF}
+
+ Classes, SysUtils;
+
+{$IFDEF GLB_NATIVE_OGL}
+const
+ GL_TRUE = 1;
+ GL_FALSE = 0;
+
+ GL_ZERO = 0;
+ GL_ONE = 1;
+
+ GL_VERSION = $1F02;
+ GL_EXTENSIONS = $1F03;
+
+ GL_TEXTURE_1D = $0DE0;
+ GL_TEXTURE_2D = $0DE1;
+ GL_TEXTURE_RECTANGLE = $84F5;
+
+ GL_NORMAL_MAP = $8511;
+ GL_TEXTURE_CUBE_MAP = $8513;
+ GL_REFLECTION_MAP = $8512;
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
+
+ GL_TEXTURE_WIDTH = $1000;
+ GL_TEXTURE_HEIGHT = $1001;
+ GL_TEXTURE_INTERNAL_FORMAT = $1003;
+ GL_TEXTURE_SWIZZLE_RGBA = $8E46;
+
+ GL_S = $2000;
+ GL_T = $2001;
+ GL_R = $2002;
+ GL_Q = $2003;
+
+ GL_TEXTURE_GEN_S = $0C60;
+ GL_TEXTURE_GEN_T = $0C61;
+ GL_TEXTURE_GEN_R = $0C62;
+ GL_TEXTURE_GEN_Q = $0C63;
+
+ GL_RED = $1903;
+ GL_GREEN = $1904;
+ GL_BLUE = $1905;
+
+ GL_ALPHA = $1906;
+ GL_ALPHA4 = $803B;
+ GL_ALPHA8 = $803C;
+ GL_ALPHA12 = $803D;
+ GL_ALPHA16 = $803E;
+
+ GL_LUMINANCE = $1909;
+ GL_LUMINANCE4 = $803F;
+ GL_LUMINANCE8 = $8040;
+ GL_LUMINANCE12 = $8041;
+ GL_LUMINANCE16 = $8042;
+
+ GL_LUMINANCE_ALPHA = $190A;
+ GL_LUMINANCE4_ALPHA4 = $8043;
+ GL_LUMINANCE6_ALPHA2 = $8044;
+ GL_LUMINANCE8_ALPHA8 = $8045;
+ GL_LUMINANCE12_ALPHA4 = $8046;
+ GL_LUMINANCE12_ALPHA12 = $8047;
+ GL_LUMINANCE16_ALPHA16 = $8048;
+
+ GL_RGB = $1907;
+ GL_BGR = $80E0;
+ GL_R3_G3_B2 = $2A10;
+ GL_RGB4 = $804F;
+ GL_RGB5 = $8050;
+ GL_RGB565 = $8D62;
+ GL_RGB8 = $8051;
+ GL_RGB10 = $8052;
+ GL_RGB12 = $8053;
+ GL_RGB16 = $8054;
+
+ GL_RGBA = $1908;
+ GL_BGRA = $80E1;
+ GL_RGBA2 = $8055;
+ GL_RGBA4 = $8056;
+ GL_RGB5_A1 = $8057;
+ GL_RGBA8 = $8058;
+ GL_RGB10_A2 = $8059;
+ GL_RGBA12 = $805A;
+ GL_RGBA16 = $805B;
+
+ GL_DEPTH_COMPONENT = $1902;
+ GL_DEPTH_COMPONENT16 = $81A5;
+ GL_DEPTH_COMPONENT24 = $81A6;
+ GL_DEPTH_COMPONENT32 = $81A7;
+
+ GL_COMPRESSED_RGB = $84ED;
+ GL_COMPRESSED_RGBA = $84EE;
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
+ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
+ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
+ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
+
+ GL_UNSIGNED_BYTE = $1401;
+ GL_UNSIGNED_BYTE_3_3_2 = $8032;
+ GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
+
+ GL_UNSIGNED_SHORT = $1403;
+ GL_UNSIGNED_SHORT_5_6_5 = $8363;
+ GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
+ GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
+ GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
+ GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
+ GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
+
+ GL_UNSIGNED_INT = $1405;
+ GL_UNSIGNED_INT_8_8_8_8 = $8035;
+ GL_UNSIGNED_INT_10_10_10_2 = $8036;
+ GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
+ GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
+
+ { Texture Filter }
+ GL_TEXTURE_MAG_FILTER = $2800;
+ GL_TEXTURE_MIN_FILTER = $2801;
+ GL_NEAREST = $2600;
+ GL_NEAREST_MIPMAP_NEAREST = $2700;
+ GL_NEAREST_MIPMAP_LINEAR = $2702;
+ GL_LINEAR = $2601;
+ GL_LINEAR_MIPMAP_NEAREST = $2701;
+ GL_LINEAR_MIPMAP_LINEAR = $2703;
+
+ { Texture Wrap }
+ GL_TEXTURE_WRAP_S = $2802;
+ GL_TEXTURE_WRAP_T = $2803;
+ GL_TEXTURE_WRAP_R = $8072;
+ GL_CLAMP = $2900;
+ GL_REPEAT = $2901;
+ GL_CLAMP_TO_EDGE = $812F;
+ GL_CLAMP_TO_BORDER = $812D;
+ GL_MIRRORED_REPEAT = $8370;
+
+ { Other }
+ GL_GENERATE_MIPMAP = $8191;
+ GL_TEXTURE_BORDER_COLOR = $1004;
+ GL_MAX_TEXTURE_SIZE = $0D33;
+ GL_PACK_ALIGNMENT = $0D05;
+ GL_UNPACK_ALIGNMENT = $0CF5;
+
+ GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
+ GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
+ GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
+ GL_TEXTURE_GEN_MODE = $2500;
+
+{$IF DEFINED(GLB_WIN)}
+ libglu = 'glu32.dll';
+ libopengl = 'opengl32.dll';
+{$ELSEIF DEFINED(GLB_LINUX)}
+ libglu = 'libGLU.so.1';
+ libopengl = 'libGL.so.1';
+{$IFEND}
+
+type
+ GLboolean = BYTEBOOL;
+ GLint = Integer;
+ GLsizei = Integer;
+ GLuint = Cardinal;
+ GLfloat = Single;
+ GLenum = Cardinal;
+
+ PGLvoid = Pointer;
+ PGLboolean = ^GLboolean;
+ PGLint = ^GLint;
+ PGLuint = ^GLuint;
+ PGLfloat = ^GLfloat;
+
+ TglCompressedTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+
+{$IF DEFINED(GLB_WIN)}
+ TwglGetProcAddress = function (ProcName: PAnsiChar): Pointer; stdcall;
+{$ELSEIF DEFINED(GLB_LINUX)}
+ TglXGetProcAddress = function(ProcName: PAnsiChar): Pointer; cdecl;
+ TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl;
+{$IFEND}
+
+{$IF DEFINED(GLB_NATIVE_OGL_DYNAMIC)}
+ TglEnable = procedure(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglDisable = procedure(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+
+ TglGetString = function(name: GLenum): PAnsiChar; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+
+ TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglTexParameteriv = procedure(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+
+ TglTexGeni = procedure(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+
+ TglAreTexturesResident = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglReadPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglPixelStorei = procedure(pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+
+ TglTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TglGetTexImage = procedure(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+
+ TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+ TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
+
+{$ELSEIF DEFINED(GLB_NATIVE_OGL_STATIC)}
+ procedure glEnable(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glDisable(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+
+ function glGetString(name: GLenum): PAnsiChar; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glGetIntegerv(pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+
+ procedure glTexParameteri(target: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glTexParameteriv(target: GLenum; pname: GLenum; const params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glTexParameterfv(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glGetTexParameteriv(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glGetTexParameterfv(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glGetTexLevelParameteriv(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glGetTexLevelParameterfv(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+
+ procedure glTexGeni(coord: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glGenTextures(n: GLsizei; textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glBindTexture(target: GLenum; texture: GLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glDeleteTextures(n: GLsizei; const textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+
+ function glAreTexturesResident(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glReadPixels(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glPixelStorei(pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+
+ procedure glTexImage1D(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glTexImage2D(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+ procedure glGetTexImage(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
+
+ function gluBuild1DMipmaps(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libglu;
+ function gluBuild2DMipmaps(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libglu;
+{$IFEND}
+
+var
+ GL_VERSION_1_2,
+ GL_VERSION_1_3,
+ GL_VERSION_1_4,
+ GL_VERSION_2_0,
+ GL_VERSION_3_3,
+
+ GL_SGIS_generate_mipmap,
+
+ GL_ARB_texture_border_clamp,
+ GL_ARB_texture_mirrored_repeat,
+ GL_ARB_texture_rectangle,
+ GL_ARB_texture_non_power_of_two,
+ GL_ARB_texture_swizzle,
+ GL_ARB_texture_cube_map,
+
+ GL_IBM_texture_mirrored_repeat,
+
+ GL_NV_texture_rectangle,
+
+ GL_EXT_texture_edge_clamp,
+ GL_EXT_texture_rectangle,
+ GL_EXT_texture_swizzle,
+ GL_EXT_texture_cube_map,
+ GL_EXT_texture_filter_anisotropic: Boolean;
+
+ glCompressedTexImage1D: TglCompressedTexImage1D;
+ glCompressedTexImage2D: TglCompressedTexImage2D;
+ glGetCompressedTexImage: TglGetCompressedTexImage;
+
+{$IF DEFINED(GLB_WIN)}
+ wglGetProcAddress: TwglGetProcAddress;
+{$ELSEIF DEFINED(GLB_LINUX)}
+ glXGetProcAddress: TglXGetProcAddress;
+ glXGetProcAddressARB: TglXGetProcAddress;
+{$IFEND}
+
+{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
+ glEnable: TglEnable;
+ glDisable: TglDisable;
+
+ glGetString: TglGetString;
+ glGetIntegerv: TglGetIntegerv;
+
+ glTexParameteri: TglTexParameteri;
+ glTexParameteriv: TglTexParameteriv;
+ glTexParameterfv: TglTexParameterfv;
+ glGetTexParameteriv: TglGetTexParameteriv;
+ glGetTexParameterfv: TglGetTexParameterfv;
+ glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
+ glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
+
+ glTexGeni: TglTexGeni;
+ glGenTextures: TglGenTextures;
+ glBindTexture: TglBindTexture;
+ glDeleteTextures: TglDeleteTextures;
+
+ glAreTexturesResident: TglAreTexturesResident;
+ glReadPixels: TglReadPixels;
+ glPixelStorei: TglPixelStorei;
+
+ glTexImage1D: TglTexImage1D;
+ glTexImage2D: TglTexImage2D;
+ glGetTexImage: TglGetTexImage;
+
+ gluBuild1DMipmaps: TgluBuild1DMipmaps;
+ gluBuild2DMipmaps: TgluBuild2DMipmaps;
+{$ENDIF}
+{$ENDIF}
+
+type
+////////////////////////////////////////////////////////////////////////////////////////////////////
++// the name of formats is composed of the following constituents:
++// - multiple chanals:
++// - channel (e.g. R, G, B, A or Alpha, Luminance or X (reserved)
++// - width of the chanel in bit (4, 8, 16, ...)
++// - data type (e.g. ub, us, ui)
++// - number of data types
++
++{$IFNDEF fpc}
++ QWord = System.UInt64;
++ PQWord = ^QWord;
++
++ PtrInt = Longint;
++ PtrUInt = DWord;
++{$ENDIF}
++
+ TglBitmapFormat = (
- ftBMP);
++ tfEmpty = 0, //must be smallest value!
++
++ tfAlpha4ub1, // 1 x unsigned byte
++ tfAlpha8ub1, // 1 x unsigned byte
++ tfAlpha16us1, // 1 x unsigned short
++
++ tfLuminance4ub1, // 1 x unsigned byte
++ tfLuminance8ub1, // 1 x unsigned byte
++ tfLuminance16us1, // 1 x unsigned short
++
++ tfLuminance4Alpha4ub2, // 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
++ tfLuminance6Alpha2ub2, // 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
++ tfLuminance8Alpha8ub2, // 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
++ tfLuminance12Alpha4us2, // 1 x unsigned short (lum), 1 x unsigned short (alpha)
++ tfLuminance16Alpha16us2, // 1 x unsigned short (lum), 1 x unsigned short (alpha)
++
++ tfR3G3B2ub1, // 1 x unsigned byte (3bit red, 3bit green, 2bit blue)
++ tfRGBX4us1, // 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit reserverd)
++ tfXRGB4us1, // 1 x unsigned short (4bit reserved, 4bit red, 4bit green, 4bit blue)
++ tfR5G6B5us1, // 1 x unsigned short (5bit red, 6bit green, 5bit blue)
++ tfRGB5X1us1, // 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit reserved)
++ tfX1RGB5us1, // 1 x unsigned short (1bit reserved, 5bit red, 5bit green, 5bit blue)
++ tfRGB8ub3, // 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue)
++ tfRGBX8ui1, // 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8bit reserved)
++ tfXRGB8ui1, // 1 x unsigned int (8bit reserved, 8bit red, 8bit green, 8bit blue)
++ tfRGB10X2ui1, // 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit reserved)
++ tfX2RGB10ui1, // 1 x unsigned int (2bit reserved, 10bit red, 10bit green, 10bit blue)
++ tfRGB16us3, // 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue)
++
++ tfRGBA4us1, // 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit alpha)
++ tfARGB4us1, // 1 x unsigned short (4bit alpha, 4bit red, 4bit green, 4bit blue)
++ tfRGB5A1us1, // 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit alpha)
++ tfA1RGB5us1, // 1 x unsigned short (1bit alpha, 5bit red, 5bit green, 5bit blue)
++ tfRGBA8ui1, // 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8 bit alpha)
++ tfARGB8ui1, // 1 x unsigned int (8 bit alpha, 8bit red, 8bit green, 8bit blue)
++ tfRGBA8ub4, // 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue), 1 x unsigned byte (alpha)
++ tfRGB10A2ui1, // 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit alpha)
++ tfA2RGB10ui1, // 1 x unsigned int (2bit alpha, 10bit red, 10bit green, 10bit blue)
++ tfRGBA16us4, // 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue), 1 x unsigned short (alpha)
++
++ tfBGRX4us1, // 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit reserved)
++ tfXBGR4us1, // 1 x unsigned short (4bit reserved, 4bit blue, 4bit green, 4bit red)
++ tfB5G6R5us1, // 1 x unsigned short (5bit blue, 6bit green, 5bit red)
++ tfBGR5X1us1, // 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit reserved)
++ tfX1BGR5us1, // 1 x unsigned short (1bit reserved, 5bit blue, 5bit green, 5bit red)
++ tfBGR8ub3, // 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red)
++ tfBGRX8ui1, // 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit reserved)
++ tfXBGR8ui1, // 1 x unsigned int (8bit reserved, 8bit blue, 8bit green, 8bit red)
++ tfBGR10X2ui1, // 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit reserved)
++ tfX2BGR10ui1, // 1 x unsigned int (2bit reserved, 10bit blue, 10bit green, 10bit red)
++ tfBGR16us3, // 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red)
++
++ tfBGRA4us1, // 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit alpha)
++ tfABGR4us1, // 1 x unsigned short (4bit alpha, 4bit blue, 4bit green, 4bit red)
++ tfBGR5A1us1, // 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit alpha)
++ tfA1BGR5us1, // 1 x unsigned short (1bit alpha, 5bit blue, 5bit green, 5bit red)
++ tfBGRA8ui1, // 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit alpha)
++ tfABGR8ui1, // 1 x unsigned int (8bit alpha, 8bit blue, 8bit green, 8bit red)
++ tfBGRA8ub4, // 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red), 1 x unsigned byte (alpha)
++ tfBGR10A2ui1, // 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit alpha)
++ tfA2BGR10ui1, // 1 x unsigned int (2bit alpha, 10bit blue, 10bit green, 10bit red)
++ tfBGRA16us4, // 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red), 1 x unsigned short (alpha)
++
++ tfDepth16us1, // 1 x unsigned short (depth)
++ tfDepth24ui1, // 1 x unsigned int (depth)
++ tfDepth32ui1, // 1 x unsigned int (depth)
+
+ tfS3tcDtx1RGBA,
+ tfS3tcDtx3RGBA,
+ tfS3tcDtx5RGBA
+ );
+
+ TglBitmapFileType = (
+ {$IFDEF GLB_SUPPORT_PNG_WRITE} ftPNG, {$ENDIF}
+ {$IFDEF GLB_SUPPORT_JPEG_WRITE}ftJPEG, {$ENDIF}
+ ftDDS,
+ ftTGA,
- TglBitmapColorRec = packed record
++ ftBMP,
++ ftRAW);
+ TglBitmapFileTypes = set of TglBitmapFileType;
+
+ TglBitmapMipMap = (
+ mmNone,
+ mmMipmap,
+ mmMipmapGlu);
+
+ TglBitmapNormalMapFunc = (
+ nm4Samples,
+ nmSobel,
+ nm3x3,
+ nm5x5);
+
+ ////////////////////////////////////////////////////////////////////////////////////////////////////
+ EglBitmap = class(Exception);
+ EglBitmapNotSupported = class(Exception);
+ EglBitmapSizeToLarge = class(EglBitmap);
+ EglBitmapNonPowerOfTwo = class(EglBitmap);
+ EglBitmapUnsupportedFormat = class(EglBitmap)
+ public
+ constructor Create(const aFormat: TglBitmapFormat); overload;
+ constructor Create(const aMsg: String; const aFormat: TglBitmapFormat); overload;
+ end;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
- TglBitmapPixelData = packed record
- Data, Range: TglBitmapColorRec;
- Format: TglBitmapFormat;
++ TglBitmapRec4ui = packed record
+ case Integer of
+ 0: (r, g, b, a: Cardinal);
+ 1: (arr: array[0..3] of Cardinal);
+ end;
+
- PglBitmapPixelData = ^TglBitmapPixelData;
++ TglBitmapRec4ub = packed record
++ case Integer of
++ 0: (r, g, b, a: Byte);
++ 1: (arr: array[0..3] of Byte);
+ end;
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- TglBitmapPixelPositionFields = set of (ffX, ffY);
- TglBitmapPixelPosition = record
- Fields : TglBitmapPixelPositionFields;
- X : Word;
- Y : Word;
+
- function GetIsCompressed: Boolean; virtual; abstract;
- function GetHasRed: Boolean; virtual; abstract;
- function GetHasGreen: Boolean; virtual; abstract;
- function GetHasBlue: Boolean; virtual; abstract;
- function GetHasAlpha: Boolean; virtual; abstract;
-
- function GetRGBInverted: TglBitmapFormat; virtual; abstract;
- function GetWithAlpha: TglBitmapFormat; virtual; abstract;
- function GetWithoutAlpha: TglBitmapFormat; virtual; abstract;
- function GetOpenGLFormat: TglBitmapFormat; virtual; abstract;
- function GetUncompressed: TglBitmapFormat; virtual; abstract;
-
- function GetglDataFormat: GLenum; virtual; abstract;
- function GetglFormat: GLenum; virtual; abstract;
- function GetglInternalFormat: GLenum; virtual; abstract;
++ TglBitmapRec4ul = packed record
++ case Integer of
++ 0: (r, g, b, a: QWord);
++ 1: (arr: array[0..3] of QWord);
+ end;
+
+ TglBitmapFormatDescriptor = class(TObject)
++ private
++ // cached properties
++ fBytesPerPixel: Single;
++ fChannelCount: Integer;
++ fMask: TglBitmapRec4ul;
++ fRange: TglBitmapRec4ui;
++
++ function GetHasRed: Boolean;
++ function GetHasGreen: Boolean;
++ function GetHasBlue: Boolean;
++ function GetHasAlpha: Boolean;
++ function GetHasColor: Boolean;
++ function GetIsGrayscale: Boolean;
+ protected
- property IsCompressed: Boolean read GetIsCompressed;
++ fFormat: TglBitmapFormat;
++ fWithAlpha: TglBitmapFormat;
++ fWithoutAlpha: TglBitmapFormat;
++ fOpenGLFormat: TglBitmapFormat;
++ fRGBInverted: TglBitmapFormat;
++ fUncompressed: TglBitmapFormat;
++
++ fBitsPerPixel: Integer;
++ fIsCompressed: Boolean;
++
++ fPrecision: TglBitmapRec4ub;
++ fShift: TglBitmapRec4ub;
++
++ fglFormat: GLenum;
++ fglInternalFormat: GLenum;
++ fglDataFormat: GLenum;
++
++ procedure SetValues; virtual;
++ procedure CalcValues;
+ public
- property RGBInverted: TglBitmapFormat read GetRGBInverted;
- property WithAlpha: TglBitmapFormat read GetWithAlpha;
- property WithoutAlpha: TglBitmapFormat read GetWithoutAlpha;
- property OpenGLFormat: TglBitmapFormat read GetOpenGLFormat;
- property Uncompressed: TglBitmapFormat read GetUncompressed;
-
- property glFormat: GLenum read GetglFormat;
- property glInternalFormat: GLenum read GetglInternalFormat;
- property glDataFormat: GLenum read GetglDataFormat;
++ property Format: TglBitmapFormat read fFormat;
++ property ChannelCount: Integer read fChannelCount;
++ property IsCompressed: Boolean read fIsCompressed;
++ property BitsPerPixel: Integer read fBitsPerPixel;
++ property BytesPerPixel: Single read fBytesPerPixel;
++
++ property Precision: TglBitmapRec4ub read fPrecision;
++ property Shift: TglBitmapRec4ub read fShift;
++ property Range: TglBitmapRec4ui read fRange;
++ property Mask: TglBitmapRec4ul read fMask;
++
++ property RGBInverted: TglBitmapFormat read fRGBInverted;
++ property WithAlpha: TglBitmapFormat read fWithAlpha;
++ property WithoutAlpha: TglBitmapFormat read fWithAlpha;
++ property OpenGLFormat: TglBitmapFormat read fOpenGLFormat;
++ property Uncompressed: TglBitmapFormat read fUncompressed;
++
++ property glFormat: GLenum read fglFormat;
++ property glInternalFormat: GLenum read fglInternalFormat;
++ property glDataFormat: GLenum read fglDataFormat;
++
+ property HasRed: Boolean read GetHasRed;
+ property HasGreen: Boolean read GetHasGreen;
+ property HasBlue: Boolean read GetHasBlue;
+ property HasAlpha: Boolean read GetHasAlpha;
++ property HasColor: Boolean read GetHasColor;
++ property IsGrayscale: Boolean read GetIsGrayscale;
+
- procedure SetupParameters(out aBuildWithGlu: Boolean);
++ constructor Create;
+ public
+ class function GetByFormat(const aInternalFormat: GLenum): TglBitmapFormatDescriptor;
+ end;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
++ TglBitmapPixelData = packed record
++ Data: TglBitmapRec4ui;
++ Range: TglBitmapRec4ui;
++ Format: TglBitmapFormat;
++ end;
++ PglBitmapPixelData = ^TglBitmapPixelData;
++
++ TglBitmapPixelPositionFields = set of (ffX, ffY);
++ TglBitmapPixelPosition = record
++ Fields : TglBitmapPixelPositionFields;
++ X : Word;
++ Y : Word;
++ end;
++
++////////////////////////////////////////////////////////////////////////////////////////////////////
+ TglBitmap = class;
+ TglBitmapFunctionRec = record
+ Sender: TglBitmap;
+ Size: TglBitmapPixelPosition;
+ Position: TglBitmapPixelPosition;
+ Source: TglBitmapPixelData;
+ Dest: TglBitmapPixelData;
+ Args: Pointer;
+ end;
+ TglBitmapFunction = procedure(var FuncRec: TglBitmapFunctionRec);
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TglBitmap = class
+ private
+ function GetFormatDesc: TglBitmapFormatDescriptor;
+ protected
+ fID: GLuint;
+ fTarget: GLuint;
+ fAnisotropic: Integer;
+ fDeleteTextureOnFree: Boolean;
+ fFreeDataOnDestroy: Boolean;
+ fFreeDataAfterGenTexture: Boolean;
+ fData: PByte;
++{$IFNDEF OPENGL_ES}
+ fIsResident: GLboolean;
++{$ENDIF}
+ fBorderColor: array[0..3] of Single;
+
+ fDimension: TglBitmapPixelPosition;
+ fMipMap: TglBitmapMipMap;
+ fFormat: TglBitmapFormat;
+
+ // Mapping
+ fPixelSize: Integer;
+ fRowSize: Integer;
+
+ // Filtering
+ fFilterMin: GLenum;
+ fFilterMag: GLenum;
+
+ // TexturWarp
+ fWrapS: GLenum;
+ fWrapT: GLenum;
+ fWrapR: GLenum;
+
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ //Swizzle
+ fSwizzle: array[0..3] of GLenum;
++{$IFEND}
+
+ // CustomData
+ fFilename: String;
+ fCustomName: String;
+ fCustomNameW: WideString;
+ fCustomData: Pointer;
+
+ //Getter
+ function GetWidth: Integer; virtual;
+ function GetHeight: Integer; virtual;
+
+ function GetFileWidth: Integer; virtual;
+ function GetFileHeight: Integer; virtual;
+
+ //Setter
+ procedure SetCustomData(const aValue: Pointer);
+ procedure SetCustomName(const aValue: String);
+ procedure SetCustomNameW(const aValue: WideString);
+ procedure SetFreeDataOnDestroy(const aValue: Boolean);
+ procedure SetDeleteTextureOnFree(const aValue: Boolean);
+ procedure SetFormat(const aValue: TglBitmapFormat);
+ procedure SetFreeDataAfterGenTexture(const aValue: Boolean);
+ procedure SetID(const aValue: Cardinal);
+ procedure SetMipMap(const aValue: TglBitmapMipMap);
+ procedure SetTarget(const aValue: Cardinal);
+ procedure SetAnisotropic(const aValue: Integer);
+
+ procedure CreateID;
- function LoadBMP(const aStream: TStream): Boolean; virtual;
- procedure SaveBMP(const aStream: TStream); virtual;
++ procedure SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF});
+ procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer = -1; const aHeight: Integer = -1); virtual; //be careful, aData could be freed by this method
+ procedure GenTexture(const aTestTextureSize: Boolean = true); virtual; abstract;
+
+ function FlipHorz: Boolean; virtual;
+ function FlipVert: Boolean; virtual;
+
+ property Width: Integer read GetWidth;
+ property Height: Integer read GetHeight;
+
+ property FileWidth: Integer read GetFileWidth;
+ property FileHeight: Integer read GetFileHeight;
+ public
+ //Properties
+ property ID: Cardinal read fID write SetID;
+ property Target: Cardinal read fTarget write SetTarget;
+ property Format: TglBitmapFormat read fFormat write SetFormat;
+ property MipMap: TglBitmapMipMap read fMipMap write SetMipMap;
+ property Anisotropic: Integer read fAnisotropic write SetAnisotropic;
+
+ property FormatDesc: TglBitmapFormatDescriptor read GetFormatDesc;
+
+ property Filename: String read fFilename;
+ property CustomName: String read fCustomName write SetCustomName;
+ property CustomNameW: WideString read fCustomNameW write SetCustomNameW;
+ property CustomData: Pointer read fCustomData write SetCustomData;
+
+ property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree;
+ property FreeDataOnDestroy: Boolean read fFreeDataOnDestroy write SetFreeDataOnDestroy;
+ property FreeDataAfterGenTexture: Boolean read fFreeDataAfterGenTexture write SetFreeDataAfterGenTexture;
+
+ property Dimension: TglBitmapPixelPosition read fDimension;
+ property Data: PByte read fData;
++{$IFNDEF OPENGL_ES}
+ property IsResident: GLboolean read fIsResident;
++{$ENDIF}
+
+ procedure AfterConstruction; override;
+ procedure BeforeDestruction; override;
+
+ procedure PrepareResType(var aResource: String; var aResType: PChar);
+
+ //Load
+ procedure LoadFromFile(const aFilename: String);
+ procedure LoadFromStream(const aStream: TStream); virtual;
+ procedure LoadFromFunc(const aSize: TglBitmapPixelPosition; const aFunc: TglBitmapFunction;
+ const aFormat: TglBitmapFormat; const aArgs: Pointer = nil);
+ procedure LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil);
+ procedure LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
+
+ //Save
+ procedure SaveToFile(const aFileName: String; const aFileType: TglBitmapFileType);
+ procedure SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); virtual;
+
+ //Convert
+ function AddFunc(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer = nil): Boolean; overload;
+ function AddFunc(const aSource: TglBitmap; const aFunc: TglBitmapFunction; aCreateTemp: Boolean;
+ const aFormat: TglBitmapFormat; const aArgs: Pointer = nil): Boolean; overload;
+ public
+ //Alpha & Co
+ {$IFDEF GLB_SDL}
+ function AssignToSurface(out aSurface: PSDL_Surface): Boolean;
+ function AssignFromSurface(const aSurface: PSDL_Surface): Boolean;
+ function AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean;
+ function AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil;
+ const aArgs: Pointer = nil): Boolean;
+ {$ENDIF}
+
+ {$IFDEF GLB_DELPHI}
+ function AssignToBitmap(const aBitmap: TBitmap): Boolean;
+ function AssignFromBitmap(const aBitmap: TBitmap): Boolean;
+ function AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean;
+ function AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction = nil;
+ const aArgs: Pointer = nil): Boolean;
+ {$ENDIF}
+
+ {$IFDEF GLB_LAZARUS}
+ function AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+ function AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean;
+ function AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+ function AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction = nil;
+ const aArgs: Pointer = nil): Boolean;
+ {$ENDIF}
+
+ function AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil;
+ const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+ function AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar;
+ const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+
+ function AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer = nil): Boolean; virtual;
+ function AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+ function AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+ function AddAlphaFromGlBitmap(const aBitmap: TglBitmap; aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+
+ function AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte = 0): Boolean;
+ function AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal = 0): Boolean;
+ function AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single = 0): Boolean;
+
+ function AddAlphaFromValue(const aAlpha: Byte): Boolean;
+ function AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean;
+ function AddAlphaFromValueFloat(const aAlpha: Single): Boolean;
+
+ function RemoveAlpha: Boolean; virtual;
+ public
+ //Common
+ function Clone: TglBitmap;
+ function ConvertTo(const aFormat: TglBitmapFormat): Boolean; virtual;
+ procedure Invert(const aUseRGB: Boolean = true; const aUseAlpha: Boolean = false);
++{$IFNDEF OPENGL_ES}
+ procedure SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single);
++{$ENDIF}
+ procedure FreeData;
+
+ //ColorFill
+ procedure FillWithColor(const aRed, aGreen, aBlue: Byte; const aAlpha: Byte = 255);
+ procedure FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal = $FFFFFFFF);
+ procedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha : Single = 1);
+
+ //TexParameters
+ procedure SetFilter(const aMin, aMag: GLenum);
+ procedure SetWrap(
+ const S: GLenum = GL_CLAMP_TO_EDGE;
+ const T: GLenum = GL_CLAMP_TO_EDGE;
+ const R: GLenum = GL_CLAMP_TO_EDGE);
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ procedure SetSwizzle(const r, g, b, a: GLenum);
++{$IFEND}
+
+ procedure Bind(const aEnableTextureUnit: Boolean = true); virtual;
+ procedure Unbind(const aDisableTextureUnit: Boolean = true); virtual;
+
+ //Constructors
+ constructor Create; overload;
+ constructor Create(const aFileName: String); overload;
+ constructor Create(const aStream: TStream); overload;
+ constructor Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; aData: PByte = nil); overload;
+ constructor Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload;
+ constructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload;
+ constructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload;
+ private
+ {$IFDEF GLB_SUPPORT_PNG_READ} function LoadPNG(const aStream: TStream): Boolean; virtual; {$ENDIF}
+ {$ifdef GLB_SUPPORT_PNG_WRITE} procedure SavePNG(const aStream: TStream); virtual; {$ENDIF}
+
+ {$IFDEF GLB_SUPPORT_JPEG_READ} function LoadJPEG(const aStream: TStream): Boolean; virtual; {$ENDIF}
+ {$IFDEF GLB_SUPPORT_JPEG_WRITE} procedure SaveJPEG(const aStream: TStream); virtual; {$ENDIF}
+
- function LoadTGA(const aStream: TStream): Boolean; virtual;
- procedure SaveTGA(const aStream: TStream); virtual;
++ function LoadRAW(const aStream: TStream): Boolean;
++ procedure SaveRAW(const aStream: TStream);
++
++ function LoadBMP(const aStream: TStream): Boolean;
++ procedure SaveBMP(const aStream: TStream);
+
- function LoadDDS(const aStream: TStream): Boolean; virtual;
- procedure SaveDDS(const aStream: TStream); virtual;
++ function LoadTGA(const aStream: TStream): Boolean;
++ procedure SaveTGA(const aStream: TStream);
+
- procedure UploadData(const aTarget: GLenum; const aBuildWithGlu: Boolean);
++ function LoadDDS(const aStream: TStream): Boolean;
++ procedure SaveDDS(const aStream: TStream);
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++{$IFNDEF OPENGL_ES}
+ TglBitmap1D = class(TglBitmap)
+ protected
+ procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer = - 1; const aHeight: Integer = - 1); override;
+ procedure UploadData(const aBuildWithGlu: Boolean);
+ public
+ property Width;
+ procedure AfterConstruction; override;
+ function FlipHorz: Boolean; override;
+ procedure GenTexture(const aTestTextureSize: Boolean = true); override;
+ end;
++{$ENDIF}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TglBitmap2D = class(TglBitmap)
+ protected
+ fLines: array of PByte;
+ function GetScanline(const aIndex: Integer): Pointer;
+ procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer = - 1; const aHeight: Integer = - 1); override;
- procedure Bind(const aEnableTexCoordsGen: Boolean = true; const aEnableTextureUnit: Boolean = true); reintroduce; virtual;
- procedure Unbind(const aDisableTexCoordsGen: Boolean = true; const aDisableTextureUnit: Boolean = true); reintroduce; virtual;
++ procedure UploadData(const aTarget: GLenum{$IFNDEF OPENGL_ES}; const aBuildWithGlu: Boolean{$ENDIF});
+ public
+ property Width;
+ property Height;
+ property Scanline[const aIndex: Integer]: Pointer read GetScanline;
+
+ procedure AfterConstruction; override;
+
+ procedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat);
++{$IFNDEF OPENGL_ES}
+ procedure GetDataFromTexture;
++{$ENDIF}
+ procedure GenTexture(const aTestTextureSize: Boolean = true); override;
+
+ function FlipHorz: Boolean; override;
+ function FlipVert: Boolean; override;
+
+ procedure ToNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3;
+ const aScale: Single = 2; const aUseAlpha: Boolean = false);
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+ TglBitmapCubeMap = class(TglBitmap2D)
+ protected
++ {$IFNDEF OPENGL_ES}
+ fGenMode: Integer;
++ {$ENDIF}
+ procedure GenTexture(const aTestTextureSize: Boolean = true); reintroduce;
+ public
+ procedure AfterConstruction; override;
+ procedure GenerateCubeMap(const aCubeTarget: Cardinal; const aTestTextureSize: Boolean = true);
- function glBitmapColorRec(const r, g, b, a: Cardinal): TglBitmapColorRec;
- function glBitmapColorRecCmp(const r1, r2: TglBitmapColorRec): Boolean;
++ procedure Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean = true;{$ENDIF} const aEnableTextureUnit: Boolean = true); reintroduce; virtual;
++ procedure Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean = true;{$ENDIF} const aDisableTextureUnit: Boolean = true); reintroduce; virtual;
+ end;
++{$IFEND}
+
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TglBitmapNormalMap = class(TglBitmapCubeMap)
+ public
+ procedure AfterConstruction; override;
+ procedure GenerateNormalMap(const aSize: Integer = 32; const aTestTextureSize: Boolean = true);
+ end;
++{$IFEND}
+
+ TglcBitmapFormat = TglBitmapFormat;
+ TglcBitmap1D = TglBitmap1D;
+ TglcBitmap2D = TglBitmap2D;
+ TglcBitmapCubeMap = TglBitmapCubeMap;
+ TglcBitmapNormalMap = TglBitmapNormalMap;
+
+const
+ NULL_SIZE: TglBitmapPixelPosition = (Fields: []; X: 0; Y: 0);
+
+procedure glBitmapSetDefaultDeleteTextureOnFree(const aDeleteTextureOnFree: Boolean);
+procedure glBitmapSetDefaultFreeDataAfterGenTexture(const aFreeData: Boolean);
+procedure glBitmapSetDefaultMipmap(const aValue: TglBitmapMipMap);
+procedure glBitmapSetDefaultFormat(const aFormat: TglBitmapFormat);
+procedure glBitmapSetDefaultFilter(const aMin, aMag: Integer);
+procedure glBitmapSetDefaultWrap(
+ const S: Cardinal = GL_CLAMP_TO_EDGE;
+ const T: Cardinal = GL_CLAMP_TO_EDGE;
+ const R: Cardinal = GL_CLAMP_TO_EDGE);
+
+function glBitmapGetDefaultDeleteTextureOnFree: Boolean;
+function glBitmapGetDefaultFreeDataAfterGenTexture: Boolean;
+function glBitmapGetDefaultMipmap: TglBitmapMipMap;
+function glBitmapGetDefaultFormat: TglBitmapFormat;
+procedure glBitmapGetDefaultFilter(var aMin, aMag: Cardinal);
+procedure glBitmapGetDefaultTextureWrap(var S, T, R: Cardinal);
+
+function glBitmapPosition(X: Integer = -1; Y: Integer = -1): TglBitmapPixelPosition;
- type
- {$IFNDEF fpc}
- QWord = System.UInt64;
- PQWord = ^QWord;
-
- PtrInt = Longint;
- PtrUInt = DWord;
- {$ENDIF}
-
++function glBitmapRec4ub(const r, g, b, a: Byte): TglBitmapRec4ub;
++function glBitmapRec4ui(const r, g, b, a: Cardinal): TglBitmapRec4ui;
++function glBitmapRec4ul(const r, g, b, a: QWord): TglBitmapRec4ul;
++function glBitmapRec4ubCompare(const r1, r2: TglBitmapRec4ub): Boolean;
++function glBitmapRec4uiCompare(const r1, r2: TglBitmapRec4ui): Boolean;
++
++function glBitmapCreateTestTexture(const aFormat: TglBitmapFormat): TglBitmap2D;
+
+var
+ glBitmapDefaultDeleteTextureOnFree: Boolean;
+ glBitmapDefaultFreeDataAfterGenTextures: Boolean;
+ glBitmapDefaultFormat: TglBitmapFormat;
+ glBitmapDefaultMipmap: TglBitmapMipMap;
+ glBitmapDefaultFilterMin: Cardinal;
+ glBitmapDefaultFilterMag: Cardinal;
+ glBitmapDefaultWrapS: Cardinal;
+ glBitmapDefaultWrapT: Cardinal;
+ glBitmapDefaultWrapR: Cardinal;
+ glDefaultSwizzle: array[0..3] of GLenum;
+
+{$IFDEF GLB_DELPHI}
+function CreateGrayPalette: HPALETTE;
+{$ENDIF}
+
+implementation
+
+uses
+ Math, syncobjs, typinfo
+ {$IF DEFINED(GLB_SUPPORT_JPEG_READ) AND DEFINED(GLB_LAZ_JPEG)}, FPReadJPEG{$IFEND};
+
- TShiftRec = packed record
- case Integer of
- 0: (r, g, b, a: Byte);
- 1: (arr: array[0..3] of Byte);
- end;
-
+////////////////////////////////////////////////////////////////////////////////////////////////////
- private
- function GetRedMask: QWord;
- function GetGreenMask: QWord;
- function GetBlueMask: QWord;
- function GetAlphaMask: QWord;
- protected
- fFormat: TglBitmapFormat;
- fWithAlpha: TglBitmapFormat;
- fWithoutAlpha: TglBitmapFormat;
- fOpenGLFormat: TglBitmapFormat;
- fRGBInverted: TglBitmapFormat;
- fUncompressed: TglBitmapFormat;
-
- fPixelSize: Single;
- fIsCompressed: Boolean;
-
- fRange: TglBitmapColorRec;
- fShift: TShiftRec;
-
- fglFormat: GLenum;
- fglInternalFormat: GLenum;
- fglDataFormat: GLenum;
-
- function GetIsCompressed: Boolean; override;
- function GetHasRed: Boolean; override;
- function GetHasGreen: Boolean; override;
- function GetHasBlue: Boolean; override;
- function GetHasAlpha: Boolean; override;
-
- function GetRGBInverted: TglBitmapFormat; override;
- function GetWithAlpha: TglBitmapFormat; override;
- function GetWithoutAlpha: TglBitmapFormat; override;
- function GetOpenGLFormat: TglBitmapFormat; override;
- function GetUncompressed: TglBitmapFormat; override;
-
- function GetglFormat: GLenum; override;
- function GetglInternalFormat: GLenum; override;
- function GetglDataFormat: GLenum; override;
-
- function GetComponents: Integer; virtual;
++type
+ TFormatDescriptor = class(TglBitmapFormatDescriptor)
- property Format: TglBitmapFormat read fFormat;
- property Components: Integer read GetComponents;
- property PixelSize: Single read fPixelSize;
-
- property Range: TglBitmapColorRec read fRange;
- property Shift: TShiftRec read fShift;
-
- property RedMask: QWord read GetRedMask;
- property GreenMask: QWord read GetGreenMask;
- property BlueMask: QWord read GetBlueMask;
- property AlphaMask: QWord read GetAlphaMask;
-
+ public
- function IsEmpty: Boolean; virtual;
- function MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean; virtual;
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); virtual; abstract;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); virtual; abstract;
+
+ function GetSize(const aSize: TglBitmapPixelPosition): Integer; overload; virtual;
+ function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual;
+
+ function CreateMappingData: Pointer; virtual;
+ procedure FreeMappingData(var aMappingData: Pointer); virtual;
+
- TfdAlpha_UB1 = class(TFormatDescriptor) //1* unsigned byte
++ function IsEmpty: Boolean; virtual;
++ function MaskMatch(const aMask: TglBitmapRec4ul): Boolean; virtual;
+
+ procedure PreparePixel(out aPixel: TglBitmapPixelData); virtual;
+
+ constructor Create; virtual;
+ public
+ class procedure Init;
+ class function Get(const aFormat: TglBitmapFormat): TFormatDescriptor;
+ class function GetAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
++ class function GetFromMask(const aMask: TglBitmapRec4ul; const aBitCount: Integer = 0): TFormatDescriptor;
++ class function GetFromPrecShift(const aPrec, aShift: TglBitmapRec4ub; const aBitCount: Integer): TFormatDescriptor;
+ class procedure Clear;
+ class procedure Finalize;
+ end;
+ TFormatDescriptorClass = class of TFormatDescriptor;
+
+ TfdEmpty = class(TFormatDescriptor);
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdLuminance_UB1 = class(TFormatDescriptor) //1* unsigned byte
++ TfdAlphaUB1 = class(TFormatDescriptor) //1* unsigned byte
++ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
++ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
++ end;
++
++ TfdLuminanceUB1 = class(TFormatDescriptor) //1* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdUniversal_UB1 = class(TFormatDescriptor) //1* unsigned byte
++ TfdUniversalUB1 = class(TFormatDescriptor) //1* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdLuminanceAlpha_UB2 = class(TfdLuminance_UB1) //2* unsigned byte
++ TfdLuminanceAlphaUB2 = class(TfdLuminanceUB1) //2* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdRGB_UB3 = class(TFormatDescriptor) //3* unsigned byte
++ TfdRGBub3 = class(TFormatDescriptor) //3* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdBGR_UB3 = class(TFormatDescriptor) //3* unsigned byte (inverse)
++ TfdBGRub3 = class(TFormatDescriptor) //3* unsigned byte (inverse)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdAlpha_US1 = class(TFormatDescriptor) //1* unsigned short
++ TfdRGBAub4 = class(TfdRGBub3) //3* unsigned byte
++ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
++ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
++ end;
++
++ TfdBGRAub4 = class(TfdBGRub3) //3* unsigned byte (inverse)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdLuminance_US1 = class(TFormatDescriptor) //1* unsigned short
++ TfdAlphaUS1 = class(TFormatDescriptor) //1* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdUniversal_US1 = class(TFormatDescriptor) //1* unsigned short
++ TfdLuminanceUS1 = class(TFormatDescriptor) //1* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdDepth_US1 = class(TFormatDescriptor) //1* unsigned short
++ TfdUniversalUS1 = class(TFormatDescriptor) //1* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdLuminanceAlpha_US2 = class(TfdLuminance_US1) //2* unsigned short
++ TfdDepthUS1 = class(TFormatDescriptor) //1* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdRGB_US3 = class(TFormatDescriptor) //3* unsigned short
++ TfdLuminanceAlphaUS2 = class(TfdLuminanceUS1) //2* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdBGR_US3 = class(TFormatDescriptor) //3* unsigned short (inverse)
++ TfdRGBus3 = class(TFormatDescriptor) //3* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdRGBA_US4 = class(TfdRGB_US3) //4* unsigned short
++ TfdBGRus3 = class(TFormatDescriptor) //3* unsigned short (inverse)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdARGB_US4 = class(TfdRGB_US3) //4* unsigned short
++ TfdRGBAus4 = class(TfdRGBus3) //4* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdBGRA_US4 = class(TfdBGR_US3) //4* unsigned short (inverse)
++ TfdARGBus4 = class(TfdRGBus3) //4* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdABGR_US4 = class(TfdBGR_US3) //4* unsigned short (inverse)
++ TfdBGRAus4 = class(TfdBGRus3) //4* unsigned short (inverse)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdUniversal_UI1 = class(TFormatDescriptor) //1* unsigned int
++ TfdABGRus4 = class(TfdBGRus3) //4* unsigned short (inverse)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdDepth_UI1 = class(TFormatDescriptor) //1* unsigned int
++ TfdUniversalUI1 = class(TFormatDescriptor) //1* unsigned int
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
- TfdAlpha4 = class(TfdAlpha_UB1)
- constructor Create; override;
++ TfdDepthUI1 = class(TFormatDescriptor) //1* unsigned int
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdAlpha8 = class(TfdAlpha_UB1)
- constructor Create; override;
++ TfdAlpha4ub1 = class(TfdAlphaUB1)
++ procedure SetValues; override;
+ end;
+
- TfdAlpha16 = class(TfdAlpha_US1)
- constructor Create; override;
++ TfdAlpha8ub1 = class(TfdAlphaUB1)
++ procedure SetValues; override;
+ end;
+
- TfdLuminance4 = class(TfdLuminance_UB1)
- constructor Create; override;
++ TfdAlpha16us1 = class(TfdAlphaUS1)
++ procedure SetValues; override;
+ end;
+
- TfdLuminance8 = class(TfdLuminance_UB1)
- constructor Create; override;
++ TfdLuminance4ub1 = class(TfdLuminanceUB1)
++ procedure SetValues; override;
+ end;
+
- TfdLuminance16 = class(TfdLuminance_US1)
- constructor Create; override;
++ TfdLuminance8ub1 = class(TfdLuminanceUB1)
++ procedure SetValues; override;
+ end;
+
- TfdLuminance4Alpha4 = class(TfdLuminanceAlpha_UB2)
- constructor Create; override;
++ TfdLuminance16us1 = class(TfdLuminanceUS1)
++ procedure SetValues; override;
+ end;
+
- TfdLuminance6Alpha2 = class(TfdLuminanceAlpha_UB2)
- constructor Create; override;
++ TfdLuminance4Alpha4ub2 = class(TfdLuminanceAlphaUB2)
++ procedure SetValues; override;
+ end;
+
- TfdLuminance8Alpha8 = class(TfdLuminanceAlpha_UB2)
- constructor Create; override;
++ TfdLuminance6Alpha2ub2 = class(TfdLuminanceAlphaUB2)
++ procedure SetValues; override;
+ end;
+
- TfdLuminance12Alpha4 = class(TfdLuminanceAlpha_US2)
- constructor Create; override;
++ TfdLuminance8Alpha8ub2 = class(TfdLuminanceAlphaUB2)
++ procedure SetValues; override;
+ end;
+
- TfdLuminance16Alpha16 = class(TfdLuminanceAlpha_US2)
- constructor Create; override;
++ TfdLuminance12Alpha4us2 = class(TfdLuminanceAlphaUS2)
++ procedure SetValues; override;
+ end;
+
- TfdR3G3B2 = class(TfdUniversal_UB1)
- constructor Create; override;
++ TfdLuminance16Alpha16us2 = class(TfdLuminanceAlphaUS2)
++ procedure SetValues; override;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdRGBX4 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdR3G3B2ub1 = class(TfdUniversalUB1)
++ procedure SetValues; override;
+ end;
+
- TfdXRGB4 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdRGBX4us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdR5G6B5 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdXRGB4us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdRGB5X1 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdR5G6B5us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdX1RGB5 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdRGB5X1us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdRGB8 = class(TfdRGB_UB3)
- constructor Create; override;
++ TfdX1RGB5us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdRGBX8 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdRGB8ub3 = class(TfdRGBub3)
++ procedure SetValues; override;
+ end;
+
- TfdXRGB8 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdRGBX8ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdRGB10X2 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdXRGB8ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdX2RGB10 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdRGB10X2ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdRGB16 = class(TfdRGB_US3)
- constructor Create; override;
++ TfdX2RGB10ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdRGBA4 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdRGB16us3 = class(TfdRGBus3)
++ procedure SetValues; override;
+ end;
+
- TfdARGB4 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdRGBA4us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdRGB5A1 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdARGB4us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdA1RGB5 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdRGB5A1us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdRGBA8 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdA1RGB5us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdARGB8 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdRGBA8ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdRGB10A2 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdARGB8ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdA2RGB10 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdRGBA8ub4 = class(TfdRGBAub4)
++ procedure SetValues; override;
+ end;
+
- TfdRGBA16 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdRGB10A2ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdBGRX4 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdA2RGB10ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
++ end;
++
++ TfdRGBA16us4 = class(TfdRGBAus4)
++ procedure SetValues; override;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdXBGR4 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdBGRX4us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
++ end;
++
++ TfdXBGR4us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdB5G6R5 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdB5G6R5us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdBGR5X1 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdBGR5X1us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdX1BGR5 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdX1BGR5us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdBGR8 = class(TfdBGR_UB3)
- constructor Create; override;
++ TfdBGR8ub3 = class(TfdBGRub3)
++ procedure SetValues; override;
+ end;
+
- TfdBGRX8 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdBGRX8ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdXBGR8 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdXBGR8ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdBGR10X2 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdBGR10X2ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdX2BGR10 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdX2BGR10ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdBGR16 = class(TfdBGR_US3)
- constructor Create; override;
++ TfdBGR16us3 = class(TfdBGRus3)
++ procedure SetValues; override;
+ end;
+
- TfdBGRA4 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdBGRA4us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdABGR4 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdABGR4us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdBGR5A1 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdBGR5A1us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdA1BGR5 = class(TfdUniversal_US1)
- constructor Create; override;
++ TfdA1BGR5us1 = class(TfdUniversalUS1)
++ procedure SetValues; override;
+ end;
+
- TfdBGRA8 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdBGRA8ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdABGR8 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdABGR8ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdBGR10A2 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdBGRA8ub4 = class(TfdBGRAub4)
++ procedure SetValues; override;
+ end;
+
- TfdA2BGR10 = class(TfdUniversal_UI1)
- constructor Create; override;
++ TfdBGR10A2ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdBGRA16 = class(TfdBGRA_US4)
- constructor Create; override;
++ TfdA2BGR10ui1 = class(TfdUniversalUI1)
++ procedure SetValues; override;
+ end;
+
- TfdDepth16 = class(TfdDepth_US1)
- constructor Create; override;
++ TfdBGRA16us4 = class(TfdBGRAus4)
++ procedure SetValues; override;
+ end;
+
- TfdDepth24 = class(TfdDepth_UI1)
- constructor Create; override;
++ TfdDepth16us1 = class(TfdDepthUS1)
++ procedure SetValues; override;
+ end;
+
- TfdDepth32 = class(TfdDepth_UI1)
- constructor Create; override;
++ TfdDepth24ui1 = class(TfdDepthUI1)
++ procedure SetValues; override;
+ end;
+
- constructor Create; override;
++ TfdDepth32ui1 = class(TfdDepthUI1)
++ procedure SetValues; override;
+ end;
+
+ TfdS3tcDtx1RGBA = class(TFormatDescriptor)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
++ procedure SetValues; override;
+ end;
+
+ TfdS3tcDtx3RGBA = class(TFormatDescriptor)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
++ procedure SetValues; override;
+ end;
+
+ TfdS3tcDtx5RGBA = class(TFormatDescriptor)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- private
- procedure SetRedMask (const aValue: QWord);
- procedure SetGreenMask(const aValue: QWord);
- procedure SetBlueMask (const aValue: QWord);
- procedure SetAlphaMask(const aValue: QWord);
-
- procedure Update(aMask: QWord; out aRange: Cardinal; out aShift: Byte);
++ procedure SetValues; override;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TbmpBitfieldFormat = class(TFormatDescriptor)
- property RedMask: QWord read GetRedMask write SetRedMask;
- property GreenMask: QWord read GetGreenMask write SetGreenMask;
- property BlueMask: QWord read GetBlueMask write SetBlueMask;
- property AlphaMask: QWord read GetAlphaMask write SetAlphaMask;
-
- property PixelSize: Single read fPixelSize write fPixelSize;
-
+ public
- property PixelSize: Single read fPixelSize write fPixelSize;
- property ColorTable: TbmpColorTable read fColorTable write fColorTable;
- property Range: TglBitmapColorRec read fRange write fRange;
- property Shift: TShiftRec read fShift write fShift;
- property Format: TglBitmapFormat read fFormat write fFormat;
++ procedure SetCustomValues(const aBPP: Integer; aMask: TglBitmapRec4ul); overload;
++ procedure SetCustomValues(const aBBP: Integer; const aPrec, aShift: TglBitmapRec4ub); overload;
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TbmpColorTableEnty = packed record
+ b, g, r, a: Byte;
+ end;
+ TbmpColorTable = array of TbmpColorTableEnty;
+ TbmpColorTableFormat = class(TFormatDescriptor)
+ private
++ fBitsPerPixel: Integer;
+ fColorTable: TbmpColorTable;
++ protected
++ procedure SetValues; override;
+ public
- UNSUPPORTED_FORMAT = 'the given format isn''t supported by this function.';
-
++ property ColorTable: TbmpColorTable read fColorTable write fColorTable;
++ property BitsPerPixel: Integer read fBitsPerPixel write fBitsPerPixel;
+
++ procedure SetCustomValues(const aFormat: TglBitmapFormat; const aBPP: Integer; const aPrec, aShift: TglBitmapRec4ub); overload;
++ procedure CalcValues;
+ procedure CreateColorTable;
+
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ destructor Destroy; override;
+ end;
+
+const
+ LUMINANCE_WEIGHT_R = 0.30;
+ LUMINANCE_WEIGHT_G = 0.59;
+ LUMINANCE_WEIGHT_B = 0.11;
+
+ ALPHA_WEIGHT_R = 0.30;
+ ALPHA_WEIGHT_G = 0.59;
+ ALPHA_WEIGHT_B = 0.11;
+
+ DEPTH_WEIGHT_R = 0.333333333;
+ DEPTH_WEIGHT_G = 0.333333333;
+ DEPTH_WEIGHT_B = 0.333333333;
+
- TfdAlpha4,
- TfdAlpha8,
- TfdAlpha16,
-
- TfdLuminance4,
- TfdLuminance8,
- TfdLuminance16,
-
- TfdLuminance4Alpha4,
- TfdLuminance6Alpha2,
- TfdLuminance8Alpha8,
- TfdLuminance12Alpha4,
- TfdLuminance16Alpha16,
-
- TfdR3G3B2,
- TfdRGBX4,
- TfdXRGB4,
- TfdR5G6B5,
- TfdRGB5X1,
- TfdX1RGB5,
- TfdRGB8,
- TfdRGBX8,
- TfdXRGB8,
- TfdRGB10X2,
- TfdX2RGB10,
- TfdRGB16,
-
- TfdRGBA4,
- TfdARGB4,
- TfdRGB5A1,
- TfdA1RGB5,
- TfdRGBA8,
- TfdARGB8,
- TfdRGB10A2,
- TfdA2RGB10,
- TfdRGBA16,
-
- TfdBGRX4,
- TfdXBGR4,
- TfdB5G6R5,
- TfdBGR5X1,
- TfdX1BGR5,
- TfdBGR8,
- TfdBGRX8,
- TfdXBGR8,
- TfdBGR10X2,
- TfdX2BGR10,
- TfdBGR16,
-
- TfdBGRA4,
- TfdABGR4,
- TfdBGR5A1,
- TfdA1BGR5,
- TfdBGRA8,
- TfdABGR8,
- TfdBGR10A2,
- TfdA2BGR10,
- TfdBGRA16,
-
- TfdDepth16,
- TfdDepth24,
- TfdDepth32,
+ FORMAT_DESCRIPTOR_CLASSES: array[TglBitmapFormat] of TFormatDescriptorClass = (
+ TfdEmpty,
+
- function glBitmapPosition(X, Y: Integer): TglBitmapPixelPosition;
++ TfdAlpha4ub1,
++ TfdAlpha8ub1,
++ TfdAlpha16us1,
++
++ TfdLuminance4ub1,
++ TfdLuminance8ub1,
++ TfdLuminance16us1,
++
++ TfdLuminance4Alpha4ub2,
++ TfdLuminance6Alpha2ub2,
++ TfdLuminance8Alpha8ub2,
++ TfdLuminance12Alpha4us2,
++ TfdLuminance16Alpha16us2,
++
++ TfdR3G3B2ub1,
++ TfdRGBX4us1,
++ TfdXRGB4us1,
++ TfdR5G6B5us1,
++ TfdRGB5X1us1,
++ TfdX1RGB5us1,
++ TfdRGB8ub3,
++ TfdRGBX8ui1,
++ TfdXRGB8ui1,
++ TfdRGB10X2ui1,
++ TfdX2RGB10ui1,
++ TfdRGB16us3,
++
++ TfdRGBA4us1,
++ TfdARGB4us1,
++ TfdRGB5A1us1,
++ TfdA1RGB5us1,
++ TfdRGBA8ui1,
++ TfdARGB8ui1,
++ TfdRGBA8ub4,
++ TfdRGB10A2ui1,
++ TfdA2RGB10ui1,
++ TfdRGBA16us4,
++
++ TfdBGRX4us1,
++ TfdXBGR4us1,
++ TfdB5G6R5us1,
++ TfdBGR5X1us1,
++ TfdX1BGR5us1,
++ TfdBGR8ub3,
++ TfdBGRX8ui1,
++ TfdXBGR8ui1,
++ TfdBGR10X2ui1,
++ TfdX2BGR10ui1,
++ TfdBGR16us3,
++
++ TfdBGRA4us1,
++ TfdABGR4us1,
++ TfdBGR5A1us1,
++ TfdA1BGR5us1,
++ TfdBGRA8ui1,
++ TfdABGR8ui1,
++ TfdBGRA8ub4,
++ TfdBGR10A2ui1,
++ TfdA2BGR10ui1,
++ TfdBGRA16us4,
++
++ TfdDepth16us1,
++ TfdDepth24ui1,
++ TfdDepth32ui1,
+
+ TfdS3tcDtx1RGBA,
+ TfdS3tcDtx3RGBA,
+ TfdS3tcDtx5RGBA
+ );
+
+var
+ FormatDescriptorCS: TCriticalSection;
+ FormatDescriptors: array[TglBitmapFormat] of TFormatDescriptor;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor EglBitmapUnsupportedFormat.Create(const aFormat: TglBitmapFormat);
+begin
+ inherited Create('unsupported format: ' + GetEnumName(TypeInfo(TglBitmapFormat), Integer(aFormat)));
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor EglBitmapUnsupportedFormat.Create(const aMsg: String; const aFormat: TglBitmapFormat);
+begin
+ inherited Create(aMsg + GetEnumName(TypeInfo(TglBitmapFormat), Integer(aFormat)));
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function glBitmapColorRec(const r, g, b, a: Cardinal): TglBitmapColorRec;
++function glBitmapPosition(X: Integer; Y: Integer): TglBitmapPixelPosition;
+begin
+ result.Fields := [];
+
+ if X >= 0 then
+ result.Fields := result.Fields + [ffX];
+ if Y >= 0 then
+ result.Fields := result.Fields + [ffY];
+
+ result.X := Max(0, X);
+ result.Y := Max(0, Y);
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function glBitmapColorRecCmp(const r1, r2: TglBitmapColorRec): Boolean;
++function glBitmapRec4ub(const r, g, b, a: Byte): TglBitmapRec4ub;
++begin
++ result.r := r;
++ result.g := g;
++ result.b := b;
++ result.a := a;
++end;
++
++/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++function glBitmapRec4ui(const r, g, b, a: Cardinal): TglBitmapRec4ui;
++begin
++ result.r := r;
++ result.g := g;
++ result.b := b;
++ result.a := a;
++end;
++
++/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++function glBitmapRec4ul(const r, g, b, a: QWord): TglBitmapRec4ul;
+begin
+ result.r := r;
+ result.g := g;
+ result.b := b;
+ result.a := a;
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function glBitmapShiftRec(const r, g, b, a: Byte): TShiftRec;
++function glBitmapRec4ubCompare(const r1, r2: TglBitmapRec4ub): Boolean;
++var
++ i: Integer;
++begin
++ result := false;
++ for i := 0 to high(r1.arr) do
++ if (r1.arr[i] <> r2.arr[i]) then
++ exit;
++ result := true;
++end;
++
++/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++function glBitmapRec4uiCompare(const r1, r2: TglBitmapRec4ui): Boolean;
+var
+ i: Integer;
+begin
+ result := false;
+ for i := 0 to high(r1.arr) do
+ if (r1.arr[i] <> r2.arr[i]) then
+ exit;
+ result := true;
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //4 bbp
- tfLuminance4,
-
++function glBitmapCreateTestTexture(const aFormat: TglBitmapFormat): TglBitmap2D;
++var
++ desc: TFormatDescriptor;
++ p, tmp: PByte;
++ x, y, i: Integer;
++ md: Pointer;
++ px: TglBitmapPixelData;
++begin
++ result := nil;
++ desc := TFormatDescriptor.Get(aFormat);
++ if (desc.IsCompressed) or (desc.glFormat = 0) then
++ exit;
++
++ p := GetMemory(ceil(25 * desc.BytesPerPixel)); // 5 x 5 pixel
++ md := desc.CreateMappingData;
++ try
++ tmp := p;
++ desc.PreparePixel(px);
++ for y := 0 to 4 do
++ for x := 0 to 4 do begin
++ px.Data := glBitmapRec4ui(0, 0, 0, 0);
++ for i := 0 to 3 do begin
++ if ((y < 3) and (y = i)) or
++ ((y = 3) and (i < 3)) or
++ ((y = 4) and (i = 3))
++ then
++ px.Data.arr[i] := Trunc(px.Range.arr[i] / 4 * x)
++ else if ((y < 4) and (i = 3)) or
++ ((y = 4) and (i < 3))
++ then
++ px.Data.arr[i] := px.Range.arr[i]
++ else
++ px.Data.arr[i] := 0; //px.Range.arr[i];
++ end;
++ desc.Map(px, tmp, md);
++ end;
++ finally
++ desc.FreeMappingData(md);
++ end;
++
++ result := TglBitmap2D.Create(glBitmapPosition(5, 5), aFormat, p);
++ result.FreeDataOnDestroy := true;
++ result.FreeDataAfterGenTexture := false;
++ result.SetFilter(GL_NEAREST, GL_NEAREST);
++end;
++
++/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++function glBitmapShiftRec(const r, g, b, a: Byte): TglBitmapRec4ub;
+begin
+ result.r := r;
+ result.g := g;
+ result.b := b;
+ result.a := a;
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function FormatGetSupportedFiles(const aFormat: TglBitmapFormat): TglBitmapFileTypes;
+begin
+ result := [];
+
+ if (aFormat in [
- tfR3G3B2, tfLuminance8,
+ //8bpp
- tfRGBX4, tfXRGB4, tfRGB5X1, tfX1RGB5, tfR5G6B5, tfRGB5A1, tfA1RGB5, tfRGBA4, tfARGB4,
- tfBGRX4, tfXBGR4, tfBGR5X1, tfX1BGR5, tfB5G6R5, tfBGR5A1, tfA1BGR5, tfBGRA4, tfABGR4,
++ tfAlpha4ub1, tfAlpha8ub1,
++ tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1,
+
+ //16bpp
- tfBGR8, tfRGB8,
++ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
++ tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1,
++ tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1,
+
+ //24bpp
- tfRGB10X2, tfX2RGB10, tfRGB10A2, tfA2RGB10, tfRGBA8, tfARGB8,
- tfBGR10X2, tfX2BGR10, tfBGR10A2, tfA2BGR10, tfBGRA8, tfABGR8]) then
- result := result + [ftBMP];
++ tfBGR8ub3, tfRGB8ub3,
+
+ //32bpp
- //8 bpp
- tfLuminance8, tfAlpha8,
++ tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1,
++ tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1])
++ then
++ result := result + [ ftBMP ];
+
+ if (aFormat in [
- //16 bpp
- tfLuminance16, tfLuminance8Alpha8,
- tfRGB5X1, tfX1RGB5, tfRGB5A1, tfA1RGB5, tfRGBA4, tfARGB4,
- tfBGR5X1, tfX1BGR5, tfBGR5A1, tfA1BGR5, tfBGRA4, tfABGR4,
++ //8bbp
++ tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1,
+
- //24 bpp
- tfRGB8, tfBGR8,
++ //16bbp
++ tfAlpha16us1, tfLuminance16us1,
++ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
++ tfX1RGB5us1, tfARGB4us1, tfA1RGB5us1, tfDepth16us1,
+
- //32 bpp
- tfRGB10A2, tfRGBA8, tfBGR10A2, tfBGRA8]) then
++ //24bbp
++ tfBGR8ub3,
+
- if (aFormat in [
- //8 bpp
- tfAlpha8, tfLuminance8, tfLuminance4Alpha4, tfLuminance6Alpha2,
- tfR3G3B2,
-
- //16 bpp
- tfAlpha16, tfLuminance16, tfLuminance8Alpha8, tfLuminance12Alpha4,
- tfRGBX4, tfXRGB4, tfR5G6B5, tfRGB5X1, tfX1RGB5, tfRGBA4, tfARGB4, tfRGB5A1, tfA1RGB5,
- tfBGRX4, tfXBGR4, tfB5G6R5, tfBGR5X1, tfX1BGR5, tfBGRA4, tfABGR4, tfBGR5A1, tfA1BGR5,
-
- //24 bpp
- tfRGB8, tfBGR8,
-
- //32 bbp
- tfLuminance16Alpha16,
- tfRGBA8, tfRGB10A2,
- tfBGRA8, tfBGR10A2,
-
- //compressed
- tfS3tcDtx1RGBA, tfS3tcDtx3RGBA, tfS3tcDtx5RGBA]) then
++ //32bbp
++ tfX2RGB10ui1, tfARGB8ui1, tfBGRA8ub4, tfA2RGB10ui1,
++ tfDepth24ui1, tfDepth32ui1])
++ then
+ result := result + [ftTGA];
+
- {$IFDEF GLB_SUPPORT_PNG_WRITE}
++ if not (aFormat in [tfEmpty, tfRGB16us3, tfBGR16us3]) then
+ result := result + [ftDDS];
+
- tfAlpha8, tfLuminance8, tfLuminance8Alpha8,
- tfRGB8, tfRGBA8,
- tfBGR8, tfBGRA8] then
++{$IFDEF GLB_SUPPORT_PNG_WRITE}
+ if aFormat in [
- {$ENDIF}
++ tfAlpha8ub1, tfLuminance8ub1, tfLuminance8Alpha8ub2,
++ tfRGB8ub3, tfRGBA8ui1,
++ tfBGR8ub3, tfBGRA8ui1] then
+ result := result + [ftPNG];
- {$IFDEF GLB_SUPPORT_JPEG_WRITE}
- if aFormat in [tfAlpha8, tfLuminance8, tfRGB8, tfBGR8] then
++{$ENDIF}
+
- {$ENDIF}
++{$IFDEF GLB_SUPPORT_JPEG_WRITE}
++ if aFormat in [tfAlpha8ub1, tfLuminance8ub1, tfRGB8ub3, tfBGR8ub3] then
+ result := result + [ftJPEG];
- raise EglBitmapException.Create('glBitmapCreateRWops - SDL_AllocRW failed.');
++{$ENDIF}
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function IsPowerOfTwo(aNumber: Integer): Boolean;
+begin
+ while (aNumber and 1) = 0 do
+ aNumber := aNumber shr 1;
+ result := aNumber = 1;
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function GetTopMostBit(aBitSet: QWord): Integer;
+begin
+ result := 0;
+ while aBitSet > 0 do begin
+ inc(result);
+ aBitSet := aBitSet shr 1;
+ end;
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function CountSetBits(aBitSet: QWord): Integer;
+begin
+ result := 0;
+ while aBitSet > 0 do begin
+ if (aBitSet and 1) = 1 then
+ inc(result);
+ aBitSet := aBitSet shr 1;
+ end;
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function LuminanceWeight(const aPixel: TglBitmapPixelData): Cardinal;
+begin
+ result := Trunc(
+ LUMINANCE_WEIGHT_R * aPixel.Data.r +
+ LUMINANCE_WEIGHT_G * aPixel.Data.g +
+ LUMINANCE_WEIGHT_B * aPixel.Data.b);
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function DepthWeight(const aPixel: TglBitmapPixelData): Cardinal;
+begin
+ result := Trunc(
+ DEPTH_WEIGHT_R * aPixel.Data.r +
+ DEPTH_WEIGHT_G * aPixel.Data.g +
+ DEPTH_WEIGHT_B * aPixel.Data.b);
+end;
+
+{$IFDEF GLB_NATIVE_OGL}
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//OpenGLInitialization///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+var
+ GL_LibHandle: Pointer = nil;
+
+function glbGetProcAddress(aProcName: PAnsiChar; aLibHandle: Pointer = nil; const aRaiseOnErr: Boolean = true): Pointer;
+begin
+ if not Assigned(aLibHandle) then
+ aLibHandle := GL_LibHandle;
+
+{$IF DEFINED(GLB_WIN)}
+ result := GetProcAddress({%H-}HMODULE(aLibHandle), aProcName);
+ if Assigned(result) then
+ exit;
+
+ if Assigned(wglGetProcAddress) then
+ result := wglGetProcAddress(aProcName);
+{$ELSEIF DEFINED(GLB_LINUX)}
+ if Assigned(glXGetProcAddress) then begin
+ result := glXGetProcAddress(aProcName);
+ if Assigned(result) then
+ exit;
+ end;
+
+ if Assigned(glXGetProcAddressARB) then begin
+ result := glXGetProcAddressARB(aProcName);
+ if Assigned(result) then
+ exit;
+ end;
+
+ result := dlsym(aLibHandle, aProcName);
+{$IFEND}
+ if not Assigned(result) and aRaiseOnErr then
+ raise EglBitmap.Create('unable to load procedure form library: ' + aProcName);
+end;
+
+{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
+var
+ GLU_LibHandle: Pointer = nil;
+ OpenGLInitialized: Boolean;
+ InitOpenGLCS: TCriticalSection;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glbInitOpenGL;
+
+ ////////////////////////////////////////////////////////////////////////////////
+ function glbLoadLibrary(const aName: PChar): Pointer;
+ begin
+ {$IF DEFINED(GLB_WIN)}
+ result := {%H-}Pointer(LoadLibrary(aName));
+ {$ELSEIF DEFINED(GLB_LINUX)}
+ result := dlopen(Name, RTLD_LAZY);
+ {$ELSE}
+ result := nil;
+ {$IFEND}
+ end;
+
+ ////////////////////////////////////////////////////////////////////////////////
+ function glbFreeLibrary(const aLibHandle: Pointer): Boolean;
+ begin
+ result := false;
+ if not Assigned(aLibHandle) then
+ exit;
+
+ {$IF DEFINED(GLB_WIN)}
+ Result := FreeLibrary({%H-}HINST(aLibHandle));
+ {$ELSEIF DEFINED(GLB_LINUX)}
+ Result := dlclose(aLibHandle) = 0;
+ {$IFEND}
+ end;
+
+begin
+ if Assigned(GL_LibHandle) then
+ glbFreeLibrary(GL_LibHandle);
+
+ if Assigned(GLU_LibHandle) then
+ glbFreeLibrary(GLU_LibHandle);
+
+ GL_LibHandle := glbLoadLibrary(libopengl);
+ if not Assigned(GL_LibHandle) then
+ raise EglBitmap.Create('unable to load library: ' + libopengl);
+
+ GLU_LibHandle := glbLoadLibrary(libglu);
+ if not Assigned(GLU_LibHandle) then
+ raise EglBitmap.Create('unable to load library: ' + libglu);
+
+{$IF DEFINED(GLB_WIN)}
+ wglGetProcAddress := glbGetProcAddress('wglGetProcAddress');
+{$ELSEIF DEFINED(GLB_LINUX)}
+ glXGetProcAddress := glbGetProcAddress('glXGetProcAddress');
+ glXGetProcAddressARB := glbGetProcAddress('glXGetProcAddressARB');
+{$IFEND}
+
+ glEnable := glbGetProcAddress('glEnable');
+ glDisable := glbGetProcAddress('glDisable');
+ glGetString := glbGetProcAddress('glGetString');
+ glGetIntegerv := glbGetProcAddress('glGetIntegerv');
+ glTexParameteri := glbGetProcAddress('glTexParameteri');
+ glTexParameteriv := glbGetProcAddress('glTexParameteriv');
+ glTexParameterfv := glbGetProcAddress('glTexParameterfv');
+ glGetTexParameteriv := glbGetProcAddress('glGetTexParameteriv');
+ glGetTexParameterfv := glbGetProcAddress('glGetTexParameterfv');
+ glGetTexLevelParameteriv := glbGetProcAddress('glGetTexLevelParameteriv');
+ glGetTexLevelParameterfv := glbGetProcAddress('glGetTexLevelParameterfv');
+ glTexGeni := glbGetProcAddress('glTexGeni');
+ glGenTextures := glbGetProcAddress('glGenTextures');
+ glBindTexture := glbGetProcAddress('glBindTexture');
+ glDeleteTextures := glbGetProcAddress('glDeleteTextures');
+ glAreTexturesResident := glbGetProcAddress('glAreTexturesResident');
+ glReadPixels := glbGetProcAddress('glReadPixels');
+ glPixelStorei := glbGetProcAddress('glPixelStorei');
+ glTexImage1D := glbGetProcAddress('glTexImage1D');
+ glTexImage2D := glbGetProcAddress('glTexImage2D');
+ glGetTexImage := glbGetProcAddress('glGetTexImage');
+
+ gluBuild1DMipmaps := glbGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle);
+ gluBuild2DMipmaps := glbGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle);
+end;
+{$ENDIF}
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glbReadOpenGLExtensions;
+var
+ Buffer: AnsiString;
+ MajorVersion, MinorVersion: Integer;
+
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ procedure TrimVersionString(aBuffer: AnsiString; out aMajor, aMinor: Integer);
+ var
+ Separator: Integer;
+ begin
+ aMinor := 0;
+ aMajor := 0;
+
+ Separator := Pos(AnsiString('.'), aBuffer);
+ if (Separator > 1) and (Separator < Length(aBuffer)) and
+ (aBuffer[Separator - 1] in ['0'..'9']) and
+ (aBuffer[Separator + 1] in ['0'..'9']) then begin
+
+ Dec(Separator);
+ while (Separator > 0) and (aBuffer[Separator] in ['0'..'9']) do
+ Dec(Separator);
+
+ Delete(aBuffer, 1, Separator);
+ Separator := Pos(AnsiString('.'), aBuffer) + 1;
+
+ while (Separator <= Length(aBuffer)) and (AnsiChar(aBuffer[Separator]) in ['0'..'9']) do
+ Inc(Separator);
+
+ Delete(aBuffer, Separator, 255);
+ Separator := Pos(AnsiString('.'), aBuffer);
+
+ aMajor := StrToInt(Copy(String(aBuffer), 1, Separator - 1));
+ aMinor := StrToInt(Copy(String(aBuffer), Separator + 1, 1));
+ end;
+ end;
+
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ function CheckExtension(const Extension: AnsiString): Boolean;
+ var
+ ExtPos: Integer;
+ begin
+ ExtPos := Pos(Extension, Buffer);
+ result := ExtPos > 0;
+ if result then
+ result := ((ExtPos + Length(Extension) - 1) = Length(Buffer)) or not (Buffer[ExtPos + Length(Extension)] in ['_', 'A'..'Z', 'a'..'z']);
+ end;
+
+ ///////////////////////////////////////////////////////////////////////////////////////////
+ function CheckVersion(const aMajor, aMinor: Integer): Boolean;
+ begin
+ result := (MajorVersion > aMajor) or ((MajorVersion = aMajor) and (MinorVersion >= aMinor));
+ end;
+
+begin
+{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
+ InitOpenGLCS.Enter;
+ try
+ if not OpenGLInitialized then begin
+ glbInitOpenGL;
+ OpenGLInitialized := true;
+ end;
+ finally
+ InitOpenGLCS.Leave;
+ end;
+{$ENDIF}
+
+ // Version
+ Buffer := glGetString(GL_VERSION);
+ TrimVersionString(Buffer, MajorVersion, MinorVersion);
+
+ GL_VERSION_1_2 := CheckVersion(1, 2);
+ GL_VERSION_1_3 := CheckVersion(1, 3);
+ GL_VERSION_1_4 := CheckVersion(1, 4);
+ GL_VERSION_2_0 := CheckVersion(2, 0);
+ GL_VERSION_3_3 := CheckVersion(3, 3);
+
+ // Extensions
+ Buffer := glGetString(GL_EXTENSIONS);
+ GL_ARB_texture_border_clamp := CheckExtension('GL_ARB_texture_border_clamp');
+ GL_ARB_texture_non_power_of_two := CheckExtension('GL_ARB_texture_non_power_of_two');
+ GL_ARB_texture_swizzle := CheckExtension('GL_ARB_texture_swizzle');
+ GL_ARB_texture_cube_map := CheckExtension('GL_ARB_texture_cube_map');
+ GL_ARB_texture_rectangle := CheckExtension('GL_ARB_texture_rectangle');
+ GL_ARB_texture_mirrored_repeat := CheckExtension('GL_ARB_texture_mirrored_repeat');
+ GL_EXT_texture_edge_clamp := CheckExtension('GL_EXT_texture_edge_clamp');
+ GL_EXT_texture_filter_anisotropic := CheckExtension('GL_EXT_texture_filter_anisotropic');
+ GL_EXT_texture_rectangle := CheckExtension('GL_EXT_texture_rectangle');
+ GL_EXT_texture_swizzle := CheckExtension('GL_EXT_texture_swizzle');
+ GL_EXT_texture_cube_map := CheckExtension('GL_EXT_texture_cube_map');
+ GL_NV_texture_rectangle := CheckExtension('GL_NV_texture_rectangle');
+ GL_IBM_texture_mirrored_repeat := CheckExtension('GL_IBM_texture_mirrored_repeat');
+ GL_SGIS_generate_mipmap := CheckExtension('GL_SGIS_generate_mipmap');
+
+ if GL_VERSION_1_3 then begin
+ glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1D');
+ glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2D');
+ glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImage');
+ end else begin
+ glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1DARB', nil, false);
+ glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2DARB', nil, false);
+ glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImageARB', nil, false);
+ end;
+end;
+{$ENDIF}
+
+{$IFDEF GLB_SDL_IMAGE}
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// SDL Image Helper /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapRWseek(context: PSDL_RWops; offset: Integer; whence: Integer): Integer; cdecl;
+begin
+ result := TStream(context^.unknown.data1).Seek(offset, whence);
+end;
+
+function glBitmapRWread(context: PSDL_RWops; Ptr: Pointer; size: Integer; maxnum : Integer): Integer; cdecl;
+begin
+ result := TStream(context^.unknown.data1).Read(Ptr^, size * maxnum);
+end;
+
+function glBitmapRWwrite(context: PSDL_RWops; Ptr: Pointer; size: Integer; num: Integer): Integer; cdecl;
+begin
+ result := TStream(context^.unknown.data1).Write(Ptr^, size * num);
+end;
+
+function glBitmapRWclose(context: PSDL_RWops): Integer; cdecl;
+begin
+ result := 0;
+end;
+
+function glBitmapCreateRWops(Stream: TStream): PSDL_RWops;
+begin
+ result := SDL_AllocRW;
+
+ if result = nil then
- procedure glBitmapGetDefaultFilter(var aMin, aMag: GLenum);
++ raise EglBitmap.Create('glBitmapCreateRWops - SDL_AllocRW failed.');
+
+ result^.seek := glBitmapRWseek;
+ result^.read := glBitmapRWread;
+ result^.write := glBitmapRWwrite;
+ result^.close := glBitmapRWclose;
+ result^.unknown.data1 := Stream;
+end;
+{$ENDIF}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultDeleteTextureOnFree(const aDeleteTextureOnFree: Boolean);
+begin
+ glBitmapDefaultDeleteTextureOnFree := aDeleteTextureOnFree;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultFreeDataAfterGenTexture(const aFreeData: Boolean);
+begin
+ glBitmapDefaultFreeDataAfterGenTextures := aFreeData;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultMipmap(const aValue: TglBitmapMipMap);
+begin
+ glBitmapDefaultMipmap := aValue;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultFormat(const aFormat: TglBitmapFormat);
+begin
+ glBitmapDefaultFormat := aFormat;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultFilter(const aMin, aMag: Integer);
+begin
+ glBitmapDefaultFilterMin := aMin;
+ glBitmapDefaultFilterMag := aMag;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultWrap(const S: Cardinal = GL_CLAMP_TO_EDGE; const T: Cardinal = GL_CLAMP_TO_EDGE; const R: Cardinal = GL_CLAMP_TO_EDGE);
+begin
+ glBitmapDefaultWrapS := S;
+ glBitmapDefaultWrapT := T;
+ glBitmapDefaultWrapR := R;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+procedure glBitmapSetDefaultSwizzle(const r: GLenum = GL_RED; g: GLenum = GL_GREEN; b: GLenum = GL_BLUE; a: GLenum = GL_ALPHA);
+begin
+ glDefaultSwizzle[0] := r;
+ glDefaultSwizzle[1] := g;
+ glDefaultSwizzle[2] := b;
+ glDefaultSwizzle[3] := a;
+end;
++{$IFEND}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapGetDefaultDeleteTextureOnFree: Boolean;
+begin
+ result := glBitmapDefaultDeleteTextureOnFree;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapGetDefaultFreeDataAfterGenTexture: Boolean;
+begin
+ result := glBitmapDefaultFreeDataAfterGenTextures;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapGetDefaultMipmap: TglBitmapMipMap;
+begin
+ result := glBitmapDefaultMipmap;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapGetDefaultFormat: TglBitmapFormat;
+begin
+ result := glBitmapDefaultFormat;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure glBitmapGetDefaultTextureWrap(var S, T, R: GLenum);
++procedure glBitmapGetDefaultFilter(var aMin, aMag: Cardinal);
+begin
+ aMin := glBitmapDefaultFilterMin;
+ aMag := glBitmapDefaultFilterMag;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function TFormatDescriptor.GetRedMask: QWord;
++procedure glBitmapGetDefaultTextureWrap(var S, T, R: Cardinal);
+begin
+ S := glBitmapDefaultWrapS;
+ T := glBitmapDefaultWrapT;
+ R := glBitmapDefaultWrapR;
+end;
+
++{$IFNDEF OPENGL_ES}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapGetDefaultSwizzle(var r, g, b, a: GLenum);
+begin
+ r := glDefaultSwizzle[0];
+ g := glDefaultSwizzle[1];
+ b := glDefaultSwizzle[2];
+ a := glDefaultSwizzle[3];
+end;
++{$ENDIF}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := fRange.r shl fShift.r;
++function TFormatDescriptor.GetSize(const aSize: TglBitmapPixelPosition): Integer;
++var
++ w, h: Integer;
+begin
- function TFormatDescriptor.GetGreenMask: QWord;
++ if (ffX in aSize.Fields) or (ffY in aSize.Fields) then begin
++ w := Max(1, aSize.X);
++ h := Max(1, aSize.Y);
++ result := GetSize(w, h);
++ end else
++ result := 0;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := fRange.g shl fShift.g;
++function TFormatDescriptor.GetSize(const aWidth, aHeight: Integer): Integer;
+begin
- function TFormatDescriptor.GetBlueMask: QWord;
++ result := 0;
++ if (aWidth <= 0) or (aHeight <= 0) then
++ exit;
++ result := Ceil(aWidth * aHeight * BytesPerPixel);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := fRange.b shl fShift.b;
++function TFormatDescriptor.CreateMappingData: Pointer;
+begin
- function TFormatDescriptor.GetAlphaMask: QWord;
++ result := nil;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := fRange.a shl fShift.a;
++procedure TFormatDescriptor.FreeMappingData(var aMappingData: Pointer);
+begin
- function TFormatDescriptor.GetIsCompressed: Boolean;
++ //DUMMY
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := fIsCompressed;
++function TFormatDescriptor.IsEmpty: Boolean;
+begin
- function TFormatDescriptor.GetHasRed: Boolean;
++ result := (fFormat = tfEmpty);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := (fRange.r > 0);
++function TFormatDescriptor.MaskMatch(const aMask: TglBitmapRec4ul): Boolean;
++var
++ i: Integer;
++ m: TglBitmapRec4ul;
+begin
- function TFormatDescriptor.GetHasGreen: Boolean;
++ result := false;
++ if (aMask.r = 0) and (aMask.g = 0) and (aMask.b = 0) and (aMask.a = 0) then
++ raise EglBitmap.Create('FormatCheckFormat - All Masks are 0');
++ m := Mask;
++ for i := 0 to 3 do
++ if (aMask.arr[i] <> m.arr[i]) then
++ exit;
++ result := true;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := (fRange.g > 0);
++procedure TFormatDescriptor.PreparePixel(out aPixel: TglBitmapPixelData);
+begin
- function TFormatDescriptor.GetHasBlue: Boolean;
++ FillChar(aPixel{%H-}, SizeOf(aPixel), 0);
++ aPixel.Data := Range;
++ aPixel.Format := fFormat;
++ aPixel.Range := Range;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := (fRange.b > 0);
++constructor TFormatDescriptor.Create;
+begin
- function TFormatDescriptor.GetHasAlpha: Boolean;
- begin
- result := (fRange.a > 0);
- end;
-
++ inherited Create;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function TFormatDescriptor.GetRGBInverted: TglBitmapFormat;
++//TfdAlpha_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := fRGBInverted;
++procedure TfdAlphaUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function TFormatDescriptor.GetWithAlpha: TglBitmapFormat;
++ aData^ := aPixel.Data.a;
++ inc(aData);
+end;
+
- result := fWithAlpha;
++procedure TfdAlphaUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
- function TFormatDescriptor.GetWithoutAlpha: TglBitmapFormat;
++ aPixel.Data.r := 0;
++ aPixel.Data.g := 0;
++ aPixel.Data.b := 0;
++ aPixel.Data.a := aData^;
++ inc(aData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := fWithoutAlpha;
++//TfdLuminance_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++procedure TfdLuminanceUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function TFormatDescriptor.GetOpenGLFormat: TglBitmapFormat;
++ aData^ := LuminanceWeight(aPixel);
++ inc(aData);
+end;
+
- result := fOpenGLFormat;
++procedure TfdLuminanceUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
- function TFormatDescriptor.GetUncompressed: TglBitmapFormat;
++ aPixel.Data.r := aData^;
++ aPixel.Data.g := aData^;
++ aPixel.Data.b := aData^;
++ aPixel.Data.a := 0;
++ inc(aData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := fUncompressed;
++//TfdUniversal_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++procedure TfdUniversalUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++var
++ i: Integer;
+begin
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function TFormatDescriptor.GetglFormat: GLenum;
++ aData^ := 0;
++ for i := 0 to 3 do
++ if (Range.arr[i] > 0) then
++ aData^ := aData^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]);
++ inc(aData);
+end;
+
- result := fglFormat;
++procedure TfdUniversalUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++var
++ i: Integer;
+begin
- function TFormatDescriptor.GetglInternalFormat: GLenum;
++ for i := 0 to 3 do
++ aPixel.Data.arr[i] := (aData^ shr fShift.arr[i]) and Range.arr[i];
++ inc(aData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := fglInternalFormat;
++//TfdLuminanceAlpha_UB2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++procedure TfdLuminanceAlphaUB2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function TFormatDescriptor.GetglDataFormat: GLenum;
++ inherited Map(aPixel, aData, aMapData);
++ aData^ := aPixel.Data.a;
++ inc(aData);
+end;
+
- result := fglDataFormat;
++procedure TfdLuminanceAlphaUB2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
- function TFormatDescriptor.GetComponents: Integer;
- var
- i: Integer;
++ inherited Unmap(aData, aPixel, aMapData);
++ aPixel.Data.a := aData^;
++ inc(aData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- result := 0;
- for i := 0 to 3 do
- if (fRange.arr[i] > 0) then
- inc(result);
++//TfdRGB_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++procedure TfdRGBub3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function TFormatDescriptor.GetSize(const aSize: TglBitmapPixelPosition): Integer;
- var
- w, h: Integer;
- begin
- if (ffX in aSize.Fields) or (ffY in aSize.Fields) then begin
- w := Max(1, aSize.X);
- h := Max(1, aSize.Y);
- result := GetSize(w, h);
- end else
- result := 0;
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function TFormatDescriptor.GetSize(const aWidth, aHeight: Integer): Integer;
- begin
- result := 0;
- if (aWidth <= 0) or (aHeight <= 0) then
- exit;
- result := Ceil(aWidth * aHeight * fPixelSize);
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function TFormatDescriptor.CreateMappingData: Pointer;
- begin
- result := nil;
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TFormatDescriptor.FreeMappingData(var aMappingData: Pointer);
- begin
- //DUMMY
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function TFormatDescriptor.IsEmpty: Boolean;
- begin
- result := (fFormat = tfEmpty);
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- function TFormatDescriptor.MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean;
- begin
- result := false;
- if (aRedMask = 0) and (aGreenMask = 0) and (aBlueMask = 0) and (aAlphaMask = 0) then
- raise EglBitmap.Create('FormatCheckFormat - All Masks are 0');
- if (aRedMask <> RedMask) then
- exit;
- if (aGreenMask <> GreenMask) then
- exit;
- if (aBlueMask <> BlueMask) then
- exit;
- if (aAlphaMask <> AlphaMask) then
- exit;
- result := true;
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TFormatDescriptor.PreparePixel(out aPixel: TglBitmapPixelData);
- begin
- FillChar(aPixel{%H-}, SizeOf(aPixel), 0);
- aPixel.Data := fRange;
- aPixel.Range := fRange;
- aPixel.Format := fFormat;
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- constructor TFormatDescriptor.Create;
- begin
- inherited Create;
-
- fFormat := tfEmpty;
- fWithAlpha := tfEmpty;
- fWithoutAlpha := tfEmpty;
- fOpenGLFormat := tfEmpty;
- fRGBInverted := tfEmpty;
- fUncompressed := tfEmpty;
-
- fPixelSize := 0.0;
- fIsCompressed := false;
-
- fglFormat := 0;
- fglInternalFormat := 0;
- fglDataFormat := 0;
-
- FillChar(fRange, 0, SizeOf(fRange));
- FillChar(fShift, 0, SizeOf(fShift));
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //TfdAlpha_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdAlpha_UB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++ aData^ := aPixel.Data.r;
++ inc(aData);
++ aData^ := aPixel.Data.g;
++ inc(aData);
++ aData^ := aPixel.Data.b;
++ inc(aData);
+end;
+
- aData^ := aPixel.Data.a;
++procedure TfdRGBub3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
- end;
-
- procedure TfdAlpha_UB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
- begin
- aPixel.Data.r := 0;
- aPixel.Data.g := 0;
- aPixel.Data.b := 0;
- aPixel.Data.a := aData^;
++ aPixel.Data.r := aData^;
+ inc(aData);
- //TfdLuminance_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++ aPixel.Data.g := aData^;
+ inc(aData);
++ aPixel.Data.b := aData^;
++ inc(aData);
++ aPixel.Data.a := 0;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdLuminance_UB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++//TfdBGR_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- aData^ := LuminanceWeight(aPixel);
++procedure TfdBGRub3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
- procedure TfdLuminance_UB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++ aData^ := aPixel.Data.b;
++ inc(aData);
++ aData^ := aPixel.Data.g;
++ inc(aData);
++ aData^ := aPixel.Data.r;
+ inc(aData);
+end;
+
- aPixel.Data.r := aData^;
- aPixel.Data.g := aData^;
++procedure TfdBGRub3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
- aPixel.Data.a := 0;
+ aPixel.Data.b := aData^;
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //TfdUniversal_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdUniversal_UB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
- var
- i: Integer;
- begin
- aData^ := 0;
- for i := 0 to 3 do
- if (fRange.arr[i] > 0) then
- aData^ := aData^ or ((aPixel.Data.arr[i] and fRange.arr[i]) shl fShift.arr[i]);
+ inc(aData);
- end;
-
- procedure TfdUniversal_UB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
- var
- i: Integer;
- begin
- for i := 0 to 3 do
- aPixel.Data.arr[i] := (aData^ shr fShift.arr[i]) and fRange.arr[i];
++ aPixel.Data.g := aData^;
+ inc(aData);
- //TfdLuminanceAlpha_UB2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++ aPixel.Data.r := aData^;
+ inc(aData);
++ aPixel.Data.a := 0;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdLuminanceAlpha_UB2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++//TfdRGBA_UB4//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdLuminanceAlpha_UB2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++procedure TfdRGBAub4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ inherited Map(aPixel, aData, aMapData);
+ aData^ := aPixel.Data.a;
+ inc(aData);
+end;
+
- //TfdRGB_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdRGB_UB3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
- begin
- aData^ := aPixel.Data.b;
- inc(aData);
- aData^ := aPixel.Data.g;
- inc(aData);
- aData^ := aPixel.Data.r;
- inc(aData);
- end;
-
- procedure TfdRGB_UB3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
- begin
- aPixel.Data.b := aData^;
- inc(aData);
- aPixel.Data.g := aData^;
- inc(aData);
- aPixel.Data.r := aData^;
- inc(aData);
- aPixel.Data.a := 0;
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //TfdBGR_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++procedure TfdRGBAub4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := aData^;
+ inc(aData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdBGR_UB3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++//TfdBGRA_UB4//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- aData^ := aPixel.Data.r;
- inc(aData);
- aData^ := aPixel.Data.g;
- inc(aData);
- aData^ := aPixel.Data.b;
++procedure TfdBGRAub4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
- procedure TfdBGR_UB3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++ inherited Map(aPixel, aData, aMapData);
++ aData^ := aPixel.Data.a;
+ inc(aData);
+end;
+
- aPixel.Data.r := aData^;
- inc(aData);
- aPixel.Data.g := aData^;
- inc(aData);
- aPixel.Data.b := aData^;
++procedure TfdBGRAub4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
- aPixel.Data.a := 0;
++ inherited Unmap(aData, aPixel, aMapData);
++ aPixel.Data.a := aData^;
+ inc(aData);
- procedure TfdAlpha_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdAlpha_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdAlpha_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++procedure TfdAlphaUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
+end;
+
- procedure TfdLuminance_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++procedure TfdAlphaUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := 0;
+ aPixel.Data.g := 0;
+ aPixel.Data.b := 0;
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdLuminance_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdLuminance_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++procedure TfdLuminanceUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ PWord(aData)^ := LuminanceWeight(aPixel);
+ inc(aData, 2);
+end;
+
- procedure TfdUniversal_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++procedure TfdLuminanceUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := PWord(aData)^;
+ aPixel.Data.g := PWord(aData)^;
+ aPixel.Data.b := PWord(aData)^;
+ aPixel.Data.a := 0;
+ inc(aData, 2);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdUniversal_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if (fRange.arr[i] > 0) then
- PWord(aData)^ := PWord(aData)^ or ((aPixel.Data.arr[i] and fRange.arr[i]) shl fShift.arr[i]);
++procedure TfdUniversalUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+var
+ i: Integer;
+begin
+ PWord(aData)^ := 0;
+ for i := 0 to 3 do
- procedure TfdUniversal_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++ if (Range.arr[i] > 0) then
++ PWord(aData)^ := PWord(aData)^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]);
+ inc(aData, 2);
+end;
+
- aPixel.Data.arr[i] := (PWord(aData)^ shr fShift.arr[i]) and fRange.arr[i];
++procedure TfdUniversalUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+var
+ i: Integer;
+begin
+ for i := 0 to 3 do
- procedure TfdDepth_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++ aPixel.Data.arr[i] := (PWord(aData)^ shr fShift.arr[i]) and Range.arr[i];
+ inc(aData, 2);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdDepth_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdDepth_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++procedure TfdDepthUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ PWord(aData)^ := DepthWeight(aPixel);
+ inc(aData, 2);
+end;
+
- procedure TfdLuminanceAlpha_US2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++procedure TfdDepthUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := PWord(aData)^;
+ aPixel.Data.g := PWord(aData)^;
+ aPixel.Data.b := PWord(aData)^;
+ aPixel.Data.a := PWord(aData)^;;
+ inc(aData, 2);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdLuminanceAlpha_US2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdLuminanceAlpha_US2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++procedure TfdLuminanceAlphaUS2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ inherited Map(aPixel, aData, aMapData);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
+end;
+
- procedure TfdRGB_US3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++procedure TfdLuminanceAlphaUS2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdRGB_US3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- PWord(aData)^ := aPixel.Data.b;
++procedure TfdRGBus3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
- PWord(aData)^ := aPixel.Data.r;
++ PWord(aData)^ := aPixel.Data.r;
+ inc(aData, 2);
+ PWord(aData)^ := aPixel.Data.g;
+ inc(aData, 2);
- procedure TfdRGB_US3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++ PWord(aData)^ := aPixel.Data.b;
+ inc(aData, 2);
+end;
+
- aPixel.Data.b := PWord(aData)^;
++procedure TfdRGBus3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
- aPixel.Data.r := PWord(aData)^;
++ aPixel.Data.r := PWord(aData)^;
+ inc(aData, 2);
+ aPixel.Data.g := PWord(aData)^;
+ inc(aData, 2);
- procedure TfdBGR_US3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++ aPixel.Data.b := PWord(aData)^;
+ inc(aData, 2);
+ aPixel.Data.a := 0;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdBGR_US3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- PWord(aData)^ := aPixel.Data.r;
++procedure TfdBGRus3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
- PWord(aData)^ := aPixel.Data.b;
++ PWord(aData)^ := aPixel.Data.b;
+ inc(aData, 2);
+ PWord(aData)^ := aPixel.Data.g;
+ inc(aData, 2);
- procedure TfdBGR_US3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++ PWord(aData)^ := aPixel.Data.r;
+ inc(aData, 2);
+end;
+
- aPixel.Data.r := PWord(aData)^;
++procedure TfdBGRus3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
- aPixel.Data.b := PWord(aData)^;
++ aPixel.Data.b := PWord(aData)^;
+ inc(aData, 2);
+ aPixel.Data.g := PWord(aData)^;
+ inc(aData, 2);
- procedure TfdRGBA_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++ aPixel.Data.r := PWord(aData)^;
+ inc(aData, 2);
+ aPixel.Data.a := 0;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdRGBA_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- inherited Map(aPixel, aData, aMapData);
++procedure TfdRGBAus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
++ inherited Map(aPixel, aData, aMapData);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
- procedure TfdRGBA_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+end;
+
- inherited Unmap(aData, aPixel, aMapData);
++procedure TfdRGBAus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
++ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
- procedure TfdARGB_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdARGB_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- inherited Map(aPixel, aData, aMapData);
++procedure TfdARGBus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
- procedure TfdARGB_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
++ inherited Map(aPixel, aData, aMapData);
+end;
+
- inherited Unmap(aData, aPixel, aMapData);
++procedure TfdARGBus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
- procedure TfdBGRA_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
++ inherited Unmap(aData, aPixel, aMapData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdBGRA_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- inherited Map(aPixel, aData, aMapData);
++procedure TfdBGRAus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
++ inherited Map(aPixel, aData, aMapData);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
- procedure TfdBGRA_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+end;
+
- inherited Unmap(aData, aPixel, aMapData);
++procedure TfdBGRAus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
++ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
- procedure TfdABGR_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdABGR_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- inherited Map(aPixel, aData, aMapData);
++procedure TfdABGRus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
- procedure TfdABGR_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
++ inherited Map(aPixel, aData, aMapData);
+end;
+
- inherited Unmap(aData, aPixel, aMapData);
++procedure TfdABGRus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
- procedure TfdUniversal_UI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
++ inherited Unmap(aData, aPixel, aMapData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdUniversal_UI1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if (fRange.arr[i] > 0) then
- PCardinal(aData)^ := PCardinal(aData)^ or ((aPixel.Data.arr[i] and fRange.arr[i]) shl fShift.arr[i]);
++procedure TfdUniversalUI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+var
+ i: Integer;
+begin
+ PCardinal(aData)^ := 0;
+ for i := 0 to 3 do
- procedure TfdUniversal_UI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++ if (Range.arr[i] > 0) then
++ PCardinal(aData)^ := PCardinal(aData)^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]);
+ inc(aData, 4);
+end;
+
- aPixel.Data.arr[i] := (PCardinal(aData)^ shr fShift.arr[i]) and fRange.arr[i];
++procedure TfdUniversalUI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+var
+ i: Integer;
+begin
+ for i := 0 to 3 do
- procedure TfdDepth_UI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++ aPixel.Data.arr[i] := (PCardinal(aData)^ shr fShift.arr[i]) and Range.arr[i];
+ inc(aData, 2);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdDepth_UI1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdDepth_UI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++procedure TfdDepthUI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ PCardinal(aData)^ := DepthWeight(aPixel);
+ inc(aData, 4);
+end;
+
- aPixel.Data.a := 0;
++procedure TfdDepthUI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := PCardinal(aData)^;
+ aPixel.Data.g := PCardinal(aData)^;
+ aPixel.Data.b := PCardinal(aData)^;
- constructor TfdAlpha4.Create;
++ aPixel.Data.a := PCardinal(aData)^;
+ inc(aData, 4);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- inherited Create;
- fPixelSize := 1.0;
- fFormat := tfAlpha4;
- fWithAlpha := tfAlpha4;
- fOpenGLFormat := tfAlpha4;
- fRange.a := $FF;
++procedure TfdAlpha4ub1.SetValues;
+begin
- constructor TfdAlpha8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 8;
++ fFormat := tfAlpha4ub1;
++ fWithAlpha := tfAlpha4ub1;
++ fPrecision := glBitmapRec4ub(0, 0, 0, 8);
++ fShift := glBitmapRec4ub(0, 0, 0, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfAlpha4ub1;
+ fglFormat := GL_ALPHA;
+ fglInternalFormat := GL_ALPHA4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
++{$ELSE}
++ fOpenGLFormat := tfAlpha8ub1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 1.0;
- fFormat := tfAlpha8;
- fWithAlpha := tfAlpha8;
- fOpenGLFormat := tfAlpha8;
- fRange.a := $FF;
++procedure TfdAlpha8ub1.SetValues;
+begin
- fglInternalFormat := GL_ALPHA8;
++ inherited SetValues;
++ fBitsPerPixel := 8;
++ fFormat := tfAlpha8ub1;
++ fWithAlpha := tfAlpha8ub1;
++ fPrecision := glBitmapRec4ub(0, 0, 0, 8);
++ fShift := glBitmapRec4ub(0, 0, 0, 0);
++ fOpenGLFormat := tfAlpha8ub1;
+ fglFormat := GL_ALPHA;
- constructor TfdAlpha16.Create;
++ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_ALPHA8{$ELSE}GL_ALPHA{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfAlpha16;
- fWithAlpha := tfAlpha16;
- fOpenGLFormat := tfAlpha16;
- fRange.a := $FFFF;
++procedure TfdAlpha16us1.SetValues;
+begin
- constructor TfdLuminance4.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfAlpha16us1;
++ fWithAlpha := tfAlpha16us1;
++ fPrecision := glBitmapRec4ub(0, 0, 0, 16);
++ fShift := glBitmapRec4ub(0, 0, 0, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfAlpha16us1;
+ fglFormat := GL_ALPHA;
+ fglInternalFormat := GL_ALPHA16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
++{$ELSE}
++ fOpenGLFormat := tfAlpha8ub1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 1.0;
- fFormat := tfLuminance4;
- fWithAlpha := tfLuminance4Alpha4;
- fWithoutAlpha := tfLuminance4;
- fOpenGLFormat := tfLuminance4;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
++procedure TfdLuminance4ub1.SetValues;
+begin
- constructor TfdLuminance8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 8;
++ fFormat := tfLuminance4ub1;
++ fWithAlpha := tfLuminance4Alpha4ub2;
++ fWithoutAlpha := tfLuminance4ub1;
++ fPrecision := glBitmapRec4ub(8, 8, 8, 0);
++ fShift := glBitmapRec4ub(0, 0, 0, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfLuminance4ub1;
+ fglFormat := GL_LUMINANCE;
+ fglInternalFormat := GL_LUMINANCE4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
++{$ELSE}
++ fOpenGLFormat := tfLuminance8ub1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 1.0;
- fFormat := tfLuminance8;
- fWithAlpha := tfLuminance8Alpha8;
- fWithoutAlpha := tfLuminance8;
- fOpenGLFormat := tfLuminance8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
++procedure TfdLuminance8ub1.SetValues;
+begin
- fglInternalFormat := GL_LUMINANCE8;
++ inherited SetValues;
++ fBitsPerPixel := 8;
++ fFormat := tfLuminance8ub1;
++ fWithAlpha := tfLuminance8Alpha8ub2;
++ fWithoutAlpha := tfLuminance8ub1;
++ fOpenGLFormat := tfLuminance8ub1;
++ fPrecision := glBitmapRec4ub(8, 8, 8, 0);
++ fShift := glBitmapRec4ub(0, 0, 0, 0);
+ fglFormat := GL_LUMINANCE;
- constructor TfdLuminance16.Create;
++ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_LUMINANCE8{$ELSE}GL_LUMINANCE{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfLuminance16;
- fWithAlpha := tfLuminance16Alpha16;
- fWithoutAlpha := tfLuminance16;
- fOpenGLFormat := tfLuminance16;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
++procedure TfdLuminance16us1.SetValues;
+begin
- constructor TfdLuminance4Alpha4.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfLuminance16us1;
++ fWithAlpha := tfLuminance16Alpha16us2;
++ fWithoutAlpha := tfLuminance16us1;
++ fPrecision := glBitmapRec4ub(16, 16, 16, 0);
++ fShift := glBitmapRec4ub( 0, 0, 0, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfLuminance16us1;
+ fglFormat := GL_LUMINANCE;
+ fglInternalFormat := GL_LUMINANCE16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
++{$ELSE}
++ fOpenGLFormat := tfLuminance8ub1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfLuminance4Alpha4;
- fWithAlpha := tfLuminance4Alpha4;
- fWithoutAlpha := tfLuminance4;
- fOpenGLFormat := tfLuminance4Alpha4;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fRange.a := $FF;
- fShift.r := 0;
- fShift.g := 0;
- fShift.b := 0;
- fShift.a := 8;
++procedure TfdLuminance4Alpha4ub2.SetValues;
+begin
- constructor TfdLuminance6Alpha2.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfLuminance4Alpha4ub2;
++ fWithAlpha := tfLuminance4Alpha4ub2;
++ fWithoutAlpha := tfLuminance4ub1;
++ fPrecision := glBitmapRec4ub(8, 8, 8, 8);
++ fShift := glBitmapRec4ub(0, 0, 0, 8);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfLuminance4Alpha4ub2;
+ fglFormat := GL_LUMINANCE_ALPHA;
+ fglInternalFormat := GL_LUMINANCE4_ALPHA4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
++{$ELSE}
++ fOpenGLFormat := tfLuminance8Alpha8ub2;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfLuminance6Alpha2;
- fWithAlpha := tfLuminance6Alpha2;
- fWithoutAlpha := tfLuminance8;
- fOpenGLFormat := tfLuminance6Alpha2;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fRange.a := $FF;
- fShift.r := 0;
- fShift.g := 0;
- fShift.b := 0;
- fShift.a := 8;
++procedure TfdLuminance6Alpha2ub2.SetValues;
+begin
- constructor TfdLuminance8Alpha8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfLuminance6Alpha2ub2;
++ fWithAlpha := tfLuminance6Alpha2ub2;
++ fWithoutAlpha := tfLuminance8ub1;
++ fPrecision := glBitmapRec4ub(8, 8, 8, 8);
++ fShift := glBitmapRec4ub(0, 0, 0, 8);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfLuminance6Alpha2ub2;
+ fglFormat := GL_LUMINANCE_ALPHA;
+ fglInternalFormat := GL_LUMINANCE6_ALPHA2;
+ fglDataFormat := GL_UNSIGNED_BYTE;
++{$ELSE}
++ fOpenGLFormat := tfLuminance8Alpha8ub2;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfLuminance8Alpha8;
- fWithAlpha := tfLuminance8Alpha8;
- fWithoutAlpha := tfLuminance8;
- fOpenGLFormat := tfLuminance8Alpha8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fRange.a := $FF;
- fShift.r := 0;
- fShift.g := 0;
- fShift.b := 0;
- fShift.a := 8;
++procedure TfdLuminance8Alpha8ub2.SetValues;
+begin
- fglInternalFormat := GL_LUMINANCE8_ALPHA8;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfLuminance8Alpha8ub2;
++ fWithAlpha := tfLuminance8Alpha8ub2;
++ fWithoutAlpha := tfLuminance8ub1;
++ fOpenGLFormat := tfLuminance8Alpha8ub2;
++ fPrecision := glBitmapRec4ub(8, 8, 8, 8);
++ fShift := glBitmapRec4ub(0, 0, 0, 8);
+ fglFormat := GL_LUMINANCE_ALPHA;
- constructor TfdLuminance12Alpha4.Create;
++ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_LUMINANCE8_ALPHA8{$ELSE}GL_LUMINANCE_ALPHA{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
- inherited Create;
- fPixelSize := 4.0;
- fFormat := tfLuminance12Alpha4;
- fWithAlpha := tfLuminance12Alpha4;
- fWithoutAlpha := tfLuminance16;
- fOpenGLFormat := tfLuminance12Alpha4;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fRange.a := $FFFF;
- fShift.r := 0;
- fShift.g := 0;
- fShift.b := 0;
- fShift.a := 16;
++procedure TfdLuminance12Alpha4us2.SetValues;
+begin
- constructor TfdLuminance16Alpha16.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfLuminance12Alpha4us2;
++ fWithAlpha := tfLuminance12Alpha4us2;
++ fWithoutAlpha := tfLuminance16us1;
++ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
++ fShift := glBitmapRec4ub( 0, 0, 0, 16);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfLuminance12Alpha4us2;
+ fglFormat := GL_LUMINANCE_ALPHA;
+ fglInternalFormat := GL_LUMINANCE12_ALPHA4;
+ fglDataFormat := GL_UNSIGNED_SHORT;
++{$ELSE}
++ fOpenGLFormat := tfLuminance8Alpha8ub2;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 4.0;
- fFormat := tfLuminance16Alpha16;
- fWithAlpha := tfLuminance16Alpha16;
- fWithoutAlpha := tfLuminance16;
- fOpenGLFormat := tfLuminance16Alpha16;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fRange.a := $FFFF;
- fShift.r := 0;
- fShift.g := 0;
- fShift.b := 0;
- fShift.a := 16;
++procedure TfdLuminance16Alpha16us2.SetValues;
+begin
- constructor TfdR3G3B2.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfLuminance16Alpha16us2;
++ fWithAlpha := tfLuminance16Alpha16us2;
++ fWithoutAlpha := tfLuminance16us1;
++ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
++ fShift := glBitmapRec4ub( 0, 0, 0, 16);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfLuminance16Alpha16us2;
+ fglFormat := GL_LUMINANCE_ALPHA;
+ fglInternalFormat := GL_LUMINANCE16_ALPHA16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
++{$ELSE}
++ fOpenGLFormat := tfLuminance8Alpha8ub2;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 1.0;
- fFormat := tfR3G3B2;
- fWithAlpha := tfRGBA4;
- fWithoutAlpha := tfR3G3B2;
- fOpenGLFormat := tfR3G3B2;
++procedure TfdR3G3B2ub1.SetValues;
+begin
- fRange.r := $07;
- fRange.g := $07;
- fRange.b := $04;
- fShift.r := 5;
- fShift.g := 2;
- fShift.b := 0;
++ inherited SetValues;
++ fBitsPerPixel := 8;
++ fFormat := tfR3G3B2ub1;
++ fWithAlpha := tfRGBA4us1;
++ fWithoutAlpha := tfR3G3B2ub1;
+ fRGBInverted := tfEmpty;
- constructor TfdRGBX4.Create;
++ fPrecision := glBitmapRec4ub(3, 3, 2, 0);
++ fShift := glBitmapRec4ub(5, 2, 0, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfR3G3B2ub1;
+ fglFormat := GL_RGB;
+ fglInternalFormat := GL_R3_G3_B2;
+ fglDataFormat := GL_UNSIGNED_BYTE_3_3_2;
++{$ELSE}
++ fOpenGLFormat := tfR5G6B5us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfRGBX4;
- fWithAlpha := tfRGBA4;
- fWithoutAlpha := tfRGBX4;
- fOpenGLFormat := tfRGBX4;
- fRGBInverted := tfBGRX4;
- fRange.r := $0F;
- fRange.g := $0F;
- fRange.b := $0F;
- fRange.a := $00;
- fShift.r := 12;
- fShift.g := 8;
- fShift.b := 4;
++procedure TfdRGBX4us1.SetValues;
+begin
- constructor TfdXRGB4.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfRGBX4us1;
++ fWithAlpha := tfRGBA4us1;
++ fWithoutAlpha := tfRGBX4us1;
++ fRGBInverted := tfBGRX4us1;
++ fPrecision := glBitmapRec4ub( 4, 4, 4, 0);
++ fShift := glBitmapRec4ub(12, 8, 4, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfRGBX4us1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
++{$ELSE}
++ fOpenGLFormat := tfR5G6B5us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfXRGB4;
- fWithAlpha := tfARGB4;
- fWithoutAlpha := tfXRGB4;
- fOpenGLFormat := tfXRGB4;
- fRGBInverted := tfXBGR4;
- fRange.r := $0F;
- fRange.g := $0F;
- fRange.b := $0F;
- fShift.r := 8;
- fShift.g := 4;
- fShift.b := 0;
++procedure TfdXRGB4us1.SetValues;
+begin
- constructor TfdR5G6B5.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfXRGB4us1;
++ fWithAlpha := tfARGB4us1;
++ fWithoutAlpha := tfXRGB4us1;
++ fRGBInverted := tfXBGR4us1;
++ fPrecision := glBitmapRec4ub(4, 4, 4, 0);
++ fShift := glBitmapRec4ub(8, 4, 0, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfXRGB4us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
++{$ELSE}
++ fOpenGLFormat := tfR5G6B5us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfR5G6B5;
- fWithAlpha := tfRGB5A1;
- fWithoutAlpha := tfR5G6B5;
- fOpenGLFormat := tfR5G6B5;
- fRGBInverted := tfB5G6R5;
- fRange.r := $1F;
- fRange.g := $3F;
- fRange.b := $1F;
- fShift.r := 11;
- fShift.g := 5;
- fShift.b := 0;
++procedure TfdR5G6B5us1.SetValues;
+begin
- constructor TfdRGB5X1.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfR5G6B5us1;
++ fWithAlpha := tfRGB5A1us1;
++ fWithoutAlpha := tfR5G6B5us1;
++ fRGBInverted := tfB5G6R5us1;
++ fPrecision := glBitmapRec4ub( 5, 6, 5, 0);
++ fShift := glBitmapRec4ub(11, 5, 0, 0);
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
++ fOpenGLFormat := tfR5G6B5us1;
+ fglFormat := GL_RGB;
+ fglInternalFormat := GL_RGB565;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_6_5;
++{$ELSE}
++ fOpenGLFormat := tfRGB8ub3;
++{$IFEND}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfRGB5X1;
- fWithAlpha := tfRGB5A1;
- fWithoutAlpha := tfRGB5X1;
- fOpenGLFormat := tfRGB5X1;
- fRGBInverted := tfBGR5X1;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fShift.r := 11;
- fShift.g := 6;
- fShift.b := 1;
++procedure TfdRGB5X1us1.SetValues;
+begin
- constructor TfdX1RGB5.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfRGB5X1us1;
++ fWithAlpha := tfRGB5A1us1;
++ fWithoutAlpha := tfRGB5X1us1;
++ fRGBInverted := tfBGR5X1us1;
++ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
++ fShift := glBitmapRec4ub(11, 6, 1, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfRGB5X1us1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
++{$ELSE}
++ fOpenGLFormat := tfR5G6B5us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfX1RGB5;
- fWithAlpha := tfA1RGB5;
- fWithoutAlpha := tfX1RGB5;
- fOpenGLFormat := tfX1RGB5;
- fRGBInverted := tfX1BGR5;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fShift.r := 10;
- fShift.g := 5;
- fShift.b := 0;
++procedure TfdX1RGB5us1.SetValues;
+begin
- constructor TfdRGB8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfX1RGB5us1;
++ fWithAlpha := tfA1RGB5us1;
++ fWithoutAlpha := tfX1RGB5us1;
++ fRGBInverted := tfX1BGR5us1;
++ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
++ fShift := glBitmapRec4ub(10, 5, 0, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfX1RGB5us1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
++{$ELSE}
++ fOpenGLFormat := tfR5G6B5us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 3.0;
- fFormat := tfRGB8;
- fWithAlpha := tfRGBA8;
- fWithoutAlpha := tfRGB8;
- fOpenGLFormat := tfRGB8;
- fRGBInverted := tfBGR8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fShift.r := 16;
- fShift.g := 8;
- fShift.b := 0;
- fglFormat := GL_BGR; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGB8; // as if u interpret the 3 bytes as unsigned integer
++procedure TfdRGB8ub3.SetValues;
+begin
- constructor TfdRGBX8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 24;
++ fFormat := tfRGB8ub3;
++ fWithAlpha := tfRGBA8ub4;
++ fWithoutAlpha := tfRGB8ub3;
++ fRGBInverted := tfBGR8ub3;
++ fPrecision := glBitmapRec4ub(8, 8, 8, 0);
++ fShift := glBitmapRec4ub(0, 8, 16, 0);
++ fOpenGLFormat := tfRGB8ub3;
++ fglFormat := GL_RGB;
++ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGB8{$ELSE}GL_RGB{$IFEND};
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
- inherited Create;
- fPixelSize := 4.0;
- fFormat := tfRGBX8;
- fWithAlpha := tfRGBA8;
- fWithoutAlpha := tfRGBX8;
- fOpenGLFormat := tfRGB8;
- fRGBInverted := tfBGRX8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fShift.r := 24;
- fShift.g := 16;
- fShift.b := 8;
++procedure TfdRGBX8ui1.SetValues;
+begin
- constructor TfdXRGB8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfRGBX8ui1;
++ fWithAlpha := tfRGBA8ui1;
++ fWithoutAlpha := tfRGBX8ui1;
++ fRGBInverted := tfBGRX8ui1;
++ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
++ fShift := glBitmapRec4ub(24, 16, 8, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfRGBX8ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
++{$ELSE}
++ fOpenGLFormat := tfRGB8ub3;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 4.0;
- fFormat := tfXRGB8;
- fWithAlpha := tfXRGB8;
- fWithoutAlpha := tfXRGB8;
- fOpenGLFormat := tfRGB8;
- fRGBInverted := tfXBGR8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fShift.r := 16;
- fShift.g := 8;
- fShift.b := 0;
++procedure TfdXRGB8ui1.SetValues;
+begin
- constructor TfdRGB10X2.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfXRGB8ui1;
++ fWithAlpha := tfXRGB8ui1;
++ fWithoutAlpha := tfXRGB8ui1;
++ fOpenGLFormat := tfXRGB8ui1;
++ fRGBInverted := tfXBGR8ui1;
++ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
++ fShift := glBitmapRec4ub(16, 8, 0, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfXRGB8ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
++{$ELSE}
++ fOpenGLFormat := tfRGB8ub3;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 3.0;
- fFormat := tfRGB10X2;
- fWithAlpha := tfRGB10A2;
- fWithoutAlpha := tfRGB10X2;
- fOpenGLFormat := tfRGB10X2;
- fRGBInverted := tfBGR10X2;
- fRange.r := $03FF;
- fRange.g := $03FF;
- fRange.b := $03FF;
- fShift.r := 22;
- fShift.g := 12;
- fShift.b := 2;
++procedure TfdRGB10X2ui1.SetValues;
+begin
- constructor TfdX2RGB10.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfRGB10X2ui1;
++ fWithAlpha := tfRGB10A2ui1;
++ fWithoutAlpha := tfRGB10X2ui1;
++ fRGBInverted := tfBGR10X2ui1;
++ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
++ fShift := glBitmapRec4ub(22, 12, 2, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfRGB10X2ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
++{$ELSE}
++ fOpenGLFormat := tfRGB16us3;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 3.0;
- fFormat := tfX2RGB10;
- fWithAlpha := tfA2RGB10;
- fWithoutAlpha := tfX2RGB10;
- fOpenGLFormat := tfX2RGB10;
- fRGBInverted := tfX2BGR10;
- fRange.r := $03FF;
- fRange.g := $03FF;
- fRange.b := $03FF;
- fShift.r := 20;
- fShift.g := 10;
- fShift.b := 0;
++procedure TfdX2RGB10ui1.SetValues;
+begin
- constructor TfdRGB16.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfX2RGB10ui1;
++ fWithAlpha := tfA2RGB10ui1;
++ fWithoutAlpha := tfX2RGB10ui1;
++ fRGBInverted := tfX2BGR10ui1;
++ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
++ fShift := glBitmapRec4ub(20, 10, 0, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfX2RGB10ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
++{$ELSE}
++ fOpenGLFormat := tfRGB16us3;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 6.0;
- fFormat := tfRGB16;
- fWithAlpha := tfRGBA16;
- fWithoutAlpha := tfRGB16;
- fOpenGLFormat := tfRGB16;
- fRGBInverted := tfBGR16;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fShift.r := 32;
- fShift.g := 16;
- fShift.b := 0;
- fglFormat := GL_BGR; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGB16; // as if u interpret the 3 bytes as unsigned integer
++procedure TfdRGB16us3.SetValues;
+begin
- constructor TfdRGBA4.Create;
++ inherited SetValues;
++ fBitsPerPixel := 48;
++ fFormat := tfRGB16us3;
++ fWithAlpha := tfRGBA16us4;
++ fWithoutAlpha := tfRGB16us3;
++ fRGBInverted := tfBGR16us3;
++ fPrecision := glBitmapRec4ub(16, 16, 16, 0);
++ fShift := glBitmapRec4ub( 0, 16, 32, 0);
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
++ fOpenGLFormat := tfRGB16us3;
++ fglFormat := GL_RGB;
++ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_RGB16{$ELSE}GL_RGB16UI{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_SHORT;
++{$ELSE}
++ fOpenGLFormat := tfRGB8ub3;
++{$IFEND}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfRGBA4;
- fWithAlpha := tfRGBA4;
- fWithoutAlpha := tfRGBX4;
- fOpenGLFormat := tfRGBA4;
- fRGBInverted := tfBGRA4;
- fRange.r := $0F;
- fRange.g := $0F;
- fRange.b := $0F;
- fRange.a := $0F;
- fShift.r := 12;
- fShift.g := 8;
- fShift.b := 4;
- fShift.a := 0;
++procedure TfdRGBA4us1.SetValues;
+begin
- fglInternalFormat := GL_RGBA4;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfRGBA4us1;
++ fWithAlpha := tfRGBA4us1;
++ fWithoutAlpha := tfRGBX4us1;
++ fOpenGLFormat := tfRGBA4us1;
++ fRGBInverted := tfBGRA4us1;
++ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
++ fShift := glBitmapRec4ub(12, 8, 4, 0);
+ fglFormat := GL_RGBA;
- constructor TfdARGB4.Create;
++ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGBA8{$ELSE}GL_RGBA{$IFEND};
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfARGB4;
- fWithAlpha := tfARGB4;
- fWithoutAlpha := tfXRGB4;
- fOpenGLFormat := tfARGB4;
- fRGBInverted := tfABGR4;
- fRange.r := $0F;
- fRange.g := $0F;
- fRange.b := $0F;
- fRange.a := $0F;
- fShift.r := 8;
- fShift.g := 4;
- fShift.b := 0;
- fShift.a := 12;
++procedure TfdARGB4us1.SetValues;
+begin
- constructor TfdRGB5A1.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfARGB4us1;
++ fWithAlpha := tfARGB4us1;
++ fWithoutAlpha := tfXRGB4us1;
++ fRGBInverted := tfABGR4us1;
++ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
++ fShift := glBitmapRec4ub( 8, 4, 0, 12);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfARGB4us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
++{$ELSE}
++ fOpenGLFormat := tfRGBA4us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfRGB5A1;
- fWithAlpha := tfRGB5A1;
- fWithoutAlpha := tfRGB5X1;
- fOpenGLFormat := tfRGB5A1;
- fRGBInverted := tfBGR5A1;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fRange.a := $01;
- fShift.r := 11;
- fShift.g := 6;
- fShift.b := 1;
- fShift.a := 0;
++procedure TfdRGB5A1us1.SetValues;
+begin
- fglInternalFormat := GL_RGB5_A1;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfRGB5A1us1;
++ fWithAlpha := tfRGB5A1us1;
++ fWithoutAlpha := tfRGB5X1us1;
++ fOpenGLFormat := tfRGB5A1us1;
++ fRGBInverted := tfBGR5A1us1;
++ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
++ fShift := glBitmapRec4ub(11, 6, 1, 0);
+ fglFormat := GL_RGBA;
- constructor TfdA1RGB5.Create;
++ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}GL_RGB5_A1{$ELSE}GL_RGBA{$IFEND};
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfA1RGB5;
- fWithAlpha := tfA1RGB5;
- fWithoutAlpha := tfX1RGB5;
- fOpenGLFormat := tfA1RGB5;
- fRGBInverted := tfA1BGR5;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fRange.a := $01;
- fShift.r := 10;
- fShift.g := 5;
- fShift.b := 0;
- fShift.a := 15;
++procedure TfdA1RGB5us1.SetValues;
+begin
- constructor TfdRGBA8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfA1RGB5us1;
++ fWithAlpha := tfA1RGB5us1;
++ fWithoutAlpha := tfX1RGB5us1;
++ fRGBInverted := tfA1BGR5us1;
++ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
++ fShift := glBitmapRec4ub(10, 5, 0, 15);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfA1RGB5us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB5_A1;
+ fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
++{$ELSE}
++ fOpenGLFormat := tfRGB5A1us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 4.0;
- fFormat := tfRGBA8;
- fWithAlpha := tfRGBA8;
- fWithoutAlpha := tfRGB8;
- fOpenGLFormat := tfRGBA8;
- fRGBInverted := tfBGRA8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fRange.a := $FF;
- fShift.r := 24;
- fShift.g := 16;
- fShift.b := 8;
- fShift.a := 0;
++procedure TfdRGBA8ui1.SetValues;
+begin
- constructor TfdARGB8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfRGBA8ui1;
++ fWithAlpha := tfRGBA8ui1;
++ fWithoutAlpha := tfRGBX8ui1;
++ fRGBInverted := tfBGRA8ui1;
++ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
++ fShift := glBitmapRec4ub(24, 16, 8, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfRGBA8ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
++{$ELSE}
++ fOpenGLFormat := tfRGBA8ub4;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 4.0;
- fFormat := tfARGB8;
- fWithAlpha := tfARGB8;
- fWithoutAlpha := tfRGB8;
- fOpenGLFormat := tfARGB8;
- fRGBInverted := tfABGR8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fRange.a := $FF;
- fShift.r := 16;
- fShift.g := 8;
- fShift.b := 0;
- fShift.a := 24;
++procedure TfdARGB8ui1.SetValues;
+begin
- constructor TfdRGB10A2.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfARGB8ui1;
++ fWithAlpha := tfARGB8ui1;
++ fWithoutAlpha := tfXRGB8ui1;
++ fRGBInverted := tfABGR8ui1;
++ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
++ fShift := glBitmapRec4ub(16, 8, 0, 24);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfARGB8ui1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
++{$ELSE}
++ fOpenGLFormat := tfRGBA8ub4;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 3.0;
- fFormat := tfRGB10A2;
- fWithAlpha := tfRGB10A2;
- fWithoutAlpha := tfRGB10X2;
- fOpenGLFormat := tfRGB10A2;
- fRGBInverted := tfBGR10A2;
- fRange.r := $03FF;
- fRange.g := $03FF;
- fRange.b := $03FF;
- fRange.a := $0003;
- fShift.r := 22;
- fShift.g := 12;
- fShift.b := 2;
- fShift.a := 0;
++procedure TfdRGBA8ub4.SetValues;
+begin
- constructor TfdA2RGB10.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfRGBA8ub4;
++ fWithAlpha := tfRGBA8ub4;
++ fWithoutAlpha := tfRGB8ub3;
++ fOpenGLFormat := tfRGBA8ub4;
++ fRGBInverted := tfBGRA8ub4;
++ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
++ fShift := glBitmapRec4ub( 0, 8, 16, 24);
++ fglFormat := GL_RGBA;
++ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGBA8{$ELSE}GL_RGBA{$IFEND};
++ fglDataFormat := GL_UNSIGNED_BYTE;
++end;
++
++procedure TfdRGB10A2ui1.SetValues;
++begin
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfRGB10A2ui1;
++ fWithAlpha := tfRGB10A2ui1;
++ fWithoutAlpha := tfRGB10X2ui1;
++ fRGBInverted := tfBGR10A2ui1;
++ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
++ fShift := glBitmapRec4ub(22, 12, 2, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfRGB10A2ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
++{$ELSE}
++ fOpenGLFormat := tfA2RGB10ui1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 3.0;
- fFormat := tfA2RGB10;
- fWithAlpha := tfA2RGB10;
- fWithoutAlpha := tfX2RGB10;
- fOpenGLFormat := tfA2RGB10;
- fRGBInverted := tfA2BGR10;
- fRange.r := $03FF;
- fRange.g := $03FF;
- fRange.b := $03FF;
- fRange.a := $0003;
- fShift.r := 20;
- fShift.g := 10;
- fShift.b := 0;
- fShift.a := 30;
++procedure TfdA2RGB10ui1.SetValues;
+begin
- constructor TfdRGBA16.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfA2RGB10ui1;
++ fWithAlpha := tfA2RGB10ui1;
++ fWithoutAlpha := tfX2RGB10ui1;
++ fRGBInverted := tfA2BGR10ui1;
++ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
++ fShift := glBitmapRec4ub(20, 10, 0, 30);
++{$IF NOT DEFINED(OPENGL_ES)}
++ fOpenGLFormat := tfA2RGB10ui1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
++{$ELSEIF DEFINED(OPENGL_ES_3_0)}
++ fOpenGLFormat := tfA2RGB10ui1;
++ fglFormat := GL_RGBA;
++ fglInternalFormat := GL_RGB10_A2;
++ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
++{$ELSE}
++ fOpenGLFormat := tfRGBA8ui1;
++{$IFEND}
+end;
+
- inherited Create;
- fPixelSize := 8.0;
- fFormat := tfRGBA16;
- fWithAlpha := tfRGBA16;
- fWithoutAlpha := tfRGB16;
- fOpenGLFormat := tfRGBA16;
- fRGBInverted := tfBGRA16;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fRange.a := $FFFF;
- fShift.r := 48;
- fShift.g := 32;
- fShift.b := 16;
- fShift.a := 0;
- fglFormat := GL_BGRA; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGBA16; // as if u interpret the 3 bytes as unsigned integer
++procedure TfdRGBA16us4.SetValues;
+begin
- constructor TfdBGRX4.Create;
++ inherited SetValues;
++ fBitsPerPixel := 64;
++ fFormat := tfRGBA16us4;
++ fWithAlpha := tfRGBA16us4;
++ fWithoutAlpha := tfRGB16us3;
++ fRGBInverted := tfBGRA16us4;
++ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
++ fShift := glBitmapRec4ub( 0, 16, 32, 48);
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
++ fOpenGLFormat := tfRGBA16us4;
++ fglFormat := GL_RGBA;
++ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_RGBA16{$ELSE}GL_RGBA16UI{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_SHORT;
++{$ELSE}
++ fOpenGLFormat := tfRGBA8ub4;
++{$IFEND}
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfBGRX4;
- fWithAlpha := tfBGRA4;
- fWithoutAlpha := tfBGRX4;
- fOpenGLFormat := tfBGRX4;
- fRGBInverted := tfRGBX4;
- fRange.r := $0F;
- fRange.g := $0F;
- fRange.b := $0F;
- fShift.r := 4;
- fShift.g := 8;
- fShift.b := 12;
++procedure TfdBGRX4us1.SetValues;
+begin
- constructor TfdXBGR4.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfBGRX4us1;
++ fWithAlpha := tfBGRA4us1;
++ fWithoutAlpha := tfBGRX4us1;
++ fRGBInverted := tfRGBX4us1;
++ fPrecision := glBitmapRec4ub( 4, 4, 4, 0);
++ fShift := glBitmapRec4ub( 4, 8, 12, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGRX4us1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
++{$ELSE}
++ fOpenGLFormat := tfR5G6B5us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfXBGR4;
- fWithAlpha := tfABGR4;
- fWithoutAlpha := tfXBGR4;
- fOpenGLFormat := tfXBGR4;
- fRGBInverted := tfXRGB4;
- fRange.r := $0F;
- fRange.g := $0F;
- fRange.b := $0F;
- fRange.a := $0F;
- fShift.r := 0;
- fShift.g := 4;
- fShift.b := 8;
++procedure TfdXBGR4us1.SetValues;
+begin
- constructor TfdB5G6R5.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfXBGR4us1;
++ fWithAlpha := tfABGR4us1;
++ fWithoutAlpha := tfXBGR4us1;
++ fRGBInverted := tfXRGB4us1;
++ fPrecision := glBitmapRec4ub( 4, 4, 4, 0);
++ fShift := glBitmapRec4ub( 0, 4, 8, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfXBGR4us1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
++{$ELSE}
++ fOpenGLFormat := tfR5G6B5us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfB5G6R5;
- fWithAlpha := tfBGR5A1;
- fWithoutAlpha := tfB5G6R5;
- fOpenGLFormat := tfB5G6R5;
- fRGBInverted := tfR5G6B5;
- fRange.r := $1F;
- fRange.g := $3F;
- fRange.b := $1F;
- fShift.r := 0;
- fShift.g := 5;
- fShift.b := 11;
++procedure TfdB5G6R5us1.SetValues;
+begin
- constructor TfdBGR5X1.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfB5G6R5us1;
++ fWithAlpha := tfBGR5A1us1;
++ fWithoutAlpha := tfB5G6R5us1;
++ fRGBInverted := tfR5G6B5us1;
++ fPrecision := glBitmapRec4ub( 5, 6, 5, 0);
++ fShift := glBitmapRec4ub( 0, 5, 11, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfB5G6R5us1;
+ fglFormat := GL_RGB;
+ fglInternalFormat := GL_RGB565;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_6_5_REV;
++{$ELSE}
++ fOpenGLFormat := tfR5G6B5us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfBGR5X1;
- fWithAlpha := tfBGR5A1;
- fWithoutAlpha := tfBGR5X1;
- fOpenGLFormat := tfBGR5X1;
- fRGBInverted := tfRGB5X1;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fShift.r := 1;
- fShift.g := 6;
- fShift.b := 11;
++procedure TfdBGR5X1us1.SetValues;
+begin
- constructor TfdX1BGR5.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfBGR5X1us1;
++ fWithAlpha := tfBGR5A1us1;
++ fWithoutAlpha := tfBGR5X1us1;
++ fRGBInverted := tfRGB5X1us1;
++ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
++ fShift := glBitmapRec4ub( 1, 6, 11, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGR5X1us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
++{$ELSE}
++ fOpenGLFormat := tfR5G6B5us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfX1BGR5;
- fWithAlpha := tfA1BGR5;
- fWithoutAlpha := tfX1BGR5;
- fOpenGLFormat := tfX1BGR5;
- fRGBInverted := tfX1RGB5;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fShift.r := 0;
- fShift.g := 5;
- fShift.b := 10;
++procedure TfdX1BGR5us1.SetValues;
+begin
- constructor TfdBGR8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfX1BGR5us1;
++ fWithAlpha := tfA1BGR5us1;
++ fWithoutAlpha := tfX1BGR5us1;
++ fRGBInverted := tfX1RGB5us1;
++ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
++ fShift := glBitmapRec4ub( 0, 5, 10, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfX1BGR5us1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
++{$ELSE}
++ fOpenGLFormat := tfR5G6B5us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 3.0;
- fFormat := tfBGR8;
- fWithAlpha := tfBGRA8;
- fWithoutAlpha := tfBGR8;
- fOpenGLFormat := tfBGR8;
- fRGBInverted := tfRGB8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fShift.r := 0;
- fShift.g := 8;
- fShift.b := 16;
- fglFormat := GL_RGB; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGB8; // as if u interpret the 3 bytes as unsigned integer
++procedure TfdBGR8ub3.SetValues;
+begin
- constructor TfdBGRX8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 24;
++ fFormat := tfBGR8ub3;
++ fWithAlpha := tfBGRA8ub4;
++ fWithoutAlpha := tfBGR8ub3;
++ fRGBInverted := tfRGB8ub3;
++ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
++ fShift := glBitmapRec4ub(16, 8, 0, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGR8ub3;
++ fglFormat := GL_BGR;
++ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_BYTE;
++{$ELSE}
++ fOpenGLFormat := tfRGB8ub3;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 4.0;
- fFormat := tfBGRX8;
- fWithAlpha := tfBGRA8;
- fWithoutAlpha := tfBGRX8;
- fOpenGLFormat := tfBGRX8;
- fRGBInverted := tfRGBX8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fShift.r := 8;
- fShift.g := 16;
- fShift.b := 24;
++procedure TfdBGRX8ui1.SetValues;
+begin
- constructor TfdXBGR8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfBGRX8ui1;
++ fWithAlpha := tfBGRA8ui1;
++ fWithoutAlpha := tfBGRX8ui1;
++ fRGBInverted := tfRGBX8ui1;
++ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
++ fShift := glBitmapRec4ub( 8, 16, 24, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGRX8ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
++{$ELSE}
++ fOpenGLFormat := tfRGB8ub3;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 4.0;
- fFormat := tfXBGR8;
- fWithAlpha := tfABGR8;
- fWithoutAlpha := tfXBGR8;
- fOpenGLFormat := tfXBGR8;
- fRGBInverted := tfXRGB8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fShift.r := 0;
- fShift.g := 8;
- fShift.b := 16;
++procedure TfdXBGR8ui1.SetValues;
+begin
- constructor TfdBGR10X2.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfXBGR8ui1;
++ fWithAlpha := tfABGR8ui1;
++ fWithoutAlpha := tfXBGR8ui1;
++ fRGBInverted := tfXRGB8ui1;
++ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
++ fShift := glBitmapRec4ub( 0, 8, 16, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfXBGR8ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
++{$ELSE}
++ fOpenGLFormat := tfRGB8ub3;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 3.0;
- fFormat := tfBGR10X2;
- fWithAlpha := tfBGR10A2;
- fWithoutAlpha := tfBGR10X2;
- fOpenGLFormat := tfBGR10X2;
- fRGBInverted := tfRGB10X2;
- fRange.r := $03FF;
- fRange.g := $03FF;
- fRange.b := $03FF;
- fShift.r := 2;
- fShift.g := 12;
- fShift.b := 22;
++procedure TfdBGR10X2ui1.SetValues;
+begin
- constructor TfdX2BGR10.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfBGR10X2ui1;
++ fWithAlpha := tfBGR10A2ui1;
++ fWithoutAlpha := tfBGR10X2ui1;
++ fRGBInverted := tfRGB10X2ui1;
++ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
++ fShift := glBitmapRec4ub( 2, 12, 22, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGR10X2ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
++{$ELSE}
++ fOpenGLFormat := tfRGB16us3;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 3.0;
- fFormat := tfX2BGR10;
- fWithAlpha := tfA2BGR10;
- fWithoutAlpha := tfX2BGR10;
- fOpenGLFormat := tfX2BGR10;
- fRGBInverted := tfX2RGB10;
- fRange.r := $03FF;
- fRange.g := $03FF;
- fRange.b := $03FF;
- fShift.r := 0;
- fShift.g := 10;
- fShift.b := 20;
++procedure TfdX2BGR10ui1.SetValues;
+begin
- constructor TfdBGR16.Create;
- begin
- inherited Create;
- fPixelSize := 6.0;
- fFormat := tfBGR16;
- fWithAlpha := tfBGRA16;
- fWithoutAlpha := tfBGR16;
- fOpenGLFormat := tfBGR16;
- fRGBInverted := tfRGB16;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fShift.r := 0;
- fShift.g := 16;
- fShift.b := 32;
- fglFormat := GL_RGB; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGB16; // as if u interpret the 3 bytes as unsigned integer
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfX2BGR10ui1;
++ fWithAlpha := tfA2BGR10ui1;
++ fWithoutAlpha := tfX2BGR10ui1;
++ fRGBInverted := tfX2RGB10ui1;
++ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
++ fShift := glBitmapRec4ub( 0, 10, 20, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfX2BGR10ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
++{$ELSE}
++ fOpenGLFormat := tfRGB16us3;
++{$ENDIF}
+end;
+
- constructor TfdBGRA4.Create;
++procedure TfdBGR16us3.SetValues;
++begin
++ inherited SetValues;
++ fBitsPerPixel := 48;
++ fFormat := tfBGR16us3;
++ fWithAlpha := tfBGRA16us4;
++ fWithoutAlpha := tfBGR16us3;
++ fRGBInverted := tfRGB16us3;
++ fPrecision := glBitmapRec4ub(16, 16, 16, 0);
++ fShift := glBitmapRec4ub(32, 16, 0, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGR16us3;
++ fglFormat := GL_BGR;
++ fglInternalFormat := GL_RGB16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
++{$ELSE}
++ fOpenGLFormat := tfRGB16us3;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfBGRA4;
- fWithAlpha := tfBGRA4;
- fWithoutAlpha := tfBGRX4;
- fOpenGLFormat := tfBGRA4;
- fRGBInverted := tfRGBA4;
- fRange.r := $0F;
- fRange.g := $0F;
- fRange.b := $0F;
- fRange.a := $0F;
- fShift.r := 4;
- fShift.g := 8;
- fShift.b := 12;
- fShift.a := 0;
++procedure TfdBGRA4us1.SetValues;
+begin
- constructor TfdABGR4.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfBGRA4us1;
++ fWithAlpha := tfBGRA4us1;
++ fWithoutAlpha := tfBGRX4us1;
++ fRGBInverted := tfRGBA4us1;
++ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
++ fShift := glBitmapRec4ub( 4, 8, 12, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGRA4us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
++{$ELSE}
++ fOpenGLFormat := tfRGBA4us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfABGR4;
- fWithAlpha := tfABGR4;
- fWithoutAlpha := tfXBGR4;
- fOpenGLFormat := tfABGR4;
- fRGBInverted := tfARGB4;
- fRange.r := $0F;
- fRange.g := $0F;
- fRange.b := $0F;
- fRange.a := $0F;
- fShift.r := 0;
- fShift.g := 4;
- fShift.b := 8;
- fShift.a := 12;
++procedure TfdABGR4us1.SetValues;
+begin
- constructor TfdBGR5A1.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfABGR4us1;
++ fWithAlpha := tfABGR4us1;
++ fWithoutAlpha := tfXBGR4us1;
++ fRGBInverted := tfARGB4us1;
++ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
++ fShift := glBitmapRec4ub( 0, 4, 8, 12);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfABGR4us1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
++{$ELSE}
++ fOpenGLFormat := tfRGBA4us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfBGR5A1;
- fWithAlpha := tfBGR5A1;
- fWithoutAlpha := tfBGR5X1;
- fOpenGLFormat := tfBGR5A1;
- fRGBInverted := tfRGB5A1;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fRange.a := $01;
- fShift.r := 1;
- fShift.g := 6;
- fShift.b := 11;
- fShift.a := 0;
++procedure TfdBGR5A1us1.SetValues;
+begin
- constructor TfdA1BGR5.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfBGR5A1us1;
++ fWithAlpha := tfBGR5A1us1;
++ fWithoutAlpha := tfBGR5X1us1;
++ fRGBInverted := tfRGB5A1us1;
++ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
++ fShift := glBitmapRec4ub( 1, 6, 11, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGR5A1us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB5_A1;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
++{$ELSE}
++ fOpenGLFormat := tfRGB5A1us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfA1BGR5;
- fWithAlpha := tfA1BGR5;
- fWithoutAlpha := tfX1BGR5;
- fOpenGLFormat := tfA1BGR5;
- fRGBInverted := tfA1RGB5;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fRange.a := $01;
- fShift.r := 0;
- fShift.g := 5;
- fShift.b := 10;
- fShift.a := 15;
++procedure TfdA1BGR5us1.SetValues;
+begin
- constructor TfdBGRA8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfA1BGR5us1;
++ fWithAlpha := tfA1BGR5us1;
++ fWithoutAlpha := tfX1BGR5us1;
++ fRGBInverted := tfA1RGB5us1;
++ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
++ fShift := glBitmapRec4ub( 0, 5, 10, 15);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfA1BGR5us1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB5_A1;
+ fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
++{$ELSE}
++ fOpenGLFormat := tfRGB5A1us1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 4.0;
- fFormat := tfBGRA8;
- fWithAlpha := tfBGRA8;
- fWithoutAlpha := tfBGR8;
- fOpenGLFormat := tfBGRA8;
- fRGBInverted := tfRGBA8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fRange.a := $FF;
- fShift.r := 8;
- fShift.g := 16;
- fShift.b := 24;
- fShift.a := 0;
++procedure TfdBGRA8ui1.SetValues;
+begin
- constructor TfdABGR8.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfBGRA8ui1;
++ fWithAlpha := tfBGRA8ui1;
++ fWithoutAlpha := tfBGRX8ui1;
++ fRGBInverted := tfRGBA8ui1;
++ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
++ fShift := glBitmapRec4ub( 8, 16, 24, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGRA8ui1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
++{$ELSE}
++ fOpenGLFormat := tfRGBA8ub4;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 4.0;
- fFormat := tfABGR8;
- fWithAlpha := tfABGR8;
- fWithoutAlpha := tfBGR8;
- fOpenGLFormat := tfABGR8;
- fRGBInverted := tfARGB8;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fRange.a := $FF;
- fShift.r := 0;
- fShift.g := 8;
- fShift.b := 16;
- fShift.a := 24;
++procedure TfdABGR8ui1.SetValues;
+begin
- constructor TfdBGR10A2.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfABGR8ui1;
++ fWithAlpha := tfABGR8ui1;
++ fWithoutAlpha := tfXBGR8ui1;
++ fRGBInverted := tfARGB8ui1;
++ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
++ fShift := glBitmapRec4ub( 0, 8, 16, 24);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfABGR8ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
++{$ELSE}
++ fOpenGLFormat := tfRGBA8ub4
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 3.0;
- fFormat := tfBGR10A2;
- fWithAlpha := tfBGR10A2;
- fWithoutAlpha := tfBGR10X2;
- fOpenGLFormat := tfBGR10A2;
- fRGBInverted := tfRGB10A2;
- fRange.r := $03FF;
- fRange.g := $03FF;
- fRange.b := $03FF;
- fRange.a := $0003;
- fShift.r := 2;
- fShift.g := 12;
- fShift.b := 22;
- fShift.a := 0;
++procedure TfdBGRA8ub4.SetValues;
+begin
- constructor TfdA2BGR10.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfBGRA8ub4;
++ fWithAlpha := tfBGRA8ub4;
++ fWithoutAlpha := tfBGR8ub3;
++ fRGBInverted := tfRGBA8ub4;
++ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
++ fShift := glBitmapRec4ub(16, 8, 0, 24);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGRA8ub4;
++ fglFormat := GL_BGRA;
++ fglInternalFormat := GL_RGBA8;
++ fglDataFormat := GL_UNSIGNED_BYTE;
++{$ELSE}
++ fOpenGLFormat := tfRGBA8ub4;
++{$ENDIF}
++end;
++
++procedure TfdBGR10A2ui1.SetValues;
++begin
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfBGR10A2ui1;
++ fWithAlpha := tfBGR10A2ui1;
++ fWithoutAlpha := tfBGR10X2ui1;
++ fRGBInverted := tfRGB10A2ui1;
++ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
++ fShift := glBitmapRec4ub( 2, 12, 22, 0);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGR10A2ui1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
++{$ELSE}
++ fOpenGLFormat := tfA2RGB10ui1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 3.0;
- fFormat := tfA2BGR10;
- fWithAlpha := tfA2BGR10;
- fWithoutAlpha := tfX2BGR10;
- fOpenGLFormat := tfA2BGR10;
- fRGBInverted := tfA2RGB10;
- fRange.r := $03FF;
- fRange.g := $03FF;
- fRange.b := $03FF;
- fRange.a := $0003;
- fShift.r := 0;
- fShift.g := 10;
- fShift.b := 20;
- fShift.a := 30;
++procedure TfdA2BGR10ui1.SetValues;
+begin
- constructor TfdBGRA16.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfA2BGR10ui1;
++ fWithAlpha := tfA2BGR10ui1;
++ fWithoutAlpha := tfX2BGR10ui1;
++ fRGBInverted := tfA2RGB10ui1;
++ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
++ fShift := glBitmapRec4ub( 0, 10, 20, 30);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfA2BGR10ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
++{$ELSE}
++ fOpenGLFormat := tfA2RGB10ui1;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 8.0;
- fFormat := tfBGRA16;
- fWithAlpha := tfBGRA16;
- fWithoutAlpha := tfBGR16;
- fOpenGLFormat := tfBGRA16;
- fRGBInverted := tfRGBA16;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fRange.a := $FFFF;
- fShift.r := 16;
- fShift.g := 32;
- fShift.b := 48;
- fShift.a := 0;
- fglFormat := GL_RGBA; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGBA16; // as if u interpret the 3 bytes as unsigned integer
++procedure TfdBGRA16us4.SetValues;
+begin
- constructor TfdDepth16.Create;
++ inherited SetValues;
++ fBitsPerPixel := 64;
++ fFormat := tfBGRA16us4;
++ fWithAlpha := tfBGRA16us4;
++ fWithoutAlpha := tfBGR16us3;
++ fRGBInverted := tfRGBA16us4;
++ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
++ fShift := glBitmapRec4ub(32, 16, 0, 48);
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfBGRA16us4;
++ fglFormat := GL_BGRA;
++ fglInternalFormat := GL_RGBA16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
++{$ELSE}
++ fOpenGLFormat := tfRGBA16us4;
++{$ENDIF}
+end;
+
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfDepth16;
- fWithoutAlpha := tfDepth16;
- fOpenGLFormat := tfDepth16;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fRange.a := $FFFF;
++procedure TfdDepth16us1.SetValues;
+begin
- constructor TfdDepth24.Create;
++ inherited SetValues;
++ fBitsPerPixel := 16;
++ fFormat := tfDepth16us1;
++ fWithoutAlpha := tfDepth16us1;
++ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
++ fShift := glBitmapRec4ub( 0, 0, 0, 0);
++{$IF NOT DEFINED (OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
++ fOpenGLFormat := tfDepth16us1;
+ fglFormat := GL_DEPTH_COMPONENT;
+ fglInternalFormat := GL_DEPTH_COMPONENT16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
++{$IFEND}
+end;
+
- inherited Create;
- fPixelSize := 3.0;
- fFormat := tfDepth24;
- fWithoutAlpha := tfDepth24;
- fOpenGLFormat := tfDepth24;
- fRange.r := $FFFFFF;
- fRange.g := $FFFFFF;
- fRange.b := $FFFFFF;
- fRange.a := $FFFFFF;
++procedure TfdDepth24ui1.SetValues;
+begin
- constructor TfdDepth32.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfDepth24ui1;
++ fWithoutAlpha := tfDepth24ui1;
++ fOpenGLFormat := tfDepth24ui1;
++ fPrecision := glBitmapRec4ub(32, 32, 32, 32);
++ fShift := glBitmapRec4ub( 0, 0, 0, 0);
++{$IF NOT DEFINED (OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
++ fOpenGLFormat := tfDepth24ui1;
+ fglFormat := GL_DEPTH_COMPONENT;
+ fglInternalFormat := GL_DEPTH_COMPONENT24;
+ fglDataFormat := GL_UNSIGNED_INT;
++{$IFEND}
+end;
+
- inherited Create;
- fPixelSize := 4.0;
- fFormat := tfDepth32;
- fWithoutAlpha := tfDepth32;
- fOpenGLFormat := tfDepth32;
- fRange.r := $FFFFFFFF;
- fRange.g := $FFFFFFFF;
- fRange.b := $FFFFFFFF;
- fRange.a := $FFFFFFFF;
++procedure TfdDepth32ui1.SetValues;
+begin
- constructor TfdS3tcDtx1RGBA.Create;
++ inherited SetValues;
++ fBitsPerPixel := 32;
++ fFormat := tfDepth32ui1;
++ fWithoutAlpha := tfDepth32ui1;
++ fPrecision := glBitmapRec4ub(32, 32, 32, 32);
++ fShift := glBitmapRec4ub( 0, 0, 0, 0);
++{$IF NOT DEFINED(OPENGL_ES)}
++ fOpenGLFormat := tfDepth32ui1;
+ fglFormat := GL_DEPTH_COMPONENT;
+ fglInternalFormat := GL_DEPTH_COMPONENT32;
+ fglDataFormat := GL_UNSIGNED_INT;
++{$ELSEIF DEFINED(OPENGL_ES_3_0)}
++ fOpenGLFormat := tfDepth24ui1;
++{$ELSEIF DEFINED(OPENGL_ES_2_0)}
++ fOpenGLFormat := tfDepth16us1;
++{$IFEND}
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdS3tcDtx1RGBA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdS3tcDtx1RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
+end;
+
+procedure TfdS3tcDtx1RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
+end;
+
- inherited Create;
++procedure TfdS3tcDtx1RGBA.SetValues;
+begin
- fOpenGLFormat := tfS3tcDtx1RGBA;
- fUncompressed := tfRGB5A1;
- fPixelSize := 0.5;
++ inherited SetValues;
+ fFormat := tfS3tcDtx1RGBA;
+ fWithAlpha := tfS3tcDtx1RGBA;
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //TfdS3tcDtx3RGBA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdS3tcDtx3RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++ fUncompressed := tfRGB5A1us1;
++ fBitsPerPixel := 4;
+ fIsCompressed := true;
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfS3tcDtx1RGBA;
+ fglFormat := GL_COMPRESSED_RGBA;
+ fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
+ fglDataFormat := GL_UNSIGNED_BYTE;
++{$ELSE}
++ fOpenGLFormat := fUncompressed;
++{$ENDIF}
++end;
++
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//TfdS3tcDtx3RGBA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++procedure TfdS3tcDtx3RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++begin
++ raise EglBitmap.Create('mapping for compressed formats is not supported');
++end;
++
++procedure TfdS3tcDtx3RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++begin
++ raise EglBitmap.Create('mapping for compressed formats is not supported');
++end;
++
++procedure TfdS3tcDtx3RGBA.SetValues;
++begin
++ inherited SetValues;
++ fFormat := tfS3tcDtx3RGBA;
++ fWithAlpha := tfS3tcDtx3RGBA;
++ fUncompressed := tfRGBA8ub4;
++ fBitsPerPixel := 8;
++ fIsCompressed := true;
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfS3tcDtx3RGBA;
++ fglFormat := GL_COMPRESSED_RGBA;
++ fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
++ fglDataFormat := GL_UNSIGNED_BYTE;
++{$ELSE}
++ fOpenGLFormat := fUncompressed;
++{$ENDIF}
++end;
++
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//TfdS3tcDtx5RGBA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++procedure TfdS3tcDtx5RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++begin
++ raise EglBitmap.Create('mapping for compressed formats is not supported');
++end;
++
++procedure TfdS3tcDtx5RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++begin
++ raise EglBitmap.Create('mapping for compressed formats is not supported');
++end;
++
++procedure TfdS3tcDtx5RGBA.SetValues;
++begin
++ inherited SetValues;
++ fFormat := tfS3tcDtx3RGBA;
++ fWithAlpha := tfS3tcDtx3RGBA;
++ fUncompressed := tfRGBA8ub4;
++ fBitsPerPixel := 8;
++ fIsCompressed := true;
++{$IFNDEF OPENGL_ES}
++ fOpenGLFormat := tfS3tcDtx3RGBA;
++ fglFormat := GL_COMPRESSED_RGBA;
++ fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
++ fglDataFormat := GL_UNSIGNED_BYTE;
++{$ELSE}
++ fOpenGLFormat := fUncompressed;
++{$ENDIF}
++end;
++
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//TglBitmapFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++function TglBitmapFormatDescriptor.GetHasRed: Boolean;
++begin
++ result := (fPrecision.r > 0);
++end;
++
++function TglBitmapFormatDescriptor.GetHasGreen: Boolean;
++begin
++ result := (fPrecision.g > 0);
++end;
++
++function TglBitmapFormatDescriptor.GetHasBlue: Boolean;
++begin
++ result := (fPrecision.b > 0);
+end;
+
- raise EglBitmap.Create('mapping for compressed formats is not supported');
++function TglBitmapFormatDescriptor.GetHasAlpha: Boolean;
+begin
- procedure TfdS3tcDtx3RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++ result := (fPrecision.a > 0);
+end;
+
- raise EglBitmap.Create('mapping for compressed formats is not supported');
++function TglBitmapFormatDescriptor.GetHasColor: Boolean;
+begin
- constructor TfdS3tcDtx3RGBA.Create;
++ result := HasRed or HasGreen or HasBlue;
+end;
+
- inherited Create;
- fFormat := tfS3tcDtx3RGBA;
- fWithAlpha := tfS3tcDtx3RGBA;
- fOpenGLFormat := tfS3tcDtx3RGBA;
- fUncompressed := tfRGBA8;
- fPixelSize := 1.0;
- fIsCompressed := true;
- fglFormat := GL_COMPRESSED_RGBA;
- fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
- fglDataFormat := GL_UNSIGNED_BYTE;
++function TglBitmapFormatDescriptor.GetIsGrayscale: Boolean;
+begin
- //TfdS3tcDtx5RGBA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TfdS3tcDtx5RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
++ result := (Mask.r = Mask.g) and (Mask.g = Mask.b) and (Mask.r > 0);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- raise EglBitmap.Create('mapping for compressed formats is not supported');
++procedure TglBitmapFormatDescriptor.SetValues;
+begin
- procedure TfdS3tcDtx5RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
++ fFormat := tfEmpty;
++ fWithAlpha := tfEmpty;
++ fWithoutAlpha := tfEmpty;
++ fOpenGLFormat := tfEmpty;
++ fRGBInverted := tfEmpty;
++ fUncompressed := tfEmpty;
++
++ fBitsPerPixel := 0;
++ fIsCompressed := false;
++
++ fglFormat := 0;
++ fglInternalFormat := 0;
++ fglDataFormat := 0;
++
++ FillChar(fPrecision, 0, SizeOf(fPrecision));
++ FillChar(fShift, 0, SizeOf(fShift));
+end;
+
- raise EglBitmap.Create('mapping for compressed formats is not supported');
++procedure TglBitmapFormatDescriptor.CalcValues;
++var
++ i: Integer;
+begin
- constructor TfdS3tcDtx5RGBA.Create;
++ fBytesPerPixel := fBitsPerPixel / 8;
++ fChannelCount := 0;
++ for i := 0 to 3 do begin
++ if (fPrecision.arr[i] > 0) then
++ inc(fChannelCount);
++ fRange.arr[i] := (1 shl fPrecision.arr[i]) - 1;
++ fMask.arr[i] := fRange.arr[i] shl fShift.arr[i];
++ end;
+end;
+
- fFormat := tfS3tcDtx3RGBA;
- fWithAlpha := tfS3tcDtx3RGBA;
- fOpenGLFormat := tfS3tcDtx3RGBA;
- fUncompressed := tfRGBA8;
- fPixelSize := 1.0;
- fIsCompressed := true;
- fglFormat := GL_COMPRESSED_RGBA;
- fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
- fglDataFormat := GL_UNSIGNED_BYTE;
++constructor TglBitmapFormatDescriptor.Create;
+begin
+ inherited Create;
- //TglBitmapFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++ SetValues;
++ CalcValues;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TbmpBitfieldFormat.SetRedMask(const aValue: QWord);
- begin
- Update(aValue, fRange.r, fShift.r);
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TbmpBitfieldFormat.SetGreenMask(const aValue: QWord);
- begin
- Update(aValue, fRange.g, fShift.g);
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TbmpBitfieldFormat.SetBlueMask(const aValue: QWord);
- begin
- Update(aValue, fRange.b, fShift.b);
- end;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TbmpBitfieldFormat.SetAlphaMask(const aValue: QWord);
+class function TglBitmapFormatDescriptor.GetByFormat(const aInternalFormat: GLenum): TglBitmapFormatDescriptor;
+var
+ f: TglBitmapFormat;
+begin
+ for f := Low(TglBitmapFormat) to High(TglBitmapFormat) do begin
+ result := TFormatDescriptor.Get(f);
+ if (result.glInternalFormat = aInternalFormat) then
+ exit;
+ end;
+ result := TFormatDescriptor.Get(tfEmpty);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class procedure TFormatDescriptor.Init;
+begin
+ if not Assigned(FormatDescriptorCS) then
+ FormatDescriptorCS := TCriticalSection.Create;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TFormatDescriptor.Get(const aFormat: TglBitmapFormat): TFormatDescriptor;
+begin
+ FormatDescriptorCS.Enter;
+ try
+ result := FormatDescriptors[aFormat];
+ if not Assigned(result) then begin
+ result := FORMAT_DESCRIPTOR_CLASSES[aFormat].Create;
+ FormatDescriptors[aFormat] := result;
+ end;
+ finally
+ FormatDescriptorCS.Leave;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TFormatDescriptor.GetAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
+begin
+ result := Get(Get(aFormat).WithAlpha);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++class function TFormatDescriptor.GetFromMask(const aMask: TglBitmapRec4ul; const aBitCount: Integer): TFormatDescriptor;
++var
++ ft: TglBitmapFormat;
++begin
++ // find matching format with OpenGL support
++ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
++ result := Get(ft);
++ if (result.MaskMatch(aMask)) and
++ (result.glFormat <> 0) and
++ (result.glInternalFormat <> 0) and
++ ((aBitCount = 0) or (aBitCount = result.BitsPerPixel))
++ then
++ exit;
++ end;
++
++ // find matching format without OpenGL Support
++ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
++ result := Get(ft);
++ if result.MaskMatch(aMask) and ((aBitCount = 0) or (aBitCount = result.BitsPerPixel)) then
++ exit;
++ end;
++
++ result := TFormatDescriptor.Get(tfEmpty);
++end;
++
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++class function TFormatDescriptor.GetFromPrecShift(const aPrec, aShift: TglBitmapRec4ub; const aBitCount: Integer): TFormatDescriptor;
++var
++ ft: TglBitmapFormat;
++begin
++ // find matching format with OpenGL support
++ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
++ result := Get(ft);
++ if glBitmapRec4ubCompare(result.Shift, aShift) and
++ glBitmapRec4ubCompare(result.Precision, aPrec) and
++ (result.glFormat <> 0) and
++ (result.glInternalFormat <> 0) and
++ ((aBitCount = 0) or (aBitCount = result.BitsPerPixel))
++ then
++ exit;
++ end;
++
++ // find matching format without OpenGL Support
++ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
++ result := Get(ft);
++ if glBitmapRec4ubCompare(result.Shift, aShift) and
++ glBitmapRec4ubCompare(result.Precision, aPrec) and
++ ((aBitCount = 0) or (aBitCount = result.BitsPerPixel)) then
++ exit;
++ end;
++
++ result := TFormatDescriptor.Get(tfEmpty);
++end;
++
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class procedure TFormatDescriptor.Clear;
+var
+ f: TglBitmapFormat;
+begin
+ FormatDescriptorCS.Enter;
+ try
+ for f := low(FormatDescriptors) to high(FormatDescriptors) do
+ FreeAndNil(FormatDescriptors[f]);
+ finally
+ FormatDescriptorCS.Leave;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class procedure TFormatDescriptor.Finalize;
+begin
+ Clear;
+ FreeAndNil(FormatDescriptorCS);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TBitfieldFormat/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- Update(aValue, fRange.a, fShift.a);
++procedure TbmpBitfieldFormat.SetCustomValues(const aBPP: Integer; aMask: TglBitmapRec4ul);
++var
++ i: Integer;
+begin
- procedure TbmpBitfieldFormat.Update(aMask: QWord; out aRange: Cardinal; out
- aShift: Byte);
++ for i := 0 to 3 do begin
++ fShift.arr[i] := 0;
++ while (aMask.arr[i] > 0) and (aMask.arr[i] and 1 > 0) do begin
++ aMask.arr[i] := aMask.arr[i] shr 1;
++ inc(fShift.arr[i]);
++ end;
++ fPrecision.arr[i] := CountSetBits(aMask.arr[i]);
++ end;
++ CalcValues;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- aShift := 0;
- aRange := 0;
- if (aMask = 0) then
- exit;
- while (aMask > 0) and ((aMask and 1) = 0) do begin
- inc(aShift);
- aMask := aMask shr 1;
- end;
- aRange := 1;
- while (aMask > 0) do begin
- aRange := aRange shl 1;
- aMask := aMask shr 1;
- end;
- dec(aRange);
-
- fPixelSize := Round(GetTopMostBit(RedMask or GreenMask or BlueMask or AlphaMask) / 8);
++procedure TbmpBitfieldFormat.SetCustomValues(const aBBP: Integer; const aPrec, aShift: TglBitmapRec4ub);
+begin
- s: Integer;
++ fBitsPerPixel := aBBP;
++ fPrecision := aPrec;
++ fShift := aShift;
++ CalcValues;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpBitfieldFormat.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+var
+ data: QWord;
- ((aPixel.Data.r and fRange.r) shl fShift.r) or
- ((aPixel.Data.g and fRange.g) shl fShift.g) or
- ((aPixel.Data.b and fRange.b) shl fShift.b) or
- ((aPixel.Data.a and fRange.a) shl fShift.a);
- s := Round(fPixelSize);
- case s of
- 1: aData^ := data;
- 2: PWord(aData)^ := data;
- 4: PCardinal(aData)^ := data;
- 8: PQWord(aData)^ := data;
+begin
+ data :=
- raise EglBitmap.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
++ ((aPixel.Data.r and Range.r) shl Shift.r) or
++ ((aPixel.Data.g and Range.g) shl Shift.g) or
++ ((aPixel.Data.b and Range.b) shl Shift.b) or
++ ((aPixel.Data.a and Range.a) shl Shift.a);
++ case BitsPerPixel of
++ 8: aData^ := data;
++ 16: PWord(aData)^ := data;
++ 32: PCardinal(aData)^ := data;
++ 64: PQWord(aData)^ := data;
+ else
- inc(aData, s);
++ raise EglBitmap.CreateFmt('invalid pixel size: %d', [BitsPerPixel]);
+ end;
- s, i: Integer;
- begin
- s := Round(fPixelSize);
- case s of
- 1: data := aData^;
- 2: data := PWord(aData)^;
- 4: data := PCardinal(aData)^;
- 8: data := PQWord(aData)^;
++ inc(aData, Round(BytesPerPixel));
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpBitfieldFormat.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+var
+ data: QWord;
- raise EglBitmap.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
++ i: Integer;
++begin
++ case BitsPerPixel of
++ 8: data := aData^;
++ 16: data := PWord(aData)^;
++ 32: data := PCardinal(aData)^;
++ 64: data := PQWord(aData)^;
+ else
- aPixel.Data.arr[i] := (data shr fShift.arr[i]) and fRange.arr[i];
- inc(aData, s);
++ raise EglBitmap.CreateFmt('invalid pixel size: %d', [BitsPerPixel]);
+ end;
+ for i := 0 to 3 do
- procedure TbmpColorTableFormat.CreateColorTable;
- var
- i: Integer;
++ aPixel.Data.arr[i] := (data shr fShift.arr[i]) and Range.arr[i];
++ inc(aData, Round(BytesPerPixel));
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TColorTableFormat///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if not (Format in [tfLuminance4, tfLuminance8, tfR3G3B2]) then
- raise EglBitmap.Create(UNSUPPORTED_FORMAT);
++procedure TbmpColorTableFormat.SetValues;
+begin
- if (Format = tfLuminance4) then
- SetLength(fColorTable, 16)
- else
- SetLength(fColorTable, 256);
++ inherited SetValues;
++ fShift := glBitmapRec4ub(8, 8, 8, 0);
++end;
+
- case Format of
- tfLuminance4: begin
- for i := 0 to High(fColorTable) do begin
- fColorTable[i].r := 16 * i;
- fColorTable[i].g := 16 * i;
- fColorTable[i].b := 16 * i;
- fColorTable[i].a := 0;
- end;
- end;
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++procedure TbmpColorTableFormat.SetCustomValues(const aFormat: TglBitmapFormat; const aBPP: Integer; const aPrec, aShift: TglBitmapRec4ub);
++begin
++ fFormat := aFormat;
++ fBitsPerPixel := aBPP;
++ fPrecision := aPrec;
++ fShift := aShift;
++ CalcValues;
++end;
+
- tfLuminance8: begin
- for i := 0 to High(fColorTable) do begin
- fColorTable[i].r := i;
- fColorTable[i].g := i;
- fColorTable[i].b := i;
- fColorTable[i].a := 0;
- end;
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++procedure TbmpColorTableFormat.CalcValues;
++begin
++ inherited CalcValues;
++end;
+
-
- tfR3G3B2: begin
- for i := 0 to High(fColorTable) do begin
- fColorTable[i].r := Round(((i shr Shift.r) and Range.r) / Range.r * 255);
- fColorTable[i].g := Round(((i shr Shift.g) and Range.g) / Range.g * 255);
- fColorTable[i].b := Round(((i shr Shift.b) and Range.b) / Range.b * 255);
- fColorTable[i].a := 0;
- end;
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++procedure TbmpColorTableFormat.CreateColorTable;
++var
++ i: Integer;
++begin
++ SetLength(fColorTable, 256);
++ if not HasColor then begin
++ // alpha
++ for i := 0 to High(fColorTable) do begin
++ fColorTable[i].r := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
++ fColorTable[i].g := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
++ fColorTable[i].b := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
++ fColorTable[i].a := 0;
+ end;
- var
- d: Byte;
++ end else begin
++ // normal
++ for i := 0 to High(fColorTable) do begin
++ fColorTable[i].r := Round(((i shr Shift.r) and Range.r) / Range.r * 255);
++ fColorTable[i].g := Round(((i shr Shift.g) and Range.g) / Range.g * 255);
++ fColorTable[i].b := Round(((i shr Shift.b) and Range.b) / Range.b * 255);
++ fColorTable[i].a := 0;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
- if not (Format in [tfLuminance4, tfLuminance8, tfR3G3B2]) then
- raise EglBitmap.Create(UNSUPPORTED_FORMAT);
-
- case Format of
- tfLuminance4: begin
- if (aMapData = nil) then
- aData^ := 0;
- d := LuminanceWeight(aPixel) and Range.r;
- aData^ := aData^ or (d shl (4 - {%H-}PtrUInt(aMapData)));
- inc(PByte(aMapData), 4);
- if ({%H-}PtrUInt(aMapData) >= 8) then begin
- inc(aData);
- aMapData := nil;
- end;
- end;
-
- tfLuminance8: begin
- aData^ := LuminanceWeight(aPixel) and Range.r;
- inc(aData);
- end;
-
- tfR3G3B2: begin
- aData^ := Round(
- ((aPixel.Data.r and Range.r) shl Shift.r) or
- ((aPixel.Data.g and Range.g) shl Shift.g) or
- ((aPixel.Data.b and Range.b) shl Shift.b));
- inc(aData);
- end;
- end;
+begin
- var
- idx: QWord;
- s: Integer;
- bits: Byte;
- f: Single;
- begin
- s := Trunc(fPixelSize);
- f := fPixelSize - s;
- bits := Round(8 * f);
- case s of
- 0: idx := (aData^ shr (8 - bits - {%H-}PtrInt(aMapData))) and ((1 shl bits) - 1);
- 1: idx := aData^;
- 2: idx := PWord(aData)^;
- 4: idx := PCardinal(aData)^;
- 8: idx := PQWord(aData)^;
- else
- raise EglBitmap.CreateFmt('invalid pixel size: %.3f', [fPixelSize]);
- end;
- if (idx >= Length(fColorTable)) then
- raise EglBitmap.CreateFmt('invalid color index: %d', [idx]);
- with fColorTable[idx] do begin
++ if (BitsPerPixel <> 8) then
++ raise EglBitmapUnsupportedFormat.Create('color table are only supported for 8bit formats');
++ if not HasColor then
++ // alpha
++ aData^ := aPixel.Data.a
++ else
++ // normal
++ aData^ := Round(
++ ((aPixel.Data.r and Range.r) shl Shift.r) or
++ ((aPixel.Data.g and Range.g) shl Shift.g) or
++ ((aPixel.Data.b and Range.b) shl Shift.b));
++ inc(aData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
- inc(PByte(aMapData), bits);
- if ({%H-}PtrUInt(aMapData) >= 8) then begin
- inc(aData, 1);
- dec(PByte(aMapData), 8);
- end;
- inc(aData, s);
++begin
++ if (BitsPerPixel <> 8) then
++ raise EglBitmapUnsupportedFormat.Create('color table are only supported for 8bit formats');
++ with fColorTable[aData^] do begin
+ aPixel.Data.r := r;
+ aPixel.Data.g := g;
+ aPixel.Data.b := b;
+ aPixel.Data.a := a;
+ end;
- if TFormatDescriptor.Get(Format).PixelSize <> TFormatDescriptor.Get(aValue).PixelSize then
++ inc(aData, 1);
+end;
+
+destructor TbmpColorTableFormat.Destroy;
+begin
+ SetLength(fColorTable, 0);
+ inherited Destroy;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap - Helper//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapConvertPixel(var aPixel: TglBitmapPixelData; const aSourceFD, aDestFD: TFormatDescriptor);
+var
+ i: Integer;
+begin
+ for i := 0 to 3 do begin
+ if (aSourceFD.Range.arr[i] <> aDestFD.Range.arr[i]) then begin
+ if (aSourceFD.Range.arr[i] > 0) then
+ aPixel.Data.arr[i] := Round(aPixel.Data.arr[i] / aSourceFD.Range.arr[i] * aDestFD.Range.arr[i])
+ else
+ aPixel.Data.arr[i] := 0;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapConvertCopyFunc(var aFuncRec: TglBitmapFunctionRec);
+begin
+ with aFuncRec do begin
+ if (Source.Range.r > 0) then
+ Dest.Data.r := Source.Data.r;
+ if (Source.Range.g > 0) then
+ Dest.Data.g := Source.Data.g;
+ if (Source.Range.b > 0) then
+ Dest.Data.b := Source.Data.b;
+ if (Source.Range.a > 0) then
+ Dest.Data.a := Source.Data.a;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapConvertCalculateRGBAFunc(var aFuncRec: TglBitmapFunctionRec);
+var
+ i: Integer;
+begin
+ with aFuncRec do begin
+ for i := 0 to 3 do
+ if (Source.Range.arr[i] > 0) then
+ Dest.Data.arr[i] := Round(Dest.Range.arr[i] * Source.Data.arr[i] / Source.Range.arr[i]);
+ end;
+end;
+
+type
+ TShiftData = packed record
+ case Integer of
+ 0: (r, g, b, a: SmallInt);
+ 1: (arr: array[0..3] of SmallInt);
+ end;
+ PShiftData = ^TShiftData;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapConvertShiftRGBAFunc(var aFuncRec: TglBitmapFunctionRec);
+var
+ i: Integer;
+begin
+ with aFuncRec do
+ for i := 0 to 3 do
+ if (Source.Range.arr[i] > 0) then
+ Dest.Data.arr[i] := Source.Data.arr[i] shr PShiftData(Args)^.arr[i];
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapInvertFunc(var aFuncRec: TglBitmapFunctionRec);
+begin
+ with aFuncRec do begin
+ Dest.Data := Source.Data;
+ if ({%H-}PtrUInt(Args) and $1 > 0) then begin
+ Dest.Data.r := Dest.Data.r xor Dest.Range.r;
+ Dest.Data.g := Dest.Data.g xor Dest.Range.g;
+ Dest.Data.b := Dest.Data.b xor Dest.Range.b;
+ end;
+ if ({%H-}PtrUInt(Args) and $2 > 0) then begin
+ Dest.Data.a := Dest.Data.a xor Dest.Range.a;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapFillWithColorFunc(var aFuncRec: TglBitmapFunctionRec);
+var
+ i: Integer;
+begin
+ with aFuncRec do begin
+ for i := 0 to 3 do
+ Dest.Data.arr[i] := PglBitmapPixelData(Args)^.Data.arr[i];
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+var
+ Temp: Single;
+begin
+ with FuncRec do begin
+ if (FuncRec.Args = nil) then begin //source has no alpha
+ Temp :=
+ Source.Data.r / Source.Range.r * ALPHA_WEIGHT_R +
+ Source.Data.g / Source.Range.g * ALPHA_WEIGHT_G +
+ Source.Data.b / Source.Range.b * ALPHA_WEIGHT_B;
+ Dest.Data.a := Round(Dest.Range.a * Temp);
+ end else
+ Dest.Data.a := Round(Source.Data.a / Source.Range.a * Dest.Range.a);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapColorKeyAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+type
+ PglBitmapPixelData = ^TglBitmapPixelData;
+begin
+ with FuncRec do begin
+ Dest.Data.r := Source.Data.r;
+ Dest.Data.g := Source.Data.g;
+ Dest.Data.b := Source.Data.b;
+
+ with PglBitmapPixelData(Args)^ do
+ if ((Dest.Data.r <= Data.r) and (Dest.Data.r >= Range.r) and
+ (Dest.Data.g <= Data.g) and (Dest.Data.g >= Range.g) and
+ (Dest.Data.b <= Data.b) and (Dest.Data.b >= Range.b)) then
+ Dest.Data.a := 0
+ else
+ Dest.Data.a := Dest.Range.a;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapValueAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+begin
+ with FuncRec do begin
+ Dest.Data.r := Source.Data.r;
+ Dest.Data.g := Source.Data.g;
+ Dest.Data.b := Source.Data.b;
+ Dest.Data.a := PCardinal(Args)^;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure SwapRGB(aData: PByte; aWidth: Integer; const aHasAlpha: Boolean);
+type
+ PRGBPix = ^TRGBPix;
+ TRGBPix = array [0..2] of byte;
+var
+ Temp: Byte;
+begin
+ while aWidth > 0 do begin
+ Temp := PRGBPix(aData)^[0];
+ PRGBPix(aData)^[0] := PRGBPix(aData)^[2];
+ PRGBPix(aData)^[2] := Temp;
+
+ if aHasAlpha then
+ Inc(aData, 4)
+ else
+ Inc(aData, 3);
+ dec(aWidth);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap - PROTECTED///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.GetFormatDesc: TglBitmapFormatDescriptor;
+begin
+ result := TFormatDescriptor.Get(Format);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.GetWidth: Integer;
+begin
+ if (ffX in fDimension.Fields) then
+ result := fDimension.X
+ else
+ result := -1;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.GetHeight: Integer;
+begin
+ if (ffY in fDimension.Fields) then
+ result := fDimension.Y
+ else
+ result := -1;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.GetFileWidth: Integer;
+begin
+ result := Max(1, Width);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.GetFileHeight: Integer;
+begin
+ result := Max(1, Height);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetCustomData(const aValue: Pointer);
+begin
+ if fCustomData = aValue then
+ exit;
+ fCustomData := aValue;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetCustomName(const aValue: String);
+begin
+ if fCustomName = aValue then
+ exit;
+ fCustomName := aValue;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetCustomNameW(const aValue: WideString);
+begin
+ if fCustomNameW = aValue then
+ exit;
+ fCustomNameW := aValue;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetFreeDataOnDestroy(const aValue: Boolean);
+begin
+ if fFreeDataOnDestroy = aValue then
+ exit;
+ fFreeDataOnDestroy := aValue;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetDeleteTextureOnFree(const aValue: Boolean);
+begin
+ if fDeleteTextureOnFree = aValue then
+ exit;
+ fDeleteTextureOnFree := aValue;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetFormat(const aValue: TglBitmapFormat);
+begin
+ if fFormat = aValue then
+ exit;
- procedure TglBitmap.SetupParameters(out aBuildWithGlu: Boolean);
++ if TFormatDescriptor.Get(Format).BitsPerPixel <> TFormatDescriptor.Get(aValue).BitsPerPixel then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ SetDataPointer(fData, aValue, Width, Height); //be careful, Data could be freed by this method
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetFreeDataAfterGenTexture(const aValue: Boolean);
+begin
+ if fFreeDataAfterGenTexture = aValue then
+ exit;
+ fFreeDataAfterGenTexture := aValue;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetID(const aValue: Cardinal);
+begin
+ if fID = aValue then
+ exit;
+ fID := aValue;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetMipMap(const aValue: TglBitmapMipMap);
+begin
+ if fMipMap = aValue then
+ exit;
+ fMipMap := aValue;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetTarget(const aValue: Cardinal);
+begin
+ if fTarget = aValue then
+ exit;
+ fTarget := aValue;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetAnisotropic(const aValue: Integer);
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)}
+var
+ MaxAnisotropic: Integer;
++{$IFEND}
+begin
+ fAnisotropic := aValue;
+ if (ID > 0) then begin
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)}
+ if GL_EXT_texture_filter_anisotropic then begin
+ if fAnisotropic > 0 then begin
+ Bind(false);
+ glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, @MaxAnisotropic);
+ if aValue > MaxAnisotropic then
+ fAnisotropic := MaxAnisotropic;
+ glTexParameteri(Target, GL_TEXTURE_MAX_ANISOTROPY_EXT, fAnisotropic);
+ end;
+ end else begin
+ fAnisotropic := 0;
+ end;
++{$ELSE}
++ fAnisotropic := 0;
++{$IFEND}
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.CreateID;
+begin
+ if (ID <> 0) then
+ glDeleteTextures(1, @fID);
+ glGenTextures(1, @fID);
+ Bind(false);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]);
++procedure TglBitmap.SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF});
+begin
+ // Set Up Parameters
+ SetWrap(fWrapS, fWrapT, fWrapR);
+ SetFilter(fFilterMin, fFilterMag);
+ SetAnisotropic(fAnisotropic);
- s := TFormatDescriptor.Get(aFormat).PixelSize;
+
++{$IFNDEF OPENGL_ES}
++ SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]);
+ if (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then
+ SetSwizzle(fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]);
++{$ENDIF}
+
++{$IFNDEF OPENGL_ES}
+ // Mip Maps Generation Mode
+ aBuildWithGlu := false;
+ if (MipMap = mmMipmap) then begin
+ if (GL_VERSION_1_4 or GL_SGIS_generate_mipmap) then
+ glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE)
+ else
+ aBuildWithGlu := true;
+ end else if (MipMap = mmMipmapGlu) then
+ aBuildWithGlu := true;
++{$ELSE}
++ if (MipMap = mmMipmap) then
++ glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE);
++{$ENDIF}
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer; const aHeight: Integer);
+var
+ s: Single;
+begin
+ if (Data <> aData) then begin
+ if (Assigned(Data)) then
+ FreeMem(Data);
+ fData := aData;
+ end;
+
+ if not Assigned(fData) then begin
+ fPixelSize := 0;
+ fRowSize := 0;
+ end else begin
+ FillChar(fDimension, SizeOf(fDimension), 0);
+ if aWidth <> -1 then begin
+ fDimension.Fields := fDimension.Fields + [ffX];
+ fDimension.X := aWidth;
+ end;
+
+ if aHeight <> -1 then begin
+ fDimension.Fields := fDimension.Fields + [ffY];
+ fDimension.Y := aHeight;
+ end;
+
- if (SourceFD.PixelSize <> DestFD.PixelSize) then
++ s := TFormatDescriptor.Get(aFormat).BytesPerPixel;
+ fFormat := aFormat;
+ fPixelSize := Ceil(s);
+ fRowSize := Ceil(s * aWidth);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.FlipHorz: Boolean;
+begin
+ result := false;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.FlipVert: Boolean;
+begin
+ result := false;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap - PUBLIC//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.AfterConstruction;
+begin
+ inherited AfterConstruction;
+
+ fID := 0;
+ fTarget := 0;
++{$IFNDEF OPENGL_ES}
+ fIsResident := false;
++{$ENDIF}
+
+ fMipMap := glBitmapDefaultMipmap;
+ fFreeDataAfterGenTexture := glBitmapGetDefaultFreeDataAfterGenTexture;
+ fDeleteTextureOnFree := glBitmapGetDefaultDeleteTextureOnFree;
+
+ glBitmapGetDefaultFilter (fFilterMin, fFilterMag);
+ glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR);
++{$IFNDEF OPENGL_ES}
+ glBitmapGetDefaultSwizzle (fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]);
++{$ENDIF}
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.BeforeDestruction;
+var
+ NewData: PByte;
+begin
+ if fFreeDataOnDestroy then begin
+ NewData := nil;
+ SetDataPointer(NewData, tfEmpty); //be careful, Data could be freed by this method
+ end;
+ if (fID > 0) and fDeleteTextureOnFree then
+ glDeleteTextures(1, @fID);
+ inherited BeforeDestruction;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.PrepareResType(var aResource: String; var aResType: PChar);
+var
+ TempPos: Integer;
+begin
+ if not Assigned(aResType) then begin
+ TempPos := Pos('.', aResource);
+ aResType := PChar(UpperCase(Copy(aResource, TempPos + 1, Length(aResource) - TempPos)));
+ aResource := UpperCase(Copy(aResource, 0, TempPos -1));
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.LoadFromFile(const aFilename: String);
+var
+ fs: TFileStream;
+begin
+ if not FileExists(aFilename) then
+ raise EglBitmap.Create('file does not exist: ' + aFilename);
+ fFilename := aFilename;
+ fs := TFileStream.Create(fFilename, fmOpenRead);
+ try
+ fs.Position := 0;
+ LoadFromStream(fs);
+ finally
+ fs.Free;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.LoadFromStream(const aStream: TStream);
+begin
+ {$IFDEF GLB_SUPPORT_PNG_READ}
+ if not LoadPNG(aStream) then
+ {$ENDIF}
+ {$IFDEF GLB_SUPPORT_JPEG_READ}
+ if not LoadJPEG(aStream) then
+ {$ENDIF}
+ if not LoadDDS(aStream) then
+ if not LoadTGA(aStream) then
+ if not LoadBMP(aStream) then
++ if not LoadRAW(aStream) then
+ raise EglBitmap.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.');
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.LoadFromFunc(const aSize: TglBitmapPixelPosition; const aFunc: TglBitmapFunction;
+ const aFormat: TglBitmapFormat; const aArgs: Pointer);
+var
+ tmpData: PByte;
+ size: Integer;
+begin
+ size := TFormatDescriptor.Get(aFormat).GetSize(aSize);
+ GetMem(tmpData, size);
+ try
+ FillChar(tmpData^, size, #$FF);
+ SetDataPointer(tmpData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method
+ except
+ if Assigned(tmpData) then
+ FreeMem(tmpData);
+ raise;
+ end;
+ AddFunc(Self, aFunc, false, aFormat, aArgs);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar);
+var
+ rs: TResourceStream;
+begin
+ PrepareResType(aResource, aResType);
+ rs := TResourceStream.Create(aInstance, aResource, aResType);
+ try
+ LoadFromStream(rs);
+ finally
+ rs.Free;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
+var
+ rs: TResourceStream;
+begin
+ rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType);
+ try
+ LoadFromStream(rs);
+ finally
+ rs.Free;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SaveToFile(const aFileName: String; const aFileType: TglBitmapFileType);
+var
+ fs: TFileStream;
+begin
+ fs := TFileStream.Create(aFileName, fmCreate);
+ try
+ fs.Position := 0;
+ SaveToStream(fs, aFileType);
+ finally
+ fs.Free;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType);
+begin
+ case aFileType of
+ {$IFDEF GLB_SUPPORT_PNG_WRITE}
+ ftPNG: SavePNG(aStream);
+ {$ENDIF}
+ {$IFDEF GLB_SUPPORT_JPEG_WRITE}
+ ftJPEG: SaveJPEG(aStream);
+ {$ENDIF}
+ ftDDS: SaveDDS(aStream);
+ ftTGA: SaveTGA(aStream);
+ ftBMP: SaveBMP(aStream);
++ ftRAW: SaveRAW(aStream);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddFunc(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer): Boolean;
+begin
+ result := AddFunc(Self, aFunc, aCreateTemp, Format, aArgs);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddFunc(const aSource: TglBitmap; const aFunc: TglBitmapFunction; aCreateTemp: Boolean;
+ const aFormat: TglBitmapFormat; const aArgs: Pointer): Boolean;
+var
+ DestData, TmpData, SourceData: pByte;
+ TempHeight, TempWidth: Integer;
+ SourceFD, DestFD: TFormatDescriptor;
+ SourceMD, DestMD: Pointer;
+
+ FuncRec: TglBitmapFunctionRec;
+begin
+ Assert(Assigned(Data));
+ Assert(Assigned(aSource));
+ Assert(Assigned(aSource.Data));
+
+ result := false;
+ if Assigned(aSource.Data) and ((aSource.Height > 0) or (aSource.Width > 0)) then begin
+ SourceFD := TFormatDescriptor.Get(aSource.Format);
+ DestFD := TFormatDescriptor.Get(aFormat);
+
+ if (SourceFD.IsCompressed) then
+ raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', SourceFD.Format);
+ if (DestFD.IsCompressed) then
+ raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', DestFD.Format);
+
+ // inkompatible Formats so CreateTemp
- FormatDesc: TFormatDescriptor;
++ if (SourceFD.BitsPerPixel <> DestFD.BitsPerPixel) then
+ aCreateTemp := true;
+
+ // Values
+ TempHeight := Max(1, aSource.Height);
+ TempWidth := Max(1, aSource.Width);
+
+ FuncRec.Sender := Self;
+ FuncRec.Args := aArgs;
+
+ TmpData := nil;
+ if aCreateTemp then begin
+ GetMem(TmpData, DestFD.GetSize(TempWidth, TempHeight));
+ DestData := TmpData;
+ end else
+ DestData := Data;
+
+ try
+ SourceFD.PreparePixel(FuncRec.Source);
+ DestFD.PreparePixel (FuncRec.Dest);
+
+ SourceMD := SourceFD.CreateMappingData;
+ DestMD := DestFD.CreateMappingData;
+
+ FuncRec.Size := aSource.Dimension;
+ FuncRec.Position.Fields := FuncRec.Size.Fields;
+
+ try
+ SourceData := aSource.Data;
+ FuncRec.Position.Y := 0;
+ while FuncRec.Position.Y < TempHeight do begin
+ FuncRec.Position.X := 0;
+ while FuncRec.Position.X < TempWidth do begin
+ SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD);
+ aFunc(FuncRec);
+ DestFD.Map(FuncRec.Dest, DestData, DestMD);
+ inc(FuncRec.Position.X);
+ end;
+ inc(FuncRec.Position.Y);
+ end;
+
+ // Updating Image or InternalFormat
+ if aCreateTemp then
+ SetDataPointer(TmpData, aFormat, aSource.Width, aSource.Height) //be careful, Data could be freed by this method
+ else if (aFormat <> fFormat) then
+ Format := aFormat;
+
+ result := true;
+ finally
+ SourceFD.FreeMappingData(SourceMD);
+ DestFD.FreeMappingData(DestMD);
+ end;
+ except
+ if aCreateTemp and Assigned(TmpData) then
+ FreeMem(TmpData);
+ raise;
+ end;
+ end;
+end;
+
+{$IFDEF GLB_SDL}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AssignToSurface(out aSurface: PSDL_Surface): Boolean;
+var
+ Row, RowSize: Integer;
+ SourceData, TmpData: PByte;
+ TempDepth: Integer;
+ FormatDesc: TFormatDescriptor;
+
+ function GetRowPointer(Row: Integer): pByte;
+ begin
+ result := aSurface.pixels;
+ Inc(result, Row * RowSize);
+ end;
+
+begin
+ result := false;
+
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ if Assigned(Data) then begin
+ case Trunc(FormatDesc.PixelSize) of
+ 1: TempDepth := 8;
+ 2: TempDepth := 16;
+ 3: TempDepth := 24;
+ 4: TempDepth := 32;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
+
+ aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, TempDepth,
+ FormatDesc.RedMask, FormatDesc.GreenMask, FormatDesc.BlueMask, FormatDesc.AlphaMask);
+ SourceData := Data;
+ RowSize := FormatDesc.GetSize(FileWidth, 1);
+
+ for Row := 0 to FileHeight-1 do begin
+ TmpData := GetRowPointer(Row);
+ if Assigned(TmpData) then begin
+ Move(SourceData^, TmpData^, RowSize);
+ inc(SourceData, RowSize);
+ end;
+ end;
+ result := true;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AssignFromSurface(const aSurface: PSDL_Surface): Boolean;
+var
+ pSource, pData, pTempData: PByte;
+ Row, RowSize, TempWidth, TempHeight: Integer;
+ IntFormat: TglBitmapFormat;
- for IntFormat := High(TglBitmapFormat) to Low(TglBitmapFormat) do begin
- FormatDesc := TFormatDescriptor.Get(IntFormat);
- if (FormatDesc.MaskMatch(RMask, GMask, BMask, AMask)) then
- break;
- end;
++ fd: TFormatDescriptor;
++ Mask: TglBitmapMask;
+
+ function GetRowPointer(Row: Integer): pByte;
+ begin
+ result := aSurface^.pixels;
+ Inc(result, Row * RowSize);
+ end;
+
+begin
+ result := false;
+ if (Assigned(aSurface)) then begin
+ with aSurface^.format^ do begin
- raise EglBitmapException.Create('AssignFromSurface - Invalid Pixelformat.');
++ Mask.r := RMask;
++ Mask.g := GMask;
++ Mask.b := BMask;
++ Mask.a := AMask;
++ IntFormat := TFormatDescriptor.GetFromMask(Mask).Format;
+ if (IntFormat = tfEmpty) then
- RowSize := FormatDesc.GetSize(TempWidth, 1);
++ raise EglBitmap.Create('AssignFromSurface - Invalid Pixelformat.');
+ end;
+
++ fd := TFormatDescriptor.Get(IntFormat);
+ TempWidth := aSurface^.w;
+ TempHeight := aSurface^.h;
- if Format in [tfAlpha8, tfLuminance8Alpha8, tfBGRA8, tfRGBA8] then begin
++ RowSize := fd.GetSize(TempWidth, 1);
+ GetMem(pData, TempHeight * RowSize);
+ try
+ pTempData := pData;
+ for Row := 0 to TempHeight -1 do begin
+ pSource := GetRowPointer(Row);
+ if (Assigned(pSource)) then begin
+ Move(pSource^, pTempData^, RowSize);
+ Inc(pTempData, RowSize);
+ end;
+ end;
+ SetDataPointer(pData, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
+ result := true;
+ except
+ if Assigned(pData) then
+ FreeMem(pData);
+ raise;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean;
+var
+ Row, Col, AlphaInterleave: Integer;
+ pSource, pDest: PByte;
+
+ function GetRowPointer(Row: Integer): pByte;
+ begin
+ result := aSurface.pixels;
+ Inc(result, Row * Width);
+ end;
+
+begin
+ result := false;
+ if Assigned(Data) then begin
- tfLuminance8Alpha8:
++ if Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfBGRA8ub4, tfRGBA8ub4] then begin
+ aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, 8, $FF, $FF, $FF, 0);
+
+ AlphaInterleave := 0;
+ case Format of
- tfBGRA8, tfRGBA8:
++ tfLuminance8Alpha8ub2:
+ AlphaInterleave := 1;
- tfAlpha8, tfLuminance8: begin
++ tfBGRA8ub4, tfRGBA8ub4:
+ AlphaInterleave := 3;
+ end;
+
+ pSource := Data;
+ for Row := 0 to Height -1 do begin
+ pDest := GetRowPointer(Row);
+ if Assigned(pDest) then begin
+ for Col := 0 to Width -1 do begin
+ Inc(pSource, AlphaInterleave);
+ pDest^ := pSource^;
+ Inc(pDest);
+ Inc(pSource);
+ end;
+ end;
+ end;
+ result := true;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+var
+ bmp: TglBitmap2D;
+begin
+ bmp := TglBitmap2D.Create;
+ try
+ bmp.AssignFromSurface(aSurface);
+ result := AddAlphaFromGlBitmap(bmp, aFunc, aArgs);
+ finally
+ bmp.Free;
+ end;
+end;
+{$ENDIF}
+
+{$IFDEF GLB_DELPHI}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function CreateGrayPalette: HPALETTE;
+var
+ Idx: Integer;
+ Pal: PLogPalette;
+begin
+ GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256));
+
+ Pal.palVersion := $300;
+ Pal.palNumEntries := 256;
+
+ for Idx := 0 to Pal.palNumEntries - 1 do begin
+ Pal.palPalEntry[Idx].peRed := Idx;
+ Pal.palPalEntry[Idx].peGreen := Idx;
+ Pal.palPalEntry[Idx].peBlue := Idx;
+ Pal.palPalEntry[Idx].peFlags := 0;
+ end;
+ Result := CreatePalette(Pal^);
+ FreeMem(Pal);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AssignToBitmap(const aBitmap: TBitmap): Boolean;
+var
+ Row: Integer;
+ pSource, pData: PByte;
+begin
+ result := false;
+ if Assigned(Data) then begin
+ if Assigned(aBitmap) then begin
+ aBitmap.Width := Width;
+ aBitmap.Height := Height;
+
+ case Format of
- tfRGB5A1:
++ tfAlpha8ub1, tfLuminance8ub1: begin
+ aBitmap.PixelFormat := pf8bit;
+ aBitmap.Palette := CreateGrayPalette;
+ end;
- tfR5G6B5:
++ tfRGB5A1us1:
+ aBitmap.PixelFormat := pf15bit;
- tfRGB8, tfBGR8:
++ tfR5G6B5us1:
+ aBitmap.PixelFormat := pf16bit;
- tfRGBA8, tfBGRA8:
++ tfRGB8ub3, tfBGR8ub3:
+ aBitmap.PixelFormat := pf24bit;
- if (Format in [tfRGB8, tfRGBA8]) then // swap RGB(A) to BGR(A)
- SwapRGB(pData, FileWidth, Format = tfRGBA8);
++ tfRGBA8ub4, tfBGRA8ub4:
+ aBitmap.PixelFormat := pf32bit;
+ else
+ raise EglBitmap.Create('AssignToBitmap - Invalid Pixelformat.');
+ end;
+
+ pSource := Data;
+ for Row := 0 to FileHeight -1 do begin
+ pData := aBitmap.Scanline[Row];
+ Move(pSource^, pData^, fRowSize);
+ Inc(pSource, fRowSize);
- IntFormat := tfLuminance8;
++ if (Format in [tfRGB8ub3, tfRGBA8ub4]) then // swap RGB(A) to BGR(A)
++ SwapRGB(pData, FileWidth, Format = tfRGBA8ub4);
+ end;
+ result := true;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AssignFromBitmap(const aBitmap: TBitmap): Boolean;
+var
+ pSource, pData, pTempData: PByte;
+ Row, RowSize, TempWidth, TempHeight: Integer;
+ IntFormat: TglBitmapFormat;
+begin
+ result := false;
+
+ if (Assigned(aBitmap)) then begin
+ case aBitmap.PixelFormat of
+ pf8bit:
- IntFormat := tfRGB5A1;
++ IntFormat := tfLuminance8ub1;
+ pf15bit:
- IntFormat := tfR5G6B5;
++ IntFormat := tfRGB5A1us1;
+ pf16bit:
- IntFormat := tfBGR8;
++ IntFormat := tfR5G6B5us1;
+ pf24bit:
- IntFormat := tfBGRA8;
++ IntFormat := tfBGR8ub3;
+ pf32bit:
- if (Format in [tfAlpha8, tfLuminance8Alpha8, tfRGBA8, tfBGRA8]) then begin
++ IntFormat := tfBGRA8ub4;
+ else
+ raise EglBitmap.Create('AssignFromBitmap - Invalid Pixelformat.');
+ end;
+
+ TempWidth := aBitmap.Width;
+ TempHeight := aBitmap.Height;
+ RowSize := TFormatDescriptor.Get(IntFormat).GetSize(TempWidth, 1);
+ GetMem(pData, TempHeight * RowSize);
+ try
+ pTempData := pData;
+ for Row := 0 to TempHeight -1 do begin
+ pSource := aBitmap.Scanline[Row];
+ if (Assigned(pSource)) then begin
+ Move(pSource^, pTempData^, RowSize);
+ Inc(pTempData, RowSize);
+ end;
+ end;
+ SetDataPointer(pData, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
+ result := true;
+ except
+ if Assigned(pData) then
+ FreeMem(pData);
+ raise;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean;
+var
+ Row, Col, AlphaInterleave: Integer;
+ pSource, pDest: PByte;
+begin
+ result := false;
+
+ if Assigned(Data) then begin
- tfLuminance8Alpha8:
++ if (Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfRGBA8ub4, tfBGRA8ub4]) then begin
+ if Assigned(aBitmap) then begin
+ aBitmap.PixelFormat := pf8bit;
+ aBitmap.Palette := CreateGrayPalette;
+ aBitmap.Width := Width;
+ aBitmap.Height := Height;
+
+ case Format of
- tfRGBA8, tfBGRA8:
++ tfLuminance8Alpha8ub2:
+ AlphaInterleave := 1;
- if (Format in [
- tfAlpha4, tfAlpha8, tfAlpha16,
- tfLuminance4, tfLuminance8, tfLuminance16,
- tfLuminance4Alpha4, tfLuminance8Alpha8, tfLuminance12Alpha4, tfLuminance16Alpha16]) then
++ tfRGBA8ub4, tfBGRA8ub4:
+ AlphaInterleave := 3;
+ else
+ AlphaInterleave := 0;
+ end;
+
+ // Copy Data
+ pSource := Data;
+
+ for Row := 0 to Height -1 do begin
+ pDest := aBitmap.Scanline[Row];
+ if Assigned(pDest) then begin
+ for Col := 0 to Width -1 do begin
+ Inc(pSource, AlphaInterleave);
+ pDest^ := pSource^;
+ Inc(pDest);
+ Inc(pSource);
+ end;
+ end;
+ end;
+ result := true;
+ end;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ tex: TglBitmap2D;
+begin
+ tex := TglBitmap2D.Create;
+ try
+ tex.AssignFromBitmap(ABitmap);
+ result := AddAlphaFromglBitmap(tex, aFunc, aArgs);
+ finally
+ tex.Free;
+ end;
+end;
+{$ENDIF}
+
+{$IFDEF GLB_LAZARUS}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+var
+ rid: TRawImageDescription;
+ FormatDesc: TFormatDescriptor;
+begin
++ if not Assigned(Data) then
++ raise EglBitmap.Create('no pixel data assigned. load data before save');
++
+ result := false;
+ if not Assigned(aImage) or (Format = tfEmpty) then
+ exit;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed then
+ exit;
+
+ FillChar(rid{%H-}, SizeOf(rid), 0);
- rid.Depth := CountSetBits(FormatDesc.RedMask or FormatDesc.GreenMask or FormatDesc.BlueMask or FormatDesc.AlphaMask);
++ if FormatDesc.IsGrayscale then
+ rid.Format := ricfGray
+ else
+ rid.Format := ricfRGBA;
+
+ rid.Width := Width;
+ rid.Height := Height;
- rid.BitsPerPixel := Round(8 * FormatDesc.PixelSize);
++ rid.Depth := FormatDesc.BitsPerPixel;
+ rid.BitOrder := riboBitsInOrder;
+ rid.ByteOrder := riboLSBFirst;
+ rid.LineOrder := riloTopToBottom;
+ rid.LineEnd := rileTight;
- bfFormat.RedMask := ((1 shl RedPrec) - 1) shl RedShift;
- bfFormat.GreenMask := ((1 shl GreenPrec) - 1) shl GreenShift;
- bfFormat.BlueMask := ((1 shl BluePrec) - 1) shl BlueShift;
- bfFormat.AlphaMask := ((1 shl AlphaPrec) - 1) shl AlphaShift;
- bfFormat.PixelSize := BitsPerPixel / 8;
++ rid.BitsPerPixel := FormatDesc.BitsPerPixel;
+ rid.RedPrec := CountSetBits(FormatDesc.Range.r);
+ rid.GreenPrec := CountSetBits(FormatDesc.Range.g);
+ rid.BluePrec := CountSetBits(FormatDesc.Range.b);
+ rid.AlphaPrec := CountSetBits(FormatDesc.Range.a);
+ rid.RedShift := FormatDesc.Shift.r;
+ rid.GreenShift := FormatDesc.Shift.g;
+ rid.BlueShift := FormatDesc.Shift.b;
+ rid.AlphaShift := FormatDesc.Shift.a;
+
+ rid.MaskBitsPerPixel := 0;
+ rid.PaletteColorCount := 0;
+
+ aImage.DataDescription := rid;
+ aImage.CreateData;
+
++ if not Assigned(aImage.PixelData) then
++ raise EglBitmap.Create('error while creating LazIntfImage');
+ Move(Data^, aImage.PixelData^, FormatDesc.GetSize(Dimension));
+
+ result := true;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean;
+var
+ f: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
+ ImageData: PByte;
+ ImageSize: Integer;
+ CanCopy: Boolean;
++ Mask: TglBitmapRec4ul;
+
+ procedure CopyConvert;
+ var
+ bfFormat: TbmpBitfieldFormat;
+ pSourceLine, pDestLine: PByte;
+ pSourceMD, pDestMD: Pointer;
++ Shift, Prec: TglBitmapRec4ub;
+ x, y: Integer;
+ pixel: TglBitmapPixelData;
+ begin
+ bfFormat := TbmpBitfieldFormat.Create;
+ with aImage.DataDescription do begin
- pDestLine := ImageData + y * Round(FormatDesc.PixelSize * aImage.Width);
++ Prec.r := RedPrec;
++ Prec.g := GreenPrec;
++ Prec.b := BluePrec;
++ Prec.a := AlphaPrec;
++ Shift.r := RedShift;
++ Shift.g := GreenShift;
++ Shift.b := BlueShift;
++ Shift.a := AlphaShift;
++ bfFormat.SetCustomValues(BitsPerPixel, Prec, Shift);
+ end;
+ pSourceMD := bfFormat.CreateMappingData;
+ pDestMD := FormatDesc.CreateMappingData;
+ try
+ for y := 0 to aImage.Height-1 do begin
+ pSourceLine := aImage.PixelData + y {%H-}* aImage.DataDescription.BytesPerLine;
- for f := High(f) downto Low(f) do begin
- FormatDesc := TFormatDescriptor.Get(f);
- with aImage.DataDescription do
- if FormatDesc.MaskMatch(
- (QWord(1 shl RedPrec )-1) shl RedShift,
- (QWord(1 shl GreenPrec)-1) shl GreenShift,
- (QWord(1 shl BluePrec )-1) shl BlueShift,
- (QWord(1 shl AlphaPrec)-1) shl AlphaShift) then
- break;
- end;
++ pDestLine := ImageData + y * Round(FormatDesc.BytesPerPixel * aImage.Width);
+ for x := 0 to aImage.Width-1 do begin
+ bfFormat.Unmap(pSourceLine, pixel, pSourceMD);
+ FormatDesc.Map(pixel, pDestLine, pDestMD);
+ end;
+ end;
+ finally
+ FormatDesc.FreeMappingData(pDestMD);
+ bfFormat.FreeMappingData(pSourceMD);
+ bfFormat.Free;
+ end;
+ end;
+
+begin
+ result := false;
+ if not Assigned(aImage) then
+ exit;
- (Round(FormatDesc.PixelSize * 8) = aImage.DataDescription.Depth) and
+
++ with aImage.DataDescription do begin
++ Mask.r := (QWord(1 shl RedPrec )-1) shl RedShift;
++ Mask.g := (QWord(1 shl GreenPrec)-1) shl GreenShift;
++ Mask.b := (QWord(1 shl BluePrec )-1) shl BlueShift;
++ Mask.a := (QWord(1 shl AlphaPrec)-1) shl AlphaShift;
++ end;
++ FormatDesc := TFormatDescriptor.GetFromMask(Mask);
++ f := FormatDesc.Format;
+ if (f = tfEmpty) then
+ exit;
+
+ CanCopy :=
- result :=
- (SourceFD.RedMask = DestFD.RedMask) and
- (SourceFD.GreenMask = DestFD.GreenMask) and
- (SourceFD.BlueMask = DestFD.BlueMask) and
- (SourceFD.AlphaMask = DestFD.AlphaMask);
++ (FormatDesc.BitsPerPixel = aImage.DataDescription.Depth) and
+ (aImage.DataDescription.BitsPerPixel = aImage.DataDescription.Depth);
+
+ ImageSize := FormatDesc.GetSize(aImage.Width, aImage.Height);
+ ImageData := GetMem(ImageSize);
+ try
+ if CanCopy then
+ Move(aImage.PixelData^, ImageData^, ImageSize)
+ else
+ CopyConvert;
+ SetDataPointer(ImageData, f, aImage.Width, aImage.Height); //be careful, Data could be freed by this method
+ except
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
+ raise;
+ end;
+
+ result := true;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+var
+ rid: TRawImageDescription;
+ FormatDesc: TFormatDescriptor;
+ Pixel: TglBitmapPixelData;
+ x, y: Integer;
+ srcMD: Pointer;
+ src, dst: PByte;
+begin
+ result := false;
+ if not Assigned(aImage) or (Format = tfEmpty) then
+ exit;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then
+ exit;
+
+ FillChar(rid{%H-}, SizeOf(rid), 0);
+ rid.Format := ricfGray;
+ rid.Width := Width;
+ rid.Height := Height;
+ rid.Depth := CountSetBits(FormatDesc.Range.a);
+ rid.BitOrder := riboBitsInOrder;
+ rid.ByteOrder := riboLSBFirst;
+ rid.LineOrder := riloTopToBottom;
+ rid.LineEnd := rileTight;
+ rid.BitsPerPixel := 8 * Ceil(rid.Depth / 8);
+ rid.RedPrec := CountSetBits(FormatDesc.Range.a);
+ rid.GreenPrec := 0;
+ rid.BluePrec := 0;
+ rid.AlphaPrec := 0;
+ rid.RedShift := 0;
+ rid.GreenShift := 0;
+ rid.BlueShift := 0;
+ rid.AlphaShift := 0;
+
+ rid.MaskBitsPerPixel := 0;
+ rid.PaletteColorCount := 0;
+
+ aImage.DataDescription := rid;
+ aImage.CreateData;
+
+ srcMD := FormatDesc.CreateMappingData;
+ try
+ FormatDesc.PreparePixel(Pixel);
+ src := Data;
+ dst := aImage.PixelData;
+ for y := 0 to Height-1 do
+ for x := 0 to Width-1 do begin
+ FormatDesc.Unmap(src, Pixel, srcMD);
+ case rid.BitsPerPixel of
+ 8: begin
+ dst^ := Pixel.Data.a;
+ inc(dst);
+ end;
+ 16: begin
+ PWord(dst)^ := Pixel.Data.a;
+ inc(dst, 2);
+ end;
+ 24: begin
+ PByteArray(dst)^[0] := PByteArray(@Pixel.Data.a)^[0];
+ PByteArray(dst)^[1] := PByteArray(@Pixel.Data.a)^[1];
+ PByteArray(dst)^[2] := PByteArray(@Pixel.Data.a)^[2];
+ inc(dst, 3);
+ end;
+ 32: begin
+ PCardinal(dst)^ := Pixel.Data.a;
+ inc(dst, 4);
+ end;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
+ end;
+ finally
+ FormatDesc.FreeMappingData(srcMD);
+ end;
+ result := true;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ tex: TglBitmap2D;
+begin
+ tex := TglBitmap2D.Create;
+ try
+ tex.AssignFromLazIntfImage(aImage);
+ result := AddAlphaFromglBitmap(tex, aFunc, aArgs);
+ finally
+ tex.Free;
+ end;
+end;
+{$ENDIF}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar;
+ const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ rs: TResourceStream;
+begin
+ PrepareResType(aResource, aResType);
+ rs := TResourceStream.Create(aInstance, aResource, aResType);
+ try
+ result := AddAlphaFromStream(rs, aFunc, aArgs);
+ finally
+ rs.Free;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar;
+ const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ rs: TResourceStream;
+begin
+ rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType);
+ try
+ result := AddAlphaFromStream(rs, aFunc, aArgs);
+ finally
+ rs.Free;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+begin
+ if TFormatDescriptor.Get(Format).IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ result := AddFunc(Self, aFunc, false, TFormatDescriptor.Get(Format).WithAlpha, aArgs);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ FS: TFileStream;
+begin
+ FS := TFileStream.Create(aFileName, fmOpenRead);
+ try
+ result := AddAlphaFromStream(FS, aFunc, aArgs);
+ finally
+ FS.Free;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ tex: TglBitmap2D;
+begin
+ tex := TglBitmap2D.Create(aStream);
+ try
+ result := AddAlphaFromglBitmap(tex, aFunc, aArgs);
+ finally
+ tex.Free;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromGlBitmap(const aBitmap: TglBitmap; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ DestData, DestData2, SourceData: pByte;
+ TempHeight, TempWidth: Integer;
+ SourceFD, DestFD: TFormatDescriptor;
+ SourceMD, DestMD, DestMD2: Pointer;
+
+ FuncRec: TglBitmapFunctionRec;
+begin
+ result := false;
+
+ Assert(Assigned(Data));
+ Assert(Assigned(aBitmap));
+ Assert(Assigned(aBitmap.Data));
+
+ if ((aBitmap.Width = Width) and (aBitmap.Height = Height)) then begin
+ result := ConvertTo(TFormatDescriptor.Get(Format).WithAlpha);
+
+ SourceFD := TFormatDescriptor.Get(aBitmap.Format);
+ DestFD := TFormatDescriptor.Get(Format);
+
+ if not Assigned(aFunc) then begin
+ aFunc := glBitmapAlphaFunc;
+ FuncRec.Args := {%H-}Pointer(SourceFD.HasAlpha);
+ end else
+ FuncRec.Args := aArgs;
+
+ // Values
+ TempHeight := aBitmap.FileHeight;
+ TempWidth := aBitmap.FileWidth;
+
+ FuncRec.Sender := Self;
+ FuncRec.Size := Dimension;
+ FuncRec.Position.Fields := FuncRec.Size.Fields;
+
+ DestData := Data;
+ DestData2 := Data;
+ SourceData := aBitmap.Data;
+
+ // Mapping
+ SourceFD.PreparePixel(FuncRec.Source);
+ DestFD.PreparePixel (FuncRec.Dest);
+
+ SourceMD := SourceFD.CreateMappingData;
+ DestMD := DestFD.CreateMappingData;
+ DestMD2 := DestFD.CreateMappingData;
+ try
+ FuncRec.Position.Y := 0;
+ while FuncRec.Position.Y < TempHeight do begin
+ FuncRec.Position.X := 0;
+ while FuncRec.Position.X < TempWidth do begin
+ SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD);
+ DestFD.Unmap (DestData, FuncRec.Dest, DestMD);
+ aFunc(FuncRec);
+ DestFD.Map(FuncRec.Dest, DestData2, DestMD2);
+ inc(FuncRec.Position.X);
+ end;
+ inc(FuncRec.Position.Y);
+ end;
+ finally
+ SourceFD.FreeMappingData(SourceMD);
+ DestFD.FreeMappingData(DestMD);
+ DestFD.FreeMappingData(DestMD2);
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte): Boolean;
+begin
+ result := AddAlphaFromColorKeyFloat(aRed / $FF, aGreen / $FF, aBlue / $FF, aDeviation / $FF);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal): Boolean;
+var
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ result := AddAlphaFromColorKeyFloat(
+ aRed / PixelData.Range.r,
+ aGreen / PixelData.Range.g,
+ aBlue / PixelData.Range.b,
+ aDeviation / Max(PixelData.Range.r, Max(PixelData.Range.g, PixelData.Range.b)));
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single): Boolean;
+var
+ values: array[0..2] of Single;
+ tmp: Cardinal;
+ i: Integer;
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ with PixelData do begin
+ values[0] := aRed;
+ values[1] := aGreen;
+ values[2] := aBlue;
+
+ for i := 0 to 2 do begin
+ tmp := Trunc(Range.arr[i] * aDeviation);
+ Data.arr[i] := Min(Range.arr[i], Trunc(Range.arr[i] * values[i] + tmp));
+ Range.arr[i] := Max(0, Trunc(Range.arr[i] * values[i] - tmp));
+ end;
+ Data.a := 0;
+ Range.a := 0;
+ end;
+ result := AddAlphaFromFunc(glBitmapColorKeyAlphaFunc, @PixelData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromValue(const aAlpha: Byte): Boolean;
+begin
+ result := AddAlphaFromValueFloat(aAlpha / $FF);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean;
+var
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ result := AddAlphaFromValueFloat(aAlpha / PixelData.Range.a);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.AddAlphaFromValueFloat(const aAlpha: Single): Boolean;
+var
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ with PixelData do
+ Data.a := Min(Range.a, Max(0, Round(Range.a * aAlpha)));
+ result := AddAlphaFromFunc(glBitmapValueAlphaFunc, @PixelData.Data.a);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.RemoveAlpha: Boolean;
+var
+ FormatDesc: TFormatDescriptor;
+begin
+ result := false;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if Assigned(Data) then begin
+ if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ result := ConvertTo(FormatDesc.WithoutAlpha);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.Clone: TglBitmap;
+var
+ Temp: TglBitmap;
+ TempPtr: PByte;
+ Size: Integer;
+begin
+ result := nil;
+ Temp := (ClassType.Create as TglBitmap);
+ try
+ // copy texture data if assigned
+ if Assigned(Data) then begin
+ Size := TFormatDescriptor.Get(Format).GetSize(fDimension);
+ GetMem(TempPtr, Size);
+ try
+ Move(Data^, TempPtr^, Size);
+ Temp.SetDataPointer(TempPtr, Format, Width, Height); //be careful, Data could be freed by this method
+ except
+ if Assigned(TempPtr) then
+ FreeMem(TempPtr);
+ raise;
+ end;
+ end else begin
+ TempPtr := nil;
+ Temp.SetDataPointer(TempPtr, Format, Width, Height); //be careful, Data could be freed by this method
+ end;
+
+ // copy properties
+ Temp.fID := ID;
+ Temp.fTarget := Target;
+ Temp.fFormat := Format;
+ Temp.fMipMap := MipMap;
+ Temp.fAnisotropic := Anisotropic;
+ Temp.fBorderColor := fBorderColor;
+ Temp.fDeleteTextureOnFree := DeleteTextureOnFree;
+ Temp.fFreeDataAfterGenTexture := FreeDataAfterGenTexture;
+ Temp.fFilterMin := fFilterMin;
+ Temp.fFilterMag := fFilterMag;
+ Temp.fWrapS := fWrapS;
+ Temp.fWrapT := fWrapT;
+ Temp.fWrapR := fWrapR;
+ Temp.fFilename := fFilename;
+ Temp.fCustomName := fCustomName;
+ Temp.fCustomNameW := fCustomNameW;
+ Temp.fCustomData := fCustomData;
+
+ result := Temp;
+ except
+ FreeAndNil(Temp);
+ raise;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.ConvertTo(const aFormat: TglBitmapFormat): Boolean;
+var
+ SourceFD, DestFD: TFormatDescriptor;
+ SourcePD, DestPD: TglBitmapPixelData;
+ ShiftData: TShiftData;
+
+ function DataIsIdentical: Boolean;
+ begin
- if (MipMap = mmNone) or (Target = GL_TEXTURE_RECTANGLE) then begin
++ result := SourceFD.MaskMatch(DestFD.Mask);
+ end;
+
+ function CanCopyDirect: Boolean;
+ begin
+ result :=
+ ((SourcePD.Range.r = DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and
+ ((SourcePD.Range.g = DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and
+ ((SourcePD.Range.b = DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and
+ ((SourcePD.Range.a = DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0));
+ end;
+
+ function CanShift: Boolean;
+ begin
+ result :=
+ ((SourcePD.Range.r >= DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and
+ ((SourcePD.Range.g >= DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and
+ ((SourcePD.Range.b >= DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and
+ ((SourcePD.Range.a >= DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0));
+ end;
+
+ function GetShift(aSource, aDest: Cardinal) : ShortInt;
+ begin
+ result := 0;
+ while (aSource > aDest) and (aSource > 0) do begin
+ inc(result);
+ aSource := aSource shr 1;
+ end;
+ end;
+
+begin
+ if (aFormat <> fFormat) and (aFormat <> tfEmpty) then begin
+ SourceFD := TFormatDescriptor.Get(Format);
+ DestFD := TFormatDescriptor.Get(aFormat);
+
+ if DataIsIdentical then begin
+ result := true;
+ Format := aFormat;
+ exit;
+ end;
+
+ SourceFD.PreparePixel(SourcePD);
+ DestFD.PreparePixel (DestPD);
+
+ if CanCopyDirect then
+ result := AddFunc(Self, glBitmapConvertCopyFunc, false, aFormat)
+ else if CanShift then begin
+ ShiftData.r := GetShift(SourcePD.Range.r, DestPD.Range.r);
+ ShiftData.g := GetShift(SourcePD.Range.g, DestPD.Range.g);
+ ShiftData.b := GetShift(SourcePD.Range.b, DestPD.Range.b);
+ ShiftData.a := GetShift(SourcePD.Range.a, DestPD.Range.a);
+ result := AddFunc(Self, glBitmapConvertShiftRGBAFunc, false, aFormat, @ShiftData);
+ end else
+ result := AddFunc(Self, glBitmapConvertCalculateRGBAFunc, false, aFormat);
+ end else
+ result := true;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.Invert(const aUseRGB: Boolean; const aUseAlpha: Boolean);
+begin
+ if aUseRGB or aUseAlpha then
+ AddFunc(glBitmapInvertFunc, false, {%H-}Pointer(
+ ((Byte(aUseAlpha) and 1) shl 1) or
+ (Byte(aUseRGB) and 1) ));
+end;
+
++{$IFNDEF OPENGL_ES}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single);
+begin
+ fBorderColor[0] := aRed;
+ fBorderColor[1] := aGreen;
+ fBorderColor[2] := aBlue;
+ fBorderColor[3] := aAlpha;
+ if (ID > 0) then begin
+ Bind(false);
+ glTexParameterfv(Target, GL_TEXTURE_BORDER_COLOR, @fBorderColor[0]);
+ end;
+end;
++{$ENDIF}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.FreeData;
+var
+ TempPtr: PByte;
+begin
+ TempPtr := nil;
+ SetDataPointer(TempPtr, tfEmpty); //be careful, Data could be freed by this method
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.FillWithColor(const aRed, aGreen, aBlue: Byte;
+ const aAlpha: Byte);
+begin
+ FillWithColorFloat(aRed/$FF, aGreen/$FF, aBlue/$FF, aAlpha/$FF);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal);
+var
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ FillWithColorFloat(
+ aRed / PixelData.Range.r,
+ aGreen / PixelData.Range.g,
+ aBlue / PixelData.Range.b,
+ aAlpha / PixelData.Range.a);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single);
+var
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.Get(Format).PreparePixel(PixelData);
+ with PixelData do begin
+ Data.r := Max(0, Min(Range.r, Trunc(Range.r * aRed)));
+ Data.g := Max(0, Min(Range.g, Trunc(Range.g * aGreen)));
+ Data.b := Max(0, Min(Range.b, Trunc(Range.b * aBlue)));
+ Data.a := Max(0, Min(Range.a, Trunc(Range.a * aAlpha)));
+ end;
+ AddFunc(glBitmapFillWithColorFunc, false, @PixelData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetFilter(const aMin, aMag: GLenum);
+begin
+ //check MIN filter
+ case aMin of
+ GL_NEAREST:
+ fFilterMin := GL_NEAREST;
+ GL_LINEAR:
+ fFilterMin := GL_LINEAR;
+ GL_NEAREST_MIPMAP_NEAREST:
+ fFilterMin := GL_NEAREST_MIPMAP_NEAREST;
+ GL_LINEAR_MIPMAP_NEAREST:
+ fFilterMin := GL_LINEAR_MIPMAP_NEAREST;
+ GL_NEAREST_MIPMAP_LINEAR:
+ fFilterMin := GL_NEAREST_MIPMAP_LINEAR;
+ GL_LINEAR_MIPMAP_LINEAR:
+ fFilterMin := GL_LINEAR_MIPMAP_LINEAR;
+ else
+ raise EglBitmap.Create('SetFilter - Unknow MIN filter.');
+ end;
+
+ //check MAG filter
+ case aMag of
+ GL_NEAREST:
+ fFilterMag := GL_NEAREST;
+ GL_LINEAR:
+ fFilterMag := GL_LINEAR;
+ else
+ raise EglBitmap.Create('SetFilter - Unknow MAG filter.');
+ end;
+
+ //apply filter
+ if (ID > 0) then begin
+ Bind(false);
+ glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, fFilterMag);
+
- if GL_VERSION_1_2 or GL_EXT_texture_edge_clamp then
- aTarget := GL_CLAMP_TO_EDGE
++ if (MipMap = mmNone) {$IFNDEF OPENGL_ES}or (Target = GL_TEXTURE_RECTANGLE){$ENDIF} then begin
+ case fFilterMin of
+ GL_NEAREST, GL_LINEAR:
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
+ GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR:
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR:
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ end;
+ end else
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetWrap(const S: GLenum; const T: GLenum; const R: GLenum);
+
+ procedure CheckAndSetWrap(const aValue: Cardinal; var aTarget: Cardinal);
+ begin
+ case aValue of
++{$IFNDEF OPENGL_ES}
+ GL_CLAMP:
+ aTarget := GL_CLAMP;
++{$ENDIF}
+
+ GL_REPEAT:
+ aTarget := GL_REPEAT;
+
+ GL_CLAMP_TO_EDGE: begin
- aTarget := GL_CLAMP;
++{$IFNDEF OPENGL_ES}
++ if not GL_VERSION_1_2 and not GL_EXT_texture_edge_clamp then
++ aTarget := GL_CLAMP
+ else
- Format := tfLuminance8;
++{$ENDIF}
++ aTarget := GL_CLAMP_TO_EDGE;
+ end;
+
++{$IFNDEF OPENGL_ES}
+ GL_CLAMP_TO_BORDER: begin
+ if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then
+ aTarget := GL_CLAMP_TO_BORDER
+ else
+ aTarget := GL_CLAMP;
+ end;
++{$ENDIF}
+
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+ GL_MIRRORED_REPEAT: begin
++ {$IFNDEF OPENGL_ES}
+ if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
++ {$ELSE}
++ if GL_VERSION_2_0 then
++ {$ENDIF}
+ aTarget := GL_MIRRORED_REPEAT
+ else
+ raise EglBitmap.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).');
+ end;
++{$IFEND}
+ else
+ raise EglBitmap.Create('SetWrap - Unknow Texturewrap');
+ end;
+ end;
+
+begin
+ CheckAndSetWrap(S, fWrapS);
+ CheckAndSetWrap(T, fWrapT);
+ CheckAndSetWrap(R, fWrapR);
+
+ if (ID > 0) then begin
+ Bind(false);
+ glTexParameteri(Target, GL_TEXTURE_WRAP_S, fWrapS);
+ glTexParameteri(Target, GL_TEXTURE_WRAP_T, fWrapT);
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
++ {$IFDEF OPENGL_ES} if GL_VERSION_3_0 then{$ENDIF}
+ glTexParameteri(Target, GL_TEXTURE_WRAP_R, fWrapR);
++{$IFEND}
+ end;
+end;
+
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetSwizzle(const r, g, b, a: GLenum);
+
+ procedure CheckAndSetValue(const aValue: GLenum; const aIndex: Integer);
+ begin
+ if (aValue = GL_ZERO) or (aValue = GL_ONE) or (aValue = GL_ALPHA) or
+ (aValue = GL_RED) or (aValue = GL_GREEN) or (aValue = GL_BLUE) then
+ fSwizzle[aIndex] := aValue
+ else
+ raise EglBitmap.Create('SetSwizzle - Unknow Swizle Value');
+ end;
+
+begin
++{$IFNDEF OPENGL_ES}
+ if not (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then
+ raise EglBitmapNotSupported.Create('texture swizzle is not supported');
++{$ELSE}
++ if not GL_VERSION_3_0 then
++ raise EglBitmapNotSupported.Create('texture swizzle is not supported');
++{$ENDIF}
+ CheckAndSetValue(r, 0);
+ CheckAndSetValue(g, 1);
+ CheckAndSetValue(b, 2);
+ CheckAndSetValue(a, 3);
+
+ if (ID > 0) then begin
+ Bind(false);
++{$IFNDEF OPENGL_ES}
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_RGBA, PGLint(@fSwizzle[0]));
++{$ELSE}
++ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_R, PGLint(@fSwizzle[0]));
++ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_G, PGLint(@fSwizzle[1]));
++ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_B, PGLint(@fSwizzle[2]));
++ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_A, PGLint(@fSwizzle[3]));
++{$ENDIF}
+ end;
+end;
++{$IFEND}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.Bind(const aEnableTextureUnit: Boolean);
+begin
+ if aEnableTextureUnit then
+ glEnable(Target);
+ if (ID > 0) then
+ glBindTexture(Target, ID);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.Unbind(const aDisableTextureUnit: Boolean);
+begin
+ if aDisableTextureUnit then
+ glDisable(Target);
+ glBindTexture(Target, 0);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmap.Create;
+begin
+ if (ClassType = TglBitmap) then
+ raise EglBitmap.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
+{$IFDEF GLB_NATIVE_OGL}
+ glbReadOpenGLExtensions;
+{$ENDIF}
+ inherited Create;
+ fFormat := glBitmapGetDefaultFormat;
+ fFreeDataOnDestroy := true;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmap.Create(const aFileName: String);
+begin
+ Create;
+ LoadFromFile(aFileName);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmap.Create(const aStream: TStream);
+begin
+ Create;
+ LoadFromStream(aStream);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmap.Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; aData: PByte);
+var
+ ImageSize: Integer;
+begin
+ Create;
+ if not Assigned(aData) then begin
+ ImageSize := TFormatDescriptor.Get(aFormat).GetSize(aSize);
+ GetMem(aData, ImageSize);
+ try
+ FillChar(aData^, ImageSize, #$FF);
+ SetDataPointer(aData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method
+ except
+ if Assigned(aData) then
+ FreeMem(aData);
+ raise;
+ end;
+ end else begin
+ SetDataPointer(aData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method
+ fFreeDataOnDestroy := false;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmap.Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer);
+begin
+ Create;
+ LoadFromFunc(aSize, aFunc, aFormat, aArgs);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmap.Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar);
+begin
+ Create;
+ LoadFromResource(aInstance, aResource, aResType);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmap.Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
+begin
+ Create;
+ LoadFromResourceID(aInstance, aResourceID, aResType);
+end;
+
+{$IFDEF GLB_SUPPORT_PNG_READ}
+{$IF DEFINED(GLB_LAZ_PNG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//PNG/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadPNG(const aStream: TStream): Boolean;
+const
+ MAGIC_LEN = 8;
+ PNG_MAGIC: String[MAGIC_LEN] = #$89#$50#$4E#$47#$0D#$0A#$1A#$0A;
+var
+ reader: TLazReaderPNG;
+ intf: TLazIntfImage;
+ StreamPos: Int64;
+ magic: String[MAGIC_LEN];
+begin
+ result := true;
+ StreamPos := aStream.Position;
+
+ SetLength(magic, MAGIC_LEN);
+ aStream.Read(magic[1], MAGIC_LEN);
+ aStream.Position := StreamPos;
+ if (magic <> PNG_MAGIC) then begin
+ result := false;
+ exit;
+ end;
+
+ intf := TLazIntfImage.Create(0, 0);
+ reader := TLazReaderPNG.Create;
+ try try
+ reader.UpdateDescription := true;
+ reader.ImageRead(aStream, intf);
+ AssignFromLazIntfImage(intf);
+ except
+ result := false;
+ aStream.Position := StreamPos;
+ exit;
+ end;
+ finally
+ reader.Free;
+ intf.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_SDL_IMAGE)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadPNG(const aStream: TStream): Boolean;
+var
+ Surface: PSDL_Surface;
+ RWops: PSDL_RWops;
+begin
+ result := false;
+ RWops := glBitmapCreateRWops(aStream);
+ try
+ if IMG_isPNG(RWops) > 0 then begin
+ Surface := IMG_LoadPNG_RW(RWops);
+ try
+ AssignFromSurface(Surface);
+ result := true;
+ finally
+ SDL_FreeSurface(Surface);
+ end;
+ end;
+ finally
+ SDL_FreeRW(RWops);
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_LIB_PNG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmap_libPNG_read_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
+begin
+ TStream(png_get_io_ptr(png)).Read(buffer^, size);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadPNG(const aStream: TStream): Boolean;
+var
+ StreamPos: Int64;
+ signature: array [0..7] of byte;
+ png: png_structp;
+ png_info: png_infop;
+
+ TempHeight, TempWidth: Integer;
+ Format: TglBitmapFormat;
+
+ png_data: pByte;
+ png_rows: array of pByte;
+ Row, LineSize: Integer;
+begin
+ result := false;
+
+ if not init_libPNG then
+ raise Exception.Create('LoadPNG - unable to initialize libPNG.');
+
+ try
+ // signature
+ StreamPos := aStream.Position;
+ aStream.Read(signature{%H-}, 8);
+ aStream.Position := StreamPos;
+
+ if png_check_sig(@signature, 8) <> 0 then begin
+ // png read struct
+ png := png_create_read_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
+ if png = nil then
+ raise EglBitmapException.Create('LoadPng - couldn''t create read struct.');
+
+ // png info
+ png_info := png_create_info_struct(png);
+ if png_info = nil then begin
+ png_destroy_read_struct(@png, nil, nil);
+ raise EglBitmapException.Create('LoadPng - couldn''t create info struct.');
+ end;
+
+ // set read callback
+ png_set_read_fn(png, aStream, glBitmap_libPNG_read_func);
+
+ // read informations
+ png_read_info(png, png_info);
+
+ // size
+ TempHeight := png_get_image_height(png, png_info);
+ TempWidth := png_get_image_width(png, png_info);
+
+ // format
+ case png_get_color_type(png, png_info) of
+ PNG_COLOR_TYPE_GRAY:
- Format := tfLuminance8Alpha8;
++ Format := tfLuminance8ub1;
+ PNG_COLOR_TYPE_GRAY_ALPHA:
- Format := tfRGB8;
++ Format := tfLuminance8Alpha8us1;
+ PNG_COLOR_TYPE_RGB:
- Format := tfRGBA8;
++ Format := tfRGB8ub3;
+ PNG_COLOR_TYPE_RGB_ALPHA:
- PngFormat := tfLuminance8;
++ Format := tfRGBA8ub4;
+ else
+ raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
+ end;
+
+ // cut upper 8 bit from 16 bit formats
+ if png_get_bit_depth(png, png_info) > 8 then
+ png_set_strip_16(png);
+
+ // expand bitdepth smaller than 8
+ if png_get_bit_depth(png, png_info) < 8 then
+ png_set_expand(png);
+
+ // allocating mem for scanlines
+ LineSize := png_get_rowbytes(png, png_info);
+ GetMem(png_data, TempHeight * LineSize);
+ try
+ SetLength(png_rows, TempHeight);
+ for Row := Low(png_rows) to High(png_rows) do begin
+ png_rows[Row] := png_data;
+ Inc(png_rows[Row], Row * LineSize);
+ end;
+
+ // read complete image into scanlines
+ png_read_image(png, @png_rows[0]);
+
+ // read end
+ png_read_end(png, png_info);
+
+ // destroy read struct
+ png_destroy_read_struct(@png, @png_info, nil);
+
+ SetLength(png_rows, 0);
+
+ // set new data
+ SetDataPointer(png_data, Format, TempWidth, TempHeight); //be careful, Data could be freed by this method
+
+ result := true;
+ except
+ if Assigned(png_data) then
+ FreeMem(png_data);
+ raise;
+ end;
+ end;
+ finally
+ quit_libPNG;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_PNGIMAGE)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadPNG(const aStream: TStream): Boolean;
+var
+ StreamPos: Int64;
+ Png: TPNGObject;
+ Header: String[8];
+ Row, Col, PixSize, LineSize: Integer;
+ NewImage, pSource, pDest, pAlpha: pByte;
+ PngFormat: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
+
+const
+ PngHeader: String[8] = #137#80#78#71#13#10#26#10;
+
+begin
+ result := false;
+
+ StreamPos := aStream.Position;
+ aStream.Read(Header[0], SizeOf(Header));
+ aStream.Position := StreamPos;
+
+ {Test if the header matches}
+ if Header = PngHeader then begin
+ Png := TPNGObject.Create;
+ try
+ Png.LoadFromStream(aStream);
+
+ case Png.Header.ColorType of
+ COLOR_GRAYSCALE:
- PngFormat := tfLuminance8Alpha8;
++ PngFormat := tfLuminance8ub1;
+ COLOR_GRAYSCALEALPHA:
- PngFormat := tfBGR8;
++ PngFormat := tfLuminance8Alpha8us1;
+ COLOR_RGB:
- PngFormat := tfBGRA8;
++ PngFormat := tfBGR8ub3;
+ COLOR_RGBALPHA:
- tfAlpha8, tfLuminance8:
++ PngFormat := tfBGRA8ub4;
+ else
+ raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
+ end;
+
+ FormatDesc := TFormatDescriptor.Get(PngFormat);
+ PixSize := Round(FormatDesc.PixelSize);
+ LineSize := FormatDesc.GetSize(Png.Header.Width, 1);
+
+ GetMem(NewImage, LineSize * Integer(Png.Header.Height));
+ try
+ pDest := NewImage;
+
+ case Png.Header.ColorType of
+ COLOR_RGB, COLOR_GRAYSCALE:
+ begin
+ for Row := 0 to Png.Height -1 do begin
+ Move (Png.Scanline[Row]^, pDest^, LineSize);
+ Inc(pDest, LineSize);
+ end;
+ end;
+ COLOR_RGBALPHA, COLOR_GRAYSCALEALPHA:
+ begin
+ PixSize := PixSize -1;
+
+ for Row := 0 to Png.Height -1 do begin
+ pSource := Png.Scanline[Row];
+ pAlpha := pByte(Png.AlphaScanline[Row]);
+
+ for Col := 0 to Png.Width -1 do begin
+ Move (pSource^, pDest^, PixSize);
+ Inc(pSource, PixSize);
+ Inc(pDest, PixSize);
+
+ pDest^ := pAlpha^;
+ inc(pAlpha);
+ Inc(pDest);
+ end;
+ end;
+ end;
+ else
+ raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
+ end;
+
+ SetDataPointer(NewImage, PngFormat, Png.Header.Width, Png.Header.Height); //be careful, Data could be freed by this method
+
+ result := true;
+ except
+ if Assigned(NewImage) then
+ FreeMem(NewImage);
+ raise;
+ end;
+ finally
+ Png.Free;
+ end;
+ end;
+end;
+{$IFEND}
+{$ENDIF}
+
+{$IFDEF GLB_SUPPORT_PNG_WRITE}
+{$IFDEF GLB_LIB_PNG}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmap_libPNG_write_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
+begin
+ TStream(png_get_io_ptr(png)).Write(buffer^, size);
+end;
+{$ENDIF}
+
+{$IF DEFINED(GLB_LAZ_PNG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SavePNG(const aStream: TStream);
+var
+ png: TPortableNetworkGraphic;
+ intf: TLazIntfImage;
+ raw: TRawImage;
+begin
+ png := TPortableNetworkGraphic.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try
+ if not AssignToLazIntfImage(intf) then
+ raise EglBitmap.Create('unable to create LazIntfImage from glBitmap');
+ intf.GetRawImage(raw);
+ png.LoadFromRawImage(raw, false);
+ png.SaveToStream(aStream);
+ finally
+ png.Free;
+ intf.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_LIB_PNG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SavePNG(const aStream: TStream);
+var
+ png: png_structp;
+ png_info: png_infop;
+ png_rows: array of pByte;
+ LineSize: Integer;
+ ColorType: Integer;
+ Row: Integer;
+ FormatDesc: TFormatDescriptor;
+begin
+ if not (ftPNG in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ if not init_libPNG then
+ raise Exception.Create('unable to initialize libPNG.');
+
+ try
+ case Format of
- tfLuminance8Alpha8:
++ tfAlpha8ub1, tfLuminance8ub1:
+ ColorType := PNG_COLOR_TYPE_GRAY;
- tfBGR8, tfRGB8:
++ tfLuminance8Alpha8us1:
+ ColorType := PNG_COLOR_TYPE_GRAY_ALPHA;
- tfBGRA8, tfRGBA8:
++ tfBGR8ub3, tfRGB8ub3:
+ ColorType := PNG_COLOR_TYPE_RGB;
- if Format in [tfBGR8, tfBGRA8] then
++ tfBGRA8ub4, tfRGBA8ub4:
+ ColorType := PNG_COLOR_TYPE_RGBA;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
+
+ FormatDesc := TFormatDescriptor.Get(Format);
+ LineSize := FormatDesc.GetSize(Width, 1);
+
+ // creating array for scanline
+ SetLength(png_rows, Height);
+ try
+ for Row := 0 to Height - 1 do begin
+ png_rows[Row] := Data;
+ Inc(png_rows[Row], Row * LineSize)
+ end;
+
+ // write struct
+ png := png_create_write_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
+ if png = nil then
+ raise EglBitmapException.Create('SavePng - couldn''t create write struct.');
+
+ // create png info
+ png_info := png_create_info_struct(png);
+ if png_info = nil then begin
+ png_destroy_write_struct(@png, nil);
+ raise EglBitmapException.Create('SavePng - couldn''t create info struct.');
+ end;
+
+ // set read callback
+ png_set_write_fn(png, aStream, glBitmap_libPNG_write_func, nil);
+
+ // set compression
+ png_set_compression_level(png, 6);
+
- tfAlpha8, tfLuminance8: begin
++ if Format in [tfBGR8ub3, tfBGRA8ub4] then
+ png_set_bgr(png);
+
+ png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
+ png_write_info(png, png_info);
+ png_write_image(png, @png_rows[0]);
+ png_write_end(png, png_info);
+ png_destroy_write_struct(@png, @png_info);
+ finally
+ SetLength(png_rows, 0);
+ end;
+ finally
+ quit_libPNG;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_PNGIMAGE)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SavePNG(const aStream: TStream);
+var
+ Png: TPNGObject;
+
+ pSource, pDest: pByte;
+ X, Y, PixSize: Integer;
+ ColorType: Cardinal;
+ Alpha: Boolean;
+
+ pTemp: pByte;
+ Temp: Byte;
+begin
+ if not (ftPNG in FormatGetSupportedFiles (Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ case Format of
- tfLuminance8Alpha8: begin
++ tfAlpha8ub1, tfLuminance8ub1: begin
+ ColorType := COLOR_GRAYSCALE;
+ PixSize := 1;
+ Alpha := false;
+ end;
- tfBGR8, tfRGB8: begin
++ tfLuminance8Alpha8us1: begin
+ ColorType := COLOR_GRAYSCALEALPHA;
+ PixSize := 1;
+ Alpha := true;
+ end;
- tfBGRA8, tfRGBA8: begin
++ tfBGR8ub3, tfRGB8ub3: begin
+ ColorType := COLOR_RGB;
+ PixSize := 3;
+ Alpha := false;
+ end;
- if Format in [tfRGB8, tfRGBA8] then begin
++ tfBGRA8ub4, tfRGBA8ub4: begin
+ ColorType := COLOR_RGBALPHA;
+ PixSize := 3;
+ Alpha := true
+ end;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
+
+ Png := TPNGObject.CreateBlank(ColorType, 8, Width, Height);
+ try
+ // Copy ImageData
+ pSource := Data;
+ for Y := 0 to Height -1 do begin
+ pDest := png.ScanLine[Y];
+ for X := 0 to Width -1 do begin
+ Move(pSource^, pDest^, PixSize);
+ Inc(pDest, PixSize);
+ Inc(pSource, PixSize);
+ if Alpha then begin
+ png.AlphaScanline[Y]^[X] := pSource^;
+ Inc(pSource);
+ end;
+ end;
+
+ // convert RGB line to BGR
- IntFormat := tfLuminance8;
++ if Format in [tfRGB8ub3, tfRGBA8ub4] then begin
+ pTemp := png.ScanLine[Y];
+ for X := 0 to Width -1 do begin
+ Temp := pByteArray(pTemp)^[0];
+ pByteArray(pTemp)^[0] := pByteArray(pTemp)^[2];
+ pByteArray(pTemp)^[2] := Temp;
+ Inc(pTemp, 3);
+ end;
+ end;
+ end;
+
+ // Save to Stream
+ Png.CompressionLevel := 6;
+ Png.SaveToStream(aStream);
+ finally
+ FreeAndNil(Png);
+ end;
+end;
+{$IFEND}
+{$ENDIF}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//JPEG////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+{$IFDEF GLB_LIB_JPEG}
+type
+ glBitmap_libJPEG_source_mgr_ptr = ^glBitmap_libJPEG_source_mgr;
+ glBitmap_libJPEG_source_mgr = record
+ pub: jpeg_source_mgr;
+
+ SrcStream: TStream;
+ SrcBuffer: array [1..4096] of byte;
+ end;
+
+ glBitmap_libJPEG_dest_mgr_ptr = ^glBitmap_libJPEG_dest_mgr;
+ glBitmap_libJPEG_dest_mgr = record
+ pub: jpeg_destination_mgr;
+
+ DestStream: TStream;
+ DestBuffer: array [1..4096] of byte;
+ end;
+
+procedure glBitmap_libJPEG_error_exit(cinfo: j_common_ptr); cdecl;
+begin
+ //DUMMY
+end;
+
+
+procedure glBitmap_libJPEG_output_message(cinfo: j_common_ptr); cdecl;
+begin
+ //DUMMY
+end;
+
+
+procedure glBitmap_libJPEG_init_source(cinfo: j_decompress_ptr); cdecl;
+begin
+ //DUMMY
+end;
+
+procedure glBitmap_libJPEG_term_source(cinfo: j_decompress_ptr); cdecl;
+begin
+ //DUMMY
+end;
+
+
+procedure glBitmap_libJPEG_init_destination(cinfo: j_compress_ptr); cdecl;
+begin
+ //DUMMY
+end;
+
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmap_libJPEG_fill_input_buffer(cinfo: j_decompress_ptr): boolean; cdecl;
+var
+ src: glBitmap_libJPEG_source_mgr_ptr;
+ bytes: integer;
+begin
+ src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
+
+ bytes := src^.SrcStream.Read(src^.SrcBuffer[1], 4096);
+ if (bytes <= 0) then begin
+ src^.SrcBuffer[1] := $FF;
+ src^.SrcBuffer[2] := JPEG_EOI;
+ bytes := 2;
+ end;
+
+ src^.pub.next_input_byte := @(src^.SrcBuffer[1]);
+ src^.pub.bytes_in_buffer := bytes;
+
+ result := true;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmap_libJPEG_skip_input_data(cinfo: j_decompress_ptr; num_bytes: Longint); cdecl;
+var
+ src: glBitmap_libJPEG_source_mgr_ptr;
+begin
+ src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
+
+ if num_bytes > 0 then begin
+ // wanted byte isn't in buffer so set stream position and read buffer
+ if num_bytes > src^.pub.bytes_in_buffer then begin
+ src^.SrcStream.Position := src^.SrcStream.Position + num_bytes - src^.pub.bytes_in_buffer;
+ src^.pub.fill_input_buffer(cinfo);
+ end else begin
+ // wanted byte is in buffer so only skip
+ inc(src^.pub.next_input_byte, num_bytes);
+ dec(src^.pub.bytes_in_buffer, num_bytes);
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmap_libJPEG_empty_output_buffer(cinfo: j_compress_ptr): boolean; cdecl;
+var
+ dest: glBitmap_libJPEG_dest_mgr_ptr;
+begin
+ dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
+
+ if dest^.pub.free_in_buffer < Cardinal(Length(dest^.DestBuffer)) then begin
+ // write complete buffer
+ dest^.DestStream.Write(dest^.DestBuffer[1], SizeOf(dest^.DestBuffer));
+
+ // reset buffer
+ dest^.pub.next_output_byte := @dest^.DestBuffer[1];
+ dest^.pub.free_in_buffer := Length(dest^.DestBuffer);
+ end;
+
+ result := true;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmap_libJPEG_term_destination(cinfo: j_compress_ptr); cdecl;
+var
+ Idx: Integer;
+ dest: glBitmap_libJPEG_dest_mgr_ptr;
+begin
+ dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
+
+ for Idx := Low(dest^.DestBuffer) to High(dest^.DestBuffer) do begin
+ // check for endblock
+ if (Idx < High(dest^.DestBuffer)) and (dest^.DestBuffer[Idx] = $FF) and (dest^.DestBuffer[Idx +1] = JPEG_EOI) then begin
+ // write endblock
+ dest^.DestStream.Write(dest^.DestBuffer[Idx], 2);
+
+ // leave
+ break;
+ end else
+ dest^.DestStream.Write(dest^.DestBuffer[Idx], 1);
+ end;
+end;
+{$ENDIF}
+
+{$IFDEF GLB_SUPPORT_JPEG_READ}
+{$IF DEFINED(GLB_LAZ_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadJPEG(const aStream: TStream): Boolean;
+const
+ MAGIC_LEN = 2;
+ JPEG_MAGIC: String[MAGIC_LEN] = #$FF#$D8;
+var
+ intf: TLazIntfImage;
+ reader: TFPReaderJPEG;
+ StreamPos: Int64;
+ magic: String[MAGIC_LEN];
+begin
+ result := true;
+ StreamPos := aStream.Position;
+
+ SetLength(magic, MAGIC_LEN);
+ aStream.Read(magic[1], MAGIC_LEN);
+ aStream.Position := StreamPos;
+ if (magic <> JPEG_MAGIC) then begin
+ result := false;
+ exit;
+ end;
+
+ reader := TFPReaderJPEG.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try try
+ intf.DataDescription := GetDescriptionFromDevice(0, 0, 0);
+ reader.ImageRead(aStream, intf);
+ AssignFromLazIntfImage(intf);
+ except
+ result := false;
+ aStream.Position := StreamPos;
+ exit;
+ end;
+ finally
+ reader.Free;
+ intf.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_SDL_IMAGE)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadJPEG(const aStream: TStream): Boolean;
+var
+ Surface: PSDL_Surface;
+ RWops: PSDL_RWops;
+begin
+ result := false;
+
+ RWops := glBitmapCreateRWops(aStream);
+ try
+ if IMG_isJPG(RWops) > 0 then begin
+ Surface := IMG_LoadJPG_RW(RWops);
+ try
+ AssignFromSurface(Surface);
+ result := true;
+ finally
+ SDL_FreeSurface(Surface);
+ end;
+ end;
+ finally
+ SDL_FreeRW(RWops);
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_LIB_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadJPEG(const aStream: TStream): Boolean;
+var
+ StreamPos: Int64;
+ Temp: array[0..1]of Byte;
+
+ jpeg: jpeg_decompress_struct;
+ jpeg_err: jpeg_error_mgr;
+
+ IntFormat: TglBitmapFormat;
+ pImage: pByte;
+ TempHeight, TempWidth: Integer;
+
+ pTemp: pByte;
+ Row: Integer;
+
+ FormatDesc: TFormatDescriptor;
+begin
+ result := false;
+
+ if not init_libJPEG then
+ raise Exception.Create('LoadJPG - unable to initialize libJPEG.');
+
+ try
+ // reading first two bytes to test file and set cursor back to begin
+ StreamPos := aStream.Position;
+ aStream.Read({%H-}Temp[0], 2);
+ aStream.Position := StreamPos;
+
+ // if Bitmap then read file.
+ if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
+ FillChar(jpeg{%H-}, SizeOf(jpeg_decompress_struct), $00);
+ FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00);
+
+ // error managment
+ jpeg.err := jpeg_std_error(@jpeg_err);
+ jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
+ jpeg_err.output_message := glBitmap_libJPEG_output_message;
+
+ // decompression struct
+ jpeg_create_decompress(@jpeg);
+
+ // allocation space for streaming methods
+ jpeg.src := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_source_mgr));
+
+ // seeting up custom functions
+ with glBitmap_libJPEG_source_mgr_ptr(jpeg.src)^ do begin
+ pub.init_source := glBitmap_libJPEG_init_source;
+ pub.fill_input_buffer := glBitmap_libJPEG_fill_input_buffer;
+ pub.skip_input_data := glBitmap_libJPEG_skip_input_data;
+ pub.resync_to_restart := jpeg_resync_to_restart; // use default method
+ pub.term_source := glBitmap_libJPEG_term_source;
+
+ pub.bytes_in_buffer := 0; // forces fill_input_buffer on first read
+ pub.next_input_byte := nil; // until buffer loaded
+
+ SrcStream := aStream;
+ end;
+
+ // set global decoding state
+ jpeg.global_state := DSTATE_START;
+
+ // read header of jpeg
+ jpeg_read_header(@jpeg, false);
+
+ // setting output parameter
+ case jpeg.jpeg_color_space of
+ JCS_GRAYSCALE:
+ begin
+ jpeg.out_color_space := JCS_GRAYSCALE;
- IntFormat := tfRGB8;
++ IntFormat := tfLuminance8ub1;
+ end;
+ else
+ jpeg.out_color_space := JCS_RGB;
- tfAlpha8, tfLuminance8: begin
++ IntFormat := tfRGB8ub3;
+ end;
+
+ // reading image
+ jpeg_start_decompress(@jpeg);
+
+ TempHeight := jpeg.output_height;
+ TempWidth := jpeg.output_width;
+
+ FormatDesc := TFormatDescriptor.Get(IntFormat);
+
+ // creating new image
+ GetMem(pImage, FormatDesc.GetSize(TempWidth, TempHeight));
+ try
+ pTemp := pImage;
+
+ for Row := 0 to TempHeight -1 do begin
+ jpeg_read_scanlines(@jpeg, @pTemp, 1);
+ Inc(pTemp, FormatDesc.GetSize(TempWidth, 1));
+ end;
+
+ // finish decompression
+ jpeg_finish_decompress(@jpeg);
+
+ // destroy decompression
+ jpeg_destroy_decompress(@jpeg);
+
+ SetDataPointer(pImage, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
+
+ result := true;
+ except
+ if Assigned(pImage) then
+ FreeMem(pImage);
+ raise;
+ end;
+ end;
+ finally
+ quit_libJPEG;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_DELPHI_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadJPEG(const aStream: TStream): Boolean;
+var
+ bmp: TBitmap;
+ jpg: TJPEGImage;
+ StreamPos: Int64;
+ Temp: array[0..1]of Byte;
+begin
+ result := false;
+
+ // reading first two bytes to test file and set cursor back to begin
+ StreamPos := aStream.Position;
+ aStream.Read(Temp[0], 2);
+ aStream.Position := StreamPos;
+
+ // if Bitmap then read file.
+ if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
+ bmp := TBitmap.Create;
+ try
+ jpg := TJPEGImage.Create;
+ try
+ jpg.LoadFromStream(aStream);
+ bmp.Assign(jpg);
+ result := AssignFromBitmap(bmp);
+ finally
+ jpg.Free;
+ end;
+ finally
+ bmp.Free;
+ end;
+ end;
+end;
+{$IFEND}
+{$ENDIF}
+
+{$IFDEF GLB_SUPPORT_JPEG_WRITE}
+{$IF DEFINED(GLB_LAZ_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SaveJPEG(const aStream: TStream);
+var
+ jpeg: TJPEGImage;
+ intf: TLazIntfImage;
+ raw: TRawImage;
+begin
+ jpeg := TJPEGImage.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try
+ if not AssignToLazIntfImage(intf) then
+ raise EglBitmap.Create('unable to create LazIntfImage from glBitmap');
+ intf.GetRawImage(raw);
+ jpeg.LoadFromRawImage(raw, false);
+ jpeg.SaveToStream(aStream);
+ finally
+ intf.Free;
+ jpeg.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_LIB_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SaveJPEG(const aStream: TStream);
+var
+ jpeg: jpeg_compress_struct;
+ jpeg_err: jpeg_error_mgr;
+ Row: Integer;
+ pTemp, pTemp2: pByte;
+
+ procedure CopyRow(pDest, pSource: pByte);
+ var
+ X: Integer;
+ begin
+ for X := 0 to Width - 1 do begin
+ pByteArray(pDest)^[0] := pByteArray(pSource)^[2];
+ pByteArray(pDest)^[1] := pByteArray(pSource)^[1];
+ pByteArray(pDest)^[2] := pByteArray(pSource)^[0];
+ Inc(pDest, 3);
+ Inc(pSource, 3);
+ end;
+ end;
+
+begin
+ if not (ftJPEG in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ if not init_libJPEG then
+ raise Exception.Create('SaveJPG - unable to initialize libJPEG.');
+
+ try
+ FillChar(jpeg{%H-}, SizeOf(jpeg_compress_struct), $00);
+ FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00);
+
+ // error managment
+ jpeg.err := jpeg_std_error(@jpeg_err);
+ jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
+ jpeg_err.output_message := glBitmap_libJPEG_output_message;
+
+ // compression struct
+ jpeg_create_compress(@jpeg);
+
+ // allocation space for streaming methods
+ jpeg.dest := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_dest_mgr));
+
+ // seeting up custom functions
+ with glBitmap_libJPEG_dest_mgr_ptr(jpeg.dest)^ do begin
+ pub.init_destination := glBitmap_libJPEG_init_destination;
+ pub.empty_output_buffer := glBitmap_libJPEG_empty_output_buffer;
+ pub.term_destination := glBitmap_libJPEG_term_destination;
+
+ pub.next_output_byte := @DestBuffer[1];
+ pub.free_in_buffer := Length(DestBuffer);
+
+ DestStream := aStream;
+ end;
+
+ // very important state
+ jpeg.global_state := CSTATE_START;
+ jpeg.image_width := Width;
+ jpeg.image_height := Height;
+ case Format of
- tfRGB8, tfBGR8: begin
++ tfAlpha8ub1, tfLuminance8ub1: begin
+ jpeg.input_components := 1;
+ jpeg.in_color_space := JCS_GRAYSCALE;
+ end;
- if Format = tfBGR8 then
++ tfRGB8ub3, tfBGR8ub3: begin
+ jpeg.input_components := 3;
+ jpeg.in_color_space := JCS_RGB;
+ end;
+ end;
+
+ jpeg_set_defaults(@jpeg);
+ jpeg_set_quality(@jpeg, 95, true);
+ jpeg_start_compress(@jpeg, true);
+ pTemp := Data;
+
- if Format = tfBGR8 then
++ if Format = tfBGR8ub3 then
+ GetMem(pTemp2, fRowSize)
+ else
+ pTemp2 := pTemp;
+
+ try
+ for Row := 0 to jpeg.image_height -1 do begin
+ // prepare row
- if Format = tfBGR8 then
++ if Format = tfBGR8ub3 then
+ CopyRow(pTemp2, pTemp)
+ else
+ pTemp2 := pTemp;
+
+ // write row
+ jpeg_write_scanlines(@jpeg, @pTemp2, 1);
+ inc(pTemp, fRowSize);
+ end;
+ finally
+ // free memory
- if (Format in [tfAlpha8, tfLuminance8]) then begin
++ if Format = tfBGR8ub3 then
+ FreeMem(pTemp2);
+ end;
+ jpeg_finish_compress(@jpeg);
+ jpeg_destroy_compress(@jpeg);
+ finally
+ quit_libJPEG;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_DELPHI_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SaveJPEG(const aStream: TStream);
+var
+ Bmp: TBitmap;
+ Jpg: TJPEGImage;
+begin
+ if not (ftJPEG in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ Bmp := TBitmap.Create;
+ try
+ Jpg := TJPEGImage.Create;
+ try
+ AssignToBitmap(Bmp);
- function ReadInfo(out aInfo: TBMPInfo; out aMask: TglBitmapColorRec): TglBitmapFormat;
++ if (Format in [tfAlpha8ub1, tfLuminance8ub1]) then begin
+ Jpg.Grayscale := true;
+ Jpg.PixelFormat := jf8Bit;
+ end;
+ Jpg.Assign(Bmp);
+ Jpg.SaveToStream(aStream);
+ finally
+ FreeAndNil(Jpg);
+ end;
+ finally
+ FreeAndNil(Bmp);
+ end;
+end;
+{$IFEND}
+{$ENDIF}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//RAW/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++type
++ RawHeader = packed record
++ Magic: String[5];
++ Version: Byte;
++ Width: Integer;
++ Height: Integer;
++ DataSize: Integer;
++ BitsPerPixel: Integer;
++ Precision: TglBitmapRec4ub;
++ Shift: TglBitmapRec4ub;
++ end;
++
++function TglBitmap.LoadRAW(const aStream: TStream): Boolean;
++var
++ header: RawHeader;
++ StartPos: Int64;
++ fd: TFormatDescriptor;
++ buf: PByte;
++begin
++ result := false;
++ StartPos := aStream.Position;
++ aStream.Read(header{%H-}, SizeOf(header));
++ if (header.Magic <> 'glBMP') then begin
++ aStream.Position := StartPos;
++ exit;
++ end;
++
++ fd := TFormatDescriptor.GetFromPrecShift(header.Precision, header.Shift, header.BitsPerPixel);
++ if (fd.Format = tfEmpty) then
++ raise EglBitmapUnsupportedFormat.Create('no supported format found');
++
++ buf := GetMemory(header.DataSize);
++ aStream.Read(buf^, header.DataSize);
++ SetDataPointer(buf, fd.Format, header.Width, header.Height);
++
++ result := true;
++end;
++
++procedure TglBitmap.SaveRAW(const aStream: TStream);
++var
++ header: RawHeader;
++ fd: TFormatDescriptor;
++begin
++ fd := TFormatDescriptor.Get(Format);
++ header.Magic := 'glBMP';
++ header.Version := 1;
++ header.Width := Width;
++ header.Height := Height;
++ header.DataSize := fd.GetSize(fDimension);
++ header.BitsPerPixel := fd.BitsPerPixel;
++ header.Precision := fd.Precision;
++ header.Shift := fd.Shift;
++ aStream.Write(header, SizeOf(header));
++ aStream.Write(Data^, header.DataSize);
++end;
++
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//BMP/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const
+ BMP_MAGIC = $4D42;
+
+ BMP_COMP_RGB = 0;
+ BMP_COMP_RLE8 = 1;
+ BMP_COMP_RLE4 = 2;
+ BMP_COMP_BITFIELDS = 3;
+
+type
+ TBMPHeader = packed record
+ bfType: Word;
+ bfSize: Cardinal;
+ bfReserved1: Word;
+ bfReserved2: Word;
+ bfOffBits: Cardinal;
+ end;
+
+ TBMPInfo = packed record
+ biSize: Cardinal;
+ biWidth: Longint;
+ biHeight: Longint;
+ biPlanes: Word;
+ biBitCount: Word;
+ biCompression: Cardinal;
+ biSizeImage: Cardinal;
+ biXPelsPerMeter: Longint;
+ biYPelsPerMeter: Longint;
+ biClrUsed: Cardinal;
+ biClrImportant: Cardinal;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadBMP(const aStream: TStream): Boolean;
+
+ //////////////////////////////////////////////////////////////////////////////////////////////////
- 8: result := tfLuminance8;
- 16: result := tfX1RGB5;
- 24: result := tfRGB8;
- 32: result := tfXRGB8;
++ function ReadInfo(out aInfo: TBMPInfo; out aMask: TglBitmapRec4ul): TglBitmapFormat;
+ begin
+ result := tfEmpty;
+ aStream.Read(aInfo{%H-}, SizeOf(aInfo));
+ FillChar(aMask{%H-}, SizeOf(aMask), 0);
+
+ //Read Compression
+ case aInfo.biCompression of
+ BMP_COMP_RLE4,
+ BMP_COMP_RLE8: begin
+ raise EglBitmap.Create('RLE compression is not supported');
+ end;
+ BMP_COMP_BITFIELDS: begin
+ if (aInfo.biBitCount = 16) or (aInfo.biBitCount = 32) then begin
+ aStream.Read(aMask.r, SizeOf(aMask.r));
+ aStream.Read(aMask.g, SizeOf(aMask.g));
+ aStream.Read(aMask.b, SizeOf(aMask.b));
+ aStream.Read(aMask.a, SizeOf(aMask.a));
+ end else
+ raise EglBitmap.Create('Bitfields are only supported for 16bit and 32bit formats');
+ end;
+ end;
+
+ //get suitable format
+ case aInfo.biBitCount of
- aFormat := tfLuminance8;
++ 8: result := tfLuminance8ub1;
++ 16: result := tfX1RGB5us1;
++ 24: result := tfBGR8ub3;
++ 32: result := tfXRGB8ui1;
+ end;
+ end;
+
+ function ReadColorTable(var aFormat: TglBitmapFormat; const aInfo: TBMPInfo): TbmpColorTableFormat;
+ var
+ i, c: Integer;
+ ColorTable: TbmpColorTable;
+ begin
+ result := nil;
+ if (aInfo.biBitCount >= 16) then
+ exit;
- aFormat := tfRGB8;
++ aFormat := tfLuminance8ub1;
+ c := aInfo.biClrUsed;
+ if (c = 0) then
+ c := 1 shl aInfo.biBitCount;
+ SetLength(ColorTable, c);
+ for i := 0 to c-1 do begin
+ aStream.Read(ColorTable[i], SizeOf(TbmpColorTableEnty));
+ if (ColorTable[i].r <> ColorTable[i].g) or (ColorTable[i].g <> ColorTable[i].b) then
- result.PixelSize := aInfo.biBitCount / 8;
- result.ColorTable := ColorTable;
- result.Range := glBitmapColorRec($FF, $FF, $FF, $00);
++ aFormat := tfRGB8ub3;
+ end;
+
+ result := TbmpColorTableFormat.Create;
- function CheckBitfields(var aFormat: TglBitmapFormat; const aMask: TglBitmapColorRec;
- const aInfo: TBMPInfo): TbmpBitfieldFormat;
++ result.BitsPerPixel := aInfo.biBitCount;
++ result.ColorTable := ColorTable;
++ result.CalcValues;
+ end;
+
+ //////////////////////////////////////////////////////////////////////////////////////////////////
- TmpFormat: TglBitmapFormat;
++ function CheckBitfields(var aFormat: TglBitmapFormat; const aMask: TglBitmapRec4ul; const aInfo: TBMPInfo): TbmpBitfieldFormat;
+ var
- for TmpFormat := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
- FormatDesc := TFormatDescriptor.Get(TmpFormat);
- if FormatDesc.MaskMatch(aMask.r, aMask.g, aMask.b, aMask.a) then begin
- aFormat := FormatDesc.Format;
- exit;
- end;
- end;
-
+ FormatDesc: TFormatDescriptor;
+ begin
+ result := nil;
+ if (aMask.r <> 0) or (aMask.g <> 0) or (aMask.b <> 0) or (aMask.a <> 0) then begin
- result.PixelSize := aInfo.biBitCount / 8;
- result.RedMask := aMask.r;
- result.GreenMask := aMask.g;
- result.BlueMask := aMask.b;
- result.AlphaMask := aMask.a;
++ FormatDesc := TFormatDescriptor.GetFromMask(aMask);
++ if (FormatDesc.Format = tfEmpty) then
++ exit;
++ aFormat := FormatDesc.Format;
+ if (aMask.a = 0) and TFormatDescriptor.Get(aFormat).HasAlpha then
+ aFormat := TFormatDescriptor.Get(aFormat).WithoutAlpha;
+ if (aMask.a <> 0) and not TFormatDescriptor.Get(aFormat).HasAlpha then
+ aFormat := TFormatDescriptor.Get(aFormat).WithAlpha;
+
+ result := TbmpBitfieldFormat.Create;
- Mask: TglBitmapColorRec;
++ result.SetCustomValues(aInfo.biBitCount, aMask);
+ end;
+ end;
+
+var
+ //simple types
+ StartPos: Int64;
+ ImageSize, rbLineSize, wbLineSize, Padding, i: Integer;
+ PaddingBuff: Cardinal;
+ LineBuf, ImageData, TmpData: PByte;
+ SourceMD, DestMD: Pointer;
+ BmpFormat: TglBitmapFormat;
+
+ //records
- wbLineSize := Trunc(Info.biWidth * FormatDesc.PixelSize);
++ Mask: TglBitmapRec4ul;
+ Header: TBMPHeader;
+ Info: TBMPInfo;
+
+ //classes
+ SpecialFormat: TFormatDescriptor;
+ FormatDesc: TFormatDescriptor;
+
+ //////////////////////////////////////////////////////////////////////////////////////////////////
+ procedure SpecialFormatReadLine(aData: PByte; aLineBuf: PByte);
+ var
+ i: Integer;
+ Pixel: TglBitmapPixelData;
+ begin
+ aStream.Read(aLineBuf^, rbLineSize);
+ SpecialFormat.PreparePixel(Pixel);
+ for i := 0 to Info.biWidth-1 do begin
+ SpecialFormat.Unmap(aLineBuf, Pixel, SourceMD);
+ glBitmapConvertPixel(Pixel, SpecialFormat, FormatDesc);
+ FormatDesc.Map(Pixel, aData, DestMD);
+ end;
+ end;
+
+begin
+ result := false;
+ BmpFormat := tfEmpty;
+ SpecialFormat := nil;
+ LineBuf := nil;
+ SourceMD := nil;
+ DestMD := nil;
+
+ // Header
+ StartPos := aStream.Position;
+ aStream.Read(Header{%H-}, SizeOf(Header));
+
+ if Header.bfType = BMP_MAGIC then begin
+ try try
+ BmpFormat := ReadInfo(Info, Mask);
+ SpecialFormat := ReadColorTable(BmpFormat, Info);
+ if not Assigned(SpecialFormat) then
+ SpecialFormat := CheckBitfields(BmpFormat, Mask, Info);
+ aStream.Position := StartPos + Header.bfOffBits;
+
+ if (BmpFormat <> tfEmpty) then begin
+ FormatDesc := TFormatDescriptor.Get(BmpFormat);
+ rbLineSize := Round(Info.biWidth * Info.biBitCount / 8); //ReadBuffer LineSize
- tfLuminance4: begin
- Info.biBitCount := 4;
- Header.bfSize := Header.bfSize + 16 * SizeOf(Cardinal);
- Header.bfOffBits := Header.bfOffBits + 16 * SizeOf(Cardinal); //16 ColorTable entries
- Converter := TbmpColorTableFormat.Create;
- with (Converter as TbmpColorTableFormat) do begin
- PixelSize := 0.5;
- Format := Format;
- Range := glBitmapColorRec($F, $F, $F, $0);
- CreateColorTable;
- end;
- end;
-
- tfR3G3B2, tfLuminance8: begin
++ wbLineSize := Trunc(Info.biWidth * FormatDesc.BytesPerPixel);
+ Padding := (((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3) - rbLineSize;
+
+ //get Memory
+ DestMD := FormatDesc.CreateMappingData;
+ ImageSize := FormatDesc.GetSize(Info.biWidth, abs(Info.biHeight));
+ GetMem(ImageData, ImageSize);
+ if Assigned(SpecialFormat) then begin
+ GetMem(LineBuf, rbLineSize); //tmp Memory for converting Bitfields
+ SourceMD := SpecialFormat.CreateMappingData;
+ end;
+
+ //read Data
+ try try
+ FillChar(ImageData^, ImageSize, $FF);
+ TmpData := ImageData;
+ if (Info.biHeight > 0) then
+ Inc(TmpData, wbLineSize * (Info.biHeight-1));
+ for i := 0 to Abs(Info.biHeight)-1 do begin
+ if Assigned(SpecialFormat) then
+ SpecialFormatReadLine(TmpData, LineBuf) //if is special format read and convert data
+ else
+ aStream.Read(TmpData^, wbLineSize); //else only read data
+ if (Info.biHeight > 0) then
+ dec(TmpData, wbLineSize)
+ else
+ inc(TmpData, wbLineSize);
+ aStream.Read(PaddingBuff{%H-}, Padding);
+ end;
+ SetDataPointer(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight)); //be careful, Data could be freed by this method
+ result := true;
+ finally
+ if Assigned(LineBuf) then
+ FreeMem(LineBuf);
+ if Assigned(SourceMD) then
+ SpecialFormat.FreeMappingData(SourceMD);
+ FormatDesc.FreeMappingData(DestMD);
+ end;
+ except
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
+ raise;
+ end;
+ end else
+ raise EglBitmap.Create('LoadBMP - No suitable format found');
+ except
+ aStream.Position := StartPos;
+ raise;
+ end;
+ finally
+ FreeAndNil(SpecialFormat);
+ end;
+ end
+ else aStream.Position := StartPos;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SaveBMP(const aStream: TStream);
+var
+ Header: TBMPHeader;
+ Info: TBMPInfo;
+ Converter: TFormatDescriptor;
+ FormatDesc: TFormatDescriptor;
+ SourceFD, DestFD: Pointer;
+ pData, srcData, dstData, ConvertBuffer: pByte;
+
+ Pixel: TglBitmapPixelData;
+ ImageSize, wbLineSize, rbLineSize, Padding, LineIdx, PixelIdx: Integer;
+ RedMask, GreenMask, BlueMask, AlphaMask: Cardinal;
+
+ PaddingBuff: Cardinal;
+
+ function GetLineWidth : Integer;
+ begin
+ result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3;
+ end;
+
+begin
+ if not (ftBMP in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ Converter := nil;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ ImageSize := FormatDesc.GetSize(Dimension);
+
+ FillChar(Header{%H-}, SizeOf(Header), 0);
+ Header.bfType := BMP_MAGIC;
+ Header.bfSize := SizeOf(Header) + SizeOf(Info) + ImageSize;
+ Header.bfReserved1 := 0;
+ Header.bfReserved2 := 0;
+ Header.bfOffBits := SizeOf(Header) + SizeOf(Info);
+
+ FillChar(Info{%H-}, SizeOf(Info), 0);
+ Info.biSize := SizeOf(Info);
+ Info.biWidth := Width;
+ Info.biHeight := Height;
+ Info.biPlanes := 1;
+ Info.biCompression := BMP_COMP_RGB;
+ Info.biSizeImage := ImageSize;
+
+ try
+ case Format of
- PixelSize := 1;
- Format := Format;
- if (Format = tfR3G3B2) then begin
- Range := glBitmapColorRec($7, $7, $3, $0);
- Shift := glBitmapShiftRec(0, 3, 6, 0);
- end else
- Range := glBitmapColorRec($FF, $FF, $FF, $0);
++ tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1:
++ begin
+ Info.biBitCount := 8;
+ Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal);
+ Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal); //256 ColorTable entries
+ Converter := TbmpColorTableFormat.Create;
+ with (Converter as TbmpColorTableFormat) do begin
- tfRGBX4, tfXRGB4, tfRGB5X1, tfX1RGB5, tfR5G6B5, tfRGB5A1, tfA1RGB5, tfRGBA4, tfARGB4,
- tfBGRX4, tfXBGR4, tfBGR5X1, tfX1BGR5, tfB5G6R5, tfBGR5A1, tfA1BGR5, tfBGRA4, tfABGR4: begin
++ SetCustomValues(fFormat, 1, FormatDesc.Precision, FormatDesc.Shift);
+ CreateColorTable;
+ end;
+ end;
+
- tfBGR8, tfRGB8: begin
++ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
++ tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1,
++ tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1:
++ begin
+ Info.biBitCount := 16;
+ Info.biCompression := BMP_COMP_BITFIELDS;
+ end;
+
- if (Format = tfRGB8) then
- Converter := TfdBGR8.Create; //use BGR8 Format Descriptor to Swap RGB Values
++ tfBGR8ub3, tfRGB8ub3:
++ begin
+ Info.biBitCount := 24;
- tfRGB10X2, tfX2RGB10, tfRGB10A2, tfA2RGB10, tfRGBA8, tfARGB8,
- tfBGR10X2, tfX2BGR10, tfBGR10A2, tfA2BGR10, tfBGRA8, tfABGR8: begin
++ if (Format = tfRGB8ub3) then
++ Converter := TfdBGR8ub3.Create; //use BGR8 Format Descriptor to Swap RGB Values
+ end;
+
- RedMask := FormatDesc.RedMask;
- GreenMask := FormatDesc.GreenMask;
- BlueMask := FormatDesc.BlueMask;
- AlphaMask := FormatDesc.AlphaMask;
++ tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1,
++ tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1:
++ begin
+ Info.biBitCount := 32;
+ Info.biCompression := BMP_COMP_BITFIELDS;
+ end;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
+ Info.biXPelsPerMeter := 2835;
+ Info.biYPelsPerMeter := 2835;
+
+ // prepare bitmasks
+ if Info.biCompression = BMP_COMP_BITFIELDS then begin
+ Header.bfSize := Header.bfSize + 4 * SizeOf(Cardinal);
+ Header.bfOffBits := Header.bfOffBits + 4 * SizeOf(Cardinal);
+
- rbLineSize := Round(Info.biWidth * FormatDesc.PixelSize);
++ RedMask := FormatDesc.Mask.r;
++ GreenMask := FormatDesc.Mask.g;
++ BlueMask := FormatDesc.Mask.b;
++ AlphaMask := FormatDesc.Mask.a;
+ end;
+
+ // headers
+ aStream.Write(Header, SizeOf(Header));
+ aStream.Write(Info, SizeOf(Info));
+
+ // colortable
+ if Assigned(Converter) and (Converter is TbmpColorTableFormat) then
+ with (Converter as TbmpColorTableFormat) do
+ aStream.Write(ColorTable[0].b,
+ SizeOf(TbmpColorTableEnty) * Length(ColorTable));
+
+ // bitmasks
+ if Info.biCompression = BMP_COMP_BITFIELDS then begin
+ aStream.Write(RedMask, SizeOf(Cardinal));
+ aStream.Write(GreenMask, SizeOf(Cardinal));
+ aStream.Write(BlueMask, SizeOf(Cardinal));
+ aStream.Write(AlphaMask, SizeOf(Cardinal));
+ end;
+
+ // image data
- 0: tgaFormat := tfLuminance8;
- 8: tgaFormat := tfAlpha8;
++ rbLineSize := Round(Info.biWidth * FormatDesc.BytesPerPixel);
+ wbLineSize := Round(Info.biWidth * Info.biBitCount / 8);
+ Padding := GetLineWidth - wbLineSize;
+ PaddingBuff := 0;
+
+ pData := Data;
+ inc(pData, (Height-1) * rbLineSize);
+
+ // prepare row buffer. But only for RGB because RGBA supports color masks
+ // so it's possible to change color within the image.
+ if Assigned(Converter) then begin
+ FormatDesc.PreparePixel(Pixel);
+ GetMem(ConvertBuffer, wbLineSize);
+ SourceFD := FormatDesc.CreateMappingData;
+ DestFD := Converter.CreateMappingData;
+ end else
+ ConvertBuffer := nil;
+
+ try
+ for LineIdx := 0 to Height - 1 do begin
+ // preparing row
+ if Assigned(Converter) then begin
+ srcData := pData;
+ dstData := ConvertBuffer;
+ for PixelIdx := 0 to Info.biWidth-1 do begin
+ FormatDesc.Unmap(srcData, Pixel, SourceFD);
+ glBitmapConvertPixel(Pixel, FormatDesc, Converter);
+ Converter.Map(Pixel, dstData, DestFD);
+ end;
+ aStream.Write(ConvertBuffer^, wbLineSize);
+ end else begin
+ aStream.Write(pData^, rbLineSize);
+ end;
+ dec(pData, rbLineSize);
+ if (Padding > 0) then
+ aStream.Write(PaddingBuff, Padding);
+ end;
+ finally
+ // destroy row buffer
+ if Assigned(ConvertBuffer) then begin
+ FormatDesc.FreeMappingData(SourceFD);
+ Converter.FreeMappingData(DestFD);
+ FreeMem(ConvertBuffer);
+ end;
+ end;
+ finally
+ if Assigned(Converter) then
+ Converter.Free;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TGA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+type
+ TTGAHeader = packed record
+ ImageID: Byte;
+ ColorMapType: Byte;
+ ImageType: Byte;
+ //ColorMapSpec: Array[0..4] of Byte;
+ ColorMapStart: Word;
+ ColorMapLength: Word;
+ ColorMapEntrySize: Byte;
+ OrigX: Word;
+ OrigY: Word;
+ Width: Word;
+ Height: Word;
+ Bpp: Byte;
+ ImageDesc: Byte;
+ end;
+
+const
+ TGA_UNCOMPRESSED_RGB = 2;
+ TGA_UNCOMPRESSED_GRAY = 3;
+ TGA_COMPRESSED_RGB = 10;
+ TGA_COMPRESSED_GRAY = 11;
+
+ TGA_NONE_COLOR_TABLE = 0;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadTGA(const aStream: TStream): Boolean;
+var
+ Header: TTGAHeader;
+ ImageData: System.PByte;
+ StartPosition: Int64;
+ PixelSize, LineSize: Integer;
+ tgaFormat: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
+ Counter: packed record
+ X, Y: packed record
+ low, high, dir: Integer;
+ end;
+ end;
+
+const
+ CACHE_SIZE = $4000;
+
+ ////////////////////////////////////////////////////////////////////////////////////////
+ procedure ReadUncompressed;
+ var
+ i, j: Integer;
+ buf, tmp1, tmp2: System.PByte;
+ begin
+ buf := nil;
+ if (Counter.X.dir < 0) then
+ GetMem(buf, LineSize);
+ try
+ while (Counter.Y.low <> Counter.Y.high + counter.Y.dir) do begin
+ tmp1 := ImageData;
+ inc(tmp1, (Counter.Y.low * LineSize)); //pointer to LineStart
+ if (Counter.X.dir < 0) then begin //flip X
+ aStream.Read(buf^, LineSize);
+ tmp2 := buf;
+ inc(tmp2, LineSize - PixelSize); //pointer to last pixel in line
+ for i := 0 to Header.Width-1 do begin //for all pixels in line
+ for j := 0 to PixelSize-1 do begin //for all bytes in pixel
+ tmp1^ := tmp2^;
+ inc(tmp1);
+ inc(tmp2);
+ end;
+ dec(tmp2, 2*PixelSize); //move 2 backwards, because j-loop moved 1 forward
+ end;
+ end else
+ aStream.Read(tmp1^, LineSize);
+ inc(Counter.Y.low, Counter.Y.dir); //move to next line index
+ end;
+ finally
+ if Assigned(buf) then
+ FreeMem(buf);
+ end;
+ end;
+
+ ////////////////////////////////////////////////////////////////////////////////////////
+ procedure ReadCompressed;
+
+ /////////////////////////////////////////////////////////////////
+ var
+ TmpData: System.PByte;
+ LinePixelsRead: Integer;
+ procedure CheckLine;
+ begin
+ if (LinePixelsRead >= Header.Width) then begin
+ LinePixelsRead := 0;
+ inc(Counter.Y.low, Counter.Y.dir); //next line index
+ TmpData := ImageData;
+ inc(TmpData, Counter.Y.low * LineSize); //set line
+ if (Counter.X.dir < 0) then //if x flipped then
+ inc(TmpData, LineSize - PixelSize); //set last pixel
+ end;
+ end;
+
+ /////////////////////////////////////////////////////////////////
+ var
+ Cache: PByte;
+ CacheSize, CachePos: Integer;
+ procedure CachedRead(out Buffer; Count: Integer);
+ var
+ BytesRead: Integer;
+ begin
+ if (CachePos + Count > CacheSize) then begin
+ //if buffer overflow save non read bytes
+ BytesRead := 0;
+ if (CacheSize - CachePos > 0) then begin
+ BytesRead := CacheSize - CachePos;
+ Move(PByteArray(Cache)^[CachePos], Buffer{%H-}, BytesRead);
+ inc(CachePos, BytesRead);
+ end;
+
+ //load cache from file
+ CacheSize := Min(CACHE_SIZE, aStream.Size - aStream.Position);
+ aStream.Read(Cache^, CacheSize);
+ CachePos := 0;
+
+ //read rest of requested bytes
+ if (Count - BytesRead > 0) then begin
+ Move(PByteArray(Cache)^[CachePos], TByteArray(Buffer)[BytesRead], Count - BytesRead);
+ inc(CachePos, Count - BytesRead);
+ end;
+ end else begin
+ //if no buffer overflow just read the data
+ Move(PByteArray(Cache)^[CachePos], Buffer, Count);
+ inc(CachePos, Count);
+ end;
+ end;
+
+ procedure PixelToBuffer(const aData: PByte; var aBuffer: PByte);
+ begin
+ case PixelSize of
+ 1: begin
+ aBuffer^ := aData^;
+ inc(aBuffer, Counter.X.dir);
+ end;
+ 2: begin
+ PWord(aBuffer)^ := PWord(aData)^;
+ inc(aBuffer, 2 * Counter.X.dir);
+ end;
+ 3: begin
+ PByteArray(aBuffer)^[0] := PByteArray(aData)^[0];
+ PByteArray(aBuffer)^[1] := PByteArray(aData)^[1];
+ PByteArray(aBuffer)^[2] := PByteArray(aData)^[2];
+ inc(aBuffer, 3 * Counter.X.dir);
+ end;
+ 4: begin
+ PCardinal(aBuffer)^ := PCardinal(aData)^;
+ inc(aBuffer, 4 * Counter.X.dir);
+ end;
+ end;
+ end;
+
+ var
+ TotalPixelsToRead, TotalPixelsRead: Integer;
+ Temp: Byte;
+ buf: array [0..3] of Byte; //1 pixel is max 32bit long
+ PixelRepeat: Boolean;
+ PixelsToRead, PixelCount: Integer;
+ begin
+ CacheSize := 0;
+ CachePos := 0;
+
+ TotalPixelsToRead := Header.Width * Header.Height;
+ TotalPixelsRead := 0;
+ LinePixelsRead := 0;
+
+ GetMem(Cache, CACHE_SIZE);
+ try
+ TmpData := ImageData;
+ inc(TmpData, Counter.Y.low * LineSize); //set line
+ if (Counter.X.dir < 0) then //if x flipped then
+ inc(TmpData, LineSize - PixelSize); //set last pixel
+
+ repeat
+ //read CommandByte
+ CachedRead(Temp, 1);
+ PixelRepeat := (Temp and $80) > 0;
+ PixelsToRead := (Temp and $7F) + 1;
+ inc(TotalPixelsRead, PixelsToRead);
+
+ if PixelRepeat then
+ CachedRead(buf[0], PixelSize);
+ while (PixelsToRead > 0) do begin
+ CheckLine;
+ PixelCount := Min(Header.Width - LinePixelsRead, PixelsToRead); //max read to EOL or EOF
+ while (PixelCount > 0) do begin
+ if not PixelRepeat then
+ CachedRead(buf[0], PixelSize);
+ PixelToBuffer(@buf[0], TmpData);
+ inc(LinePixelsRead);
+ dec(PixelsToRead);
+ dec(PixelCount);
+ end;
+ end;
+ until (TotalPixelsRead >= TotalPixelsToRead);
+ finally
+ FreeMem(Cache);
+ end;
+ end;
+
+ function IsGrayFormat: Boolean;
+ begin
+ result := Header.ImageType in [TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_GRAY];
+ end;
+
+begin
+ result := false;
+
+ // reading header to test file and set cursor back to begin
+ StartPosition := aStream.Position;
+ aStream.Read(Header{%H-}, SizeOf(Header));
+
+ // no colormapped files
+ if (Header.ColorMapType = TGA_NONE_COLOR_TABLE) and (Header.ImageType in [
+ TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY]) then
+ begin
+ try
+ if Header.ImageID <> 0 then // skip image ID
+ aStream.Position := aStream.Position + Header.ImageID;
+
+ tgaFormat := tfEmpty;
+ case Header.Bpp of
+ 8: if IsGrayFormat then case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfLuminance16;
- 8: tgaFormat := tfLuminance8Alpha8;
++ 0: tgaFormat := tfLuminance8ub1;
++ 8: tgaFormat := tfAlpha8ub1;
+ end;
+
+ 16: if IsGrayFormat then case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfX1RGB5;
- 1: tgaFormat := tfA1RGB5;
- 4: tgaFormat := tfARGB4;
++ 0: tgaFormat := tfLuminance16us1;
++ 8: tgaFormat := tfLuminance8Alpha8ub2;
+ end else case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfRGB8;
++ 0: tgaFormat := tfX1RGB5us1;
++ 1: tgaFormat := tfA1RGB5us1;
++ 4: tgaFormat := tfARGB4us1;
+ end;
+
+ 24: if not IsGrayFormat then case (Header.ImageDesc and $F) of
- 32: if not IsGrayFormat then case (Header.ImageDesc and $F) of
- 2: tgaFormat := tfA2RGB10;
- 8: tgaFormat := tfARGB8;
++ 0: tgaFormat := tfBGR8ub3;
+ end;
+
- LineSize, Size, x, y: Integer;
- Pixel: TglBitmapPixelData;
- LineBuf, SourceData, DestData: PByte;
- SourceMD, DestMD: Pointer;
++ 32: if IsGrayFormat then case (Header.ImageDesc and $F) of
++ 0: tgaFormat := tfDepth32ui1;
++ end else case (Header.ImageDesc and $F) of
++ 0: tgaFormat := tfX2RGB10ui1;
++ 2: tgaFormat := tfA2RGB10ui1;
++ 8: tgaFormat := tfARGB8ui1;
+ end;
+ end;
+
+ if (tgaFormat = tfEmpty) then
+ raise EglBitmap.Create('LoadTga - unsupported format');
+
+ FormatDesc := TFormatDescriptor.Get(tgaFormat);
+ PixelSize := FormatDesc.GetSize(1, 1);
+ LineSize := FormatDesc.GetSize(Header.Width, 1);
+
+ GetMem(ImageData, LineSize * Header.Height);
+ try
+ //column direction
+ if ((Header.ImageDesc and (1 shl 4)) > 0) then begin
+ Counter.X.low := Header.Height-1;;
+ Counter.X.high := 0;
+ Counter.X.dir := -1;
+ end else begin
+ Counter.X.low := 0;
+ Counter.X.high := Header.Height-1;
+ Counter.X.dir := 1;
+ end;
+
+ // Row direction
+ if ((Header.ImageDesc and (1 shl 5)) > 0) then begin
+ Counter.Y.low := 0;
+ Counter.Y.high := Header.Height-1;
+ Counter.Y.dir := 1;
+ end else begin
+ Counter.Y.low := Header.Height-1;;
+ Counter.Y.high := 0;
+ Counter.Y.dir := -1;
+ end;
+
+ // Read Image
+ case Header.ImageType of
+ TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY:
+ ReadUncompressed;
+ TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY:
+ ReadCompressed;
+ end;
+
+ SetDataPointer(ImageData, tgaFormat, Header.Width, Header.Height); //be careful, Data could be freed by this method
+ result := true;
+ except
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
+ raise;
+ end;
+ finally
+ aStream.Position := StartPosition;
+ end;
+ end
+ else aStream.Position := StartPosition;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SaveTGA(const aStream: TStream);
+var
+ Header: TTGAHeader;
- Converter: TFormatDescriptor;
++ Size: Integer;
+ FormatDesc: TFormatDescriptor;
-
- //set ImageType
- if (Format in [tfLuminance8, tfLuminance6Alpha2, tfLuminance4Alpha4, tfAlpha8,
- tfLuminance16, tfLuminance12Alpha4, tfLuminance8Alpha8]) then
- Header.ImageType := TGA_UNCOMPRESSED_GRAY
- else
- Header.ImageType := TGA_UNCOMPRESSED_RGB;
-
- //set BitsPerPixel
- if (Format in [tfLuminance8, tfLuminance6Alpha2, tfLuminance4Alpha4, tfAlpha8]) then
- Header.Bpp := 8
- else if (Format in [tfLuminance16, tfLuminance12Alpha4, tfLuminance8Alpha8,
- tfRGB5X1, tfBGR5X1, tfRGB5A1, tfBGR5A1, tfRGBA4, tfBGRA4]) then
- Header.Bpp := 16
- else if (Format in [tfBGR8, tfRGB8]) then
- Header.Bpp := 24
- else
- Header.Bpp := 32;
-
- //set AlphaBitCount
- case Format of
- tfRGB5A1, tfBGR5A1:
- Header.ImageDesc := 1 and $F;
- tfRGB10A2, tfBGR10A2:
- Header.ImageDesc := 2 and $F;
- tfRGBA4, tfBGRA4:
- Header.ImageDesc := 4 and $F;
- tfAlpha8, tfLuminance8Alpha8, tfRGBA8, tfBGRA8:
- Header.ImageDesc := 8 and $F;
- end;
-
+begin
+ if not (ftTGA in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ //prepare header
++ FormatDesc := TFormatDescriptor.Get(Format);
+ FillChar(Header{%H-}, SizeOf(Header), 0);
- // convert RGB(A) to BGR(A)
- Converter := nil;
- FormatDesc := TFormatDescriptor.Get(Format);
- Size := FormatDesc.GetSize(Dimension);
- if Format in [tfRGB5X1, tfRGB5A1, tfRGBA4, tfRGB8, tfRGB10A2, tfRGBA8] then begin
- if (FormatDesc.RGBInverted = tfEmpty) then
- raise EglBitmap.Create('inverted RGB format is empty');
- Converter := TFormatDescriptor.Get(FormatDesc.RGBInverted);
- if not glBitmapColorRecCmp(Converter.Range, FormatDesc.Range) or
- (Converter.PixelSize <> FormatDesc.PixelSize) then
- raise EglBitmap.Create('invalid inverted RGB format');
- end;
-
- if Assigned(Converter) then begin
- LineSize := FormatDesc.GetSize(Width, 1);
- GetMem(LineBuf, LineSize);
- SourceMD := FormatDesc.CreateMappingData;
- DestMD := Converter.CreateMappingData;
- try
- SourceData := Data;
- for y := 0 to Height-1 do begin
- DestData := LineBuf;
- for x := 0 to Width-1 do begin
- FormatDesc.Unmap(SourceData, Pixel, SourceMD);
- Converter.Map(Pixel, DestData, DestMD);
- end;
- aStream.Write(LineBuf^, LineSize);
- end;
- finally
- FreeMem(LineBuf);
- FormatDesc.FreeMappingData(SourceMD);
- FormatDesc.FreeMappingData(DestMD);
- end;
- end else
- aStream.Write(Data^, Size);
++ Header.ImageDesc := CountSetBits(FormatDesc.Range.a) and $F;
++ Header.Bpp := FormatDesc.BitsPerPixel;
+ Header.Width := Width;
+ Header.Height := Height;
+ Header.ImageDesc := Header.ImageDesc or $20; //flip y
++ if FormatDesc.IsGrayscale or (not FormatDesc.IsGrayscale and not FormatDesc.HasRed and FormatDesc.HasAlpha) then
++ Header.ImageType := TGA_UNCOMPRESSED_GRAY
++ else
++ Header.ImageType := TGA_UNCOMPRESSED_RGB;
+ aStream.Write(Header, SizeOf(Header));
+
- Range: TglBitmapColorRec;
++ // write Data
++ Size := FormatDesc.GetSize(Dimension);
++ aStream.Write(Data^, Size);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//DDS/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const
+ DDS_MAGIC: Cardinal = $20534444;
+
+ // DDS_header.dwFlags
+ DDSD_CAPS = $00000001;
+ DDSD_HEIGHT = $00000002;
+ DDSD_WIDTH = $00000004;
+ DDSD_PIXELFORMAT = $00001000;
+
+ // DDS_header.sPixelFormat.dwFlags
+ DDPF_ALPHAPIXELS = $00000001;
+ DDPF_ALPHA = $00000002;
+ DDPF_FOURCC = $00000004;
+ DDPF_RGB = $00000040;
+ DDPF_LUMINANCE = $00020000;
+
+ // DDS_header.sCaps.dwCaps1
+ DDSCAPS_TEXTURE = $00001000;
+
+ // DDS_header.sCaps.dwCaps2
+ DDSCAPS2_CUBEMAP = $00000200;
+
+ D3DFMT_DXT1 = $31545844;
+ D3DFMT_DXT3 = $33545844;
+ D3DFMT_DXT5 = $35545844;
+
+type
+ TDDSPixelFormat = packed record
+ dwSize: Cardinal;
+ dwFlags: Cardinal;
+ dwFourCC: Cardinal;
+ dwRGBBitCount: Cardinal;
+ dwRBitMask: Cardinal;
+ dwGBitMask: Cardinal;
+ dwBBitMask: Cardinal;
+ dwABitMask: Cardinal;
+ end;
+
+ TDDSCaps = packed record
+ dwCaps1: Cardinal;
+ dwCaps2: Cardinal;
+ dwDDSX: Cardinal;
+ dwReserved: Cardinal;
+ end;
+
+ TDDSHeader = packed record
+ dwSize: Cardinal;
+ dwFlags: Cardinal;
+ dwHeight: Cardinal;
+ dwWidth: Cardinal;
+ dwPitchOrLinearSize: Cardinal;
+ dwDepth: Cardinal;
+ dwMipMapCount: Cardinal;
+ dwReserved: array[0..10] of Cardinal;
+ PixelFormat: TDDSPixelFormat;
+ Caps: TDDSCaps;
+ dwReserved2: Cardinal;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.LoadDDS(const aStream: TStream): Boolean;
+var
+ Header: TDDSHeader;
+ Converter: TbmpBitfieldFormat;
+
+ function GetDDSFormat: TglBitmapFormat;
+ var
+ fd: TFormatDescriptor;
+ i: Integer;
- end else if ((dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0) then begin
++ Mask: TglBitmapRec4ul;
++ Range: TglBitmapRec4ui;
+ match: Boolean;
+ begin
+ result := tfEmpty;
+ with Header.PixelFormat do begin
+ // Compresses
+ if ((dwFlags and DDPF_FOURCC) > 0) then begin
+ case Header.PixelFormat.dwFourCC of
+ D3DFMT_DXT1: result := tfS3tcDtx1RGBA;
+ D3DFMT_DXT3: result := tfS3tcDtx3RGBA;
+ D3DFMT_DXT5: result := tfS3tcDtx5RGBA;
+ end;
- Range.r := dwRBitMask;
- Range.g := dwGBitMask;
- Range.b := dwBBitMask;
++ end else if ((dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE or DDPF_ALPHA)) > 0) then begin
+ // prepare masks
+ if ((dwFlags and DDPF_LUMINANCE) = 0) then begin
- Range.r := dwRBitMask;
- Range.g := dwRBitMask;
- Range.b := dwRBitMask;
++ Mask.r := dwRBitMask;
++ Mask.g := dwGBitMask;
++ Mask.b := dwBBitMask;
+ end else begin
- Range.a := dwABitMask;
++ Mask.r := dwRBitMask;
++ Mask.g := dwRBitMask;
++ Mask.b := dwRBitMask;
+ end;
- for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
- fd := TFormatDescriptor.Get(result);
- if fd.MaskMatch(Range.r, Range.g, Range.b, Range.a) and
- (8 * fd.PixelSize = dwRGBBitCount) then
- exit;
- end;
++ if (dwFlags and DDPF_ALPHAPIXELS > 0) then
++ Mask.a := dwABitMask
++ else
++ Mask.a := 0;;
+
+ //find matching format
- for i := 0 to 3 do begin
- while ((Range.arr[i] and 1) = 0) and (Range.arr[i] > 0) do
- Range.arr[i] := Range.arr[i] shr 1;
- end;
++ fd := TFormatDescriptor.GetFromMask(Mask, dwRGBBitCount);
++ result := fd.Format;
++ if (result <> tfEmpty) then
++ exit;
+
+ //find format with same Range
- result := tfRGBA8
++ for i := 0 to 3 do
++ Range.arr[i] := (2 shl CountSetBits(Mask.arr[i])) - 1;
+ for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ fd := TFormatDescriptor.Get(result);
+ match := true;
+ for i := 0 to 3 do
+ if (fd.Range.arr[i] <> Range.arr[i]) then begin
+ match := false;
+ break;
+ end;
+ if match then
+ break;
+ end;
+
+ //no format with same range found -> use default
+ if (result = tfEmpty) then begin
+ if (dwABitMask > 0) then
- result := tfRGB8;
++ result := tfRGBA8ui1
+ else
- Converter.RedMask := dwRBitMask;
- Converter.GreenMask := dwGBitMask;
- Converter.BlueMask := dwBBitMask;
- Converter.AlphaMask := dwABitMask;
- Converter.PixelSize := dwRGBBitCount / 8;
++ result := tfRGB8ub3;
+ end;
+
+ Converter := TbmpBitfieldFormat.Create;
- LineSize := Trunc(Header.dwWidth * FormatDesc.PixelSize);
++ Converter.SetCustomValues(dwRGBBitCount, glBitmapRec4ul(dwRBitMask, dwGBitMask, dwBBitMask, dwABitMask));
+ end;
+ end;
+ end;
+
+var
+ StreamPos: Int64;
+ x, y, LineSize, RowSize, Magic: Cardinal;
+ NewImage, TmpData, RowData, SrcData: System.PByte;
+ SourceMD, DestMD: Pointer;
+ Pixel: TglBitmapPixelData;
+ ddsFormat: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
+
+begin
+ result := false;
+ Converter := nil;
+ StreamPos := aStream.Position;
+
+ // Magic
+ aStream.Read(Magic{%H-}, sizeof(Magic));
+ if (Magic <> DDS_MAGIC) then begin
+ aStream.Position := StreamPos;
+ exit;
+ end;
+
+ //Header
+ aStream.Read(Header{%H-}, sizeof(Header));
+ if (Header.dwSize <> SizeOf(Header)) or
+ ((Header.dwFlags and (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) <>
+ (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) then
+ begin
+ aStream.Position := StreamPos;
+ exit;
+ end;
+
+ if ((Header.Caps.dwCaps1 and DDSCAPS2_CUBEMAP) > 0) then
+ raise EglBitmap.Create('LoadDDS - CubeMaps are not supported');
+
+ ddsFormat := GetDDSFormat;
+ try
+ if (ddsFormat = tfEmpty) then
+ raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.');
+
+ FormatDesc := TFormatDescriptor.Get(ddsFormat);
- end else if (Format in [tfAlpha8, tfAlpha16]) then begin
++ LineSize := Trunc(Header.dwWidth * FormatDesc.BytesPerPixel);
+ GetMem(NewImage, Header.dwHeight * LineSize);
+ try
+ TmpData := NewImage;
+
+ //Converter needed
+ if Assigned(Converter) then begin
+ RowSize := Round(Header.dwWidth * Header.PixelFormat.dwRGBBitCount / 8);
+ GetMem(RowData, RowSize);
+ SourceMD := Converter.CreateMappingData;
+ DestMD := FormatDesc.CreateMappingData;
+ try
+ for y := 0 to Header.dwHeight-1 do begin
+ TmpData := NewImage;
+ inc(TmpData, y * LineSize);
+ SrcData := RowData;
+ aStream.Read(SrcData^, RowSize);
+ for x := 0 to Header.dwWidth-1 do begin
+ Converter.Unmap(SrcData, Pixel, SourceMD);
+ glBitmapConvertPixel(Pixel, Converter, FormatDesc);
+ FormatDesc.Map(Pixel, TmpData, DestMD);
+ end;
+ end;
+ finally
+ Converter.FreeMappingData(SourceMD);
+ FormatDesc.FreeMappingData(DestMD);
+ FreeMem(RowData);
+ end;
+ end else
+
+ // Compressed
+ if ((Header.PixelFormat.dwFlags and DDPF_FOURCC) > 0) then begin
+ RowSize := Header.dwPitchOrLinearSize div Header.dwWidth;
+ for Y := 0 to Header.dwHeight-1 do begin
+ aStream.Read(TmpData^, RowSize);
+ Inc(TmpData, LineSize);
+ end;
+ end else
+
+ // Uncompressed
+ if (Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0 then begin
+ RowSize := (Header.PixelFormat.dwRGBBitCount * Header.dwWidth) shr 3;
+ for Y := 0 to Header.dwHeight-1 do begin
+ aStream.Read(TmpData^, RowSize);
+ Inc(TmpData, LineSize);
+ end;
+ end else
+ raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.');
+
+ SetDataPointer(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight); //be careful, Data could be freed by this method
+ result := true;
+ except
+ if Assigned(NewImage) then
+ FreeMem(NewImage);
+ raise;
+ end;
+ finally
+ FreeAndNil(Converter);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SaveDDS(const aStream: TStream);
+var
+ Header: TDDSHeader;
+ FormatDesc: TFormatDescriptor;
+begin
+ if not (ftDDS in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ FormatDesc := TFormatDescriptor.Get(Format);
+
+ // Generell
+ FillChar(Header{%H-}, SizeOf(Header), 0);
+ Header.dwSize := SizeOf(Header);
+ Header.dwFlags := DDSD_WIDTH or DDSD_HEIGHT or DDSD_CAPS or DDSD_PIXELFORMAT;
+
+ Header.dwWidth := Max(1, Width);
+ Header.dwHeight := Max(1, Height);
+
+ // Caps
+ Header.Caps.dwCaps1 := DDSCAPS_TEXTURE;
+
+ // Pixelformat
+ Header.PixelFormat.dwSize := sizeof(Header);
+ if (FormatDesc.IsCompressed) then begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_FOURCC;
+ case Format of
+ tfS3tcDtx1RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT1;
+ tfS3tcDtx3RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT3;
+ tfS3tcDtx5RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT5;
+ end;
- Header.PixelFormat.dwRGBBitCount := Round(FormatDesc.PixelSize * 8);
- Header.PixelFormat.dwABitMask := FormatDesc.AlphaMask;
- end else if (FormatDesc.RedMask = FormatDesc.GreenMask) and (FormatDesc.GreenMask = FormatDesc.BlueMask) then begin
++ end else if not FormatDesc.HasColor and FormatDesc.HasAlpha then begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHA;
- Header.PixelFormat.dwRGBBitCount := Round(FormatDesc.PixelSize * 8);
- Header.PixelFormat.dwRBitMask := FormatDesc.RedMask;
- Header.PixelFormat.dwABitMask := FormatDesc.AlphaMask;
++ Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel;
++ Header.PixelFormat.dwABitMask := FormatDesc.Mask.a;
++ end else if FormatDesc.IsGrayscale then begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_LUMINANCE;
- Header.PixelFormat.dwRGBBitCount := Round(FormatDesc.PixelSize * 8);
- Header.PixelFormat.dwRBitMask := FormatDesc.RedMask;
- Header.PixelFormat.dwGBitMask := FormatDesc.GreenMask;
- Header.PixelFormat.dwBBitMask := FormatDesc.BlueMask;
- Header.PixelFormat.dwABitMask := FormatDesc.AlphaMask;
++ Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel;
++ Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r;
++ Header.PixelFormat.dwABitMask := FormatDesc.Mask.a;
+ end else begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_RGB;
- LineWidth := Trunc(GetWidth * TFormatDescriptor.Get(Format).PixelSize);
++ Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel;
++ Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r;
++ Header.PixelFormat.dwGBitMask := FormatDesc.Mask.g;
++ Header.PixelFormat.dwBBitMask := FormatDesc.Mask.b;
++ Header.PixelFormat.dwABitMask := FormatDesc.Mask.a;
+ end;
+
+ if (FormatDesc.HasAlpha) then
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHAPIXELS;
+
+ aStream.Write(DDS_MAGIC, sizeof(DDS_MAGIC));
+ aStream.Write(Header, SizeOf(Header));
+ aStream.Write(Data^, FormatDesc.GetSize(Dimension));
+end;
+
++{$IFNDEF OPENGL_ES}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap1D/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer; const aHeight: Integer);
+var
+ pTemp: pByte;
+ Size: Integer;
+begin
+ if (aHeight > 1) then begin
+ Size := TFormatDescriptor.Get(aFormat).GetSize(aWidth, 1);
+ GetMem(pTemp, Size);
+ try
+ Move(aData^, pTemp^, Size);
+ FreeMem(aData);
+ aData := nil;
+ except
+ FreeMem(pTemp);
+ raise;
+ end;
+ end else
+ pTemp := aData;
+ inherited SetDataPointer(pTemp, aFormat, aWidth);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap1D.FlipHorz: Boolean;
+var
+ Col: Integer;
+ pTempDest, pDest, pSource: PByte;
+begin
+ result := inherited FlipHorz;
+ if Assigned(Data) and not TFormatDescriptor.Get(Format).IsCompressed then begin
+ pSource := Data;
+ GetMem(pDest, fRowSize);
+ try
+ pTempDest := pDest;
+ Inc(pTempDest, fRowSize);
+ for Col := 0 to Width-1 do begin
+ dec(pTempDest, fPixelSize); //dec before, because ptr is behind last byte of data
+ Move(pSource^, pTempDest^, fPixelSize);
+ Inc(pSource, fPixelSize);
+ end;
+ SetDataPointer(pDest, Format, Width); //be careful, Data could be freed by this method
+ result := true;
+ except
+ if Assigned(pDest) then
+ FreeMem(pDest);
+ raise;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.UploadData(const aBuildWithGlu: Boolean);
+var
+ FormatDesc: TFormatDescriptor;
+begin
+ // Upload data
+ FormatDesc := TFormatDescriptor.Get(Format);
++ if (FormatDesc.glInternalFormat = 0) or (FormatDesc.glDataFormat = 0) then
++ raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data');
++
+ if FormatDesc.IsCompressed then begin
+ if not Assigned(glCompressedTexImage1D) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
+ glCompressedTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.GetSize(Width, 1), Data)
+ end else if aBuildWithGlu then
+ gluBuild1DMipmaps(Target, FormatDesc.glInternalFormat, Width, FormatDesc.glFormat, FormatDesc.glDataFormat, Data)
+ else
+ glTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Data);
+
+ // Free Data
+ if (FreeDataAfterGenTexture) then
+ FreeData;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.GenTexture(const aTestTextureSize: Boolean);
+var
+ BuildWithGlu, TexRec: Boolean;
+ TexSize: Integer;
+begin
+ if Assigned(Data) then begin
+ // Check Texture Size
+ if (aTestTextureSize) then begin
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
+
+ if (Width > TexSize) then
+ raise EglBitmapSizeToLarge.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+
+ TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
+ (Target = GL_TEXTURE_RECTANGLE);
+ if not (IsPowerOfTwo(Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+ end;
+
+ CreateId;
+ SetupParameters(BuildWithGlu);
+ UploadData(BuildWithGlu);
+ glAreTexturesResident(1, @fID, @fIsResident);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.AfterConstruction;
+begin
+ inherited;
+ Target := GL_TEXTURE_1D;
+end;
++{$ENDIF}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap2D/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap2D.GetScanline(const aIndex: Integer): Pointer;
+begin
+ if (aIndex >= Low(fLines)) and (aIndex <= High(fLines)) then
+ result := fLines[aIndex]
+ else
+ result := nil;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer; const aHeight: Integer);
+var
+ Idx, LineWidth: Integer;
+begin
+ inherited SetDataPointer(aData, aFormat, aWidth, aHeight);
+
+ if not TFormatDescriptor.Get(aFormat).IsCompressed then begin
+ // Assigning Data
+ if Assigned(Data) then begin
+ SetLength(fLines, GetHeight);
- procedure TglBitmap2D.UploadData(const aTarget: GLenum; const aBuildWithGlu: Boolean);
++ LineWidth := Trunc(GetWidth * TFormatDescriptor.Get(Format).BytesPerPixel);
+
+ for Idx := 0 to GetHeight-1 do begin
+ fLines[Idx] := Data;
+ Inc(fLines[Idx], Idx * LineWidth);
+ end;
+ end
+ else SetLength(fLines, 0);
+ end else begin
+ SetLength(fLines, 0);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- FormatDesc := TFormatDescriptor.Get(Format);
++procedure TglBitmap2D.UploadData(const aTarget: GLenum{$IFNDEF OPENGL_ES}; const aBuildWithGlu: Boolean{$ENDIF});
+var
+ FormatDesc: TFormatDescriptor;
+begin
++ FormatDesc := TFormatDescriptor.Get(Format);
++ if (FormatDesc.glInternalFormat = 0) or (FormatDesc.glDataFormat = 0) then
++ raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data');
++
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
- gluBuild2DMipmaps(aTarget, FormatDesc.Components, Width, Height,
+ if FormatDesc.IsCompressed then begin
+ if not Assigned(glCompressedTexImage2D) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
+ glCompressedTexImage2D(aTarget, 0, FormatDesc.glInternalFormat, Width, Height, 0, FormatDesc.GetSize(fDimension), Data)
++{$IFNDEF OPENGL_ES}
+ end else if aBuildWithGlu then begin
- IntFormat := tfEmpty;
++ gluBuild2DMipmaps(aTarget, FormatDesc.ChannelCount, Width, Height,
+ FormatDesc.glFormat, FormatDesc.glDataFormat, Data)
++{$ENDIF}
+ end else begin
+ glTexImage2D(aTarget, 0, FormatDesc.glInternalFormat, Width, Height, 0,
+ FormatDesc.glFormat, FormatDesc.glDataFormat, Data);
+ end;
+
+ // Freigeben
+ if (FreeDataAfterGenTexture) then
+ FreeData;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.AfterConstruction;
+begin
+ inherited;
+ Target := GL_TEXTURE_2D;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat);
+var
+ Temp: pByte;
+ Size, w, h: Integer;
+ FormatDesc: TFormatDescriptor;
+begin
+ FormatDesc := TFormatDescriptor.Get(aFormat);
+ if FormatDesc.IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(aFormat);
+
+ w := aRight - aLeft;
+ h := aBottom - aTop;
+ Size := FormatDesc.GetSize(w, h);
+ GetMem(Temp, Size);
+ try
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glReadPixels(aLeft, aTop, w, h, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
+ SetDataPointer(Temp, aFormat, w, h); //be careful, Data could be freed by this method
+ FlipVert;
+ except
+ if Assigned(Temp) then
+ FreeMem(Temp);
+ raise;
+ end;
+end;
+
++{$IFNDEF OPENGL_ES}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.GetDataFromTexture;
+var
+ Temp: PByte;
+ TempWidth, TempHeight: Integer;
+ TempIntFormat: GLint;
+ IntFormat: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
+begin
+ Bind;
+
+ // Request Data
+ glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_WIDTH, @TempWidth);
+ glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_HEIGHT, @TempHeight);
+ glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_INTERNAL_FORMAT, @TempIntFormat);
+
- BuildWithGlu, PotTex, TexRec: Boolean;
+ FormatDesc := (TglBitmapFormatDescriptor.GetByFormat(TempIntFormat) as TFormatDescriptor);
+ IntFormat := FormatDesc.Format;
+
+ // Getting data from OpenGL
+ FormatDesc := TFormatDescriptor.Get(IntFormat);
+ GetMem(Temp, FormatDesc.GetSize(TempWidth, TempHeight));
+ try
+ if FormatDesc.IsCompressed then begin
+ if not Assigned(glGetCompressedTexImage) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
+ glGetCompressedTexImage(Target, 0, Temp)
+ end else
+ glGetTexImage(Target, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
+ SetDataPointer(Temp, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
+ except
+ if Assigned(Temp) then
+ FreeMem(Temp);
+ raise;
+ end;
+end;
++{$ENDIF}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.GenTexture(const aTestTextureSize: Boolean);
+var
- SetupParameters(BuildWithGlu);
- UploadData(Target, BuildWithGlu);
++ {$IFNDEF OPENGL_ES}
++ BuildWithGlu, TexRec: Boolean;
++ {$ENDIF}
++ PotTex: Boolean;
+ TexSize: Integer;
+begin
+ if Assigned(Data) then begin
+ // Check Texture Size
+ if (aTestTextureSize) then begin
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
+
+ if ((Height > TexSize) or (Width > TexSize)) then
+ raise EglBitmapSizeToLarge.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+
+ PotTex := IsPowerOfTwo(Height) and IsPowerOfTwo(Width);
++{$IF NOT DEFINED(OPENGL_ES)}
+ TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and (Target = GL_TEXTURE_RECTANGLE);
+ if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
++{$ELSEIF DEFINED(OPENGL_ES_EXT)}
++ if not PotTex and not GL_OES_texture_npot then
++ raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
++{$ELSE}
++ if not PotTex then
++ raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
++{$IFEND}
+ end;
+
+ CreateId;
- raise EglBitmapSizeToLarge.Create('TglBitmapCubeMap.GenTexture - The size for the Cubemap is to large. It''s may be not conform with the Hardware.');
++ SetupParameters({$IFNDEF OPENGL_ES}BuildWithGlu{$ENDIF});
++ UploadData(Target{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF});
++{$IFNDEF OPENGL_ES}
+ glAreTexturesResident(1, @fID, @fIsResident);
++{$ENDIF}
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap2D.FlipHorz: Boolean;
+var
+ Col, Row: Integer;
+ TempDestData, DestData, SourceData: PByte;
+ ImgSize: Integer;
+begin
+ result := inherited FlipHorz;
+ if Assigned(Data) then begin
+ SourceData := Data;
+ ImgSize := Height * fRowSize;
+ GetMem(DestData, ImgSize);
+ try
+ TempDestData := DestData;
+ Dec(TempDestData, fRowSize + fPixelSize);
+ for Row := 0 to Height -1 do begin
+ Inc(TempDestData, fRowSize * 2);
+ for Col := 0 to Width -1 do begin
+ Move(SourceData^, TempDestData^, fPixelSize);
+ Inc(SourceData, fPixelSize);
+ Dec(TempDestData, fPixelSize);
+ end;
+ end;
+ SetDataPointer(DestData, Format, Width, Height); //be careful, Data could be freed by this method
+ result := true;
+ except
+ if Assigned(DestData) then
+ FreeMem(DestData);
+ raise;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap2D.FlipVert: Boolean;
+var
+ Row: Integer;
+ TempDestData, DestData, SourceData: PByte;
+begin
+ result := inherited FlipVert;
+ if Assigned(Data) then begin
+ SourceData := Data;
+ GetMem(DestData, Height * fRowSize);
+ try
+ TempDestData := DestData;
+ Inc(TempDestData, Width * (Height -1) * fPixelSize);
+ for Row := 0 to Height -1 do begin
+ Move(SourceData^, TempDestData^, fRowSize);
+ Dec(TempDestData, fRowSize);
+ Inc(SourceData, fRowSize);
+ end;
+ SetDataPointer(DestData, Format, Width, Height); //be careful, Data could be freed by this method
+ result := true;
+ except
+ if Assigned(DestData) then
+ FreeMem(DestData);
+ raise;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap2D - ToNormalMap///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+type
+ TMatrixItem = record
+ X, Y: Integer;
+ W: Single;
+ end;
+
+ PglBitmapToNormalMapRec = ^TglBitmapToNormalMapRec;
+ TglBitmapToNormalMapRec = Record
+ Scale: Single;
+ Heights: array of Single;
+ MatrixU : array of TMatrixItem;
+ MatrixV : array of TMatrixItem;
+ end;
+
+const
+ ONE_OVER_255 = 1 / 255;
+
+ //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapToNormalMapPrepareFunc(var FuncRec: TglBitmapFunctionRec);
+var
+ Val: Single;
+begin
+ with FuncRec do begin
+ Val :=
+ Source.Data.r * LUMINANCE_WEIGHT_R +
+ Source.Data.g * LUMINANCE_WEIGHT_G +
+ Source.Data.b * LUMINANCE_WEIGHT_B;
+ PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Val * ONE_OVER_255;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapToNormalMapPrepareAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+begin
+ with FuncRec do
+ PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Source.Data.a * ONE_OVER_255;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapToNormalMapFunc (var FuncRec: TglBitmapFunctionRec);
+type
+ TVec = Array[0..2] of Single;
+var
+ Idx: Integer;
+ du, dv: Double;
+ Len: Single;
+ Vec: TVec;
+
+ function GetHeight(X, Y: Integer): Single;
+ begin
+ with FuncRec do begin
+ X := Max(0, Min(Size.X -1, X));
+ Y := Max(0, Min(Size.Y -1, Y));
+ result := PglBitmapToNormalMapRec(Args)^.Heights[Y * Size.X + X];
+ end;
+ end;
+
+begin
+ with FuncRec do begin
+ with PglBitmapToNormalMapRec(Args)^ do begin
+ du := 0;
+ for Idx := Low(MatrixU) to High(MatrixU) do
+ du := du + GetHeight(Position.X + MatrixU[Idx].X, Position.Y + MatrixU[Idx].Y) * MatrixU[Idx].W;
+
+ dv := 0;
+ for Idx := Low(MatrixU) to High(MatrixU) do
+ dv := dv + GetHeight(Position.X + MatrixV[Idx].X, Position.Y + MatrixV[Idx].Y) * MatrixV[Idx].W;
+
+ Vec[0] := -du * Scale;
+ Vec[1] := -dv * Scale;
+ Vec[2] := 1;
+ end;
+
+ // Normalize
+ Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2]));
+ if Len <> 0 then begin
+ Vec[0] := Vec[0] * Len;
+ Vec[1] := Vec[1] * Len;
+ Vec[2] := Vec[2] * Len;
+ end;
+
+ // Farbe zuweisem
+ Dest.Data.r := Trunc((Vec[0] + 1) * 127.5);
+ Dest.Data.g := Trunc((Vec[1] + 1) * 127.5);
+ Dest.Data.b := Trunc((Vec[2] + 1) * 127.5);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.ToNormalMap(const aFunc: TglBitmapNormalMapFunc; const aScale: Single; const aUseAlpha: Boolean);
+var
+ Rec: TglBitmapToNormalMapRec;
+
+ procedure SetEntry (var Matrix: array of TMatrixItem; Index, X, Y: Integer; W: Single);
+ begin
+ if (Index >= Low(Matrix)) and (Index <= High(Matrix)) then begin
+ Matrix[Index].X := X;
+ Matrix[Index].Y := Y;
+ Matrix[Index].W := W;
+ end;
+ end;
+
+begin
+ if TFormatDescriptor.Get(Format).IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ if aScale > 100 then
+ Rec.Scale := 100
+ else if aScale < -100 then
+ Rec.Scale := -100
+ else
+ Rec.Scale := aScale;
+
+ SetLength(Rec.Heights, Width * Height);
+ try
+ case aFunc of
+ nm4Samples: begin
+ SetLength(Rec.MatrixU, 2);
+ SetEntry(Rec.MatrixU, 0, -1, 0, -0.5);
+ SetEntry(Rec.MatrixU, 1, 1, 0, 0.5);
+
+ SetLength(Rec.MatrixV, 2);
+ SetEntry(Rec.MatrixV, 0, 0, 1, 0.5);
+ SetEntry(Rec.MatrixV, 1, 0, -1, -0.5);
+ end;
+
+ nmSobel: begin
+ SetLength(Rec.MatrixU, 6);
+ SetEntry(Rec.MatrixU, 0, -1, 1, -1.0);
+ SetEntry(Rec.MatrixU, 1, -1, 0, -2.0);
+ SetEntry(Rec.MatrixU, 2, -1, -1, -1.0);
+ SetEntry(Rec.MatrixU, 3, 1, 1, 1.0);
+ SetEntry(Rec.MatrixU, 4, 1, 0, 2.0);
+ SetEntry(Rec.MatrixU, 5, 1, -1, 1.0);
+
+ SetLength(Rec.MatrixV, 6);
+ SetEntry(Rec.MatrixV, 0, -1, 1, 1.0);
+ SetEntry(Rec.MatrixV, 1, 0, 1, 2.0);
+ SetEntry(Rec.MatrixV, 2, 1, 1, 1.0);
+ SetEntry(Rec.MatrixV, 3, -1, -1, -1.0);
+ SetEntry(Rec.MatrixV, 4, 0, -1, -2.0);
+ SetEntry(Rec.MatrixV, 5, 1, -1, -1.0);
+ end;
+
+ nm3x3: begin
+ SetLength(Rec.MatrixU, 6);
+ SetEntry(Rec.MatrixU, 0, -1, 1, -1/6);
+ SetEntry(Rec.MatrixU, 1, -1, 0, -1/6);
+ SetEntry(Rec.MatrixU, 2, -1, -1, -1/6);
+ SetEntry(Rec.MatrixU, 3, 1, 1, 1/6);
+ SetEntry(Rec.MatrixU, 4, 1, 0, 1/6);
+ SetEntry(Rec.MatrixU, 5, 1, -1, 1/6);
+
+ SetLength(Rec.MatrixV, 6);
+ SetEntry(Rec.MatrixV, 0, -1, 1, 1/6);
+ SetEntry(Rec.MatrixV, 1, 0, 1, 1/6);
+ SetEntry(Rec.MatrixV, 2, 1, 1, 1/6);
+ SetEntry(Rec.MatrixV, 3, -1, -1, -1/6);
+ SetEntry(Rec.MatrixV, 4, 0, -1, -1/6);
+ SetEntry(Rec.MatrixV, 5, 1, -1, -1/6);
+ end;
+
+ nm5x5: begin
+ SetLength(Rec.MatrixU, 20);
+ SetEntry(Rec.MatrixU, 0, -2, 2, -1 / 16);
+ SetEntry(Rec.MatrixU, 1, -1, 2, -1 / 10);
+ SetEntry(Rec.MatrixU, 2, 1, 2, 1 / 10);
+ SetEntry(Rec.MatrixU, 3, 2, 2, 1 / 16);
+ SetEntry(Rec.MatrixU, 4, -2, 1, -1 / 10);
+ SetEntry(Rec.MatrixU, 5, -1, 1, -1 / 8);
+ SetEntry(Rec.MatrixU, 6, 1, 1, 1 / 8);
+ SetEntry(Rec.MatrixU, 7, 2, 1, 1 / 10);
+ SetEntry(Rec.MatrixU, 8, -2, 0, -1 / 2.8);
+ SetEntry(Rec.MatrixU, 9, -1, 0, -0.5);
+ SetEntry(Rec.MatrixU, 10, 1, 0, 0.5);
+ SetEntry(Rec.MatrixU, 11, 2, 0, 1 / 2.8);
+ SetEntry(Rec.MatrixU, 12, -2, -1, -1 / 10);
+ SetEntry(Rec.MatrixU, 13, -1, -1, -1 / 8);
+ SetEntry(Rec.MatrixU, 14, 1, -1, 1 / 8);
+ SetEntry(Rec.MatrixU, 15, 2, -1, 1 / 10);
+ SetEntry(Rec.MatrixU, 16, -2, -2, -1 / 16);
+ SetEntry(Rec.MatrixU, 17, -1, -2, -1 / 10);
+ SetEntry(Rec.MatrixU, 18, 1, -2, 1 / 10);
+ SetEntry(Rec.MatrixU, 19, 2, -2, 1 / 16);
+
+ SetLength(Rec.MatrixV, 20);
+ SetEntry(Rec.MatrixV, 0, -2, 2, 1 / 16);
+ SetEntry(Rec.MatrixV, 1, -1, 2, 1 / 10);
+ SetEntry(Rec.MatrixV, 2, 0, 2, 0.25);
+ SetEntry(Rec.MatrixV, 3, 1, 2, 1 / 10);
+ SetEntry(Rec.MatrixV, 4, 2, 2, 1 / 16);
+ SetEntry(Rec.MatrixV, 5, -2, 1, 1 / 10);
+ SetEntry(Rec.MatrixV, 6, -1, 1, 1 / 8);
+ SetEntry(Rec.MatrixV, 7, 0, 1, 0.5);
+ SetEntry(Rec.MatrixV, 8, 1, 1, 1 / 8);
+ SetEntry(Rec.MatrixV, 9, 2, 1, 1 / 16);
+ SetEntry(Rec.MatrixV, 10, -2, -1, -1 / 16);
+ SetEntry(Rec.MatrixV, 11, -1, -1, -1 / 8);
+ SetEntry(Rec.MatrixV, 12, 0, -1, -0.5);
+ SetEntry(Rec.MatrixV, 13, 1, -1, -1 / 8);
+ SetEntry(Rec.MatrixV, 14, 2, -1, -1 / 10);
+ SetEntry(Rec.MatrixV, 15, -2, -2, -1 / 16);
+ SetEntry(Rec.MatrixV, 16, -1, -2, -1 / 10);
+ SetEntry(Rec.MatrixV, 17, 0, -2, -0.25);
+ SetEntry(Rec.MatrixV, 18, 1, -2, -1 / 10);
+ SetEntry(Rec.MatrixV, 19, 2, -2, -1 / 16);
+ end;
+ end;
+
+ // Daten Sammeln
+ if aUseAlpha and TFormatDescriptor.Get(Format).HasAlpha then
+ AddFunc(glBitmapToNormalMapPrepareAlphaFunc, false, @Rec)
+ else
+ AddFunc(glBitmapToNormalMapPrepareFunc, false, @Rec);
+ AddFunc(glBitmapToNormalMapFunc, false, @Rec);
+ finally
+ SetLength(Rec.Heights, 0);
+ end;
+end;
+
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapCubeMap////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.GenTexture(const aTestTextureSize: Boolean);
+begin
+ Assert(false, 'TglBitmapCubeMap.GenTexture - Don''t call GenTextures directly.');
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.AfterConstruction;
+begin
+ inherited;
+
++{$IFNDEF OPENGL_ES}
+ if not (GL_VERSION_1_3 or GL_ARB_texture_cube_map or GL_EXT_texture_cube_map) then
+ raise EglBitmap.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
++{$ELSE}
++ if not (GL_VERSION_2_0) then
++ raise EglBitmap.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
++{$ENDIF}
+
+ SetWrap;
+ Target := GL_TEXTURE_CUBE_MAP;
++{$IFNDEF OPENGL_ES}
+ fGenMode := GL_REFLECTION_MAP;
++{$ENDIF}
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.GenerateCubeMap(const aCubeTarget: Cardinal; const aTestTextureSize: Boolean);
+var
++ {$IFNDEF OPENGL_ES}
+ BuildWithGlu: Boolean;
++ {$ENDIF}
+ TexSize: Integer;
+begin
+ if (aTestTextureSize) then begin
+ glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, @TexSize);
+
+ if (Height > TexSize) or (Width > TexSize) then
- raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenTexture - Cubemaps dosn''t support non power of two texture.');
++ raise EglBitmapSizeToLarge.Create('TglBitmapCubeMap.GenerateCubeMap - The size for the Cubemap is to large. It''s may be not conform with the Hardware.');
+
++{$IF NOT DEFINED(OPENGL_ES)}
+ if not ((IsPowerOfTwo(Height) and IsPowerOfTwo(Width)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then
- SetupParameters(BuildWithGlu);
- UploadData(aCubeTarget, BuildWithGlu);
++ raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.');
++{$ELSEIF DEFINED(OPENGL_ES_EXT)}
++ if not (IsPowerOfTwo(Height) and IsPowerOfTwo(Width)) and not GL_OES_texture_npot then
++ raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.');
++{$ELSE}
++ if not (IsPowerOfTwo(Height) and IsPowerOfTwo(Width)) then
++ raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.');
++{$IFEND}
+ end;
+
+ if (ID = 0) then
+ CreateID;
- procedure TglBitmapCubeMap.Bind(const aEnableTexCoordsGen: Boolean; const aEnableTextureUnit: Boolean);
++ SetupParameters({$IFNDEF OPENGL_ES}BuildWithGlu{$ENDIF});
++ UploadData(aCubeTarget{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF});
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- procedure TglBitmapCubeMap.Unbind(const aDisableTexCoordsGen: Boolean; const aDisableTextureUnit: Boolean);
++procedure TglBitmapCubeMap.Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean;{$ENDIF} const aEnableTextureUnit: Boolean);
+begin
+ inherited Bind (aEnableTextureUnit);
++{$IFNDEF OPENGL_ES}
+ if aEnableTexCoordsGen then begin
+ glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, fGenMode);
+ glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, fGenMode);
+ glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, fGenMode);
+ glEnable(GL_TEXTURE_GEN_S);
+ glEnable(GL_TEXTURE_GEN_T);
+ glEnable(GL_TEXTURE_GEN_R);
+ end;
++{$ENDIF}
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
++procedure TglBitmapCubeMap.Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean;{$ENDIF} const aDisableTextureUnit: Boolean);
+begin
+ inherited Unbind(aDisableTextureUnit);
++{$IFNDEF OPENGL_ES}
+ if aDisableTexCoordsGen then begin
+ glDisable(GL_TEXTURE_GEN_S);
+ glDisable(GL_TEXTURE_GEN_T);
+ glDisable(GL_TEXTURE_GEN_R);
+ end;
++{$ENDIF}
+end;
++{$IFEND}
+
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapNormalMap//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+type
+ TVec = Array[0..2] of Single;
+ TglBitmapNormalMapGetVectorFunc = procedure (out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
+
+ PglBitmapNormalMapRec = ^TglBitmapNormalMapRec;
+ TglBitmapNormalMapRec = record
+ HalfSize : Integer;
+ Func: TglBitmapNormalMapGetVectorFunc;
+ end;
+
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
++//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosX(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
+begin
+ aVec[0] := aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := - (aPosition.X + 0.5 - aHalfSize);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegX(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
+begin
+ aVec[0] := - aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := aPosition.X + 0.5 - aHalfSize;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosY(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
+begin
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := aHalfSize;
+ aVec[2] := aPosition.Y + 0.5 - aHalfSize;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegY(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
+begin
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := - aHalfSize;
+ aVec[2] := - (aPosition.Y + 0.5 - aHalfSize);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosZ(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
+begin
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := aHalfSize;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegZ(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
+begin
+ aVec[0] := - (aPosition.X + 0.5 - aHalfSize);
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := - aHalfSize;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapFunc(var FuncRec: TglBitmapFunctionRec);
+var
+ i: Integer;
+ Vec: TVec;
+ Len: Single;
+begin
+ with FuncRec do begin
+ with PglBitmapNormalMapRec(Args)^ do begin
+ Func(Vec, Position, HalfSize);
+
+ // Normalize
+ Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2]));
+ if Len <> 0 then begin
+ Vec[0] := Vec[0] * Len;
+ Vec[1] := Vec[1] * Len;
+ Vec[2] := Vec[2] * Len;
+ end;
+
+ // Scale Vector and AddVectro
+ Vec[0] := Vec[0] * 0.5 + 0.5;
+ Vec[1] := Vec[1] * 0.5 + 0.5;
+ Vec[2] := Vec[2] * 0.5 + 0.5;
+ end;
+
+ // Set Color
+ for i := 0 to 2 do
+ Dest.Data.arr[i] := Round(Vec[i] * 255);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapNormalMap.AfterConstruction;
+begin
+ inherited;
++{$IFNDEF OPENGL_ES}
+ fGenMode := GL_NORMAL_MAP;
++{$ENDIF}
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapNormalMap.GenerateNormalMap(const aSize: Integer; const aTestTextureSize: Boolean);
+var
+ Rec: TglBitmapNormalMapRec;
+ SizeRec: TglBitmapPixelPosition;
+begin
+ Rec.HalfSize := aSize div 2;
+ FreeDataAfterGenTexture := false;
+
+ SizeRec.Fields := [ffX, ffY];
+ SizeRec.X := aSize;
+ SizeRec.Y := aSize;
+
+ // Positive X
+ Rec.Func := glBitmapNormalMapPosX;
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
++ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X, aTestTextureSize);
+
+ // Negative X
+ Rec.Func := glBitmapNormalMapNegX;
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
++ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, aTestTextureSize);
+
+ // Positive Y
+ Rec.Func := glBitmapNormalMapPosY;
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
++ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, aTestTextureSize);
+
+ // Negative Y
+ Rec.Func := glBitmapNormalMapNegY;
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
++ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, aTestTextureSize);
+
+ // Positive Z
+ Rec.Func := glBitmapNormalMapPosZ;
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
++ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, aTestTextureSize);
+
+ // Negative Z
+ Rec.Func := glBitmapNormalMapNegZ;
-
++ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
+ GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, aTestTextureSize);
+end;
- {$ENDIF}
++{$IFEND}
+
+initialization
+ glBitmapSetDefaultFormat (tfEmpty);
+ glBitmapSetDefaultMipmap (mmMipmap);
+ glBitmapSetDefaultFilter (GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
+ glBitmapSetDefaultWrap (GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
++{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ glBitmapSetDefaultSwizzle(GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA);
++{$IFEND}
+
+ glBitmapSetDefaultFreeDataAfterGenTexture(true);
+ glBitmapSetDefaultDeleteTextureOnFree (true);
+
+ TFormatDescriptor.Init;
+
+{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
+ OpenGLInitialized := false;
+ InitOpenGLCS := TCriticalSection.Create;
+{$ENDIF}
+
+finalization
+ TFormatDescriptor.Finalize;
+
+{$IFDEF GLB_NATIVE_OGL}
+ if Assigned(GL_LibHandle) then
+ glbFreeLibrary(GL_LibHandle);
+
+{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
+ if Assigned(GLU_LibHandle) then
+ glbFreeLibrary(GLU_LibHandle);
+ FreeAndNil(InitOpenGLCS);
+{$ENDIF}
++{$ENDIF}
+
+end.