type
////////////////////////////////////////////////////////////////////////////////////////////////////
+// the name of formats is composed of the following constituents:
+// - multiple chanals:
+// - channel (e.g. R, G, B, A or Alpha, Luminance or X (reserved)
+// - width of the chanel in bit (4, 8, 16, ...)
+// - data type (e.g. ub, us, ui)
+// - number of data types
+
+
TglBitmapFormat = (
- tfEmpty = 0, //must be smallest value!
-
- tfAlpha4,
- tfAlpha8,
- tfAlpha16,
-
- tfLuminance4,
- tfLuminance8,
- tfLuminance16,
-
- tfLuminance4Alpha4,
- tfLuminance6Alpha2,
- tfLuminance8Alpha8,
- tfLuminance12Alpha4,
- tfLuminance16Alpha16,
-
- tfR3G3B2,
- tfRGBX4,
- tfXRGB4,
- tfR5G6B5,
- tfRGB5X1,
- tfX1RGB5,
- tfRGB8,
- tfRGBX8,
- tfXRGB8,
- tfRGB10X2,
- tfX2RGB10,
- tfRGB16,
-
- tfRGBA4,
- tfARGB4,
- tfRGB5A1,
- tfA1RGB5,
- tfRGBA8,
- tfARGB8,
- tfRGB10A2,
- tfA2RGB10,
- tfRGBA16,
-
- tfBGRX4,
- tfXBGR4,
- tfB5G6R5,
- tfBGR5X1,
- tfX1BGR5,
- tfBGR8,
- tfBGRX8,
- tfXBGR8,
- tfBGR10X2,
- tfX2BGR10,
- tfBGR16,
-
- tfBGRA4,
- tfABGR4,
- tfBGR5A1,
- tfA1BGR5,
- tfBGRA8,
- tfABGR8,
- tfBGR10A2,
- tfA2BGR10,
- tfBGRA16,
-
- tfDepth16,
- tfDepth24,
- tfDepth32,
+ tfEmpty = 0, //must be smallest value!
+
+ tfAlpha4ub1, // 1 x unsigned byte
+ tfAlpha8ub1, // 1 x unsigned byte
+ tfAlpha16us1, // 1 x unsigned short
+
+ tfLuminance4ub1, // 1 x unsigned byte
+ tfLuminance8ub1, // 1 x unsigned byte
+ tfLuminance16us1, // 1 x unsigned short
+
+ tfLuminance4Alpha4ub2, // 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
+ tfLuminance6Alpha2ub2, // 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
+ tfLuminance8Alpha8ub2, // 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
+ tfLuminance12Alpha4us2, // 1 x unsigned short (lum), 1 x unsigned short (alpha)
+ tfLuminance16Alpha16us2, // 1 x unsigned short (lum), 1 x unsigned short (alpha)
+
+ tfR3G3B2ub1, // 1 x unsigned byte (3bit red, 3bit green, 2bit blue)
+ tfRGBX4us1, // 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit reserverd)
+ tfXRGB4us1, // 1 x unsigned short (4bit reserved, 4bit red, 4bit green, 4bit blue)
+ tfR5G6B5us1, // 1 x unsigned short (5bit red, 6bit green, 5bit blue)
+ tfRGB5X1us1, // 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit reserved)
+ tfX1RGB5us1, // 1 x unsigned short (1bit reserved, 5bit red, 5bit green, 5bit blue)
+ tfRGB8ub3, // 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue)
+ tfRGBX8ui1, // 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8bit reserved)
+ tfXRGB8ui1, // 1 x unsigned int (8bit reserved, 8bit red, 8bit green, 8bit blue)
+ tfRGB10X2ui1, // 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit reserved)
+ tfX2RGB10ui1, // 1 x unsigned int (2bit reserved, 10bit red, 10bit green, 10bit blue)
+ tfRGB16us3, // 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue)
+
+ tfRGBA4us1, // 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit alpha)
+ tfARGB4us1, // 1 x unsigned short (4bit alpha, 4bit red, 4bit green, 4bit blue)
+ tfRGB5A1us1, // 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit alpha)
+ tfA1RGB5us1, // 1 x unsigned short (1bit alpha, 5bit red, 5bit green, 5bit blue)
+ tfRGBA8ui1, // 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8 bit alpha)
+ tfARGB8ui1, // 1 x unsigned int (8 bit alpha, 8bit red, 8bit green, 8bit blue)
+ tfRGBA8ub4, // 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue), 1 x unsigned byte (alpha)
+ tfRGB10A2ui1, // 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit alpha)
+ tfA2RGB10ui1, // 1 x unsigned int (2bit alpha, 10bit red, 10bit green, 10bit blue)
+ tfRGBA16us4, // 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue), 1 x unsigned short (alpha)
+
+ tfBGRX4us1, // 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit reserved)
+ tfXBGR4us1, // 1 x unsigned short (4bit reserved, 4bit blue, 4bit green, 4bit red)
+ tfB5G6R5us1, // 1 x unsigned short (5bit blue, 6bit green, 5bit red)
+ tfBGR5X1us1, // 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit reserved)
+ tfX1BGR5us1, // 1 x unsigned short (1bit reserved, 5bit blue, 5bit green, 5bit red)
+ tfBGR8ub3, // 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red)
+ tfBGRX8ui1, // 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit reserved)
+ tfXBGR8ui1, // 1 x unsigned int (8bit reserved, 8bit blue, 8bit green, 8bit red)
+ tfBGR10X2ui1, // 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit reserved)
+ tfX2BGR10ui1, // 1 x unsigned int (2bit reserved, 10bit blue, 10bit green, 10bit red)
+ tfBGR16us3, // 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red)
+
+ tfBGRA4us1, // 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit alpha)
+ tfABGR4us1, // 1 x unsigned short (4bit alpha, 4bit blue, 4bit green, 4bit red)
+ tfBGR5A1us1, // 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit alpha)
+ tfA1BGR5us1, // 1 x unsigned short (1bit alpha, 5bit blue, 5bit green, 5bit red)
+ tfBGRA8ui1, // 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit alpha)
+ tfABGR8ui1, // 1 x unsigned int (8bit alpha, 8bit blue, 8bit green, 8bit red)
+ tfBGRA8ub4, // 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red), 1 x unsigned byte (alpha)
+ tfBGR10A2ui1, // 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit alpha)
+ tfA2BGR10ui1, // 1 x unsigned int (2bit alpha, 10bit blue, 10bit green, 10bit red)
+ tfBGRA16us4, // 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red), 1 x unsigned short (alpha)
+
+ tfDepth16us1, // 1 x unsigned short (depth)
+ tfDepth24ui1, // 1 x unsigned int (depth)
+ tfDepth32ui1, // 1 x unsigned int (depth)
tfS3tcDtx1RGBA,
tfS3tcDtx3RGBA,
1: (arr: array[0..3] of Cardinal);
end;
+ TglBitmapMask = packed record
+ case Integer of
+ 0: (r, g, b, a: QWord);
+ 1: (arr: array[0..3] of QWord);
+ end;
+
TglBitmapPixelData = packed record
Data, Range: TglBitmapColorRec;
Format: TglBitmapFormat;
function GetHasGreen: Boolean; virtual; abstract;
function GetHasBlue: Boolean; virtual; abstract;
function GetHasAlpha: Boolean; virtual; abstract;
+ function GetHasColor: Boolean; virtual; abstract;
+ function GetIsGrayscale: Boolean; virtual; abstract;
function GetRGBInverted: TglBitmapFormat; virtual; abstract;
function GetWithAlpha: TglBitmapFormat; virtual; abstract;
property HasGreen: Boolean read GetHasGreen;
property HasBlue: Boolean read GetHasBlue;
property HasAlpha: Boolean read GetHasAlpha;
+ property HasColor: Boolean read GetHasColor;
+ property IsGrayscale: Boolean read GetIsGrayscale;
property RGBInverted: TglBitmapFormat read GetRGBInverted;
property WithAlpha: TglBitmapFormat read GetWithAlpha;
function glBitmapColorRec(const r, g, b, a: Cardinal): TglBitmapColorRec;
function glBitmapColorRecCmp(const r1, r2: TglBitmapColorRec): Boolean;
+function glBitmapCreateTestTexture(const aFormat: TglBitmapFormat): TglBitmap2D;
+
var
glBitmapDefaultDeleteTextureOnFree: Boolean;
glBitmapDefaultFreeDataAfterGenTextures: Boolean;
function GetHasGreen: Boolean; override;
function GetHasBlue: Boolean; override;
function GetHasAlpha: Boolean; override;
+ function GetHasColor: Boolean; override;
+ function GetIsGrayscale: Boolean; override;
function GetRGBInverted: TglBitmapFormat; override;
function GetWithAlpha: TglBitmapFormat; override;
function CreateMappingData: Pointer; virtual;
procedure FreeMappingData(var aMappingData: Pointer); virtual;
- function IsEmpty: Boolean; virtual;
- function MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean; virtual;
+ function IsEmpty: Boolean; virtual;
+ function MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean; virtual; overload;
+ function MaskMatch(const aMask: TglBitmapMask): Boolean; virtual; overload;
procedure PreparePixel(out aPixel: TglBitmapPixelData); virtual;
class procedure Init;
class function Get(const aFormat: TglBitmapFormat): TFormatDescriptor;
class function GetAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
+ class function GetFromMask(const aMask: TglBitmapMask; const aBitCount: Integer = 0): TFormatDescriptor;
class procedure Clear;
class procedure Finalize;
end;
TfdEmpty = class(TFormatDescriptor);
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdAlpha_UB1 = class(TFormatDescriptor) //1* unsigned byte
+ TfdAlphaUB1 = class(TFormatDescriptor) //1* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
+ TfdLuminanceUB1 = class(TFormatDescriptor) //1* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdLuminance_UB1 = class(TFormatDescriptor) //1* unsigned byte
+ TfdUniversalUB1 = class(TFormatDescriptor) //1* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdUniversal_UB1 = class(TFormatDescriptor) //1* unsigned byte
+ TfdLuminanceAlphaUB2 = class(TfdLuminanceUB1) //2* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdLuminanceAlpha_UB2 = class(TfdLuminance_UB1) //2* unsigned byte
+ TfdRGBub3 = class(TFormatDescriptor) //3* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdRGB_UB3 = class(TFormatDescriptor) //3* unsigned byte
+ TfdBGRub3 = class(TFormatDescriptor) //3* unsigned byte (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdBGR_UB3 = class(TFormatDescriptor) //3* unsigned byte (inverse)
+ TfdRGBAub4 = class(TfdRGBub3) //3* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
+ TfdBGRAub4 = class(TfdBGRub3) //3* unsigned byte (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdAlpha_US1 = class(TFormatDescriptor) //1* unsigned short
+ TfdAlphaUS1 = class(TFormatDescriptor) //1* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdLuminance_US1 = class(TFormatDescriptor) //1* unsigned short
+ TfdLuminanceUS1 = class(TFormatDescriptor) //1* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdUniversal_US1 = class(TFormatDescriptor) //1* unsigned short
+ TfdUniversalUS1 = class(TFormatDescriptor) //1* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdDepth_US1 = class(TFormatDescriptor) //1* unsigned short
+ TfdDepthUS1 = class(TFormatDescriptor) //1* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdLuminanceAlpha_US2 = class(TfdLuminance_US1) //2* unsigned short
+ TfdLuminanceAlphaUS2 = class(TfdLuminanceUS1) //2* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdRGB_US3 = class(TFormatDescriptor) //3* unsigned short
+ TfdRGBus3 = class(TFormatDescriptor) //3* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdBGR_US3 = class(TFormatDescriptor) //3* unsigned short (inverse)
+ TfdBGRus3 = class(TFormatDescriptor) //3* unsigned short (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdRGBA_US4 = class(TfdRGB_US3) //4* unsigned short
+ TfdRGBAus4 = class(TfdRGBus3) //4* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdARGB_US4 = class(TfdRGB_US3) //4* unsigned short
+ TfdARGBus4 = class(TfdRGBus3) //4* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdBGRA_US4 = class(TfdBGR_US3) //4* unsigned short (inverse)
+ TfdBGRAus4 = class(TfdBGRus3) //4* unsigned short (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdABGR_US4 = class(TfdBGR_US3) //4* unsigned short (inverse)
+ TfdABGRus4 = class(TfdBGRus3) //4* unsigned short (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdUniversal_UI1 = class(TFormatDescriptor) //1* unsigned int
+ TfdUniversalUI1 = class(TFormatDescriptor) //1* unsigned int
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
- TfdDepth_UI1 = class(TFormatDescriptor) //1* unsigned int
+ TfdDepthUI1 = class(TFormatDescriptor) //1* unsigned int
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdAlpha4 = class(TfdAlpha_UB1)
+ TfdAlpha4ub1 = class(TfdAlphaUB1)
constructor Create; override;
end;
- TfdAlpha8 = class(TfdAlpha_UB1)
+ TfdAlpha8ub1 = class(TfdAlphaUB1)
constructor Create; override;
end;
- TfdAlpha16 = class(TfdAlpha_US1)
+ TfdAlpha16us1 = class(TfdAlphaUS1)
constructor Create; override;
end;
- TfdLuminance4 = class(TfdLuminance_UB1)
+ TfdLuminance4ub1 = class(TfdLuminanceUB1)
constructor Create; override;
end;
- TfdLuminance8 = class(TfdLuminance_UB1)
+ TfdLuminance8ub1 = class(TfdLuminanceUB1)
constructor Create; override;
end;
- TfdLuminance16 = class(TfdLuminance_US1)
+ TfdLuminance16us1 = class(TfdLuminanceUS1)
constructor Create; override;
end;
- TfdLuminance4Alpha4 = class(TfdLuminanceAlpha_UB2)
+ TfdLuminance4Alpha4ub2 = class(TfdLuminanceAlphaUB2)
constructor Create; override;
end;
- TfdLuminance6Alpha2 = class(TfdLuminanceAlpha_UB2)
+ TfdLuminance6Alpha2ub2 = class(TfdLuminanceAlphaUB2)
constructor Create; override;
end;
- TfdLuminance8Alpha8 = class(TfdLuminanceAlpha_UB2)
+ TfdLuminance8Alpha8ub2 = class(TfdLuminanceAlphaUB2)
constructor Create; override;
end;
- TfdLuminance12Alpha4 = class(TfdLuminanceAlpha_US2)
+ TfdLuminance12Alpha4us2 = class(TfdLuminanceAlphaUS2)
constructor Create; override;
end;
- TfdLuminance16Alpha16 = class(TfdLuminanceAlpha_US2)
+ TfdLuminance16Alpha16us2 = class(TfdLuminanceAlphaUS2)
constructor Create; override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdR3G3B2 = class(TfdUniversal_UB1)
+ TfdR3G3B2ub1 = class(TfdUniversalUB1)
+ constructor Create; override;
+ end;
+
+ TfdRGBX4us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdRGBX4 = class(TfdUniversal_US1)
+ TfdXRGB4us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdXRGB4 = class(TfdUniversal_US1)
+ TfdR5G6B5us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdR5G6B5 = class(TfdUniversal_US1)
+ TfdRGB5X1us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdRGB5X1 = class(TfdUniversal_US1)
+ TfdX1RGB5us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdX1RGB5 = class(TfdUniversal_US1)
+ TfdRGB8ub3 = class(TfdRGBub3)
constructor Create; override;
end;
- TfdRGB8 = class(TfdRGB_UB3)
+ TfdRGBX8ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdRGBX8 = class(TfdUniversal_UI1)
+ TfdXRGB8ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdXRGB8 = class(TfdUniversal_UI1)
+ TfdRGB10X2ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdRGB10X2 = class(TfdUniversal_UI1)
+ TfdX2RGB10ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdX2RGB10 = class(TfdUniversal_UI1)
+ TfdRGB16us3 = class(TfdRGBus3)
constructor Create; override;
end;
- TfdRGB16 = class(TfdRGB_US3)
+ TfdRGBA4us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdRGBA4 = class(TfdUniversal_US1)
+ TfdARGB4us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdARGB4 = class(TfdUniversal_US1)
+ TfdRGB5A1us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdRGB5A1 = class(TfdUniversal_US1)
+ TfdA1RGB5us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdA1RGB5 = class(TfdUniversal_US1)
+ TfdRGBA8ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdRGBA8 = class(TfdUniversal_UI1)
+ TfdARGB8ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdARGB8 = class(TfdUniversal_UI1)
+ TfdRGBA8ub4 = class(TfdRGBAub4)
constructor Create; override;
end;
- TfdRGB10A2 = class(TfdUniversal_UI1)
+ TfdRGB10A2ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdA2RGB10 = class(TfdUniversal_UI1)
+ TfdA2RGB10ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdRGBA16 = class(TfdUniversal_UI1)
+ TfdRGBA16us4 = class(TfdRGBAus4)
constructor Create; override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdBGRX4 = class(TfdUniversal_US1)
+ TfdBGRX4us1 = class(TfdUniversalUS1)
+ constructor Create; override;
+ end;
+
+ TfdXBGR4us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdXBGR4 = class(TfdUniversal_US1)
+ TfdB5G6R5us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdB5G6R5 = class(TfdUniversal_US1)
+ TfdBGR5X1us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdBGR5X1 = class(TfdUniversal_US1)
+ TfdX1BGR5us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdX1BGR5 = class(TfdUniversal_US1)
+ TfdBGR8ub3 = class(TfdBGRub3)
constructor Create; override;
end;
- TfdBGR8 = class(TfdBGR_UB3)
+ TfdBGRX8ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdBGRX8 = class(TfdUniversal_UI1)
+ TfdXBGR8ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdXBGR8 = class(TfdUniversal_UI1)
+ TfdBGR10X2ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdBGR10X2 = class(TfdUniversal_UI1)
+ TfdX2BGR10ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdX2BGR10 = class(TfdUniversal_UI1)
+ TfdBGR16us3 = class(TfdBGRus3)
constructor Create; override;
end;
- TfdBGR16 = class(TfdBGR_US3)
+ TfdBGRA4us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdBGRA4 = class(TfdUniversal_US1)
+ TfdABGR4us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdABGR4 = class(TfdUniversal_US1)
+ TfdBGR5A1us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdBGR5A1 = class(TfdUniversal_US1)
+ TfdA1BGR5us1 = class(TfdUniversalUS1)
constructor Create; override;
end;
- TfdA1BGR5 = class(TfdUniversal_US1)
+ TfdBGRA8ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdBGRA8 = class(TfdUniversal_UI1)
+ TfdABGR8ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdABGR8 = class(TfdUniversal_UI1)
+ TfdBGRA8ub4 = class(TfdBGRAub4)
constructor Create; override;
end;
- TfdBGR10A2 = class(TfdUniversal_UI1)
+ TfdBGR10A2ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdA2BGR10 = class(TfdUniversal_UI1)
+ TfdA2BGR10ui1 = class(TfdUniversalUI1)
constructor Create; override;
end;
- TfdBGRA16 = class(TfdBGRA_US4)
+ TfdBGRA16us4 = class(TfdBGRAus4)
constructor Create; override;
end;
- TfdDepth16 = class(TfdDepth_US1)
+ TfdDepth16us1 = class(TfdDepthUS1)
constructor Create; override;
end;
- TfdDepth24 = class(TfdDepth_UI1)
+ TfdDepth24ui1 = class(TfdDepthUI1)
constructor Create; override;
end;
- TfdDepth32 = class(TfdDepth_UI1)
+ TfdDepth32ui1 = class(TfdDepthUI1)
constructor Create; override;
end;
DEPTH_WEIGHT_G = 0.333333333;
DEPTH_WEIGHT_B = 0.333333333;
- UNSUPPORTED_FORMAT = 'the given format isn''t supported by this function.';
-
FORMAT_DESCRIPTOR_CLASSES: array[TglBitmapFormat] of TFormatDescriptorClass = (
TfdEmpty,
- TfdAlpha4,
- TfdAlpha8,
- TfdAlpha16,
-
- TfdLuminance4,
- TfdLuminance8,
- TfdLuminance16,
-
- TfdLuminance4Alpha4,
- TfdLuminance6Alpha2,
- TfdLuminance8Alpha8,
- TfdLuminance12Alpha4,
- TfdLuminance16Alpha16,
-
- TfdR3G3B2,
- TfdRGBX4,
- TfdXRGB4,
- TfdR5G6B5,
- TfdRGB5X1,
- TfdX1RGB5,
- TfdRGB8,
- TfdRGBX8,
- TfdXRGB8,
- TfdRGB10X2,
- TfdX2RGB10,
- TfdRGB16,
-
- TfdRGBA4,
- TfdARGB4,
- TfdRGB5A1,
- TfdA1RGB5,
- TfdRGBA8,
- TfdARGB8,
- TfdRGB10A2,
- TfdA2RGB10,
- TfdRGBA16,
-
- TfdBGRX4,
- TfdXBGR4,
- TfdB5G6R5,
- TfdBGR5X1,
- TfdX1BGR5,
- TfdBGR8,
- TfdBGRX8,
- TfdXBGR8,
- TfdBGR10X2,
- TfdX2BGR10,
- TfdBGR16,
-
- TfdBGRA4,
- TfdABGR4,
- TfdBGR5A1,
- TfdA1BGR5,
- TfdBGRA8,
- TfdABGR8,
- TfdBGR10A2,
- TfdA2BGR10,
- TfdBGRA16,
-
- TfdDepth16,
- TfdDepth24,
- TfdDepth32,
+ TfdAlpha4ub1,
+ TfdAlpha8ub1,
+ TfdAlpha16us1,
+
+ TfdLuminance4ub1,
+ TfdLuminance8ub1,
+ TfdLuminance16us1,
+
+ TfdLuminance4Alpha4ub2,
+ TfdLuminance6Alpha2ub2,
+ TfdLuminance8Alpha8ub2,
+ TfdLuminance12Alpha4us2,
+ TfdLuminance16Alpha16us2,
+
+ TfdR3G3B2ub1,
+ TfdRGBX4us1,
+ TfdXRGB4us1,
+ TfdR5G6B5us1,
+ TfdRGB5X1us1,
+ TfdX1RGB5us1,
+ TfdRGB8ub3,
+ TfdRGBX8ui1,
+ TfdXRGB8ui1,
+ TfdRGB10X2ui1,
+ TfdX2RGB10ui1,
+ TfdRGB16us3,
+
+ TfdRGBA4us1,
+ TfdARGB4us1,
+ TfdRGB5A1us1,
+ TfdA1RGB5us1,
+ TfdRGBA8ui1,
+ TfdARGB8ui1,
+ TfdRGBA8ub4,
+ TfdRGB10A2ui1,
+ TfdA2RGB10ui1,
+ TfdRGBA16us4,
+
+ TfdBGRX4us1,
+ TfdXBGR4us1,
+ TfdB5G6R5us1,
+ TfdBGR5X1us1,
+ TfdX1BGR5us1,
+ TfdBGR8ub3,
+ TfdBGRX8ui1,
+ TfdXBGR8ui1,
+ TfdBGR10X2ui1,
+ TfdX2BGR10ui1,
+ TfdBGR16us3,
+
+ TfdBGRA4us1,
+ TfdABGR4us1,
+ TfdBGR5A1us1,
+ TfdA1BGR5us1,
+ TfdBGRA8ui1,
+ TfdABGR8ui1,
+ TfdBGRA8ub4,
+ TfdBGR10A2ui1,
+ TfdA2BGR10ui1,
+ TfdBGRA16us4,
+
+ TfdDepth16us1,
+ TfdDepth24ui1,
+ TfdDepth32ui1,
TfdS3tcDtx1RGBA,
TfdS3tcDtx3RGBA,
end;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function glBitmapPosition(X, Y: Integer): TglBitmapPixelPosition;
+function glBitmapPosition(X: Integer; Y: Integer): TglBitmapPixelPosition;
begin
result.Fields := [];
end;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapCreateTestTexture(const aFormat: TglBitmapFormat): TglBitmap2D;
+var
+ desc: TFormatDescriptor;
+ p, tmp: PByte;
+ x, y, i: Integer;
+ md: Pointer;
+ px: TglBitmapPixelData;
+begin
+ result := nil;
+ desc := TFormatDescriptor.Get(aFormat);
+ if (desc.IsCompressed) or (desc.glFormat = 0) then
+ exit;
+
+ p := GetMem(ceil(25 * desc.PixelSize)); // 5 x 5 pixel
+ md := desc.CreateMappingData;
+ try
+ tmp := p;
+ desc.PreparePixel(px);
+ for y := 0 to 4 do
+ for x := 0 to 4 do begin
+ px.Data := glBitmapColorRec(0, 0, 0, 0);
+ for i := 0 to 3 do begin
+ if ((y < 3) and (y = i)) or
+ ((y = 3) and (i < 3)) or
+ ((y = 4) and (i = 3))
+ then
+ px.Data.arr[i] := Trunc(px.Range.arr[i] / 4 * x)
+ else if ((y < 4) and (i = 3)) or
+ ((y = 4) and (i < 3))
+ then
+ px.Data.arr[i] := px.Range.arr[i]
+ else
+ px.Data.arr[i] := 0; //px.Range.arr[i];
+ end;
+ desc.Map(px, tmp, md);
+ end;
+ finally
+ desc.FreeMappingData(md);
+ end;
+ result := TglBitmap2D.Create(glBitmapPosition(5, 5), aFormat, p);
+ result.FreeDataOnDestroy := true;
+ result.FreeDataAfterGenTexture := false;
+ result.SetFilter(GL_NEAREST, GL_NEAREST);
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function glBitmapShiftRec(const r, g, b, a: Byte): TShiftRec;
begin
result.r := r;
result := [];
if (aFormat in [
- //4 bbp
- tfLuminance4,
-
//8bpp
- tfR3G3B2, tfLuminance8,
+ tfAlpha4ub1, tfAlpha8ub1,
+ tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1,
//16bpp
- tfRGBX4, tfXRGB4, tfRGB5X1, tfX1RGB5, tfR5G6B5, tfRGB5A1, tfA1RGB5, tfRGBA4, tfARGB4,
- tfBGRX4, tfXBGR4, tfBGR5X1, tfX1BGR5, tfB5G6R5, tfBGR5A1, tfA1BGR5, tfBGRA4, tfABGR4,
+ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
+ tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1,
+ tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1,
//24bpp
- tfBGR8, tfRGB8,
+ tfBGR8ub3, tfRGB8ub3,
//32bpp
- tfRGB10X2, tfX2RGB10, tfRGB10A2, tfA2RGB10, tfRGBA8, tfARGB8,
- tfBGR10X2, tfX2BGR10, tfBGR10A2, tfA2BGR10, tfBGRA8, tfABGR8]) then
- result := result + [ftBMP];
+ tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1,
+ tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1])
+ then
+ result := result + [ ftBMP ];
if (aFormat in [
- //8 bpp
- tfLuminance8, tfAlpha8,
+ //8bbp
+ tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1,
- //16 bpp
- tfLuminance16, tfLuminance8Alpha8,
- tfRGB5X1, tfX1RGB5, tfRGB5A1, tfA1RGB5, tfRGBA4, tfARGB4,
- tfBGR5X1, tfX1BGR5, tfBGR5A1, tfA1BGR5, tfBGRA4, tfABGR4,
+ //16bbp
+ tfAlpha16us1, tfLuminance16us1,
+ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
+ tfX1RGB5us1, tfARGB4us1, tfA1RGB5us1, tfDepth16us1,
- //24 bpp
- tfRGB8, tfBGR8,
+ //24bbp
+ tfBGR8ub3,
- //32 bpp
- tfRGB10A2, tfRGBA8, tfBGR10A2, tfBGRA8]) then
+ //32bbp
+ tfX2RGB10ui1, tfARGB8ui1, tfBGRA8ub4, tfA2RGB10ui1,
+ tfDepth24ui1, tfDepth32ui1])
+ then
result := result + [ftTGA];
- if (aFormat in [
- //8 bpp
- tfAlpha8, tfLuminance8, tfLuminance4Alpha4, tfLuminance6Alpha2,
- tfR3G3B2,
-
- //16 bpp
- tfAlpha16, tfLuminance16, tfLuminance8Alpha8, tfLuminance12Alpha4,
- tfRGBX4, tfXRGB4, tfR5G6B5, tfRGB5X1, tfX1RGB5, tfRGBA4, tfARGB4, tfRGB5A1, tfA1RGB5,
- tfBGRX4, tfXBGR4, tfB5G6R5, tfBGR5X1, tfX1BGR5, tfBGRA4, tfABGR4, tfBGR5A1, tfA1BGR5,
-
- //24 bpp
- tfRGB8, tfBGR8,
-
- //32 bbp
- tfLuminance16Alpha16,
- tfRGBA8, tfRGB10A2,
- tfBGRA8, tfBGR10A2,
-
- //compressed
- tfS3tcDtx1RGBA, tfS3tcDtx3RGBA, tfS3tcDtx5RGBA]) then
+ if not (aFormat in [tfEmpty, tfRGB16us3, tfBGR16us3]) then
result := result + [ftDDS];
- {$IFDEF GLB_SUPPORT_PNG_WRITE}
+{$IFDEF GLB_SUPPORT_PNG_WRITE}
if aFormat in [
- tfAlpha8, tfLuminance8, tfLuminance8Alpha8,
- tfRGB8, tfRGBA8,
- tfBGR8, tfBGRA8] then
+ tfAlpha8ub1, tfLuminance8ub1, tfLuminance8Alpha8ub2,
+ tfRGB8ub3, tfRGBA8ui1,
+ tfBGR8ub3, tfBGRA8ui1] then
result := result + [ftPNG];
- {$ENDIF}
+{$ENDIF}
- {$IFDEF GLB_SUPPORT_JPEG_WRITE}
- if aFormat in [tfAlpha8, tfLuminance8, tfRGB8, tfBGR8] then
+{$IFDEF GLB_SUPPORT_JPEG_WRITE}
+ if aFormat in [tfAlpha8ub1, tfLuminance8ub1, tfRGB8ub3, tfBGR8ub3] then
result := result + [ftJPEG];
- {$ENDIF}
+{$ENDIF}
end;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
result := SDL_AllocRW;
if result = nil then
- raise EglBitmapException.Create('glBitmapCreateRWops - SDL_AllocRW failed.');
+ raise EglBitmap.Create('glBitmapCreateRWops - SDL_AllocRW failed.');
result^.seek := glBitmapRWseek;
result^.read := glBitmapRWread;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapGetDefaultFilter(var aMin, aMag: GLenum);
+procedure glBitmapGetDefaultFilter(var aMin, aMag: Cardinal);
begin
aMin := glBitmapDefaultFilterMin;
aMag := glBitmapDefaultFilterMag;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapGetDefaultTextureWrap(var S, T, R: GLenum);
+procedure glBitmapGetDefaultTextureWrap(var S, T, R: Cardinal);
begin
S := glBitmapDefaultWrapS;
T := glBitmapDefaultWrapT;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetHasColor: Boolean;
+begin
+ result := HasRed or HasGreen or HasAlpha;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.GetIsGrayscale: Boolean;
+var
+ r, g, b: QWord;
+begin
+ r := RedMask;
+ g := GreenMask;
+ b := BlueMask;
+ result := (r = g) and (g = b) and (r > 0);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TFormatDescriptor.GetRGBInverted: TglBitmapFormat;
begin
result := fRGBInverted;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.MaskMatch(const aMask: TglBitmapMask): Boolean;
+begin
+ result := MaskMatch(aMask.r, aMask.g, aMask.b, aMask.a);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TFormatDescriptor.PreparePixel(out aPixel: TglBitmapPixelData);
begin
FillChar(aPixel{%H-}, SizeOf(aPixel), 0);
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdAlpha_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdAlpha_UB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdAlphaUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
aData^ := aPixel.Data.a;
inc(aData);
end;
-procedure TfdAlpha_UB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdAlphaUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := 0;
aPixel.Data.g := 0;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminance_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdLuminance_UB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdLuminanceUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
aData^ := LuminanceWeight(aPixel);
inc(aData);
end;
-procedure TfdLuminance_UB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdLuminanceUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := aData^;
aPixel.Data.g := aData^;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdUniversal_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdUniversal_UB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdUniversalUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
var
i: Integer;
begin
inc(aData);
end;
-procedure TfdUniversal_UB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdUniversalUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
var
i: Integer;
begin
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminanceAlpha_UB2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdLuminanceAlpha_UB2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdLuminanceAlphaUB2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
inherited Map(aPixel, aData, aMapData);
aData^ := aPixel.Data.a;
inc(aData);
end;
-procedure TfdLuminanceAlpha_UB2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdLuminanceAlphaUB2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := aData^;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdRGB_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdRGB_UB3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdRGBub3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- aData^ := aPixel.Data.b;
+ aData^ := aPixel.Data.r;
inc(aData);
aData^ := aPixel.Data.g;
inc(aData);
- aData^ := aPixel.Data.r;
+ aData^ := aPixel.Data.b;
inc(aData);
end;
-procedure TfdRGB_UB3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdRGBub3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- aPixel.Data.b := aData^;
+ aPixel.Data.r := aData^;
inc(aData);
aPixel.Data.g := aData^;
inc(aData);
- aPixel.Data.r := aData^;
+ aPixel.Data.b := aData^;
inc(aData);
aPixel.Data.a := 0;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdBGR_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdBGR_UB3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdBGRub3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- aData^ := aPixel.Data.r;
+ aData^ := aPixel.Data.b;
inc(aData);
aData^ := aPixel.Data.g;
inc(aData);
- aData^ := aPixel.Data.b;
+ aData^ := aPixel.Data.r;
inc(aData);
end;
-procedure TfdBGR_UB3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdBGRub3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- aPixel.Data.r := aData^;
+ aPixel.Data.b := aData^;
inc(aData);
aPixel.Data.g := aData^;
inc(aData);
- aPixel.Data.b := aData^;
+ aPixel.Data.r := aData^;
inc(aData);
aPixel.Data.a := 0;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdRGBA_UB4//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdRGBAub4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ inherited Map(aPixel, aData, aMapData);
+ aData^ := aPixel.Data.a;
+ inc(aData);
+end;
+
+procedure TfdRGBAub4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := aData^;
+ inc(aData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdBGRA_UB4//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdBGRAub4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ inherited Map(aPixel, aData, aMapData);
+ aData^ := aPixel.Data.a;
+ inc(aData);
+end;
+
+procedure TfdBGRAub4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := aData^;
+ inc(aData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdAlpha_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdAlpha_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdAlphaUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
end;
-procedure TfdAlpha_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdAlphaUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := 0;
aPixel.Data.g := 0;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminance_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdLuminance_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdLuminanceUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
PWord(aData)^ := LuminanceWeight(aPixel);
inc(aData, 2);
end;
-procedure TfdLuminance_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdLuminanceUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := PWord(aData)^;
aPixel.Data.g := PWord(aData)^;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdUniversal_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdUniversal_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdUniversalUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
var
i: Integer;
begin
inc(aData, 2);
end;
-procedure TfdUniversal_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdUniversalUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
var
i: Integer;
begin
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdDepth_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdDepth_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdDepthUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
PWord(aData)^ := DepthWeight(aPixel);
inc(aData, 2);
end;
-procedure TfdDepth_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdDepthUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := PWord(aData)^;
aPixel.Data.g := PWord(aData)^;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminanceAlpha_US2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdLuminanceAlpha_US2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdLuminanceAlphaUS2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
inherited Map(aPixel, aData, aMapData);
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
end;
-procedure TfdLuminanceAlpha_US2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdLuminanceAlphaUS2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := PWord(aData)^;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdRGB_US3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdRGB_US3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdRGBus3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- PWord(aData)^ := aPixel.Data.b;
+ PWord(aData)^ := aPixel.Data.r;
inc(aData, 2);
PWord(aData)^ := aPixel.Data.g;
inc(aData, 2);
- PWord(aData)^ := aPixel.Data.r;
+ PWord(aData)^ := aPixel.Data.b;
inc(aData, 2);
end;
-procedure TfdRGB_US3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdRGBus3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- aPixel.Data.b := PWord(aData)^;
+ aPixel.Data.r := PWord(aData)^;
inc(aData, 2);
aPixel.Data.g := PWord(aData)^;
inc(aData, 2);
- aPixel.Data.r := PWord(aData)^;
+ aPixel.Data.b := PWord(aData)^;
inc(aData, 2);
aPixel.Data.a := 0;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdBGR_US3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdBGR_US3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdBGRus3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- PWord(aData)^ := aPixel.Data.r;
+ PWord(aData)^ := aPixel.Data.b;
inc(aData, 2);
PWord(aData)^ := aPixel.Data.g;
inc(aData, 2);
- PWord(aData)^ := aPixel.Data.b;
+ PWord(aData)^ := aPixel.Data.r;
inc(aData, 2);
end;
-procedure TfdBGR_US3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdBGRus3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- aPixel.Data.r := PWord(aData)^;
+ aPixel.Data.b := PWord(aData)^;
inc(aData, 2);
aPixel.Data.g := PWord(aData)^;
inc(aData, 2);
- aPixel.Data.b := PWord(aData)^;
+ aPixel.Data.r := PWord(aData)^;
inc(aData, 2);
aPixel.Data.a := 0;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdRGBA_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdRGBA_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdRGBAus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
+ inherited Map(aPixel, aData, aMapData);
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
- inherited Map(aPixel, aData, aMapData);
end;
-procedure TfdRGBA_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdRGBAus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
+ inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := PWord(aData)^;
inc(aData, 2);
- inherited Unmap(aData, aPixel, aMapData);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdARGB_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdARGB_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdARGBus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- inherited Map(aPixel, aData, aMapData);
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
+ inherited Map(aPixel, aData, aMapData);
end;
-procedure TfdARGB_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdARGBus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := PWord(aData)^;
inc(aData, 2);
+ inherited Unmap(aData, aPixel, aMapData);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdBGRA_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdBGRA_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdBGRAus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
+ inherited Map(aPixel, aData, aMapData);
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
- inherited Map(aPixel, aData, aMapData);
end;
-procedure TfdBGRA_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdBGRAus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
+ inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := PWord(aData)^;
inc(aData, 2);
- inherited Unmap(aData, aPixel, aMapData);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdABGR_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdABGR_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdABGRus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- inherited Map(aPixel, aData, aMapData);
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
+ inherited Map(aPixel, aData, aMapData);
end;
-procedure TfdABGR_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdABGRus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := PWord(aData)^;
inc(aData, 2);
+ inherited Unmap(aData, aPixel, aMapData);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdUniversal_UI1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdUniversal_UI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdUniversalUI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
var
i: Integer;
begin
inc(aData, 4);
end;
-procedure TfdUniversal_UI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdUniversalUI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
var
i: Integer;
begin
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdDepth_UI1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdDepth_UI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdDepthUI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
PCardinal(aData)^ := DepthWeight(aPixel);
inc(aData, 4);
end;
-procedure TfdDepth_UI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdDepthUI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := PCardinal(aData)^;
aPixel.Data.g := PCardinal(aData)^;
aPixel.Data.b := PCardinal(aData)^;
- aPixel.Data.a := 0;
+ aPixel.Data.a := PCardinal(aData)^;
inc(aData, 4);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TfdAlpha4.Create;
+constructor TfdAlpha4ub1.Create;
begin
inherited Create;
fPixelSize := 1.0;
- fFormat := tfAlpha4;
- fWithAlpha := tfAlpha4;
- fOpenGLFormat := tfAlpha4;
+ fFormat := tfAlpha4ub1;
+ fWithAlpha := tfAlpha4ub1;
+ fOpenGLFormat := tfAlpha4ub1;
fRange.a := $FF;
fglFormat := GL_ALPHA;
fglInternalFormat := GL_ALPHA4;
fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdAlpha8.Create;
+constructor TfdAlpha8ub1.Create;
begin
inherited Create;
fPixelSize := 1.0;
- fFormat := tfAlpha8;
- fWithAlpha := tfAlpha8;
- fOpenGLFormat := tfAlpha8;
+ fFormat := tfAlpha8ub1;
+ fWithAlpha := tfAlpha8ub1;
+ fOpenGLFormat := tfAlpha8ub1;
fRange.a := $FF;
fglFormat := GL_ALPHA;
fglInternalFormat := GL_ALPHA8;
fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdAlpha16.Create;
+constructor TfdAlpha16us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfAlpha16;
- fWithAlpha := tfAlpha16;
- fOpenGLFormat := tfAlpha16;
+ fFormat := tfAlpha16us1;
+ fWithAlpha := tfAlpha16us1;
+ fOpenGLFormat := tfAlpha16us1;
fRange.a := $FFFF;
fglFormat := GL_ALPHA;
fglInternalFormat := GL_ALPHA16;
fglDataFormat := GL_UNSIGNED_SHORT;
end;
-constructor TfdLuminance4.Create;
+constructor TfdLuminance4ub1.Create;
begin
inherited Create;
fPixelSize := 1.0;
- fFormat := tfLuminance4;
- fWithAlpha := tfLuminance4Alpha4;
- fWithoutAlpha := tfLuminance4;
- fOpenGLFormat := tfLuminance4;
+ fFormat := tfLuminance4ub1;
+ fWithAlpha := tfLuminance4Alpha4ub2;
+ fWithoutAlpha := tfLuminance4ub1;
+ fOpenGLFormat := tfLuminance4ub1;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdLuminance8.Create;
+constructor TfdLuminance8ub1.Create;
begin
inherited Create;
fPixelSize := 1.0;
- fFormat := tfLuminance8;
- fWithAlpha := tfLuminance8Alpha8;
- fWithoutAlpha := tfLuminance8;
- fOpenGLFormat := tfLuminance8;
+ fFormat := tfLuminance8ub1;
+ fWithAlpha := tfLuminance8Alpha8ub2;
+ fWithoutAlpha := tfLuminance8ub1;
+ fOpenGLFormat := tfLuminance8ub1;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdLuminance16.Create;
+constructor TfdLuminance16us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfLuminance16;
- fWithAlpha := tfLuminance16Alpha16;
- fWithoutAlpha := tfLuminance16;
- fOpenGLFormat := tfLuminance16;
+ fFormat := tfLuminance16us1;
+ fWithAlpha := tfLuminance16Alpha16us2;
+ fWithoutAlpha := tfLuminance16us1;
+ fOpenGLFormat := tfLuminance16us1;
fRange.r := $FFFF;
fRange.g := $FFFF;
fRange.b := $FFFF;
fglDataFormat := GL_UNSIGNED_SHORT;
end;
-constructor TfdLuminance4Alpha4.Create;
+constructor TfdLuminance4Alpha4ub2.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfLuminance4Alpha4;
- fWithAlpha := tfLuminance4Alpha4;
- fWithoutAlpha := tfLuminance4;
- fOpenGLFormat := tfLuminance4Alpha4;
+ fFormat := tfLuminance4Alpha4ub2;
+ fWithAlpha := tfLuminance4Alpha4ub2;
+ fWithoutAlpha := tfLuminance4ub1;
+ fOpenGLFormat := tfLuminance4Alpha4ub2;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdLuminance6Alpha2.Create;
+constructor TfdLuminance6Alpha2ub2.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfLuminance6Alpha2;
- fWithAlpha := tfLuminance6Alpha2;
- fWithoutAlpha := tfLuminance8;
- fOpenGLFormat := tfLuminance6Alpha2;
+ fFormat := tfLuminance6Alpha2ub2;
+ fWithAlpha := tfLuminance6Alpha2ub2;
+ fWithoutAlpha := tfLuminance8ub1;
+ fOpenGLFormat := tfLuminance6Alpha2ub2;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdLuminance8Alpha8.Create;
+constructor TfdLuminance8Alpha8ub2.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfLuminance8Alpha8;
- fWithAlpha := tfLuminance8Alpha8;
- fWithoutAlpha := tfLuminance8;
- fOpenGLFormat := tfLuminance8Alpha8;
+ fFormat := tfLuminance8Alpha8ub2;
+ fWithAlpha := tfLuminance8Alpha8ub2;
+ fWithoutAlpha := tfLuminance8ub1;
+ fOpenGLFormat := tfLuminance8Alpha8ub2;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdLuminance12Alpha4.Create;
+constructor TfdLuminance12Alpha4us2.Create;
begin
inherited Create;
fPixelSize := 4.0;
- fFormat := tfLuminance12Alpha4;
- fWithAlpha := tfLuminance12Alpha4;
- fWithoutAlpha := tfLuminance16;
- fOpenGLFormat := tfLuminance12Alpha4;
+ fFormat := tfLuminance12Alpha4us2;
+ fWithAlpha := tfLuminance12Alpha4us2;
+ fWithoutAlpha := tfLuminance16us1;
+ fOpenGLFormat := tfLuminance12Alpha4us2;
fRange.r := $FFFF;
fRange.g := $FFFF;
fRange.b := $FFFF;
fglDataFormat := GL_UNSIGNED_SHORT;
end;
-constructor TfdLuminance16Alpha16.Create;
+constructor TfdLuminance16Alpha16us2.Create;
begin
inherited Create;
fPixelSize := 4.0;
- fFormat := tfLuminance16Alpha16;
- fWithAlpha := tfLuminance16Alpha16;
- fWithoutAlpha := tfLuminance16;
- fOpenGLFormat := tfLuminance16Alpha16;
+ fFormat := tfLuminance16Alpha16us2;
+ fWithAlpha := tfLuminance16Alpha16us2;
+ fWithoutAlpha := tfLuminance16us1;
+ fOpenGLFormat := tfLuminance16Alpha16us2;
fRange.r := $FFFF;
fRange.g := $FFFF;
fRange.b := $FFFF;
fglDataFormat := GL_UNSIGNED_SHORT;
end;
-constructor TfdR3G3B2.Create;
+constructor TfdR3G3B2ub1.Create;
begin
inherited Create;
fPixelSize := 1.0;
- fFormat := tfR3G3B2;
- fWithAlpha := tfRGBA4;
- fWithoutAlpha := tfR3G3B2;
- fOpenGLFormat := tfR3G3B2;
+ fFormat := tfR3G3B2ub1;
+ fWithAlpha := tfRGBA4us1;
+ fWithoutAlpha := tfR3G3B2ub1;
+ fOpenGLFormat := tfR3G3B2ub1;
fRGBInverted := tfEmpty;
fRange.r := $07;
fRange.g := $07;
- fRange.b := $04;
+ fRange.b := $03;
fShift.r := 5;
fShift.g := 2;
fShift.b := 0;
fglDataFormat := GL_UNSIGNED_BYTE_3_3_2;
end;
-constructor TfdRGBX4.Create;
+constructor TfdRGBX4us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfRGBX4;
- fWithAlpha := tfRGBA4;
- fWithoutAlpha := tfRGBX4;
- fOpenGLFormat := tfRGBX4;
- fRGBInverted := tfBGRX4;
+ fFormat := tfRGBX4us1;
+ fWithAlpha := tfRGBA4us1;
+ fWithoutAlpha := tfRGBX4us1;
+ fOpenGLFormat := tfRGBX4us1;
+ fRGBInverted := tfBGRX4us1;
fRange.r := $0F;
fRange.g := $0F;
fRange.b := $0F;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
end;
-constructor TfdXRGB4.Create;
+constructor TfdXRGB4us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfXRGB4;
- fWithAlpha := tfARGB4;
- fWithoutAlpha := tfXRGB4;
- fOpenGLFormat := tfXRGB4;
- fRGBInverted := tfXBGR4;
+ fFormat := tfXRGB4us1;
+ fWithAlpha := tfARGB4us1;
+ fWithoutAlpha := tfXRGB4us1;
+ fOpenGLFormat := tfXRGB4us1;
+ fRGBInverted := tfXBGR4us1;
fRange.r := $0F;
fRange.g := $0F;
fRange.b := $0F;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
end;
-constructor TfdR5G6B5.Create;
+constructor TfdR5G6B5us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfR5G6B5;
- fWithAlpha := tfRGB5A1;
- fWithoutAlpha := tfR5G6B5;
- fOpenGLFormat := tfR5G6B5;
- fRGBInverted := tfB5G6R5;
+ fFormat := tfR5G6B5us1;
+ fWithAlpha := tfRGB5A1us1;
+ fWithoutAlpha := tfR5G6B5us1;
+ fOpenGLFormat := tfR5G6B5us1;
+ fRGBInverted := tfB5G6R5us1;
fRange.r := $1F;
fRange.g := $3F;
fRange.b := $1F;
fglDataFormat := GL_UNSIGNED_SHORT_5_6_5;
end;
-constructor TfdRGB5X1.Create;
+constructor TfdRGB5X1us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfRGB5X1;
- fWithAlpha := tfRGB5A1;
- fWithoutAlpha := tfRGB5X1;
- fOpenGLFormat := tfRGB5X1;
- fRGBInverted := tfBGR5X1;
+ fFormat := tfRGB5X1us1;
+ fWithAlpha := tfRGB5A1us1;
+ fWithoutAlpha := tfRGB5X1us1;
+ fOpenGLFormat := tfRGB5X1us1;
+ fRGBInverted := tfBGR5X1us1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
end;
-constructor TfdX1RGB5.Create;
+constructor TfdX1RGB5us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfX1RGB5;
- fWithAlpha := tfA1RGB5;
- fWithoutAlpha := tfX1RGB5;
- fOpenGLFormat := tfX1RGB5;
- fRGBInverted := tfX1BGR5;
+ fFormat := tfX1RGB5us1;
+ fWithAlpha := tfA1RGB5us1;
+ fWithoutAlpha := tfX1RGB5us1;
+ fOpenGLFormat := tfX1RGB5us1;
+ fRGBInverted := tfX1BGR5us1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
end;
-constructor TfdRGB8.Create;
+constructor TfdRGB8ub3.Create;
begin
inherited Create;
fPixelSize := 3.0;
- fFormat := tfRGB8;
- fWithAlpha := tfRGBA8;
- fWithoutAlpha := tfRGB8;
- fOpenGLFormat := tfRGB8;
- fRGBInverted := tfBGR8;
+ fFormat := tfRGB8ub3;
+ fWithAlpha := tfRGBA8ub4;
+ fWithoutAlpha := tfRGB8ub3;
+ fOpenGLFormat := tfRGB8ub3;
+ fRGBInverted := tfBGR8ub3;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
- fShift.r := 16;
+ fShift.r := 0;
fShift.g := 8;
- fShift.b := 0;
- fglFormat := GL_BGR; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGB8; // as if u interpret the 3 bytes as unsigned integer
+ fShift.b := 16;
+ fglFormat := GL_RGB;
+ fglInternalFormat := GL_RGB8;
fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdRGBX8.Create;
+constructor TfdRGBX8ui1.Create;
begin
inherited Create;
fPixelSize := 4.0;
- fFormat := tfRGBX8;
- fWithAlpha := tfRGBA8;
- fWithoutAlpha := tfRGBX8;
- fOpenGLFormat := tfRGB8;
- fRGBInverted := tfBGRX8;
+ fFormat := tfRGBX8ui1;
+ fWithAlpha := tfRGBA8ui1;
+ fWithoutAlpha := tfRGBX8ui1;
+ fOpenGLFormat := tfRGB8ub3;
+ fRGBInverted := tfBGRX8ui1;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
end;
-constructor TfdXRGB8.Create;
+constructor TfdXRGB8ui1.Create;
begin
inherited Create;
fPixelSize := 4.0;
- fFormat := tfXRGB8;
- fWithAlpha := tfXRGB8;
- fWithoutAlpha := tfXRGB8;
- fOpenGLFormat := tfRGB8;
- fRGBInverted := tfXBGR8;
+ fFormat := tfXRGB8ui1;
+ fWithAlpha := tfXRGB8ui1;
+ fWithoutAlpha := tfXRGB8ui1;
+ fOpenGLFormat := tfRGB8ub3;
+ fRGBInverted := tfXBGR8ui1;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
end;
-constructor TfdRGB10X2.Create;
+constructor TfdRGB10X2ui1.Create;
begin
inherited Create;
- fPixelSize := 3.0;
- fFormat := tfRGB10X2;
- fWithAlpha := tfRGB10A2;
- fWithoutAlpha := tfRGB10X2;
- fOpenGLFormat := tfRGB10X2;
- fRGBInverted := tfBGR10X2;
+ fPixelSize := 4.0;
+ fFormat := tfRGB10X2ui1;
+ fWithAlpha := tfRGB10A2ui1;
+ fWithoutAlpha := tfRGB10X2ui1;
+ fOpenGLFormat := tfRGB10X2ui1;
+ fRGBInverted := tfBGR10X2ui1;
fRange.r := $03FF;
fRange.g := $03FF;
fRange.b := $03FF;
fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
end;
-constructor TfdX2RGB10.Create;
+constructor TfdX2RGB10ui1.Create;
begin
inherited Create;
- fPixelSize := 3.0;
- fFormat := tfX2RGB10;
- fWithAlpha := tfA2RGB10;
- fWithoutAlpha := tfX2RGB10;
- fOpenGLFormat := tfX2RGB10;
- fRGBInverted := tfX2BGR10;
+ fPixelSize := 4.0;
+ fFormat := tfX2RGB10ui1;
+ fWithAlpha := tfA2RGB10ui1;
+ fWithoutAlpha := tfX2RGB10ui1;
+ fOpenGLFormat := tfX2RGB10ui1;
+ fRGBInverted := tfX2BGR10ui1;
fRange.r := $03FF;
fRange.g := $03FF;
fRange.b := $03FF;
fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
end;
-constructor TfdRGB16.Create;
+constructor TfdRGB16us3.Create;
begin
inherited Create;
fPixelSize := 6.0;
- fFormat := tfRGB16;
- fWithAlpha := tfRGBA16;
- fWithoutAlpha := tfRGB16;
- fOpenGLFormat := tfRGB16;
- fRGBInverted := tfBGR16;
+ fFormat := tfRGB16us3;
+ fWithAlpha := tfRGBA16us4;
+ fWithoutAlpha := tfRGB16us3;
+ fOpenGLFormat := tfRGB16us3;
+ fRGBInverted := tfBGR16us3;
fRange.r := $FFFF;
fRange.g := $FFFF;
fRange.b := $FFFF;
- fShift.r := 32;
+ fShift.r := 0;
fShift.g := 16;
- fShift.b := 0;
- fglFormat := GL_BGR; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGB16; // as if u interpret the 3 bytes as unsigned integer
+ fShift.b := 32;
+ fglFormat := GL_RGB;
+ fglInternalFormat := GL_RGB16;
fglDataFormat := GL_UNSIGNED_SHORT;
end;
-constructor TfdRGBA4.Create;
+constructor TfdRGBA4us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfRGBA4;
- fWithAlpha := tfRGBA4;
- fWithoutAlpha := tfRGBX4;
- fOpenGLFormat := tfRGBA4;
- fRGBInverted := tfBGRA4;
+ fFormat := tfRGBA4us1;
+ fWithAlpha := tfRGBA4us1;
+ fWithoutAlpha := tfRGBX4us1;
+ fOpenGLFormat := tfRGBA4us1;
+ fRGBInverted := tfBGRA4us1;
fRange.r := $0F;
fRange.g := $0F;
fRange.b := $0F;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
end;
-constructor TfdARGB4.Create;
+constructor TfdARGB4us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfARGB4;
- fWithAlpha := tfARGB4;
- fWithoutAlpha := tfXRGB4;
- fOpenGLFormat := tfARGB4;
- fRGBInverted := tfABGR4;
+ fFormat := tfARGB4us1;
+ fWithAlpha := tfARGB4us1;
+ fWithoutAlpha := tfXRGB4us1;
+ fOpenGLFormat := tfARGB4us1;
+ fRGBInverted := tfABGR4us1;
fRange.r := $0F;
fRange.g := $0F;
fRange.b := $0F;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
end;
-constructor TfdRGB5A1.Create;
+constructor TfdRGB5A1us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfRGB5A1;
- fWithAlpha := tfRGB5A1;
- fWithoutAlpha := tfRGB5X1;
- fOpenGLFormat := tfRGB5A1;
- fRGBInverted := tfBGR5A1;
+ fFormat := tfRGB5A1us1;
+ fWithAlpha := tfRGB5A1us1;
+ fWithoutAlpha := tfRGB5X1us1;
+ fOpenGLFormat := tfRGB5A1us1;
+ fRGBInverted := tfBGR5A1us1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
end;
-constructor TfdA1RGB5.Create;
+constructor TfdA1RGB5us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfA1RGB5;
- fWithAlpha := tfA1RGB5;
- fWithoutAlpha := tfX1RGB5;
- fOpenGLFormat := tfA1RGB5;
- fRGBInverted := tfA1BGR5;
+ fFormat := tfA1RGB5us1;
+ fWithAlpha := tfA1RGB5us1;
+ fWithoutAlpha := tfX1RGB5us1;
+ fOpenGLFormat := tfA1RGB5us1;
+ fRGBInverted := tfA1BGR5us1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
end;
-constructor TfdRGBA8.Create;
+constructor TfdRGBA8ui1.Create;
begin
inherited Create;
fPixelSize := 4.0;
- fFormat := tfRGBA8;
- fWithAlpha := tfRGBA8;
- fWithoutAlpha := tfRGB8;
- fOpenGLFormat := tfRGBA8;
- fRGBInverted := tfBGRA8;
+ fFormat := tfRGBA8ui1;
+ fWithAlpha := tfRGBA8ui1;
+ fWithoutAlpha := tfRGBX8ui1;
+ fOpenGLFormat := tfRGBA8ui1;
+ fRGBInverted := tfBGRA8ui1;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
end;
-constructor TfdARGB8.Create;
+constructor TfdARGB8ui1.Create;
begin
inherited Create;
fPixelSize := 4.0;
- fFormat := tfARGB8;
- fWithAlpha := tfARGB8;
- fWithoutAlpha := tfRGB8;
- fOpenGLFormat := tfARGB8;
- fRGBInverted := tfABGR8;
+ fFormat := tfARGB8ui1;
+ fWithAlpha := tfARGB8ui1;
+ fWithoutAlpha := tfXRGB8ui1;
+ fOpenGLFormat := tfARGB8ui1;
+ fRGBInverted := tfABGR8ui1;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
end;
-constructor TfdRGB10A2.Create;
+constructor TfdRGBA8ub4.Create;
begin
inherited Create;
- fPixelSize := 3.0;
- fFormat := tfRGB10A2;
- fWithAlpha := tfRGB10A2;
- fWithoutAlpha := tfRGB10X2;
- fOpenGLFormat := tfRGB10A2;
- fRGBInverted := tfBGR10A2;
+ fPixelSize := 4.0;
+ fFormat := tfRGBA8ub4;
+ fWithAlpha := tfRGBA8ub4;
+ fWithoutAlpha := tfRGB8ub3;
+ fOpenGLFormat := tfRGBA8ub4;
+ fRGBInverted := tfBGRA8ub4;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fRange.a := $FF;
+ fShift.r := 0;
+ fShift.g := 8;
+ fShift.b := 16;
+ fShift.a := 24;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
+constructor TfdRGB10A2ui1.Create;
+begin
+ inherited Create;
+ fPixelSize := 4.0;
+ fFormat := tfRGB10A2ui1;
+ fWithAlpha := tfRGB10A2ui1;
+ fWithoutAlpha := tfRGB10X2ui1;
+ fOpenGLFormat := tfRGB10A2ui1;
+ fRGBInverted := tfBGR10A2ui1;
fRange.r := $03FF;
fRange.g := $03FF;
fRange.b := $03FF;
fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
end;
-constructor TfdA2RGB10.Create;
+constructor TfdA2RGB10ui1.Create;
begin
inherited Create;
- fPixelSize := 3.0;
- fFormat := tfA2RGB10;
- fWithAlpha := tfA2RGB10;
- fWithoutAlpha := tfX2RGB10;
- fOpenGLFormat := tfA2RGB10;
- fRGBInverted := tfA2BGR10;
+ fPixelSize := 4.0;
+ fFormat := tfA2RGB10ui1;
+ fWithAlpha := tfA2RGB10ui1;
+ fWithoutAlpha := tfX2RGB10ui1;
+ fOpenGLFormat := tfA2RGB10ui1;
+ fRGBInverted := tfA2BGR10ui1;
fRange.r := $03FF;
fRange.g := $03FF;
fRange.b := $03FF;
fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
end;
-constructor TfdRGBA16.Create;
+constructor TfdRGBA16us4.Create;
begin
inherited Create;
fPixelSize := 8.0;
- fFormat := tfRGBA16;
- fWithAlpha := tfRGBA16;
- fWithoutAlpha := tfRGB16;
- fOpenGLFormat := tfRGBA16;
- fRGBInverted := tfBGRA16;
+ fFormat := tfRGBA16us4;
+ fWithAlpha := tfRGBA16us4;
+ fWithoutAlpha := tfRGB16us3;
+ fOpenGLFormat := tfRGBA16us4;
+ fRGBInverted := tfBGRA16us4;
fRange.r := $FFFF;
fRange.g := $FFFF;
fRange.b := $FFFF;
fRange.a := $FFFF;
- fShift.r := 48;
- fShift.g := 32;
- fShift.b := 16;
- fShift.a := 0;
- fglFormat := GL_BGRA; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGBA16; // as if u interpret the 3 bytes as unsigned integer
+ fShift.r := 0;
+ fShift.g := 16;
+ fShift.b := 32;
+ fShift.a := 48;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA16;
fglDataFormat := GL_UNSIGNED_SHORT;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TfdBGRX4.Create;
+constructor TfdBGRX4us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfBGRX4;
- fWithAlpha := tfBGRA4;
- fWithoutAlpha := tfBGRX4;
- fOpenGLFormat := tfBGRX4;
- fRGBInverted := tfRGBX4;
+ fFormat := tfBGRX4us1;
+ fWithAlpha := tfBGRA4us1;
+ fWithoutAlpha := tfBGRX4us1;
+ fOpenGLFormat := tfBGRX4us1;
+ fRGBInverted := tfRGBX4us1;
fRange.r := $0F;
fRange.g := $0F;
fRange.b := $0F;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
end;
-constructor TfdXBGR4.Create;
+constructor TfdXBGR4us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfXBGR4;
- fWithAlpha := tfABGR4;
- fWithoutAlpha := tfXBGR4;
- fOpenGLFormat := tfXBGR4;
- fRGBInverted := tfXRGB4;
+ fFormat := tfXBGR4us1;
+ fWithAlpha := tfABGR4us1;
+ fWithoutAlpha := tfXBGR4us1;
+ fOpenGLFormat := tfXBGR4us1;
+ fRGBInverted := tfXRGB4us1;
fRange.r := $0F;
fRange.g := $0F;
fRange.b := $0F;
- fRange.a := $0F;
fShift.r := 0;
fShift.g := 4;
fShift.b := 8;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
end;
-constructor TfdB5G6R5.Create;
+constructor TfdB5G6R5us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfB5G6R5;
- fWithAlpha := tfBGR5A1;
- fWithoutAlpha := tfB5G6R5;
- fOpenGLFormat := tfB5G6R5;
- fRGBInverted := tfR5G6B5;
+ fFormat := tfB5G6R5us1;
+ fWithAlpha := tfBGR5A1us1;
+ fWithoutAlpha := tfB5G6R5us1;
+ fOpenGLFormat := tfB5G6R5us1;
+ fRGBInverted := tfR5G6B5us1;
fRange.r := $1F;
fRange.g := $3F;
fRange.b := $1F;
fglDataFormat := GL_UNSIGNED_SHORT_5_6_5_REV;
end;
-constructor TfdBGR5X1.Create;
+constructor TfdBGR5X1us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfBGR5X1;
- fWithAlpha := tfBGR5A1;
- fWithoutAlpha := tfBGR5X1;
- fOpenGLFormat := tfBGR5X1;
- fRGBInverted := tfRGB5X1;
+ fFormat := tfBGR5X1us1;
+ fWithAlpha := tfBGR5A1us1;
+ fWithoutAlpha := tfBGR5X1us1;
+ fOpenGLFormat := tfBGR5X1us1;
+ fRGBInverted := tfRGB5X1us1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
end;
-constructor TfdX1BGR5.Create;
+constructor TfdX1BGR5us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfX1BGR5;
- fWithAlpha := tfA1BGR5;
- fWithoutAlpha := tfX1BGR5;
- fOpenGLFormat := tfX1BGR5;
- fRGBInverted := tfX1RGB5;
+ fFormat := tfX1BGR5us1;
+ fWithAlpha := tfA1BGR5us1;
+ fWithoutAlpha := tfX1BGR5us1;
+ fOpenGLFormat := tfX1BGR5us1;
+ fRGBInverted := tfX1RGB5us1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
end;
-constructor TfdBGR8.Create;
+constructor TfdBGR8ub3.Create;
begin
inherited Create;
fPixelSize := 3.0;
- fFormat := tfBGR8;
- fWithAlpha := tfBGRA8;
- fWithoutAlpha := tfBGR8;
- fOpenGLFormat := tfBGR8;
- fRGBInverted := tfRGB8;
+ fFormat := tfBGR8ub3;
+ fWithAlpha := tfBGRA8ub4;
+ fWithoutAlpha := tfBGR8ub3;
+ fOpenGLFormat := tfBGR8ub3;
+ fRGBInverted := tfRGB8ub3;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
- fShift.r := 0;
+ fShift.r := 16;
fShift.g := 8;
- fShift.b := 16;
- fglFormat := GL_RGB; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGB8; // as if u interpret the 3 bytes as unsigned integer
+ fShift.b := 0;
+ fglFormat := GL_BGR;
+ fglInternalFormat := GL_RGB8;
fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdBGRX8.Create;
+constructor TfdBGRX8ui1.Create;
begin
inherited Create;
fPixelSize := 4.0;
- fFormat := tfBGRX8;
- fWithAlpha := tfBGRA8;
- fWithoutAlpha := tfBGRX8;
- fOpenGLFormat := tfBGRX8;
- fRGBInverted := tfRGBX8;
+ fFormat := tfBGRX8ui1;
+ fWithAlpha := tfBGRA8ui1;
+ fWithoutAlpha := tfBGRX8ui1;
+ fOpenGLFormat := tfBGRX8ui1;
+ fRGBInverted := tfRGBX8ui1;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
end;
-constructor TfdXBGR8.Create;
+constructor TfdXBGR8ui1.Create;
begin
inherited Create;
fPixelSize := 4.0;
- fFormat := tfXBGR8;
- fWithAlpha := tfABGR8;
- fWithoutAlpha := tfXBGR8;
- fOpenGLFormat := tfXBGR8;
- fRGBInverted := tfXRGB8;
+ fFormat := tfXBGR8ui1;
+ fWithAlpha := tfABGR8ui1;
+ fWithoutAlpha := tfXBGR8ui1;
+ fOpenGLFormat := tfXBGR8ui1;
+ fRGBInverted := tfXRGB8ui1;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
end;
-constructor TfdBGR10X2.Create;
+constructor TfdBGR10X2ui1.Create;
begin
inherited Create;
- fPixelSize := 3.0;
- fFormat := tfBGR10X2;
- fWithAlpha := tfBGR10A2;
- fWithoutAlpha := tfBGR10X2;
- fOpenGLFormat := tfBGR10X2;
- fRGBInverted := tfRGB10X2;
+ fPixelSize := 4.0;
+ fFormat := tfBGR10X2ui1;
+ fWithAlpha := tfBGR10A2ui1;
+ fWithoutAlpha := tfBGR10X2ui1;
+ fOpenGLFormat := tfBGR10X2ui1;
+ fRGBInverted := tfRGB10X2ui1;
fRange.r := $03FF;
fRange.g := $03FF;
fRange.b := $03FF;
fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
end;
-constructor TfdX2BGR10.Create;
+constructor TfdX2BGR10ui1.Create;
begin
inherited Create;
- fPixelSize := 3.0;
- fFormat := tfX2BGR10;
- fWithAlpha := tfA2BGR10;
- fWithoutAlpha := tfX2BGR10;
- fOpenGLFormat := tfX2BGR10;
- fRGBInverted := tfX2RGB10;
+ fPixelSize := 4.0;
+ fFormat := tfX2BGR10ui1;
+ fWithAlpha := tfA2BGR10ui1;
+ fWithoutAlpha := tfX2BGR10ui1;
+ fOpenGLFormat := tfX2BGR10ui1;
+ fRGBInverted := tfX2RGB10ui1;
fRange.r := $03FF;
fRange.g := $03FF;
fRange.b := $03FF;
fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
end;
-constructor TfdBGR16.Create;
+constructor TfdBGR16us3.Create;
begin
inherited Create;
fPixelSize := 6.0;
- fFormat := tfBGR16;
- fWithAlpha := tfBGRA16;
- fWithoutAlpha := tfBGR16;
- fOpenGLFormat := tfBGR16;
- fRGBInverted := tfRGB16;
+ fFormat := tfBGR16us3;
+ fWithAlpha := tfBGRA16us4;
+ fWithoutAlpha := tfBGR16us3;
+ fOpenGLFormat := tfBGR16us3;
+ fRGBInverted := tfRGB16us3;
fRange.r := $FFFF;
fRange.g := $FFFF;
fRange.b := $FFFF;
- fShift.r := 0;
+ fShift.r := 32;
fShift.g := 16;
- fShift.b := 32;
- fglFormat := GL_RGB; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGB16; // as if u interpret the 3 bytes as unsigned integer
+ fShift.b := 0;
+ fglFormat := GL_BGR;
+ fglInternalFormat := GL_RGB16;
fglDataFormat := GL_UNSIGNED_SHORT;
end;
-constructor TfdBGRA4.Create;
+constructor TfdBGRA4us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfBGRA4;
- fWithAlpha := tfBGRA4;
- fWithoutAlpha := tfBGRX4;
- fOpenGLFormat := tfBGRA4;
- fRGBInverted := tfRGBA4;
+ fFormat := tfBGRA4us1;
+ fWithAlpha := tfBGRA4us1;
+ fWithoutAlpha := tfBGRX4us1;
+ fOpenGLFormat := tfBGRA4us1;
+ fRGBInverted := tfRGBA4us1;
fRange.r := $0F;
fRange.g := $0F;
fRange.b := $0F;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
end;
-constructor TfdABGR4.Create;
+constructor TfdABGR4us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfABGR4;
- fWithAlpha := tfABGR4;
- fWithoutAlpha := tfXBGR4;
- fOpenGLFormat := tfABGR4;
- fRGBInverted := tfARGB4;
+ fFormat := tfABGR4us1;
+ fWithAlpha := tfABGR4us1;
+ fWithoutAlpha := tfXBGR4us1;
+ fOpenGLFormat := tfABGR4us1;
+ fRGBInverted := tfARGB4us1;
fRange.r := $0F;
fRange.g := $0F;
fRange.b := $0F;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
end;
-constructor TfdBGR5A1.Create;
+constructor TfdBGR5A1us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfBGR5A1;
- fWithAlpha := tfBGR5A1;
- fWithoutAlpha := tfBGR5X1;
- fOpenGLFormat := tfBGR5A1;
- fRGBInverted := tfRGB5A1;
+ fFormat := tfBGR5A1us1;
+ fWithAlpha := tfBGR5A1us1;
+ fWithoutAlpha := tfBGR5X1us1;
+ fOpenGLFormat := tfBGR5A1us1;
+ fRGBInverted := tfRGB5A1us1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
end;
-constructor TfdA1BGR5.Create;
+constructor TfdA1BGR5us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfA1BGR5;
- fWithAlpha := tfA1BGR5;
- fWithoutAlpha := tfX1BGR5;
- fOpenGLFormat := tfA1BGR5;
- fRGBInverted := tfA1RGB5;
+ fFormat := tfA1BGR5us1;
+ fWithAlpha := tfA1BGR5us1;
+ fWithoutAlpha := tfX1BGR5us1;
+ fOpenGLFormat := tfA1BGR5us1;
+ fRGBInverted := tfA1RGB5us1;
fRange.r := $1F;
fRange.g := $1F;
fRange.b := $1F;
fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
end;
-constructor TfdBGRA8.Create;
+constructor TfdBGRA8ui1.Create;
begin
inherited Create;
fPixelSize := 4.0;
- fFormat := tfBGRA8;
- fWithAlpha := tfBGRA8;
- fWithoutAlpha := tfBGR8;
- fOpenGLFormat := tfBGRA8;
- fRGBInverted := tfRGBA8;
+ fFormat := tfBGRA8ui1;
+ fWithAlpha := tfBGRA8ui1;
+ fWithoutAlpha := tfBGRX8ui1;
+ fOpenGLFormat := tfBGRA8ui1;
+ fRGBInverted := tfRGBA8ui1;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
end;
-constructor TfdABGR8.Create;
+constructor TfdABGR8ui1.Create;
begin
inherited Create;
fPixelSize := 4.0;
- fFormat := tfABGR8;
- fWithAlpha := tfABGR8;
- fWithoutAlpha := tfBGR8;
- fOpenGLFormat := tfABGR8;
- fRGBInverted := tfARGB8;
+ fFormat := tfABGR8ui1;
+ fWithAlpha := tfABGR8ui1;
+ fWithoutAlpha := tfXBGR8ui1;
+ fOpenGLFormat := tfABGR8ui1;
+ fRGBInverted := tfARGB8ui1;
fRange.r := $FF;
fRange.g := $FF;
fRange.b := $FF;
fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
end;
-constructor TfdBGR10A2.Create;
+constructor TfdBGRA8ub4.Create;
begin
inherited Create;
- fPixelSize := 3.0;
- fFormat := tfBGR10A2;
- fWithAlpha := tfBGR10A2;
- fWithoutAlpha := tfBGR10X2;
- fOpenGLFormat := tfBGR10A2;
- fRGBInverted := tfRGB10A2;
+ fPixelSize := 4.0;
+ fFormat := tfBGRA8ub4;
+ fWithAlpha := tfBGRA8ub4;
+ fWithoutAlpha := tfBGR8ub3;
+ fOpenGLFormat := tfBGRA8ub4;
+ fRGBInverted := tfRGBA8ub4;
+ fRange.r := $FF;
+ fRange.g := $FF;
+ fRange.b := $FF;
+ fRange.a := $FF;
+ fShift.r := 16;
+ fShift.g := 8;
+ fShift.b := 0;
+ fShift.a := 24;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
+constructor TfdBGR10A2ui1.Create;
+begin
+ inherited Create;
+ fPixelSize := 4.0;
+ fFormat := tfBGR10A2ui1;
+ fWithAlpha := tfBGR10A2ui1;
+ fWithoutAlpha := tfBGR10X2ui1;
+ fOpenGLFormat := tfBGR10A2ui1;
+ fRGBInverted := tfRGB10A2ui1;
fRange.r := $03FF;
fRange.g := $03FF;
fRange.b := $03FF;
fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
end;
-constructor TfdA2BGR10.Create;
+constructor TfdA2BGR10ui1.Create;
begin
inherited Create;
- fPixelSize := 3.0;
- fFormat := tfA2BGR10;
- fWithAlpha := tfA2BGR10;
- fWithoutAlpha := tfX2BGR10;
- fOpenGLFormat := tfA2BGR10;
- fRGBInverted := tfA2RGB10;
+ fPixelSize := 4.0;
+ fFormat := tfA2BGR10ui1;
+ fWithAlpha := tfA2BGR10ui1;
+ fWithoutAlpha := tfX2BGR10ui1;
+ fOpenGLFormat := tfA2BGR10ui1;
+ fRGBInverted := tfA2RGB10ui1;
fRange.r := $03FF;
fRange.g := $03FF;
fRange.b := $03FF;
fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
end;
-constructor TfdBGRA16.Create;
+constructor TfdBGRA16us4.Create;
begin
inherited Create;
fPixelSize := 8.0;
- fFormat := tfBGRA16;
- fWithAlpha := tfBGRA16;
- fWithoutAlpha := tfBGR16;
- fOpenGLFormat := tfBGRA16;
- fRGBInverted := tfRGBA16;
+ fFormat := tfBGRA16us4;
+ fWithAlpha := tfBGRA16us4;
+ fWithoutAlpha := tfBGR16us3;
+ fOpenGLFormat := tfBGRA16us4;
+ fRGBInverted := tfRGBA16us4;
fRange.r := $FFFF;
fRange.g := $FFFF;
fRange.b := $FFFF;
fRange.a := $FFFF;
- fShift.r := 16;
- fShift.g := 32;
- fShift.b := 48;
- fShift.a := 0;
- fglFormat := GL_RGBA; // reverse byte order to match little endianess
- fglInternalFormat := GL_RGBA16; // as if u interpret the 3 bytes as unsigned integer
+ fShift.r := 32;
+ fShift.g := 16;
+ fShift.b := 0;
+ fShift.a := 48;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA16;
fglDataFormat := GL_UNSIGNED_SHORT;
end;
-constructor TfdDepth16.Create;
+constructor TfdDepth16us1.Create;
begin
inherited Create;
fPixelSize := 2.0;
- fFormat := tfDepth16;
- fWithoutAlpha := tfDepth16;
- fOpenGLFormat := tfDepth16;
+ fFormat := tfDepth16us1;
+ fWithoutAlpha := tfDepth16us1;
+ fOpenGLFormat := tfDepth16us1;
fRange.r := $FFFF;
fRange.g := $FFFF;
fRange.b := $FFFF;
fglDataFormat := GL_UNSIGNED_SHORT;
end;
-constructor TfdDepth24.Create;
+constructor TfdDepth24ui1.Create;
begin
inherited Create;
- fPixelSize := 3.0;
- fFormat := tfDepth24;
- fWithoutAlpha := tfDepth24;
- fOpenGLFormat := tfDepth24;
- fRange.r := $FFFFFF;
- fRange.g := $FFFFFF;
- fRange.b := $FFFFFF;
- fRange.a := $FFFFFF;
+ fPixelSize := 4.0;
+ fFormat := tfDepth24ui1;
+ fWithoutAlpha := tfDepth24ui1;
+ fOpenGLFormat := tfDepth24ui1;
+ fRange.r := $FFFFFFFF;
+ fRange.g := $FFFFFFFF;
+ fRange.b := $FFFFFFFF;
+ fRange.a := $FFFFFFFF;
fglFormat := GL_DEPTH_COMPONENT;
fglInternalFormat := GL_DEPTH_COMPONENT24;
fglDataFormat := GL_UNSIGNED_INT;
end;
-constructor TfdDepth32.Create;
+constructor TfdDepth32ui1.Create;
begin
inherited Create;
fPixelSize := 4.0;
- fFormat := tfDepth32;
- fWithoutAlpha := tfDepth32;
- fOpenGLFormat := tfDepth32;
+ fFormat := tfDepth32ui1;
+ fWithoutAlpha := tfDepth32ui1;
+ fOpenGLFormat := tfDepth32ui1;
fRange.r := $FFFFFFFF;
fRange.g := $FFFFFFFF;
fRange.b := $FFFFFFFF;
fFormat := tfS3tcDtx1RGBA;
fWithAlpha := tfS3tcDtx1RGBA;
fOpenGLFormat := tfS3tcDtx1RGBA;
- fUncompressed := tfRGB5A1;
+ fUncompressed := tfRGB5A1us1;
fPixelSize := 0.5;
fIsCompressed := true;
fglFormat := GL_COMPRESSED_RGBA;
fFormat := tfS3tcDtx3RGBA;
fWithAlpha := tfS3tcDtx3RGBA;
fOpenGLFormat := tfS3tcDtx3RGBA;
- fUncompressed := tfRGBA8;
+ fUncompressed := tfRGBA8ub4;
fPixelSize := 1.0;
fIsCompressed := true;
fglFormat := GL_COMPRESSED_RGBA;
fFormat := tfS3tcDtx3RGBA;
fWithAlpha := tfS3tcDtx3RGBA;
fOpenGLFormat := tfS3tcDtx3RGBA;
- fUncompressed := tfRGBA8;
+ fUncompressed := tfRGBA8ub4;
fPixelSize := 1.0;
fIsCompressed := true;
fglFormat := GL_COMPRESSED_RGBA;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TFormatDescriptor.GetFromMask(const aMask: TglBitmapMask; const aBitCount: Integer): TFormatDescriptor;
+var
+ ft: TglBitmapFormat;
+begin
+ // find matching format with OpenGL support
+ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ result := Get(ft);
+ if (result.MaskMatch(aMask)) and
+ (result.glFormat <> 0) and
+ (result.glInternalFormat <> 0) and
+ ((aBitCount = 0) or (aBitCount = 8 * result.PixelSize))
+ then
+ exit;
+ end;
+
+ // find matching format without OpenGL Support
+ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ result := Get(ft);
+ if result.MaskMatch(aMask) and ((aBitCount = 0) or (aBitCount = 8 * result.PixelSize)) then
+ exit;
+ end;
+
+ result := FormatDescriptors[tfEmpty];
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
class procedure TFormatDescriptor.Clear;
var
f: TglBitmapFormat;
var
i: Integer;
begin
- if not (Format in [tfLuminance4, tfLuminance8, tfR3G3B2]) then
- raise EglBitmap.Create(UNSUPPORTED_FORMAT);
-
- if (Format = tfLuminance4) then
- SetLength(fColorTable, 16)
- else
- SetLength(fColorTable, 256);
-
- case Format of
- tfLuminance4: begin
- for i := 0 to High(fColorTable) do begin
- fColorTable[i].r := 16 * i;
- fColorTable[i].g := 16 * i;
- fColorTable[i].b := 16 * i;
- fColorTable[i].a := 0;
- end;
- end;
-
- tfLuminance8: begin
- for i := 0 to High(fColorTable) do begin
- fColorTable[i].r := i;
- fColorTable[i].g := i;
- fColorTable[i].b := i;
- fColorTable[i].a := 0;
- end;
+ SetLength(fColorTable, 256);
+ if (fRange.r = fRange.g) and (fRange.g = fRange.b) and (fRange.r = 0) then begin
+ // alpha
+ for i := 0 to High(fColorTable) do begin
+ fColorTable[i].r := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
+ fColorTable[i].g := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
+ fColorTable[i].b := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
+ fColorTable[i].a := 0;
end;
-
- tfR3G3B2: begin
- for i := 0 to High(fColorTable) do begin
- fColorTable[i].r := Round(((i shr Shift.r) and Range.r) / Range.r * 255);
- fColorTable[i].g := Round(((i shr Shift.g) and Range.g) / Range.g * 255);
- fColorTable[i].b := Round(((i shr Shift.b) and Range.b) / Range.b * 255);
- fColorTable[i].a := 0;
- end;
+ end else begin
+ // normal
+ for i := 0 to High(fColorTable) do begin
+ fColorTable[i].r := Round(((i shr Shift.r) and Range.r) / Range.r * 255);
+ fColorTable[i].g := Round(((i shr Shift.g) and Range.g) / Range.g * 255);
+ fColorTable[i].b := Round(((i shr Shift.b) and Range.b) / Range.b * 255);
+ fColorTable[i].a := 0;
end;
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TbmpColorTableFormat.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
-var
- d: Byte;
begin
- if not (Format in [tfLuminance4, tfLuminance8, tfR3G3B2]) then
- raise EglBitmap.Create(UNSUPPORTED_FORMAT);
-
- case Format of
- tfLuminance4: begin
- if (aMapData = nil) then
- aData^ := 0;
- d := LuminanceWeight(aPixel) and Range.r;
- aData^ := aData^ or (d shl (4 - {%H-}PtrUInt(aMapData)));
- inc(PByte(aMapData), 4);
- if ({%H-}PtrUInt(aMapData) >= 8) then begin
- inc(aData);
- aMapData := nil;
- end;
- end;
-
- tfLuminance8: begin
- aData^ := LuminanceWeight(aPixel) and Range.r;
- inc(aData);
- end;
-
- tfR3G3B2: begin
- aData^ := Round(
- ((aPixel.Data.r and Range.r) shl Shift.r) or
- ((aPixel.Data.g and Range.g) shl Shift.g) or
- ((aPixel.Data.b and Range.b) shl Shift.b));
- inc(aData);
- end;
- end;
+ if (fPixelSize <> 1.0) then
+ raise EglBitmapUnsupportedFormat.Create('color table are only supported for 8bit formats');
+ if (fRange.r = fRange.g) and (fRange.g = fRange.b) and (fRange.r = 0) then
+ // alpha
+ aData^ := aPixel.Data.a
+ else
+ // normal
+ aData^ := Round(
+ ((aPixel.Data.r and Range.r) shl Shift.r) or
+ ((aPixel.Data.g and Range.g) shl Shift.g) or
+ ((aPixel.Data.b and Range.b) shl Shift.b));
+ inc(aData);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TbmpColorTableFormat.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
-var
- idx: QWord;
- s: Integer;
- bits: Byte;
- f: Single;
begin
- s := Trunc(fPixelSize);
- f := fPixelSize - s;
- bits := Round(8 * f);
- case s of
- 0: idx := (aData^ shr (8 - bits - {%H-}PtrInt(aMapData))) and ((1 shl bits) - 1);
- 1: idx := aData^;
- 2: idx := PWord(aData)^;
- 4: idx := PCardinal(aData)^;
- 8: idx := PQWord(aData)^;
- else
- raise EglBitmap.CreateFmt('invalid pixel size: %.3f', [fPixelSize]);
- end;
- if (idx >= Length(fColorTable)) then
- raise EglBitmap.CreateFmt('invalid color index: %d', [idx]);
- with fColorTable[idx] do begin
+ if (fPixelSize <> 1.0) then
+ raise EglBitmapUnsupportedFormat.Create('color table are only supported for 8bit formats');
+ with fColorTable[aData^] do begin
aPixel.Data.r := r;
aPixel.Data.g := g;
aPixel.Data.b := b;
aPixel.Data.a := a;
end;
- inc(PByte(aMapData), bits);
- if ({%H-}PtrUInt(aMapData) >= 8) then begin
- inc(aData, 1);
- dec(PByte(aMapData), 8);
- end;
- inc(aData, s);
+ inc(aData, 1);
end;
destructor TbmpColorTableFormat.Destroy;
pSource, pData, pTempData: PByte;
Row, RowSize, TempWidth, TempHeight: Integer;
IntFormat: TglBitmapFormat;
- FormatDesc: TFormatDescriptor;
+ fd: TFormatDescriptor;
+ Mask: TglBitmapMask;
function GetRowPointer(Row: Integer): pByte;
begin
result := false;
if (Assigned(aSurface)) then begin
with aSurface^.format^ do begin
- for IntFormat := High(TglBitmapFormat) to Low(TglBitmapFormat) do begin
- FormatDesc := TFormatDescriptor.Get(IntFormat);
- if (FormatDesc.MaskMatch(RMask, GMask, BMask, AMask)) then
- break;
- end;
+ Mask.r := RMask;
+ Mask.g := GMask;
+ Mask.b := BMask;
+ Mask.a := AMask;
+ IntFormat := TFormatDescriptor.GetFromMask(Mask).Format;
if (IntFormat = tfEmpty) then
- raise EglBitmapException.Create('AssignFromSurface - Invalid Pixelformat.');
+ raise EglBitmap.Create('AssignFromSurface - Invalid Pixelformat.');
end;
+ fd := TFormatDescriptor.Get(IntFormat);
TempWidth := aSurface^.w;
TempHeight := aSurface^.h;
- RowSize := FormatDesc.GetSize(TempWidth, 1);
+ RowSize := fd.GetSize(TempWidth, 1);
GetMem(pData, TempHeight * RowSize);
try
pTempData := pData;
begin
result := false;
if Assigned(Data) then begin
- if Format in [tfAlpha8, tfLuminance8Alpha8, tfBGRA8, tfRGBA8] then begin
+ if Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfBGRA8ub4, tfRGBA8ub4] then begin
aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, 8, $FF, $FF, $FF, 0);
AlphaInterleave := 0;
case Format of
- tfLuminance8Alpha8:
+ tfLuminance8Alpha8ub2:
AlphaInterleave := 1;
- tfBGRA8, tfRGBA8:
+ tfBGRA8ub4, tfRGBA8ub4:
AlphaInterleave := 3;
end;
aBitmap.Height := Height;
case Format of
- tfAlpha8, tfLuminance8: begin
+ tfAlpha8ub1, tfLuminance8ub1: begin
aBitmap.PixelFormat := pf8bit;
aBitmap.Palette := CreateGrayPalette;
end;
- tfRGB5A1:
+ tfRGB5A1us1:
aBitmap.PixelFormat := pf15bit;
- tfR5G6B5:
+ tfR5G6B5us1:
aBitmap.PixelFormat := pf16bit;
- tfRGB8, tfBGR8:
+ tfRGB8ub3, tfBGR8ub3:
aBitmap.PixelFormat := pf24bit;
- tfRGBA8, tfBGRA8:
+ tfRGBA8ub4, tfBGRA8ub4:
aBitmap.PixelFormat := pf32bit;
else
raise EglBitmap.Create('AssignToBitmap - Invalid Pixelformat.');
pData := aBitmap.Scanline[Row];
Move(pSource^, pData^, fRowSize);
Inc(pSource, fRowSize);
- if (Format in [tfRGB8, tfRGBA8]) then // swap RGB(A) to BGR(A)
- SwapRGB(pData, FileWidth, Format = tfRGBA8);
+ if (Format in [tfRGB8ub3, tfRGBA8ub4]) then // swap RGB(A) to BGR(A)
+ SwapRGB(pData, FileWidth, Format = tfRGBA8ub4);
end;
result := true;
end;
if (Assigned(aBitmap)) then begin
case aBitmap.PixelFormat of
pf8bit:
- IntFormat := tfLuminance8;
+ IntFormat := tfLuminance8ub1;
pf15bit:
- IntFormat := tfRGB5A1;
+ IntFormat := tfRGB5A1us1;
pf16bit:
- IntFormat := tfR5G6B5;
+ IntFormat := tfR5G6B5us1;
pf24bit:
- IntFormat := tfBGR8;
+ IntFormat := tfBGR8ub3;
pf32bit:
- IntFormat := tfBGRA8;
+ IntFormat := tfBGRA8ub4;
else
raise EglBitmap.Create('AssignFromBitmap - Invalid Pixelformat.');
end;
result := false;
if Assigned(Data) then begin
- if (Format in [tfAlpha8, tfLuminance8Alpha8, tfRGBA8, tfBGRA8]) then begin
+ if (Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfRGBA8ub4, tfBGRA8ub4]) then begin
if Assigned(aBitmap) then begin
aBitmap.PixelFormat := pf8bit;
aBitmap.Palette := CreateGrayPalette;
aBitmap.Height := Height;
case Format of
- tfLuminance8Alpha8:
+ tfLuminance8Alpha8ub2:
AlphaInterleave := 1;
- tfRGBA8, tfBGRA8:
+ tfRGBA8ub4, tfBGRA8ub4:
AlphaInterleave := 3;
else
AlphaInterleave := 0;
rid: TRawImageDescription;
FormatDesc: TFormatDescriptor;
begin
+ if not Assigned(Data) then
+ raise EglBitmap.Create('no pixel data assigned. load data before save');
+
result := false;
if not Assigned(aImage) or (Format = tfEmpty) then
exit;
exit;
FillChar(rid{%H-}, SizeOf(rid), 0);
- if (Format in [
- tfAlpha4, tfAlpha8, tfAlpha16,
- tfLuminance4, tfLuminance8, tfLuminance16,
- tfLuminance4Alpha4, tfLuminance8Alpha8, tfLuminance12Alpha4, tfLuminance16Alpha16]) then
+ if FormatDesc.IsGrayscale then
rid.Format := ricfGray
else
rid.Format := ricfRGBA;
aImage.DataDescription := rid;
aImage.CreateData;
+ if not Assigned(aImage.PixelData) then
+ raise EglBitmap.Create('error while creating LazIntfImage');
Move(Data^, aImage.PixelData^, FormatDesc.GetSize(Dimension));
result := true;
ImageData: PByte;
ImageSize: Integer;
CanCopy: Boolean;
+ Mask: TglBitmapMask;
procedure CopyConvert;
var
result := false;
if not Assigned(aImage) then
exit;
- for f := High(f) downto Low(f) do begin
- FormatDesc := TFormatDescriptor.Get(f);
- with aImage.DataDescription do
- if FormatDesc.MaskMatch(
- (QWord(1 shl RedPrec )-1) shl RedShift,
- (QWord(1 shl GreenPrec)-1) shl GreenShift,
- (QWord(1 shl BluePrec )-1) shl BlueShift,
- (QWord(1 shl AlphaPrec)-1) shl AlphaShift) then
- break;
- end;
+ with aImage.DataDescription do begin
+ Mask.r := (QWord(1 shl RedPrec )-1) shl RedShift;
+ Mask.g := (QWord(1 shl GreenPrec)-1) shl GreenShift;
+ Mask.b := (QWord(1 shl BluePrec )-1) shl BlueShift;
+ Mask.a := (QWord(1 shl AlphaPrec)-1) shl AlphaShift;
+ end;
+ FormatDesc := TFormatDescriptor.GetFromMask(Mask);
+ f := FormatDesc.Format;
if (f = tfEmpty) then
exit;
// format
case png_get_color_type(png, png_info) of
PNG_COLOR_TYPE_GRAY:
- Format := tfLuminance8;
+ Format := tfLuminance8ub1;
PNG_COLOR_TYPE_GRAY_ALPHA:
- Format := tfLuminance8Alpha8;
+ Format := tfLuminance8Alpha8us1;
PNG_COLOR_TYPE_RGB:
- Format := tfRGB8;
+ Format := tfRGB8ub3;
PNG_COLOR_TYPE_RGB_ALPHA:
- Format := tfRGBA8;
+ Format := tfRGBA8ub4;
else
raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
end;
case Png.Header.ColorType of
COLOR_GRAYSCALE:
- PngFormat := tfLuminance8;
+ PngFormat := tfLuminance8ub1;
COLOR_GRAYSCALEALPHA:
- PngFormat := tfLuminance8Alpha8;
+ PngFormat := tfLuminance8Alpha8us1;
COLOR_RGB:
- PngFormat := tfBGR8;
+ PngFormat := tfBGR8ub3;
COLOR_RGBALPHA:
- PngFormat := tfBGRA8;
+ PngFormat := tfBGRA8ub4;
else
raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
end;
try
case Format of
- tfAlpha8, tfLuminance8:
+ tfAlpha8ub1, tfLuminance8ub1:
ColorType := PNG_COLOR_TYPE_GRAY;
- tfLuminance8Alpha8:
+ tfLuminance8Alpha8us1:
ColorType := PNG_COLOR_TYPE_GRAY_ALPHA;
- tfBGR8, tfRGB8:
+ tfBGR8ub3, tfRGB8ub3:
ColorType := PNG_COLOR_TYPE_RGB;
- tfBGRA8, tfRGBA8:
+ tfBGRA8ub4, tfRGBA8ub4:
ColorType := PNG_COLOR_TYPE_RGBA;
else
raise EglBitmapUnsupportedFormat.Create(Format);
// set compression
png_set_compression_level(png, 6);
- if Format in [tfBGR8, tfBGRA8] then
+ if Format in [tfBGR8ub3, tfBGRA8ub4] then
png_set_bgr(png);
png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
raise EglBitmapUnsupportedFormat.Create(Format);
case Format of
- tfAlpha8, tfLuminance8: begin
+ tfAlpha8ub1, tfLuminance8ub1: begin
ColorType := COLOR_GRAYSCALE;
PixSize := 1;
Alpha := false;
end;
- tfLuminance8Alpha8: begin
+ tfLuminance8Alpha8us1: begin
ColorType := COLOR_GRAYSCALEALPHA;
PixSize := 1;
Alpha := true;
end;
- tfBGR8, tfRGB8: begin
+ tfBGR8ub3, tfRGB8ub3: begin
ColorType := COLOR_RGB;
PixSize := 3;
Alpha := false;
end;
- tfBGRA8, tfRGBA8: begin
+ tfBGRA8ub4, tfRGBA8ub4: begin
ColorType := COLOR_RGBALPHA;
PixSize := 3;
Alpha := true
end;
// convert RGB line to BGR
- if Format in [tfRGB8, tfRGBA8] then begin
+ if Format in [tfRGB8ub3, tfRGBA8ub4] then begin
pTemp := png.ScanLine[Y];
for X := 0 to Width -1 do begin
Temp := pByteArray(pTemp)^[0];
JCS_GRAYSCALE:
begin
jpeg.out_color_space := JCS_GRAYSCALE;
- IntFormat := tfLuminance8;
+ IntFormat := tfLuminance8ub1;
end;
else
jpeg.out_color_space := JCS_RGB;
- IntFormat := tfRGB8;
+ IntFormat := tfRGB8ub3;
end;
// reading image
jpeg.image_width := Width;
jpeg.image_height := Height;
case Format of
- tfAlpha8, tfLuminance8: begin
+ tfAlpha8ub1, tfLuminance8ub1: begin
jpeg.input_components := 1;
jpeg.in_color_space := JCS_GRAYSCALE;
end;
- tfRGB8, tfBGR8: begin
+ tfRGB8ub3, tfBGR8ub3: begin
jpeg.input_components := 3;
jpeg.in_color_space := JCS_RGB;
end;
jpeg_start_compress(@jpeg, true);
pTemp := Data;
- if Format = tfBGR8 then
+ if Format = tfBGR8ub3 then
GetMem(pTemp2, fRowSize)
else
pTemp2 := pTemp;
try
for Row := 0 to jpeg.image_height -1 do begin
// prepare row
- if Format = tfBGR8 then
+ if Format = tfBGR8ub3 then
CopyRow(pTemp2, pTemp)
else
pTemp2 := pTemp;
end;
finally
// free memory
- if Format = tfBGR8 then
+ if Format = tfBGR8ub3 then
FreeMem(pTemp2);
end;
jpeg_finish_compress(@jpeg);
Jpg := TJPEGImage.Create;
try
AssignToBitmap(Bmp);
- if (Format in [tfAlpha8, tfLuminance8]) then begin
+ if (Format in [tfAlpha8ub1, tfLuminance8ub1]) then begin
Jpg.Grayscale := true;
Jpg.PixelFormat := jf8Bit;
end;
function TglBitmap.LoadBMP(const aStream: TStream): Boolean;
//////////////////////////////////////////////////////////////////////////////////////////////////
- function ReadInfo(out aInfo: TBMPInfo; out aMask: TglBitmapColorRec): TglBitmapFormat;
+ function ReadInfo(out aInfo: TBMPInfo; out aMask: TglBitmapMask): TglBitmapFormat;
begin
result := tfEmpty;
aStream.Read(aInfo{%H-}, SizeOf(aInfo));
//get suitable format
case aInfo.biBitCount of
- 8: result := tfLuminance8;
- 16: result := tfX1RGB5;
- 24: result := tfRGB8;
- 32: result := tfXRGB8;
+ 8: result := tfLuminance8ub1;
+ 16: result := tfX1RGB5us1;
+ 24: result := tfBGR8ub3;
+ 32: result := tfXRGB8ui1;
end;
end;
result := nil;
if (aInfo.biBitCount >= 16) then
exit;
- aFormat := tfLuminance8;
+ aFormat := tfLuminance8ub1;
c := aInfo.biClrUsed;
if (c = 0) then
c := 1 shl aInfo.biBitCount;
for i := 0 to c-1 do begin
aStream.Read(ColorTable[i], SizeOf(TbmpColorTableEnty));
if (ColorTable[i].r <> ColorTable[i].g) or (ColorTable[i].g <> ColorTable[i].b) then
- aFormat := tfRGB8;
+ aFormat := tfRGB8ub3;
end;
result := TbmpColorTableFormat.Create;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////
- function CheckBitfields(var aFormat: TglBitmapFormat; const aMask: TglBitmapColorRec;
- const aInfo: TBMPInfo): TbmpBitfieldFormat;
+ function CheckBitfields(var aFormat: TglBitmapFormat; const aMask: TglBitmapMask; const aInfo: TBMPInfo): TbmpBitfieldFormat;
var
- TmpFormat: TglBitmapFormat;
FormatDesc: TFormatDescriptor;
begin
result := nil;
if (aMask.r <> 0) or (aMask.g <> 0) or (aMask.b <> 0) or (aMask.a <> 0) then begin
- for TmpFormat := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
- FormatDesc := TFormatDescriptor.Get(TmpFormat);
- if FormatDesc.MaskMatch(aMask.r, aMask.g, aMask.b, aMask.a) then begin
- aFormat := FormatDesc.Format;
- exit;
- end;
- end;
-
+ FormatDesc := TFormatDescriptor.GetFromMask(aMask);
+ if (FormatDesc.Format = tfEmpty) then
+ exit;
+ aFormat := FormatDesc.Format;
if (aMask.a = 0) and TFormatDescriptor.Get(aFormat).HasAlpha then
aFormat := TFormatDescriptor.Get(aFormat).WithoutAlpha;
if (aMask.a <> 0) and not TFormatDescriptor.Get(aFormat).HasAlpha then
BmpFormat: TglBitmapFormat;
//records
- Mask: TglBitmapColorRec;
+ Mask: TglBitmapMask;
Header: TBMPHeader;
Info: TBMPInfo;
try
case Format of
- tfLuminance4: begin
- Info.biBitCount := 4;
- Header.bfSize := Header.bfSize + 16 * SizeOf(Cardinal);
- Header.bfOffBits := Header.bfOffBits + 16 * SizeOf(Cardinal); //16 ColorTable entries
- Converter := TbmpColorTableFormat.Create;
- with (Converter as TbmpColorTableFormat) do begin
- PixelSize := 0.5;
- Format := Format;
- Range := glBitmapColorRec($F, $F, $F, $0);
- CreateColorTable;
- end;
- end;
-
- tfR3G3B2, tfLuminance8: begin
+ tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1:
+ begin
Info.biBitCount := 8;
Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal);
Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal); //256 ColorTable entries
Converter := TbmpColorTableFormat.Create;
with (Converter as TbmpColorTableFormat) do begin
PixelSize := 1;
- Format := Format;
- if (Format = tfR3G3B2) then begin
- Range := glBitmapColorRec($7, $7, $3, $0);
- Shift := glBitmapShiftRec(0, 3, 6, 0);
- end else
- Range := glBitmapColorRec($FF, $FF, $FF, $0);
+ Format := fFormat;
+ Range := FormatDesc.Range;
+ Shift := FormatDesc.Shift;
CreateColorTable;
end;
end;
- tfRGBX4, tfXRGB4, tfRGB5X1, tfX1RGB5, tfR5G6B5, tfRGB5A1, tfA1RGB5, tfRGBA4, tfARGB4,
- tfBGRX4, tfXBGR4, tfBGR5X1, tfX1BGR5, tfB5G6R5, tfBGR5A1, tfA1BGR5, tfBGRA4, tfABGR4: begin
+ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
+ tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1,
+ tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1:
+ begin
Info.biBitCount := 16;
Info.biCompression := BMP_COMP_BITFIELDS;
end;
- tfBGR8, tfRGB8: begin
+ tfBGR8ub3, tfRGB8ub3:
+ begin
Info.biBitCount := 24;
- if (Format = tfRGB8) then
- Converter := TfdBGR8.Create; //use BGR8 Format Descriptor to Swap RGB Values
+ if (Format = tfRGB8ub3) then
+ Converter := TfdBGR8ub3.Create; //use BGR8 Format Descriptor to Swap RGB Values
end;
- tfRGB10X2, tfX2RGB10, tfRGB10A2, tfA2RGB10, tfRGBA8, tfARGB8,
- tfBGR10X2, tfX2BGR10, tfBGR10A2, tfA2BGR10, tfBGRA8, tfABGR8: begin
+ tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1,
+ tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1:
+ begin
Info.biBitCount := 32;
Info.biCompression := BMP_COMP_BITFIELDS;
end;
tgaFormat := tfEmpty;
case Header.Bpp of
8: if IsGrayFormat then case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfLuminance8;
- 8: tgaFormat := tfAlpha8;
+ 0: tgaFormat := tfLuminance8ub1;
+ 8: tgaFormat := tfAlpha8ub1;
end;
16: if IsGrayFormat then case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfLuminance16;
- 8: tgaFormat := tfLuminance8Alpha8;
+ 0: tgaFormat := tfLuminance16us1;
+ 8: tgaFormat := tfLuminance8Alpha8ub2;
end else case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfX1RGB5;
- 1: tgaFormat := tfA1RGB5;
- 4: tgaFormat := tfARGB4;
+ 0: tgaFormat := tfX1RGB5us1;
+ 1: tgaFormat := tfA1RGB5us1;
+ 4: tgaFormat := tfARGB4us1;
end;
24: if not IsGrayFormat then case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfRGB8;
+ 0: tgaFormat := tfBGR8ub3;
end;
- 32: if not IsGrayFormat then case (Header.ImageDesc and $F) of
- 2: tgaFormat := tfA2RGB10;
- 8: tgaFormat := tfARGB8;
+ 32: if IsGrayFormat then case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfDepth32ui1;
+ end else case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfX2RGB10ui1;
+ 2: tgaFormat := tfA2RGB10ui1;
+ 8: tgaFormat := tfARGB8ui1;
end;
end;
procedure TglBitmap.SaveTGA(const aStream: TStream);
var
Header: TTGAHeader;
- LineSize, Size, x, y: Integer;
- Pixel: TglBitmapPixelData;
- LineBuf, SourceData, DestData: PByte;
- SourceMD, DestMD: Pointer;
+ Size: Integer;
FormatDesc: TFormatDescriptor;
- Converter: TFormatDescriptor;
begin
if not (ftTGA in FormatGetSupportedFiles(Format)) then
raise EglBitmapUnsupportedFormat.Create(Format);
//prepare header
+ FormatDesc := TFormatDescriptor.Get(Format);
FillChar(Header{%H-}, SizeOf(Header), 0);
-
- //set ImageType
- if (Format in [tfLuminance8, tfLuminance6Alpha2, tfLuminance4Alpha4, tfAlpha8,
- tfLuminance16, tfLuminance12Alpha4, tfLuminance8Alpha8]) then
- Header.ImageType := TGA_UNCOMPRESSED_GRAY
- else
- Header.ImageType := TGA_UNCOMPRESSED_RGB;
-
- //set BitsPerPixel
- if (Format in [tfLuminance8, tfLuminance6Alpha2, tfLuminance4Alpha4, tfAlpha8]) then
- Header.Bpp := 8
- else if (Format in [tfLuminance16, tfLuminance12Alpha4, tfLuminance8Alpha8,
- tfRGB5X1, tfBGR5X1, tfRGB5A1, tfBGR5A1, tfRGBA4, tfBGRA4]) then
- Header.Bpp := 16
- else if (Format in [tfBGR8, tfRGB8]) then
- Header.Bpp := 24
- else
- Header.Bpp := 32;
-
- //set AlphaBitCount
- case Format of
- tfRGB5A1, tfBGR5A1:
- Header.ImageDesc := 1 and $F;
- tfRGB10A2, tfBGR10A2:
- Header.ImageDesc := 2 and $F;
- tfRGBA4, tfBGRA4:
- Header.ImageDesc := 4 and $F;
- tfAlpha8, tfLuminance8Alpha8, tfRGBA8, tfBGRA8:
- Header.ImageDesc := 8 and $F;
- end;
-
+ Header.ImageDesc := CountSetBits(FormatDesc.Range.a) and $F;
+ Header.Bpp := Trunc(8 * FormatDesc.PixelSize);
Header.Width := Width;
Header.Height := Height;
Header.ImageDesc := Header.ImageDesc or $20; //flip y
+ if FormatDesc.IsGrayscale or (not FormatDesc.IsGrayscale and not FormatDesc.HasRed and FormatDesc.HasAlpha) then
+ Header.ImageType := TGA_UNCOMPRESSED_GRAY
+ else
+ Header.ImageType := TGA_UNCOMPRESSED_RGB;
aStream.Write(Header, SizeOf(Header));
- // convert RGB(A) to BGR(A)
- Converter := nil;
- FormatDesc := TFormatDescriptor.Get(Format);
- Size := FormatDesc.GetSize(Dimension);
- if Format in [tfRGB5X1, tfRGB5A1, tfRGBA4, tfRGB8, tfRGB10A2, tfRGBA8] then begin
- if (FormatDesc.RGBInverted = tfEmpty) then
- raise EglBitmap.Create('inverted RGB format is empty');
- Converter := TFormatDescriptor.Get(FormatDesc.RGBInverted);
- if not glBitmapColorRecCmp(Converter.Range, FormatDesc.Range) or
- (Converter.PixelSize <> FormatDesc.PixelSize) then
- raise EglBitmap.Create('invalid inverted RGB format');
- end;
-
- if Assigned(Converter) then begin
- LineSize := FormatDesc.GetSize(Width, 1);
- GetMem(LineBuf, LineSize);
- SourceMD := FormatDesc.CreateMappingData;
- DestMD := Converter.CreateMappingData;
- try
- SourceData := Data;
- for y := 0 to Height-1 do begin
- DestData := LineBuf;
- for x := 0 to Width-1 do begin
- FormatDesc.Unmap(SourceData, Pixel, SourceMD);
- Converter.Map(Pixel, DestData, DestMD);
- end;
- aStream.Write(LineBuf^, LineSize);
- end;
- finally
- FreeMem(LineBuf);
- FormatDesc.FreeMappingData(SourceMD);
- FormatDesc.FreeMappingData(DestMD);
- end;
- end else
- aStream.Write(Data^, Size);
+ // write Data
+ Size := FormatDesc.GetSize(Dimension);
+ aStream.Write(Data^, Size);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
var
fd: TFormatDescriptor;
i: Integer;
+ Mask: TglBitmapMask;
Range: TglBitmapColorRec;
match: Boolean;
begin
D3DFMT_DXT3: result := tfS3tcDtx3RGBA;
D3DFMT_DXT5: result := tfS3tcDtx5RGBA;
end;
- end else if ((dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0) then begin
+ end else if ((dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE or DDPF_ALPHA)) > 0) then begin
// prepare masks
if ((dwFlags and DDPF_LUMINANCE) = 0) then begin
- Range.r := dwRBitMask;
- Range.g := dwGBitMask;
- Range.b := dwBBitMask;
+ Mask.r := dwRBitMask;
+ Mask.g := dwGBitMask;
+ Mask.b := dwBBitMask;
end else begin
- Range.r := dwRBitMask;
- Range.g := dwRBitMask;
- Range.b := dwRBitMask;
+ Mask.r := dwRBitMask;
+ Mask.g := dwRBitMask;
+ Mask.b := dwRBitMask;
end;
- Range.a := dwABitMask;
+ if (dwFlags and DDPF_ALPHAPIXELS > 0) then
+ Mask.a := dwABitMask
+ else
+ Mask.a := 0;;
//find matching format
- for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
- fd := TFormatDescriptor.Get(result);
- if fd.MaskMatch(Range.r, Range.g, Range.b, Range.a) and
- (8 * fd.PixelSize = dwRGBBitCount) then
- exit;
- end;
+ fd := TFormatDescriptor.GetFromMask(Mask, dwRGBBitCount);
+ result := fd.Format;
+ if (result <> tfEmpty) then
+ exit;
//find format with same Range
- for i := 0 to 3 do begin
- while ((Range.arr[i] and 1) = 0) and (Range.arr[i] > 0) do
- Range.arr[i] := Range.arr[i] shr 1;
- end;
+ for i := 0 to 3 do
+ Range.arr[i] := (2 shl CountSetBits(Mask.arr[i])) - 1;
for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
fd := TFormatDescriptor.Get(result);
match := true;
//no format with same range found -> use default
if (result = tfEmpty) then begin
if (dwABitMask > 0) then
- result := tfRGBA8
+ result := tfRGBA8ui1
else
- result := tfRGB8;
+ result := tfRGB8ub3;
end;
Converter := TbmpBitfieldFormat.Create;
tfS3tcDtx3RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT3;
tfS3tcDtx5RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT5;
end;
- end else if (Format in [tfAlpha8, tfAlpha16]) then begin
+ end else if not FormatDesc.HasColor and FormatDesc.HasAlpha then begin
Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHA;
Header.PixelFormat.dwRGBBitCount := Round(FormatDesc.PixelSize * 8);
Header.PixelFormat.dwABitMask := FormatDesc.AlphaMask;
// Positive X
Rec.Func := glBitmapNormalMapPosX;
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X, aTestTextureSize);
// Negative X
Rec.Func := glBitmapNormalMapNegX;
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, aTestTextureSize);
// Positive Y
Rec.Func := glBitmapNormalMapPosY;
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, aTestTextureSize);
// Negative Y
Rec.Func := glBitmapNormalMapNegY;
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, aTestTextureSize);
// Positive Z
Rec.Func := glBitmapNormalMapPosZ;
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, aTestTextureSize);
// Negative Z
Rec.Func := glBitmapNormalMapNegZ;
- LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8, @Rec);
+ LoadFromFunc(SizeRec, glBitmapNormalMapFunc, tfBGR8ub3, @Rec);
GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, aTestTextureSize);
end;