modified by Delphi OpenGL Community (http://delphigl.com/)
-
------------------------------------------------------------
The contents of this file are used with permission, subject to
the Mozilla Public License Version 1.1 (the "License"); you may
{.$DEFINE GLB_DELPHI}
// activate to enable the support for TLazIntfImage from Lazarus
-{.$DEFINE GLB_LAZARUS}
+{$DEFINE GLB_LAZARUS}
+
// activate to enable the support of SDL_image to load files. (READ ONLY)
procedure CreateID;
procedure SetupParameters(out aBuildWithGlu: Boolean);
- procedure SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
- const aWidth: Integer = -1; const aHeight: Integer = -1); virtual;
+ procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer = -1; const aHeight: Integer = -1); virtual; //be careful, aData could be freed by this method
procedure GenTexture(const aTestTextureSize: Boolean = true); virtual; abstract;
function FlipHorz: Boolean; virtual;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TglBitmap1D = class(TglBitmap)
+ protected
+ procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer = - 1; const aHeight: Integer = - 1); override;
+ procedure UploadData(const aBuildWithGlu: Boolean);
+ public
+ property Width;
+ procedure AfterConstruction; override;
+ function FlipHorz: Boolean; override;
+ procedure GenTexture(const aTestTextureSize: Boolean = true); override;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
TglBitmap2D = class(TglBitmap)
protected
// Bildeinstellungen
fLines: array of PByte;
function GetScanline(const aIndex: Integer): Pointer;
- procedure SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
+ procedure SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
const aWidth: Integer = - 1; const aHeight: Integer = - 1); override;
- procedure UploadData(const aTarget: Cardinal; const aBuildWithGlu: Boolean);
+ procedure UploadData(const aBuildWithGlu: Boolean);
public
property Width;
property Height;
end;
- TglBitmap1D = class(TglBitmap)
- protected
- procedure GetPixel1DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
-
- procedure SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width: Integer = -1; Height: Integer = -1); override;
- procedure UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
- public
- // propertys
- property Width;
-
- procedure AfterConstruction; override;
-
- // Other
- function FlipHorz: Boolean; override;
- // Generation
- procedure GenTexture(TestTextureSize: Boolean = true); override;
- end;
*)
const
end;
{$ENDIF}
-(* TODO GLB_DELPHI
-{$IFDEF GLB_DELPHI}
-function CreateGrayPalette: HPALETTE;
-var
- Idx: Integer;
- Pal: PLogPalette;
-begin
- GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256));
-
- Pal.palVersion := $300;
- Pal.palNumEntries := 256;
-
- {$IFOPT R+}
- {$DEFINE GLB_TEMPRANGECHECK}
- {$R-}
- {$ENDIF}
-
- for Idx := 0 to 256 - 1 do begin
- Pal.palPalEntry[Idx].peRed := Idx;
- Pal.palPalEntry[Idx].peGreen := Idx;
- Pal.palPalEntry[Idx].peBlue := Idx;
- Pal.palPalEntry[Idx].peFlags := 0;
- end;
-
- {$IFDEF GLB_TEMPRANGECHECK}
- {$UNDEF GLB_TEMPRANGECHECK}
- {$R+}
- {$ENDIF}
-
- result := CreatePalette(Pal^);
-
- FreeMem(Pal);
-end;
-{$ENDIF}
-*)
-
{$IFDEF GLB_SDL_IMAGE}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// SDL Image Helper /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
exit;
if TFormatDescriptor.Get(Format).PixelSize <> TFormatDescriptor.Get(aValue).PixelSize then
raise EglBitmapUnsupportedFormat.Create(Format);
- SetDataPointer(Data, aValue, Width, Height);
+ SetDataPointer(fData, aValue, Width, Height); //be careful, Data could be freed by this method
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
+procedure TglBitmap.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
const aWidth: Integer; const aHeight: Integer);
var
s: Single;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmap.BeforeDestruction;
+var
+ NewData: PByte;
begin
- SetDataPointer(nil, tfEmpty);
+ NewData := nil;
+ SetDataPointer(NewData, tfEmpty); //be careful, Data could be freed by this method
if (fID > 0) and fDeleteTextureOnFree then
glDeleteTextures(1, @fID);
inherited BeforeDestruction;
GetMem(tmpData, size);
try
FillChar(tmpData^, size, #$FF);
- SetDataPointer(tmpData, aFormat, aSize.X, aSize.Y);
+ SetDataPointer(tmpData, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method
except
- FreeMem(tmpData);
+ if Assigned(tmpData) then
+ FreeMem(tmpData);
raise;
end;
AddFunc(Self, aFunc, false, Format, aArgs);
// Updating Image or InternalFormat
if aCreateTemp then
- SetDataPointer(TmpData, aFormat, aSource.Width, aSource.Height)
+ SetDataPointer(TmpData, aFormat, aSource.Width, aSource.Height) //be careful, Data could be freed by this method
else if (aFormat <> fFormat) then
Format := aFormat;
DestFD.FreeMappingData(DestMD);
end;
except
- if aCreateTemp then
+ if aCreateTemp and Assigned(TmpData) then
FreeMem(TmpData);
raise;
end;
Inc(pTempData, RowSize);
end;
end;
- SetDataPointer(pData, IntFormat, TempWidth, TempHeight);
+ SetDataPointer(pData, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(pData);
+ if Assigned(pData) then
+ FreeMem(pData);
raise;
end;
end;
Inc(pTempData, RowSize);
end;
end;
- SetDataPointer(pData, IntFormat, TempWidth, TempHeight);
+ SetDataPointer(pData, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(pData);
+ if Assigned(pData) then
+ FreeMem(pData);
raise;
end;
end;
ImageData := GetMem(ImageSize);
try
Move(aImage.PixelData^, ImageData^, (aImage.Width * aImage.Height * aImage.DataDescription.BitsPerPixel) shr 3);
- SetDataPointer(ImageData, f, aImage.Width, aImage.Height);
+ SetDataPointer(ImageData, f, aImage.Width, aImage.Height); //be careful, Data could be freed by this method
except
- FreeMem(ImageData);
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
raise;
end;
GetMem(TempPtr, Size);
try
Move(Data^, TempPtr^, Size);
- Temp.SetDataPointer(TempPtr, Format, Width, Height);
+ Temp.SetDataPointer(TempPtr, Format, Width, Height); //be careful, Data could be freed by this method
except
- FreeMem(TempPtr);
+ if Assigned(TempPtr) then
+ FreeMem(TempPtr);
raise;
end;
- end else
- Temp.SetDataPointer(nil, Format, Width, Height);
+ end else begin
+ TempPtr := nil;
+ Temp.SetDataPointer(TempPtr, Format, Width, Height); //be careful, Data could be freed by this method
+ end;
// copy properties
Temp.fID := ID;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmap.FreeData;
+var
+ TempPtr: PByte;
begin
- SetDataPointer(nil, tfEmpty);
+ TempPtr := nil;
+ SetDataPointer(TempPtr, tfEmpty); //be careful, Data could be freed by this method
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
constructor TglBitmap.Create;
begin
+ if (ClassType = TglBitmap) then
+ raise EglBitmapException.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
{$IFDEF GLB_NATIVE_OGL}
glbReadOpenGLExtensions;
{$ENDIF}
- if (ClassType = TglBitmap) then
- raise EglBitmapException.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
inherited Create;
end;
GetMem(Image, ImageSize);
try
FillChar(Image^, ImageSize, #$FF);
- SetDataPointer(Image, aFormat, aSize.X, aSize.Y);
+ SetDataPointer(Image, aFormat, aSize.X, aSize.Y); //be careful, Data could be freed by this method
except
- FreeMem(Image);
+ if Assigned(Image) then
+ FreeMem(Image);
raise;
end;
end;
SetLength(png_rows, 0);
// set new data
- SetDataPointer(png_data, Format, TempWidth, TempHeight);
+ SetDataPointer(png_data, Format, TempWidth, TempHeight); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(png_data);
+ if Assigned(png_data) then
+ FreeMem(png_data);
raise;
end;
end;
raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
end;
- SetDataPointer(NewImage, PngFormat, Png.Header.Width, Png.Header.Height);
+ SetDataPointer(NewImage, PngFormat, Png.Header.Width, Png.Header.Height); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(NewImage);
+ if Assigned(NewImage) then
+ FreeMem(NewImage);
raise;
end;
finally
// destroy decompression
jpeg_destroy_decompress(@jpeg);
- SetDataPointer(pImage, IntFormat, TempWidth, TempHeight);
+ SetDataPointer(pImage, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(pImage);
+ if Assigned(pImage) then
+ FreeMem(pImage);
raise;
end;
end;
inc(TmpData, wbLineSize);
aStream.Read(PaddingBuff{%H-}, Padding);
end;
- SetDataPointer(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight));
+ SetDataPointer(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight)); //be careful, Data could be freed by this method
result := true;
finally
if Assigned(LineBuf) then
FormatDesc.FreeMappingData(DestMD);
end;
except
- FreeMem(ImageData);
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
raise;
end;
end else
ReadCompressed;
end;
- SetDataPointer(ImageData, tgaFormat, Header.Width, Header.Height);
+ SetDataPointer(ImageData, tgaFormat, Header.Width, Header.Height); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(ImageData);
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
raise;
end;
finally
end else
raise EglBitmapException.Create('LoadDDS - unsupported Pixelformat found.');
- SetDataPointer(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight);
+ SetDataPointer(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(NewImage);
+ if Assigned(NewImage) then
+ FreeMem(NewImage);
raise;
end;
finally
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap1D/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer; const aHeight: Integer);
+var
+ pTemp: pByte;
+ Size: Integer;
+begin
+ if (aHeight > 1) then begin
+ Size := TFormatDescriptor.Get(aFormat).GetSize(aWidth, 1);
+ GetMem(pTemp, Size);
+ try
+ Move(aData^, pTemp^, Size);
+ FreeMem(aData);
+ aData := nil;
+ except
+ FreeMem(pTemp);
+ raise;
+ end;
+ end else
+ pTemp := aData;
+ inherited SetDataPointer(pTemp, aFormat, aWidth);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap1D.FlipHorz: Boolean;
+var
+ Col: Integer;
+ pTempDest, pDest, pSource: PByte;
+begin
+ result := inherited FlipHorz;
+ if Assigned(Data) and not TFormatDescriptor.Get(Format).IsCompressed then begin
+ pSource := Data;
+ GetMem(pDest, fRowSize);
+ try
+ pTempDest := pDest;
+ Inc(pTempDest, fRowSize);
+ for Col := 0 to Width-1 do begin
+ dec(pTempDest, fPixelSize); //dec before, because ptr is behind last byte of data
+ Move(pSource^, pTempDest^, fPixelSize);
+ Inc(pSource, fPixelSize);
+ end;
+ SetDataPointer(pDest, Format, Width); //be careful, Data could be freed by this method
+ result := true;
+ except
+ if Assigned(pDest) then
+ FreeMem(pDest);
+ raise;
+ end;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.UploadData(const aBuildWithGlu: Boolean);
+var
+ FormatDesc: TFormatDescriptor;
+begin
+ // Upload data
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed then
+ glCompressedTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.GetSize(Width, 1), Data)
+ else if aBuildWithGlu then
+ gluBuild1DMipmaps(Target, FormatDesc.glInternalFormat, Width, FormatDesc.glFormat, FormatDesc.glDataFormat, Data)
+ else
+ glTexImage1D(Target, 0, FormatDesc.glInternalFormat, Width, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Data);
+
+ // Free Data
+ if (FreeDataAfterGenTexture) then
+ FreeData;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.GenTexture(const aTestTextureSize: Boolean);
+var
+ BuildWithGlu, TexRec: Boolean;
+ TexSize: Integer;
+begin
+ if Assigned(Data) then begin
+ // Check Texture Size
+ if (aTestTextureSize) then begin
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
+
+ if (Width > TexSize) then
+ raise EglBitmapSizeToLargeException.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+
+ TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
+ (Target = GL_TEXTURE_RECTANGLE_ARB);
+ if not (IsPowerOfTwo(Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
+ raise EglBitmapNonPowerOfTwoException.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+ end;
+
+ CreateId;
+ SetupParameters(BuildWithGlu);
+ UploadData(BuildWithGlu);
+ glAreTexturesResident(1, @fID, @fIsResident);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.AfterConstruction;
+begin
+ inherited;
+ Target := GL_TEXTURE_1D;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TglBitmap2D/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TglBitmap2D.GetScanline(const aIndex: Integer): Pointer;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap2D.SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
+procedure TglBitmap2D.SetDataPointer(var aData: PByte; const aFormat: TglBitmapFormat;
const aWidth: Integer; const aHeight: Integer);
var
Idx, LineWidth: Integer;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap2D.UploadData(const aTarget: Cardinal; const aBuildWithGlu: Boolean);
+procedure TglBitmap2D.UploadData(const aBuildWithGlu: Boolean);
var
FormatDesc: TFormatDescriptor;
begin
if FormatDesc.IsCompressed then begin
glCompressedTexImage2D(Target, 0, FormatDesc.glInternalFormat, Width, Height, 0, FormatDesc.GetSize(fDimension), Data)
end else if aBuildWithGlu then begin
- gluBuild2DMipmaps(aTarget, FormatDesc.Components, Width, Height,
+ gluBuild2DMipmaps(Target, FormatDesc.Components, Width, Height,
FormatDesc.glFormat, FormatDesc.glDataFormat, Data)
end else begin
- glTexImage2D(aTarget, 0, FormatDesc.glInternalFormat, Width, Height, 0,
+ glTexImage2D(Target, 0, FormatDesc.glInternalFormat, Width, Height, 0,
FormatDesc.glFormat, FormatDesc.glDataFormat, Data);
end;
try
glPixelStorei(GL_PACK_ALIGNMENT, 1);
glReadPixels(aLeft, aTop, w, h, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
- SetDataPointer(Temp, Format, w, h);
+ SetDataPointer(Temp, Format, w, h); //be careful, Data could be freed by this method
FlipVert;
except
- FreeMem(Temp);
+ if Assigned(Temp) then
+ FreeMem(Temp);
raise;
end;
end;
glGetCompressedTexImage(Target, 0, Temp)
else
glGetTexImage(Target, 0, FormatDesc.glInternalFormat, FormatDesc.glDataFormat, Temp);
- SetDataPointer(Temp, IntFormat, TempWidth, TempHeight);
+ SetDataPointer(Temp, IntFormat, TempWidth, TempHeight); //be careful, Data could be freed by this method
except
- FreeMem(Temp);
+ if Assigned(Temp) then
+ FreeMem(Temp);
raise;
end;
end;
PotTex := IsPowerOfTwo(Height) and IsPowerOfTwo(Width);
TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and (Target = GL_TEXTURE_RECTANGLE);
-
if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
raise EglBitmapNonPowerOfTwoException.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
end;
CreateId;
SetupParameters(BuildWithGlu);
- UploadData(Target, BuildWithGlu);
+ UploadData(BuildWithGlu);
glAreTexturesResident(1, @fID, @fIsResident);
end;
end;
Dec(TempDestData, fPixelSize);
end;
end;
- SetDataPointer(DestData, Format);
+ SetDataPointer(DestData, Format); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(DestData);
+ if Assigned(DestData) then
+ FreeMem(DestData);
raise;
end;
end;
Dec(TempDestData, fRowSize);
Inc(SourceData, fRowSize);
end;
- SetDataPointer(DestData, Format);
+ SetDataPointer(DestData, Format); //be careful, Data could be freed by this method
result := true;
except
- FreeMem(DestData);
+ if Assigned(DestData) then
+ FreeMem(DestData);
raise;
end;
end;
(*
-procedure TglBitmap1D.SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width, Height: Integer);
-var
- pTemp: pByte;
- Size: Integer;
-begin
- if Height > 1 then begin
- // extract first line of the data
- Size := FormatGetImageSize(glBitmapPosition(Width), Format);
- GetMem(pTemp, Size);
- Move(Data^, pTemp^, Size);
-
- FreeMem(Data);
- end else
- pTemp := Data;
-
- // set data pointer
- inherited SetDataPointer(pTemp, Format, Width);
-
- if FormatIsUncompressed(Format) then begin
- fUnmapFunc := FormatGetUnMapFunc(Format);
- fGetPixelFunc := GetPixel1DUnmap;
- end;
-end;
-
-
-procedure TglBitmap1D.GetPixel1DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
-var
- pTemp: pByte;
-begin
- pTemp := Data;
- Inc(pTemp, Pos.X * fPixelSize);
-
- fUnmapFunc(pTemp, Pixel);
-end;
-
-
-function TglBitmap1D.FlipHorz: Boolean;
-var
- Col: Integer;
- pTempDest, pDest, pSource: pByte;
-begin
- result := inherited FlipHorz;
-
- if Assigned(Data) and FormatIsUncompressed(InternalFormat) then begin
- pSource := Data;
-
- GetMem(pDest, fRowSize);
- try
- pTempDest := pDest;
-
- Inc(pTempDest, fRowSize);
- for Col := 0 to Width -1 do begin
- Move(pSource^, pTempDest^, fPixelSize);
-
- Inc(pSource, fPixelSize);
- Dec(pTempDest, fPixelSize);
- end;
-
- SetDataPointer(pDest, InternalFormat);
-
- result := true;
- finally
- FreeMem(pDest);
- end;
- end;
-end;
-
-
-procedure TglBitmap1D.UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
-begin
- // Upload data
- if Self.InternalFormat in [ifDXT1, ifDXT3, ifDXT5] then
- glCompressedTexImage1D(Target, 0, InternalFormat, Width, 0, Trunc(Width * FormatGetSize(Self.InternalFormat)), Data)
- else
-
- // Upload data
- if BuildWithGlu then
- gluBuild1DMipmaps(Target, InternalFormat, Width, Format, Typ, Data)
- else
- glTexImage1D(Target, 0, InternalFormat, Width, 0, Format, Typ, Data);
-
- // Freigeben
- if (FreeDataAfterGenTexture) then
- FreeData;
-end;
-
-
-procedure TglBitmap1D.GenTexture(TestTextureSize: Boolean);
-var
- BuildWithGlu, TexRec: Boolean;
- glFormat, glInternalFormat, glType: Cardinal;
- TexSize: Integer;
-begin
- if Assigned(Data) then begin
- // Check Texture Size
- if (TestTextureSize) then begin
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
-
- if (Width > TexSize) then
- raise EglBitmapSizeToLargeException.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
-
- TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
- (Target = GL_TEXTURE_RECTANGLE_ARB);
-
- if not (IsPowerOfTwo (Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
- end;
-
- CreateId;
-
- SetupParameters(BuildWithGlu);
- SelectFormat(InternalFormat, glFormat, glInternalFormat, glType);
-
- UploadData(Target, glFormat, glInternalFormat, glType, BuildWithGlu);
-
- // Infos sammeln
- glAreTexturesResident(1, @fID, @fIsResident);
- end;
-end;
-
-
-procedure TglBitmap1D.AfterConstruction;
-begin
- inherited;
-
- Target := GL_TEXTURE_1D;
-end;
{ TglBitmapCubeMap }