* initial Commit
authorBergmann89 <bergmann89@muo-game.de>
Tue, 22 Oct 2013 15:13:07 +0000 (17:13 +0200)
committerBergmann89 <bergmann89@muo-game.de>
Tue, 22 Oct 2013 15:13:07 +0000 (17:13 +0200)
glBitmap.pas [new file with mode: 0644]

diff --git a/glBitmap.pas b/glBitmap.pas
new file mode 100644 (file)
index 0000000..1198bda
--- /dev/null
@@ -0,0 +1,6825 @@
+{***********************************************************
+glBitmap by Steffen Xonna aka Lossy eX (2003-2008)
+http://www.opengl24.de/index.php?cat=header&file=glbitmap
+------------------------------------------------------------
+The contents of this file are used with permission, subject to
+the Mozilla Public License Version 1.1 (the "License"); you may
+not use this file except in compliance with the License. You may
+obtain a copy of the License at
+http://www.mozilla.org/MPL/MPL-1.1.html
+------------------------------------------------------------
+Version 2.0.3
+------------------------------------------------------------
+History
+21-03-2010
+- The define GLB_DELPHI dosn't check versions anymore. If you say you are using delphi
+  then it's your problem if that isn't true. This prevents the unit for incompatibility
+  with newer versions of Delphi.
+- Problems with D2009+ resolved (Thanks noeska and all i forgot)
+- GetPixel isn't set if you are loading textures inside the constructor (Thanks Wilson)
+10-08-2008
+- AddAlphaFromglBitmap used the custom pointer instead the imagedatapointer (Thanks Wilson)
+- Additional Datapointer for functioninterface now has the name CustomData  
+24-07-2008
+- AssigneAlphaToBitmap overwrites his own palette (Thanks Wilson)
+- If you load an texture from an file the property Filename will be set to the name of the file
+- Three new properties to attach custom data to the Texture objects
+  - CustomName  (free for use string)
+  - CustomNameW (free for use widestring)
+  - CustomDataPointer (free for use pointer to attach other objects or complex structures)
+27-05-2008
+- RLE TGAs loaded much faster
+26-05-2008
+- fixed some problem with reading RLE TGAs.
+21-05-2008
+- function clone now only copys data if it's assigned and now it also copies the ID
+- it seems that lazarus dont like comments in comments.
+01-05-2008
+- It's possible to set the id of the texture
+- define GLB_NO_NATIVE_GL deactivated by default
+27-04-2008
+- Now supports the following libraries
+  - SDL and SDL_image
+  - libPNG
+  - libJPEG
+- Linux compatibillity via free pascal compatibility (delphi sources optional)
+- BMPs now loaded manuel
+- Large restructuring
+- Property DataPtr now has the name Data
+- Functions are more flexible between RGB(A) and BGR(A). RGB can be saved as Bitmap and will be saved as BGR
+- Unused Depth removed
+- Function FreeData to freeing image data added 
+24-10-2007
+- ImageID flag of TGAs was ignored. (Thanks Zwoetzen)
+15-11-2006
+- Function SetBorderColor implemented (only used by opengl if wrap is set to GL_CLAMP_TO_BORDER)
+- Function AddAlphaFromValue implemented to use an fixed Value as Alphachannel
+- Function ReadOpenGLExtension is now only intern
+29-06-2006
+- pngimage now disabled by default like all other versions.
+26-06-2006
+- Setting up an anisotropic filter of 0 isnt allowed by nvidia (Thanks Ogridi)
+22-06-2006
+- Fixed some Problem with Delphi 5
+- Now uses the newest version of pngimage. Makes saving pngs much easier.
+22-03-2006
+- Property IsCompressed and Size removed. Not really supported by Spec (Thanks Ogridi)
+09-03-2006
+- Internal Format ifDepth8 added
+- function GrabScreen now supports all uncompressed formats
+31-01-2006
+- AddAlphaFromglBitmap implemented
+29-12-2005
+- LoadFromResource and LoadFromResourceId now needs an Instance and an ResourceType (for ID)
+28-12-2005
+- Width, Height and Depth internal changed to TglBitmapPixelPosition.
+  property Width, Height, Depth are still existing and new property Dimension are avail
+11-12-2005
+- Added native OpenGL Support. Breaking the dglOpenGL "barrier".
+19-10-2005
+- Added function GrabScreen to class TglBitmap2D
+18-10-2005
+- Added support to Save images
+- Added function Clone to Clone Instance
+11-10-2005
+- Functions now works with Cardinals for each channel. Up to 32 Bits per channel.
+  Usefull for Future
+- Several speed optimizations
+09-10-2005
+- Internal structure change. Loading of TGA, PNG and DDS improved.
+  Data, format and size will now set directly with SetDataPtr.
+- AddFunc now works with all Types of Images and Formats
+- Some Funtions moved to Baseclass TglBitmap
+06-10-2005
+- Added Support to decompress DXT3 and DXT5 compressed Images.
+- Added Mapping to convert data from one format into an other.
+05-10-2005
+- Added method ConvertTo in Class TglBitmap2D. Method allows to convert every
+  supported Input format (supported by GetPixel) into any uncompresed Format
+- Added Support to decompress DXT1 compressed Images.
+- SwapColors replaced by ConvertTo
+04-10-2005
+- Added Support for compressed DDSs
+- Added new internal formats (DXT1, DXT3, DXT5)
+29-09-2005
+- Parameter Components renamed to InternalFormat
+23-09-2005
+- Some AllocMem replaced with GetMem (little speed change)
+- better exception handling. Better protection from memory leaks.
+22-09-2005
+- Added support for Direct Draw Surfaces (.DDS) (uncompressed images only)
+- Added new internal formats (RGB8, RGBA8, RGBA4, RGB5A1, RGB10A2, R5G6B5)
+07-09-2005
+- Added support for Grayscale textures
+- Added internal formats (Alpha, Luminance, LuminanceAlpha, BGR8, BGRA8)
+10-07-2005
+- Added support for GL_VERSION_2_0
+- Added support for GL_EXT_texture_filter_anisotropic
+04-07-2005
+- Function FillWithColor fills the Image with one Color
+- Function LoadNormalMap added
+30-06-2005
+- ToNormalMap allows to Create an NormalMap from the Alphachannel
+- ToNormalMap now supports Sobel (nmSobel) function.
+29-06-2005
+- support for RLE Compressed RGB TGAs added
+28-06-2005
+- Class TglBitmapNormalMap added to support Normalmap generation
+- Added function ToNormalMap in class TglBitmap2D to genereate normal maps from textures.
+  3 Filters are supported. (4 Samples, 3x3 and 5x5)
+16-06-2005
+- Method LoadCubeMapClass removed
+- LoadCubeMap returnvalue is now the Texture paramter. Such as LoadTextures
+- virtual abstract method GenTexture in class TglBitmap now is protected
+12-06-2005
+- now support DescriptionFlag in LoadTga. Allows vertical flipped images to be loaded as normal
+10-06-2005
+- little enhancement for IsPowerOfTwo
+- TglBitmap1D.GenTexture now tests NPOT Textures
+06-06-2005
+- some little name changes. All properties or function with Texture in name are
+  now without texture in name. We have allways texture so we dosn't name it.
+03-06-2005
+- GenTexture now tests if texture is NPOT and NPOT-Texture are supported or
+  TextureTarget is GL_TEXTURE_RECTANGLE. Else it raised an exception.
+02-06-2005
+- added support for GL_ARB_texture_rectangle, GL_EXT_texture_rectangle and GL_NV_texture_rectangle
+25-04-2005
+- Function Unbind added
+- call of SetFilter or SetTextureWrap if TextureID exists results in setting properties to opengl texture.
+21-04-2005
+- class TglBitmapCubeMap added (allows to Create Cubemaps)
+29-03-2005
+- Added Support for PNG Images. (http://pngdelphi.sourceforge.net/)
+  To Enable png's use the define pngimage
+22-03-2005
+- New Functioninterface added
+- Function GetPixel added
+27-11-2004
+- Property BuildMipMaps renamed to MipMap
+21-11-2004
+- property Name removed.
+- BuildMipMaps is now a set of 3 values. None, GluBuildMipmaps and SGIS_generate_mipmap
+22-05-2004
+- property name added. Only used in glForms!
+26-11-2003
+- property FreeDataAfterGenTexture is now available as default (default = true)
+- BuildMipmaps now implemented in TglBitmap1D (i've forgotten it)
+- function MoveMemory replaced with function Move (little speed change)
+- several calculations stored in variables (little speed change)
+29-09-2003
+- property BuildMipsMaps added (default = True)
+  if BuildMipMaps isn't set GenTextures uses glTexImage[12]D else it use gluBuild[12]dMipmaps
+- property FreeDataAfterGenTexture added (default = True)
+  if FreeDataAfterGenTexture is set the texturedata were deleted after the texture was generated.
+- parameter DisableOtherTextureUnits of Bind removed
+- parameter FreeDataAfterGeneration of GenTextures removed
+12-09-2003
+- TglBitmap dosn't delete data if class was destroyed (fixed)
+09-09-2003
+- Bind now enables TextureUnits (by params)
+- GenTextures can leave data (by param)
+- LoadTextures now optimal
+03-09-2003
+- Performance optimization in AddFunc
+- procedure Bind moved to subclasses
+- Added new Class TglBitmap1D to support real OpenGL 1D Textures
+19-08-2003
+- Texturefilter and texturewrap now also as defaults
+  Minfilter = GL_LINEAR_MIPMAP_LINEAR
+  Magfilter = GL_LINEAR
+  Wrap(str) = GL_CLAMP_TO_EDGE
+- Added new format tfCompressed to create a compressed texture.
+- propertys IsCompressed, TextureSize and IsResident added
+  IsCompressed and TextureSize only contains data from level 0
+18-08-2003
+- Added function AddFunc to add PerPixelEffects to Image
+- LoadFromFunc now based on AddFunc
+- Invert now based on AddFunc
+- SwapColors now based on AddFunc
+16-08-2003
+- Added function FlipHorz
+15-08-2003
+- Added function LaodFromFunc to create images with function
+- Added function FlipVert
+- Added internal format RGB(A) if GL_EXT_bgra or OpenGL 1.2 isn't supported
+29-07-2003
+- Added Alphafunctions to calculate alpha per function
+- Added Alpha from ColorKey using alphafunctions
+28-07-2003
+- First full functionally Version of glBitmap
+- Support for 24Bit and 32Bit TGA Pictures added
+25-07-2003
+- begin of programming
+***********************************************************}
+unit glBitmap;
+
+{$message warn 'Hey. I''m the glBitmap.pas and i need to be configured. My master tell me your preferences! ;)'}
+// Please uncomment the defines below to configure the glBitmap to your preferences.
+// If you have configured the unit you can uncomment the warning above.
+
+// ###### Start of preferences ################################################
+
+{.$define GLB_NO_NATIVE_GL}
+// To enable the dglOpenGL.pas Header
+// With native GL then bindings are staticlly declared to support other headers
+// or use the glBitmap inside of DLLs (minimize codesize).
+
+
+{.$define GLB_SDL}
+// To enable the support for SDL_surfaces
+
+{.$define GLB_DELPHI}
+// To enable the support for TBitmap from Delphi (not lazarus)
+
+
+// *** image libs ***
+
+{.$define GLB_SDL_IMAGE}
+// To enable the support of SDL_image to load files. (READ ONLY)
+// If you enable SDL_image all other libraries will be ignored!
+
+
+{.$define GLB_PNGIMAGE}
+// to enable png support with the unit pngimage. You can download it from http://pngdelphi.sourceforge.net/
+// if you enable pngimage the libPNG will be ignored
+
+{.$define GLB_LIB_PNG}
+// to use the libPNG http://www.libpng.org/
+// You will need an aditional header.
+// http://www.opengl24.de/index.php?cat=header&file=libpng
+
+{.$define GLB_DELPHI_JPEG}
+// if you enable delphi jpegs the libJPEG will be ignored
+
+{.$define GLB_LIB_JPEG}
+// to use the libJPEG http://www.ijg.org/
+// You will need an aditional header.
+// http://www.opengl24.de/index.php?cat=header&file=libjpeg
+
+// ###### End of preferences ##################################################
+
+
+// ###### PRIVATE. Do not change anything. ####################################
+// *** old defines for compatibility ***
+{$ifdef NO_NATIVE_GL}
+  {$define GLB_NO_NATIVE_GL}
+{$endif}
+{$ifdef pngimage}
+  {$definde GLB_PNGIMAGE}
+{$endif}
+
+
+// *** Delphi Versions ***
+{$ifdef fpc}
+  {$MODE Delphi}
+
+  {$ifdef CPUI386}
+    {$define CPU386}
+    {$asmmode INTEL}
+  {$endif}
+
+  {$ifndef WIN32}
+    {$linklib c}
+  {$endif}
+{$endif}
+
+// *** checking define combinations ***
+{$ifdef GLB_SDL_IMAGE}
+  {$ifndef GLB_SDL}
+    {$message warn 'SDL_image won''t work without SDL. SDL will be activated.'}
+    {$define GLB_SDL}
+  {$endif}
+  {$ifdef GLB_PNGIMAGE}
+    {$message warn 'The unit pngimage will be ignored because you are using SDL_image.'}
+    {$undef GLB_PNGIMAGE}
+  {$endif}
+  {$ifdef GLB_DELPHI_JPEG}
+    {$message warn 'The unit JPEG will be ignored because you are using SDL_image.'}
+    {$undef GLB_DELPHI_JPEG}
+  {$endif}
+  {$ifdef GLB_LIB_PNG}
+    {$message warn 'The library libPNG will be ignored because you are using SDL_image.'}
+    {$undef GLB_LIB_PNG}
+  {$endif}
+  {$ifdef GLB_LIB_JPEG}
+    {$message warn 'The library libJPEG will be ignored because you are using SDL_image.'}
+    {$undef GLB_LIB_JPEG}
+  {$endif}
+
+  {$define GLB_SUPPORT_PNG_READ}
+  {$define GLB_SUPPORT_JPEG_READ}
+{$endif}
+
+{$ifdef GLB_PNGIMAGE}
+  {$ifdef GLB_LIB_PNG}
+    {$message warn 'The library libPNG will be ignored if you are using pngimage.'}
+    {$undef GLB_LIB_PNG}
+  {$endif}
+
+  {$define GLB_SUPPORT_PNG_READ}
+  {$define GLB_SUPPORT_PNG_WRITE}
+{$endif}
+
+{$ifdef GLB_LIB_PNG}
+  {$define GLB_SUPPORT_PNG_READ}
+  {$define GLB_SUPPORT_PNG_WRITE}
+{$endif}
+
+
+{$ifdef GLB_DELPHI_JPEG}
+  {$ifdef GLB_LIB_JPEG}
+    {$message warn 'The library libJPEG will be ignored if you are using the unit JPEG.'}
+    {$undef GLB_LIB_JPEG}
+  {$endif}
+
+  {$define GLB_SUPPORT_JPEG_READ}
+  {$define GLB_SUPPORT_JPEG_WRITE}
+{$endif}
+
+{$ifdef GLB_LIB_JPEG}
+  {$define GLB_SUPPORT_JPEG_READ}
+  {$define GLB_SUPPORT_JPEG_WRITE}
+{$endif}
+
+// *** general options ***
+{$EXTENDEDSYNTAX ON}
+{$LONGSTRINGS ON}
+{$ALIGN ON}
+{$ifndef fpc}
+  {$OPTIMIZATION ON}
+{$endif}
+
+
+interface
+
+
+uses
+  {$ifdef GLB_NO_NATIVE_GL} dglOpenGL,                            {$endif}
+
+  {$ifdef GLB_SDL}          SDL,                                  {$endif}
+  {$ifdef GLB_DELPHI}       Dialogs, Windows, Graphics,           {$endif}
+
+  {$ifdef GLB_SDL_IMAGE}    SDL_image,                            {$endif}
+
+  {$ifdef GLB_PNGIMAGE}     pngimage,                             {$endif}
+  {$ifdef GLB_LIB_PNG}      libPNG,                               {$endif}
+
+  {$ifdef GLB_DELPHI_JPEG}  JPEG,                                 {$endif}
+  {$ifdef GLB_LIB_JPEG}     libJPEG,                              {$endif}
+  Classes, SysUtils;
+
+
+
+{$ifndef GLB_DELPHI}
+type
+  HGLRC = Cardinal;
+  DWORD = Cardinal;
+  PDWORD = ^DWORD;
+
+  TRGBQuad = packed record
+    rgbBlue: Byte;
+    rgbGreen: Byte;
+    rgbRed: Byte;
+    rgbReserved: Byte;
+  end;
+{$endif}
+
+
+{$ifndef GLB_NO_NATIVE_GL}
+// Native OpenGL Implementation
+type
+  PByteBool = ^ByteBool;
+
+{$ifdef GLB_DELPHI}
+var
+  gLastContext: HGLRC;
+{$endif}
+
+const
+  // Generell
+  GL_VERSION = $1F02;
+  GL_EXTENSIONS = $1F03;
+
+  GL_TRUE = 1;
+  GL_FALSE = 0;
+
+  GL_TEXTURE_1D = $0DE0;
+  GL_TEXTURE_2D = $0DE1;
+
+  GL_MAX_TEXTURE_SIZE = $0D33;
+  GL_PACK_ALIGNMENT = $0D05;
+  GL_UNPACK_ALIGNMENT = $0CF5;
+
+  // Textureformats
+  GL_RGB = $1907;
+  GL_RGB4 = $804F;
+  GL_RGB8 = $8051;
+  GL_RGBA = $1908;
+  GL_RGBA4 = $8056;
+  GL_RGBA8 = $8058;
+  GL_BGR = $80E0;
+  GL_BGRA = $80E1;
+  GL_ALPHA4 = $803B;
+  GL_ALPHA8 = $803C;
+  GL_LUMINANCE4 = $803F;
+  GL_LUMINANCE8 = $8040;
+  GL_LUMINANCE4_ALPHA4 = $8043;
+  GL_LUMINANCE8_ALPHA8 = $8045;
+  GL_DEPTH_COMPONENT = $1902;
+
+  GL_UNSIGNED_BYTE = $1401;
+  GL_ALPHA = $1906;
+  GL_LUMINANCE = $1909;
+  GL_LUMINANCE_ALPHA = $190A;
+
+  GL_TEXTURE_WIDTH = $1000;
+  GL_TEXTURE_HEIGHT = $1001;
+  GL_TEXTURE_INTERNAL_FORMAT = $1003;
+  GL_TEXTURE_RED_SIZE = $805C;
+  GL_TEXTURE_GREEN_SIZE = $805D;
+  GL_TEXTURE_BLUE_SIZE = $805E;
+  GL_TEXTURE_ALPHA_SIZE = $805F;
+  GL_TEXTURE_LUMINANCE_SIZE = $8060;
+
+  // Dataformats
+  GL_UNSIGNED_SHORT_5_6_5 = $8363;
+  GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
+  GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
+  GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
+  GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
+
+  // Filter
+  GL_NEAREST = $2600;
+  GL_LINEAR = $2601;
+  GL_NEAREST_MIPMAP_NEAREST = $2700;
+  GL_LINEAR_MIPMAP_NEAREST = $2701;
+  GL_NEAREST_MIPMAP_LINEAR = $2702;
+  GL_LINEAR_MIPMAP_LINEAR = $2703;
+  GL_TEXTURE_MAG_FILTER = $2800;
+  GL_TEXTURE_MIN_FILTER = $2801;
+
+  // Wrapmodes
+  GL_TEXTURE_WRAP_S = $2802;
+  GL_TEXTURE_WRAP_T = $2803;
+  GL_CLAMP = $2900;
+  GL_REPEAT = $2901;
+  GL_CLAMP_TO_EDGE = $812F;
+  GL_CLAMP_TO_BORDER = $812D;
+  GL_TEXTURE_WRAP_R = $8072;
+
+  GL_MIRRORED_REPEAT = $8370;
+
+  // Border Color
+  GL_TEXTURE_BORDER_COLOR = $1004;
+
+  // Texgen
+  GL_NORMAL_MAP = $8511;
+  GL_REFLECTION_MAP = $8512;
+  GL_S = $2000;
+  GL_T = $2001;
+  GL_R = $2002;
+  GL_TEXTURE_GEN_MODE = $2500;
+  GL_TEXTURE_GEN_S = $0C60;
+  GL_TEXTURE_GEN_T = $0C61;
+  GL_TEXTURE_GEN_R = $0C62;
+
+  // Cubemaps
+  GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
+  GL_TEXTURE_CUBE_MAP = $8513;
+  GL_TEXTURE_BINDING_CUBE_MAP = $8514;
+  GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
+  GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
+  GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
+  GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
+  GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
+  GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
+
+  GL_TEXTURE_RECTANGLE_ARB = $84F5;
+
+  // GL_SGIS_generate_mipmap
+  GL_GENERATE_MIPMAP = $8191;
+
+  // GL_EXT_texture_compression_s3tc
+  GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
+  GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
+  GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
+  GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
+
+  // GL_EXT_texture_filter_anisotropic
+  GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
+  GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
+
+  // GL_ARB_texture_compression
+  GL_COMPRESSED_RGB = $84ED;
+  GL_COMPRESSED_RGBA = $84EE;
+  GL_COMPRESSED_ALPHA = $84E9;
+  GL_COMPRESSED_LUMINANCE = $84EA;
+  GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
+
+  // Extensions
+var
+  GL_VERSION_1_2,
+  GL_VERSION_1_3,
+  GL_VERSION_1_4,
+  GL_VERSION_2_0,
+
+  GL_ARB_texture_border_clamp,
+  GL_ARB_texture_cube_map,
+  GL_ARB_texture_compression,
+  GL_ARB_texture_non_power_of_two,
+  GL_ARB_texture_rectangle,
+  GL_ARB_texture_mirrored_repeat,
+  GL_EXT_bgra,
+  GL_EXT_texture_edge_clamp,
+  GL_EXT_texture_cube_map,
+  GL_EXT_texture_compression_s3tc,
+  GL_EXT_texture_filter_anisotropic,
+  GL_EXT_texture_rectangle,
+  GL_NV_texture_rectangle,
+  GL_IBM_texture_mirrored_repeat,
+  GL_SGIS_generate_mipmap: Boolean;
+
+  // Funtions
+const
+
+{$ifdef LINUX}
+  libglu = 'libGLU.so.1';
+  libopengl = 'libGL.so.1';
+{$else}
+  libglu = 'glu32.dll';
+  libopengl = 'opengl32.dll';
+{$endif}
+
+
+{$ifdef LINUX}
+  function glXGetProcAddress(ProcName: PAnsiChar): Pointer; cdecl; external libopengl;
+{$else}
+  function wglGetProcAddress(ProcName: PAnsiChar): Pointer; stdcall; external libopengl;
+{$endif}
+
+  function glGetString(name: Cardinal): PAnsiChar; {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+
+  procedure glEnable(cap: Cardinal); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+  procedure glDisable(cap: Cardinal); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+  procedure glGetIntegerv(pname: Cardinal; params: PInteger); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+
+  procedure glTexImage1D(target: Cardinal; level, internalformat, width, border: Integer; format, atype: Cardinal; const pixels: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+  procedure glTexImage2D(target: Cardinal; level, internalformat, width, height, border: Integer; format, atype: Cardinal; const pixels: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+
+  procedure glGenTextures(n: Integer; Textures: PCardinal); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+  procedure glBindTexture(target: Cardinal; Texture: Cardinal); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+  procedure glDeleteTextures(n: Integer; const textures: PCardinal); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+
+  procedure glReadPixels(x, y: Integer; width, height: Integer; format, atype: Cardinal; pixels: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+  procedure glPixelStorei(pname: Cardinal; param: Integer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+  procedure glGetTexImage(target: Cardinal; level: Integer; format: Cardinal; _type: Cardinal; pixels: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+
+  function glAreTexturesResident(n: Integer; const Textures: PCardinal; residences: PByteBool): ByteBool;  {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+  procedure glTexParameteri(target: Cardinal; pname: Cardinal; param: Integer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+  procedure glTexParameterfv(target: Cardinal; pname: Cardinal; const params: PSingle); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+  procedure glGetTexLevelParameteriv(target: Cardinal; level: Integer; pname: Cardinal; params: PInteger); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+  procedure glTexGeni(coord, pname: Cardinal; param: Integer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+
+  function gluBuild1DMipmaps(Target: Cardinal; Components, Width: Integer; Format, atype: Cardinal; Data: Pointer): Integer; {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libglu;
+  function gluBuild2DMipmaps(Target: Cardinal; Components, Width, Height: Integer; Format, aType: Cardinal; Data: Pointer): Integer; {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libglu;
+
+var
+  glCompressedTexImage2D : procedure(target: Cardinal; level: Integer; internalformat: Cardinal; width, height: Integer; border: Integer; imageSize: Integer; const data: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif}
+  glCompressedTexImage1D : procedure(target: Cardinal; level: Integer; internalformat: Cardinal; width: Integer; border: Integer; imageSize: Integer; const data: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif}
+  glGetCompressedTexImage : procedure(target: Cardinal; level: Integer; img: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif}
+{$endif}
+
+
+type
+  // Exception
+  EglBitmapException = Exception;
+  EglBitmapSizeToLargeException = EglBitmapException;
+  EglBitmapNonPowerOfTwoException = EglBitmapException;
+  EglBitmapUnsupportedInternalFormat = EglBitmapException;
+
+  // Functions
+  TglBitmapPixelDesc = packed record
+    RedRange: Cardinal;
+    RedShift: Shortint;
+    GreenRange: Cardinal;
+    GreenShift: Shortint;
+    BlueRange: Cardinal;
+    BlueShift: Shortint;
+    AlphaRange: Cardinal;
+    AlphaShift: Shortint;
+  end;
+
+  TglBitmapPixelData = packed record
+    Red: Cardinal;
+    Green: Cardinal;
+    Blue: Cardinal;
+    Alpha: Cardinal;
+
+    PixelDesc: TglBitmapPixelDesc;
+  end;
+
+  TglBitmapPixelPositionFields = set of (ffX, ffY);
+  TglBitmapPixelPosition = record
+    Fields : TglBitmapPixelPositionFields;
+    X : Word;
+    Y : Word;
+  end;
+
+const
+  cNullSize : TglBitmapPixelPosition = (Fields : []; X: 0; Y: 0);
+
+type
+  TglBitmap = class;
+
+  TglBitmapFunctionRec = record
+    Sender : TglBitmap;
+    Size: TglBitmapPixelPosition;
+    Position: TglBitmapPixelPosition;
+    Source: TglBitmapPixelData;
+    Dest: TglBitmapPixelData;
+    CustomData: Pointer;
+  end;
+
+  TglBitmapFunction = procedure(var FuncRec: TglBitmapFunctionRec);
+
+  TglBitmapGetPixel = procedure (
+    const Pos: TglBitmapPixelPosition;
+    var Pixel: TglBitmapPixelData) of object;
+
+  TglBitmapSetPixel = procedure (
+    const Pos: TglBitmapPixelPosition;
+    const Pixel: TglBitmapPixelData) of object;
+
+  // Settings
+  TglBitmapFileType = (
+      {$ifdef GLB_SUPPORT_PNG_WRITE} ftPNG,  {$endif}
+      {$ifdef GLB_SUPPORT_JPEG_WRITE}ftJPEG, {$endif}
+      ftDDS,
+      ftTGA,
+      ftBMP);
+  TglBitmapFileTypes = set of TglBitmapFileType;
+
+  TglBitmapFormat = (tfDefault, tf4BitsPerChanel, tf8BitsPerChanel, tfCompressed);
+  TglBitmapMipMap = (mmNone, mmMipmap, mmMipmapGlu);
+  TglBitmapNormalMapFunc = (nm4Samples, nmSobel, nm3x3, nm5x5);
+  TglBitmapInternalFormat = (
+    ifEmpty,
+    // 4 Bit
+    ifDXT1,
+    // 8 Bit
+    ifDXT3,
+    ifDXT5,
+    ifAlpha,
+    ifLuminance,
+    ifDepth8,
+    // 16 Bit
+    ifLuminanceAlpha,
+    ifRGBA4,
+    ifR5G6B5,
+    ifRGB5A1,
+    // 24 Bit
+    ifBGR8,
+    ifRGB8,
+    // 32 Bit
+    ifBGRA8,
+    ifRGBA8,
+    ifRGB10A2
+  );
+
+  // Pixelmapping
+  TglBitmapMapFunc = procedure (const Pixel: TglBitmapPixelData; var pDest: pByte);
+  TglBitmapUnMapFunc = procedure (var pData: pByte; var Pixel: TglBitmapPixelData);
+
+  // Base Class
+  TglBitmap = class
+  protected
+    fID: Cardinal;
+    fTarget: Cardinal;
+    fFormat: TglBitmapFormat;
+    fMipMap: TglBitmapMipMap;
+    fAnisotropic: Integer;
+    fBorderColor: array [0..3] of single;
+
+    fDeleteTextureOnFree: Boolean;
+    fFreeDataAfterGenTexture: Boolean;
+
+    // Propertys
+    fData: pByte;
+    fInternalFormat: TglBitmapInternalFormat;
+    fDimension: TglBitmapPixelPosition;
+
+    fIsResident: Boolean;
+
+    // Mapping
+    fPixelSize: Integer;
+    fRowSize: Integer;
+    fUnmapFunc: TglBitmapUnMapFunc;
+    fMapFunc: TglBitmapMapFunc;
+
+    // Filtering
+    fFilterMin: Integer;
+    fFilterMag: Integer;
+
+    // Texturwarp
+    fWrapS: Integer;
+    fWrapT: Integer;
+    fWrapR: Integer;
+
+    fGetPixelFunc: TglBitmapGetPixel;
+    fSetPixelFunc: TglBitmapSetPixel;
+
+    // custom data
+    fFilename: String;
+    fCustomName: String;
+    fCustomNameW: WideString;
+    fCustomDataPointer: Pointer;
+
+
+    procedure SetDataPointer(NewData: pByte; Format: TglBitmapInternalFormat; Width: Integer = -1; Height: Integer = -1); virtual;
+
+    {$ifdef GLB_SUPPORT_PNG_READ}
+      function LoadPNG(Stream: TStream): Boolean; virtual;
+    {$endif}
+    {$ifdef GLB_SUPPORT_JPEG_READ}
+      function LoadJPEG(Stream: TStream): Boolean; virtual;
+    {$endif}
+    function LoadDDS(Stream: TStream): Boolean; virtual;
+    function LoadTGA(Stream: TStream): Boolean; virtual;
+    function LoadBMP(Stream: TStream): Boolean; virtual;
+
+
+    {$ifdef GLB_SUPPORT_PNG_WRITE}
+      procedure SavePNG(Stream: TStream); virtual;
+    {$endif}
+    {$ifdef GLB_SUPPORT_JPEG_WRITE}
+      procedure SaveJPEG(Stream: TStream); virtual;
+    {$endif}
+    procedure SaveDDS(Stream: TStream); virtual;
+    procedure SaveTGA(Stream: TStream); virtual;
+    procedure SaveBMP(Stream: TStream); virtual;
+
+
+    procedure CreateID;
+    procedure SetupParameters(var BuildWithGlu: Boolean);
+    procedure SelectFormat(DataFormat: TglBitmapInternalFormat; var glFormat, glInternalFormat, glType: Cardinal; CanConvertImage: Boolean = True);
+
+    procedure GenTexture(TestTextureSize: Boolean = True); virtual; abstract;
+
+    procedure SetAnisotropic(const Value: Integer);
+    procedure SetInternalFormat(const Value: TglBitmapInternalFormat);
+
+    function FlipHorz: Boolean; virtual;
+    function FlipVert: Boolean; virtual;
+
+    function GetHeight: Integer;
+    function GetWidth: Integer;
+
+    function GetFileHeight: Integer;
+    function GetFileWidth: Integer;
+
+    property Width: Integer read GetWidth;
+    property Height: Integer read GetHeight;
+
+    property FileWidth: Integer read GetFileWidth;
+    property FileHeight: Integer read GetFileHeight;
+  public
+    // propertys
+    property ID: Cardinal read fID write fID;
+    property Target: Cardinal read fTarget write fTarget;
+    property Format: TglBitmapFormat read fFormat write fFormat;
+    property InternalFormat: TglBitmapInternalFormat read fInternalFormat write SetInternalFormat;
+    property Dimension: TglBitmapPixelPosition read fDimension;
+
+    property Data: pByte read fData;
+
+    property MipMap: TglBitmapMipMap read fMipMap write fMipMap;
+    property Anisotropic: Integer read fAnisotropic write SetAnisotropic;
+
+    property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write fDeleteTextureOnFree;
+    property FreeDataAfterGenTexture: Boolean read fFreeDataAfterGenTexture write fFreeDataAfterGenTexture;
+
+    property IsResident: boolean read fIsResident;
+
+    // propertys for custom data
+    property Filename: String read fFilename;
+    property CustomName: String read fCustomName write fCustomName;
+    property CustomNameW: WideString read fCustomNameW write fCustomNameW;
+    property CustomDataPointer: Pointer read fCustomDataPointer write fCustomDataPointer;
+
+    // Construction and Destructions Methods
+    procedure AfterConstruction; override;
+    procedure BeforeDestruction; override;
+
+    constructor Create(); overload;
+    constructor Create(FileName: String); overload;
+    constructor Create(Stream: TStream); overload;
+    {$ifdef GLB_DELPHI}
+      constructor CreateFromResourceName(Instance: Cardinal; Resource: String; ResType: PChar = nil);
+      constructor Create(Instance: Cardinal; Resource: String; ResType: PChar = nil); overload;
+      constructor Create(Instance: Cardinal; ResourceID: Integer; ResType: PChar); overload;
+    {$endif}
+    constructor Create(Size: TglBitmapPixelPosition; Format: TglBitmapInternalFormat); overload;
+    constructor Create(Size: TglBitmapPixelPosition; Format: TglBitmapInternalFormat; Func: TglBitmapFunction; CustomData: Pointer = nil); overload;
+
+    function Clone: TglBitmap;
+
+    procedure FreeData;
+
+    // Loading Methods
+    procedure LoadFromFile(FileName: String);
+    procedure LoadFromStream(Stream: TStream); virtual;
+    {$ifdef GLB_DELPHI}
+      procedure LoadFromResource(Instance: Cardinal; Resource: String; ResType: PChar = nil);
+      procedure LoadFromResourceID(Instance: Cardinal; ResourceID: Integer; ResType: PChar);
+    {$endif}
+    procedure LoadFromFunc(Size: TglBitmapPixelPosition; Func: TglBitmapFunction; Format: TglBitmapInternalFormat; CustomData: Pointer = nil);
+
+    procedure SaveToFile(FileName: String; FileType: TglBitmapFileType);
+    procedure SaveToStream(Stream: TStream; FileType: TglBitmapFileType); virtual;
+
+    function AddFunc(Source: TglBitmap; Func: TglBitmapFunction; CreateTemp: Boolean; Format: TglBitmapInternalFormat; CustomData: Pointer = nil): boolean; overload;
+    function AddFunc(Func: TglBitmapFunction; CreateTemp: Boolean; CustomData: Pointer = nil): boolean; overload;
+
+    {$ifdef GLB_SDL}
+      function AssignToSurface(out Surface: PSDL_Surface): boolean;
+      function AssignFromSurface(const Surface: PSDL_Surface): boolean;
+      function AssignAlphaToSurface(out Surface: PSDL_Surface): boolean;
+
+      function AddAlphaFromSurface(Surface: PSDL_Surface; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
+    {$endif}
+    {$ifdef GLB_DELPHI}
+      function AssignToBitmap(const Bitmap: TBitmap): boolean;
+      function AssignFromBitmap(const Bitmap: TBitmap): boolean;
+      function AssignAlphaToBitmap(const Bitmap: TBitmap): boolean;
+
+      function AddAlphaFromBitmap(Bitmap: TBitmap; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
+    {$endif}
+
+    function AddAlphaFromFunc(Func: TglBitmapFunction; CustomData: Pointer = nil): boolean; virtual;
+    function AddAlphaFromFile(FileName: String; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
+    function AddAlphaFromStream(Stream: TStream; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
+    {$ifdef GLB_DELPHI}
+      function AddAlphaFromResource(Instance: Cardinal; Resource: String; ResType: PChar = nil; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
+      function AddAlphaFromResourceID(Instance: Cardinal; ResourceID: Integer; ResType: PChar; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
+    {$endif}
+    function AddAlphaFromglBitmap(glBitmap: TglBitmap; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
+
+    function AddAlphaFromColorKey(Red, Green, Blue: Byte; Deviation: Byte = 0): Boolean;
+    function AddAlphaFromColorKeyRange(Red, Green, Blue: Cardinal; Deviation: Cardinal = 0): Boolean;
+    function AddAlphaFromColorKeyFloat(Red, Green, Blue: Single; Deviation: Single = 0): Boolean;
+
+    function AddAlphaFromValue(Alpha: Byte): Boolean;
+    function AddAlphaFromValueRange(Alpha: Cardinal): Boolean;
+    function AddAlphaFromValueFloat(Alpha: Single): Boolean;
+
+    function RemoveAlpha: Boolean; virtual;
+
+    function ConvertTo(NewFormat: TglBitmapInternalFormat): boolean; virtual;
+
+    // Other
+    procedure FillWithColor(Red, Green, Blue: Byte; Alpha : Byte = 255);
+    procedure FillWithColorRange(Red, Green, Blue: Cardinal; Alpha : Cardinal = $FFFFFFFF);
+    procedure FillWithColorFloat(Red, Green, Blue: Single; Alpha : Single = 1);
+
+    procedure Invert(UseRGB: Boolean = true; UseAlpha: Boolean = false);
+
+    procedure SetFilter(Min, Mag : Integer);
+    procedure SetWrap(S: Integer = GL_CLAMP_TO_EDGE;
+      T: Integer = GL_CLAMP_TO_EDGE; R: Integer = GL_CLAMP_TO_EDGE);
+
+    procedure SetBorderColor(Red, Green, Blue, Alpha: Single);
+
+    procedure GetPixel (const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData); virtual;
+    procedure SetPixel (const Pos: TglBitmapPixelPosition; const Pixel: TglBitmapPixelData); virtual;
+
+    // Generation
+    procedure Unbind(DisableTextureUnit: Boolean = True); virtual;
+    procedure Bind(EnableTextureUnit: Boolean = True); virtual;
+  end;
+
+
+  TglBitmap2D = class(TglBitmap)
+  protected
+    // Bildeinstellungen
+    fLines: array of PByte;
+
+    procedure GetDXTColorBlock(pData: pByte; relX, relY: Integer; var Pixel: TglBitmapPixelData);
+    procedure GetPixel2DDXT1(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+    procedure GetPixel2DDXT3(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+    procedure GetPixel2DDXT5(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+    procedure GetPixel2DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+
+    procedure SetPixel2DUnmap(const Pos: TglBitmapPixelPosition; const Pixel: TglBitmapPixelData);
+
+    function GetScanline(Index: Integer): Pointer;
+
+    procedure SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width: Integer = -1; Height: Integer = -1); override;
+    procedure UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
+  public
+    // propertys
+    property Width;
+    property Height;
+
+    property Scanline[Index: Integer]: Pointer read GetScanline;
+
+    procedure AfterConstruction; override;
+
+    procedure GrabScreen(Top, Left, Right, Bottom: Integer; Format: TglBitmapInternalFormat);
+    procedure GetDataFromTexture;
+
+    // Other
+    function FlipHorz: Boolean; override;
+    function FlipVert: Boolean; override;
+
+    procedure ToNormalMap(Func: TglBitmapNormalMapFunc = nm3x3; Scale: Single = 2; UseAlpha: Boolean = False);
+
+    // Generation
+    procedure GenTexture(TestTextureSize: Boolean = True); override;
+  end;
+
+
+  TglBitmapCubeMap = class(TglBitmap2D)
+  protected
+    fGenMode: Integer;
+
+    // Hide GenTexture
+    procedure GenTexture(TestTextureSize: Boolean = True); reintroduce;
+  public
+    procedure AfterConstruction; override;
+
+    procedure GenerateCubeMap(CubeTarget: Cardinal; TestTextureSize: Boolean = true);
+
+    procedure Unbind(DisableTexCoordsGen: Boolean = true; DisableTextureUnit: Boolean = True); reintroduce; virtual;
+    procedure Bind(EnableTexCoordsGen: Boolean = true; EnableTextureUnit: Boolean = True); reintroduce; virtual;
+  end;
+
+
+  TglBitmapNormalMap = class(TglBitmapCubeMap)
+  public
+    procedure AfterConstruction; override;
+
+    procedure GenerateNormalMap(Size: Integer = 32; TestTextureSize: Boolean = true);
+  end;
+
+
+  TglBitmap1D = class(TglBitmap)
+  protected
+    procedure GetPixel1DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+
+    procedure SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width: Integer = -1; Height: Integer = -1); override;
+    procedure UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
+  public
+    // propertys
+    property Width;
+
+    procedure AfterConstruction; override;
+
+    // Other
+    function FlipHorz: Boolean; override;
+
+    // Generation
+    procedure GenTexture(TestTextureSize: Boolean = True); override;
+  end;
+
+
+// methods and vars for Defaults
+procedure glBitmapSetDefaultFormat(Format: TglBitmapFormat);
+procedure glBitmapSetDefaultFilter(Min, Mag: Integer);
+procedure glBitmapSetDefaultWrap(S: Integer = GL_CLAMP_TO_EDGE; T: Integer = GL_CLAMP_TO_EDGE; R: Integer = GL_CLAMP_TO_EDGE);
+
+procedure glBitmapSetDefaultDeleteTextureOnFree(DeleteTextureOnFree: Boolean);
+procedure glBitmapSetDefaultFreeDataAfterGenTexture(FreeData: Boolean);
+
+function glBitmapGetDefaultFormat: TglBitmapFormat;
+procedure glBitmapGetDefaultFilter(var Min, Mag: Integer);
+procedure glBitmapGetDefaultTextureWrap(var S, T, R: Integer);
+
+function glBitmapGetDefaultDeleteTextureOnFree: Boolean;
+function glBitmapGetDefaultFreeDataAfterGenTexture: Boolean;
+
+// position / size
+function glBitmapPosition(X: Integer = -1; Y: Integer = -1): TglBitmapPixelPosition;
+
+// Formatfunctions
+function FormatGetSize (Format: TglBitmapInternalFormat): Single;
+
+function FormatIsCompressed(Format: TglBitmapInternalFormat): boolean;
+function FormatIsUncompressed(Format: TglBitmapInternalFormat): boolean;
+function FormatIsEmpty(Format: TglBitmapInternalFormat): boolean;
+function FormatHasAlpha(Format: TglBitmapInternalFormat): Boolean;
+
+procedure FormatPreparePixel(var Pixel: TglBitmapPixelData; Format: TglBitmapInternalFormat);
+
+function FormatGetWithoutAlpha(Format: TglBitmapInternalFormat): TglBitmapInternalFormat;
+function FormatGetWithAlpha(Format: TglBitmapInternalFormat): TglBitmapInternalFormat;
+
+function FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask: Cardinal; Format: TglBitmapInternalFormat): boolean;
+
+
+// Call LoadingMethods
+function LoadTexture(Filename: String; var Texture: Cardinal{$ifdef GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal = 0{$endif}): Boolean;
+
+function LoadCubeMap(PositiveX, NegativeX, PositiveY, NegativeY, PositiveZ, NegativeZ: String; var Texture: Cardinal{$ifdef GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal = 0{$endif}): Boolean;
+
+function LoadNormalMap(Size: Integer; var Texture: Cardinal): Boolean;
+
+
+var
+  glBitmapDefaultFormat: TglBitmapFormat;
+  glBitmapDefaultFilterMin: Integer;
+  glBitmapDefaultFilterMag: Integer;
+  glBitmapDefaultWrapS: Integer;
+  glBitmapDefaultWrapT: Integer;
+  glBitmapDefaultWrapR: Integer;
+
+  glBitmapDefaultDeleteTextureOnFree: Boolean;
+  glBitmapDefaultFreeDataAfterGenTextures: Boolean;
+
+{$ifdef GLB_DELPHI}
+function CreateGrayPalette: HPALETTE;
+{$endif}
+
+
+implementation
+
+uses
+  Math;
+
+
+{$ifndef GLB_NO_NATIVE_GL}
+procedure ReadOpenGLExtensions;
+var
+  {$ifdef GLB_DELPHI}
+  Context: HGLRC;
+  {$endif}
+  Buffer: AnsiString;
+  MajorVersion, MinorVersion: Integer;
+
+
+  procedure TrimVersionString(Buffer: AnsiString; var Major, Minor: Integer);
+  var
+    Separator: Integer;
+  begin
+    Minor := 0;
+    Major := 0;
+
+    Separator := Pos(AnsiString('.'), Buffer);
+
+    if (Separator > 1) and (Separator < Length(Buffer)) and
+       (Buffer[Separator - 1] in ['0'..'9']) and
+       (Buffer[Separator + 1] in ['0'..'9']) then begin
+
+      Dec(Separator);
+      while (Separator > 0) and (Buffer[Separator] in ['0'..'9']) do
+        Dec(Separator);
+
+      Delete(Buffer, 1, Separator);
+      Separator := Pos(AnsiString('.'), Buffer) + 1;
+
+      while (Separator <= Length(Buffer)) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
+        Inc(Separator);
+
+      Delete(Buffer, Separator, 255);
+      Separator := Pos(AnsiString('.'), Buffer);
+
+      Major := StrToInt(Copy(String(Buffer), 1, Separator - 1));
+      Minor := StrToInt(Copy(String(Buffer), Separator + 1, 1));
+    end;
+  end;
+
+
+  function CheckExtension(const Extension: AnsiString): Boolean;
+  var
+    ExtPos: Integer;
+  begin
+    ExtPos := Pos(Extension, Buffer);
+    Result := ExtPos > 0;
+
+    if Result then
+      Result := ((ExtPos + Length(Extension) - 1) = Length(Buffer)) or not (Buffer[ExtPos + Length(Extension)] in ['_', 'A'..'Z', 'a'..'z']);
+  end;
+
+
+  function glLoad (aFunc: pAnsiChar): pointer;
+  begin
+    {$ifdef LINUX}
+      Result := glXGetProcAddress(aFunc);
+    {$else}
+      Result := wglGetProcAddress(aFunc);
+    {$endif}
+  end;
+
+
+begin
+  {$ifdef GLB_DELPHI}
+  Context := wglGetCurrentContext;
+
+  if Context <> gLastContext then begin
+    gLastContext := Context;
+  {$endif}
+
+    // Version
+    Buffer := glGetString(GL_VERSION);
+    TrimVersionString(Buffer, MajorVersion, MinorVersion);
+
+    GL_VERSION_1_2 := False;
+    GL_VERSION_1_3 := False;
+    GL_VERSION_1_4 := False;
+    GL_VERSION_2_0 := False;
+
+    if MajorVersion = 1 then begin
+      if MinorVersion >= 1 then begin
+        if MinorVersion >= 2 then
+          GL_VERSION_1_2 := True;
+
+        if MinorVersion >= 3 then
+          GL_VERSION_1_3 := True;
+
+        if MinorVersion >= 4 then
+          GL_VERSION_1_4 := True;
+      end;
+    end;
+
+    if MajorVersion >= 2 then begin
+      GL_VERSION_1_2 := True;
+      GL_VERSION_1_3 := True;
+      GL_VERSION_1_4 := True;
+      GL_VERSION_2_0 := True;
+    end;
+
+    // Extensions
+    Buffer := glGetString(GL_EXTENSIONS);
+    GL_ARB_texture_border_clamp       := CheckExtension('GL_ARB_texture_border_clamp');
+    GL_ARB_texture_cube_map           := CheckExtension('GL_ARB_texture_cube_map');
+    GL_ARB_texture_compression        := CheckExtension('GL_ARB_texture_compression');
+    GL_ARB_texture_non_power_of_two   := CheckExtension('GL_ARB_texture_non_power_of_two');
+    GL_ARB_texture_rectangle          := CheckExtension('GL_ARB_texture_rectangle');
+    GL_ARB_texture_mirrored_repeat    := CheckExtension('GL_ARB_texture_mirrored_repeat');
+    GL_EXT_bgra                       := CheckExtension('GL_EXT_bgra');
+    GL_EXT_texture_edge_clamp         := CheckExtension('GL_EXT_texture_edge_clamp');
+    GL_EXT_texture_cube_map           := CheckExtension('GL_EXT_texture_cube_map');
+    GL_EXT_texture_compression_s3tc   := CheckExtension('GL_EXT_texture_compression_s3tc');
+    GL_EXT_texture_filter_anisotropic := CheckExtension('GL_EXT_texture_filter_anisotropic');
+    GL_EXT_texture_rectangle          := CheckExtension('GL_EXT_texture_rectangle');
+    GL_NV_texture_rectangle           := CheckExtension('GL_NV_texture_rectangle');
+    GL_IBM_texture_mirrored_repeat    := CheckExtension('GL_IBM_texture_mirrored_repeat');
+    GL_SGIS_generate_mipmap           := CheckExtension('GL_SGIS_generate_mipmap');
+
+    // Funtions
+    if GL_VERSION_1_3 then begin
+      // Loading Core
+      glCompressedTexImage1D := glLoad('glCompressedTexImage1D');
+      glCompressedTexImage2D := glLoad('glCompressedTexImage2D');
+      glGetCompressedTexImage := glLoad('glGetCompressedTexImage');
+    end else
+
+    begin
+      // Try loading Extension
+      glCompressedTexImage1D := glLoad('glCompressedTexImage1DARB');
+      glCompressedTexImage2D := glLoad('glCompressedTexImage2DARB');
+      glGetCompressedTexImage := glLoad('glGetCompressedTexImageARB');
+    end;
+  {$ifdef GLB_DELPHI}
+  end;
+  {$endif}
+end;
+{$endif}
+
+
+function glBitmapPosition(X, Y: Integer): TglBitmapPixelPosition;
+begin
+  Result.Fields := [];
+
+  if X >= 0 then
+    Result.Fields := Result.Fields + [ffX];
+  if Y >= 0 then
+    Result.Fields := Result.Fields + [ffY];
+
+  Result.X := Max(0, X);
+  Result.Y := Max(0, Y);
+end;
+
+
+const
+  UNSUPPORTED_INTERNAL_FORMAT = 'the given format isn''t supported by this function.';
+
+  PIXEL_DESC_ALPHA : TglBitmapPixelDesc = (
+    RedRange   : $00; RedShift   :  0;
+    GreenRange : $00; GreenShift :  0;
+    BlueRange  : $00; BlueShift  :  0;
+    AlphaRange : $FF; AlphaShift :  0 );
+
+  PIXEL_DESC_LUMINANCE : TglBitmapPixelDesc = (
+    RedRange   : $FF; RedShift   :  0;
+    GreenRange : $FF; GreenShift :  0;
+    BlueRange  : $FF; BlueShift  :  0;
+    AlphaRange : $00; AlphaShift :  0 );
+
+  PIXEL_DESC_DEPTH8 : TglBitmapPixelDesc = (
+    RedRange   : $FF; RedShift   :  0;
+    GreenRange : $FF; GreenShift :  0;
+    BlueRange  : $FF; BlueShift  :  0;
+    AlphaRange : $00; AlphaShift :  0 );
+
+  PIXEL_DESC_LUMINANCEALPHA : TglBitmapPixelDesc = (
+    RedRange   : $FF; RedShift   :  0;
+    GreenRange : $FF; GreenShift :  0;
+    BlueRange  : $FF; BlueShift  :  0;
+    AlphaRange : $FF; AlphaShift :  8 );
+
+  PIXEL_DESC_RGBA4 : TglBitmapPixelDesc = (
+    RedRange   : $0F; RedShift   :  8;
+    GreenRange : $0F; GreenShift :  4;
+    BlueRange  : $0F; BlueShift  :  0;
+    AlphaRange : $0F; AlphaShift : 12 );
+
+  PIXEL_DESC_R5G6B5 : TglBitmapPixelDesc = (
+    RedRange   : $1F; RedShift   : 11;
+    GreenRange : $3F; GreenShift :  5;
+    BlueRange  : $1F; BlueShift  :  0;
+    AlphaRange : $00; AlphaShift :  0 );
+
+  PIXEL_DESC_RGB5A1 : TglBitmapPixelDesc = (
+    RedRange   : $1F; RedShift   : 10;
+    GreenRange : $1F; GreenShift :  5;
+    BlueRange  : $1F; BlueShift  :  0;
+    AlphaRange : $01; AlphaShift : 15 );
+
+  PIXEL_DESC_RGB8 : TglBitmapPixelDesc = (
+    RedRange   : $FF; RedShift   :  0;
+    GreenRange : $FF; GreenShift :  8;
+    BlueRange  : $FF; BlueShift  : 16;
+    AlphaRange : $00; AlphaShift :  0 );
+
+  PIXEL_DESC_RGBA8 : TglBitmapPixelDesc = (
+    RedRange   : $FF; RedShift   :  0;
+    GreenRange : $FF; GreenShift :  8;
+    BlueRange  : $FF; BlueShift  : 16;
+    AlphaRange : $FF; AlphaShift : 24 );
+
+  PIXEL_DESC_BGR8 : TglBitmapPixelDesc = (
+    RedRange   : $FF; RedShift   : 16;
+    GreenRange : $FF; GreenShift :  8;
+    BlueRange  : $FF; BlueShift  :  0;
+    AlphaRange : $00; AlphaShift :  0 );
+
+  PIXEL_DESC_BGRA8 : TglBitmapPixelDesc = (
+    RedRange   : $FF; RedShift   : 16;
+    GreenRange : $FF; GreenShift :  8;
+    BlueRange  : $FF; BlueShift  :  0;
+    AlphaRange : $FF; AlphaShift : 24 );
+
+  PIXEL_DESC_RGB10A2 : TglBitmapPixelDesc = (
+    RedRange   : $3FF; RedShift   : 20;
+    GreenRange : $3FF; GreenShift : 10;
+    BlueRange  : $3FF; BlueShift  :  0;
+    AlphaRange : $003; AlphaShift : 30 );
+
+{*
+** Mapping
+*}
+
+procedure MapAlpha(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pDest^ := Pixel.Alpha;
+  Inc(pDest);
+end;
+
+
+procedure MapLuminance(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pDest^ := Trunc(Pixel.Red * 0.3 + Pixel.Green * 0.59 + Pixel.Blue * 0.11);
+  Inc(pDest);
+end;
+
+
+procedure MapDepth8(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pDest^ := (Pixel.Red + Pixel.Green + Pixel.Blue) div 3;
+  Inc(pDest);
+end;
+
+
+procedure MapLuminanceAlpha(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pDest^ := Trunc(Pixel.Red * 0.3 + Pixel.Green * 0.59 + Pixel.Blue * 0.11);
+  Inc(pDest);
+
+  pDest^ := Pixel.Alpha;
+  Inc(pDest);
+end;
+
+
+procedure MapRGBA4(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pWord(pDest)^ :=
+    Pixel.Alpha shl PIXEL_DESC_RGBA4.AlphaShift or
+    Pixel.Red   shl PIXEL_DESC_RGBA4.RedShift   or
+    Pixel.Green shl PIXEL_DESC_RGBA4.GreenShift or
+    Pixel.Blue;
+
+  Inc(pDest, 2);
+end;
+
+
+procedure MapR5G6B5(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pWord(pDest)^ :=
+    Pixel.Red   shl PIXEL_DESC_R5G6B5.RedShift   or
+    Pixel.Green shl PIXEL_DESC_R5G6B5.GreenShift or
+    Pixel.Blue;
+
+  Inc(pDest, 2);
+end;
+
+
+procedure MapRGB5A1(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pWord(pDest)^ :=
+    Pixel.Alpha shl PIXEL_DESC_RGB5A1.AlphaShift or
+    Pixel.Red   shl PIXEL_DESC_RGB5A1.RedShift   or
+    Pixel.Green shl PIXEL_DESC_RGB5A1.GreenShift or
+    Pixel.Blue;
+
+  Inc(pDest, 2);
+end;
+
+
+procedure MapRGB8(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pDest^ := Pixel.Red;
+  Inc(pDest);
+
+  pDest^ := Pixel.Green;
+  Inc(pDest);
+
+  pDest^ := Pixel.Blue;
+  Inc(pDest);
+end;
+
+
+procedure MapBGR8(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pDest^ := Pixel.Blue;
+  Inc(pDest);
+
+  pDest^ := Pixel.Green;
+  Inc(pDest);
+
+  pDest^ := Pixel.Red;
+  Inc(pDest);
+end;
+
+
+procedure MapRGBA8(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pDWord(pDest)^ :=
+    Pixel.Alpha shl PIXEL_DESC_RGBA8.AlphaShift or
+    Pixel.Blue  shl PIXEL_DESC_RGBA8.BlueShift  or
+    Pixel.Green shl PIXEL_DESC_RGBA8.GreenShift or
+    Pixel.Red;
+
+  Inc(pDest, 4);
+end;
+
+
+procedure MapBGRA8(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pDWord(pDest)^ :=
+    Pixel.Alpha shl PIXEL_DESC_BGRA8.AlphaShift or
+    Pixel.Red   shl PIXEL_DESC_BGRA8.RedShift or
+    Pixel.Green shl PIXEL_DESC_BGRA8.GreenShift or
+    Pixel.Blue;
+
+  Inc(pDest, 4);
+end;
+
+
+procedure MapRGB10A2(const Pixel: TglBitmapPixelData; var pDest: pByte);
+begin
+  pDWord(pDest)^ :=
+    Pixel.Alpha shl PIXEL_DESC_RGB10A2.AlphaShift or
+    Pixel.Red   shl PIXEL_DESC_RGB10A2.RedShift   or
+    Pixel.Green shl PIXEL_DESC_RGB10A2.GreenShift or
+    Pixel.Blue;
+
+  Inc(pDest, 4);
+end;
+
+
+function FormatGetMapFunc(Format: TglBitmapInternalFormat): TglBitmapMapFunc;
+begin
+  case Format of
+    ifAlpha:          Result := MapAlpha;
+    ifLuminance:      Result := MapLuminance;
+    ifDepth8:         Result := MapDepth8;
+    ifLuminanceAlpha: Result := MapLuminanceAlpha;
+    ifRGBA4:          Result := MapRGBA4;
+    ifR5G6B5:         Result := MapR5G6B5;
+    ifRGB5A1:         Result := MapRGB5A1;
+    ifRGB8:           Result := MapRGB8;
+    ifBGR8:           Result := MapBGR8;
+    ifRGBA8:          Result := MapRGBA8;
+    ifBGRA8:          Result := MapBGRA8;
+    ifRGB10A2:        Result := MapRGB10A2;
+    else
+      raise EglBitmapUnsupportedInternalFormat.Create('FormatGetMapFunc - ' + UNSUPPORTED_INTERNAL_FORMAT);
+  end;
+end;
+
+
+{*
+** Unmapping
+*}
+procedure UnMapAlpha(var pData: pByte; var Pixel: TglBitmapPixelData);
+begin
+  Pixel.Alpha := pData^;
+  Pixel.Red   := Pixel.PixelDesc.RedRange;
+  Pixel.Green := Pixel.PixelDesc.GreenRange;
+  Pixel.Blue  := Pixel.PixelDesc.BlueRange;
+
+  Inc(pData);
+end;
+
+
+procedure UnMapLuminance(var pData: pByte; var Pixel: TglBitmapPixelData);
+begin
+  Pixel.Alpha := 255;
+  Pixel.Red   := pData^;
+  Pixel.Green := pData^;
+  Pixel.Blue  := pData^;
+
+  Inc(pData);
+end;
+
+
+procedure UnMapDepth8(var pData: pByte; var Pixel: TglBitmapPixelData);
+begin
+  Pixel.Alpha := 255;
+  Pixel.Red   := pData^;
+  Pixel.Green := pData^;
+  Pixel.Blue  := pData^;
+
+  Inc(pData);
+end;
+
+
+procedure UnMapLuminanceAlpha(var pData: pByte; var Pixel: TglBitmapPixelData);
+begin
+  Pixel.Red   := pData^;
+  Pixel.Green := pData^;
+  Pixel.Blue  := pData^;
+  Inc(pData);
+
+  Pixel.Alpha := pData^;
+  Inc(pData);
+end;
+
+
+procedure UnMapRGBA4(var pData: pByte; var Pixel: TglBitmapPixelData);
+var
+  Temp: Word;
+begin
+  Temp := pWord(pData)^;
+
+  Pixel.Alpha := Temp shr PIXEL_DESC_RGBA4.AlphaShift and PIXEL_DESC_RGBA4.AlphaRange;
+  Pixel.Red   := Temp shr PIXEL_DESC_RGBA4.RedShift   and PIXEL_DESC_RGBA4.RedRange;
+  Pixel.Green := Temp shr PIXEL_DESC_RGBA4.GreenShift and PIXEL_DESC_RGBA4.GreenRange;
+  Pixel.Blue  := Temp                                 and PIXEL_DESC_RGBA4.BlueRange;
+
+  Inc(pData, 2);
+end;
+
+
+procedure UnMapR5G6B5(var pData: pByte; var Pixel: TglBitmapPixelData);
+var
+  Temp: Word;
+begin
+  Temp := pWord(pData)^;
+
+  Pixel.Alpha := Pixel.PixelDesc.AlphaRange;
+  Pixel.Red   := Temp shr PIXEL_DESC_R5G6B5.RedShift   and PIXEL_DESC_R5G6B5.RedRange;
+  Pixel.Green := Temp shr PIXEL_DESC_R5G6B5.GreenShift and PIXEL_DESC_R5G6B5.GreenRange;
+  Pixel.Blue  := Temp                                  and PIXEL_DESC_R5G6B5.BlueRange;
+
+  Inc(pData, 2);
+end;
+
+
+procedure UnMapRGB5A1(var pData: pByte; var Pixel: TglBitmapPixelData);
+var
+  Temp: Word;
+begin
+  Temp := pWord(pData)^;
+
+  Pixel.Alpha := Temp shr PIXEL_DESC_RGB5A1.AlphaShift and PIXEL_DESC_RGB5A1.AlphaRange;
+  Pixel.Red   := Temp shr PIXEL_DESC_RGB5A1.RedShift   and PIXEL_DESC_RGB5A1.RedRange;
+  Pixel.Green := Temp shr PIXEL_DESC_RGB5A1.GreenShift and PIXEL_DESC_RGB5A1.GreenRange;
+  Pixel.Blue  := Temp                                  and PIXEL_DESC_RGB5A1.BlueRange;
+
+  Inc(pData, 2);
+end;
+
+
+procedure UnMapRGB8(var pData: pByte; var Pixel: TglBitmapPixelData);
+begin
+  Pixel.Alpha := Pixel.PixelDesc.AlphaRange;
+
+  Pixel.Red   := pData^;
+  Inc(pData);
+
+  Pixel.Green := pData^;
+  Inc(pData);
+
+  Pixel.Blue  := pData^;
+  Inc(pData);
+end;
+
+
+procedure UnMapBGR8(var pData: pByte; var Pixel: TglBitmapPixelData);
+begin
+  Pixel.Alpha := Pixel.PixelDesc.AlphaRange;
+
+  Pixel.Blue  := pData^;
+  Inc(pData);
+
+  Pixel.Green := pData^;
+  Inc(pData);
+
+  Pixel.Red   := pData^;
+  Inc(pData);
+end;
+
+
+procedure UnMapRGBA8(var pData: pByte; var Pixel: TglBitmapPixelData);
+begin
+  Pixel.Red   := pData^;
+  Inc(pData);
+
+  Pixel.Green := pData^;
+  Inc(pData);
+
+  Pixel.Blue  := pData^;
+  Inc(pData);
+
+  Pixel.Alpha := pData^;
+  Inc(pData);
+end;
+
+
+procedure UnMapBGRA8(var pData: pByte; var Pixel: TglBitmapPixelData);
+begin
+  Pixel.Blue  := pData^;
+  Inc(pData);
+
+  Pixel.Green := pData^;
+  Inc(pData);
+
+  Pixel.Red   := pData^;
+  Inc(pData);
+
+  Pixel.Alpha := pData^;
+  Inc(pData);
+end;
+
+
+procedure UnMapRGB10A2(var pData: pByte; var Pixel: TglBitmapPixelData);
+var
+  Temp: DWord;
+begin
+  Temp := pDWord(pData)^;
+
+  Pixel.Alpha := Temp shr PIXEL_DESC_RGB10A2.AlphaShift and PIXEL_DESC_RGB10A2.AlphaRange;
+  Pixel.Red   := Temp shr PIXEL_DESC_RGB10A2.RedShift   and PIXEL_DESC_RGB10A2.RedRange;
+  Pixel.Green := Temp shr PIXEL_DESC_RGB10A2.GreenShift and PIXEL_DESC_RGB10A2.GreenRange;
+  Pixel.Blue  := Temp                                   and PIXEL_DESC_RGB10A2.BlueRange;
+
+  Inc(pData, 4);
+end;
+
+
+function FormatGetUnMapFunc(Format: TglBitmapInternalFormat): TglBitmapUnMapFunc;
+begin
+  case Format of
+    ifAlpha:          Result := UnmapAlpha;
+    ifLuminance:      Result := UnMapLuminance;
+    ifDepth8:         Result := UnMapDepth8;
+    ifLuminanceAlpha: Result := UnMapLuminanceAlpha;
+    ifRGBA4:          Result := UnMapRGBA4;
+    ifR5G6B5:         Result := UnMapR5G6B5;
+    ifRGB5A1:         Result := UnMapRGB5A1;
+    ifRGB8:           Result := UnMapRGB8;
+    ifBGR8:           Result := UnMapBGR8;
+    ifRGBA8:          Result := UnMapRGBA8;
+    ifBGRA8:          Result := UnMapBGRA8;
+    ifRGB10A2:        Result := UnMapRGB10A2;
+    else
+      raise EglBitmapUnsupportedInternalFormat.Create('FormatGetUnMapFunc - ' + UNSUPPORTED_INTERNAL_FORMAT);
+  end;
+end;
+
+{*
+** Tools
+*}
+function FormatGetSize (Format: TglBitmapInternalFormat): Single;
+begin
+  case Format of
+    ifEmpty:
+      Result := 0;
+    ifDXT1:
+      Result := 0.5;
+    ifAlpha, ifLuminance, ifDepth8, ifDXT3, ifDXT5:
+      Result := 1;
+    ifLuminanceAlpha, ifRGBA4, ifRGB5A1, ifR5G6B5:
+      Result := 2;
+    ifBGR8, ifRGB8:
+      Result := 3;
+    ifBGRA8, ifRGBA8, ifRGB10A2:
+      Result := 4;
+    else
+      raise EglBitmapUnsupportedInternalFormat.Create('FormatGetSize - ' + UNSUPPORTED_INTERNAL_FORMAT);
+  end;
+end;
+
+
+function FormatIsCompressed(Format: TglBitmapInternalFormat): boolean;
+begin
+  Result := Format in [ifDXT1, ifDXT3, ifDXT5];
+end;
+
+
+function FormatIsUncompressed(Format: TglBitmapInternalFormat): boolean;
+begin
+  Result := Format in [ifAlpha, ifLuminance, ifDepth8, ifLuminanceAlpha, ifRGBA4, ifRGB5A1, ifR5G6B5, ifBGR8, ifRGB8, ifBGRA8, ifRGBA8, ifRGB10A2];
+end;
+
+
+function FormatIsEmpty(Format: TglBitmapInternalFormat): boolean;
+begin
+  Result := Format = ifEmpty;
+end;
+
+
+function FormatHasAlpha(Format: TglBitmapInternalFormat): Boolean;
+begin
+  Result := Format in [ifDXT1, ifDXT3, ifDXT5 ,ifAlpha, ifLuminanceAlpha, ifRGBA4, ifRGB5A1, ifBGRA8, ifRGBA8, ifRGB10A2];
+end;
+
+
+procedure FormatPreparePixel(var Pixel: TglBitmapPixelData; Format: TglBitmapInternalFormat);
+begin
+  FillChar(Pixel, SizeOf(Pixel), #0);
+
+  case Format of
+    ifAlpha:
+      Pixel.PixelDesc := PIXEL_DESC_ALPHA;
+    ifLuminance:
+      Pixel.PixelDesc := PIXEL_DESC_LUMINANCE;
+    ifDepth8:
+      Pixel.PixelDesc := PIXEL_DESC_DEPTH8;
+    ifLuminanceAlpha:
+      Pixel.PixelDesc := PIXEL_DESC_LUMINANCEALPHA;
+    ifRGBA4:
+      Pixel.PixelDesc := PIXEL_DESC_RGBA4;
+    ifR5G6B5:
+      Pixel.PixelDesc := PIXEL_DESC_R5G6B5;
+    ifRGB5A1:
+      Pixel.PixelDesc := PIXEL_DESC_RGB5A1;
+    ifDXT1, ifDXT3, ifDXT5, ifBGRA8:
+      Pixel.PixelDesc := PIXEL_DESC_BGRA8;
+    ifBGR8:
+      Pixel.PixelDesc := PIXEL_DESC_BGR8;
+    ifRGB8:
+      Pixel.PixelDesc := PIXEL_DESC_RGB8;
+    ifRGBA8:
+      Pixel.PixelDesc := PIXEL_DESC_RGBA8;
+    ifRGB10A2:
+      Pixel.PixelDesc := PIXEL_DESC_RGB10A2;
+  end;
+
+  Pixel.Red   := Pixel.PixelDesc.RedRange;
+  Pixel.Green := Pixel.PixelDesc.GreenRange;
+  Pixel.Blue  := Pixel.PixelDesc.BlueRange;
+  Pixel.Alpha := Pixel.PixelDesc.AlphaRange;
+end;
+
+
+function FormatGetWithoutAlpha(Format: TglBitmapInternalFormat): TglBitmapInternalFormat;
+begin
+  case Format of
+    ifAlpha:
+      Result := ifLuminance;
+    ifLuminanceAlpha:
+      Result := ifLuminance;
+    ifRGBA4:
+      Result := ifR5G6B5;
+    ifRGB5A1:
+      Result := ifR5G6B5;
+    ifBGRA8:
+      Result := ifBGR8;
+    ifRGBA8:
+      Result := ifRGB8;
+    ifRGB10A2:
+      Result := ifRGB8;
+    else
+      Result := Format;
+  end;
+end;
+
+
+function FormatGetWithAlpha(Format: TglBitmapInternalFormat): TglBitmapInternalFormat;
+begin
+  case Format of
+    ifLuminance:
+      Result := ifLuminanceAlpha;
+    ifR5G6B5:
+      Result := ifRGB5A1;
+    ifBGR8:
+      Result := ifBGRA8;
+    ifRGB8:
+      Result := ifRGBA8;
+    else
+      Result := Format;
+  end;
+end;
+
+
+function FormatGetUncompressed(Format: TglBitmapInternalFormat): TglBitmapInternalFormat;
+begin
+  case Format of
+    ifDXT1:
+      Result := ifRGB5A1;
+    ifDXT3:
+      Result := ifRGBA8;
+    ifDXT5:
+      Result := ifRGBA8;
+    else
+      Result := Format;
+  end;
+end;
+
+
+function FormatGetImageSize(Size: TglBitmapPixelPosition; Format: TglBitmapInternalFormat): Integer;
+begin
+  if (Size.X = 0) and (Size.Y = 0) then
+    Result := 0
+  else
+    Result := Trunc(Max(Size.Y, 1) * Max(Size.X, 1) * FormatGetSize(Format));
+end;
+
+
+function FormatGetSupportedFiles(Format: TglBitmapInternalFormat): TglBitmapFileTypes;
+begin
+  Result := [];
+
+  {$ifdef GLB_SUPPORT_PNG_WRITE}
+  if Format in [ifLuminance, ifAlpha, ifDepth8, ifLuminanceAlpha, ifBGR8, ifBGRA8, ifRGB8, ifRGBA8] then
+    Result := Result + [ftPNG];
+  {$endif}
+
+  {$ifdef GLB_SUPPORT_JPEG_WRITE}
+  if Format in [ifLuminance, ifAlpha, ifDepth8, ifRGB8, ifBGR8] then
+    Result := Result + [ftJPEG];
+  {$endif}
+
+  Result := Result + [ftDDS];
+
+  if Format in [ifLuminance, ifAlpha, ifDepth8, ifLuminanceAlpha, ifBGR8, ifRGB8, ifBGRA8, ifRGBA8] then
+    Result := Result + [ftTGA];
+
+  if Format in [ifLuminance, ifAlpha, ifDepth8, ifLuminanceAlpha, ifRGBA4, ifRGB5A1, ifR5G6B5, ifRGB8, ifBGR8, ifRGBA8, ifBGRA8, ifRGB10A2] then
+    Result := Result + [ftBMP];
+end;
+
+
+function FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask: Cardinal; Format: TglBitmapInternalFormat): boolean;
+var
+  Pix: TglBitmapPixelData;
+begin
+  Result := False;
+
+  if (RedMask = 0) and (GreenMask = 0) and (BlueMask = 0) and (AlphaMask = 0) then
+    raise EglBitmapException.Create('FormatCheckFormat - All Masks are 0');
+
+  FormatPreparePixel(Pix, Format);
+
+  with Pix.PixelDesc do begin
+    if RedMask <> 0 then
+      if (RedMask <> (RedRange shl RedShift)) then
+        Exit;
+
+    if GreenMask <> 0 then
+      if (GreenMask <> (GreenRange shl GreenShift)) then
+        Exit;
+
+    if BlueMask <> 0 then
+      if (BlueMask <> (BlueRange shl BlueShift)) then
+        Exit;
+
+    if AlphaMask <> 0 then
+      if (AlphaMask <> (AlphaRange shl AlphaShift)) then
+        Exit;
+
+    Result := True;
+  end;
+end;
+
+
+function IsPowerOfTwo(Number: Integer): Boolean;
+begin
+  while Number and 1 = 0 do
+    Number := Number shr 1;
+
+  Result := Number = 1;
+end;
+
+
+function GetBitSize(BitSet: Cardinal): Integer;
+begin
+  Result := 0;
+
+  while BitSet > 0 do begin
+    if (BitSet and $1) = 1 then
+      Inc(Result);
+
+    BitSet := BitSet shr 1;
+  end;
+end;
+
+
+procedure SwapRGB(pData: pByte; Width: Integer; HasAlpha: Boolean);
+type
+  PRGBPix = ^TRGBPix;
+  TRGBPix = array [0..2] of byte;
+var
+  Temp: Byte;
+begin
+  while Width > 0 do begin
+    Temp := pRGBPIX(pData)^[0];
+    pRGBPIX(pData)^[0] := pRGBPIX(pData)^[2];
+    pRGBPIX(pData)^[2] := Temp;
+
+    if HasAlpha then
+      Inc(pData, 4)
+    else
+      Inc(pData, 3);
+
+    Dec(Width);
+  end;
+end;
+
+
+{$ifdef GLB_DELPHI}
+function CreateGrayPalette: HPALETTE;
+var
+  Idx: Integer;
+  Pal: PLogPalette;
+begin
+  GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256));
+
+  Pal.palVersion := $300;
+  Pal.palNumEntries := 256;
+
+  {$IFOPT R+}
+    {$DEFINE GLB_TEMPRANGECHECK}
+    {$R-}
+  {$ENDIF}
+
+  for Idx := 0 to 256 - 1 do begin
+    Pal.palPalEntry[Idx].peRed   := Idx;
+    Pal.palPalEntry[Idx].peGreen := Idx;
+    Pal.palPalEntry[Idx].peBlue  := Idx;
+    Pal.palPalEntry[Idx].peFlags := 0;
+  end;
+
+  {$IFDEF GLB_TEMPRANGECHECK}
+    {$UNDEF GLB_TEMPRANGECHECK}
+    {$R+}
+  {$ENDIF}
+
+  Result := CreatePalette(Pal^);
+
+  FreeMem(Pal);
+end;
+{$endif}
+
+
+{$ifdef GLB_SDL_IMAGE}
+function glBitmapRWseek(context: PSDL_RWops; offset: Integer; whence: Integer): Integer; cdecl;
+begin
+  Result := TStream(context^.unknown.data1).Seek(offset, whence);
+end;
+
+
+function glBitmapRWread(context: PSDL_RWops; Ptr: Pointer; size: Integer; maxnum : Integer): Integer; cdecl;
+begin
+  Result := TStream(context^.unknown.data1).Read(Ptr^, size * maxnum);
+end;
+
+
+function glBitmapRWwrite(context: PSDL_RWops; Ptr: Pointer; size: Integer; num: Integer): Integer; cdecl;
+begin
+  Result := TStream(context^.unknown.data1).Write(Ptr^, size * num);
+end;
+
+
+function glBitmapRWclose(context: PSDL_RWops): Integer; cdecl;
+begin
+  Result := 0;
+end;
+
+
+function glBitmapCreateRWops(Stream: TStream): PSDL_RWops;
+begin
+  Result := SDL_AllocRW;
+
+  if Result = nil then
+    raise EglBitmapException.Create('glBitmapCreateRWops - SDL_AllocRW failed.');
+
+  Result^.seek := glBitmapRWseek;
+  Result^.read := glBitmapRWread;
+  Result^.write := glBitmapRWwrite;
+  Result^.close := glBitmapRWclose;
+  Result^.unknown.data1 := Stream;
+end;
+{$endif}
+
+
+{*
+** Helper functions
+*}
+function LoadTexture(Filename: String; var Texture: Cardinal{$ifdef GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal{$endif}): Boolean;
+var
+  glBitmap: TglBitmap2D;
+begin
+  Result := false;
+  Texture := 0;
+
+  {$ifdef GLB_DELPHI}
+  if Instance = 0 then
+    Instance := HInstance;
+
+  if (LoadFromRes) then
+    glBitmap := TglBitmap2D.CreateFromResourceName(Instance, FileName)
+  else
+  {$endif}
+    glBitmap := TglBitmap2D.Create(FileName);
+
+  try
+    glBitmap.DeleteTextureOnFree := False;
+    glBitmap.FreeDataAfterGenTexture := False;
+    glBitmap.GenTexture(True);
+    if (glBitmap.ID > 0) then begin
+      Texture := glBitmap.ID;
+      Result := True;
+    end;
+  finally
+    glBitmap.Free;
+  end;
+end;
+
+
+function LoadCubeMap(PositiveX, NegativeX, PositiveY, NegativeY, PositiveZ, NegativeZ: String; var Texture: Cardinal{$ifdef GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal{$endif}): Boolean;
+var
+  CM: TglBitmapCubeMap;
+begin
+  Texture := 0;
+
+  {$ifdef GLB_DELPHI}
+  if Instance = 0 then
+    Instance := HInstance;
+  {$endif}
+
+  CM := TglBitmapCubeMap.Create;
+  try
+    CM.DeleteTextureOnFree := False;
+
+    // Maps
+    {$ifdef GLB_DELPHI}
+    if (LoadFromRes) then
+      CM.LoadFromResource(Instance, PositiveX)
+    else
+    {$endif}
+      CM.LoadFromFile(PositiveX);
+    CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X);
+
+    {$ifdef GLB_DELPHI}
+    if (LoadFromRes) then
+      CM.LoadFromResource(Instance, NegativeX)
+    else
+    {$endif}
+      CM.LoadFromFile(NegativeX);
+    CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X);
+
+    {$ifdef GLB_DELPHI}
+    if (LoadFromRes) then
+      CM.LoadFromResource(Instance, PositiveY)
+    else
+    {$endif}
+      CM.LoadFromFile(PositiveY);
+    CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y);
+
+    {$ifdef GLB_DELPHI}
+    if (LoadFromRes) then
+      CM.LoadFromResource(Instance, NegativeY)
+    else
+    {$endif}
+      CM.LoadFromFile(NegativeY);
+    CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y);
+
+    {$ifdef GLB_DELPHI}
+    if (LoadFromRes) then
+      CM.LoadFromResource(Instance, PositiveZ)
+    else
+    {$endif}
+      CM.LoadFromFile(PositiveZ);
+    CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z);
+
+    {$ifdef GLB_DELPHI}
+    if (LoadFromRes) then
+      CM.LoadFromResource(Instance, NegativeZ)
+    else
+    {$endif}
+      CM.LoadFromFile(NegativeZ);
+    CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
+
+    Texture := CM.ID;
+    Result := True;
+  finally
+    CM.Free;
+  end;
+end;
+
+
+function LoadNormalMap(Size: Integer; var Texture: Cardinal): Boolean;
+var
+  NM: TglBitmapNormalMap;
+begin
+  Texture := 0;
+
+  NM := TglBitmapNormalMap.Create;
+  try
+    NM.DeleteTextureOnFree := False;
+    NM.GenerateNormalMap(Size);
+
+    Texture := NM.ID;
+    Result := True;
+  finally
+    NM.Free;
+  end;
+end;
+
+
+{*
+** Defaults
+*}
+procedure glBitmapSetDefaultFormat(Format: TglBitmapFormat);
+begin
+  glBitmapDefaultFormat := Format;
+end;
+
+
+procedure glBitmapSetDefaultDeleteTextureOnFree(DeleteTextureOnFree: Boolean);
+begin
+  glBitmapDefaultDeleteTextureOnFree := DeleteTextureOnFree;
+end;
+
+
+procedure glBitmapSetDefaultFilter(Min, Mag: Integer);
+begin
+  glBitmapDefaultFilterMin := Min;
+  glBitmapDefaultFilterMag := Mag;
+end;
+
+
+procedure glBitmapSetDefaultWrap(S: Integer; T: Integer; R: Integer);
+begin
+  glBitmapDefaultWrapS := S;
+  glBitmapDefaultWrapT := T;
+  glBitmapDefaultWrapR := R;
+end;
+
+
+procedure glBitmapSetDefaultFreeDataAfterGenTexture(FreeData: Boolean);
+begin
+  glBitmapDefaultFreeDataAfterGenTextures := FreeData;
+end;
+
+
+function glBitmapGetDefaultFormat: TglBitmapFormat;
+begin
+  Result := glBitmapDefaultFormat;
+end;
+
+
+function glBitmapGetDefaultDeleteTextureOnFree: Boolean;
+begin
+  Result := glBitmapDefaultDeleteTextureOnFree;
+end;
+
+
+procedure glBitmapGetDefaultFilter(var Min, Mag: Integer);
+begin
+  Min := glBitmapDefaultFilterMin;
+  Mag := glBitmapDefaultFilterMag;
+end;
+
+
+procedure glBitmapGetDefaultTextureWrap(var S, T, R: Integer);
+begin
+  S := glBitmapDefaultWrapS;
+  T := glBitmapDefaultWrapT;
+  R := glBitmapDefaultWrapR;
+end;
+
+
+function glBitmapGetDefaultFreeDataAfterGenTexture: Boolean;
+begin
+  Result := glBitmapDefaultFreeDataAfterGenTextures;
+end;
+
+
+{ TglBitmap }
+
+procedure TglBitmap.AfterConstruction;
+begin
+  inherited;
+
+  fID := 0;
+  fTarget := 0;
+  fMipMap := mmMipmap;
+  fIsResident := False;
+
+  // get defaults
+  fFreeDataAfterGenTexture := glBitmapGetDefaultFreeDataAfterGenTexture;
+  fDeleteTextureOnFree := glBitmapGetDefaultDeleteTextureOnFree;
+
+  fFormat := glBitmapGetDefaultFormat;
+
+  glBitmapGetDefaultFilter(fFilterMin, fFilterMag);
+  glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR);
+end;
+
+
+procedure TglBitmap.BeforeDestruction;
+begin
+  SetDataPointer(nil, ifEmpty);
+
+  if ((ID > 0) and (fDeleteTextureOnFree)) then
+    glDeleteTextures(1, @ID);
+
+  inherited;
+end;
+
+
+constructor TglBitmap.Create;
+begin
+  {$ifndef GLB_NO_NATIVE_GL}
+    ReadOpenGLExtensions;
+  {$endif}
+
+  if (ClassType = TglBitmap) then
+    raise EglBitmapException.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
+
+  inherited Create;
+end;
+
+
+constructor TglBitmap.Create(FileName: String);
+begin
+  Create;
+  LoadFromFile(FileName);
+end;
+
+
+constructor TglBitmap.Create(Stream: TStream);
+begin
+  Create;
+  LoadFromStream(Stream);
+end;
+
+
+{$ifdef GLB_DELPHI}
+constructor TglBitmap.CreateFromResourceName(Instance: Cardinal; Resource: String; ResType: PChar);
+begin
+  Create;
+  LoadFromResource(Instance, Resource, ResType);
+end;
+
+
+constructor TglBitmap.Create(Instance: Cardinal; Resource: String; ResType: PChar);
+begin
+  Create;
+  LoadFromResource(Instance, Resource, ResType);
+end;
+
+
+
+constructor TglBitmap.Create(Instance: Cardinal; ResourceID: Integer; ResType: PChar);
+begin
+  Create;
+  LoadFromResourceID(Instance, ResourceID, ResType);
+end;
+{$endif}
+
+
+constructor TglBitmap.Create(Size: TglBitmapPixelPosition;
+  Format: TglBitmapInternalFormat);
+var
+  Image: pByte;
+  ImageSize: Integer;
+begin
+  Create;
+
+  ImageSize := FormatGetImageSize(Size, Format);
+  GetMem(Image, ImageSize);
+  try
+    FillChar(Image^, ImageSize, #$FF);
+
+    SetDataPointer(Image, Format, Size.X, Size.Y);
+  except
+    FreeMem(Image);
+    raise;
+  end;
+end;
+
+
+constructor TglBitmap.Create(Size: TglBitmapPixelPosition;
+  Format: TglBitmapInternalFormat; Func: TglBitmapFunction; CustomData: Pointer);
+begin
+  Create;
+  LoadFromFunc(Size, Func, Format, CustomData);
+end;
+
+
+function TglBitmap.Clone: TglBitmap;
+var
+  Temp: TglBitmap;
+  TempPtr: pByte;
+  Size: Integer;
+begin
+  Temp := ClassType.Create as TglBitmap;
+  try
+    // copy texture data if assigned
+    if Assigned(Data) then begin
+      Size := FormatGetImageSize(glBitmapPosition(Width, Height), InternalFormat);
+
+      GetMem(TempPtr, Size);
+      try
+        Move(Data^, TempPtr^, Size);
+        Temp.SetDataPointer(TempPtr, InternalFormat, Width, Height);
+      except
+        FreeMem(TempPtr);
+        raise;
+      end;
+    end else
+      Temp.SetDataPointer(nil, InternalFormat, Width, Height);
+
+       // copy properties
+    Temp.fID := ID;
+    Temp.fTarget := Target;
+    Temp.fFormat := Format;
+    Temp.fMipMap := MipMap;
+    Temp.fAnisotropic := Anisotropic;
+    Temp.fBorderColor := fBorderColor;
+    Temp.fDeleteTextureOnFree := DeleteTextureOnFree;
+    Temp.fFreeDataAfterGenTexture := FreeDataAfterGenTexture;
+    Temp.fFilterMin := fFilterMin;
+    Temp.fFilterMag := fFilterMag;
+    Temp.fWrapS := fWrapS;
+    Temp.fWrapT := fWrapT;
+    Temp.fWrapR := fWrapR;
+    Temp.fFilename := fFilename;
+    Temp.fCustomName := fCustomName;
+    Temp.fCustomNameW := fCustomNameW;
+    Temp.fCustomDataPointer := fCustomDataPointer;
+
+    Result := Temp;
+  except
+    FreeAndNil(Temp);
+    raise;
+  end;
+end;
+
+
+procedure TglBitmap.LoadFromFile(FileName: String);
+var
+  FS: TFileStream;
+begin
+  fFilename := FileName;
+
+  FS := TFileStream.Create(FileName, fmOpenRead);
+  try
+    FS.Position := 0;
+    
+    LoadFromStream(FS);
+  finally
+    FS.Free;
+  end;
+end;
+
+
+procedure TglBitmap.LoadFromStream(Stream: TStream);
+begin
+  {$ifdef GLB_SUPPORT_PNG_READ}
+  if not LoadPNG(Stream) then
+  {$endif}
+  {$ifdef GLB_SUPPORT_JPEG_READ}
+  if not LoadJPEG(Stream) then
+  {$endif}
+  if not LoadDDS(Stream) then
+  if not LoadTGA(Stream) then
+  if not LoadBMP(Stream) then
+    raise EglBitmapException.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.');
+end;
+
+
+{$ifdef GLB_DELPHI}
+procedure TglBitmap.LoadFromResource(Instance: Cardinal; Resource: String; ResType: PChar);
+var
+  RS: TResourceStream;
+  TempPos: Integer;
+  ResTypeStr: String;
+  TempResType: PChar;
+begin
+  if Assigned(ResType) then
+    TempResType := ResType
+  else
+    begin
+      TempPos := Pos('.', Resource);
+      ResTypeStr := UpperCase(Copy(Resource, TempPos + 1, Length(Resource) - TempPos));
+      Resource   := UpperCase(Copy(Resource, 0, TempPos -1));
+      TempResType := PChar(ResTypeStr);
+    end;
+
+  RS := TResourceStream.Create(Instance, Resource, TempResType);
+  try
+    LoadFromStream(RS);
+  finally
+    RS.Free;
+  end;
+end;
+
+
+procedure TglBitmap.LoadFromResourceID(Instance: Cardinal; ResourceID: Integer; ResType: PChar);
+var
+  RS: TResourceStream;
+begin
+  RS := TResourceStream.CreateFromID(Instance, ResourceID, ResType);
+  try
+    LoadFromStream(RS);
+  finally
+    RS.Free;
+  end;
+end;
+{$endif}
+
+
+
+procedure TglBitmap.LoadFromFunc(Size: TglBitmapPixelPosition;
+  Func: TglBitmapFunction; Format: TglBitmapInternalFormat; CustomData: Pointer);
+var
+  Image: pByte;
+  ImageSize: Integer;
+begin
+  ImageSize := FormatGetImageSize(Size, Format);
+  GetMem(Image, ImageSize);
+  try
+    FillChar(Image^, ImageSize, #$FF);
+
+    SetDataPointer(Image, Format, Size.X, Size.Y);
+  except
+    FreeMem(Image);
+    raise;
+  end;
+
+  AddFunc(Self, Func, False, Format, CustomData)
+end;
+
+
+procedure TglBitmap.SaveToFile(FileName: String; FileType: TglBitmapFileType);
+var
+  FS: TFileStream;
+begin
+  FS := TFileStream.Create(FileName, fmCreate);
+  try
+    FS.Position := 0;
+    SaveToStream(FS, FileType);
+  finally
+    FS.Free;
+  end;
+end;
+
+
+procedure TglBitmap.SaveToStream(Stream: TStream; FileType: TglBitmapFileType);
+begin
+  case FileType of
+    {$ifdef GLB_SUPPORT_PNG_WRITE}
+    ftPNG:  SavePng(Stream);
+    {$endif}
+    {$ifdef GLB_SUPPORT_JPEG_WRITE}
+    ftJPEG: SaveJPEG(Stream);
+    {$endif}
+    ftDDS:  SaveDDS(Stream);
+    ftTGA:  SaveTGA(Stream);
+    ftBMP:  SaveBMP(Stream);
+  end;
+end;
+
+
+{$ifdef GLB_SDL}
+function TglBitmap.AssignToSurface(out Surface: PSDL_Surface): boolean;
+var
+  Row, RowSize: Integer;
+  pSource, pData: PByte;
+  TempDepth: Integer;
+  Pix: TglBitmapPixelData;
+
+  function GetRowPointer(Row: Integer): pByte;
+  begin
+    Result := Surface.pixels;
+    Inc(Result, Row * RowSize);
+  end;
+
+begin
+  Result := False;
+
+  if not FormatIsUncompressed(InternalFormat) then 
+    raise EglBitmapUnsupportedInternalFormat.Create('AssignToSurface - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+  if Assigned(Data) then begin
+    case Trunc(FormatGetSize(InternalFormat)) of
+      1: TempDepth :=  8;
+      2: TempDepth := 16;
+      3: TempDepth := 24;
+      4: TempDepth := 32;
+      else
+        raise EglBitmapException.Create('AssignToSurface - ' + UNSUPPORTED_INTERNAL_FORMAT);
+    end;
+
+    FormatPreparePixel(Pix, InternalFormat);
+
+    with Pix.PixelDesc do
+      Surface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, TempDepth, RedRange shl RedShift, GreenRange shl GreenShift, BlueRange shl BlueShift, AlphaRange shl AlphaShift);
+
+    pSource := Data;
+    RowSize := Trunc(FileWidth * FormatGetSize(InternalFormat));
+
+    for Row := 0 to FileHeight -1 do begin
+      pData := GetRowPointer(Row);
+
+      if Assigned(pData) then begin
+        Move(pSource^, pData^, RowSize);
+        Inc(pSource, RowSize);
+      end;
+    end;
+
+    Result := True;
+  end;
+end;
+
+
+function TglBitmap.AssignFromSurface(const Surface: PSDL_Surface): boolean;
+var
+  pSource, pData, pTempData: PByte;
+  Row, RowSize, TempWidth, TempHeight: Integer;
+  IntFormat: TglBitmapInternalFormat;
+
+  function GetRowPointer(Row: Integer): pByte;
+  begin
+    Result := Surface^.pixels;
+    Inc(Result, Row * RowSize);
+  end;
+
+begin
+  Result := False;
+
+  if (Assigned(Surface)) then begin
+    with Surface^.format^ do begin
+      if FormatCheckFormat(RMask, GMask, BMask, AMask, ifLuminance) then
+        IntFormat := ifLuminance
+      else
+
+      if FormatCheckFormat(RMask, GMask, BMask, AMask, ifLuminanceAlpha) then
+        IntFormat := ifLuminanceAlpha
+      else
+
+      if FormatCheckFormat(RMask, GMask, BMask, AMask, ifRGBA4) then
+        IntFormat := ifRGBA4
+      else
+
+      if FormatCheckFormat(RMask, GMask, BMask, AMask, ifR5G6B5) then
+        IntFormat := ifR5G6B5
+      else
+
+      if FormatCheckFormat(RMask, GMask, BMask, AMask, ifRGB5A1) then
+        IntFormat := ifRGB5A1
+      else
+
+      if FormatCheckFormat(RMask, GMask, BMask, AMask, ifBGR8) then
+        IntFormat := ifBGR8
+      else
+
+      if FormatCheckFormat(RMask, GMask, BMask, AMask, ifRGB8) then
+        IntFormat := ifRGB8
+      else
+
+      if FormatCheckFormat(RMask, GMask, BMask, AMask, ifBGRA8) then
+        IntFormat := ifBGRA8
+      else
+
+      if FormatCheckFormat(RMask, GMask, BMask, AMask, ifRGBA8) then
+        IntFormat := ifRGBA8
+      else
+
+      if FormatCheckFormat(RMask, GMask, BMask, AMask, ifRGB10A2) then
+        IntFormat := ifRGB10A2
+      else
+        raise EglBitmapException.Create('AssignFromSurface - Invalid Pixelformat.');
+    end;
+
+    TempWidth := Surface^.w;
+    TempHeight := Surface^.h;
+
+    RowSize := Trunc(TempWidth * FormatGetSize(IntFormat));
+
+    GetMem(pData, TempHeight * RowSize);
+    try
+      pTempData := pData;
+
+      for Row := 0 to TempHeight -1 do begin
+        pSource := GetRowPointer(Row);
+
+        if (Assigned(pSource)) then begin
+          Move(pSource^, pTempData^, RowSize);
+          Inc(pTempData, RowSize);
+        end;
+      end;
+
+      SetDataPointer(pData, IntFormat, TempWidth, TempHeight);
+
+      Result := True;
+    except
+      FreeMem(pData);
+      raise;
+    end;
+  end;
+end;
+
+
+function TglBitmap.AssignAlphaToSurface(out Surface: PSDL_Surface): boolean;
+var
+  Row, Col, AlphaInterleave: Integer;
+  pSource, pDest: PByte;
+
+  function GetRowPointer(Row: Integer): pByte;
+  begin
+    Result := Surface.pixels;
+    Inc(Result, Row * Width);
+  end;
+
+begin
+  Result := False;
+
+  if Assigned(Data) then begin
+    if InternalFormat in [ifAlpha, ifLuminanceAlpha, ifBGRA8, ifRGBA8] then begin
+      Surface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, 8, $FF, $FF, $FF, 0);
+
+      case InternalFormat of
+        ifLuminanceAlpha:
+          AlphaInterleave := 1;
+        ifBGRA8, ifRGBA8:
+          AlphaInterleave := 3;
+        else
+          AlphaInterleave := 0;
+      end;
+
+      // Copy Data
+      pSource := Data;
+
+      for Row := 0 to Height -1 do begin
+        pDest := GetRowPointer(Row);
+
+        if Assigned(pDest) then begin
+          for Col := 0 to Width -1 do begin
+            Inc(pSource, AlphaInterleave);
+            pDest^ := pSource^;
+            Inc(pDest);
+            Inc(pSource);
+          end;
+        end;
+      end;
+
+      Result := True;
+    end;
+  end;
+end;
+
+
+function TglBitmap.AddAlphaFromSurface(Surface: PSDL_Surface; Func: TglBitmapFunction; CustomData: Pointer): boolean;
+var
+  glBitmap: TglBitmap2D;
+begin
+  glBitmap := TglBitmap2D.Create;
+  try
+    glBitmap.AssignFromSurface(Surface);
+
+    Result := AddAlphaFromglBitmap(glBitmap, Func, CustomData);
+  finally
+    glBitmap.Free;
+  end;
+end;
+{$endif}
+
+
+{$ifdef GLB_DELPHI}
+function TglBitmap.AssignFromBitmap(const Bitmap: TBitmap): boolean;
+var
+  pSource, pData, pTempData: PByte;
+  Row, RowSize, TempWidth, TempHeight: Integer;
+  IntFormat: TglBitmapInternalFormat;
+begin
+  Result := False;
+
+  if (Assigned(Bitmap)) then begin
+    case Bitmap.PixelFormat of
+      pf8bit:
+        IntFormat := ifLuminance;
+      pf15bit:
+        IntFormat := ifRGB5A1;
+      pf16bit:
+        IntFormat := ifR5G6B5;
+      pf24bit:
+        IntFormat := ifBGR8;
+      pf32bit:
+        IntFormat := ifBGRA8;
+      else
+        raise EglBitmapException.Create('AssignFromBitmap - Invalid Pixelformat.');
+    end;
+
+    TempWidth := Bitmap.Width;
+    TempHeight := Bitmap.Height;
+
+    RowSize := Trunc(TempWidth * FormatGetSize(IntFormat));
+
+    GetMem(pData, TempHeight * RowSize);
+    try
+      pTempData := pData;
+
+      for Row := 0 to TempHeight -1 do begin
+        pSource := Bitmap.Scanline[Row];
+
+        if (Assigned(pSource)) then begin
+          Move(pSource^, pTempData^, RowSize);
+          Inc(pTempData, RowSize);
+        end;
+      end;
+
+      SetDataPointer(pData, IntFormat, TempWidth, TempHeight);
+
+      Result := True;
+    except
+      FreeMem(pData);
+      raise;
+    end;
+  end;
+end;
+
+
+function TglBitmap.AssignToBitmap(const Bitmap: TBitmap): boolean;
+var
+  Row: Integer;
+  pSource, pData: PByte;
+begin
+  Result := False;
+
+  if Assigned(Data) then begin
+    if Assigned(Bitmap) then begin
+      Bitmap.Width := Width;
+      Bitmap.Height := Height;
+
+      case InternalFormat of
+        ifAlpha, ifLuminance, ifDepth8:
+          begin
+            Bitmap.PixelFormat := pf8bit;
+            Bitmap.Palette := CreateGrayPalette;
+          end;
+        ifRGB5A1:
+          Bitmap.PixelFormat := pf15bit;
+        ifR5G6B5:
+          Bitmap.PixelFormat := pf16bit;
+        ifRGB8, ifBGR8:
+          Bitmap.PixelFormat := pf24bit;
+        ifRGBA8, ifBGRA8:
+          Bitmap.PixelFormat := pf32bit;
+        else
+          raise EglBitmapException.Create('AssignToBitmap - Invalid Pixelformat.');
+      end;
+
+      pSource := Data;
+      for Row := 0 to FileHeight -1 do begin
+        pData := Bitmap.Scanline[Row];
+
+        Move(pSource^, pData^, fRowSize);
+        Inc(pSource, fRowSize);
+
+        // swap RGB(A) to BGR(A)
+        if InternalFormat in [ifRGB8, ifRGBA8] then
+          SwapRGB(pData, FileWidth, InternalFormat = ifRGBA8);
+      end;
+
+      Result := True;
+    end;
+  end;
+end;
+
+
+function TglBitmap.AssignAlphaToBitmap(const Bitmap: TBitmap): boolean;
+var
+  Row, Col, AlphaInterleave: Integer;
+  pSource, pDest: PByte;
+begin
+  Result := False;
+
+  if Assigned(Data) then begin
+    if InternalFormat in [ifAlpha, ifLuminanceAlpha, ifRGBA8, ifBGRA8] then begin
+      if Assigned(Bitmap) then begin
+        Bitmap.PixelFormat := pf8bit;
+        Bitmap.Palette := CreateGrayPalette;
+        Bitmap.Width := Width;
+        Bitmap.Height := Height;
+
+        case InternalFormat of
+          ifLuminanceAlpha:
+            AlphaInterleave := 1;
+          ifRGBA8, ifBGRA8:
+            AlphaInterleave := 3;
+          else
+            AlphaInterleave := 0;
+        end;
+
+        // Copy Data
+        pSource := Data;
+
+        for Row := 0 to Height -1 do begin
+          pDest := Bitmap.Scanline[Row];
+
+          if Assigned(pDest) then begin
+            for Col := 0 to Width -1 do begin
+              Inc(pSource, AlphaInterleave);
+              pDest^ := pSource^;
+              Inc(pDest);
+              Inc(pSource);
+            end;
+          end;
+        end;
+
+        Result := True;
+      end;
+    end;
+  end;
+end;
+
+
+function TglBitmap.AddAlphaFromBitmap(Bitmap: TBitmap; Func: TglBitmapFunction; CustomData: Pointer): boolean;
+var
+  glBitmap: TglBitmap2D;
+begin
+  glBitmap := TglBitmap2D.Create;
+  try
+    glBitmap.AssignFromBitmap(Bitmap);
+
+    Result := AddAlphaFromglBitmap(glBitmap, Func, CustomData);
+  finally
+    glBitmap.Free;
+  end;
+end;
+{$endif}
+
+
+function TglBitmap.AddAlphaFromFile(FileName: String; Func: TglBitmapFunction; CustomData: Pointer): boolean;
+var
+  FS: TFileStream;
+begin
+  FS := TFileStream.Create(FileName, fmOpenRead);
+  try
+    Result := AddAlphaFromStream(FS, Func, CustomData);
+  finally
+    FS.Free;
+  end;
+end;
+
+
+function TglBitmap.AddAlphaFromStream(Stream: TStream; Func: TglBitmapFunction; CustomData: Pointer): boolean;
+var
+  glBitmap: TglBitmap2D;
+begin
+  glBitmap := TglBitmap2D.Create(Stream);
+  try
+    Result := AddAlphaFromglBitmap(glBitmap, Func, CustomData);
+  finally
+    glBitmap.Free;
+  end;
+end;
+
+
+{$ifdef GLB_DELPHI}
+function TglBitmap.AddAlphaFromResource(Instance: Cardinal; Resource: String;
+  ResType: PChar; Func: TglBitmapFunction; CustomData: Pointer): boolean;
+var
+  RS: TResourceStream;
+  TempPos: Integer;
+  ResTypeStr: String;
+  TempResType: PChar;
+begin
+  if Assigned(ResType) then
+    TempResType := ResType
+  else
+    begin
+      TempPos := Pos('.', Resource);
+      ResTypeStr := UpperCase(Copy(Resource, TempPos + 1, Length(Resource) - TempPos));
+      Resource   := UpperCase(Copy(Resource, 0, TempPos -1));
+      TempResType := PChar(ResTypeStr);
+    end;
+
+  RS := TResourceStream.Create(Instance, Resource, TempResType);
+  try
+    Result := AddAlphaFromStream(RS, Func, CustomData);
+  finally
+    RS.Free;
+  end;
+end;
+
+
+function TglBitmap.AddAlphaFromResourceID(Instance: Cardinal; ResourceID: Integer;
+  ResType: PChar; Func: TglBitmapFunction; CustomData: Pointer): boolean;
+var
+  RS: TResourceStream;
+begin
+  RS := TResourceStream.CreateFromID(Instance, ResourceID, ResType);
+  try
+    Result := AddAlphaFromStream(RS, Func, CustomData);
+  finally
+    RS.Free;
+  end;
+end;
+{$endif}
+
+
+procedure glBitmapColorKeyAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+begin
+  with FuncRec do begin
+    Dest.Red   := Source.Red;
+    Dest.Green := Source.Green;
+    Dest.Blue  := Source.Blue;
+
+    with TglBitmapPixelData(CustomData^) do
+      if ((Dest.Red   <= Red  ) and (Dest.Red   >= PixelDesc.RedRange  ) and
+          (Dest.Green <= Green) and (Dest.Green >= PixelDesc.GreenRange) and
+          (Dest.Blue  <= Blue ) and (Dest.Blue  >= PixelDesc.BlueRange )) then
+        Dest.Alpha := 0
+      else
+        Dest.Alpha := Dest.PixelDesc.AlphaRange;
+  end;
+end;
+
+
+function TglBitmap.AddAlphaFromColorKey(Red, Green, Blue, Deviation: Byte): Boolean;
+begin
+  Result := AddAlphaFromColorKeyFloat(Red / $FF, Green / $FF, Blue / $FF, Deviation / $FF);
+end;
+
+
+function TglBitmap.AddAlphaFromColorKeyRange(Red, Green, Blue: Cardinal; Deviation: Cardinal = 0): Boolean;
+var
+  PixelData: TglBitmapPixelData;
+begin
+  FormatPreparePixel(PixelData, FormatGetWithAlpha(InternalFormat));
+
+  Result := AddAlphaFromColorKeyFloat(
+    Red   / PixelData.PixelDesc.RedRange,
+    Green / PixelData.PixelDesc.GreenRange,
+    Blue  / PixelData.PixelDesc.BlueRange,
+    Deviation / Max(PixelData.PixelDesc.RedRange, Max(PixelData.PixelDesc.GreenRange, PixelData.PixelDesc.BlueRange)));
+end;
+
+
+function TglBitmap.AddAlphaFromColorKeyFloat(Red, Green, Blue: Single; Deviation: Single = 0): Boolean;
+var
+  TempR, TempG, TempB: Cardinal;
+  PixelData: TglBitmapPixelData;
+begin
+  FormatPreparePixel(PixelData, FormatGetWithAlpha(InternalFormat));
+
+  // Calculate Colorrange
+  with PixelData.PixelDesc do begin
+    TempR := Trunc(RedRange   * Deviation);
+    TempG := Trunc(GreenRange * Deviation);
+    TempB := Trunc(BlueRange  * Deviation);
+
+    PixelData.Red   := Min(RedRange,   Trunc(RedRange   * Red)   + TempR);
+    RedRange        := Max(0,          Trunc(RedRange   * Red)   - TempR);
+    PixelData.Green := Min(GreenRange, Trunc(GreenRange * Green) + TempG);
+    GreenRange      := Max(0,          Trunc(GreenRange * Green) - TempG);
+    PixelData.Blue  := Min(BlueRange,  Trunc(BlueRange  * Blue)  + TempB);
+    BlueRange       := Max(0,          Trunc(BlueRange  * Blue)  - TempB);
+    PixelData.Alpha := 0;
+    AlphaRange      := 0;
+  end;
+
+  Result := AddAlphaFromFunc(glBitmapColorKeyAlphaFunc, @PixelData);
+end;
+
+
+procedure glBitmapValueAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+begin
+  with FuncRec do begin
+    Dest.Red   := Source.Red;
+    Dest.Green := Source.Green;
+    Dest.Blue  := Source.Blue;
+
+    with TglBitmapPixelData(CustomData^) do
+      Dest.Alpha := Alpha;
+  end;
+end;
+
+
+function TglBitmap.AddAlphaFromValue(Alpha: Byte): Boolean;
+begin
+  Result := AddAlphaFromValueFloat(Alpha / $FF);
+end;
+
+
+function TglBitmap.AddAlphaFromValueFloat(Alpha: Single): Boolean;
+var
+  PixelData: TglBitmapPixelData;
+begin
+  FormatPreparePixel(PixelData, FormatGetWithAlpha(InternalFormat));
+
+  with PixelData.PixelDesc do
+    PixelData.Alpha := Min(AlphaRange, Max(0, Round(AlphaRange * Alpha)));
+
+  Result := AddAlphaFromFunc(glBitmapValueAlphaFunc, @PixelData);
+end;
+
+
+function TglBitmap.AddAlphaFromValueRange(Alpha: Cardinal): Boolean;
+var
+  PixelData: TglBitmapPixelData;
+begin
+  FormatPreparePixel(PixelData, FormatGetWithAlpha(InternalFormat));
+
+  Result := AddAlphaFromValueFloat(Alpha / PixelData.PixelDesc.AlphaRange);
+end;
+
+
+procedure glBitmapInvertFunc(var FuncRec: TglBitmapFunctionRec);
+begin
+  with FuncRec do begin
+    Dest.Red   := Source.Red;
+    Dest.Green := Source.Green;
+    Dest.Blue  := Source.Blue;
+    Dest.Alpha := Source.Alpha;
+
+    if (Integer(CustomData) and $1 > 0) then begin
+      Dest.Red   := Dest.Red   xor Dest.PixelDesc.RedRange;
+      Dest.Green := Dest.Green xor Dest.PixelDesc.GreenRange;
+      Dest.Blue  := Dest.Blue  xor Dest.PixelDesc.BlueRange;
+    end;
+
+    if (Integer(CustomData) and $2 > 0) then begin
+      Dest.Alpha := Dest.Alpha xor Dest.PixelDesc.AlphaRange;
+    end;
+  end;
+end;
+
+
+procedure TglBitmap.Invert(UseRGB, UseAlpha: Boolean);
+begin
+  if ((UseRGB) or (UseAlpha)) then
+    AddFunc(glBitmapInvertFunc, False, Pointer(Integer(UseAlpha) shl 1 or Integer(UseRGB)));
+end;
+
+
+procedure TglBitmap.SetFilter(Min, Mag: Integer);
+begin
+  case Min of
+    GL_NEAREST:
+      fFilterMin := GL_NEAREST;
+    GL_LINEAR:
+      fFilterMin := GL_LINEAR;
+    GL_NEAREST_MIPMAP_NEAREST:
+      fFilterMin := GL_NEAREST_MIPMAP_NEAREST;
+    GL_LINEAR_MIPMAP_NEAREST:
+      fFilterMin := GL_LINEAR_MIPMAP_NEAREST;
+    GL_NEAREST_MIPMAP_LINEAR:
+      fFilterMin := GL_NEAREST_MIPMAP_LINEAR;
+    GL_LINEAR_MIPMAP_LINEAR:
+      fFilterMin := GL_LINEAR_MIPMAP_LINEAR;
+    else
+      raise EglBitmapException.Create('SetFilter - Unknow Minfilter.');
+  end;
+
+  case Mag of
+    GL_NEAREST:
+      fFilterMag := GL_NEAREST;
+    GL_LINEAR:
+      fFilterMag := GL_LINEAR;
+    else
+      raise EglBitmapException.Create('SetFilter - Unknow Magfilter.');
+  end;
+
+  // If texture is created then assign filter
+  if ID > 0 then begin
+    Bind(False);
+
+    glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, fFilterMag);
+
+    if (MipMap = mmNone) or (Target = GL_TEXTURE_RECTANGLE_ARB) then begin
+      case fFilterMin of
+        GL_NEAREST, GL_LINEAR:
+          glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
+        GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR:
+          glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+        GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR:
+          glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+      end;
+    end else
+      glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
+  end;
+end;
+
+
+procedure TglBitmap.SetWrap(S: Integer; T: Integer; R: Integer);
+begin
+  case S of
+    GL_CLAMP:
+      fWrapS := GL_CLAMP;
+    GL_REPEAT:
+      fWrapS := GL_REPEAT;
+    GL_CLAMP_TO_EDGE:
+      begin
+        if GL_VERSION_1_2 or GL_EXT_texture_edge_clamp then
+          fWrapS := GL_CLAMP_TO_EDGE
+        else
+          fWrapS := GL_CLAMP;
+      end;
+    GL_CLAMP_TO_BORDER:
+      begin
+        if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then
+          fWrapS := GL_CLAMP_TO_BORDER
+        else
+          fWrapS := GL_CLAMP;
+      end;
+    GL_MIRRORED_REPEAT:
+      begin
+        if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
+          fWrapS := GL_MIRRORED_REPEAT
+        else
+          raise EglBitmapException.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).');
+      end;
+    else
+      raise EglBitmapException.Create('SetWrap - Unknow Texturewrap (S).');
+  end;
+
+  case T of
+    GL_CLAMP:
+      fWrapT := GL_CLAMP;
+    GL_REPEAT:
+      fWrapT := GL_REPEAT;
+    GL_CLAMP_TO_EDGE:
+      begin
+        if GL_VERSION_1_2 or GL_EXT_texture_edge_clamp then
+          fWrapT := GL_CLAMP_TO_EDGE
+        else
+          fWrapT := GL_CLAMP;
+      end;
+    GL_CLAMP_TO_BORDER:
+      begin
+        if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then
+          fWrapT := GL_CLAMP_TO_BORDER
+        else
+          fWrapT := GL_CLAMP;
+      end;
+    GL_MIRRORED_REPEAT:
+      begin
+        if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
+          fWrapT := GL_MIRRORED_REPEAT
+        else
+          raise EglBitmapException.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (T).');
+      end;
+    else
+      raise EglBitmapException.Create('SetWrap - Unknow Texturewrap (T).');
+  end;
+
+  case R of
+    GL_CLAMP:
+      fWrapR := GL_CLAMP;
+    GL_REPEAT:
+      fWrapR := GL_REPEAT;
+    GL_CLAMP_TO_EDGE:
+      begin
+        if GL_VERSION_1_2 or GL_EXT_texture_edge_clamp then
+          fWrapR := GL_CLAMP_TO_EDGE
+        else
+          fWrapR := GL_CLAMP;
+      end;
+    GL_CLAMP_TO_BORDER:
+      begin
+        if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then
+          fWrapR := GL_CLAMP_TO_BORDER
+        else
+          fWrapR := GL_CLAMP;
+      end;
+    GL_MIRRORED_REPEAT:
+      begin
+        if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
+          fWrapR := GL_MIRRORED_REPEAT
+        else
+          raise EglBitmapException.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (R).');
+      end;
+    else
+      raise EglBitmapException.Create('SetWrap - Unknow Texturewrap (R).');
+  end;
+
+  if ID > 0 then begin
+    Bind (False);
+    glTexParameteri(Target, GL_TEXTURE_WRAP_S, fWrapS);
+    glTexParameteri(Target, GL_TEXTURE_WRAP_T, fWrapT);
+    glTexParameteri(Target, GL_TEXTURE_WRAP_R, fWrapR);
+  end;
+end;
+
+
+procedure TglBitmap.SetDataPointer(NewData: PByte; Format: TglBitmapInternalFormat; Width, Height: Integer);
+begin
+  // Data
+  if Data <> NewData then begin
+    if (Assigned(Data))
+      then FreeMem(Data);
+
+    fData := NewData;
+  end;
+
+  if Data = nil then begin
+    fInternalFormat := ifEmpty;
+    fPixelSize := 0;
+    fRowSize := 0;
+  end else begin
+    if Width <> -1 then begin
+      fDimension.Fields := fDimension.Fields + [ffX];
+      fDimension.X := Width;
+    end;
+
+    if Height <> -1 then begin
+      fDimension.Fields := fDimension.Fields + [ffY];
+      fDimension.Y := Height;
+    end;
+
+    fInternalFormat := Format;
+    fPixelSize := Trunc(FormatGetSize(InternalFormat));
+    fRowSize :=  Trunc(FormatGetSize(InternalFormat) * Self.Width);
+  end;
+end;
+
+{$ifdef GLB_SUPPORT_PNG_READ}
+{$ifdef GLB_LIB_PNG}
+procedure glBitmap_libPNG_read_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
+begin
+  TStream(png_get_io_ptr(png)).Read(buffer^, size);
+end;
+{$endif}
+
+
+function TglBitmap.LoadPNG(Stream: TStream): Boolean;
+{$ifdef GLB_SDL_IMAGE}
+var
+  Surface: PSDL_Surface;
+  RWops: PSDL_RWops;
+begin
+  Result := False;
+
+  RWops := glBitmapCreateRWops(Stream);
+  try
+    if IMG_isPNG(RWops) > 0 then begin
+      Surface := IMG_LoadPNG_RW(RWops);
+      try
+        AssignFromSurface(Surface);
+        Result := True;
+      finally
+        SDL_FreeSurface(Surface);
+      end;
+    end;
+  finally
+    SDL_FreeRW(RWops);
+  end;
+end;
+{$endif}
+{$ifdef GLB_LIB_PNG}
+var
+  StreamPos: Int64;
+  signature: array [0..7] of byte;
+  png: png_structp;
+  png_info: png_infop;
+
+  TempHeight, TempWidth: Integer;
+  Format: TglBitmapInternalFormat;
+
+  png_data: pByte;
+  png_rows: array of pByte;
+  Row, LineSize: Integer;
+begin
+  Result := False;
+
+  if not init_libPNG then
+    raise Exception.Create('LoadPNG - unable to initialize libPNG.');
+
+  try
+    // signature
+    StreamPos := Stream.Position;
+    Stream.Read(signature, 8);
+    Stream.Position := StreamPos;
+
+    if png_check_sig(@signature, 8) <> 0 then begin
+      // png read struct
+      png := png_create_read_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
+      if png = nil then
+        raise EglBitmapException.Create('LoadPng - couldn''t create read struct.');
+
+      // png info
+      png_info := png_create_info_struct(png);
+      if png_info = nil then begin
+        png_destroy_read_struct(@png, nil, nil);
+        raise EglBitmapException.Create('LoadPng - couldn''t create info struct.');
+      end;
+
+      // set read callback
+      png_set_read_fn(png, stream, glBitmap_libPNG_read_func);
+
+      // read informations
+      png_read_info(png, png_info);
+
+      // size 
+      TempHeight := png_get_image_height(png, png_info);
+      TempWidth := png_get_image_width(png, png_info);
+
+      // format
+      case png_get_color_type(png, png_info) of
+        PNG_COLOR_TYPE_GRAY:
+          Format := ifLuminance;
+        PNG_COLOR_TYPE_GRAY_ALPHA:
+          Format := ifLuminanceAlpha;
+        PNG_COLOR_TYPE_RGB:
+          Format := ifRGB8;
+        PNG_COLOR_TYPE_RGB_ALPHA:
+          Format := ifRGBA8;
+        else
+          raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
+      end;
+
+      // cut upper 8 bit from 16 bit formats
+      if png_get_bit_depth(png, png_info) > 8 then
+        png_set_strip_16(png);
+
+      // expand bitdepth smaller than 8
+      if png_get_bit_depth(png, png_info) < 8 then
+        png_set_expand(png);
+
+      // allocating mem for scanlines
+      LineSize := png_get_rowbytes(png, png_info);
+      GetMem(png_data, TempHeight * LineSize);
+      try
+        SetLength(png_rows, TempHeight);
+        for Row := Low(png_rows) to High(png_rows) do begin
+          png_rows[Row] := png_data;
+          Inc(png_rows[Row], Row * LineSize);
+        end;
+
+        // read complete image into scanlines
+        png_read_image(png, @png_rows[0]);
+
+        // read end
+        png_read_end(png, png_info);
+
+        // destroy read struct
+        png_destroy_read_struct(@png, @png_info, nil);
+
+        SetLength(png_rows, 0);
+
+        // set new data
+        SetDataPointer(png_data, Format, TempWidth, TempHeight);
+
+        Result := True;
+      except
+        FreeMem(png_data);
+        raise;
+      end;
+    end;
+  finally
+    quit_libPNG;
+  end;
+end;
+{$endif}
+{$ifdef GLB_PNGIMAGE}
+var
+  StreamPos: Int64;
+  Png: TPNGObject;
+  Header: Array[0..7] of Byte;
+  Row, Col, PixSize, LineSize: Integer;
+  NewImage, pSource, pDest, pAlpha: pByte;
+  Format: TglBitmapInternalFormat;
+
+const
+  PngHeader: Array[0..7] of Byte = (#137, #80, #78, #71, #13, #10, #26, #10);
+
+begin
+  Result := False;
+
+  StreamPos := Stream.Position;
+  Stream.Read(Header[0], SizeOf(Header));
+  Stream.Position := StreamPos;
+
+  {Test if the header matches}
+  if Header = PngHeader then begin
+    Png := TPNGObject.Create;
+    try
+      Png.LoadFromStream(Stream);
+
+      case Png.Header.ColorType of
+        COLOR_GRAYSCALE:
+          Format := ifLuminance;
+        COLOR_GRAYSCALEALPHA:
+          Format := ifLuminanceAlpha;
+        COLOR_RGB:
+          Format := ifBGR8;
+        COLOR_RGBALPHA:
+          Format := ifBGRA8;
+        else
+          raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
+      end;
+
+      PixSize := Trunc(FormatGetSize(Format));
+      LineSize := Integer(Png.Header.Width) * PixSize;
+
+      GetMem(NewImage, LineSize * Integer(Png.Header.Height));
+      try
+        pDest := NewImage;
+
+        case Png.Header.ColorType of
+          COLOR_RGB, COLOR_GRAYSCALE:
+            begin
+              for Row := 0 to Png.Height -1 do begin
+                Move (Png.Scanline[Row]^, pDest^, LineSize);
+                Inc(pDest, LineSize);
+              end;
+            end;
+          COLOR_RGBALPHA, COLOR_GRAYSCALEALPHA:
+            begin
+              PixSize := PixSize -1;
+
+              for Row := 0 to Png.Height -1 do begin
+                pSource := Png.Scanline[Row];
+                pAlpha := pByte(Png.AlphaScanline[Row]);
+
+                for Col := 0 to Png.Width -1 do begin
+                  Move (pSource^, pDest^, PixSize);
+                  Inc(pSource, PixSize);
+                  Inc(pDest, PixSize);
+
+                  pDest^ := pAlpha^;
+                  inc(pAlpha);
+                  Inc(pDest);
+                end;
+              end;
+            end;
+          else
+            raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
+        end;
+
+        SetDataPointer(NewImage, Format, Png.Header.Width, Png.Header.Height);
+
+        Result := True;
+      except
+        FreeMem(NewImage);
+        raise;
+      end;
+    finally
+      Png.Free;
+    end;
+  end;
+end;
+{$endif}
+{$endif}
+
+
+{$ifdef GLB_LIB_JPEG}
+type
+  glBitmap_libJPEG_source_mgr_ptr = ^glBitmap_libJPEG_source_mgr;
+  glBitmap_libJPEG_source_mgr = record
+    pub: jpeg_source_mgr;
+
+    SrcStream: TStream;
+    SrcBuffer: array [1..4096] of byte;
+  end;
+
+
+  glBitmap_libJPEG_dest_mgr_ptr = ^glBitmap_libJPEG_dest_mgr;
+  glBitmap_libJPEG_dest_mgr = record
+    pub: jpeg_destination_mgr;
+
+    DestStream: TStream;
+    DestBuffer: array [1..4096] of byte;
+  end;
+
+
+
+procedure glBitmap_libJPEG_error_exit(cinfo: j_common_ptr); cdecl;
+//var
+//  Msg: String;
+begin
+//  SetLength(Msg, 256);
+//  cinfo^.err^.format_message(cinfo, pChar(Msg));
+
+//  Writeln('ERROR [' + IntToStr(cinfo^.err^.msg_code) + '] ' + Msg);
+
+//  cinfo^.global_state := 0;
+
+//  jpeg_abort(cinfo);
+end;
+
+
+procedure glBitmap_libJPEG_output_message(cinfo: j_common_ptr); cdecl;
+//var
+//  Msg: String;
+begin
+//  SetLength(Msg, 256);
+//  cinfo^.err^.format_message(cinfo, pChar(Msg));
+
+//  Writeln('OUTPUT [' + IntToStr(cinfo^.err^.msg_code) + '] ' + Msg);
+
+//  cinfo^.global_state := 0;
+end;
+
+
+procedure glBitmap_libJPEG_init_source(cinfo: j_decompress_ptr); cdecl;
+begin
+end;
+
+
+function glBitmap_libJPEG_fill_input_buffer(cinfo: j_decompress_ptr): boolean; cdecl;
+var
+  src: glBitmap_libJPEG_source_mgr_ptr;
+  bytes: integer;
+begin
+  src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
+
+  bytes := src^.SrcStream.Read(src^.SrcBuffer[1], 4096);
+       if (bytes <= 0) then begin
+               src^.SrcBuffer[1] := $FF;
+               src^.SrcBuffer[2] := JPEG_EOI;
+               bytes := 2;
+       end;
+
+       src^.pub.next_input_byte := @(src^.SrcBuffer[1]);
+       src^.pub.bytes_in_buffer := bytes;
+
+  result := true;
+end;
+
+
+procedure glBitmap_libJPEG_skip_input_data(cinfo: j_decompress_ptr; num_bytes: Longint); cdecl;
+var
+  src: glBitmap_libJPEG_source_mgr_ptr;
+begin
+  src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
+
+  if num_bytes > 0 then begin
+    // wanted byte isn't in buffer so set stream position and read buffer
+    if num_bytes > src^.pub.bytes_in_buffer then begin
+      src^.SrcStream.Position := src^.SrcStream.Position + num_bytes - src^.pub.bytes_in_buffer;
+      src^.pub.fill_input_buffer(cinfo);
+    end else begin
+      // wanted byte is in buffer so only skip
+               inc(src^.pub.next_input_byte, num_bytes);
+               dec(src^.pub.bytes_in_buffer, num_bytes);
+    end;
+  end;
+end;
+
+
+procedure glBitmap_libJPEG_term_source(cinfo: j_decompress_ptr); cdecl;
+begin
+end;
+
+
+procedure glBitmap_libJPEG_init_destination(cinfo: j_compress_ptr); cdecl;
+begin
+end;
+
+
+function glBitmap_libJPEG_empty_output_buffer(cinfo: j_compress_ptr): boolean; cdecl;
+var
+  dest: glBitmap_libJPEG_dest_mgr_ptr;
+begin
+  dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
+
+  if dest^.pub.free_in_buffer < Cardinal(Length(dest^.DestBuffer)) then begin
+    // write complete buffer
+    dest^.DestStream.Write(dest^.DestBuffer[1], SizeOf(dest^.DestBuffer));
+
+    // reset buffer
+    dest^.pub.next_output_byte := @dest^.DestBuffer[1];
+    dest^.pub.free_in_buffer := Length(dest^.DestBuffer);
+  end;
+
+  Result := True;
+end;
+
+
+procedure glBitmap_libJPEG_term_destination(cinfo: j_compress_ptr); cdecl;
+var
+  Idx: Integer;
+  dest: glBitmap_libJPEG_dest_mgr_ptr;
+begin
+  dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
+
+  for Idx := Low(dest^.DestBuffer) to High(dest^.DestBuffer) do begin
+    // check for endblock
+    if (Idx < High(dest^.DestBuffer)) and (dest^.DestBuffer[Idx] = $FF) and (dest^.DestBuffer[Idx +1] = JPEG_EOI) then begin
+      // write endblock
+      dest^.DestStream.Write(dest^.DestBuffer[Idx], 2);
+
+      // leave
+      Break;
+    end else
+      dest^.DestStream.Write(dest^.DestBuffer[Idx], 1);
+  end;
+end;
+{$endif}
+
+
+{$ifdef GLB_SUPPORT_JPEG_READ}
+function TglBitmap.LoadJPEG(Stream: TStream): Boolean;
+{$ifdef GLB_SDL_IMAGE}
+var
+  Surface: PSDL_Surface;
+  RWops: PSDL_RWops;
+begin
+  Result := False;
+
+  RWops := glBitmapCreateRWops(Stream);
+  try
+    if IMG_isJPG(RWops) > 0 then begin
+      Surface := IMG_LoadJPG_RW(RWops);
+      try
+        AssignFromSurface(Surface);
+        Result := True;
+      finally
+        SDL_FreeSurface(Surface);
+      end;
+    end;
+  finally
+    SDL_FreeRW(RWops);
+  end;
+end;
+{$endif}
+{$ifdef GLB_LIB_JPEG}
+var
+  StreamPos: Int64;
+  Temp: array[0..1]of Byte;
+
+  jpeg: jpeg_decompress_struct;
+  jpeg_err: jpeg_error_mgr;
+
+  IntFormat: TglBitmapInternalFormat;
+  pImage: pByte;
+  TempHeight, TempWidth: Integer;
+
+  pTemp: pByte;
+  Row: Integer;
+begin
+  Result := False;
+
+  if not init_libJPEG then
+    raise Exception.Create('LoadJPG - unable to initialize libJPEG.');
+
+  try
+    // reading first two bytes to test file and set cursor back to begin
+    StreamPos := Stream.Position;
+    Stream.Read(Temp[0], 2);
+    Stream.Position := StreamPos;
+
+    // if Bitmap then read file.
+    if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
+      FillChar(jpeg, SizeOf(jpeg_decompress_struct), $00);
+      FillChar(jpeg_err, SizeOf(jpeg_error_mgr), $00);
+
+      // error managment
+      jpeg.err := jpeg_std_error(@jpeg_err);
+      jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
+      jpeg_err.output_message := glBitmap_libJPEG_output_message;
+
+      // decompression struct
+      jpeg_create_decompress(@jpeg);
+
+      // allocation space for streaming methods
+      jpeg.src := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_source_mgr));
+
+      // seeting up custom functions
+      with glBitmap_libJPEG_source_mgr_ptr(jpeg.src)^ do begin
+        pub.init_source       := glBitmap_libJPEG_init_source;
+        pub.fill_input_buffer := glBitmap_libJPEG_fill_input_buffer;
+        pub.skip_input_data   := glBitmap_libJPEG_skip_input_data;
+        pub.resync_to_restart := jpeg_resync_to_restart; // use default method
+        pub.term_source       := glBitmap_libJPEG_term_source;
+
+        pub.bytes_in_buffer := 0;     // forces fill_input_buffer on first read
+        pub.next_input_byte := nil;   // until buffer loaded
+
+        SrcStream := Stream;
+      end;
+
+      // set global decoding state
+      jpeg.global_state := DSTATE_START;
+
+      // read header of jpeg
+      jpeg_read_header(@jpeg, False);
+
+      // setting output parameter
+      case jpeg.jpeg_color_space of
+        JCS_GRAYSCALE:
+          begin
+            jpeg.out_color_space := JCS_GRAYSCALE;
+            IntFormat := ifLuminance;
+          end;
+        else
+          jpeg.out_color_space := JCS_RGB;
+          IntFormat := ifRGB8;
+      end;
+
+      // reading image
+      jpeg_start_decompress(@jpeg);
+
+      TempHeight := jpeg.output_height;
+      TempWidth := jpeg.output_width;
+
+      // creating new image
+      GetMem(pImage, FormatGetImageSize(glBitmapPosition(TempWidth, TempHeight), IntFormat));
+      try
+        pTemp := pImage;
+
+        for Row := 0 to TempHeight -1 do begin
+          jpeg_read_scanlines(@jpeg, @pTemp, 1);
+          Inc(pTemp, Trunc(FormatGetSize(IntFormat) * TempWidth));
+        end;
+
+        // finish decompression
+        jpeg_finish_decompress(@jpeg);
+
+        // destroy decompression
+        jpeg_destroy_decompress(@jpeg);
+
+        SetDataPointer(pImage, IntFormat, TempWidth, TempHeight);
+
+        Result := True;
+      except
+        FreeMem(pImage);
+        raise;
+      end;
+    end;
+  finally
+    quit_libJPEG;
+  end;
+end;
+{$endif}
+{$ifdef GLB_DELPHI_JPEG}
+var
+  bmp: TBitmap;
+  jpg: TJPEGImage;
+  StreamPos: Int64;
+  Temp: array[0..1]of Byte;
+begin
+  Result := False;
+
+  // reading first two bytes to test file and set cursor back to begin
+  StreamPos := Stream.Position;
+  Stream.Read(Temp[0], 2);
+  Stream.Position := StreamPos;
+
+  // if Bitmap then read file.
+  if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
+    bmp := TBitmap.Create;
+    try
+      jpg := TJPEGImage.Create;
+      try
+        jpg.LoadFromStream(Stream);
+        bmp.Assign(jpg);
+        Result := AssignFromBitmap(bmp);
+      finally
+        jpg.Free;
+      end;
+    finally
+      bmp.Free;
+    end;
+  end;
+end;
+{$endif}
+{$endif}
+
+
+const
+  BMP_MAGIC          = $4D42;
+
+  BMP_COMP_RGB       = 0;
+  BMP_COMP_RLE8      = 1;
+  BMP_COMP_RLE4      = 2;
+  BMP_COMP_BITFIELDS = 3;
+
+type
+  TBMPHeader = packed record
+    bfType: Word;
+    bfSize: Cardinal;
+    bfReserved1: Word;
+    bfReserved2: Word;
+    bfOffBits: Cardinal;
+  end;
+
+  TBMPInfo = packed record
+    biSize: Cardinal;
+    biWidth: Longint;
+    biHeight: Longint;
+    biPlanes: Word;
+    biBitCount: Word;
+    biCompression: Cardinal;
+    biSizeImage: Cardinal;
+    biXPelsPerMeter: Longint;
+    biYPelsPerMeter: Longint;
+    biClrUsed: Cardinal;
+    biClrImportant: Cardinal;
+  end;
+
+  TBMPInfoOS = packed record
+    biSize: Cardinal;
+    biWidth: Longint;
+    biHeight: Longint;
+    biPlanes: Word;
+    biBitCount: Word;
+  end;
+
+//  TBMPPalette = record
+//    case Boolean of
+//      True : (Colors: array[Byte] of TRGBQUAD);
+//      False: (redMask, greenMask, blueMask: Cardinal);
+//  end;
+
+function TglBitmap.LoadBMP(Stream: TStream): Boolean;
+var
+  StreamPos: Int64;
+  Header: TBMPHeader;
+  Info: TBMPInfo;
+  NewImage, pData: pByte;
+
+  Format: TglBitmapInternalFormat;
+  LineSize, Padding, LineIdx: Integer;
+  RedMask, GreenMask, BlueMask, AlphaMask: Cardinal;
+
+  PaddingBuff: Cardinal;
+
+
+  function GetLineWidth : Integer;
+  begin
+    Result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3;
+  end;
+
+  
+begin
+  Result := False;
+
+  RedMask := 0;
+  GreenMask := 0;
+  BlueMask := 0;
+  Format := ifEmpty;
+
+  // Header
+  StreamPos := Stream.Position;
+  Stream.Read(Header, SizeOf(Header));
+
+  if Header.bfType = BMP_MAGIC then begin
+    Stream.Read(Info, SizeOf(Info));
+
+    // Check for Compression
+    if Info.biCompression <> BMP_COMP_RGB then begin
+      if Info.biCompression = BMP_COMP_BITFIELDS then begin
+        // Read Bitmasks for 16 or 32 Bit (24 Bit dosn't support Bitmasks!)
+        if (Info.biBitCount = 16) or (Info.biBitCount = 32) then begin
+          Stream.Read(RedMask,   SizeOf(Cardinal));
+          Stream.Read(GreenMask, SizeOf(Cardinal));
+          Stream.Read(BlueMask,  SizeOf(Cardinal));
+          Stream.Read(AlphaMask, SizeOf(Cardinal));
+        end;
+      end else begin
+        // RLE compression is unsupported
+        Stream.Position := StreamPos;
+
+        Exit;
+      end;
+    end;
+
+    // Skip palette
+    if Info.biBitCount < 16 then
+      Stream.Position := Stream.Position + Info.biClrUsed * 4;
+
+    // Jump to the data
+    Stream.Position := StreamPos + Header.bfOffBits;
+
+    // Select Format
+    case Info.biBitCount of
+      8 : Format := ifLuminance;
+      16:
+        begin
+          if (RedMask = 0) and (GreenMask = 0) and (BlueMask = 0) then begin
+              Format := ifRGB5A1;
+          end else begin
+            if FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask, ifLuminanceAlpha) then
+              Format := ifLuminanceAlpha;
+
+            if FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask, ifRGBA4) then
+              Format := ifRGBA4;
+
+            if FormatCheckFormat(RedMask, GreenMask, BlueMask, 0, ifRGB5A1) then
+              Format := ifRGB5A1;
+
+            if FormatCheckFormat(RedMask, GreenMask, BlueMask, 0, ifR5G6B5) then
+              Format := ifR5G6B5;
+          end;
+        end;
+      24: Format := ifBGR8;
+      32:
+        begin
+          if (RedMask = 0) and (GreenMask = 0) and (BlueMask = 0) then begin
+            Format := ifBGRA8;
+          end else begin
+            if FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask, ifRGBA8) then
+              Format := ifRGBA8;
+
+            if FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask, ifBGRA8) then
+              Format := ifBGRA8;
+
+            if FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask, ifRGB10A2) then
+              Format := ifRGB10A2;
+          end;
+        end;
+    end;
+
+    if Format <> ifEmpty then begin
+       LineSize := Trunc(Info.biWidth * FormatGetSize(Format));
+      Padding := GetLineWidth - LineSize;
+
+      // copying data
+      GetMem(NewImage, Info.biHeight * LineSize);
+      try
+        FillChar(NewImage^, Info.biHeight * LineSize, $FF);
+
+        // Set pData to last Line
+        pData := NewImage;
+        Inc(pData, LineSize * (Info.biHeight -1));
+
+        // Copy Image Data
+        for LineIdx := 0 to Info.biHeight - 1 do begin
+          Stream.Read(pData^, LineSize);
+          Dec(pData, LineSize);
+
+          Stream.Read(PaddingBuff, Padding);
+        end;
+
+        // Set new Image
+        SetDataPointer(NewImage, Format, Info.biWidth, Info.biHeight);
+
+        Result := True;
+      except
+        FreeMem(NewImage);
+        raise;
+      end;
+    end;
+  end
+    else Stream.Position := StreamPos;
+end;
+
+
+const
+  DDS_MAGIC                   = $20534444;
+
+  // DDS_header.dwFlags
+  DDSD_CAPS                   = $00000001;
+  DDSD_HEIGHT                 = $00000002;
+  DDSD_WIDTH                  = $00000004;
+  DDSD_PITCH                  = $00000008;
+  DDSD_PIXELFORMAT            = $00001000;
+  DDSD_MIPMAPCOUNT            = $00020000;
+  DDSD_LINEARSIZE             = $00080000;
+  DDSD_DEPTH                  = $00800000;
+
+  // DDS_header.sPixelFormat.dwFlags
+  DDPF_ALPHAPIXELS            = $00000001;
+  DDPF_FOURCC                 = $00000004;
+  DDPF_INDEXED                = $00000020;
+  DDPF_RGB                    = $00000040;
+
+  // DDS_header.sCaps.dwCaps1
+  DDSCAPS_COMPLEX             = $00000008;
+  DDSCAPS_TEXTURE             = $00001000;
+  DDSCAPS_MIPMAP              = $00400000;
+
+  // DDS_header.sCaps.dwCaps2
+  DDSCAPS2_CUBEMAP            = $00000200;
+  DDSCAPS2_CUBEMAP_POSITIVEX  = $00000400;
+  DDSCAPS2_CUBEMAP_NEGATIVEX  = $00000800;
+  DDSCAPS2_CUBEMAP_POSITIVEY  = $00001000;
+  DDSCAPS2_CUBEMAP_NEGATIVEY  = $00002000;
+  DDSCAPS2_CUBEMAP_POSITIVEZ  = $00004000;
+  DDSCAPS2_CUBEMAP_NEGATIVEZ  = $00008000;
+  DDSCAPS2_VOLUME             = $00200000;
+
+  D3DFMT_DXT1                 = $31545844;
+  D3DFMT_DXT3                 = $33545844;
+  D3DFMT_DXT5                 = $35545844;
+
+type
+  TDDSPixelFormat = packed record
+    dwSize: Cardinal;
+    dwFlags: Cardinal;
+    dwFourCC: Cardinal;
+    dwRGBBitCount: Cardinal;
+    dwRBitMask: Cardinal;
+    dwGBitMask: Cardinal;
+    dwBBitMask: Cardinal;
+    dwAlphaBitMask: Cardinal;
+  end;
+
+  TDDSCaps = packed record
+    dwCaps1: Cardinal;
+    dwCaps2: Cardinal;
+    dwDDSX: Cardinal;
+    dwReserved: Cardinal;
+  end;
+
+  TDDSHeader = packed record
+    dwMagic: Cardinal;
+    dwSize: Cardinal;
+    dwFlags: Cardinal;
+    dwHeight: Cardinal;
+    dwWidth: Cardinal;
+    dwPitchOrLinearSize: Cardinal;
+    dwDepth: Cardinal;
+    dwMipMapCount: Cardinal;
+    dwReserved: array[0..10] of Cardinal;
+    PixelFormat: TDDSPixelFormat;
+    Caps: TDDSCaps;
+    dwReserved2: Cardinal;
+  end;
+
+
+function TglBitmap.LoadDDS(Stream: TStream): Boolean;
+var
+  Header: TDDSHeader;
+  StreamPos: Int64;
+  Y, LineSize: Cardinal;
+
+//  MipMapCount, X, Y, XSize, YSize: Cardinal;
+  RowSize: Cardinal;
+  NewImage, pData: pByte;
+  Format: TglBitmapInternalFormat;
+
+
+  function RaiseEx : Exception;
+  begin
+    Result := EglBitmapException.Create('LoadDDS - unsupported Pixelformat found.');
+  end;
+
+  
+  function GetInternalFormat: TglBitmapInternalFormat;
+  begin
+    with Header.PixelFormat do begin
+      // Compresses
+      if (dwFlags and DDPF_FOURCC) > 0 then begin
+        case Header.PixelFormat.dwFourCC of
+          D3DFMT_DXT1: Result := ifDXT1;
+          D3DFMT_DXT3: Result := ifDXT3;
+          D3DFMT_DXT5: Result := ifDXT5;
+          else
+            raise RaiseEx;
+        end;
+      end else
+
+      // RGB
+      if (dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS)) > 0 then begin
+        case dwRGBBitCount of
+           8:
+            begin
+              if dwFlags and DDPF_ALPHAPIXELS > 0 then
+                Result := ifAlpha
+              else
+                Result := ifLuminance;
+            end;
+          16:
+            begin
+              if dwFlags and DDPF_ALPHAPIXELS > 0 then begin
+                // Alpha
+                case GetBitSize(dwRBitMask) of
+                  5: Result := ifRGB5A1;
+                  4: Result := ifRGBA4;
+                else
+                  Result := ifLuminanceAlpha;
+                end;
+              end else begin
+                // no Alpha
+                Result := ifR5G6B5;
+              end;
+            end;
+          24:
+            begin
+              if dwRBitMask > dwBBitMask then
+                Result := ifBGR8
+              else
+                Result := ifRGB8;
+            end;
+          32:
+            begin
+              if GetBitSize(dwRBitMask) = 10 then
+                Result := ifRGB10A2
+              else
+
+              if dwRBitMask > dwBBitMask then
+                Result := ifBGRA8
+              else
+                Result := ifRGBA8;
+            end;
+          else
+            raise RaiseEx;
+        end;
+      end else
+        raise RaiseEx;
+    end;
+  end;
+
+begin
+  Result := False;
+
+  // Header
+  StreamPos := Stream.Position;
+  Stream.Read(Header, sizeof(Header));
+
+  if ((Header.dwMagic <> DDS_MAGIC) or (Header.dwSize <> 124) or
+     ((Header.dwFlags and DDSD_PIXELFORMAT) = 0) or ((Header.dwFlags and DDSD_CAPS) = 0)) then begin
+    Stream.Position := StreamPos;
+    Exit;
+  end;
+
+  // Pixelformat
+//  if Header.dwFlags and DDSD_MIPMAPCOUNT <> 0
+//    then MipMapCount := Header.dwMipMapCount
+//    else MipMapCount := 1;
+
+  Format := GetInternalFormat;
+  LineSize := Trunc(Header.dwWidth * FormatGetSize(Format));
+
+  GetMem(NewImage, Header.dwHeight * LineSize);
+  try
+    pData := NewImage;
+
+    // Compressed
+    if (Header.PixelFormat.dwFlags and DDPF_FOURCC) > 0 then begin
+      RowSize := Header.dwPitchOrLinearSize div Header.dwWidth;
+
+      for Y := 0 to Header.dwHeight -1 do begin
+        Stream.Read(pData^, RowSize);
+        Inc(pData, LineSize);
+      end;
+    end else
+
+    // RGB(A)
+    if (Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS)) > 0 then begin
+      RowSize := Header.dwPitchOrLinearSize;
+
+      for Y := 0 to Header.dwHeight -1 do begin
+        Stream.Read(pData^, RowSize);
+        Inc(pData, LineSize);
+      end;
+    end
+      else raise RaiseEx;
+
+    SetDataPointer(NewImage, Format, Header.dwWidth, Header.dwHeight);
+
+    Result := True;
+  except
+    FreeMem(NewImage);
+    raise;
+  end;
+end;
+
+
+type
+  TTGAHeader = packed record
+    ImageID: Byte;
+    ColorMapType: Byte;
+    ImageType: Byte;
+    ColorMapSpec: Array[0..4] of Byte;
+    OrigX: Word;
+    OrigY: Word;
+    Width: Word;
+    Height: Word;
+    Bpp: Byte;
+    ImageDes: Byte;
+  end;
+
+const
+  TGA_UNCOMPRESSED_RGB = 2;
+  TGA_UNCOMPRESSED_GRAY = 3;
+  TGA_COMPRESSED_RGB = 10;
+  TGA_COMPRESSED_GRAY = 11;
+
+
+
+function TglBitmap.LoadTGA(Stream: TStream): Boolean;
+var
+  Header: TTGAHeader;
+  NewImage, pData: PByte;
+  StreamPos: Int64;
+  PixelSize, LineSize, YStart, YEnd, YInc: Integer;
+  Format: TglBitmapInternalFormat;
+
+const
+  CACHE_SIZE = $4000;
+
+  procedure ReadUncompressed;
+  var
+    RowSize: Integer;
+  begin
+    RowSize := Header.Width * PixelSize;
+
+    // copy line by line
+    while YStart <> YEnd + YInc do begin
+      pData := NewImage;
+      Inc(pData, YStart * LineSize);
+
+      Stream.Read(pData^, RowSize);
+      Inc(YStart, YInc);
+    end;
+  end;
+
+
+  procedure ReadCompressed;
+  var
+    HeaderWidth, HeaderHeight: Integer;
+    LinePixelsRead, ImgPixelsRead, ImgPixelsToRead: Integer;
+
+    Cache: PByte;
+    CacheSize, CachePos: Integer;
+
+    Temp: Byte;
+    TempBuf: Array [0..15] of Byte;
+
+    PixelRepeat: Boolean;
+    PixelToRead, TempPixels: Integer;
+
+
+    procedure CheckLine;
+    begin
+      if LinePixelsRead >= HeaderWidth then begin
+        LinePixelsRead := 0;
+        pData := NewImage;
+        Inc(YStart, YInc);
+        Inc(pData, YStart * LineSize);
+      end;
+    end;
+
+
+    procedure CachedRead(var Buffer; Count: Integer);
+    var
+      BytesRead: Integer;
+    begin
+      if (CachePos + Count) > CacheSize then begin
+        BytesRead := 0;
+
+        // Read Data
+        if CacheSize - CachePos > 0 then begin
+          BytesRead := CacheSize - CachePos;
+
+          Move(pByteArray(Cache)^[CachePos], Buffer, BytesRead);
+          Inc(CachePos, BytesRead);
+        end;
+
+        // Reload Data
+        CacheSize := Min(CACHE_SIZE, Stream.Size - Stream.Position);
+        Stream.Read(Cache^, CacheSize);
+        CachePos := 0;
+
+        // Read else
+        if Count - BytesRead > 0 then begin
+          Move(pByteArray(Cache)^[CachePos], TByteArray(Buffer)[BytesRead], Count - BytesRead);
+          Inc(CachePos, Count - BytesRead);
+        end;
+      end else begin
+        Move(pByteArray(Cache)^[CachePos], Buffer, Count);
+        Inc(CachePos, Count);
+      end;
+    end;
+
+
+  begin
+    CacheSize := 0;
+    CachePos := 0;
+
+    HeaderWidth := Header.Width;
+    HeaderHeight := Header.Height;
+
+    GetMem(Cache, CACHE_SIZE); // 16K Buffer
+    try
+      ImgPixelsToRead := HeaderWidth * HeaderHeight;
+      ImgPixelsRead := 0;
+      LinePixelsRead := 0;
+
+      pData := NewImage;
+      Inc(pData, YStart * LineSize);
+
+      // Read until all Pixels
+      repeat
+        CachedRead(Temp, 1);
+
+        PixelRepeat := Temp and $80 > 0;
+        PixelToRead := (Temp and $7F) + 1; 
+
+        Inc(ImgPixelsRead, PixelToRead);
+
+        if PixelRepeat then begin
+          // repeat one pixel x times
+          CachedRead(TempBuf[0], PixelSize);
+
+          // repeat Pixel
+          while PixelToRead > 0 do begin
+            CheckLine;
+
+            TempPixels := HeaderWidth - LinePixelsRead;
+            if PixelToRead < TempPixels then
+              TempPixels := PixelToRead;
+              
+            Inc(LinePixelsRead, TempPixels);
+            Dec(PixelToRead, TempPixels);
+
+            while TempPixels > 0 do begin
+              case PixelSize of
+                1:
+                  begin
+                    pData^ := TempBuf[0];
+                    Inc(pData);
+                  end;
+                2:
+                  begin
+                    pWord(pData)^ := pWord(@TempBuf[0])^;
+                    Inc(pData, 2);
+                  end;
+                3:
+                  begin
+                    pWord(pData)^ := pWord(@TempBuf[0])^;
+                    Inc(pData, 2);
+                    pData^ := TempBuf[2];
+                    Inc(pData);
+                  end;
+                4:
+                  begin
+                    pDWord(pData)^ := pDWord(@TempBuf[0])^;
+                    Inc(pData, 4);
+                  end;
+              end;
+
+              Dec(TempPixels);
+            end;
+          end;
+        end else begin
+          // copy x pixels
+          while PixelToRead > 0 do begin
+            CheckLine;
+
+            TempPixels := HeaderWidth - LinePixelsRead;
+            if PixelToRead < TempPixels then
+              TempPixels := PixelToRead;
+
+            CachedRead(pData^, PixelSize * TempPixels);
+            Inc(pData, PixelSize * TempPixels);
+
+            Inc(LinePixelsRead, TempPixels);
+
+            Dec(PixelToRead, TempPixels);
+          end;
+        end;
+      until ImgPixelsRead >= ImgPixelsToRead;
+    finally
+      FreeMem(Cache)
+    end;
+  end;
+
+begin
+  Result := False;
+
+  // reading header to test file and set cursor back to begin
+  StreamPos := Stream.Position;
+  Stream.Read(Header, SizeOf(Header));
+
+  // no colormapped files
+  if (Header.ColorMapType = 0) then begin
+    if Header.ImageType in [TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY] then begin
+      case Header.Bpp of
+         8: Format := ifAlpha;
+        16: Format := ifLuminanceAlpha;
+        24: Format := ifBGR8;
+        32: Format := ifBGRA8;
+        else
+          raise EglBitmapException.Create('LoadTga - unsupported BitsPerPixel found.');
+      end;
+
+      // skip image ID
+      if Header.ImageID <> 0 then
+        Stream.Position := Stream.Position + Header.ImageID;
+
+      PixelSize := Trunc(FormatGetSize(Format));
+      LineSize := Trunc(Header.Width * PixelSize);
+
+      GetMem(NewImage, LineSize * Header.Height);
+      try
+        // Row direction
+        if (Header.ImageDes and $20 > 0) then begin
+          YStart := 0;
+          YEnd := Header.Height -1;
+          YInc := 1;
+        end else begin
+          YStart := Header.Height -1;
+          YEnd := 0;
+          YInc := -1;
+        end;
+
+        // Read Image
+        case Header.ImageType of
+          TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY:
+            ReadUncompressed;
+          TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY:
+            ReadCompressed;
+        end;
+
+        SetDataPointer(NewImage, Format, Header.Width, Header.Height);
+
+        Result := True;
+      except
+        FreeMem(NewImage);
+        raise;
+      end;
+    end
+      else Stream.Position := StreamPos;
+  end
+    else Stream.Position := StreamPos;
+end;
+
+
+{$ifdef GLB_SUPPORT_PNG_WRITE}
+{$ifdef GLB_LIB_PNG}
+procedure glBitmap_libPNG_write_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
+begin
+  TStream(png_get_io_ptr(png)).Write(buffer^, size);
+end;
+{$endif}
+
+procedure TglBitmap.SavePNG(Stream: TStream);
+{$ifdef GLB_LIB_PNG}
+var
+  png: png_structp;
+  png_info: png_infop;
+  png_rows: array of pByte;
+  LineSize: Integer;
+  ColorType: Integer;
+  Row: Integer;
+begin
+  if not (ftPNG in FormatGetSupportedFiles (InternalFormat)) then
+    raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+  if not init_libPNG then
+    raise Exception.Create('SavePNG - unable to initialize libPNG.');
+
+  try
+    case FInternalFormat of
+      ifAlpha, ifLuminance, ifDepth8:
+        ColorType := PNG_COLOR_TYPE_GRAY;
+      ifLuminanceAlpha:
+        ColorType := PNG_COLOR_TYPE_GRAY_ALPHA;
+      ifBGR8, ifRGB8:
+        ColorType := PNG_COLOR_TYPE_RGB;
+      ifBGRA8, ifRGBA8:
+        ColorType := PNG_COLOR_TYPE_RGBA;
+      else
+        raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
+    end;
+
+    LineSize := Trunc(FormatGetSize(FInternalFormat) * Width);
+
+    // creating array for scanline
+    SetLength(png_rows, Height);
+    try
+      for Row := 0 to Height - 1 do begin
+        png_rows[Row] := Data;
+        Inc(png_rows[Row], Row * LineSize)
+      end;
+
+      // write struct
+      png := png_create_write_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
+      if png = nil then
+        raise EglBitmapException.Create('SavePng - couldn''t create write struct.');
+
+      // create png info
+      png_info := png_create_info_struct(png);
+      if png_info = nil then begin
+        png_destroy_write_struct(@png, nil);
+        raise EglBitmapException.Create('SavePng - couldn''t create info struct.');
+      end;
+
+      // set read callback
+      png_set_write_fn(png, stream, glBitmap_libPNG_write_func, nil);
+
+      // set compression
+      png_set_compression_level(png, 6);
+
+      if InternalFormat in [ifBGR8, ifBGRA8] then
+        png_set_bgr(png);
+
+      // setup header
+      png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
+
+      // write info
+      png_write_info(png, png_info);
+
+      // write image data
+      png_write_image(png, @png_rows[0]);
+
+      // write end
+      png_write_end(png, png_info);
+
+      // destroy write struct
+      png_destroy_write_struct(@png, @png_info);
+    finally
+      SetLength(png_rows, 0);
+    end;
+  finally
+    quit_libPNG;
+  end;
+end;
+{$endif}
+{$ifdef GLB_PNGIMAGE}
+var
+  Png: TPNGObject;
+
+  pSource, pDest: pByte;
+  X, Y, PixSize: Integer;
+  ColorType: Cardinal;
+  Alpha: Boolean;
+
+  pTemp: pByte;
+  Temp: Byte;
+begin
+  if not (ftPNG in FormatGetSupportedFiles (InternalFormat)) then 
+    raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+  case FInternalFormat of
+    ifAlpha, ifLuminance, ifDepth8:
+      begin
+        ColorType := COLOR_GRAYSCALE;
+        PixSize := 1;
+        Alpha := False;
+      end;
+    ifLuminanceAlpha:
+      begin
+        ColorType := COLOR_GRAYSCALEALPHA;
+        PixSize := 1;
+        Alpha := True;
+      end;
+    ifBGR8, ifRGB8:
+      begin
+        ColorType := COLOR_RGB;
+        PixSize := 3;
+        Alpha := False;
+      end;
+    ifBGRA8, ifRGBA8:
+      begin
+        ColorType := COLOR_RGBALPHA;
+        PixSize := 3;
+        Alpha := True
+      end;
+    else
+      raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
+  end;
+
+  Png := TPNGObject.CreateBlank(ColorType, 8, Width, Height);
+  try
+    // Copy ImageData
+    pSource := Data;
+    for Y := 0 to Height -1 do begin
+      pDest := png.ScanLine[Y];
+
+      for X := 0 to Width -1 do begin
+        Move(pSource^, pDest^, PixSize);
+
+        Inc(pDest, PixSize);
+        Inc(pSource, PixSize);
+
+        if Alpha then begin
+          png.AlphaScanline[Y]^[X] := pSource^;
+          Inc(pSource);
+        end;
+      end;
+
+      // convert RGB line to BGR
+      if InternalFormat in [ifRGB8, ifRGBA8] then begin
+        pTemp := png.ScanLine[Y];
+
+        for X := 0 to Width -1 do begin
+          Temp := pByteArray(pTemp)^[0];
+          pByteArray(pTemp)^[0] := pByteArray(pTemp)^[2];
+          pByteArray(pTemp)^[2] := Temp;
+
+          Inc(pTemp, 3);
+        end;
+      end;
+    end;
+
+    // Save to Stream
+    Png.CompressionLevel := 6; 
+    Png.SaveToStream(Stream);
+  finally
+    FreeAndNil(Png);
+  end;
+end;
+{$endif}
+{$endif}
+
+
+procedure TglBitmap.SaveDDS(Stream: TStream);
+var
+  Header: TDDSHeader;
+  Pix: TglBitmapPixelData;
+begin
+  if not FormatIsUncompressed(InternalFormat) then
+    raise EglBitmapUnsupportedInternalFormat.Create('SaveDDS - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+  if InternalFormat = ifAlpha then
+    FormatPreparePixel(Pix, ifLuminance)
+  else
+    FormatPreparePixel(Pix, InternalFormat);
+
+  // Generell
+  FillChar(Header, SizeOf(Header), 0);
+
+  Header.dwMagic := DDS_MAGIC;
+  Header.dwSize := 124;
+  Header.dwFlags := DDSD_PITCH or DDSD_CAPS or DDSD_PIXELFORMAT;
+
+  if Width > 0 then begin
+    Header.dwWidth := Width;
+    Header.dwFlags := Header.dwFlags or DDSD_WIDTH;
+  end;
+
+  if Height > 0 then begin
+    Header.dwHeight := Height;
+    Header.dwFlags := Header.dwFlags or DDSD_HEIGHT;
+  end;
+
+  Header.dwPitchOrLinearSize := fRowSize;
+  Header.dwMipMapCount := 1;
+
+  // Caps
+  Header.Caps.dwCaps1 := DDSCAPS_TEXTURE;
+
+  // Pixelformat
+  Header.PixelFormat.dwSize := Sizeof(Header.PixelFormat);
+  Header.PixelFormat.dwFlags := DDPF_RGB;
+
+  if FormatHasAlpha(InternalFormat) and (InternalFormat <> ifAlpha)
+    then Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHAPIXELS;
+
+  Header.PixelFormat.dwRGBBitCount  := Trunc(FormatGetSize(InternalFormat) * 8);
+  Header.PixelFormat.dwRBitMask     := Pix.PixelDesc.RedRange   shl Pix.PixelDesc.RedShift;
+  Header.PixelFormat.dwGBitMask     := Pix.PixelDesc.GreenRange shl Pix.PixelDesc.GreenShift;
+  Header.PixelFormat.dwBBitMask     := Pix.PixelDesc.BlueRange  shl Pix.PixelDesc.BlueShift;
+  Header.PixelFormat.dwAlphaBitMask := Pix.PixelDesc.AlphaRange shl Pix.PixelDesc.AlphaShift;
+
+  // Write
+  Stream.Write(Header, SizeOf(Header));
+
+  Stream.Write(Data^, FormatGetImageSize(glBitmapPosition(Width, Height), InternalFormat));
+end;
+
+
+procedure TglBitmap.SaveTGA(Stream: TStream);
+var
+  Header: TTGAHeader;
+  Size: Integer;
+  pTemp: pByte;
+
+
+  procedure ConvertData(pTemp: pByte);
+  var
+    Idx, PixelSize: Integer;
+    Temp: byte;
+  begin
+    PixelSize := fPixelSize;
+
+    for Idx := 0 to Height * Width do begin
+      Temp := pByteArray(pTemp)^[2];
+      pByteArray(pTemp)^[2] := pByteArray(pTemp)^[0];
+      pByteArray(pTemp)^[0] := Temp;
+
+      Inc(pTemp, PixelSize);
+    end;
+  end;
+
+
+begin
+  if not (ftTGA in FormatGetSupportedFiles (InternalFormat)) then 
+    raise EglBitmapUnsupportedInternalFormat.Create('SaveTGA - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+  FillChar(Header, SizeOf(Header), 0);
+
+  case InternalFormat of
+    ifAlpha, ifLuminance, ifDepth8:
+      begin
+        Header.ImageType := TGA_UNCOMPRESSED_GRAY;
+        Header.Bpp := 8;
+      end;
+    ifLuminanceAlpha:
+      begin
+        Header.ImageType := TGA_UNCOMPRESSED_GRAY;
+        Header.Bpp := 16;
+      end;
+    ifRGB8, ifBGR8:
+      begin
+        Header.ImageType := TGA_UNCOMPRESSED_RGB;
+        Header.Bpp := 24;
+      end;
+    ifRGBA8, ifBGRA8:
+      begin
+        Header.ImageType := TGA_UNCOMPRESSED_RGB;
+        Header.Bpp := 32;
+      end;
+    else
+      raise EglBitmapUnsupportedInternalFormat.Create('SaveTGA - ' + UNSUPPORTED_INTERNAL_FORMAT);
+  end;
+
+  Header.Width := Width;
+  Header.Height := Height;
+  Header.ImageDes := $20;
+
+  if FormatHasAlpha(InternalFormat) then
+    Header.ImageDes := Header.ImageDes or $08;
+
+  Stream.Write(Header, SizeOf(Header));
+
+  // convert RGB(A) to BGR(A)
+  Size := FormatGetImageSize(glBitmapPosition(Width, Height), InternalFormat);
+  if InternalFormat in [ifRGB8, ifRGBA8] then begin
+    GetMem(pTemp, Size);
+  end else
+    pTemp := Data;
+
+  try
+    // convert data
+    if InternalFormat in [ifRGB8, ifRGBA8] then begin
+      Move(Data^, pTemp^, Size);
+      ConvertData(pTemp);
+    end;
+
+    // write data
+    Stream.Write(pTemp^, Size);
+  finally
+    // free tempdata
+    if InternalFormat in [ifRGB8, ifRGBA8] then
+      FreeMem(pTemp);
+  end;
+end;
+
+
+{$ifdef GLB_SUPPORT_JPEG_WRITE}
+procedure TglBitmap.SaveJPEG(Stream: TStream);
+{$ifdef GLB_LIB_JPEG}
+var
+  jpeg: jpeg_compress_struct;
+  jpeg_err: jpeg_error_mgr;
+  Row: Integer;
+  pTemp, pTemp2: pByte;
+
+
+  procedure CopyRow(pDest, pSource: pByte);
+  var
+    X: Integer;
+  begin
+    for X := 0 to Width - 1 do begin
+      pByteArray(pDest)^[0] := pByteArray(pSource)^[2];
+      pByteArray(pDest)^[1] := pByteArray(pSource)^[1];
+      pByteArray(pDest)^[2] := pByteArray(pSource)^[0];
+
+      Inc(pDest, 3);
+      Inc(pSource, 3); 
+    end;
+  end;
+
+begin
+  if not (ftJPEG in FormatGetSupportedFiles(InternalFormat)) then
+    raise EglBitmapUnsupportedInternalFormat.Create('SaveJpg - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+  if not init_libJPEG then
+    raise Exception.Create('SaveJPG - unable to initialize libJPEG.');
+
+  try
+    FillChar(jpeg, SizeOf(jpeg_compress_struct), $00);
+    FillChar(jpeg_err, SizeOf(jpeg_error_mgr), $00);
+
+    // error managment
+    jpeg.err := jpeg_std_error(@jpeg_err);
+    jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
+    jpeg_err.output_message := glBitmap_libJPEG_output_message;
+
+    // compression struct
+    jpeg_create_compress(@jpeg);
+
+    // allocation space for streaming methods
+    jpeg.dest := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_dest_mgr));
+
+    // seeting up custom functions
+    with glBitmap_libJPEG_dest_mgr_ptr(jpeg.dest)^ do begin
+      pub.init_destination    := glBitmap_libJPEG_init_destination;
+      pub.empty_output_buffer := glBitmap_libJPEG_empty_output_buffer;
+      pub.term_destination    := glBitmap_libJPEG_term_destination;
+
+      pub.next_output_byte  := @DestBuffer[1];
+      pub.free_in_buffer    := Length(DestBuffer);
+
+      DestStream := Stream;
+    end;
+
+    // very important state
+    jpeg.global_state := CSTATE_START;
+
+    jpeg.image_width := Width;
+    jpeg.image_height := Height;
+    case InternalFormat of
+      ifAlpha, ifLuminance, ifDepth8:
+        begin
+          jpeg.input_components := 1;
+          jpeg.in_color_space := JCS_GRAYSCALE;
+        end;
+      ifRGB8, ifBGR8:
+        begin
+          jpeg.input_components := 3;
+          jpeg.in_color_space := JCS_RGB;
+        end;
+    end;
+
+    // setting defaults
+    jpeg_set_defaults(@jpeg);
+
+    // compression quality
+    jpeg_set_quality(@jpeg, 95, True);
+
+    // start compression
+    jpeg_start_compress(@jpeg, true);
+
+    // write rows
+    pTemp := Data;
+
+    // initialing row  
+    if InternalFormat = ifBGR8 then
+      GetMem(pTemp2, fRowSize)
+    else
+      pTemp2 := pTemp;
+
+    try
+      for Row := 0 to jpeg.image_height -1 do begin
+        // prepare row
+        if InternalFormat = ifBGR8 then
+          CopyRow(pTemp2, pTemp)
+        else
+          pTemp2 := pTemp;
+
+        // write row
+        jpeg_write_scanlines(@jpeg, @pTemp2, 1);
+        inc(pTemp, fRowSize);
+      end;
+    finally
+      // free memory
+      if InternalFormat = ifBGR8 then
+        FreeMem(pTemp2);
+    end;
+
+    // finish compression
+    jpeg_finish_compress(@jpeg);
+
+    // destroy compression
+    jpeg_destroy_compress(@jpeg);
+  finally
+    quit_libJPEG;
+  end;
+end;
+{$endif}
+{$ifdef GLB_DELPHI_JPEG}
+var
+  Bmp: TBitmap;
+  Jpg: TJPEGImage;
+begin
+  if not (ftJPEG in FormatGetSupportedFiles (InternalFormat)) then 
+    raise EglBitmapUnsupportedInternalFormat.Create('SaveJpg - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+  Bmp := TBitmap.Create;
+  try
+    Jpg := TJPEGImage.Create;
+    try
+      AssignToBitmap(Bmp);
+
+      if FInternalFormat in [ifAlpha, ifLuminance, ifDepth8] then begin
+        Jpg.Grayscale := True;
+        Jpg.PixelFormat := jf8Bit;
+      end;
+
+      Jpg.Assign(Bmp);
+
+      Jpg.SaveToStream(Stream);
+    finally
+      FreeAndNil(Jpg);
+    end;
+  finally
+    FreeAndNil(Bmp);
+  end;
+end;
+{$endif}
+{$endif}
+
+
+procedure TglBitmap.SaveBMP(Stream: TStream);
+var
+  Header: TBMPHeader;
+  Info: TBMPInfo;
+  pData, pTemp: pByte;
+
+  PixelFormat: TglBitmapPixelData;
+  ImageSize, LineSize, Padding, LineIdx, ColorIdx: Integer;
+  Temp, RedMask, GreenMask, BlueMask, AlphaMask: Cardinal;
+
+  PaddingBuff: Cardinal;
+
+
+  function GetLineWidth : Integer;
+  begin
+    Result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3;
+  end;
+
+
+begin
+  if not (ftBMP in FormatGetSupportedFiles(InternalFormat)) then
+    raise EglBitmapUnsupportedInternalFormat.Create('SaveBMP - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+  ImageSize := Trunc(Width * Height * FormatGetSize(InternalFormat));
+
+  Header.bfType := BMP_MAGIC;
+  Header.bfSize := SizeOf(Header) + SizeOf(Info) + ImageSize;
+  Header.bfReserved1 := 0;
+  Header.bfReserved2 := 0;
+  Header.bfOffBits := SizeOf(Header) + SizeOf(Info);
+
+  FillChar(Info, SizeOf(Info), 0);
+  Info.biSize := SizeOf(Info);
+  Info.biWidth := Width;
+  Info.biHeight := Height;
+  Info.biPlanes := 1;
+  Info.biCompression := BMP_COMP_RGB;
+  Info.biSizeImage := ImageSize;
+  case InternalFormat of
+    ifAlpha, ifLuminance, ifDepth8:
+      begin
+        Info.biBitCount :=  8;
+
+        Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal);
+        Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal);
+
+        Info.biClrUsed := 256;
+        Info.biClrImportant := 256;
+      end;
+    ifLuminanceAlpha, ifRGBA4, ifR5G6B5, ifRGB5A1:
+      begin
+        Info.biBitCount := 16;
+        Info.biCompression := BMP_COMP_BITFIELDS;
+      end;
+    ifBGR8, ifRGB8:
+      Info.biBitCount := 24;
+    ifBGRA8, ifRGBA8, ifRGB10A2:
+      begin
+        Info.biBitCount := 32;
+        Info.biCompression := BMP_COMP_BITFIELDS;
+      end;
+    else
+      raise EglBitmapUnsupportedInternalFormat.Create('SaveBMP - ' + UNSUPPORTED_INTERNAL_FORMAT);
+  end;
+  Info.biXPelsPerMeter := 2835;
+  Info.biYPelsPerMeter := 2835;
+
+  // prepare bitmasks
+  if Info.biCompression = BMP_COMP_BITFIELDS then begin
+    Info.biSize := Info.biSize + 4 * SizeOf(Cardinal);
+    Header.bfSize := Header.bfSize + 4 * SizeOf(Cardinal);
+    Header.bfOffBits := Header.bfOffBits + 4 * SizeOf(Cardinal);
+
+    FormatPreparePixel(PixelFormat, InternalFormat);
+
+    with PixelFormat.PixelDesc do begin
+      RedMask   := RedRange   shl RedShift;
+      GreenMask := GreenRange shl GreenShift;
+      BlueMask  := BlueRange  shl BlueShift;
+      AlphaMask := AlphaRange shl AlphaShift;
+    end;
+  end;
+
+  // headers
+  Stream.Write(Header, SizeOf(Header));
+  Stream.Write(Info, SizeOf(Info));
+
+  // colortable
+  if Info.biBitCount = 8 then begin
+    Temp := 0;
+    for ColorIdx := Low(Byte) to High(Byte) do begin
+      Stream.Write(Temp, 4);
+      Temp := Temp + $00010101;
+    end;
+  end;
+
+  // bitmasks
+  if Info.biCompression = BMP_COMP_BITFIELDS then begin
+    Stream.Write(RedMask, SizeOf(Cardinal));
+    Stream.Write(GreenMask, SizeOf(Cardinal));
+    Stream.Write(BlueMask, SizeOf(Cardinal));
+    Stream.Write(AlphaMask, SizeOf(Cardinal));
+  end;
+
+  // image data
+  LineSize := Trunc(Width * FormatGetSize(InternalFormat));
+  Padding := GetLineWidth - LineSize;
+  PaddingBuff := 0;
+
+  pData := Data;
+  Inc(pData, (Height -1) * LineSize);
+
+  // prepare row buffer. But only for RGB because RGBA supports color masks
+  // so it's possible to change color within the image.
+  if InternalFormat = ifRGB8 then
+    GetMem(pTemp, fRowSize)
+  else
+    pTemp := nil;
+
+  try
+    // write image data
+    for LineIdx := 0 to Height - 1 do begin
+      // preparing row
+      if InternalFormat = ifRGB8 then begin
+        Move(pData^, pTemp^, fRowSize);
+        SwapRGB(pTemp, Width, False);
+      end else
+        pTemp := pData;
+
+      Stream.Write(pTemp^, LineSize);
+
+      Dec(pData, LineSize);
+
+      if Padding > 0 then
+        Stream.Write(PaddingBuff, Padding);
+    end;
+  finally
+    // destroy row buffer
+    if InternalFormat = ifRGB8 then
+      FreeMem(pTemp);
+  end;
+end;
+
+
+procedure TglBitmap.Bind(EnableTextureUnit: Boolean);
+begin
+  if EnableTextureUnit then
+    glEnable(Target);
+
+  if ID > 0 then
+    glBindTexture(Target, ID);
+end;
+
+
+procedure TglBitmap.Unbind(DisableTextureUnit: Boolean);
+begin
+  if DisableTextureUnit then
+    glDisable(Target);
+
+  glBindTexture(Target, 0);
+end;
+
+
+procedure TglBitmap.GetPixel(const Pos: TglBitmapPixelPosition;
+  var Pixel: TglBitmapPixelData);
+begin
+  if Assigned (fGetPixelFunc) then
+    fGetPixelFunc(Pos, Pixel);
+end;
+
+
+procedure TglBitmap.SetPixel (const Pos: TglBitmapPixelPosition;
+  const Pixel: TglBitmapPixelData);
+begin
+  if Assigned (fSetPixelFunc) then
+    fSetPixelFunc(Pos, Pixel);
+end;
+
+
+procedure TglBitmap.CreateID;
+begin
+  // Generate Texture
+  if ID <> 0 then
+    glDeleteTextures(1, @ID);
+
+  glGenTextures(1, @ID);
+
+  Bind(False);
+end;
+
+
+procedure TglBitmap.SetupParameters(var BuildWithGlu: Boolean);
+begin
+  // Set up parameters
+  SetWrap(fWrapS, fWrapT, fWrapR);
+  SetFilter(fFilterMin, fFilterMag);
+  SetAnisotropic(fAnisotropic);
+  SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]);
+
+  // Mip Maps generation Mode
+  BuildWithGlu := False;
+
+  if (MipMap = mmMipmap) then begin
+    if (GL_VERSION_1_4 or GL_SGIS_generate_mipmap) then
+      glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE)
+    else
+      BuildWithGlu := True;
+  end else
+  if (MipMap = mmMipmapGlu) then
+    BuildWithGlu := True;
+end;
+
+
+procedure TglBitmap.SelectFormat(DataFormat: TglBitmapInternalFormat; var glFormat, glInternalFormat, glType: Cardinal; CanConvertImage: Boolean = True);
+
+  procedure Check12;
+  begin
+    if not GL_VERSION_1_2 then
+      raise EglBitmapUnsupportedInternalFormat.Create('SelectFormat - You need at least OpenGL 1.2 to support these format.');
+  end;
+
+begin
+  glType := GL_UNSIGNED_BYTE;
+
+  // selecting Format
+  case DataFormat of
+    ifAlpha:
+      glFormat := GL_ALPHA;
+    ifLuminance:
+      glFormat := GL_LUMINANCE;
+    ifDepth8:
+      glFormat := GL_DEPTH_COMPONENT;
+    ifLuminanceAlpha:
+      glFormat := GL_LUMINANCE_ALPHA;
+    ifBGR8:
+      begin
+        if (GL_VERSION_1_2 or GL_EXT_bgra) then begin
+          glFormat := GL_BGR;
+        end else begin
+          if CanConvertImage then
+            ConvertTo(ifRGB8);
+          glFormat := GL_RGB;
+        end;
+      end;
+    ifBGRA8:
+      begin
+        if (GL_VERSION_1_2 or GL_EXT_bgra) then begin
+          glFormat := GL_BGRA;
+        end else begin
+          if CanConvertImage then
+            ConvertTo(ifRGBA8);
+          glFormat := GL_RGBA;
+        end;
+      end;
+    ifRGB8:
+      glFormat := GL_RGB;
+    ifRGBA8:
+      glFormat := GL_RGBA;
+    ifRGBA4:
+      begin
+        Check12;
+        glFormat := GL_BGRA;
+        glType := GL_UNSIGNED_SHORT_4_4_4_4_REV; 
+      end;
+    ifRGB5A1:
+      begin
+        Check12;
+        glFormat := GL_BGRA;
+        glType := GL_UNSIGNED_SHORT_1_5_5_5_REV;
+      end;
+    ifRGB10A2:
+      begin
+        Check12;
+        glFormat := GL_BGRA;
+        glType := GL_UNSIGNED_INT_2_10_10_10_REV;
+      end;
+    ifR5G6B5:
+      begin
+        Check12;
+        glFormat := GL_RGB;
+        glType := GL_UNSIGNED_SHORT_5_6_5;
+      end;
+    else
+      glFormat := 0;
+  end;
+
+  // Selecting InternalFormat
+  case DataFormat of
+    ifDXT1, ifDXT3, ifDXT5:
+      begin
+        if GL_EXT_texture_compression_s3tc then begin
+          case DataFormat of
+            ifDXT1:
+              glInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
+            ifDXT3:
+              glInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+            ifDXT5:
+              glInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+          end;
+        end else begin
+          // Compression isn't supported so convert to RGBA
+          if CanConvertImage then
+            ConvertTo(ifRGBA8);
+          glFormat := GL_RGBA;
+          glInternalFormat := GL_RGBA8;
+        end;
+      end;
+    ifAlpha:
+      begin
+        case Format of
+          tf4BitsPerChanel:
+            glInternalFormat := GL_ALPHA4;
+          tf8BitsPerChanel:
+            glInternalFormat := GL_ALPHA8;
+          tfCompressed:
+            begin
+              if (GL_ARB_texture_compression or GL_VERSION_1_3) then
+                glInternalFormat := GL_COMPRESSED_ALPHA
+              else
+                glInternalFormat := GL_ALPHA;
+            end;
+          else
+            glInternalFormat := GL_ALPHA;
+        end;
+      end;
+    ifLuminance:
+      begin
+        case Format of
+          tf4BitsPerChanel:
+            glInternalFormat := GL_LUMINANCE4;
+          tf8BitsPerChanel:
+            glInternalFormat := GL_LUMINANCE8;
+          tfCompressed:
+            begin
+              if (GL_ARB_texture_compression or GL_VERSION_1_3) then
+                glInternalFormat := GL_COMPRESSED_LUMINANCE
+              else
+                glInternalFormat := GL_LUMINANCE;
+            end;
+          else
+            glInternalFormat := GL_LUMINANCE;
+        end;
+      end;
+    ifDepth8:
+      begin
+        glInternalFormat := GL_DEPTH_COMPONENT;
+      end;
+    ifLuminanceAlpha:
+      begin
+        case Format of
+          tf4BitsPerChanel:
+            glInternalFormat := GL_LUMINANCE4_ALPHA4;
+          tf8BitsPerChanel:
+            glInternalFormat := GL_LUMINANCE8_ALPHA8;
+          tfCompressed:
+            begin
+              if (GL_ARB_texture_compression or GL_VERSION_1_3) then
+                glInternalFormat := GL_COMPRESSED_LUMINANCE_ALPHA
+              else
+                glInternalFormat := GL_LUMINANCE_ALPHA;
+            end;
+          else
+            glInternalFormat := GL_LUMINANCE_ALPHA;
+        end;
+      end;
+    ifBGR8, ifRGB8:
+      begin
+        case Format of
+          tf4BitsPerChanel:
+            glInternalFormat := GL_RGB4;
+          tf8BitsPerChanel:
+            glInternalFormat := GL_RGB8;
+          tfCompressed:
+            begin
+              if (GL_ARB_texture_compression or GL_VERSION_1_3) then begin
+                glInternalFormat := GL_COMPRESSED_RGB
+              end else begin
+                if (GL_EXT_texture_compression_s3tc) then
+                  glInternalFormat := GL_COMPRESSED_RGB_S3TC_DXT1_EXT
+                else
+                  glInternalFormat := GL_RGB;
+              end;
+            end;
+          else
+            glInternalFormat := GL_RGB;
+        end;
+      end;
+    ifBGRA8, ifRGBA8, ifRGBA4, ifRGB5A1, ifRGB10A2, ifR5G6B5:
+      begin
+        case Format of
+          tf4BitsPerChanel:
+            glInternalFormat := GL_RGBA4;
+          tf8BitsPerChanel:
+            glInternalFormat := GL_RGBA8;
+          tfCompressed:
+            begin
+              if (GL_ARB_texture_compression or GL_VERSION_1_3) then begin
+                glInternalFormat := GL_COMPRESSED_RGBA
+              end else begin
+                if (GL_EXT_texture_compression_s3tc) then
+                  glInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
+                else
+                  glInternalFormat := GL_RGBA;
+              end;
+            end;
+          else
+            glInternalFormat := GL_RGBA;
+        end;
+      end;
+  end;
+end;
+
+
+function TglBitmap.FlipHorz: Boolean;
+begin
+  Result := False;
+end;
+
+
+function TglBitmap.FlipVert: Boolean;
+begin
+  Result := False;
+end;
+
+
+procedure TglBitmap.FreeData;
+begin
+  SetDataPointer(nil, ifEmpty);
+end;
+
+
+procedure glBitmapFillWithColorFunc(var FuncRec: TglBitmapFunctionRec);
+type
+  PglBitmapPixelData = ^TglBitmapPixelData;
+begin
+  with FuncRec do begin
+    Dest.Red   := PglBitmapPixelData(CustomData)^.Red;
+    Dest.Green := PglBitmapPixelData(CustomData)^.Green;
+    Dest.Blue  := PglBitmapPixelData(CustomData)^.Blue;
+    Dest.Alpha := PglBitmapPixelData(CustomData)^.Alpha;
+  end;
+end;
+
+
+procedure TglBitmap.FillWithColor(Red, Green, Blue, Alpha: Byte);
+begin
+  FillWithColorFloat(Red / $FF, Green / $FF, Blue / $FF, Alpha / $FF);
+end;
+
+
+procedure TglBitmap.FillWithColorFloat(Red, Green, Blue, Alpha: Single);
+var
+  PixelData: TglBitmapPixelData;
+begin
+  FormatPreparePixel(PixelData, InternalFormat);
+
+  PixelData.Red   := Max(0, Min(PixelData.PixelDesc.RedRange,   Trunc(PixelData.PixelDesc.RedRange   * Red)));
+  PixelData.Green := Max(0, Min(PixelData.PixelDesc.GreenRange, Trunc(PixelData.PixelDesc.GreenRange * Green)));
+  PixelData.Blue  := Max(0, Min(PixelData.PixelDesc.BlueRange,  Trunc(PixelData.PixelDesc.BlueRange  * Blue)));
+  PixelData.Alpha := Max(0, Min(PixelData.PixelDesc.AlphaRange, Trunc(PixelData.PixelDesc.AlphaRange * Alpha)));
+
+  AddFunc(glBitmapFillWithColorFunc, False, @PixelData);
+end;
+
+
+procedure TglBitmap.FillWithColorRange(Red, Green, Blue, Alpha: Cardinal);
+var
+  PixelData: TglBitmapPixelData;
+begin
+  FormatPreparePixel(PixelData, FormatGetWithAlpha(InternalFormat));
+
+  FillWithColorFloat(
+    Red   / PixelData.PixelDesc.RedRange,
+    Green / PixelData.PixelDesc.GreenRange,
+    Blue  / PixelData.PixelDesc.BlueRange,
+    Alpha / PixelData.PixelDesc.AlphaRange);
+end;
+
+
+procedure TglBitmap.SetAnisotropic(const Value: Integer);
+var
+  MaxAniso: Integer;
+begin
+  fAnisotropic := Value;
+
+  if (ID > 0) then begin
+    if GL_EXT_texture_filter_anisotropic then begin
+      if fAnisotropic > 0 then begin
+        Bind(False);
+
+        glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, @MaxAniso);
+
+        if Value > MaxAniso then
+          fAnisotropic := MaxAniso;
+
+        glTexParameteri(Target, GL_TEXTURE_MAX_ANISOTROPY_EXT, fAnisotropic);
+      end;
+    end else begin
+      fAnisotropic := 0;
+    end;
+  end;
+end;
+
+
+procedure TglBitmap.SetInternalFormat(const Value: TglBitmapInternalFormat);
+begin
+  if InternalFormat <> Value then begin
+    if FormatGetSize(Value) <> FormatGetSize(InternalFormat) then
+      raise EglBitmapUnsupportedInternalFormat.Create('SetInternalFormat - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+    // Update whatever
+    SetDataPointer(Data, Value);
+  end;
+end;
+
+
+function TglBitmap.AddFunc(Func: TglBitmapFunction; CreateTemp: Boolean;
+  CustomData: Pointer): boolean;
+begin
+  Result := AddFunc(Self, Func, CreateTemp, InternalFormat, CustomData);
+end;
+
+
+function TglBitmap.AddFunc(Source: TglBitmap; Func: TglBitmapFunction;
+  CreateTemp: Boolean; Format: TglBitmapInternalFormat; CustomData: Pointer): boolean;
+var
+  pDest, NewImage, pSource: pByte;
+  TempHeight, TempWidth: Integer;
+  MapFunc: TglBitmapMapFunc;
+  UnMapFunc: TglBitmapUnMapFunc;
+
+  FuncRec: TglBitmapFunctionRec;
+begin
+  Assert(Assigned(Data));
+  Assert(Assigned(Source));
+  Assert(Assigned(Source.Data));
+
+  Result := False;
+
+  if Assigned (Source.Data) and FormatIsUncompressed(Format) and
+     ((Source.Height > 0) or (Source.Width > 0)) then begin
+
+    // inkompatible Formats so CreateTemp
+    if FormatGetSize(Format) <> FormatGetSize(InternalFormat) then
+      CreateTemp := True;
+
+    // Values
+    TempHeight := Max(1, Source.Height);
+    TempWidth := Max(1, Source.Width);
+
+    FuncRec.Sender := Self;
+    FuncRec.CustomData := CustomData;
+
+    NewImage := nil;
+
+    if CreateTemp then begin
+      GetMem(NewImage, Trunc(FormatGetSize(Format) * TempHeight * TempWidth));
+      pDest := NewImage;
+    end
+      else pDest := Data;
+
+    try
+      // Mapping
+      MapFunc := FormatGetMapFunc(Format);
+      FormatPreparePixel(FuncRec.Dest, Format);
+      FormatPreparePixel(FuncRec.Source, Source.InternalFormat);
+
+      FuncRec.Size := Source.Dimension;
+      FuncRec.Position.Fields := FuncRec.Size.Fields;
+
+      if FormatIsUncompressed(Source.InternalFormat) then begin
+        // Uncompressed Images
+        pSource := Source.Data;
+        UnMapFunc := FormatGetUnMapFunc(Source.InternalFormat);
+
+        FuncRec.Position.Y := 0;
+        while FuncRec.Position.Y < TempHeight do begin
+          FuncRec.Position.X := 0;
+          while FuncRec.Position.X < TempWidth do begin
+            // Get Data
+            UnMapFunc(pSource, FuncRec.Source);
+            // Func
+            Func(FuncRec);
+            // Set Data
+            MapFunc(FuncRec.Dest, pDest);
+            Inc(FuncRec.Position.X);
+          end;
+          Inc(FuncRec.Position.Y);
+        end;
+      end else begin
+        // Compressed Images
+        FuncRec.Position.Y := 0;
+        while FuncRec.Position.Y < TempHeight do begin
+          FuncRec.Position.X := 0;
+          while FuncRec.Position.X < TempWidth do begin
+            // Get Data
+            fGetPixelFunc(FuncRec.Position, FuncRec.Source);
+            // Func
+            Func(FuncRec);
+            // Set Data
+            MapFunc(FuncRec.Dest, pDest);
+            Inc(FuncRec.Position.X);
+          end;
+          Inc(FuncRec.Position.Y);
+        end;
+      end;
+
+      // Updating Image or InternalFormat
+      if CreateTemp then
+        SetDataPointer(NewImage, Format)
+      else
+
+      if Format <> InternalFormat then
+        SetInternalFormat(Format);
+
+      Result := True;
+    except
+      if CreateTemp
+        then FreeMem(NewImage);
+      raise;
+    end;
+  end;
+end;
+
+
+procedure glBitmapConvertCopyFunc(var FuncRec: TglBitmapFunctionRec);
+begin
+  with FuncRec do begin
+    if Source.PixelDesc.RedRange > 0 then
+      Dest.Red   := Source.Red;
+
+    if Source.PixelDesc.GreenRange > 0 then
+      Dest.Green := Source.Green;
+
+    if Source.PixelDesc.BlueRange > 0 then
+      Dest.Blue  := Source.Blue;
+
+    if Source.PixelDesc.AlphaRange > 0 then
+      Dest.Alpha := Source.Alpha;
+  end;
+end;
+
+
+procedure glBitmapConvertCalculateRGBAFunc(var FuncRec: TglBitmapFunctionRec);
+begin
+  with FuncRec do begin
+    if Source.PixelDesc.RedRange > 0 then
+      Dest.Red   := Round(Dest.PixelDesc.RedRange   * Source.Red   / Source.PixelDesc.RedRange);
+
+    if Source.PixelDesc.GreenRange > 0 then
+      Dest.Green := Round(Dest.PixelDesc.GreenRange * Source.Green / Source.PixelDesc.GreenRange);
+
+    if Source.PixelDesc.BlueRange > 0 then
+      Dest.Blue  := Round(Dest.PixelDesc.BlueRange  * Source.Blue  / Source.PixelDesc.BlueRange);
+
+    if Source.PixelDesc.AlphaRange > 0 then
+      Dest.Alpha := Round(Dest.PixelDesc.AlphaRange * Source.Alpha / Source.PixelDesc.AlphaRange);
+  end;
+end;
+
+
+procedure glBitmapConvertShiftRGBAFunc(var FuncRec: TglBitmapFunctionRec);
+begin
+  with FuncRec do
+    with TglBitmapPixelDesc(CustomData^) do begin
+      if Source.PixelDesc.RedRange > 0 then
+        Dest.Red   := Source.Red   shr RedShift;
+
+      if Source.PixelDesc.GreenRange > 0 then
+        Dest.Green := Source.Green shr GreenShift;
+
+      if Source.PixelDesc.BlueRange > 0 then
+        Dest.Blue  := Source.Blue  shr BlueShift;
+
+      if Source.PixelDesc.AlphaRange > 0 then
+        Dest.Alpha := Source.Alpha shr AlphaShift;
+    end;
+end;
+
+
+function TglBitmap.ConvertTo(NewFormat: TglBitmapInternalFormat): boolean;
+var
+  Source, Dest: TglBitmapPixelData;
+  PixelDesc: TglBitmapPixelDesc;
+
+  function CopyDirect: Boolean;
+  begin
+    Result :=
+      ((Source.PixelDesc.RedRange   = Dest.PixelDesc.RedRange)   or (Source.PixelDesc.RedRange   = 0) or (Dest.PixelDesc.RedRange   = 0)) and
+      ((Source.PixelDesc.GreenRange = Dest.PixelDesc.GreenRange) or (Source.PixelDesc.GreenRange = 0) or (Dest.PixelDesc.GreenRange = 0)) and
+      ((Source.PixelDesc.BlueRange  = Dest.PixelDesc.BlueRange)  or (Source.PixelDesc.BlueRange  = 0) or (Dest.PixelDesc.BlueRange  = 0)) and
+      ((Source.PixelDesc.AlphaRange = Dest.PixelDesc.AlphaRange) or (Source.PixelDesc.AlphaRange = 0) or (Dest.PixelDesc.AlphaRange = 0));
+  end;
+
+  function CanShift: Boolean;
+  begin
+    Result :=
+      ((Source.PixelDesc.RedRange   >= Dest.PixelDesc.RedRange  ) or (Source.PixelDesc.RedRange   = 0) or (Dest.PixelDesc.RedRange   = 0)) and
+      ((Source.PixelDesc.GreenRange >= Dest.PixelDesc.GreenRange) or (Source.PixelDesc.GreenRange = 0) or (Dest.PixelDesc.GreenRange = 0)) and
+      ((Source.PixelDesc.BlueRange  >= Dest.PixelDesc.BlueRange ) or (Source.PixelDesc.BlueRange  = 0) or (Dest.PixelDesc.BlueRange  = 0)) and
+      ((Source.PixelDesc.AlphaRange >= Dest.PixelDesc.AlphaRange) or (Source.PixelDesc.AlphaRange = 0) or (Dest.PixelDesc.AlphaRange = 0));
+  end;
+
+  function GetShift(Source, Dest: Cardinal) : ShortInt;
+  begin
+    Result := 0;
+
+    while (Source > Dest) and (Source > 0) do begin
+      Inc(Result);
+      Source := Source shr 1;
+    end;
+  end;
+
+begin
+  if NewFormat <> InternalFormat then begin
+    FormatPreparePixel(Source, InternalFormat);
+    FormatPreparePixel(Dest, NewFormat);
+
+    if CopyDirect then
+      Result := AddFunc(Self, glBitmapConvertCopyFunc, False, NewFormat)
+    else
+    if CanShift then begin
+      PixelDesc.RedShift   := GetShift(Source.PixelDesc.RedRange,   Dest.PixelDesc.RedRange);
+      PixelDesc.GreenShift := GetShift(Source.PixelDesc.GreenRange, Dest.PixelDesc.GreenRange);
+      PixelDesc.BlueShift  := GetShift(Source.PixelDesc.BlueRange,  Dest.PixelDesc.BlueRange);
+      PixelDesc.AlphaShift := GetShift(Source.PixelDesc.AlphaRange, Dest.PixelDesc.AlphaRange);
+
+      Result := AddFunc(Self, glBitmapConvertShiftRGBAFunc, False, NewFormat, @PixelDesc);
+    end
+      else Result := AddFunc(Self, glBitmapConvertCalculateRGBAFunc, False, NewFormat);
+  end
+    else Result := True;
+end;
+
+
+function TglBitmap.RemoveAlpha: Boolean;
+begin
+  Result := False;
+
+  if (Assigned(Data)) then begin
+    if not (FormatIsUncompressed(InternalFormat) or FormatHasAlpha(InternalFormat)) then
+      raise EglBitmapUnsupportedInternalFormat.Create('RemoveAlpha - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+    Result := ConvertTo(FormatGetWithoutAlpha(InternalFormat));
+  end;
+end;
+
+
+function TglBitmap.AddAlphaFromFunc(Func: TglBitmapFunction; CustomData: Pointer): boolean;
+begin
+  if not FormatIsUncompressed(InternalFormat) then
+    raise EglBitmapUnsupportedInternalFormat.Create('AddAlphaFromFunc - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+  Result := AddFunc(Self, Func, False, FormatGetWithAlpha(InternalFormat), CustomData);
+end;
+
+
+function TglBitmap.GetHeight: Integer;
+begin
+  if ffY in fDimension.Fields then
+    Result := fDimension.Y
+  else
+    Result := -1;
+end;
+
+
+function TglBitmap.GetWidth: Integer;
+begin
+  if ffX in fDimension.Fields then
+    Result := fDimension.X
+  else
+    Result := -1;
+end;
+
+
+function TglBitmap.GetFileHeight: Integer;
+begin
+  Result := Max(1, Height);
+end;
+
+
+function TglBitmap.GetFileWidth: Integer;
+begin
+  Result := Max(1, Width);
+end;
+
+
+procedure glBitmapAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+var
+  Temp: Single;
+begin
+  with FuncRec do begin
+    Temp :=
+      Source.Red   / Source.PixelDesc.RedRange   * 0.3 +
+      Source.Green / Source.PixelDesc.GreenRange * 0.59 +
+      Source.Blue  / Source.PixelDesc.BlueRange  * 0.11;
+
+    Dest.Alpha := Round (Dest.PixelDesc.AlphaRange * Temp);
+  end;
+end;
+
+
+function TglBitmap.AddAlphaFromglBitmap(glBitmap: TglBitmap; Func: TglBitmapFunction; CustomData: Pointer): boolean;
+var
+  pDest, pDest2, pSource: pByte;
+  TempHeight, TempWidth: Integer;
+  MapFunc: TglBitmapMapFunc;
+  DestUnMapFunc, UnMapFunc: TglBitmapUnMapFunc;
+
+  FuncRec: TglBitmapFunctionRec;
+begin
+  Result := False;
+
+  assert(Assigned(Data));
+  assert(Assigned(glBitmap));
+  assert(Assigned(glBitmap.Data));
+
+  if ((glBitmap.Width = Width) and (glBitmap.Height = Height)) then begin
+    // Convert to Data with Alpha
+    Result := ConvertTo(FormatGetWithAlpha(FormatGetUncompressed(InternalFormat)));
+
+    if not Assigned(Func) then
+      Func := glBitmapAlphaFunc;
+
+    // Values
+    TempHeight := glBitmap.FileHeight;
+    TempWidth := glBitmap.FileWidth;
+
+    FuncRec.Sender := Self;
+    FuncRec.CustomData := CustomData;
+
+    pDest := Data;
+    pDest2 := Data;
+    pSource := glBitmap.Data;
+
+    // Mapping
+    FormatPreparePixel(FuncRec.Dest, InternalFormat);
+    FormatPreparePixel(FuncRec.Source, glBitmap.InternalFormat);
+    MapFunc := FormatGetMapFunc(InternalFormat);
+    DestUnMapFunc := FormatGetUnMapFunc(InternalFormat);
+    UnMapFunc := FormatGetUnMapFunc(glBitmap.InternalFormat);
+
+    FuncRec.Size := Dimension;
+    FuncRec.Position.Fields := FuncRec.Size.Fields;
+
+    FuncRec.Position.Y := 0;
+    while FuncRec.Position.Y < TempHeight do begin
+      FuncRec.Position.X := 0;
+      while FuncRec.Position.X < TempWidth do begin
+        // Get Data
+        UnMapFunc(pSource, FuncRec.Source);
+        DestUnMapFunc(pDest2, FuncRec.Dest);
+        // Func
+        Func(FuncRec);
+        // Set Data
+        MapFunc(FuncRec.Dest, pDest);
+        Inc(FuncRec.Position.X);
+      end;
+      Inc(FuncRec.Position.Y);
+    end;
+  end;
+end;
+
+
+procedure TglBitmap.SetBorderColor(Red, Green, Blue, Alpha: Single);
+begin
+  fBorderColor[0] := Red;
+  fBorderColor[1] := Green;
+  fBorderColor[2] := Blue;
+  fBorderColor[3] := Alpha;
+
+  if ID > 0 then begin
+    Bind (False);
+
+    glTexParameterfv(Target, GL_TEXTURE_BORDER_COLOR, @fBorderColor[0]);
+  end;
+end;
+
+
+{ TglBitmap2D }
+
+procedure TglBitmap2D.SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width, Height: Integer);
+var
+  Idx, LineWidth: Integer;
+begin
+  inherited;
+
+  // Format
+  if FormatIsUncompressed(Format) then begin
+    fUnmapFunc := FormatGetUnMapFunc(Format);
+    fGetPixelFunc := GetPixel2DUnmap;
+
+    fMapFunc := FormatGetMapFunc(Format);
+    fSetPixelFunc := SetPixel2DUnmap;
+
+    // Assigning Data
+    if Assigned(Data) then begin
+      SetLength(fLines, GetHeight);
+
+      LineWidth := Trunc(GetWidth * FormatGetSize(InternalFormat));
+
+      for Idx := 0 to GetHeight -1 do begin
+        fLines[Idx] := Data;
+        Inc(fLines[Idx], Idx * LineWidth);
+      end;
+    end
+      else SetLength(fLines, 0);
+  end else begin
+    SetLength(fLines, 0);
+
+    fSetPixelFunc := nil;
+
+    case Format of
+      ifDXT1:
+        fGetPixelFunc := GetPixel2DDXT1;
+      ifDXT3:
+        fGetPixelFunc := GetPixel2DDXT3;
+      ifDXT5:
+        fGetPixelFunc := GetPixel2DDXT5;
+      else
+        fGetPixelFunc := nil;
+    end;
+  end;
+end;
+
+
+procedure TglBitmap2D.GetDXTColorBlock(pData: pByte; relX, relY: Integer; var Pixel: TglBitmapPixelData);
+type
+  PDXT1Chunk = ^TDXT1Chunk;
+  TDXT1Chunk = packed record
+    Color1: WORD;
+    Color2: WORD;
+    Pixels: array [0..3] of byte;
+  end;
+
+var
+  BasePtr: pDXT1Chunk;
+  PixPos: Integer;
+  Colors: array [0..3] of TRGBQuad;
+begin
+  BasePtr := pDXT1Chunk(pData);
+
+  PixPos := BasePtr^.Pixels[relY] shr (relX * 2) and $3;
+
+  if PixPos in [0, 2, 3] then begin
+    Colors[0].rgbRed      := BasePtr^.Color1 and $F800 shr 8;
+    Colors[0].rgbGreen    := BasePtr^.Color1 and $07E0 shr 3;
+    Colors[0].rgbBlue     := BasePtr^.Color1 and $001F shl 3;
+    Colors[0].rgbReserved := 255;
+  end;
+
+  if PixPos in [1, 2, 3] then begin
+    Colors[1].rgbRed      := BasePtr^.Color2 and $F800 shr 8;
+    Colors[1].rgbGreen    := BasePtr^.Color2 and $07E0 shr 3;
+    Colors[1].rgbBlue     := BasePtr^.Color2 and $001F shl 3;
+    Colors[1].rgbReserved := 255;
+  end;
+
+  if PixPos = 2 then begin
+    Colors[2].rgbRed      := (Colors[0].rgbRed   * 67 + Colors[1].rgbRed   * 33) div 100;
+    Colors[2].rgbGreen    := (Colors[0].rgbGreen * 67 + Colors[1].rgbGreen * 33) div 100;
+    Colors[2].rgbBlue     := (Colors[0].rgbBlue  * 67 + Colors[1].rgbBlue  * 33) div 100;
+    Colors[2].rgbReserved := 255;
+  end;
+
+  if PixPos = 3 then begin
+    Colors[3].rgbRed      := (Colors[0].rgbRed   * 33 + Colors[1].rgbRed   * 67) div 100;
+    Colors[3].rgbGreen    := (Colors[0].rgbGreen * 33 + Colors[1].rgbGreen * 67) div 100;
+    Colors[3].rgbBlue     := (Colors[0].rgbBlue  * 33 + Colors[1].rgbBlue  * 67) div 100;
+    if BasePtr^.Color1 > BasePtr^.Color2 then
+      Colors[3].rgbReserved := 255
+    else
+      Colors[3].rgbReserved := 0;
+  end;
+
+  Pixel.Red   := Colors[PixPos].rgbRed;
+  Pixel.Green := Colors[PixPos].rgbGreen;
+  Pixel.Blue  := Colors[PixPos].rgbBlue;
+  Pixel.Alpha := Colors[PixPos].rgbReserved;
+end;
+
+
+procedure TglBitmap2D.GetPixel2DDXT1(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+var
+  BasePtr: pByte;
+  PosX, PosY: Integer;
+begin
+  inherited;
+
+  if (Pos.Y <= Height) and (Pos.X <= Width) then begin
+    PosX := Pos.X div 4;
+    PosY := Pos.Y div 4;
+
+    BasePtr := Data;
+    Inc(BasePtr, (PosY * Width div 4 + PosX) * 8);
+
+    GetDXTColorBlock(BasePtr, Pos.X - PosX * 4, Pos.Y - PosY * 4, Pixel);
+  end;
+end;
+
+
+procedure TglBitmap2D.GetPixel2DDXT3(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+type
+  PDXT3AlphaChunk = ^TDXT3AlphaChunk;
+  TDXT3AlphaChunk = array [0..3] of WORD;
+
+var
+  ColorPtr: pByte;
+  AlphaPtr: PDXT3AlphaChunk;
+  PosX, PosY, relX, relY: Integer;
+begin
+  inherited;
+
+  if (Pos.Y <= Height) and (Pos.X <= Width) then begin
+    PosX := Pos.X div 4;
+    PosY := Pos.Y div 4;
+    relX := Pos.X - PosX * 4;
+    relY := Pos.Y - PosY * 4;
+
+    // get color value
+    AlphaPtr := PDXT3AlphaChunk(Data);
+    Inc(AlphaPtr, (PosY * Width div 4 + PosX) * 2);
+
+    ColorPtr := pByte(AlphaPtr);
+    Inc(ColorPtr, 8);
+
+    GetDXTColorBlock(ColorPtr, relX, relY, Pixel);
+
+    // extracting alpha
+    Pixel.Alpha := AlphaPtr^[relY] shr (4 * relX) and $0F shl 4;
+  end;
+end;
+
+
+procedure TglBitmap2D.GetPixel2DDXT5(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+var
+  ColorPtr: pByte;
+  AlphaPtr: PInt64;
+  PixPos, PosX, PosY, relX, relY: Integer;
+  Alpha0, Alpha1: Byte;
+begin
+  inherited;
+
+  if (Pos.Y <= Height) and (Pos.X <= Width) then begin
+    PosX := Pos.X div 4;
+    PosY := Pos.Y div 4;
+    relX := Pos.X - PosX * 4;
+    relY := Pos.Y - PosY * 4;
+
+    // get color value
+    AlphaPtr := PInt64(Data);
+    Inc(AlphaPtr, (PosY * Width div 4 + PosX) * 2);
+
+    ColorPtr := pByte(AlphaPtr);
+    Inc(ColorPtr, 8);
+
+    GetDXTColorBlock(ColorPtr, relX, relY, Pixel);
+
+    // extracting alpha
+    Alpha0 := AlphaPtr^ and $FF;
+    Alpha1 := AlphaPtr^ shr 8 and $FF;
+
+    PixPos := AlphaPtr^ shr (16 + (relY * 4 + relX) * 3) and $07;
+
+    // use alpha 0
+    if PixPos = 0 then begin
+      Pixel.Alpha := Alpha0;
+    end else
+
+    // use alpha 1
+    if PixPos = 1 then begin
+      Pixel.Alpha := Alpha1;
+    end else
+
+    // alpha interpolate 7 Steps
+    if Alpha0 > Alpha1 then begin
+      Pixel.Alpha := ((8 - PixPos) * Alpha0 + (PixPos - 1) * Alpha1) div 7;
+    end else
+
+    // alpha is 100% transparent or not transparent
+    if PixPos >= 6 then begin
+      if PixPos = 6 then
+        Pixel.Alpha := 0
+      else
+        Pixel.Alpha := 255;
+    end else
+
+    // alpha interpolate 5 Steps
+    begin
+      Pixel.Alpha := ((6 - PixPos) * Alpha0 + (PixPos - 1) * Alpha1) div 5;
+    end;
+  end;
+end;
+
+
+procedure TglBitmap2D.GetPixel2DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+var
+  pTemp: pByte;
+begin
+  pTemp := fLines[Pos.Y];
+  Inc(pTemp, Pos.X * fPixelSize);
+
+  fUnmapFunc(pTemp, Pixel);
+end;
+
+
+procedure TglBitmap2D.SetPixel2DUnmap(const Pos: TglBitmapPixelPosition; const Pixel: TglBitmapPixelData);
+var
+  pTemp: pByte;
+begin
+  pTemp := fLines[Pos.Y];
+  Inc(pTemp, Pos.X * fPixelSize);
+
+  fMapFunc(Pixel, pTemp);
+end;
+
+
+function TglBitmap2D.FlipHorz: Boolean;
+var
+  Col, Row: Integer;
+  pTempDest, pDest, pSource: pByte;
+  ImgSize: Integer;
+begin
+  Result := Inherited FlipHorz;
+
+  if Assigned(Data) then begin
+    pSource := Data;
+    ImgSize := Height * fRowSize;
+
+    GetMem(pDest, ImgSize);
+    try
+      pTempDest := pDest;
+
+      Dec(pTempDest, fRowSize + fPixelSize);
+      for Row := 0 to Height -1 do begin
+        Inc(pTempDest, fRowSize * 2);
+        for Col := 0 to Width -1 do begin
+          Move(pSource^, pTempDest^, fPixelSize);
+
+          Inc(pSource, fPixelSize);
+          Dec(pTempDest, fPixelSize);
+        end;
+      end;
+
+      SetDataPointer(pDest, InternalFormat);
+
+      Result := True;
+    except
+      FreeMem(pDest);
+      raise;
+    end;
+  end;
+end;
+
+
+function TglBitmap2D.FlipVert: Boolean;
+var
+  Row: Integer;
+  pTempDest, pDest, pSource: pByte;
+begin
+  Result := Inherited FlipVert;
+
+  if Assigned(Data) then begin
+    pSource := Data;
+    GetMem(pDest, Height * fRowSize);
+    try
+      pTempDest := pDest;
+
+      Inc(pTempDest, Width * (Height -1) * fPixelSize);
+
+      for Row := 0 to Height -1 do begin
+        Move(pSource^, pTempDest^, fRowSize);
+
+        Dec(pTempDest, fRowSize);
+        Inc(pSource, fRowSize);
+      end;
+
+      SetDataPointer(pDest, InternalFormat);
+
+      Result := True;
+    except
+      FreeMem(pDest);
+      raise;
+    end;
+  end;
+end;
+
+
+procedure TglBitmap2D.UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
+begin
+  glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+  // Upload data
+  if Self.InternalFormat in [ifDXT1, ifDXT3, ifDXT5] then
+    glCompressedTexImage2D(Target, 0, InternalFormat, Width, Height, 0, Trunc(Width * Height * FormatGetSize(Self.InternalFormat)), Data)
+  else
+
+  if BuildWithGlu then
+    gluBuild2DMipmaps(Target, InternalFormat, Width, Height, Format, Typ, Data)
+  else
+    glTexImage2D(Target, 0, InternalFormat, Width, Height, 0, Format, Typ, Data);
+
+  // Freigeben
+  if (FreeDataAfterGenTexture) then
+    FreeData;
+end;
+
+
+procedure TglBitmap2D.GenTexture(TestTextureSize: Boolean);
+var
+  BuildWithGlu, PotTex, TexRec: Boolean;
+  glFormat, glInternalFormat, glType: Cardinal;
+  TexSize: Integer;
+begin
+  if Assigned(Data) then begin
+    // Check Texture Size
+    if (TestTextureSize) then begin
+      glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
+
+      if ((Height > TexSize) or (Width > TexSize)) then
+        raise EglBitmapSizeToLargeException.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+
+      PotTex := IsPowerOfTwo (Height) and IsPowerOfTwo (Width);
+      TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
+                (Target = GL_TEXTURE_RECTANGLE_ARB);
+
+      if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
+        raise EglBitmapNonPowerOfTwoException.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+    end;
+
+    CreateId;
+
+    SetupParameters(BuildWithGlu);
+    SelectFormat(InternalFormat, glFormat, glInternalFormat, glType);
+
+    UploadData(Target, glFormat, glInternalFormat, glType, BuildWithGlu);
+
+    // Infos sammeln
+    glAreTexturesResident(1, @ID, @fIsResident);
+  end;
+end;
+
+
+procedure TglBitmap2D.AfterConstruction;
+begin
+  inherited;
+
+  Target := GL_TEXTURE_2D;
+end;
+
+
+type
+  TMatrixItem = record
+    X, Y: Integer;
+    W: Single;
+  end;
+
+  PglBitmapToNormalMapRec = ^TglBitmapToNormalMapRec;
+  TglBitmapToNormalMapRec = Record
+    Scale: Single;
+    Heights: array of Single;
+    MatrixU : array of TMatrixItem;
+    MatrixV : array of TMatrixItem;
+  end;
+
+const
+  oneover255 = 1 / 255;
+
+procedure glBitmapToNormalMapPrepareFunc (var FuncRec: TglBitmapFunctionRec);
+var
+  Val: Single;
+begin
+  with FuncRec do begin
+    Val := Source.Red * 0.3 + Source.Green * 0.59 + Source.Blue *  0.11;
+    PglBitmapToNormalMapRec (CustomData)^.Heights[Position.Y * Size.X + Position.X] := Val * oneover255;
+  end;
+end;
+
+
+procedure glBitmapToNormalMapPrepareAlphaFunc (var FuncRec: TglBitmapFunctionRec);
+begin
+  with FuncRec do
+    PglBitmapToNormalMapRec (CustomData)^.Heights[Position.Y * Size.X + Position.X] := Source.Alpha * oneover255;
+end;
+
+
+procedure glBitmapToNormalMapFunc (var FuncRec: TglBitmapFunctionRec);
+type
+  TVec = Array[0..2] of Single;
+var
+  Idx: Integer;
+  du, dv: Double;
+  Len: Single;
+  Vec: TVec;
+
+  function GetHeight(X, Y: Integer): Single;
+  begin
+    with FuncRec do begin
+      X := Max(0, Min(Size.X -1, X));
+      Y := Max(0, Min(Size.Y -1, Y));
+
+      Result := PglBitmapToNormalMapRec (CustomData)^.Heights[Y * Size.X + X];
+    end;
+  end;
+
+begin
+  with FuncRec do begin
+    with PglBitmapToNormalMapRec (CustomData)^ do begin
+      du := 0;
+      for Idx := Low(MatrixU) to High(MatrixU) do
+        du := du + GetHeight(Position.X + MatrixU[Idx].X, Position.Y + MatrixU[Idx].Y) * MatrixU[Idx].W;
+
+      dv := 0;
+      for Idx := Low(MatrixU) to High(MatrixU) do
+        dv := dv + GetHeight(Position.X + MatrixV[Idx].X, Position.Y + MatrixV[Idx].Y) * MatrixV[Idx].W;
+
+      Vec[0] := -du * Scale;
+      Vec[1] := -dv * Scale;
+      Vec[2] := 1;
+    end;
+
+    // Normalize
+    Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2]));
+    if Len <> 0 then begin
+      Vec[0] := Vec[0] * Len;
+      Vec[1] := Vec[1] * Len;
+      Vec[2] := Vec[2] * Len;
+    end;
+
+    // Farbe zuweisem
+    Dest.Red   := Trunc((Vec[0] + 1) * 127.5);
+    Dest.Green := Trunc((Vec[1] + 1) * 127.5);
+    Dest.Blue  := Trunc((Vec[2] + 1) * 127.5);
+  end;
+end;
+
+
+procedure TglBitmap2D.ToNormalMap(Func: TglBitmapNormalMapFunc; Scale: Single; UseAlpha: Boolean);
+var
+  Rec: TglBitmapToNormalMapRec;
+
+  procedure SetEntry (var Matrix: array of TMatrixItem; Index, X, Y: Integer; W: Single);
+  begin
+    if (Index >= Low(Matrix)) and (Index <= High(Matrix)) then begin
+      Matrix[Index].X := X;
+      Matrix[Index].Y := Y;
+      Matrix[Index].W := W;
+    end;
+  end;
+
+begin
+  if not FormatIsUncompressed(InternalFormat) then
+    raise EglBitmapUnsupportedInternalFormat.Create('TglBitmap2D.ToNormalMap - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+  if Scale > 100 then
+    Rec.Scale := 100
+  else
+  if Scale < -100 then
+    Rec.Scale := -100
+  else
+    Rec.Scale := Scale;
+
+  SetLength(Rec.Heights, Width * Height);
+  try
+    case Func of
+      nm4Samples:
+        begin
+          SetLength(Rec.MatrixU, 2);
+          SetEntry(Rec.MatrixU, 0, -1,  0, -0.5);
+          SetEntry(Rec.MatrixU, 1,  1,  0,  0.5);
+
+          SetLength(Rec.MatrixV, 2);
+          SetEntry(Rec.MatrixV, 0,  0,  1,  0.5);
+          SetEntry(Rec.MatrixV, 1,  0, -1, -0.5);
+        end;
+      nmSobel:
+        begin
+          SetLength(Rec.MatrixU, 6);
+          SetEntry(Rec.MatrixU, 0, -1,  1, -1.0);
+          SetEntry(Rec.MatrixU, 1, -1,  0, -2.0);
+          SetEntry(Rec.MatrixU, 2, -1, -1, -1.0);
+          SetEntry(Rec.MatrixU, 3,  1,  1,  1.0);
+          SetEntry(Rec.MatrixU, 4,  1,  0,  2.0);
+          SetEntry(Rec.MatrixU, 5,  1, -1,  1.0);
+
+          SetLength(Rec.MatrixV, 6);
+          SetEntry(Rec.MatrixV, 0, -1,  1,  1.0);
+          SetEntry(Rec.MatrixV, 1,  0,  1,  2.0);
+          SetEntry(Rec.MatrixV, 2,  1,  1,  1.0);
+          SetEntry(Rec.MatrixV, 3, -1, -1, -1.0);
+          SetEntry(Rec.MatrixV, 4,  0, -1, -2.0);
+          SetEntry(Rec.MatrixV, 5,  1, -1, -1.0);
+        end;
+      nm3x3:
+        begin
+          SetLength(Rec.MatrixU, 6);
+          SetEntry(Rec.MatrixU, 0, -1,  1, -1/6);
+          SetEntry(Rec.MatrixU, 1, -1,  0, -1/6);
+          SetEntry(Rec.MatrixU, 2, -1, -1, -1/6);
+          SetEntry(Rec.MatrixU, 3,  1,  1,  1/6);
+          SetEntry(Rec.MatrixU, 4,  1,  0,  1/6);
+          SetEntry(Rec.MatrixU, 5,  1, -1,  1/6);
+
+          SetLength(Rec.MatrixV, 6);
+          SetEntry(Rec.MatrixV, 0, -1,  1,  1/6);
+          SetEntry(Rec.MatrixV, 1,  0,  1,  1/6);
+          SetEntry(Rec.MatrixV, 2,  1,  1,  1/6);
+          SetEntry(Rec.MatrixV, 3, -1, -1, -1/6);
+          SetEntry(Rec.MatrixV, 4,  0, -1, -1/6);
+          SetEntry(Rec.MatrixV, 5,  1, -1, -1/6);
+        end;
+      nm5x5:
+        begin
+          SetLength(Rec.MatrixU, 20);
+          SetEntry(Rec.MatrixU,  0, -2,  2, -1 / 16);
+          SetEntry(Rec.MatrixU,  1, -1,  2, -1 / 10);
+          SetEntry(Rec.MatrixU,  2,  1,  2,  1 / 10);
+          SetEntry(Rec.MatrixU,  3,  2,  2,  1 / 16);
+          SetEntry(Rec.MatrixU,  4, -2,  1, -1 / 10);
+          SetEntry(Rec.MatrixU,  5, -1,  1, -1 /  8);
+          SetEntry(Rec.MatrixU,  6,  1,  1,  1 /  8);
+          SetEntry(Rec.MatrixU,  7,  2,  1,  1 / 10);
+          SetEntry(Rec.MatrixU,  8, -2,  0, -1 / 2.8);
+          SetEntry(Rec.MatrixU,  9, -1,  0, -0.5);
+          SetEntry(Rec.MatrixU, 10,  1,  0,  0.5);
+          SetEntry(Rec.MatrixU, 11,  2,  0,  1 / 2.8);
+          SetEntry(Rec.MatrixU, 12, -2, -1, -1 / 10);
+          SetEntry(Rec.MatrixU, 13, -1, -1, -1 /  8);
+          SetEntry(Rec.MatrixU, 14,  1, -1,  1 /  8);
+          SetEntry(Rec.MatrixU, 15,  2, -1,  1 / 10);
+          SetEntry(Rec.MatrixU, 16, -2, -2, -1 / 16);
+          SetEntry(Rec.MatrixU, 17, -1, -2, -1 / 10);
+          SetEntry(Rec.MatrixU, 18,  1, -2,  1 / 10);
+          SetEntry(Rec.MatrixU, 19,  2, -2,  1 / 16);
+
+          SetLength(Rec.MatrixV, 20);
+          SetEntry(Rec.MatrixV,  0, -2,  2,  1 / 16);
+          SetEntry(Rec.MatrixV,  1, -1,  2,  1 / 10);
+          SetEntry(Rec.MatrixV,  2,  0,  2,  0.25);
+          SetEntry(Rec.MatrixV,  3,  1,  2,  1 / 10);
+          SetEntry(Rec.MatrixV,  4,  2,  2,  1 / 16);
+          SetEntry(Rec.MatrixV,  5, -2,  1,  1 / 10);
+          SetEntry(Rec.MatrixV,  6, -1,  1,  1 /  8);
+          SetEntry(Rec.MatrixV,  7,  0,  1,  0.5);
+          SetEntry(Rec.MatrixV,  8,  1,  1,  1 /  8);
+          SetEntry(Rec.MatrixV,  9,  2,  1,  1 / 16);
+          SetEntry(Rec.MatrixV, 10, -2, -1, -1 / 16);
+          SetEntry(Rec.MatrixV, 11, -1, -1, -1 /  8);
+          SetEntry(Rec.MatrixV, 12,  0, -1, -0.5);
+          SetEntry(Rec.MatrixV, 13,  1, -1, -1 /  8);
+          SetEntry(Rec.MatrixV, 14,  2, -1, -1 / 10);
+          SetEntry(Rec.MatrixV, 15, -2, -2, -1 / 16);
+          SetEntry(Rec.MatrixV, 16, -1, -2, -1 / 10);
+          SetEntry(Rec.MatrixV, 17,  0, -2, -0.25);
+          SetEntry(Rec.MatrixV, 18,  1, -2, -1 / 10);
+          SetEntry(Rec.MatrixV, 19,  2, -2, -1 / 16);
+        end;
+    end;
+
+    // Daten Sammeln
+    if UseAlpha and FormatHasAlpha(InternalFormat) then
+      AddFunc(glBitmapToNormalMapPrepareAlphaFunc, False, @Rec)
+    else
+      AddFunc(glBitmapToNormalMapPrepareFunc, False, @Rec);
+
+    // Neues Bild berechnen
+    AddFunc(glBitmapToNormalMapFunc, False, @Rec);
+  finally
+    SetLength(Rec.Heights, 0);
+  end;
+end;
+
+
+procedure TglBitmap2D.GrabScreen(Top, Left, Right, Bottom: Integer; Format: TglBitmapInternalFormat);
+var
+  Temp: pByte;
+  Size: Integer;
+  glFormat, glInternalFormat, glType: Cardinal;
+begin
+  if not FormatIsUncompressed(Format) then
+    raise EglBitmapUnsupportedInternalFormat.Create('TglBitmap2D.GrabScreen - ' + UNSUPPORTED_INTERNAL_FORMAT);
+
+  // Only to select Formats
+  SelectFormat(Format, glFormat, glInternalFormat, glType, False);
+
+  Size := FormatGetImageSize(glBitmapPosition(Right - Left, Bottom - Top), Format);
+  GetMem(Temp, Size);
+  try
+    glPixelStorei(GL_PACK_ALIGNMENT, 1);
+    glReadPixels(Left, Top, Right - Left, Bottom - Top, glFormat, glType, Temp);
+
+    // Set Data
+    SetDataPointer(Temp, Format, Right - Left, Bottom - Top);
+
+    // Flip
+    FlipVert;
+  except
+    FreeMem(Temp);
+    raise;
+  end;
+end;
+
+
+procedure TglBitmap2D.GetDataFromTexture;
+var
+  Temp: pByte;
+  TempWidth, TempHeight, RedSize, GreenSize, BlueSize, AlphaSize, LumSize: Integer;
+  TempType, TempIntFormat: Cardinal;
+  IntFormat: TglBitmapInternalFormat;
+begin
+  Bind;
+
+  // Request Data
+  glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_WIDTH, @TempWidth);
+  glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_HEIGHT, @TempHeight);
+  glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_INTERNAL_FORMAT, @TempIntFormat);
+
+  glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_RED_SIZE, @RedSize);
+  glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_GREEN_SIZE, @GreenSize);
+  glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_BLUE_SIZE, @BlueSize);
+  glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_ALPHA_SIZE, @AlphaSize);
+  glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_LUMINANCE_SIZE, @LumSize);
+
+  // Get glBitmapInternalFormat from TempIntFormat
+  TempType := GL_UNSIGNED_BYTE;
+  case TempIntFormat of
+    GL_ALPHA:
+      IntFormat := ifAlpha;
+    GL_LUMINANCE:
+      IntFormat := ifLuminance;
+    GL_LUMINANCE_ALPHA:
+      IntFormat := ifLuminanceAlpha;
+    GL_RGB4:
+      begin
+        IntFormat := ifR5G6B5;
+        TempIntFormat := GL_RGB;
+        TempType := GL_UNSIGNED_SHORT_5_6_5;
+      end;
+    GL_RGB, GL_RGB8:
+      IntFormat := ifRGB8;
+    GL_RGBA, GL_RGBA4, GL_RGBA8:
+      begin
+        if (RedSize = 4) and (BlueSize = 4) and (GreenSize = 4) and (AlphaSize = 4) then begin
+          IntFormat := ifRGBA4;
+          TempIntFormat := GL_BGRA;
+          TempType := GL_UNSIGNED_SHORT_4_4_4_4_REV;
+        end else
+        if (RedSize = 5) and (BlueSize = 5) and (GreenSize = 5) and (AlphaSize = 1) then begin
+          IntFormat := ifRGB5A1;
+          TempIntFormat := GL_BGRA;
+          TempType := GL_UNSIGNED_SHORT_1_5_5_5_REV;
+        end else begin
+          IntFormat := ifRGBA8;
+        end;
+      end;
+    GL_BGR:
+      IntFormat := ifBGR8;
+    GL_BGRA:
+      IntFormat := ifBGRA8;
+    GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+      IntFormat := ifDXT1;
+    GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+      IntFormat := ifDXT1;
+    GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+      IntFormat := ifDXT3;
+    GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+      IntFormat := ifDXT5;
+    else
+      IntFormat := ifEmpty;
+  end;
+
+  // Getting data from OpenGL
+  GetMem(Temp, FormatGetImageSize(glBitmapPosition(TempWidth, TempHeight), IntFormat));
+  try
+    if FormatIsCompressed(IntFormat) and (GL_VERSION_1_3 or GL_ARB_texture_compression) then
+      glGetCompressedTexImage(Target, 0, Temp)
+    else
+      glGetTexImage(Target, 0, TempIntFormat, TempType, Temp);
+
+    SetDataPointer(Temp, IntFormat, TempWidth, TempHeight);
+  except
+    FreeMem(Temp);
+    raise;
+  end;
+end;
+
+
+function TglBitmap2D.GetScanline(Index: Integer): Pointer;
+begin
+  if (Index >= Low(fLines)) and (Index <= High(fLines)) then
+    Result := fLines[Index]
+  else
+    Result := nil;
+end;
+
+
+{ TglBitmap1D }
+
+procedure TglBitmap1D.SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width, Height: Integer);
+var
+  pTemp: pByte;
+  Size: Integer;
+begin
+  if Height > 1 then begin
+    // extract first line of the data
+    Size := FormatGetImageSize(glBitmapPosition(Width), Format);
+    GetMem(pTemp, Size);
+
+    Move(Data^, pTemp^, Size);
+
+    FreeMem(Data);
+  end else
+    pTemp := Data;
+
+  // set data pointer
+  inherited SetDataPointer(pTemp, Format, Width);
+
+  if FormatIsUncompressed(Format) then begin
+    fUnmapFunc := FormatGetUnMapFunc(Format);
+    fGetPixelFunc := GetPixel1DUnmap;
+  end;
+end;
+
+
+procedure TglBitmap1D.GetPixel1DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+var
+  pTemp: pByte;
+begin
+  pTemp := Data;
+  Inc(pTemp, Pos.X * fPixelSize);
+
+  fUnmapFunc(pTemp, Pixel);
+end;
+
+
+function TglBitmap1D.FlipHorz: Boolean;
+var
+  Col: Integer;
+  pTempDest, pDest, pSource: pByte;
+begin
+  Result := Inherited FlipHorz;
+
+  if Assigned(Data) and FormatIsUncompressed(InternalFormat) then begin
+    pSource := Data;
+
+    GetMem(pDest, fRowSize);
+    try
+      pTempDest := pDest;
+
+      Inc(pTempDest, fRowSize);
+      for Col := 0 to Width -1 do begin
+        Move(pSource^, pTempDest^, fPixelSize);
+
+        Inc(pSource, fPixelSize);
+        Dec(pTempDest, fPixelSize);
+      end;
+
+      SetDataPointer(pDest, InternalFormat);
+
+      Result := True;
+    finally
+      FreeMem(pDest);
+    end;
+  end;
+end;
+
+
+procedure TglBitmap1D.UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
+begin
+  // Upload data
+  if Self.InternalFormat in [ifDXT1, ifDXT3, ifDXT5] then
+    glCompressedTexImage1D(Target, 0, InternalFormat, Width, 0, Trunc(Width * FormatGetSize(Self.InternalFormat)), Data)
+  else
+
+  // Upload data
+  if BuildWithGlu then
+    gluBuild1DMipmaps(Target, InternalFormat, Width, Format, Typ, Data)
+  else
+    glTexImage1D(Target, 0, InternalFormat, Width, 0, Format, Typ, Data);
+
+  // Freigeben
+  if (FreeDataAfterGenTexture) then
+    FreeData;
+end;
+
+
+procedure TglBitmap1D.GenTexture(TestTextureSize: Boolean);
+var
+  BuildWithGlu, TexRec: Boolean;
+  glFormat, glInternalFormat, glType: Cardinal;
+  TexSize: Integer;
+begin
+  if Assigned(Data) then begin
+    // Check Texture Size
+    if (TestTextureSize) then begin
+      glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
+
+      if (Width > TexSize) then
+        raise EglBitmapSizeToLargeException.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+
+      TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
+                (Target = GL_TEXTURE_RECTANGLE_ARB);
+
+      if not (IsPowerOfTwo (Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
+        raise EglBitmapNonPowerOfTwoException.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+    end;
+
+    CreateId;
+
+    SetupParameters(BuildWithGlu);
+    SelectFormat(InternalFormat, glFormat, glInternalFormat, glType);
+
+    UploadData(Target, glFormat, glInternalFormat, glType, BuildWithGlu);
+
+    // Infos sammeln
+    glAreTexturesResident(1, @ID, @fIsResident);
+  end;
+end;
+
+
+procedure TglBitmap1D.AfterConstruction;
+begin
+  inherited;
+
+  Target := GL_TEXTURE_1D;
+end;
+
+
+{ TglBitmapCubeMap }
+
+procedure TglBitmapCubeMap.AfterConstruction;
+begin
+  inherited;
+
+  if not (GL_VERSION_1_3 or GL_ARB_texture_cube_map or GL_EXT_texture_cube_map) then
+    raise EglBitmapException.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
+
+  SetWrap; // set all to GL_CLAMP_TO_EDGE
+  Target := GL_TEXTURE_CUBE_MAP;
+  fGenMode := GL_REFLECTION_MAP;
+end;
+
+
+procedure TglBitmapCubeMap.Bind(EnableTexCoordsGen, EnableTextureUnit: Boolean);
+begin
+  inherited Bind (EnableTextureUnit);
+
+  if EnableTexCoordsGen then begin
+    glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, fGenMode);
+    glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, fGenMode);
+    glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, fGenMode);
+    glEnable(GL_TEXTURE_GEN_S);
+    glEnable(GL_TEXTURE_GEN_T);
+    glEnable(GL_TEXTURE_GEN_R);
+  end;
+end;
+
+
+procedure TglBitmapCubeMap.GenerateCubeMap(CubeTarget: Cardinal; TestTextureSize: Boolean);
+var
+  glFormat, glInternalFormat, glType: Cardinal;
+  BuildWithGlu: Boolean;
+  TexSize: Integer;
+begin
+  // Check Texture Size
+  if (TestTextureSize) then begin
+    glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, @TexSize);
+
+    if ((Height > TexSize) or (Width > TexSize)) then
+      raise EglBitmapSizeToLargeException.Create('TglBitmapCubeMap.GenTexture - The size for the Cubemap is to large. It''s may be not conform with the Hardware.');
+
+    if not ((IsPowerOfTwo (Height) and IsPowerOfTwo (Width)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then
+      raise EglBitmapNonPowerOfTwoException.Create('TglBitmapCubeMap.GenTexture - Cubemaps dosn''t support non power of two texture.');
+  end;
+
+  // create Texture
+  if ID = 0 then begin
+    CreateID;
+    SetupParameters(BuildWithGlu);
+  end;
+
+  SelectFormat(InternalFormat, glFormat, glInternalFormat, glType);
+
+  UploadData (CubeTarget, glFormat, glInternalFormat, glType, BuildWithGlu);
+end;
+
+
+procedure TglBitmapCubeMap.GenTexture(TestTextureSize: Boolean);
+begin
+  Assert(False, 'TglBitmapCubeMap.GenTexture - Don''t call GenTextures directly.');
+end;
+
+
+procedure TglBitmapCubeMap.Unbind(DisableTexCoordsGen,
+  DisableTextureUnit: Boolean);
+begin
+  inherited Unbind (DisableTextureUnit);
+
+  if DisableTexCoordsGen then begin
+    glDisable(GL_TEXTURE_GEN_S);
+    glDisable(GL_TEXTURE_GEN_T);
+    glDisable(GL_TEXTURE_GEN_R);
+  end;
+end;
+
+
+{ TglBitmapNormalMap }
+
+type
+  TVec = Array[0..2] of Single;
+  TglBitmapNormalMapGetVectorFunc = procedure (var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+
+  PglBitmapNormalMapRec = ^TglBitmapNormalMapRec;
+  TglBitmapNormalMapRec = record
+    HalfSize : Integer;
+    Func: TglBitmapNormalMapGetVectorFunc;
+  end;
+
+
+procedure glBitmapNormalMapPosX(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+begin
+  Vec[0] := HalfSize;
+  Vec[1] := - (Position.Y + 0.5 - HalfSize);
+  Vec[2] := - (Position.X + 0.5 - HalfSize);
+end;
+
+
+procedure glBitmapNormalMapNegX(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+begin
+  Vec[0] := - HalfSize;
+  Vec[1] := - (Position.Y + 0.5 - HalfSize);
+  Vec[2] := Position.X + 0.5 - HalfSize;
+end;
+
+
+procedure glBitmapNormalMapPosY(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+begin
+  Vec[0] := Position.X + 0.5 - HalfSize;
+  Vec[1] := HalfSize;
+  Vec[2] := Position.Y + 0.5 - HalfSize;
+end;
+
+
+procedure glBitmapNormalMapNegY(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+begin
+  Vec[0] := Position.X + 0.5 - HalfSize;
+  Vec[1] := - HalfSize;
+  Vec[2] := - (Position.Y + 0.5 - HalfSize);
+end;
+
+
+procedure glBitmapNormalMapPosZ(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+begin
+  Vec[0] := Position.X + 0.5 - HalfSize;
+  Vec[1] := - (Position.Y + 0.5 - HalfSize);
+  Vec[2] := HalfSize;
+end;
+
+
+procedure glBitmapNormalMapNegZ(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+begin
+  Vec[0] := - (Position.X + 0.5 - HalfSize);
+  Vec[1] := - (Position.Y + 0.5 - HalfSize);
+  Vec[2] := - HalfSize;
+end;
+
+
+procedure glBitmapNormalMapFunc(var FuncRec: TglBitmapFunctionRec);
+var
+  Vec : TVec;
+  Len: Single;
+begin
+  with FuncRec do begin
+    with PglBitmapNormalMapRec (CustomData)^ do begin
+      Func(Vec, Position, HalfSize);
+
+      // Normalize
+      Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2]));
+      if Len <> 0 then begin
+        Vec[0] := Vec[0] * Len;
+        Vec[1] := Vec[1] * Len;
+        Vec[2] := Vec[2] * Len;
+      end;
+
+      // Scale Vector and AddVectro
+      Vec[0] := Vec[0] * 0.5 + 0.5;
+      Vec[1] := Vec[1] * 0.5 + 0.5;
+      Vec[2] := Vec[2] * 0.5 + 0.5;
+    end;
+
+    // Set Color
+    Dest.Red   := Round(Vec[0] * 255);
+    Dest.Green := Round(Vec[1] * 255);
+    Dest.Blue  := Round(Vec[2] * 255);
+  end;
+end;
+
+
+procedure TglBitmapNormalMap.AfterConstruction;
+begin
+  inherited;
+
+  fGenMode := GL_NORMAL_MAP;
+end;
+
+
+procedure TglBitmapNormalMap.GenerateNormalMap(Size: Integer;
+  TestTextureSize: Boolean);
+var
+  Rec: TglBitmapNormalMapRec;
+  SizeRec: TglBitmapPixelPosition;
+begin
+  Rec.HalfSize := Size div 2;
+
+  FreeDataAfterGenTexture := False;
+
+  SizeRec.Fields := [ffX, ffY];
+  SizeRec.X := Size;
+  SizeRec.Y := Size;
+
+  // Positive X
+  Rec.Func := glBitmapNormalMapPosX;
+  LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
+  GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X, TestTextureSize);
+
+  // Negative X
+  Rec.Func := glBitmapNormalMapNegX;
+  LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
+  GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, TestTextureSize);
+
+  // Positive Y
+  Rec.Func := glBitmapNormalMapPosY;
+  LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
+  GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, TestTextureSize);
+
+  // Negative Y
+  Rec.Func := glBitmapNormalMapNegY;
+  LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
+  GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, TestTextureSize);
+
+  // Positive Z
+  Rec.Func := glBitmapNormalMapPosZ;
+  LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
+  GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, TestTextureSize);
+
+  // Negative Z
+  Rec.Func := glBitmapNormalMapNegZ;
+  LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
+  GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, TestTextureSize);
+end;
+
+
+
+initialization
+  glBitmapSetDefaultFormat(tfDefault);
+  glBitmapSetDefaultFilter(GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
+  glBitmapSetDefaultWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+
+  glBitmapSetDefaultFreeDataAfterGenTexture(True);
+  glBitmapSetDefaultDeleteTextureOnFree(True);
+
+finalization
+
+end.