// GLX_EXT_texture_from_pixmap
TglXBindTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint; const attrib_list: PGLint); cdecl;
TglXReleaseTexImageEXT = procedure(dpy: PDisplay; drawable: GLXDrawable; buffer: GLint); cdecl;
+
+ TglXSwapIntervalEXT = procedure (dpy : PDisplay; drawable : GLXDrawable; interval : GLint); cdecl;
{$ENDIF}
// GL utility functions and procedures
// GLX_EXT_texture_from_pixmap
glXBindTexImageEXT: TglXBindTexImageEXT;
glXReleaseTexImageEXT: TglXReleaseTexImageEXT;
+
+ glXSwapIntervalEXT : TglXSwapIntervalEXT;
{$ENDIF}
// GL utility functions and procedures
// GLX_EXT_texture_from_pixmap
glXBindTexImageEXT := dglGetProcAddress('glXBindTexImageEXT');
glXReleaseTexImageEXT := dglGetProcAddress('glXReleaseTexImageEXT');
+
+ glXSwapIntervalEXT := dglGetProcAddress('glXSwapIntervalEXT');
{$ENDIF}
Result := True;