-{***********************************************************
-glBitmap by Steffen Xonna aka Lossy eX (2003-2008)
-http://www.opengl24.de/index.php?cat=header&file=glbitmap
-------------------------------------------------------------
-The contents of this file are used with permission, subject to
-the Mozilla Public License Version 1.1 (the "License"); you may
-not use this file except in compliance with the License. You may
-obtain a copy of the License at
-http://www.mozilla.org/MPL/MPL-1.1.html
-------------------------------------------------------------
-Version 2.0.3
-------------------------------------------------------------
-History
-21-03-2010
-- The define GLB_DELPHI dosn't check versions anymore. If you say you are using delphi
- then it's your problem if that isn't true. This prevents the unit for incompatibility
- with newer versions of Delphi.
-- Problems with D2009+ resolved (Thanks noeska and all i forgot)
-- GetPixel isn't set if you are loading textures inside the constructor (Thanks Wilson)
-10-08-2008
-- AddAlphaFromglBitmap used the custom pointer instead the imagedatapointer (Thanks Wilson)
-- Additional Datapointer for functioninterface now has the name CustomData
-24-07-2008
-- AssigneAlphaToBitmap overwrites his own palette (Thanks Wilson)
-- If you load an texture from an file the property Filename will be set to the name of the file
-- Three new properties to attach custom data to the Texture objects
- - CustomName (free for use string)
- - CustomNameW (free for use widestring)
- - CustomDataPointer (free for use pointer to attach other objects or complex structures)
-27-05-2008
-- RLE TGAs loaded much faster
-26-05-2008
-- fixed some problem with reading RLE TGAs.
-21-05-2008
-- function clone now only copys data if it's assigned and now it also copies the ID
-- it seems that lazarus dont like comments in comments.
-01-05-2008
-- It's possible to set the id of the texture
-- define GLB_NO_NATIVE_GL deactivated by default
-27-04-2008
-- Now supports the following libraries
- - SDL and SDL_image
- - libPNG
- - libJPEG
-- Linux compatibillity via free pascal compatibility (delphi sources optional)
-- BMPs now loaded manuel
-- Large restructuring
-- Property DataPtr now has the name Data
-- Functions are more flexible between RGB(A) and BGR(A). RGB can be saved as Bitmap and will be saved as BGR
-- Unused Depth removed
-- Function FreeData to freeing image data added
-24-10-2007
-- ImageID flag of TGAs was ignored. (Thanks Zwoetzen)
-15-11-2006
-- Function SetBorderColor implemented (only used by opengl if wrap is set to GL_CLAMP_TO_BORDER)
-- Function AddAlphaFromValue implemented to use an fixed Value as Alphachannel
-- Function ReadOpenGLExtension is now only intern
-29-06-2006
-- pngimage now disabled by default like all other versions.
-26-06-2006
-- Setting up an anisotropic filter of 0 isnt allowed by nvidia (Thanks Ogridi)
-22-06-2006
-- Fixed some Problem with Delphi 5
-- Now uses the newest version of pngimage. Makes saving pngs much easier.
-22-03-2006
-- Property IsCompressed and Size removed. Not really supported by Spec (Thanks Ogridi)
-09-03-2006
-- Internal Format ifDepth8 added
-- function GrabScreen now supports all uncompressed formats
-31-01-2006
-- AddAlphaFromglBitmap implemented
-29-12-2005
-- LoadFromResource and LoadFromResourceId now needs an Instance and an ResourceType (for ID)
-28-12-2005
-- Width, Height and Depth internal changed to TglBitmapPixelPosition.
- property Width, Height, Depth are still existing and new property Dimension are avail
-11-12-2005
-- Added native OpenGL Support. Breaking the dglOpenGL "barrier".
-19-10-2005
-- Added function GrabScreen to class TglBitmap2D
-18-10-2005
-- Added support to Save images
-- Added function Clone to Clone Instance
-11-10-2005
-- Functions now works with Cardinals for each channel. Up to 32 Bits per channel.
- Usefull for Future
-- Several speed optimizations
-09-10-2005
-- Internal structure change. Loading of TGA, PNG and DDS improved.
- Data, format and size will now set directly with SetDataPtr.
-- AddFunc now works with all Types of Images and Formats
-- Some Funtions moved to Baseclass TglBitmap
-06-10-2005
-- Added Support to decompress DXT3 and DXT5 compressed Images.
-- Added Mapping to convert data from one format into an other.
-05-10-2005
-- Added method ConvertTo in Class TglBitmap2D. Method allows to convert every
- supported Input format (supported by GetPixel) into any uncompresed Format
-- Added Support to decompress DXT1 compressed Images.
-- SwapColors replaced by ConvertTo
-04-10-2005
-- Added Support for compressed DDSs
-- Added new internal formats (DXT1, DXT3, DXT5)
-29-09-2005
-- Parameter Components renamed to InternalFormat
-23-09-2005
-- Some AllocMem replaced with GetMem (little speed change)
-- better exception handling. Better protection from memory leaks.
-22-09-2005
-- Added support for Direct Draw Surfaces (.DDS) (uncompressed images only)
-- Added new internal formats (RGB8, RGBA8, RGBA4, RGB5A1, RGB10A2, R5G6B5)
-07-09-2005
-- Added support for Grayscale textures
-- Added internal formats (Alpha, Luminance, LuminanceAlpha, BGR8, BGRA8)
-10-07-2005
-- Added support for GL_VERSION_2_0
-- Added support for GL_EXT_texture_filter_anisotropic
-04-07-2005
-- Function FillWithColor fills the Image with one Color
-- Function LoadNormalMap added
-30-06-2005
-- ToNormalMap allows to Create an NormalMap from the Alphachannel
-- ToNormalMap now supports Sobel (nmSobel) function.
-29-06-2005
-- support for RLE Compressed RGB TGAs added
-28-06-2005
-- Class TglBitmapNormalMap added to support Normalmap generation
-- Added function ToNormalMap in class TglBitmap2D to genereate normal maps from textures.
- 3 Filters are supported. (4 Samples, 3x3 and 5x5)
-16-06-2005
-- Method LoadCubeMapClass removed
-- LoadCubeMap returnvalue is now the Texture paramter. Such as LoadTextures
-- virtual abstract method GenTexture in class TglBitmap now is protected
-12-06-2005
-- now support DescriptionFlag in LoadTga. Allows vertical flipped images to be loaded as normal
-10-06-2005
-- little enhancement for IsPowerOfTwo
-- TglBitmap1D.GenTexture now tests NPOT Textures
-06-06-2005
-- some little name changes. All properties or function with Texture in name are
- now without texture in name. We have allways texture so we dosn't name it.
-03-06-2005
-- GenTexture now tests if texture is NPOT and NPOT-Texture are supported or
- TextureTarget is GL_TEXTURE_RECTANGLE. Else it raised an exception.
-02-06-2005
-- added support for GL_ARB_texture_rectangle, GL_EXT_texture_rectangle and GL_NV_texture_rectangle
-25-04-2005
-- Function Unbind added
-- call of SetFilter or SetTextureWrap if TextureID exists results in setting properties to opengl texture.
-21-04-2005
-- class TglBitmapCubeMap added (allows to Create Cubemaps)
-29-03-2005
-- Added Support for PNG Images. (http://pngdelphi.sourceforge.net/)
- To Enable png's use the define pngimage
-22-03-2005
-- New Functioninterface added
-- Function GetPixel added
-27-11-2004
-- Property BuildMipMaps renamed to MipMap
-21-11-2004
-- property Name removed.
-- BuildMipMaps is now a set of 3 values. None, GluBuildMipmaps and SGIS_generate_mipmap
-22-05-2004
-- property name added. Only used in glForms!
-26-11-2003
-- property FreeDataAfterGenTexture is now available as default (default = true)
-- BuildMipmaps now implemented in TglBitmap1D (i've forgotten it)
-- function MoveMemory replaced with function Move (little speed change)
-- several calculations stored in variables (little speed change)
-29-09-2003
-- property BuildMipsMaps added (default = True)
- if BuildMipMaps isn't set GenTextures uses glTexImage[12]D else it use gluBuild[12]dMipmaps
-- property FreeDataAfterGenTexture added (default = True)
- if FreeDataAfterGenTexture is set the texturedata were deleted after the texture was generated.
-- parameter DisableOtherTextureUnits of Bind removed
-- parameter FreeDataAfterGeneration of GenTextures removed
-12-09-2003
-- TglBitmap dosn't delete data if class was destroyed (fixed)
-09-09-2003
-- Bind now enables TextureUnits (by params)
-- GenTextures can leave data (by param)
-- LoadTextures now optimal
-03-09-2003
-- Performance optimization in AddFunc
-- procedure Bind moved to subclasses
-- Added new Class TglBitmap1D to support real OpenGL 1D Textures
-19-08-2003
-- Texturefilter and texturewrap now also as defaults
- Minfilter = GL_LINEAR_MIPMAP_LINEAR
- Magfilter = GL_LINEAR
- Wrap(str) = GL_CLAMP_TO_EDGE
-- Added new format tfCompressed to create a compressed texture.
-- propertys IsCompressed, TextureSize and IsResident added
- IsCompressed and TextureSize only contains data from level 0
-18-08-2003
-- Added function AddFunc to add PerPixelEffects to Image
-- LoadFromFunc now based on AddFunc
-- Invert now based on AddFunc
-- SwapColors now based on AddFunc
-16-08-2003
-- Added function FlipHorz
-15-08-2003
-- Added function LaodFromFunc to create images with function
-- Added function FlipVert
-- Added internal format RGB(A) if GL_EXT_bgra or OpenGL 1.2 isn't supported
-29-07-2003
-- Added Alphafunctions to calculate alpha per function
-- Added Alpha from ColorKey using alphafunctions
-28-07-2003
-- First full functionally Version of glBitmap
-- Support for 24Bit and 32Bit TGA Pictures added
-25-07-2003
-- begin of programming
-***********************************************************}
-unit glBitmap;
-
-{$message warn 'Hey. I''m the glBitmap.pas and i need to be configured. My master tell me your preferences! ;)'}
-// Please uncomment the defines below to configure the glBitmap to your preferences.
-// If you have configured the unit you can uncomment the warning above.
-
-
-// ###### Start of preferences ################################################
-
-{.$define GLB_NO_NATIVE_GL}
-// To enable the dglOpenGL.pas Header
-// With native GL then bindings are staticlly declared to support other headers
-// or use the glBitmap inside of DLLs (minimize codesize).
-
-
-{.$define GLB_SDL}
-// To enable the support for SDL_surfaces
-
-{.$define GLB_DELPHI}
-// To enable the support for TBitmap from Delphi (not lazarus)
-
+{ glBitmap by Steffen Xonna aka Lossy eX (2003-2008)
+ http://www.opengl24.de/index.php?cat=header&file=glbitmap
+
+ modified by Delphi OpenGL Community (http://delphigl.com/) (2013)
+
+ The contents of this file are used with permission, subject to
+ the Mozilla Public License Version 1.1 (the "License"); you may
+ not use this file except in compliance with the License. You may
+ obtain a copy of the License at
+ http://www.mozilla.org/MPL/MPL-1.1.html
+
+ The glBitmap is a Delphi/FPC unit that contains several wrapper classes
+ to manage OpenGL texture objects. Below you can find a list of the main
+ functionality of this classes:
+ - load texture data from file (e.g. BMP, TGA, DDS, PNG, JPEG, ...)
+ - load texture data from several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface)
+ - save texture data to file (e.g. BMP, TGA, DDS, PNG, JPEG, ...)
+ - save texture data to several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface)
+ - support for many texture formats (e.g. RGB8, BGR8, RGBA8, BGRA8, ...)
+ - manage texture properties (e.g. Filter, Clamp, Mipmap, ...)
+ - upload texture data to video card
+ - download texture data from video card
+ - manipulate texture data (e.g. add alpha, remove alpha, convert to other format, switch RGB, ...) }
-// *** image libs ***
+unit glBitmap;
-{.$define GLB_SDL_IMAGE}
-// To enable the support of SDL_image to load files. (READ ONLY)
-// If you enable SDL_image all other libraries will be ignored!
+{$I glBitmapConf.inc}
+// Delphi Versions
+{$IFDEF fpc}
+ {$MODE Delphi}
-{.$define GLB_PNGIMAGE}
-// to enable png support with the unit pngimage. You can download it from http://pngdelphi.sourceforge.net/
-// if you enable pngimage the libPNG will be ignored
+ {$IFDEF CPUI386}
+ {$DEFINE CPU386}
+ {$ASMMODE INTEL}
+ {$ENDIF}
-{.$define GLB_LIB_PNG}
-// to use the libPNG http://www.libpng.org/
-// You will need an aditional header.
-// http://www.opengl24.de/index.php?cat=header&file=libpng
+ {$IFNDEF WINDOWS}
+ {$linklib c}
+ {$ENDIF}
+{$ENDIF}
+
+// Operation System
+{$IF DEFINED(WIN32) or DEFINED(WIN64) or DEFINED(WINDOWS)}
+ {$DEFINE GLB_WIN}
+{$ELSEIF DEFINED(LINUX)}
+ {$DEFINE GLB_LINUX}
+{$IFEND}
+
+// OpenGL ES
+{$IF DEFINED(OPENGL_ES_EXT)} {$DEFINE OPENGL_ES_1_1} {$IFEND}
+{$IF DEFINED(OPENGL_ES_3_0)} {$DEFINE OPENGL_ES_2_0} {$IFEND}
+{$IF DEFINED(OPENGL_ES_2_0)} {$DEFINE OPENGL_ES_1_1} {$IFEND}
+{$IF DEFINED(OPENGL_ES_1_1)} {$DEFINE OPENGL_ES} {$IFEND}
+
+// checking define combinations
+//SDL Image
+{$IFDEF GLB_SDL_IMAGE}
+ {$IFNDEF GLB_SDL}
+ {$MESSAGE warn 'SDL_image won''t work without SDL. SDL will be activated.'}
+ {$DEFINE GLB_SDL}
+ {$ENDIF}
-{.$define GLB_DELPHI_JPEG}
-// if you enable delphi jpegs the libJPEG will be ignored
+ {$IFDEF GLB_LAZ_PNG}
+ {$MESSAGE warn 'The Lazarus TPortableNetworkGraphics will be ignored because you are using SDL_image.'}
+ {$undef GLB_LAZ_PNG}
+ {$ENDIF}
-{.$define GLB_LIB_JPEG}
-// to use the libJPEG http://www.ijg.org/
-// You will need an aditional header.
-// http://www.opengl24.de/index.php?cat=header&file=libjpeg
+ {$IFDEF GLB_PNGIMAGE}
+ {$MESSAGE warn 'The unit pngimage will be ignored because you are using SDL_image.'}
+ {$undef GLB_PNGIMAGE}
+ {$ENDIF}
-// ###### End of preferences ##################################################
+ {$IFDEF GLB_LAZ_JPEG}
+ {$MESSAGE warn 'The Lazarus TJPEGImage will be ignored because you are using SDL_image.'}
+ {$undef GLB_LAZ_JPEG}
+ {$ENDIF}
+ {$IFDEF GLB_DELPHI_JPEG}
+ {$MESSAGE warn 'The unit JPEG will be ignored because you are using SDL_image.'}
+ {$undef GLB_DELPHI_JPEG}
+ {$ENDIF}
-// ###### PRIVATE. Do not change anything. ####################################
-// *** old defines for compatibility ***
-{$ifdef NO_NATIVE_GL}
- {$define GLB_NO_NATIVE_GL}
-{$endif}
-{$ifdef pngimage}
- {$definde GLB_PNGIMAGE}
-{$endif}
+ {$IFDEF GLB_LIB_PNG}
+ {$MESSAGE warn 'The library libPNG will be ignored because you are using SDL_image.'}
+ {$undef GLB_LIB_PNG}
+ {$ENDIF}
+ {$IFDEF GLB_LIB_JPEG}
+ {$MESSAGE warn 'The library libJPEG will be ignored because you are using SDL_image.'}
+ {$undef GLB_LIB_JPEG}
+ {$ENDIF}
-// *** Delphi Versions ***
-{$ifdef fpc}
- {$MODE Delphi}
+ {$DEFINE GLB_SUPPORT_PNG_READ}
+ {$DEFINE GLB_SUPPORT_JPEG_READ}
+{$ENDIF}
- {$ifdef CPUI386}
- {$define CPU386}
- {$asmmode INTEL}
- {$endif}
+// Lazarus TPortableNetworkGraphic
+{$IFDEF GLB_LAZ_PNG}
+ {$IFNDEF GLB_LAZARUS}
+ {$MESSAGE warn 'Lazarus TPortableNetworkGraphic won''t work without Lazarus. Lazarus will be activated.'}
+ {$DEFINE GLB_LAZARUS}
+ {$ENDIF}
- {$ifndef WIN32}
- {$linklib c}
- {$endif}
-{$endif}
-
-// *** checking define combinations ***
-{$ifdef GLB_SDL_IMAGE}
- {$ifndef GLB_SDL}
- {$message warn 'SDL_image won''t work without SDL. SDL will be activated.'}
- {$define GLB_SDL}
- {$endif}
- {$ifdef GLB_PNGIMAGE}
- {$message warn 'The unit pngimage will be ignored because you are using SDL_image.'}
+ {$IFDEF GLB_PNGIMAGE}
+ {$MESSAGE warn 'The pngimage will be ignored if you are using Lazarus TPortableNetworkGraphic.'}
{$undef GLB_PNGIMAGE}
- {$endif}
- {$ifdef GLB_DELPHI_JPEG}
- {$message warn 'The unit JPEG will be ignored because you are using SDL_image.'}
- {$undef GLB_DELPHI_JPEG}
- {$endif}
- {$ifdef GLB_LIB_PNG}
- {$message warn 'The library libPNG will be ignored because you are using SDL_image.'}
+ {$ENDIF}
+
+ {$IFDEF GLB_LIB_PNG}
+ {$MESSAGE warn 'The library libPNG will be ignored if you are using Lazarus TPortableNetworkGraphic.'}
{$undef GLB_LIB_PNG}
- {$endif}
- {$ifdef GLB_LIB_JPEG}
- {$message warn 'The library libJPEG will be ignored because you are using SDL_image.'}
- {$undef GLB_LIB_JPEG}
- {$endif}
+ {$ENDIF}
- {$define GLB_SUPPORT_PNG_READ}
- {$define GLB_SUPPORT_JPEG_READ}
-{$endif}
+ {$DEFINE GLB_SUPPORT_PNG_READ}
+ {$DEFINE GLB_SUPPORT_PNG_WRITE}
+{$ENDIF}
-{$ifdef GLB_PNGIMAGE}
- {$ifdef GLB_LIB_PNG}
- {$message warn 'The library libPNG will be ignored if you are using pngimage.'}
+// PNG Image
+{$IFDEF GLB_PNGIMAGE}
+ {$IFDEF GLB_LIB_PNG}
+ {$MESSAGE warn 'The library libPNG will be ignored if you are using pngimage.'}
{$undef GLB_LIB_PNG}
- {$endif}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_PNG_READ}
+ {$DEFINE GLB_SUPPORT_PNG_WRITE}
+{$ENDIF}
+
+// libPNG
+{$IFDEF GLB_LIB_PNG}
+ {$DEFINE GLB_SUPPORT_PNG_READ}
+ {$DEFINE GLB_SUPPORT_PNG_WRITE}
+{$ENDIF}
+
+// Lazarus TJPEGImage
+{$IFDEF GLB_LAZ_JPEG}
+ {$IFNDEF GLB_LAZARUS}
+ {$MESSAGE warn 'Lazarus TJPEGImage won''t work without Lazarus. Lazarus will be activated.'}
+ {$DEFINE GLB_LAZARUS}
+ {$ENDIF}
- {$define GLB_SUPPORT_PNG_READ}
- {$define GLB_SUPPORT_PNG_WRITE}
-{$endif}
+ {$IFDEF GLB_DELPHI_JPEG}
+ {$MESSAGE warn 'The Delphi JPEGImage will be ignored if you are using the Lazarus TJPEGImage.'}
+ {$undef GLB_DELPHI_JPEG}
+ {$ENDIF}
-{$ifdef GLB_LIB_PNG}
- {$define GLB_SUPPORT_PNG_READ}
- {$define GLB_SUPPORT_PNG_WRITE}
-{$endif}
+ {$IFDEF GLB_LIB_JPEG}
+ {$MESSAGE warn 'The library libJPEG will be ignored if you are using the Lazarus TJPEGImage.'}
+ {$undef GLB_LIB_JPEG}
+ {$ENDIF}
+ {$DEFINE GLB_SUPPORT_JPEG_READ}
+ {$DEFINE GLB_SUPPORT_JPEG_WRITE}
+{$ENDIF}
-{$ifdef GLB_DELPHI_JPEG}
- {$ifdef GLB_LIB_JPEG}
- {$message warn 'The library libJPEG will be ignored if you are using the unit JPEG.'}
+// JPEG Image
+{$IFDEF GLB_DELPHI_JPEG}
+ {$IFDEF GLB_LIB_JPEG}
+ {$MESSAGE warn 'The library libJPEG will be ignored if you are using the unit JPEG.'}
{$undef GLB_LIB_JPEG}
- {$endif}
+ {$ENDIF}
- {$define GLB_SUPPORT_JPEG_READ}
- {$define GLB_SUPPORT_JPEG_WRITE}
-{$endif}
+ {$DEFINE GLB_SUPPORT_JPEG_READ}
+ {$DEFINE GLB_SUPPORT_JPEG_WRITE}
+{$ENDIF}
-{$ifdef GLB_LIB_JPEG}
- {$define GLB_SUPPORT_JPEG_READ}
- {$define GLB_SUPPORT_JPEG_WRITE}
-{$endif}
+// libJPEG
+{$IFDEF GLB_LIB_JPEG}
+ {$DEFINE GLB_SUPPORT_JPEG_READ}
+ {$DEFINE GLB_SUPPORT_JPEG_WRITE}
+{$ENDIF}
-// *** general options ***
+// general options
{$EXTENDEDSYNTAX ON}
{$LONGSTRINGS ON}
{$ALIGN ON}
-{$ifndef fpc}
+{$IFNDEF FPC}
{$OPTIMIZATION ON}
-{$endif}
-
+{$ENDIF}
interface
-
uses
- {$ifdef GLB_NO_NATIVE_GL} dglOpenGL, {$endif}
+ {$IFDEF OPENGL_ES} dglOpenGLES,
+ {$ELSE} dglOpenGL, {$ENDIF}
- {$ifdef GLB_SDL} SDL, {$endif}
- {$ifdef GLB_DELPHI} Dialogs, Windows, Graphics, {$endif}
+ {$IF DEFINED(GLB_WIN) AND
+ DEFINED(GLB_DELPHI)} windows, {$IFEND}
- {$ifdef GLB_SDL_IMAGE} SDL_image, {$endif}
+ {$IFDEF GLB_SDL} SDL, {$ENDIF}
+ {$IFDEF GLB_LAZARUS} IntfGraphics, GraphType, Graphics, {$ENDIF}
+ {$IFDEF GLB_DELPHI} Dialogs, Graphics, Types, {$ENDIF}
- {$ifdef GLB_PNGIMAGE} pngimage, {$endif}
- {$ifdef GLB_LIB_PNG} libPNG, {$endif}
+ {$IFDEF GLB_SDL_IMAGE} SDL_image, {$ENDIF}
+ {$IFDEF GLB_PNGIMAGE} pngimage, {$ENDIF}
+ {$IFDEF GLB_LIB_PNG} libPNG, {$ENDIF}
+ {$IFDEF GLB_DELPHI_JPEG} JPEG, {$ENDIF}
+ {$IFDEF GLB_LIB_JPEG} libJPEG, {$ENDIF}
- {$ifdef GLB_DELPHI_JPEG} JPEG, {$endif}
- {$ifdef GLB_LIB_JPEG} libJPEG, {$endif}
Classes, SysUtils;
-
-
-{$ifndef GLB_DELPHI}
type
- HGLRC = Cardinal;
- DWORD = Cardinal;
- PDWORD = ^DWORD;
+{$IFNDEF fpc}
+ QWord = System.UInt64;
+ PQWord = ^QWord;
+
+ PtrInt = Longint;
+ PtrUInt = DWord;
+{$ENDIF}
+
+
+ { type that describes the format of the data stored in a texture.
+ the name of formats is composed of the following constituents:
+ - multiple channels:
+ - channel (e.g. R, G, B, A or Alpha, Luminance or X (reserved))
+ - width of the chanel in bit (4, 8, 16, ...)
+ - data type (e.g. ub, us, ui)
+ - number of elements of data types }
+ TglBitmapFormat = (
+ tfEmpty = 0,
+
+ tfAlpha4ub1, //< 1 x unsigned byte
+ tfAlpha8ub1, //< 1 x unsigned byte
+ tfAlpha16us1, //< 1 x unsigned short
+
+ tfLuminance4ub1, //< 1 x unsigned byte
+ tfLuminance8ub1, //< 1 x unsigned byte
+ tfLuminance16us1, //< 1 x unsigned short
+
+ tfLuminance4Alpha4ub2, //< 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
+ tfLuminance6Alpha2ub2, //< 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
+ tfLuminance8Alpha8ub2, //< 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
+ tfLuminance12Alpha4us2, //< 1 x unsigned short (lum), 1 x unsigned short (alpha)
+ tfLuminance16Alpha16us2, //< 1 x unsigned short (lum), 1 x unsigned short (alpha)
+
+ tfR3G3B2ub1, //< 1 x unsigned byte (3bit red, 3bit green, 2bit blue)
+ tfRGBX4us1, //< 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit reserverd)
+ tfXRGB4us1, //< 1 x unsigned short (4bit reserved, 4bit red, 4bit green, 4bit blue)
+ tfR5G6B5us1, //< 1 x unsigned short (5bit red, 6bit green, 5bit blue)
+ tfRGB5X1us1, //< 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit reserved)
+ tfX1RGB5us1, //< 1 x unsigned short (1bit reserved, 5bit red, 5bit green, 5bit blue)
+ tfRGB8ub3, //< 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue)
+ tfRGBX8ui1, //< 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8bit reserved)
+ tfXRGB8ui1, //< 1 x unsigned int (8bit reserved, 8bit red, 8bit green, 8bit blue)
+ tfRGB10X2ui1, //< 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit reserved)
+ tfX2RGB10ui1, //< 1 x unsigned int (2bit reserved, 10bit red, 10bit green, 10bit blue)
+ tfRGB16us3, //< 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue)
+
+ tfRGBA4us1, //< 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit alpha)
+ tfARGB4us1, //< 1 x unsigned short (4bit alpha, 4bit red, 4bit green, 4bit blue)
+ tfRGB5A1us1, //< 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit alpha)
+ tfA1RGB5us1, //< 1 x unsigned short (1bit alpha, 5bit red, 5bit green, 5bit blue)
+ tfRGBA8ui1, //< 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8 bit alpha)
+ tfARGB8ui1, //< 1 x unsigned int (8 bit alpha, 8bit red, 8bit green, 8bit blue)
+ tfRGBA8ub4, //< 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue), 1 x unsigned byte (alpha)
+ tfRGB10A2ui1, //< 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit alpha)
+ tfA2RGB10ui1, //< 1 x unsigned int (2bit alpha, 10bit red, 10bit green, 10bit blue)
+ tfRGBA16us4, //< 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue), 1 x unsigned short (alpha)
+
+ tfBGRX4us1, //< 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit reserved)
+ tfXBGR4us1, //< 1 x unsigned short (4bit reserved, 4bit blue, 4bit green, 4bit red)
+ tfB5G6R5us1, //< 1 x unsigned short (5bit blue, 6bit green, 5bit red)
+ tfBGR5X1us1, //< 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit reserved)
+ tfX1BGR5us1, //< 1 x unsigned short (1bit reserved, 5bit blue, 5bit green, 5bit red)
+ tfBGR8ub3, //< 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red)
+ tfBGRX8ui1, //< 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit reserved)
+ tfXBGR8ui1, //< 1 x unsigned int (8bit reserved, 8bit blue, 8bit green, 8bit red)
+ tfBGR10X2ui1, //< 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit reserved)
+ tfX2BGR10ui1, //< 1 x unsigned int (2bit reserved, 10bit blue, 10bit green, 10bit red)
+ tfBGR16us3, //< 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red)
+
+ tfBGRA4us1, //< 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit alpha)
+ tfABGR4us1, //< 1 x unsigned short (4bit alpha, 4bit blue, 4bit green, 4bit red)
+ tfBGR5A1us1, //< 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit alpha)
+ tfA1BGR5us1, //< 1 x unsigned short (1bit alpha, 5bit blue, 5bit green, 5bit red)
+ tfBGRA8ui1, //< 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit alpha)
+ tfABGR8ui1, //< 1 x unsigned int (8bit alpha, 8bit blue, 8bit green, 8bit red)
+ tfBGRA8ub4, //< 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red), 1 x unsigned byte (alpha)
+ tfBGR10A2ui1, //< 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit alpha)
+ tfA2BGR10ui1, //< 1 x unsigned int (2bit alpha, 10bit blue, 10bit green, 10bit red)
+ tfBGRA16us4, //< 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red), 1 x unsigned short (alpha)
+
+ tfDepth16us1, //< 1 x unsigned short (depth)
+ tfDepth24ui1, //< 1 x unsigned int (depth)
+ tfDepth32ui1, //< 1 x unsigned int (depth)
+
+ tfS3tcDtx1RGBA,
+ tfS3tcDtx3RGBA,
+ tfS3tcDtx5RGBA
+ );
- TRGBQuad = packed record
- rgbBlue: Byte;
- rgbGreen: Byte;
- rgbRed: Byte;
- rgbReserved: Byte;
+ { type to define suitable file formats }
+ TglBitmapFileType = (
+ {$IFDEF GLB_SUPPORT_PNG_WRITE} ftPNG, {$ENDIF} //< Portable Network Graphic file (PNG)
+ {$IFDEF GLB_SUPPORT_JPEG_WRITE}ftJPEG, {$ENDIF} //< JPEG file
+ ftDDS, //< Direct Draw Surface file (DDS)
+ ftTGA, //< Targa Image File (TGA)
+ ftBMP, //< Windows Bitmap File (BMP)
+ ftRAW); //< glBitmap RAW file format
+ TglBitmapFileTypes = set of TglBitmapFileType;
+
+ { possible mipmap types }
+ TglBitmapMipMap = (
+ mmNone, //< no mipmaps
+ mmMipmap, //< normal mipmaps
+ mmMipmapGlu); //< mipmaps generated with glu functions
+
+ { possible normal map functions }
+ TglBitmapNormalMapFunc = (
+ nm4Samples,
+ nmSobel,
+ nm3x3,
+ nm5x5);
+
+ ////////////////////////////////////////////////////////////////////////////////////////////////////
+ EglBitmap = class(Exception); //< glBitmap exception
+ EglBitmapNotSupported = class(Exception); //< exception for not supported functions
+ EglBitmapSizeToLarge = class(EglBitmap); //< exception for to large textures
+ EglBitmapNonPowerOfTwo = class(EglBitmap); //< exception for non power of two textures
+ EglBitmapUnsupportedFormat = class(EglBitmap) //< exception for unsupporetd formats
+ public
+ constructor Create(const aFormat: TglBitmapFormat); overload;
+ constructor Create(const aMsg: String; const aFormat: TglBitmapFormat); overload;
+ end;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+ { record that stores 4 unsigned integer values }
+ TglBitmapRec4ui = packed record
+ case Integer of
+ 0: (r, g, b, a: Cardinal);
+ 1: (arr: array[0..3] of Cardinal);
+ end;
+
+ { record that stores 4 unsigned byte values }
+ TglBitmapRec4ub = packed record
+ case Integer of
+ 0: (r, g, b, a: Byte);
+ 1: (arr: array[0..3] of Byte);
+ end;
+
+ { record that stores 4 unsigned long integer values }
+ TglBitmapRec4ul = packed record
+ case Integer of
+ 0: (r, g, b, a: QWord);
+ 1: (arr: array[0..3] of QWord);
+ end;
+
+ { structure to store pixel data in }
+ TglBitmapPixelData = packed record
+ Data: TglBitmapRec4ui; //< color data for each color channel
+ Range: TglBitmapRec4ui; //< maximal color value for each channel
+ Format: TglBitmapFormat; //< format of the pixel
end;
-{$endif}
-
-
-{$ifndef GLB_NO_NATIVE_GL}
-// Native OpenGL Implementation
-type
- PByteBool = ^ByteBool;
-
-{$ifdef GLB_DELPHI}
-var
- gLastContext: HGLRC;
-{$endif}
-
-const
- // Generell
- GL_VERSION = $1F02;
- GL_EXTENSIONS = $1F03;
-
- GL_TRUE = 1;
- GL_FALSE = 0;
-
- GL_TEXTURE_1D = $0DE0;
- GL_TEXTURE_2D = $0DE1;
-
- GL_MAX_TEXTURE_SIZE = $0D33;
- GL_PACK_ALIGNMENT = $0D05;
- GL_UNPACK_ALIGNMENT = $0CF5;
-
- // Textureformats
- GL_RGB = $1907;
- GL_RGB4 = $804F;
- GL_RGB8 = $8051;
- GL_RGBA = $1908;
- GL_RGBA4 = $8056;
- GL_RGBA8 = $8058;
- GL_BGR = $80E0;
- GL_BGRA = $80E1;
- GL_ALPHA4 = $803B;
- GL_ALPHA8 = $803C;
- GL_LUMINANCE4 = $803F;
- GL_LUMINANCE8 = $8040;
- GL_LUMINANCE4_ALPHA4 = $8043;
- GL_LUMINANCE8_ALPHA8 = $8045;
- GL_DEPTH_COMPONENT = $1902;
-
- GL_UNSIGNED_BYTE = $1401;
- GL_ALPHA = $1906;
- GL_LUMINANCE = $1909;
- GL_LUMINANCE_ALPHA = $190A;
-
- GL_TEXTURE_WIDTH = $1000;
- GL_TEXTURE_HEIGHT = $1001;
- GL_TEXTURE_INTERNAL_FORMAT = $1003;
- GL_TEXTURE_RED_SIZE = $805C;
- GL_TEXTURE_GREEN_SIZE = $805D;
- GL_TEXTURE_BLUE_SIZE = $805E;
- GL_TEXTURE_ALPHA_SIZE = $805F;
- GL_TEXTURE_LUMINANCE_SIZE = $8060;
-
- // Dataformats
- GL_UNSIGNED_SHORT_5_6_5 = $8363;
- GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
- GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
- GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
- GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
-
- // Filter
- GL_NEAREST = $2600;
- GL_LINEAR = $2601;
- GL_NEAREST_MIPMAP_NEAREST = $2700;
- GL_LINEAR_MIPMAP_NEAREST = $2701;
- GL_NEAREST_MIPMAP_LINEAR = $2702;
- GL_LINEAR_MIPMAP_LINEAR = $2703;
- GL_TEXTURE_MAG_FILTER = $2800;
- GL_TEXTURE_MIN_FILTER = $2801;
-
- // Wrapmodes
- GL_TEXTURE_WRAP_S = $2802;
- GL_TEXTURE_WRAP_T = $2803;
- GL_CLAMP = $2900;
- GL_REPEAT = $2901;
- GL_CLAMP_TO_EDGE = $812F;
- GL_CLAMP_TO_BORDER = $812D;
- GL_TEXTURE_WRAP_R = $8072;
-
- GL_MIRRORED_REPEAT = $8370;
-
- // Border Color
- GL_TEXTURE_BORDER_COLOR = $1004;
-
- // Texgen
- GL_NORMAL_MAP = $8511;
- GL_REFLECTION_MAP = $8512;
- GL_S = $2000;
- GL_T = $2001;
- GL_R = $2002;
- GL_TEXTURE_GEN_MODE = $2500;
- GL_TEXTURE_GEN_S = $0C60;
- GL_TEXTURE_GEN_T = $0C61;
- GL_TEXTURE_GEN_R = $0C62;
-
- // Cubemaps
- GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
- GL_TEXTURE_CUBE_MAP = $8513;
- GL_TEXTURE_BINDING_CUBE_MAP = $8514;
- GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
-
- GL_TEXTURE_RECTANGLE_ARB = $84F5;
-
- // GL_SGIS_generate_mipmap
- GL_GENERATE_MIPMAP = $8191;
-
- // GL_EXT_texture_compression_s3tc
- GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
- GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
- GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
-
- // GL_EXT_texture_filter_anisotropic
- GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
- GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
-
- // GL_ARB_texture_compression
- GL_COMPRESSED_RGB = $84ED;
- GL_COMPRESSED_RGBA = $84EE;
- GL_COMPRESSED_ALPHA = $84E9;
- GL_COMPRESSED_LUMINANCE = $84EA;
- GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
-
- // Extensions
-var
- GL_VERSION_1_2,
- GL_VERSION_1_3,
- GL_VERSION_1_4,
- GL_VERSION_2_0,
-
- GL_ARB_texture_border_clamp,
- GL_ARB_texture_cube_map,
- GL_ARB_texture_compression,
- GL_ARB_texture_non_power_of_two,
- GL_ARB_texture_rectangle,
- GL_ARB_texture_mirrored_repeat,
- GL_EXT_bgra,
- GL_EXT_texture_edge_clamp,
- GL_EXT_texture_cube_map,
- GL_EXT_texture_compression_s3tc,
- GL_EXT_texture_filter_anisotropic,
- GL_EXT_texture_rectangle,
- GL_NV_texture_rectangle,
- GL_IBM_texture_mirrored_repeat,
- GL_SGIS_generate_mipmap: Boolean;
-
- // Funtions
-const
-
-{$ifdef LINUX}
- libglu = 'libGLU.so.1';
- libopengl = 'libGL.so.1';
-{$else}
- libglu = 'glu32.dll';
- libopengl = 'opengl32.dll';
-{$endif}
+ PglBitmapPixelData = ^TglBitmapPixelData;
+ TglBitmapSizeFields = set of (ffX, ffY);
+ TglBitmapSize = packed record
+ Fields: TglBitmapSizeFields;
+ X: Word;
+ Y: Word;
+ end;
+ TglBitmapPixelPosition = TglBitmapSize;
-{$ifdef LINUX}
- function glXGetProcAddress(ProcName: PAnsiChar): Pointer; cdecl; external libopengl;
-{$else}
- function wglGetProcAddress(ProcName: PAnsiChar): Pointer; stdcall; external libopengl;
-{$endif}
+ { describes the properties of a given texture data format }
+ TglBitmapFormatDescriptor = class(TObject)
+ private
+ // cached properties
+ fBytesPerPixel: Single; //< number of bytes for each pixel
+ fChannelCount: Integer; //< number of color channels
+ fMask: TglBitmapRec4ul; //< bitmask for each color channel
+ fRange: TglBitmapRec4ui; //< maximal value of each color channel
- function glGetString(name: Cardinal): PAnsiChar; {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+ { @return @true if the format has a red color channel, @false otherwise }
+ function GetHasRed: Boolean;
- procedure glEnable(cap: Cardinal); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
- procedure glDisable(cap: Cardinal); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
- procedure glGetIntegerv(pname: Cardinal; params: PInteger); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+ { @return @true if the format has a green color channel, @false otherwise }
+ function GetHasGreen: Boolean;
- procedure glTexImage1D(target: Cardinal; level, internalformat, width, border: Integer; format, atype: Cardinal; const pixels: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
- procedure glTexImage2D(target: Cardinal; level, internalformat, width, height, border: Integer; format, atype: Cardinal; const pixels: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+ { @return @true if the format has a blue color channel, @false otherwise }
+ function GetHasBlue: Boolean;
- procedure glGenTextures(n: Integer; Textures: PCardinal); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
- procedure glBindTexture(target: Cardinal; Texture: Cardinal); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
- procedure glDeleteTextures(n: Integer; const textures: PCardinal); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+ { @return @true if the format has a alpha color channel, @false otherwise }
+ function GetHasAlpha: Boolean;
- procedure glReadPixels(x, y: Integer; width, height: Integer; format, atype: Cardinal; pixels: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
- procedure glPixelStorei(pname: Cardinal; param: Integer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
- procedure glGetTexImage(target: Cardinal; level: Integer; format: Cardinal; _type: Cardinal; pixels: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+ { @return @true if the format has any color color channel, @false otherwise }
+ function GetHasColor: Boolean;
- function glAreTexturesResident(n: Integer; const Textures: PCardinal; residences: PByteBool): ByteBool; {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
- procedure glTexParameteri(target: Cardinal; pname: Cardinal; param: Integer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
- procedure glTexParameterfv(target: Cardinal; pname: Cardinal; const params: PSingle); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
- procedure glGetTexLevelParameteriv(target: Cardinal; level: Integer; pname: Cardinal; params: PInteger); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
- procedure glTexGeni(coord, pname: Cardinal; param: Integer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libopengl;
+ { @return @true if the format is a grayscale format, @false otherwise }
+ function GetIsGrayscale: Boolean;
- function gluBuild1DMipmaps(Target: Cardinal; Components, Width: Integer; Format, atype: Cardinal; Data: Pointer): Integer; {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libglu;
- function gluBuild2DMipmaps(Target: Cardinal; Components, Width, Height: Integer; Format, aType: Cardinal; Data: Pointer): Integer; {$ifdef Win32}stdcall; {$else}cdecl; {$endif} external libglu;
+ { @return @true if the format is supported by OpenGL, @false otherwise }
+ function GetHasOpenGLSupport: Boolean;
-var
- glCompressedTexImage2D : procedure(target: Cardinal; level: Integer; internalformat: Cardinal; width, height: Integer; border: Integer; imageSize: Integer; const data: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif}
- glCompressedTexImage1D : procedure(target: Cardinal; level: Integer; internalformat: Cardinal; width: Integer; border: Integer; imageSize: Integer; const data: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif}
- glGetCompressedTexImage : procedure(target: Cardinal; level: Integer; img: Pointer); {$ifdef Win32}stdcall; {$else}cdecl; {$endif}
-{$endif}
+ protected
+ fFormat: TglBitmapFormat; //< format this descriptor belongs to
+ fWithAlpha: TglBitmapFormat; //< suitable format with alpha channel
+ fWithoutAlpha: TglBitmapFormat; //< suitable format without alpha channel
+ fOpenGLFormat: TglBitmapFormat; //< suitable format that is supported by OpenGL
+ fRGBInverted: TglBitmapFormat; //< suitable format with inverted RGB channels
+ fUncompressed: TglBitmapFormat; //< suitable format with uncompressed data
+ fBitsPerPixel: Integer; //< number of bits per pixel
+ fIsCompressed: Boolean; //< @true if the format is compressed, @false otherwise
-type
- // Exception
- EglBitmapException = Exception;
- EglBitmapSizeToLargeException = EglBitmapException;
- EglBitmapNonPowerOfTwoException = EglBitmapException;
- EglBitmapUnsupportedInternalFormat = EglBitmapException;
-
- // Functions
- TglBitmapPixelDesc = packed record
- RedRange: Cardinal;
- RedShift: Shortint;
- GreenRange: Cardinal;
- GreenShift: Shortint;
- BlueRange: Cardinal;
- BlueShift: Shortint;
- AlphaRange: Cardinal;
- AlphaShift: Shortint;
- end;
+ fPrecision: TglBitmapRec4ub; //< number of bits for each color channel
+ fShift: TglBitmapRec4ub; //< bit offset for each color channel
- TglBitmapPixelData = packed record
- Red: Cardinal;
- Green: Cardinal;
- Blue: Cardinal;
- Alpha: Cardinal;
+ fglFormat: GLenum; //< OpenGL format enum (e.g. GL_RGB)
+ fglInternalFormat: GLenum; //< OpenGL internal format enum (e.g. GL_RGB8)
+ fglDataFormat: GLenum; //< OpenGL data format enum (e.g. GL_UNSIGNED_BYTE)
- PixelDesc: TglBitmapPixelDesc;
- end;
+ { set values for this format descriptor }
+ procedure SetValues; virtual;
- TglBitmapPixelPositionFields = set of (ffX, ffY);
- TglBitmapPixelPosition = record
- Fields : TglBitmapPixelPositionFields;
- X : Word;
- Y : Word;
+ { calculate cached values }
+ procedure CalcValues;
+ public
+ property Format: TglBitmapFormat read fFormat; //< format this descriptor belongs to
+ property ChannelCount: Integer read fChannelCount; //< number of color channels
+ property IsCompressed: Boolean read fIsCompressed; //< @true if the format is compressed, @false otherwise
+ property BitsPerPixel: Integer read fBitsPerPixel; //< number of bytes per pixel
+ property BytesPerPixel: Single read fBytesPerPixel; //< number of bits per pixel
+
+ property Precision: TglBitmapRec4ub read fPrecision; //< number of bits for each color channel
+ property Shift: TglBitmapRec4ub read fShift; //< bit offset for each color channel
+ property Range: TglBitmapRec4ui read fRange; //< maximal value of each color channel
+ property Mask: TglBitmapRec4ul read fMask; //< bitmask for each color channel
+
+ property RGBInverted: TglBitmapFormat read fRGBInverted; //< suitable format with inverted RGB channels
+ property WithAlpha: TglBitmapFormat read fWithAlpha; //< suitable format with alpha channel
+ property WithoutAlpha: TglBitmapFormat read fWithAlpha; //< suitable format without alpha channel
+ property OpenGLFormat: TglBitmapFormat read fOpenGLFormat; //< suitable format that is supported by OpenGL
+ property Uncompressed: TglBitmapFormat read fUncompressed; //< suitable format with uncompressed data
+
+ property glFormat: GLenum read fglFormat; //< OpenGL format enum (e.g. GL_RGB)
+ property glInternalFormat: GLenum read fglInternalFormat; //< OpenGL internal format enum (e.g. GL_RGB8)
+ property glDataFormat: GLenum read fglDataFormat; //< OpenGL data format enum (e.g. GL_UNSIGNED_BYTE)
+
+ property HasRed: Boolean read GetHasRed; //< @true if the format has a red color channel, @false otherwise
+ property HasGreen: Boolean read GetHasGreen; //< @true if the format has a green color channel, @false otherwise
+ property HasBlue: Boolean read GetHasBlue; //< @true if the format has a blue color channel, @false otherwise
+ property HasAlpha: Boolean read GetHasAlpha; //< @true if the format has a alpha color channel, @false otherwise
+ property HasColor: Boolean read GetHasColor; //< @true if the format has any color color channel, @false otherwise
+ property IsGrayscale: Boolean read GetIsGrayscale; //< @true if the format is a grayscale format, @false otherwise
+
+ property HasOpenGLSupport: Boolean read GetHasOpenGLSupport; //< @true if the format is supported by OpenGL, @false otherwise
+
+ function GetSize(const aSize: TglBitmapSize): Integer; overload; virtual;
+ function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual;
+
+ { constructor }
+ constructor Create;
+ public
+ { get the format descriptor by a given OpenGL internal format
+ @param aInternalFormat OpenGL internal format to get format descriptor for
+ @returns suitable format descriptor or tfEmpty-Descriptor }
+ class function GetByFormat(const aInternalFormat: GLenum): TglBitmapFormatDescriptor;
end;
-const
- cNullSize : TglBitmapPixelPosition = (Fields : []; X: 0; Y: 0);
-
-type
- TglBitmap = class;
+////////////////////////////////////////////////////////////////////////////////////////////////////
+ TglBitmapData = class;
+ { structure to store data for converting in }
TglBitmapFunctionRec = record
- Sender : TglBitmap;
- Size: TglBitmapPixelPosition;
- Position: TglBitmapPixelPosition;
- Source: TglBitmapPixelData;
- Dest: TglBitmapPixelData;
- CustomData: Pointer;
+ Sender: TglBitmapData; //< texture object that stores the data to convert
+ Size: TglBitmapSize; //< size of the texture
+ Position: TglBitmapPixelPosition; //< position of the currently pixel
+ Source: TglBitmapPixelData; //< pixel data of the current pixel
+ Dest: TglBitmapPixelData; //< new data of the pixel (must be filled in)
+ Args: Pointer; //< user defined args that was passed to the convert function
end;
+ { callback to use for converting texture data }
TglBitmapFunction = procedure(var FuncRec: TglBitmapFunctionRec);
- TglBitmapGetPixel = procedure (
- const Pos: TglBitmapPixelPosition;
- var Pixel: TglBitmapPixelData) of object;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ { class to store texture data in. used to load, save and
+ manipulate data before assigned to texture object
+ all operations on a data object can be done from a background thread }
+ TglBitmapData = class
+ private { fields }
- TglBitmapSetPixel = procedure (
- const Pos: TglBitmapPixelPosition;
- const Pixel: TglBitmapPixelData) of object;
+ fData: PByte; //< texture data
+ fDimension: TglBitmapSize; //< pixel size of the data
+ fFormat: TglBitmapFormat; //< format the texture data is stored in
+ fFilename: String; //< file the data was load from
- // Settings
- TglBitmapFileType = (
- {$ifdef GLB_SUPPORT_PNG_WRITE} ftPNG, {$endif}
- {$ifdef GLB_SUPPORT_JPEG_WRITE}ftJPEG, {$endif}
- ftDDS,
- ftTGA,
- ftBMP);
- TglBitmapFileTypes = set of TglBitmapFileType;
-
- TglBitmapFormat = (tfDefault, tf4BitsPerChanel, tf8BitsPerChanel, tfCompressed);
- TglBitmapMipMap = (mmNone, mmMipmap, mmMipmapGlu);
- TglBitmapNormalMapFunc = (nm4Samples, nmSobel, nm3x3, nm5x5);
- TglBitmapInternalFormat = (
- ifEmpty,
- // 4 Bit
- ifDXT1,
- // 8 Bit
- ifDXT3,
- ifDXT5,
- ifAlpha,
- ifLuminance,
- ifDepth8,
- // 16 Bit
- ifLuminanceAlpha,
- ifRGBA4,
- ifR5G6B5,
- ifRGB5A1,
- // 24 Bit
- ifBGR8,
- ifRGB8,
- // 32 Bit
- ifBGRA8,
- ifRGBA8,
- ifRGB10A2
- );
+ fScanlines: array of PByte; //< pointer to begin of each line
+ fHasScanlines: Boolean; //< @true if scanlines are initialized, @false otherwise
- // Pixelmapping
- TglBitmapMapFunc = procedure (const Pixel: TglBitmapPixelData; var pDest: pByte);
- TglBitmapUnMapFunc = procedure (var pData: pByte; var Pixel: TglBitmapPixelData);
+ private { getter / setter }
- // Base Class
- TglBitmap = class
- protected
- fID: Cardinal;
- fTarget: Cardinal;
- fFormat: TglBitmapFormat;
- fMipMap: TglBitmapMipMap;
- fAnisotropic: Integer;
- fBorderColor: array [0..3] of single;
+ { @returns the format descriptor suitable to the texture data format }
+ function GetFormatDescriptor: TglBitmapFormatDescriptor;
- fDeleteTextureOnFree: Boolean;
- fFreeDataAfterGenTexture: Boolean;
+ { @returns the width of the texture data (in pixel) or -1 if no data is set }
+ function GetWidth: Integer;
- // Propertys
- fData: pByte;
- fInternalFormat: TglBitmapInternalFormat;
- fDimension: TglBitmapPixelPosition;
+ { @returns the height of the texture data (in pixel) or -1 if no data is set }
+ function GetHeight: Integer;
- fIsResident: Boolean;
+ { get scanline at index aIndex
+ @returns Pointer to start of line or @nil }
+ function GetScanlines(const aIndex: Integer): PByte;
- // Mapping
- fPixelSize: Integer;
- fRowSize: Integer;
- fUnmapFunc: TglBitmapUnMapFunc;
- fMapFunc: TglBitmapMapFunc;
-
- // Filtering
- fFilterMin: Integer;
- fFilterMag: Integer;
-
- // Texturwarp
- fWrapS: Integer;
- fWrapT: Integer;
- fWrapR: Integer;
-
- fGetPixelFunc: TglBitmapGetPixel;
- fSetPixelFunc: TglBitmapSetPixel;
-
- // custom data
- fFilename: String;
- fCustomName: String;
- fCustomNameW: WideString;
- fCustomDataPointer: Pointer;
-
-
- procedure SetDataPointer(NewData: pByte; Format: TglBitmapInternalFormat; Width: Integer = -1; Height: Integer = -1); virtual;
-
- {$ifdef GLB_SUPPORT_PNG_READ}
- function LoadPNG(Stream: TStream): Boolean; virtual;
- {$endif}
- {$ifdef GLB_SUPPORT_JPEG_READ}
- function LoadJPEG(Stream: TStream): Boolean; virtual;
- {$endif}
- function LoadDDS(Stream: TStream): Boolean; virtual;
- function LoadTGA(Stream: TStream): Boolean; virtual;
- function LoadBMP(Stream: TStream): Boolean; virtual;
-
-
- {$ifdef GLB_SUPPORT_PNG_WRITE}
- procedure SavePNG(Stream: TStream); virtual;
- {$endif}
- {$ifdef GLB_SUPPORT_JPEG_WRITE}
- procedure SaveJPEG(Stream: TStream); virtual;
- {$endif}
- procedure SaveDDS(Stream: TStream); virtual;
- procedure SaveTGA(Stream: TStream); virtual;
- procedure SaveBMP(Stream: TStream); virtual;
+ { set new value for the data format. only possible if new format has the same pixel size.
+ if you want to convert the texture data, see ConvertTo function }
+ procedure SetFormat(const aValue: TglBitmapFormat);
+ private { internal misc }
- procedure CreateID;
- procedure SetupParameters(var BuildWithGlu: Boolean);
- procedure SelectFormat(DataFormat: TglBitmapInternalFormat; var glFormat, glInternalFormat, glType: Cardinal; CanConvertImage: Boolean = True);
+ { splits a resource identifier into the resource and it's type
+ @param aResource resource identifier to split and store name in
+ @param aResType type of the resource }
+ procedure PrepareResType(var aResource: String; var aResType: PChar);
- procedure GenTexture(TestTextureSize: Boolean = True); virtual; abstract;
+ { updates scanlines array }
+ procedure UpdateScanlines;
- procedure SetAnisotropic(const Value: Integer);
- procedure SetInternalFormat(const Value: TglBitmapInternalFormat);
+ private { internal load and save }
+{$IFDEF GLB_SUPPORT_PNG_READ}
+ { try to load a PNG from a stream
+ @param aStream stream to load PNG from
+ @returns @true on success, @false otherwise }
+ function LoadPNG(const aStream: TStream): Boolean; virtual;
+{$ENDIF}
+{$ifdef GLB_SUPPORT_PNG_WRITE}
+ { save texture data as PNG to stream
+ @param aStream stream to save data to}
+ procedure SavePNG(const aStream: TStream); virtual;
+{$ENDIF}
+
+{$IFDEF GLB_SUPPORT_JPEG_READ}
+ { try to load a JPEG from a stream
+ @param aStream stream to load JPEG from
+ @returns @true on success, @false otherwise }
+ function LoadJPEG(const aStream: TStream): Boolean; virtual;
+{$ENDIF}
+
+{$IFDEF GLB_SUPPORT_JPEG_WRITE}
+ { save texture data as JPEG to stream
+ @param aStream stream to save data to}
+ procedure SaveJPEG(const aStream: TStream); virtual;
+{$ENDIF}
+
+ { try to load a RAW image from a stream
+ @param aStream stream to load RAW image from
+ @returns @true on success, @false otherwise }
+ function LoadRAW(const aStream: TStream): Boolean;
+
+ { save texture data as RAW image to stream
+ @param aStream stream to save data to}
+ procedure SaveRAW(const aStream: TStream);
+
+ { try to load a BMP from a stream
+ @param aStream stream to load BMP from
+ @returns @true on success, @false otherwise }
+ function LoadBMP(const aStream: TStream): Boolean;
+
+ { save texture data as BMP to stream
+ @param aStream stream to save data to}
+ procedure SaveBMP(const aStream: TStream);
+
+ { try to load a TGA from a stream
+ @param aStream stream to load TGA from
+ @returns @true on success, @false otherwise }
+ function LoadTGA(const aStream: TStream): Boolean;
+
+ { save texture data as TGA to stream
+ @param aStream stream to save data to}
+ procedure SaveTGA(const aStream: TStream);
+
+ { try to load a DDS from a stream
+ @param aStream stream to load DDS from
+ @returns @true on success, @false otherwise }
+ function LoadDDS(const aStream: TStream): Boolean;
+
+ { save texture data as DDS to stream
+ @param aStream stream to save data to}
+ procedure SaveDDS(const aStream: TStream);
+
+ public { properties }
+ property Data: PByte read fData; //< texture data (be carefull with this!)
+ property Dimension: TglBitmapSize read fDimension; //< size of the texture data (in pixel)
+ property Filename: String read fFilename; //< file the data was loaded from
+ property Width: Integer read GetWidth; //< width of the texture data (in pixel)
+ property Height: Integer read GetHeight; //< height of the texture data (in pixel)
+ property Format: TglBitmapFormat read fFormat write SetFormat; //< format the texture data is stored in
+ property Scanlines[const aIndex: Integer]: PByte read GetScanlines; //< pointer to begin of line at given index or @nil
+
+ property FormatDescriptor: TglBitmapFormatDescriptor read GetFormatDescriptor; //< descriptor object that describes the format of the stored data
+
+ public { flip }
+
+ { flip texture horizontal
+ @returns @true in success, @false otherwise }
function FlipHorz: Boolean; virtual;
+
+ { flip texture vertical
+ @returns @true in success, @false otherwise }
function FlipVert: Boolean; virtual;
- function GetHeight: Integer;
- function GetWidth: Integer;
+ public { load }
+
+ { load a texture from a file
+ @param aFilename file to load texuture from }
+ procedure LoadFromFile(const aFilename: String);
+
+ { load a texture from a stream
+ @param aStream stream to load texture from }
+ procedure LoadFromStream(const aStream: TStream); virtual;
+
+ { use a function to generate texture data
+ @param aSize size of the texture
+ @param aFormat format of the texture data
+ @param aFunc callback to use for generation
+ @param aArgs user defined paramaters (use at will) }
+ procedure LoadFromFunc(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil);
+
+ { load a texture from a resource
+ @param aInstance resource handle
+ @param aResource resource indentifier
+ @param aResType resource type (if known) }
+ procedure LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil);
+
+ { load a texture from a resource id
+ @param aInstance resource handle
+ @param aResource resource ID
+ @param aResType resource type }
+ procedure LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
+
+ public { save }
+
+ { save texture data to a file
+ @param aFilename filename to store texture in
+ @param aFileType file type to store data into }
+ procedure SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType);
+
+ { save texture data to a stream
+ @param aFilename filename to store texture in
+ @param aFileType file type to store data into }
+ procedure SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); virtual;
+
+ public { convert }
+
+ { convert texture data using a user defined callback
+ @param aFunc callback to use for converting
+ @param aCreateTemp create a temporary buffer to use for converting
+ @param aArgs user defined paramters (use at will)
+ @returns @true if converting was successful, @false otherwise }
+ function Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer = nil): Boolean; overload;
+
+ { convert texture data using a user defined callback
+ @param aSource glBitmap to read data from
+ @param aFunc callback to use for converting
+ @param aCreateTemp create a temporary buffer to use for converting
+ @param aFormat format of the new data
+ @param aArgs user defined paramters (use at will)
+ @returns @true if converting was successful, @false otherwise }
+ function Convert(const aSource: TglBitmapData; const aFunc: TglBitmapFunction; aCreateTemp: Boolean;
+ const aFormat: TglBitmapFormat; const aArgs: Pointer = nil): Boolean; overload;
+
+ { convert texture data using a specific format
+ @param aFormat new format of texture data
+ @returns @true if converting was successful, @false otherwise }
+ function ConvertTo(const aFormat: TglBitmapFormat): Boolean; virtual;
+
+{$IFDEF GLB_SDL}
+ public { SDL }
+
+ { assign texture data to SDL surface
+ @param aSurface SDL surface to write data to
+ @returns @true on success, @false otherwise }
+ function AssignToSurface(out aSurface: PSDL_Surface): Boolean;
+
+ { assign texture data from SDL surface
+ @param aSurface SDL surface to read data from
+ @returns @true on success, @false otherwise }
+ function AssignFromSurface(const aSurface: PSDL_Surface): Boolean;
+
+ { assign alpha channel data to SDL surface
+ @param aSurface SDL surface to write alpha channel data to
+ @returns @true on success, @false otherwise }
+ function AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean;
+
+ { assign alpha channel data from SDL surface
+ @param aSurface SDL surface to read data from
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+{$ENDIF}
+
+{$IFDEF GLB_DELPHI}
+ public { Delphi }
+
+ { assign texture data to TBitmap object
+ @param aBitmap TBitmap to write data to
+ @returns @true on success, @false otherwise }
+ function AssignToBitmap(const aBitmap: TBitmap): Boolean;
+
+ { assign texture data from TBitmap object
+ @param aBitmap TBitmap to read data from
+ @returns @true on success, @false otherwise }
+ function AssignFromBitmap(const aBitmap: TBitmap): Boolean;
+
+ { assign alpha channel data to TBitmap object
+ @param aBitmap TBitmap to write data to
+ @returns @true on success, @false otherwise }
+ function AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean;
+
+ { assign alpha channel data from TBitmap object
+ @param aBitmap TBitmap to read data from
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+{$ENDIF}
+
+{$IFDEF GLB_LAZARUS}
+ public { Lazarus }
+
+ { assign texture data to TLazIntfImage object
+ @param aImage TLazIntfImage to write data to
+ @returns @true on success, @false otherwise }
+ function AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+
+ { assign texture data from TLazIntfImage object
+ @param aImage TLazIntfImage to read data from
+ @returns @true on success, @false otherwise }
+ function AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean;
+
+ { assign alpha channel data to TLazIntfImage object
+ @param aImage TLazIntfImage to write data to
+ @returns @true on success, @false otherwise }
+ function AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+
+ { assign alpha channel data from TLazIntfImage object
+ @param aImage TLazIntfImage to read data from
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+{$ENDIF}
+
+ public { Alpha }
+ { load alpha channel data from resource
+ @param aInstance resource handle
+ @param aResource resource ID
+ @param aResType resource type
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+
+ { load alpha channel data from resource ID
+ @param aInstance resource handle
+ @param aResourceID resource ID
+ @param aResType resource type
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+
+ { add alpha channel data from function
+ @param aFunc callback to get data from
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer = nil): Boolean; virtual;
+
+ { add alpha channel data from file (macro for: new glBitmap, LoadFromFile, AddAlphaFromGlBitmap)
+ @param aFilename file to load alpha channel data from
+ @param aFunc callback to use for converting
+ @param aArgs SetFormat user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+
+ { add alpha channel data from stream (macro for: new glBitmap, LoadFromStream, AddAlphaFromGlBitmap)
+ @param aStream stream to load alpha channel data from
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+
+ { add alpha channel data from existing glBitmap object
+ @param aBitmap TglBitmap to copy alpha channel data from
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromDataObj(const aDataObj: TglBitmapData; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+
+ { add alpha to pixel if the pixels color is greter than the given color value
+ @param aRed red threshold (0-255)
+ @param aGreen green threshold (0-255)
+ @param aBlue blue threshold (0-255)
+ @param aDeviatation accepted deviatation (0-255)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte = 0): Boolean;
+
+ { add alpha to pixel if the pixels color is greter than the given color value
+ @param aRed red threshold (0-Range.r)
+ @param aGreen green threshold (0-Range.g)
+ @param aBlue blue threshold (0-Range.b)
+ @param aDeviatation accepted deviatation (0-max(Range.rgb))
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal = 0): Boolean;
+
+ { add alpha to pixel if the pixels color is greter than the given color value
+ @param aRed red threshold (0.0-1.0)
+ @param aGreen green threshold (0.0-1.0)
+ @param aBlue blue threshold (0.0-1.0)
+ @param aDeviatation accepted deviatation (0.0-1.0)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single = 0): Boolean;
+
+ { add a constand alpha value to all pixels
+ @param aAlpha alpha value to add (0-255)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromValue(const aAlpha: Byte): Boolean;
+
+ { add a constand alpha value to all pixels
+ @param aAlpha alpha value to add (0-max(Range.rgb))
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean;
+
+ { add a constand alpha value to all pixels
+ @param aAlpha alpha value to add (0.0-1.0)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromValueFloat(const aAlpha: Single): Boolean;
+
+ { remove alpha channel
+ @returns @true on success, @false otherwise }
+ function RemoveAlpha: Boolean; virtual;
- function GetFileHeight: Integer;
- function GetFileWidth: Integer;
+ public { fill }
+ { fill complete texture with one color
+ @param aRed red color for border (0-255)
+ @param aGreen green color for border (0-255)
+ @param aBlue blue color for border (0-255)
+ @param aAlpha alpha color for border (0-255) }
+ procedure FillWithColor(const aRed, aGreen, aBlue: Byte; const aAlpha: Byte = 255);
+
+ { fill complete texture with one color
+ @param aRed red color for border (0-Range.r)
+ @param aGreen green color for border (0-Range.g)
+ @param aBlue blue color for border (0-Range.b)
+ @param aAlpha alpha color for border (0-Range.a) }
+ procedure FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal = $FFFFFFFF);
+
+ { fill complete texture with one color
+ @param aRed red color for border (0.0-1.0)
+ @param aGreen green color for border (0.0-1.0)
+ @param aBlue blue color for border (0.0-1.0)
+ @param aAlpha alpha color for border (0.0-1.0) }
+ procedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single = 1.0);
+
+ public { Misc }
+
+ { set data pointer of texture data
+ @param aData pointer to new texture data
+ @param aFormat format of the data stored at aData
+ @param aWidth width of the texture data
+ @param aHeight height of the texture data }
+ procedure SetData(const aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer = -1; const aHeight: Integer = -1); virtual;
+
+ { create a clone of the current object
+ @returns clone of this object}
+ function Clone: TglBitmapData;
+
+ { invert color data (bitwise not)
+ @param aRed invert red channel
+ @param aGreen invert green channel
+ @param aBlue invert blue channel
+ @param aAlpha invert alpha channel }
+ procedure Invert(const aRed, aGreen, aBlue, aAlpha: Boolean);
+
+ { create normal map from texture data
+ @param aFunc normal map function to generate normalmap with
+ @param aScale scale of the normale stored in the normal map
+ @param aUseAlpha generate normalmap from alpha channel data (if present) }
+ procedure GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3;
+ const aScale: Single = 2; const aUseAlpha: Boolean = false);
+
+ public { constructor }
+
+ { constructor - creates a texutre data object }
+ constructor Create; overload;
+
+ { constructor - creates a texture data object and loads it from a file
+ @param aFilename file to load texture from }
+ constructor Create(const aFileName: String); overload;
+
+ { constructor - creates a texture data object and loads it from a stream
+ @param aStream stream to load texture from }
+ constructor Create(const aStream: TStream); overload;
+
+ { constructor - creates a texture data object with the given size, format and data
+ @param aSize size of the texture
+ @param aFormat format of the given data
+ @param aData texture data - be carefull: the data will now be managed by the texture data object }
+ constructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte = nil); overload;
+
+ { constructor - creates a texture data object with the given size and format and uses the given callback to create the data
+ @param aSize size of the texture
+ @param aFormat format of the given data
+ @param aFunc callback to use for generating the data
+ @param aArgs user defined parameters (use at will) }
+ constructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload;
+
+ { constructor - creates a texture data object and loads it from a resource
+ @param aInstance resource handle
+ @param aResource resource indentifier
+ @param aResType resource type (if known) }
+ constructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload;
+
+ { constructor - creates a texture data object and loads it from a resource
+ @param aInstance resource handle
+ @param aResourceID resource ID
+ @param aResType resource type (if known) }
+ constructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload;
+
+ { destructor }
+ destructor Destroy; override;
+
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ { base class for all glBitmap classes. used to manage OpenGL texture objects
+ all operations on a bitmap object must be done from the render thread }
+ TglBitmap = class
+ protected
+ fID: GLuint; //< name of the OpenGL texture object
+ fTarget: GLuint; //< texture target (e.g. GL_TEXTURE_2D)
+ fDeleteTextureOnFree: Boolean; //< delete OpenGL texture object when this object is destroyed
+
+ // texture properties
+ fFilterMin: GLenum; //< min filter to apply to the texture
+ fFilterMag: GLenum; //< mag filter to apply to the texture
+ fWrapS: GLenum; //< texture wrapping for x axis
+ fWrapT: GLenum; //< texture wrapping for y axis
+ fWrapR: GLenum; //< texture wrapping for z axis
+ fAnisotropic: Integer; //< anisotropic level
+ fBorderColor: array[0..3] of Single; //< color of the texture border
+
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ //Swizzle
+ fSwizzle: array[0..3] of GLenum; //< color channel swizzle
+{$IFEND}
+{$IFNDEF OPENGL_ES}
+ fIsResident: GLboolean; //< @true if OpenGL texture object has data, @false otherwise
+{$ENDIF}
+
+ fDimension: TglBitmapSize; //< size of this texture
+ fMipMap: TglBitmapMipMap; //< mipmap type
+
+ // CustomData
+ fCustomData: Pointer; //< user defined data
+ fCustomName: String; //< user defined name
+ fCustomNameW: WideString; //< user defined name
+ protected
+ { @returns the actual width of the texture }
+ function GetWidth: Integer; virtual;
- property Width: Integer read GetWidth;
- property Height: Integer read GetHeight;
+ { @returns the actual height of the texture }
+ function GetHeight: Integer; virtual;
- property FileWidth: Integer read GetFileWidth;
- property FileHeight: Integer read GetFileHeight;
- public
- // propertys
- property ID: Cardinal read fID write fID;
- property Target: Cardinal read fTarget write fTarget;
- property Format: TglBitmapFormat read fFormat write fFormat;
- property InternalFormat: TglBitmapInternalFormat read fInternalFormat write SetInternalFormat;
- property Dimension: TglBitmapPixelPosition read fDimension;
+ protected
+ { set a new value for fCustomData }
+ procedure SetCustomData(const aValue: Pointer);
- property Data: pByte read fData;
+ { set a new value for fCustomName }
+ procedure SetCustomName(const aValue: String);
- property MipMap: TglBitmapMipMap read fMipMap write fMipMap;
- property Anisotropic: Integer read fAnisotropic write SetAnisotropic;
+ { set a new value for fCustomNameW }
+ procedure SetCustomNameW(const aValue: WideString);
- property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write fDeleteTextureOnFree;
- property FreeDataAfterGenTexture: Boolean read fFreeDataAfterGenTexture write fFreeDataAfterGenTexture;
+ { set new value for fDeleteTextureOnFree }
+ procedure SetDeleteTextureOnFree(const aValue: Boolean);
- property IsResident: boolean read fIsResident;
+ { set name of OpenGL texture object }
+ procedure SetID(const aValue: Cardinal);
- // propertys for custom data
- property Filename: String read fFilename;
- property CustomName: String read fCustomName write fCustomName;
- property CustomNameW: WideString read fCustomNameW write fCustomNameW;
- property CustomDataPointer: Pointer read fCustomDataPointer write fCustomDataPointer;
+ { set new value for fMipMap }
+ procedure SetMipMap(const aValue: TglBitmapMipMap);
- // Construction and Destructions Methods
- procedure AfterConstruction; override;
- procedure BeforeDestruction; override;
+ { set new value for target }
+ procedure SetTarget(const aValue: Cardinal);
- constructor Create(); overload;
- constructor Create(FileName: String); overload;
- constructor Create(Stream: TStream); overload;
- {$ifdef GLB_DELPHI}
- constructor CreateFromResourceName(Instance: Cardinal; Resource: String; ResType: PChar = nil);
- constructor Create(Instance: Cardinal; Resource: String; ResType: PChar = nil); overload;
- constructor Create(Instance: Cardinal; ResourceID: Integer; ResType: PChar); overload;
- {$endif}
- constructor Create(Size: TglBitmapPixelPosition; Format: TglBitmapInternalFormat); overload;
- constructor Create(Size: TglBitmapPixelPosition; Format: TglBitmapInternalFormat; Func: TglBitmapFunction; CustomData: Pointer = nil); overload;
-
- function Clone: TglBitmap;
-
- procedure FreeData;
-
- // Loading Methods
- procedure LoadFromFile(FileName: String);
- procedure LoadFromStream(Stream: TStream); virtual;
- {$ifdef GLB_DELPHI}
- procedure LoadFromResource(Instance: Cardinal; Resource: String; ResType: PChar = nil);
- procedure LoadFromResourceID(Instance: Cardinal; ResourceID: Integer; ResType: PChar);
- {$endif}
- procedure LoadFromFunc(Size: TglBitmapPixelPosition; Func: TglBitmapFunction; Format: TglBitmapInternalFormat; CustomData: Pointer = nil);
-
- procedure SaveToFile(FileName: String; FileType: TglBitmapFileType);
- procedure SaveToStream(Stream: TStream; FileType: TglBitmapFileType); virtual;
-
- function AddFunc(Source: TglBitmap; Func: TglBitmapFunction; CreateTemp: Boolean; Format: TglBitmapInternalFormat; CustomData: Pointer = nil): boolean; overload;
- function AddFunc(Func: TglBitmapFunction; CreateTemp: Boolean; CustomData: Pointer = nil): boolean; overload;
-
- {$ifdef GLB_SDL}
- function AssignToSurface(out Surface: PSDL_Surface): boolean;
- function AssignFromSurface(const Surface: PSDL_Surface): boolean;
- function AssignAlphaToSurface(out Surface: PSDL_Surface): boolean;
-
- function AddAlphaFromSurface(Surface: PSDL_Surface; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
- {$endif}
- {$ifdef GLB_DELPHI}
- function AssignToBitmap(const Bitmap: TBitmap): boolean;
- function AssignFromBitmap(const Bitmap: TBitmap): boolean;
- function AssignAlphaToBitmap(const Bitmap: TBitmap): boolean;
-
- function AddAlphaFromBitmap(Bitmap: TBitmap; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
- {$endif}
-
- function AddAlphaFromFunc(Func: TglBitmapFunction; CustomData: Pointer = nil): boolean; virtual;
- function AddAlphaFromFile(FileName: String; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
- function AddAlphaFromStream(Stream: TStream; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
- {$ifdef GLB_DELPHI}
- function AddAlphaFromResource(Instance: Cardinal; Resource: String; ResType: PChar = nil; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
- function AddAlphaFromResourceID(Instance: Cardinal; ResourceID: Integer; ResType: PChar; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
- {$endif}
- function AddAlphaFromglBitmap(glBitmap: TglBitmap; Func: TglBitmapFunction = nil; CustomData: Pointer = nil): boolean;
-
- function AddAlphaFromColorKey(Red, Green, Blue: Byte; Deviation: Byte = 0): Boolean;
- function AddAlphaFromColorKeyRange(Red, Green, Blue: Cardinal; Deviation: Cardinal = 0): Boolean;
- function AddAlphaFromColorKeyFloat(Red, Green, Blue: Single; Deviation: Single = 0): Boolean;
-
- function AddAlphaFromValue(Alpha: Byte): Boolean;
- function AddAlphaFromValueRange(Alpha: Cardinal): Boolean;
- function AddAlphaFromValueFloat(Alpha: Single): Boolean;
+ { set new value for fAnisotrophic }
+ procedure SetAnisotropic(const aValue: Integer);
- function RemoveAlpha: Boolean; virtual;
+ protected
+ { create OpenGL texture object (delete exisiting object if exists) }
+ procedure CreateID;
- function ConvertTo(NewFormat: TglBitmapInternalFormat): boolean; virtual;
+ { setup texture parameters }
+ procedure SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF});
- // Other
- procedure FillWithColor(Red, Green, Blue: Byte; Alpha : Byte = 255);
- procedure FillWithColorRange(Red, Green, Blue: Cardinal; Alpha : Cardinal = $FFFFFFFF);
- procedure FillWithColorFloat(Red, Green, Blue: Single; Alpha : Single = 1);
+ protected
+ property Width: Integer read GetWidth; //< the actual width of the texture
+ property Height: Integer read GetHeight; //< the actual height of the texture
- procedure Invert(UseRGB: Boolean = true; UseAlpha: Boolean = false);
+ public
+ property ID: Cardinal read fID write SetID; //< name of the OpenGL texture object
+ property Target: Cardinal read fTarget write SetTarget; //< texture target (e.g. GL_TEXTURE_2D)
+ property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree; //< delete texture object when this object is destroyed
- procedure SetFilter(Min, Mag : Integer);
- procedure SetWrap(S: Integer = GL_CLAMP_TO_EDGE;
- T: Integer = GL_CLAMP_TO_EDGE; R: Integer = GL_CLAMP_TO_EDGE);
+ property MipMap: TglBitmapMipMap read fMipMap write SetMipMap; //< mipmap type
+ property Anisotropic: Integer read fAnisotropic write SetAnisotropic; //< anisotropic level
- procedure SetBorderColor(Red, Green, Blue, Alpha: Single);
+ property CustomData: Pointer read fCustomData write SetCustomData; //< user defined data (use at will)
+ property CustomName: String read fCustomName write SetCustomName; //< user defined name (use at will)
+ property CustomNameW: WideString read fCustomNameW write SetCustomNameW; //< user defined name (as WideString; use at will)
- procedure GetPixel (const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData); virtual;
- procedure SetPixel (const Pos: TglBitmapPixelPosition; const Pixel: TglBitmapPixelData); virtual;
+ property Dimension: TglBitmapSize read fDimension; //< size of the texture
+{$IFNDEF OPENGL_ES}
+ property IsResident: GLboolean read fIsResident; //< @true if OpenGL texture object has data, @false otherwise
+{$ENDIF}
- // Generation
- procedure Unbind(DisableTextureUnit: Boolean = True); virtual;
- procedure Bind(EnableTextureUnit: Boolean = True); virtual;
- end;
+ { this method is called after the constructor and sets the default values of this object }
+ procedure AfterConstruction; override;
+ { this method is called before the destructor and does some cleanup }
+ procedure BeforeDestruction; override;
- TglBitmap2D = class(TglBitmap)
- protected
- // Bildeinstellungen
- fLines: array of PByte;
+ public
+{$IFNDEF OPENGL_ES}
+ { set the new value for texture border color
+ @param aRed red color for border (0.0-1.0)
+ @param aGreen green color for border (0.0-1.0)
+ @param aBlue blue color for border (0.0-1.0)
+ @param aAlpha alpha color for border (0.0-1.0) }
+ procedure SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single);
+{$ENDIF}
- procedure GetDXTColorBlock(pData: pByte; relX, relY: Integer; var Pixel: TglBitmapPixelData);
- procedure GetPixel2DDXT1(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
- procedure GetPixel2DDXT3(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
- procedure GetPixel2DDXT5(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
- procedure GetPixel2DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+ public
+ { set new texture filer
+ @param aMin min filter
+ @param aMag mag filter }
+ procedure SetFilter(const aMin, aMag: GLenum);
+
+ { set new texture wrapping
+ @param S texture wrapping for x axis
+ @param T texture wrapping for y axis
+ @param R texture wrapping for z axis }
+ procedure SetWrap(
+ const S: GLenum = GL_CLAMP_TO_EDGE;
+ const T: GLenum = GL_CLAMP_TO_EDGE;
+ const R: GLenum = GL_CLAMP_TO_EDGE);
+
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ { set new swizzle
+ @param r swizzle for red channel
+ @param g swizzle for green channel
+ @param b swizzle for blue channel
+ @param a swizzle for alpha channel }
+ procedure SetSwizzle(const r, g, b, a: GLenum);
+{$IFEND}
- procedure SetPixel2DUnmap(const Pos: TglBitmapPixelPosition; const Pixel: TglBitmapPixelData);
+ public
+ { bind texture
+ @param aEnableTextureUnit enable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) }
+ procedure Bind({$IFNDEF OPENGL_ES}const aEnableTextureUnit: Boolean = true{$ENDIF}); virtual;
+
+ { bind texture
+ @param aDisableTextureUnit disable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) }
+ procedure Unbind({$IFNDEF OPENGL_ES}const aDisableTextureUnit: Boolean = true{$ENDIF}); virtual;
+
+ { upload texture data from given data object to video card
+ @param aData texture data object that contains the actual data
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); virtual;
+
+{$IFNDEF OPENGL_ES}
+ { download texture data from video card and store it into given data object
+ @returns @true when download was successfull, @false otherwise }
+ function DownloadData(const aDataObj: TglBitmapData): Boolean; virtual;
+{$ENDIF}
+ public
+ { constructor - creates an empty texture }
+ constructor Create; overload;
- function GetScanline(Index: Integer): Pointer;
+ { constructor - creates an texture object and uploads the given data }
+ constructor Create(const aData: TglBitmapData); overload;
- procedure SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width: Integer = -1; Height: Integer = -1); override;
- procedure UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
- public
- // propertys
- property Width;
- property Height;
+ end;
- property Scanline[Index: Integer]: Pointer read GetScanline;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+{$IF NOT DEFINED(OPENGL_ES)}
+ { wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D
+ all operations on a bitmap object must be done from the render thread }
+ TglBitmap1D = class(TglBitmap)
+ protected
- procedure AfterConstruction; override;
+ { upload the texture data to video card
+ @param aDataObj texture data object that contains the actual data
+ @param aBuildWithGlu use glu functions to build mipmaps }
+ procedure UploadDataIntern(const aDataObj: TglBitmapData; const aBuildWithGlu: Boolean);
- procedure GrabScreen(Top, Left, Right, Bottom: Integer; Format: TglBitmapInternalFormat);
- procedure GetDataFromTexture;
+ public
+ property Width; //< actual with of the texture
- // Other
- function FlipHorz: Boolean; override;
- function FlipVert: Boolean; override;
+ { this method is called after constructor and initializes the object }
+ procedure AfterConstruction; override;
- procedure ToNormalMap(Func: TglBitmapNormalMapFunc = nm3x3; Scale: Single = 2; UseAlpha: Boolean = False);
+ { upload texture data from given data object to video card
+ @param aData texture data object that contains the actual data
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;
- // Generation
- procedure GenTexture(TestTextureSize: Boolean = True); override;
end;
+{$IFEND}
-
- TglBitmapCubeMap = class(TglBitmap2D)
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ { wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D)
+ all operations on a bitmap object must be done from the render thread }
+ TglBitmap2D = class(TglBitmap)
protected
- fGenMode: Integer;
- // Hide GenTexture
- procedure GenTexture(TestTextureSize: Boolean = True); reintroduce;
- public
- procedure AfterConstruction; override;
+ { upload the texture data to video card
+ @param aDataObj texture data object that contains the actual data
+ @param aTarget target o upload data to (e.g. GL_TEXTURE_2D)
+ @param aBuildWithGlu use glu functions to build mipmaps }
+ procedure UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum
+ {$IFNDEF OPENGL_ES}; const aBuildWithGlu: Boolean{$ENDIF});
- procedure GenerateCubeMap(CubeTarget: Cardinal; TestTextureSize: Boolean = true);
+ public
+ property Width; //< actual width of the texture
+ property Height; //< actual height of the texture
- procedure Unbind(DisableTexCoordsGen: Boolean = true; DisableTextureUnit: Boolean = True); reintroduce; virtual;
- procedure Bind(EnableTexCoordsGen: Boolean = true; EnableTextureUnit: Boolean = True); reintroduce; virtual;
- end;
+ { this method is called after constructor and initializes the object }
+ procedure AfterConstruction; override;
+ { upload texture data from given data object to video card
+ @param aData texture data object that contains the actual data
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;
- TglBitmapNormalMap = class(TglBitmapCubeMap)
public
- procedure AfterConstruction; override;
- procedure GenerateNormalMap(Size: Integer = 32; TestTextureSize: Boolean = true);
- end;
+ { copy a part of the frame buffer to the texture
+ @param aTop topmost pixel to copy
+ @param aLeft leftmost pixel to copy
+ @param aRight rightmost pixel to copy
+ @param aBottom bottommost pixel to copy
+ @param aFormat format to store data in
+ @param aDataObj texture data object to store the data in }
+ class procedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat; const aDataObj: TglBitmapData);
+ end;
- TglBitmap1D = class(TglBitmap)
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+ { wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP)
+ all operations on a bitmap object must be done from the render thread }
+ TglBitmapCubeMap = class(TglBitmap2D)
protected
- procedure GetPixel1DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+ {$IFNDEF OPENGL_ES}
+ fGenMode: Integer; //< generation mode for the cube map (e.g. GL_REFLECTION_MAP)
+ {$ENDIF}
- procedure SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width: Integer = -1; Height: Integer = -1); override;
- procedure UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
public
- // propertys
- property Width;
-
+ { this method is called after constructor and initializes the object }
procedure AfterConstruction; override;
- // Other
- function FlipHorz: Boolean; override;
+ { upload texture data from given data object to video card
+ @param aData texture data object that contains the actual data
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;
+
+ { upload texture data from given data object to video card
+ @param aData texture data object that contains the actual data
+ @param aCubeTarget cube map target to upload data to (e.g. GL_TEXTURE_CUBE_MAP_POSITIVE_X)
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure UploadCubeMap(const aDataObj: TglBitmapData; const aCubeTarget: Cardinal; const aCheckSize: Boolean);
+
+ { bind texture
+ @param aEnableTexCoordsGen enable cube map generator
+ @param aEnableTextureUnit enable texture unit }
+ procedure Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean = true; const aEnableTextureUnit: Boolean = true{$ENDIF}); reintroduce; virtual;
+
+ { unbind texture
+ @param aDisableTexCoordsGen disable cube map generator
+ @param aDisableTextureUnit disable texture unit }
+ procedure Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean = true; const aDisableTextureUnit: Boolean = true{$ENDIF}); reintroduce; virtual;
+ end;
+{$IFEND}
+
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ { wrapper class for cube normal maps
+ all operations on a bitmap object must be done from the render thread }
+ TglBitmapNormalMap = class(TglBitmapCubeMap)
+ public
+ { this method is called after constructor and initializes the object }
+ procedure AfterConstruction; override;
- // Generation
- procedure GenTexture(TestTextureSize: Boolean = True); override;
+ { create cube normal map from texture data and upload it to video card
+ @param aSize size of each cube map texture
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure GenerateNormalMap(const aSize: Integer = 32; const aCheckSize: Boolean = true);
end;
+{$IFEND}
-
-// methods and vars for Defaults
-procedure glBitmapSetDefaultFormat(Format: TglBitmapFormat);
-procedure glBitmapSetDefaultFilter(Min, Mag: Integer);
-procedure glBitmapSetDefaultWrap(S: Integer = GL_CLAMP_TO_EDGE; T: Integer = GL_CLAMP_TO_EDGE; R: Integer = GL_CLAMP_TO_EDGE);
-
-procedure glBitmapSetDefaultDeleteTextureOnFree(DeleteTextureOnFree: Boolean);
-procedure glBitmapSetDefaultFreeDataAfterGenTexture(FreeData: Boolean);
-
-function glBitmapGetDefaultFormat: TglBitmapFormat;
-procedure glBitmapGetDefaultFilter(var Min, Mag: Integer);
-procedure glBitmapGetDefaultTextureWrap(var S, T, R: Integer);
+const
+ NULL_SIZE: TglBitmapSize = (Fields: []; X: 0; Y: 0);
+
+procedure glBitmapSetDefaultDeleteTextureOnFree(const aDeleteTextureOnFree: Boolean);
+procedure glBitmapSetDefaultFreeDataAfterGenTexture(const aFreeData: Boolean);
+procedure glBitmapSetDefaultMipmap(const aValue: TglBitmapMipMap);
+procedure glBitmapSetDefaultFormat(const aFormat: TglBitmapFormat);
+procedure glBitmapSetDefaultFilter(const aMin, aMag: Integer);
+procedure glBitmapSetDefaultWrap(
+ const S: Cardinal = GL_CLAMP_TO_EDGE;
+ const T: Cardinal = GL_CLAMP_TO_EDGE;
+ const R: Cardinal = GL_CLAMP_TO_EDGE);
+
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+procedure glBitmapSetDefaultSwizzle(const r: GLenum = GL_RED; g: GLenum = GL_GREEN; b: GLenum = GL_BLUE; a: GLenum = GL_ALPHA);
+{$IFEND}
function glBitmapGetDefaultDeleteTextureOnFree: Boolean;
function glBitmapGetDefaultFreeDataAfterGenTexture: Boolean;
+function glBitmapGetDefaultMipmap: TglBitmapMipMap;
+function glBitmapGetDefaultFormat: TglBitmapFormat;
+procedure glBitmapGetDefaultFilter(var aMin, aMag: Cardinal);
+procedure glBitmapGetDefaultTextureWrap(var S, T, R: Cardinal);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+procedure glBitmapGetDefaultSwizzle(var r, g, b, a: GLenum);
+{$IFEND}
-// position / size
+function glBitmapSize(X: Integer = -1; Y: Integer = -1): TglBitmapSize;
function glBitmapPosition(X: Integer = -1; Y: Integer = -1): TglBitmapPixelPosition;
+function glBitmapRec4ub(const r, g, b, a: Byte): TglBitmapRec4ub;
+function glBitmapRec4ui(const r, g, b, a: Cardinal): TglBitmapRec4ui;
+function glBitmapRec4ul(const r, g, b, a: QWord): TglBitmapRec4ul;
+function glBitmapRec4ubCompare(const r1, r2: TglBitmapRec4ub): Boolean;
+function glBitmapRec4uiCompare(const r1, r2: TglBitmapRec4ui): Boolean;
-// Formatfunctions
-function FormatGetSize (Format: TglBitmapInternalFormat): Single;
-
-function FormatIsCompressed(Format: TglBitmapInternalFormat): boolean;
-function FormatIsUncompressed(Format: TglBitmapInternalFormat): boolean;
-function FormatIsEmpty(Format: TglBitmapInternalFormat): boolean;
-function FormatHasAlpha(Format: TglBitmapInternalFormat): Boolean;
-
-procedure FormatPreparePixel(var Pixel: TglBitmapPixelData; Format: TglBitmapInternalFormat);
-
-function FormatGetWithoutAlpha(Format: TglBitmapInternalFormat): TglBitmapInternalFormat;
-function FormatGetWithAlpha(Format: TglBitmapInternalFormat): TglBitmapInternalFormat;
+function glBitmapCreateTestData(const aFormat: TglBitmapFormat): TglBitmapData;
-function FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask: Cardinal; Format: TglBitmapInternalFormat): boolean;
-
-
-// Call LoadingMethods
-function LoadTexture(Filename: String; var Texture: Cardinal{$ifdef GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal = 0{$endif}): Boolean;
+{$IFDEF GLB_DELPHI}
+function CreateGrayPalette: HPALETTE;
+{$ENDIF}
-function LoadCubeMap(PositiveX, NegativeX, PositiveY, NegativeY, PositiveZ, NegativeZ: String; var Texture: Cardinal{$ifdef GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal = 0{$endif}): Boolean;
+implementation
-function LoadNormalMap(Size: Integer; var Texture: Cardinal): Boolean;
+uses
+ Math, syncobjs, typinfo
+ {$IF DEFINED(GLB_SUPPORT_JPEG_READ) AND DEFINED(GLB_LAZ_JPEG)}, FPReadJPEG{$IFEND};
var
- glBitmapDefaultFormat: TglBitmapFormat;
- glBitmapDefaultFilterMin: Integer;
- glBitmapDefaultFilterMag: Integer;
- glBitmapDefaultWrapS: Integer;
- glBitmapDefaultWrapT: Integer;
- glBitmapDefaultWrapR: Integer;
-
glBitmapDefaultDeleteTextureOnFree: Boolean;
glBitmapDefaultFreeDataAfterGenTextures: Boolean;
+ glBitmapDefaultFormat: TglBitmapFormat;
+ glBitmapDefaultMipmap: TglBitmapMipMap;
+ glBitmapDefaultFilterMin: Cardinal;
+ glBitmapDefaultFilterMag: Cardinal;
+ glBitmapDefaultWrapS: Cardinal;
+ glBitmapDefaultWrapT: Cardinal;
+ glBitmapDefaultWrapR: Cardinal;
+ glDefaultSwizzle: array[0..3] of GLenum;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+type
+ TFormatDescriptor = class(TglBitmapFormatDescriptor)
+ public
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); virtual; abstract;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); virtual; abstract;
-{$ifdef GLB_DELPHI}
-function CreateGrayPalette: HPALETTE;
-{$endif}
+ function CreateMappingData: Pointer; virtual;
+ procedure FreeMappingData(var aMappingData: Pointer); virtual;
+ function IsEmpty: Boolean; virtual;
+ function MaskMatch(const aMask: TglBitmapRec4ul): Boolean; virtual;
-implementation
+ procedure PreparePixel(out aPixel: TglBitmapPixelData); virtual;
-uses
- Math;
+ constructor Create; virtual;
+ public
+ class procedure Init;
+ class function Get(const aFormat: TglBitmapFormat): TFormatDescriptor;
+ class function GetAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
+ class function GetFromMask(const aMask: TglBitmapRec4ul; const aBitCount: Integer = 0): TFormatDescriptor;
+ class function GetFromPrecShift(const aPrec, aShift: TglBitmapRec4ub; const aBitCount: Integer): TFormatDescriptor;
+ class procedure Clear;
+ class procedure Finalize;
+ end;
+ TFormatDescriptorClass = class of TFormatDescriptor;
+ TfdEmpty = class(TFormatDescriptor);
-{$ifndef GLB_NO_NATIVE_GL}
-procedure ReadOpenGLExtensions;
-var
- {$ifdef GLB_DELPHI}
- Context: HGLRC;
- {$endif}
- Buffer: AnsiString;
- MajorVersion, MinorVersion: Integer;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TfdAlphaUB1 = class(TFormatDescriptor) //1* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+ TfdLuminanceUB1 = class(TFormatDescriptor) //1* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- procedure TrimVersionString(Buffer: AnsiString; var Major, Minor: Integer);
- var
- Separator: Integer;
- begin
- Minor := 0;
- Major := 0;
+ TfdUniversalUB1 = class(TFormatDescriptor) //1* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- Separator := Pos(AnsiString('.'), Buffer);
+ TfdLuminanceAlphaUB2 = class(TfdLuminanceUB1) //2* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- if (Separator > 1) and (Separator < Length(Buffer)) and
- (Buffer[Separator - 1] in ['0'..'9']) and
- (Buffer[Separator + 1] in ['0'..'9']) then begin
+ TfdRGBub3 = class(TFormatDescriptor) //3* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- Dec(Separator);
- while (Separator > 0) and (Buffer[Separator] in ['0'..'9']) do
- Dec(Separator);
+ TfdBGRub3 = class(TFormatDescriptor) //3* unsigned byte (inverse)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- Delete(Buffer, 1, Separator);
- Separator := Pos(AnsiString('.'), Buffer) + 1;
+ TfdRGBAub4 = class(TfdRGBub3) //3* unsigned byte
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- while (Separator <= Length(Buffer)) and (AnsiChar(Buffer[Separator]) in ['0'..'9']) do
- Inc(Separator);
+ TfdBGRAub4 = class(TfdBGRub3) //3* unsigned byte (inverse)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- Delete(Buffer, Separator, 255);
- Separator := Pos(AnsiString('.'), Buffer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TfdAlphaUS1 = class(TFormatDescriptor) //1* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- Major := StrToInt(Copy(String(Buffer), 1, Separator - 1));
- Minor := StrToInt(Copy(String(Buffer), Separator + 1, 1));
- end;
+ TfdLuminanceUS1 = class(TFormatDescriptor) //1* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
+ TfdUniversalUS1 = class(TFormatDescriptor) //1* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- function CheckExtension(const Extension: AnsiString): Boolean;
- var
- ExtPos: Integer;
- begin
- ExtPos := Pos(Extension, Buffer);
- Result := ExtPos > 0;
+ TfdDepthUS1 = class(TFormatDescriptor) //1* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- if Result then
- Result := ((ExtPos + Length(Extension) - 1) = Length(Buffer)) or not (Buffer[ExtPos + Length(Extension)] in ['_', 'A'..'Z', 'a'..'z']);
+ TfdLuminanceAlphaUS2 = class(TfdLuminanceUS1) //2* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
+ TfdRGBus3 = class(TFormatDescriptor) //3* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- function glLoad (aFunc: pAnsiChar): pointer;
- begin
- {$ifdef LINUX}
- Result := glXGetProcAddress(aFunc);
- {$else}
- Result := wglGetProcAddress(aFunc);
- {$endif}
+ TfdBGRus3 = class(TFormatDescriptor) //3* unsigned short (inverse)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
+ TfdRGBAus4 = class(TfdRGBus3) //4* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
-begin
- {$ifdef GLB_DELPHI}
- Context := wglGetCurrentContext;
+ TfdARGBus4 = class(TfdRGBus3) //4* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- if Context <> gLastContext then begin
- gLastContext := Context;
- {$endif}
+ TfdBGRAus4 = class(TfdBGRus3) //4* unsigned short (inverse)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- // Version
- Buffer := glGetString(GL_VERSION);
- TrimVersionString(Buffer, MajorVersion, MinorVersion);
+ TfdABGRus4 = class(TfdBGRus3) //4* unsigned short (inverse)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- GL_VERSION_1_2 := False;
- GL_VERSION_1_3 := False;
- GL_VERSION_1_4 := False;
- GL_VERSION_2_0 := False;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TfdUniversalUI1 = class(TFormatDescriptor) //1* unsigned int
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- if MajorVersion = 1 then begin
- if MinorVersion >= 1 then begin
- if MinorVersion >= 2 then
- GL_VERSION_1_2 := True;
+ TfdDepthUI1 = class(TFormatDescriptor) //1* unsigned int
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
- if MinorVersion >= 3 then
- GL_VERSION_1_3 := True;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TfdAlpha4ub1 = class(TfdAlphaUB1)
+ procedure SetValues; override;
+ end;
- if MinorVersion >= 4 then
- GL_VERSION_1_4 := True;
- end;
- end;
+ TfdAlpha8ub1 = class(TfdAlphaUB1)
+ procedure SetValues; override;
+ end;
- if MajorVersion >= 2 then begin
- GL_VERSION_1_2 := True;
- GL_VERSION_1_3 := True;
- GL_VERSION_1_4 := True;
- GL_VERSION_2_0 := True;
- end;
+ TfdAlpha16us1 = class(TfdAlphaUS1)
+ procedure SetValues; override;
+ end;
- // Extensions
- Buffer := glGetString(GL_EXTENSIONS);
- GL_ARB_texture_border_clamp := CheckExtension('GL_ARB_texture_border_clamp');
- GL_ARB_texture_cube_map := CheckExtension('GL_ARB_texture_cube_map');
- GL_ARB_texture_compression := CheckExtension('GL_ARB_texture_compression');
- GL_ARB_texture_non_power_of_two := CheckExtension('GL_ARB_texture_non_power_of_two');
- GL_ARB_texture_rectangle := CheckExtension('GL_ARB_texture_rectangle');
- GL_ARB_texture_mirrored_repeat := CheckExtension('GL_ARB_texture_mirrored_repeat');
- GL_EXT_bgra := CheckExtension('GL_EXT_bgra');
- GL_EXT_texture_edge_clamp := CheckExtension('GL_EXT_texture_edge_clamp');
- GL_EXT_texture_cube_map := CheckExtension('GL_EXT_texture_cube_map');
- GL_EXT_texture_compression_s3tc := CheckExtension('GL_EXT_texture_compression_s3tc');
- GL_EXT_texture_filter_anisotropic := CheckExtension('GL_EXT_texture_filter_anisotropic');
- GL_EXT_texture_rectangle := CheckExtension('GL_EXT_texture_rectangle');
- GL_NV_texture_rectangle := CheckExtension('GL_NV_texture_rectangle');
- GL_IBM_texture_mirrored_repeat := CheckExtension('GL_IBM_texture_mirrored_repeat');
- GL_SGIS_generate_mipmap := CheckExtension('GL_SGIS_generate_mipmap');
-
- // Funtions
- if GL_VERSION_1_3 then begin
- // Loading Core
- glCompressedTexImage1D := glLoad('glCompressedTexImage1D');
- glCompressedTexImage2D := glLoad('glCompressedTexImage2D');
- glGetCompressedTexImage := glLoad('glGetCompressedTexImage');
- end else
+ TfdLuminance4ub1 = class(TfdLuminanceUB1)
+ procedure SetValues; override;
+ end;
- begin
- // Try loading Extension
- glCompressedTexImage1D := glLoad('glCompressedTexImage1DARB');
- glCompressedTexImage2D := glLoad('glCompressedTexImage2DARB');
- glGetCompressedTexImage := glLoad('glGetCompressedTexImageARB');
- end;
- {$ifdef GLB_DELPHI}
+ TfdLuminance8ub1 = class(TfdLuminanceUB1)
+ procedure SetValues; override;
end;
- {$endif}
-end;
-{$endif}
+ TfdLuminance16us1 = class(TfdLuminanceUS1)
+ procedure SetValues; override;
+ end;
-function glBitmapPosition(X, Y: Integer): TglBitmapPixelPosition;
-begin
- Result.Fields := [];
+ TfdLuminance4Alpha4ub2 = class(TfdLuminanceAlphaUB2)
+ procedure SetValues; override;
+ end;
- if X >= 0 then
- Result.Fields := Result.Fields + [ffX];
- if Y >= 0 then
- Result.Fields := Result.Fields + [ffY];
+ TfdLuminance6Alpha2ub2 = class(TfdLuminanceAlphaUB2)
+ procedure SetValues; override;
+ end;
- Result.X := Max(0, X);
- Result.Y := Max(0, Y);
-end;
+ TfdLuminance8Alpha8ub2 = class(TfdLuminanceAlphaUB2)
+ procedure SetValues; override;
+ end;
+ TfdLuminance12Alpha4us2 = class(TfdLuminanceAlphaUS2)
+ procedure SetValues; override;
+ end;
-const
- UNSUPPORTED_INTERNAL_FORMAT = 'the given format isn''t supported by this function.';
+ TfdLuminance16Alpha16us2 = class(TfdLuminanceAlphaUS2)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_ALPHA : TglBitmapPixelDesc = (
- RedRange : $00; RedShift : 0;
- GreenRange : $00; GreenShift : 0;
- BlueRange : $00; BlueShift : 0;
- AlphaRange : $FF; AlphaShift : 0 );
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TfdR3G3B2ub1 = class(TfdUniversalUB1)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_LUMINANCE : TglBitmapPixelDesc = (
- RedRange : $FF; RedShift : 0;
- GreenRange : $FF; GreenShift : 0;
- BlueRange : $FF; BlueShift : 0;
- AlphaRange : $00; AlphaShift : 0 );
+ TfdRGBX4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_DEPTH8 : TglBitmapPixelDesc = (
- RedRange : $FF; RedShift : 0;
- GreenRange : $FF; GreenShift : 0;
- BlueRange : $FF; BlueShift : 0;
- AlphaRange : $00; AlphaShift : 0 );
+ TfdXRGB4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_LUMINANCEALPHA : TglBitmapPixelDesc = (
- RedRange : $FF; RedShift : 0;
- GreenRange : $FF; GreenShift : 0;
- BlueRange : $FF; BlueShift : 0;
- AlphaRange : $FF; AlphaShift : 8 );
+ TfdR5G6B5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_RGBA4 : TglBitmapPixelDesc = (
- RedRange : $0F; RedShift : 8;
- GreenRange : $0F; GreenShift : 4;
- BlueRange : $0F; BlueShift : 0;
- AlphaRange : $0F; AlphaShift : 12 );
+ TfdRGB5X1us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_R5G6B5 : TglBitmapPixelDesc = (
- RedRange : $1F; RedShift : 11;
- GreenRange : $3F; GreenShift : 5;
- BlueRange : $1F; BlueShift : 0;
- AlphaRange : $00; AlphaShift : 0 );
+ TfdX1RGB5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_RGB5A1 : TglBitmapPixelDesc = (
- RedRange : $1F; RedShift : 10;
- GreenRange : $1F; GreenShift : 5;
- BlueRange : $1F; BlueShift : 0;
- AlphaRange : $01; AlphaShift : 15 );
+ TfdRGB8ub3 = class(TfdRGBub3)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_RGB8 : TglBitmapPixelDesc = (
- RedRange : $FF; RedShift : 0;
- GreenRange : $FF; GreenShift : 8;
- BlueRange : $FF; BlueShift : 16;
- AlphaRange : $00; AlphaShift : 0 );
+ TfdRGBX8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_RGBA8 : TglBitmapPixelDesc = (
- RedRange : $FF; RedShift : 0;
- GreenRange : $FF; GreenShift : 8;
- BlueRange : $FF; BlueShift : 16;
- AlphaRange : $FF; AlphaShift : 24 );
+ TfdXRGB8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_BGR8 : TglBitmapPixelDesc = (
- RedRange : $FF; RedShift : 16;
- GreenRange : $FF; GreenShift : 8;
- BlueRange : $FF; BlueShift : 0;
- AlphaRange : $00; AlphaShift : 0 );
+ TfdRGB10X2ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_BGRA8 : TglBitmapPixelDesc = (
- RedRange : $FF; RedShift : 16;
- GreenRange : $FF; GreenShift : 8;
- BlueRange : $FF; BlueShift : 0;
- AlphaRange : $FF; AlphaShift : 24 );
+ TfdX2RGB10ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
- PIXEL_DESC_RGB10A2 : TglBitmapPixelDesc = (
- RedRange : $3FF; RedShift : 20;
- GreenRange : $3FF; GreenShift : 10;
- BlueRange : $3FF; BlueShift : 0;
- AlphaRange : $003; AlphaShift : 30 );
+ TfdRGB16us3 = class(TfdRGBus3)
+ procedure SetValues; override;
+ end;
-{*
-** Mapping
-*}
+ TfdRGBA4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
-procedure MapAlpha(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pDest^ := Pixel.Alpha;
- Inc(pDest);
-end;
+ TfdARGB4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
+ TfdRGB5A1us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
-procedure MapLuminance(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pDest^ := Trunc(Pixel.Red * 0.3 + Pixel.Green * 0.59 + Pixel.Blue * 0.11);
- Inc(pDest);
-end;
+ TfdA1RGB5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
+ TfdRGBA8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
-procedure MapDepth8(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pDest^ := (Pixel.Red + Pixel.Green + Pixel.Blue) div 3;
- Inc(pDest);
-end;
+ TfdARGB8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
+ TfdRGBA8ub4 = class(TfdRGBAub4)
+ procedure SetValues; override;
+ end;
-procedure MapLuminanceAlpha(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pDest^ := Trunc(Pixel.Red * 0.3 + Pixel.Green * 0.59 + Pixel.Blue * 0.11);
- Inc(pDest);
+ TfdRGB10A2ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
- pDest^ := Pixel.Alpha;
- Inc(pDest);
-end;
+ TfdA2RGB10ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
+ TfdRGBA16us4 = class(TfdRGBAus4)
+ procedure SetValues; override;
+ end;
-procedure MapRGBA4(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pWord(pDest)^ :=
- Pixel.Alpha shl PIXEL_DESC_RGBA4.AlphaShift or
- Pixel.Red shl PIXEL_DESC_RGBA4.RedShift or
- Pixel.Green shl PIXEL_DESC_RGBA4.GreenShift or
- Pixel.Blue;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TfdBGRX4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
- Inc(pDest, 2);
-end;
+ TfdXBGR4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
+ TfdB5G6R5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
-procedure MapR5G6B5(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pWord(pDest)^ :=
- Pixel.Red shl PIXEL_DESC_R5G6B5.RedShift or
- Pixel.Green shl PIXEL_DESC_R5G6B5.GreenShift or
- Pixel.Blue;
+ TfdBGR5X1us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
- Inc(pDest, 2);
-end;
+ TfdX1BGR5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
+ TfdBGR8ub3 = class(TfdBGRub3)
+ procedure SetValues; override;
+ end;
-procedure MapRGB5A1(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pWord(pDest)^ :=
- Pixel.Alpha shl PIXEL_DESC_RGB5A1.AlphaShift or
- Pixel.Red shl PIXEL_DESC_RGB5A1.RedShift or
- Pixel.Green shl PIXEL_DESC_RGB5A1.GreenShift or
- Pixel.Blue;
+ TfdBGRX8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
- Inc(pDest, 2);
-end;
+ TfdXBGR8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
+ TfdBGR10X2ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
-procedure MapRGB8(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pDest^ := Pixel.Red;
- Inc(pDest);
+ TfdX2BGR10ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
- pDest^ := Pixel.Green;
- Inc(pDest);
+ TfdBGR16us3 = class(TfdBGRus3)
+ procedure SetValues; override;
+ end;
- pDest^ := Pixel.Blue;
- Inc(pDest);
-end;
+ TfdBGRA4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
+ TfdABGR4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
-procedure MapBGR8(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pDest^ := Pixel.Blue;
- Inc(pDest);
+ TfdBGR5A1us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
- pDest^ := Pixel.Green;
- Inc(pDest);
+ TfdA1BGR5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
+ end;
- pDest^ := Pixel.Red;
- Inc(pDest);
-end;
+ TfdBGRA8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
+ TfdABGR8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
-procedure MapRGBA8(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pDWord(pDest)^ :=
- Pixel.Alpha shl PIXEL_DESC_RGBA8.AlphaShift or
- Pixel.Blue shl PIXEL_DESC_RGBA8.BlueShift or
- Pixel.Green shl PIXEL_DESC_RGBA8.GreenShift or
- Pixel.Red;
+ TfdBGRA8ub4 = class(TfdBGRAub4)
+ procedure SetValues; override;
+ end;
- Inc(pDest, 4);
-end;
+ TfdBGR10A2ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
+ TfdA2BGR10ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
+ end;
-procedure MapBGRA8(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pDWord(pDest)^ :=
- Pixel.Alpha shl PIXEL_DESC_BGRA8.AlphaShift or
- Pixel.Red shl PIXEL_DESC_BGRA8.RedShift or
- Pixel.Green shl PIXEL_DESC_BGRA8.GreenShift or
- Pixel.Blue;
+ TfdBGRA16us4 = class(TfdBGRAus4)
+ procedure SetValues; override;
+ end;
- Inc(pDest, 4);
-end;
+ TfdDepth16us1 = class(TfdDepthUS1)
+ procedure SetValues; override;
+ end;
+ TfdDepth24ui1 = class(TfdDepthUI1)
+ procedure SetValues; override;
+ end;
-procedure MapRGB10A2(const Pixel: TglBitmapPixelData; var pDest: pByte);
-begin
- pDWord(pDest)^ :=
- Pixel.Alpha shl PIXEL_DESC_RGB10A2.AlphaShift or
- Pixel.Red shl PIXEL_DESC_RGB10A2.RedShift or
- Pixel.Green shl PIXEL_DESC_RGB10A2.GreenShift or
- Pixel.Blue;
+ TfdDepth32ui1 = class(TfdDepthUI1)
+ procedure SetValues; override;
+ end;
- Inc(pDest, 4);
-end;
+ TfdS3tcDtx1RGBA = class(TFormatDescriptor)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ procedure SetValues; override;
+ end;
+ TfdS3tcDtx3RGBA = class(TFormatDescriptor)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ procedure SetValues; override;
+ end;
-function FormatGetMapFunc(Format: TglBitmapInternalFormat): TglBitmapMapFunc;
-begin
- case Format of
- ifAlpha: Result := MapAlpha;
- ifLuminance: Result := MapLuminance;
- ifDepth8: Result := MapDepth8;
- ifLuminanceAlpha: Result := MapLuminanceAlpha;
- ifRGBA4: Result := MapRGBA4;
- ifR5G6B5: Result := MapR5G6B5;
- ifRGB5A1: Result := MapRGB5A1;
- ifRGB8: Result := MapRGB8;
- ifBGR8: Result := MapBGR8;
- ifRGBA8: Result := MapRGBA8;
- ifBGRA8: Result := MapBGRA8;
- ifRGB10A2: Result := MapRGB10A2;
- else
- raise EglBitmapUnsupportedInternalFormat.Create('FormatGetMapFunc - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ TfdS3tcDtx5RGBA = class(TFormatDescriptor)
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ procedure SetValues; override;
end;
-end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TbmpBitfieldFormat = class(TFormatDescriptor)
+ public
+ procedure SetCustomValues(const aBPP: Integer; aMask: TglBitmapRec4ul); overload;
+ procedure SetCustomValues(const aBBP: Integer; const aPrec, aShift: TglBitmapRec4ub); overload;
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
-{*
-** Unmapping
-*}
-procedure UnMapAlpha(var pData: pByte; var Pixel: TglBitmapPixelData);
-begin
- Pixel.Alpha := pData^;
- Pixel.Red := Pixel.PixelDesc.RedRange;
- Pixel.Green := Pixel.PixelDesc.GreenRange;
- Pixel.Blue := Pixel.PixelDesc.BlueRange;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TbmpColorTableEnty = packed record
+ b, g, r, a: Byte;
+ end;
+ TbmpColorTable = array of TbmpColorTableEnty;
+ TbmpColorTableFormat = class(TFormatDescriptor)
+ private
+ fColorTable: TbmpColorTable;
+ protected
+ procedure SetValues; override;
+ public
+ property ColorTable: TbmpColorTable read fColorTable write fColorTable;
- Inc(pData);
-end;
+ procedure SetCustomValues(const aFormat: TglBitmapFormat; const aBPP: Integer; const aPrec, aShift: TglBitmapRec4ub); overload;
+ procedure CalcValues;
+ procedure CreateColorTable;
+ function CreateMappingData: Pointer; override;
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ destructor Destroy; override;
+ end;
-procedure UnMapLuminance(var pData: pByte; var Pixel: TglBitmapPixelData);
-begin
- Pixel.Alpha := 255;
- Pixel.Red := pData^;
- Pixel.Green := pData^;
- Pixel.Blue := pData^;
+const
+ LUMINANCE_WEIGHT_R = 0.30;
+ LUMINANCE_WEIGHT_G = 0.59;
+ LUMINANCE_WEIGHT_B = 0.11;
+
+ ALPHA_WEIGHT_R = 0.30;
+ ALPHA_WEIGHT_G = 0.59;
+ ALPHA_WEIGHT_B = 0.11;
+
+ DEPTH_WEIGHT_R = 0.333333333;
+ DEPTH_WEIGHT_G = 0.333333333;
+ DEPTH_WEIGHT_B = 0.333333333;
+
+ FORMAT_DESCRIPTOR_CLASSES: array[TglBitmapFormat] of TFormatDescriptorClass = (
+ TfdEmpty,
+
+ TfdAlpha4ub1,
+ TfdAlpha8ub1,
+ TfdAlpha16us1,
+
+ TfdLuminance4ub1,
+ TfdLuminance8ub1,
+ TfdLuminance16us1,
+
+ TfdLuminance4Alpha4ub2,
+ TfdLuminance6Alpha2ub2,
+ TfdLuminance8Alpha8ub2,
+ TfdLuminance12Alpha4us2,
+ TfdLuminance16Alpha16us2,
+
+ TfdR3G3B2ub1,
+ TfdRGBX4us1,
+ TfdXRGB4us1,
+ TfdR5G6B5us1,
+ TfdRGB5X1us1,
+ TfdX1RGB5us1,
+ TfdRGB8ub3,
+ TfdRGBX8ui1,
+ TfdXRGB8ui1,
+ TfdRGB10X2ui1,
+ TfdX2RGB10ui1,
+ TfdRGB16us3,
+
+ TfdRGBA4us1,
+ TfdARGB4us1,
+ TfdRGB5A1us1,
+ TfdA1RGB5us1,
+ TfdRGBA8ui1,
+ TfdARGB8ui1,
+ TfdRGBA8ub4,
+ TfdRGB10A2ui1,
+ TfdA2RGB10ui1,
+ TfdRGBA16us4,
+
+ TfdBGRX4us1,
+ TfdXBGR4us1,
+ TfdB5G6R5us1,
+ TfdBGR5X1us1,
+ TfdX1BGR5us1,
+ TfdBGR8ub3,
+ TfdBGRX8ui1,
+ TfdXBGR8ui1,
+ TfdBGR10X2ui1,
+ TfdX2BGR10ui1,
+ TfdBGR16us3,
+
+ TfdBGRA4us1,
+ TfdABGR4us1,
+ TfdBGR5A1us1,
+ TfdA1BGR5us1,
+ TfdBGRA8ui1,
+ TfdABGR8ui1,
+ TfdBGRA8ub4,
+ TfdBGR10A2ui1,
+ TfdA2BGR10ui1,
+ TfdBGRA16us4,
+
+ TfdDepth16us1,
+ TfdDepth24ui1,
+ TfdDepth32ui1,
+
+ TfdS3tcDtx1RGBA,
+ TfdS3tcDtx3RGBA,
+ TfdS3tcDtx5RGBA
+ );
- Inc(pData);
-end;
+var
+ FormatDescriptorCS: TCriticalSection;
+ FormatDescriptors: array[TglBitmapFormat] of TFormatDescriptor;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor EglBitmapUnsupportedFormat.Create(const aFormat: TglBitmapFormat);
+begin
+ inherited Create('unsupported format: ' + GetEnumName(TypeInfo(TglBitmapFormat), Integer(aFormat)));
+end;
-procedure UnMapDepth8(var pData: pByte; var Pixel: TglBitmapPixelData);
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor EglBitmapUnsupportedFormat.Create(const aMsg: String; const aFormat: TglBitmapFormat);
begin
- Pixel.Alpha := 255;
- Pixel.Red := pData^;
- Pixel.Green := pData^;
- Pixel.Blue := pData^;
+ inherited Create(aMsg + GetEnumName(TypeInfo(TglBitmapFormat), Integer(aFormat)));
+end;
- Inc(pData);
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapSize(X: Integer; Y: Integer): TglBitmapSize;
+begin
+ result.Fields := [];
+ if (X >= 0) then
+ result.Fields := result.Fields + [ffX];
+ if (Y >= 0) then
+ result.Fields := result.Fields + [ffY];
+ result.X := Max(0, X);
+ result.Y := Max(0, Y);
end;
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapPosition(X: Integer; Y: Integer): TglBitmapPixelPosition;
+begin
+ result := glBitmapSize(X, Y);
+end;
-procedure UnMapLuminanceAlpha(var pData: pByte; var Pixel: TglBitmapPixelData);
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapRec4ub(const r, g, b, a: Byte): TglBitmapRec4ub;
begin
- Pixel.Red := pData^;
- Pixel.Green := pData^;
- Pixel.Blue := pData^;
- Inc(pData);
+ result.r := r;
+ result.g := g;
+ result.b := b;
+ result.a := a;
+end;
- Pixel.Alpha := pData^;
- Inc(pData);
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapRec4ui(const r, g, b, a: Cardinal): TglBitmapRec4ui;
+begin
+ result.r := r;
+ result.g := g;
+ result.b := b;
+ result.a := a;
end;
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapRec4ul(const r, g, b, a: QWord): TglBitmapRec4ul;
+begin
+ result.r := r;
+ result.g := g;
+ result.b := b;
+ result.a := a;
+end;
-procedure UnMapRGBA4(var pData: pByte; var Pixel: TglBitmapPixelData);
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapRec4ubCompare(const r1, r2: TglBitmapRec4ub): Boolean;
var
- Temp: Word;
+ i: Integer;
begin
- Temp := pWord(pData)^;
-
- Pixel.Alpha := Temp shr PIXEL_DESC_RGBA4.AlphaShift and PIXEL_DESC_RGBA4.AlphaRange;
- Pixel.Red := Temp shr PIXEL_DESC_RGBA4.RedShift and PIXEL_DESC_RGBA4.RedRange;
- Pixel.Green := Temp shr PIXEL_DESC_RGBA4.GreenShift and PIXEL_DESC_RGBA4.GreenRange;
- Pixel.Blue := Temp and PIXEL_DESC_RGBA4.BlueRange;
-
- Inc(pData, 2);
+ result := false;
+ for i := 0 to high(r1.arr) do
+ if (r1.arr[i] <> r2.arr[i]) then
+ exit;
+ result := true;
end;
-
-procedure UnMapR5G6B5(var pData: pByte; var Pixel: TglBitmapPixelData);
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapRec4uiCompare(const r1, r2: TglBitmapRec4ui): Boolean;
var
- Temp: Word;
+ i: Integer;
begin
- Temp := pWord(pData)^;
+ result := false;
+ for i := 0 to high(r1.arr) do
+ if (r1.arr[i] <> r2.arr[i]) then
+ exit;
+ result := true;
+end;
- Pixel.Alpha := Pixel.PixelDesc.AlphaRange;
- Pixel.Red := Temp shr PIXEL_DESC_R5G6B5.RedShift and PIXEL_DESC_R5G6B5.RedRange;
- Pixel.Green := Temp shr PIXEL_DESC_R5G6B5.GreenShift and PIXEL_DESC_R5G6B5.GreenRange;
- Pixel.Blue := Temp and PIXEL_DESC_R5G6B5.BlueRange;
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapCreateTestData(const aFormat: TglBitmapFormat): TglBitmapData;
+var
+ desc: TFormatDescriptor;
+ p, tmp: PByte;
+ x, y, i: Integer;
+ md: Pointer;
+ px: TglBitmapPixelData;
+begin
+ result := nil;
+ desc := TFormatDescriptor.Get(aFormat);
+ if (desc.IsCompressed) or (desc.glFormat = 0) then
+ exit;
+
+ p := GetMemory(ceil(25 * desc.BytesPerPixel)); // 5 x 5 pixel
+ md := desc.CreateMappingData;
+ try
+ tmp := p;
+ desc.PreparePixel(px);
+ for y := 0 to 4 do
+ for x := 0 to 4 do begin
+ px.Data := glBitmapRec4ui(0, 0, 0, 0);
+ for i := 0 to 3 do begin
+ if ((y < 3) and (y = i)) or
+ ((y = 3) and (i < 3)) or
+ ((y = 4) and (i = 3))
+ then
+ px.Data.arr[i] := Trunc(px.Range.arr[i] / 4 * x)
+ else if ((y < 4) and (i = 3)) or
+ ((y = 4) and (i < 3))
+ then
+ px.Data.arr[i] := px.Range.arr[i]
+ else
+ px.Data.arr[i] := 0; //px.Range.arr[i];
+ end;
+ desc.Map(px, tmp, md);
+ end;
+ finally
+ desc.FreeMappingData(md);
+ end;
- Inc(pData, 2);
+ result := TglBitmapData.Create(glBitmapPosition(5, 5), aFormat, p);
end;
-
-procedure UnMapRGB5A1(var pData: pByte; var Pixel: TglBitmapPixelData);
-var
- Temp: Word;
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapShiftRec(const r, g, b, a: Byte): TglBitmapRec4ub;
begin
- Temp := pWord(pData)^;
+ result.r := r;
+ result.g := g;
+ result.b := b;
+ result.a := a;
+end;
- Pixel.Alpha := Temp shr PIXEL_DESC_RGB5A1.AlphaShift and PIXEL_DESC_RGB5A1.AlphaRange;
- Pixel.Red := Temp shr PIXEL_DESC_RGB5A1.RedShift and PIXEL_DESC_RGB5A1.RedRange;
- Pixel.Green := Temp shr PIXEL_DESC_RGB5A1.GreenShift and PIXEL_DESC_RGB5A1.GreenRange;
- Pixel.Blue := Temp and PIXEL_DESC_RGB5A1.BlueRange;
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function FormatGetSupportedFiles(const aFormat: TglBitmapFormat): TglBitmapFileTypes;
+begin
+ result := [];
- Inc(pData, 2);
-end;
+ if (aFormat in [
+ //8bpp
+ tfAlpha4ub1, tfAlpha8ub1,
+ tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1,
+ //16bpp
+ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
+ tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1,
+ tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1,
-procedure UnMapRGB8(var pData: pByte; var Pixel: TglBitmapPixelData);
-begin
- Pixel.Alpha := Pixel.PixelDesc.AlphaRange;
+ //24bpp
+ tfBGR8ub3, tfRGB8ub3,
- Pixel.Red := pData^;
- Inc(pData);
+ //32bpp
+ tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1,
+ tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1])
+ then
+ result := result + [ ftBMP ];
- Pixel.Green := pData^;
- Inc(pData);
+ if (aFormat in [
+ //8bbp
+ tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1,
- Pixel.Blue := pData^;
- Inc(pData);
-end;
+ //16bbp
+ tfAlpha16us1, tfLuminance16us1,
+ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
+ tfX1RGB5us1, tfARGB4us1, tfA1RGB5us1, tfDepth16us1,
+ //24bbp
+ tfBGR8ub3,
-procedure UnMapBGR8(var pData: pByte; var Pixel: TglBitmapPixelData);
-begin
- Pixel.Alpha := Pixel.PixelDesc.AlphaRange;
+ //32bbp
+ tfX2RGB10ui1, tfARGB8ui1, tfBGRA8ub4, tfA2RGB10ui1,
+ tfDepth24ui1, tfDepth32ui1])
+ then
+ result := result + [ftTGA];
- Pixel.Blue := pData^;
- Inc(pData);
+ if not (aFormat in [tfEmpty, tfRGB16us3, tfBGR16us3]) then
+ result := result + [ftDDS];
- Pixel.Green := pData^;
- Inc(pData);
+{$IFDEF GLB_SUPPORT_PNG_WRITE}
+ if aFormat in [
+ tfAlpha8ub1, tfLuminance8ub1, tfLuminance8Alpha8ub2,
+ tfRGB8ub3, tfRGBA8ui1,
+ tfBGR8ub3, tfBGRA8ui1] then
+ result := result + [ftPNG];
+{$ENDIF}
- Pixel.Red := pData^;
- Inc(pData);
+{$IFDEF GLB_SUPPORT_JPEG_WRITE}
+ if aFormat in [tfAlpha8ub1, tfLuminance8ub1, tfRGB8ub3, tfBGR8ub3] then
+ result := result + [ftJPEG];
+{$ENDIF}
end;
-
-procedure UnMapRGBA8(var pData: pByte; var Pixel: TglBitmapPixelData);
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function IsPowerOfTwo(aNumber: Integer): Boolean;
begin
- Pixel.Red := pData^;
- Inc(pData);
-
- Pixel.Green := pData^;
- Inc(pData);
+ while (aNumber and 1) = 0 do
+ aNumber := aNumber shr 1;
+ result := aNumber = 1;
+end;
- Pixel.Blue := pData^;
- Inc(pData);
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function GetTopMostBit(aBitSet: QWord): Integer;
+begin
+ result := 0;
+ while aBitSet > 0 do begin
+ inc(result);
+ aBitSet := aBitSet shr 1;
+ end;
+end;
- Pixel.Alpha := pData^;
- Inc(pData);
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function CountSetBits(aBitSet: QWord): Integer;
+begin
+ result := 0;
+ while aBitSet > 0 do begin
+ if (aBitSet and 1) = 1 then
+ inc(result);
+ aBitSet := aBitSet shr 1;
+ end;
end;
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function LuminanceWeight(const aPixel: TglBitmapPixelData): Cardinal;
+begin
+ result := Trunc(
+ LUMINANCE_WEIGHT_R * aPixel.Data.r +
+ LUMINANCE_WEIGHT_G * aPixel.Data.g +
+ LUMINANCE_WEIGHT_B * aPixel.Data.b);
+end;
-procedure UnMapBGRA8(var pData: pByte; var Pixel: TglBitmapPixelData);
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function DepthWeight(const aPixel: TglBitmapPixelData): Cardinal;
begin
- Pixel.Blue := pData^;
- Inc(pData);
+ result := Trunc(
+ DEPTH_WEIGHT_R * aPixel.Data.r +
+ DEPTH_WEIGHT_G * aPixel.Data.g +
+ DEPTH_WEIGHT_B * aPixel.Data.b);
+end;
- Pixel.Green := pData^;
- Inc(pData);
+{$IFDEF GLB_SDL_IMAGE}
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// SDL Image Helper /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapRWseek(context: PSDL_RWops; offset: Integer; whence: Integer): Integer; cdecl;
+begin
+ result := TStream(context^.unknown.data1).Seek(offset, whence);
+end;
- Pixel.Red := pData^;
- Inc(pData);
+function glBitmapRWread(context: PSDL_RWops; Ptr: Pointer; size: Integer; maxnum : Integer): Integer; cdecl;
+begin
+ result := TStream(context^.unknown.data1).Read(Ptr^, size * maxnum);
+end;
- Pixel.Alpha := pData^;
- Inc(pData);
+function glBitmapRWwrite(context: PSDL_RWops; Ptr: Pointer; size: Integer; num: Integer): Integer; cdecl;
+begin
+ result := TStream(context^.unknown.data1).Write(Ptr^, size * num);
end;
+function glBitmapRWclose(context: PSDL_RWops): Integer; cdecl;
+begin
+ result := 0;
+end;
-procedure UnMapRGB10A2(var pData: pByte; var Pixel: TglBitmapPixelData);
-var
- Temp: DWord;
+function glBitmapCreateRWops(Stream: TStream): PSDL_RWops;
begin
- Temp := pDWord(pData)^;
+ result := SDL_AllocRW;
- Pixel.Alpha := Temp shr PIXEL_DESC_RGB10A2.AlphaShift and PIXEL_DESC_RGB10A2.AlphaRange;
- Pixel.Red := Temp shr PIXEL_DESC_RGB10A2.RedShift and PIXEL_DESC_RGB10A2.RedRange;
- Pixel.Green := Temp shr PIXEL_DESC_RGB10A2.GreenShift and PIXEL_DESC_RGB10A2.GreenRange;
- Pixel.Blue := Temp and PIXEL_DESC_RGB10A2.BlueRange;
+ if result = nil then
+ raise EglBitmap.Create('glBitmapCreateRWops - SDL_AllocRW failed.');
- Inc(pData, 4);
+ result^.seek := glBitmapRWseek;
+ result^.read := glBitmapRWread;
+ result^.write := glBitmapRWwrite;
+ result^.close := glBitmapRWclose;
+ result^.unknown.data1 := Stream;
end;
+{$ENDIF}
-
-function FormatGetUnMapFunc(Format: TglBitmapInternalFormat): TglBitmapUnMapFunc;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultDeleteTextureOnFree(const aDeleteTextureOnFree: Boolean);
begin
- case Format of
- ifAlpha: Result := UnmapAlpha;
- ifLuminance: Result := UnMapLuminance;
- ifDepth8: Result := UnMapDepth8;
- ifLuminanceAlpha: Result := UnMapLuminanceAlpha;
- ifRGBA4: Result := UnMapRGBA4;
- ifR5G6B5: Result := UnMapR5G6B5;
- ifRGB5A1: Result := UnMapRGB5A1;
- ifRGB8: Result := UnMapRGB8;
- ifBGR8: Result := UnMapBGR8;
- ifRGBA8: Result := UnMapRGBA8;
- ifBGRA8: Result := UnMapBGRA8;
- ifRGB10A2: Result := UnMapRGB10A2;
- else
- raise EglBitmapUnsupportedInternalFormat.Create('FormatGetUnMapFunc - ' + UNSUPPORTED_INTERNAL_FORMAT);
- end;
+ glBitmapDefaultDeleteTextureOnFree := aDeleteTextureOnFree;
end;
-{*
-** Tools
-*}
-function FormatGetSize (Format: TglBitmapInternalFormat): Single;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultFreeDataAfterGenTexture(const aFreeData: Boolean);
begin
- case Format of
- ifEmpty:
- Result := 0;
- ifDXT1:
- Result := 0.5;
- ifAlpha, ifLuminance, ifDepth8, ifDXT3, ifDXT5:
- Result := 1;
- ifLuminanceAlpha, ifRGBA4, ifRGB5A1, ifR5G6B5:
- Result := 2;
- ifBGR8, ifRGB8:
- Result := 3;
- ifBGRA8, ifRGBA8, ifRGB10A2:
- Result := 4;
- else
- raise EglBitmapUnsupportedInternalFormat.Create('FormatGetSize - ' + UNSUPPORTED_INTERNAL_FORMAT);
- end;
+ glBitmapDefaultFreeDataAfterGenTextures := aFreeData;
end;
-
-function FormatIsCompressed(Format: TglBitmapInternalFormat): boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultMipmap(const aValue: TglBitmapMipMap);
begin
- Result := Format in [ifDXT1, ifDXT3, ifDXT5];
+ glBitmapDefaultMipmap := aValue;
end;
-
-function FormatIsUncompressed(Format: TglBitmapInternalFormat): boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultFormat(const aFormat: TglBitmapFormat);
begin
- Result := Format in [ifAlpha, ifLuminance, ifDepth8, ifLuminanceAlpha, ifRGBA4, ifRGB5A1, ifR5G6B5, ifBGR8, ifRGB8, ifBGRA8, ifRGBA8, ifRGB10A2];
+ glBitmapDefaultFormat := aFormat;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultFilter(const aMin, aMag: Integer);
+begin
+ glBitmapDefaultFilterMin := aMin;
+ glBitmapDefaultFilterMag := aMag;
+end;
-function FormatIsEmpty(Format: TglBitmapInternalFormat): boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultWrap(const S: Cardinal = GL_CLAMP_TO_EDGE; const T: Cardinal = GL_CLAMP_TO_EDGE; const R: Cardinal = GL_CLAMP_TO_EDGE);
begin
- Result := Format = ifEmpty;
+ glBitmapDefaultWrapS := S;
+ glBitmapDefaultWrapT := T;
+ glBitmapDefaultWrapR := R;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+procedure glBitmapSetDefaultSwizzle(const r: GLenum = GL_RED; g: GLenum = GL_GREEN; b: GLenum = GL_BLUE; a: GLenum = GL_ALPHA);
+begin
+ glDefaultSwizzle[0] := r;
+ glDefaultSwizzle[1] := g;
+ glDefaultSwizzle[2] := b;
+ glDefaultSwizzle[3] := a;
+end;
+{$IFEND}
-function FormatHasAlpha(Format: TglBitmapInternalFormat): Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapGetDefaultDeleteTextureOnFree: Boolean;
begin
- Result := Format in [ifDXT1, ifDXT3, ifDXT5 ,ifAlpha, ifLuminanceAlpha, ifRGBA4, ifRGB5A1, ifBGRA8, ifRGBA8, ifRGB10A2];
+ result := glBitmapDefaultDeleteTextureOnFree;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapGetDefaultFreeDataAfterGenTexture: Boolean;
+begin
+ result := glBitmapDefaultFreeDataAfterGenTextures;
+end;
-procedure FormatPreparePixel(var Pixel: TglBitmapPixelData; Format: TglBitmapInternalFormat);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapGetDefaultMipmap: TglBitmapMipMap;
begin
- FillChar(Pixel, SizeOf(Pixel), #0);
+ result := glBitmapDefaultMipmap;
+end;
- case Format of
- ifAlpha:
- Pixel.PixelDesc := PIXEL_DESC_ALPHA;
- ifLuminance:
- Pixel.PixelDesc := PIXEL_DESC_LUMINANCE;
- ifDepth8:
- Pixel.PixelDesc := PIXEL_DESC_DEPTH8;
- ifLuminanceAlpha:
- Pixel.PixelDesc := PIXEL_DESC_LUMINANCEALPHA;
- ifRGBA4:
- Pixel.PixelDesc := PIXEL_DESC_RGBA4;
- ifR5G6B5:
- Pixel.PixelDesc := PIXEL_DESC_R5G6B5;
- ifRGB5A1:
- Pixel.PixelDesc := PIXEL_DESC_RGB5A1;
- ifDXT1, ifDXT3, ifDXT5, ifBGRA8:
- Pixel.PixelDesc := PIXEL_DESC_BGRA8;
- ifBGR8:
- Pixel.PixelDesc := PIXEL_DESC_BGR8;
- ifRGB8:
- Pixel.PixelDesc := PIXEL_DESC_RGB8;
- ifRGBA8:
- Pixel.PixelDesc := PIXEL_DESC_RGBA8;
- ifRGB10A2:
- Pixel.PixelDesc := PIXEL_DESC_RGB10A2;
- end;
-
- Pixel.Red := Pixel.PixelDesc.RedRange;
- Pixel.Green := Pixel.PixelDesc.GreenRange;
- Pixel.Blue := Pixel.PixelDesc.BlueRange;
- Pixel.Alpha := Pixel.PixelDesc.AlphaRange;
-end;
-
-
-function FormatGetWithoutAlpha(Format: TglBitmapInternalFormat): TglBitmapInternalFormat;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapGetDefaultFormat: TglBitmapFormat;
begin
- case Format of
- ifAlpha:
- Result := ifLuminance;
- ifLuminanceAlpha:
- Result := ifLuminance;
- ifRGBA4:
- Result := ifR5G6B5;
- ifRGB5A1:
- Result := ifR5G6B5;
- ifBGRA8:
- Result := ifBGR8;
- ifRGBA8:
- Result := ifRGB8;
- ifRGB10A2:
- Result := ifRGB8;
- else
- Result := Format;
- end;
+ result := glBitmapDefaultFormat;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapGetDefaultFilter(var aMin, aMag: Cardinal);
+begin
+ aMin := glBitmapDefaultFilterMin;
+ aMag := glBitmapDefaultFilterMag;
+end;
-function FormatGetWithAlpha(Format: TglBitmapInternalFormat): TglBitmapInternalFormat;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapGetDefaultTextureWrap(var S, T, R: Cardinal);
begin
- case Format of
- ifLuminance:
- Result := ifLuminanceAlpha;
- ifR5G6B5:
- Result := ifRGB5A1;
- ifBGR8:
- Result := ifBGRA8;
- ifRGB8:
- Result := ifRGBA8;
- else
- Result := Format;
- end;
+ S := glBitmapDefaultWrapS;
+ T := glBitmapDefaultWrapT;
+ R := glBitmapDefaultWrapR;
end;
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapGetDefaultSwizzle(var r, g, b, a: GLenum);
+begin
+ r := glDefaultSwizzle[0];
+ g := glDefaultSwizzle[1];
+ b := glDefaultSwizzle[2];
+ a := glDefaultSwizzle[3];
+end;
+{$IFEND}
-function FormatGetUncompressed(Format: TglBitmapInternalFormat): TglBitmapInternalFormat;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.CreateMappingData: Pointer;
begin
- case Format of
- ifDXT1:
- Result := ifRGB5A1;
- ifDXT3:
- Result := ifRGBA8;
- ifDXT5:
- Result := ifRGBA8;
- else
- Result := Format;
- end;
+ result := nil;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TFormatDescriptor.FreeMappingData(var aMappingData: Pointer);
+begin
+ //DUMMY
+end;
-function FormatGetImageSize(Size: TglBitmapPixelPosition; Format: TglBitmapInternalFormat): Integer;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.IsEmpty: Boolean;
begin
- if (Size.X = 0) and (Size.Y = 0) then
- Result := 0
- else
- Result := Trunc(Max(Size.Y, 1) * Max(Size.X, 1) * FormatGetSize(Format));
+ result := (fFormat = tfEmpty);
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TFormatDescriptor.MaskMatch(const aMask: TglBitmapRec4ul): Boolean;
+var
+ i: Integer;
+ m: TglBitmapRec4ul;
+begin
+ result := false;
+ if (aMask.r = 0) and (aMask.g = 0) and (aMask.b = 0) and (aMask.a = 0) then
+ raise EglBitmap.Create('FormatCheckFormat - All Masks are 0');
+ m := Mask;
+ for i := 0 to 3 do
+ if (aMask.arr[i] <> m.arr[i]) then
+ exit;
+ result := true;
+end;
-function FormatGetSupportedFiles(Format: TglBitmapInternalFormat): TglBitmapFileTypes;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TFormatDescriptor.PreparePixel(out aPixel: TglBitmapPixelData);
begin
- Result := [];
-
- {$ifdef GLB_SUPPORT_PNG_WRITE}
- if Format in [ifLuminance, ifAlpha, ifDepth8, ifLuminanceAlpha, ifBGR8, ifBGRA8, ifRGB8, ifRGBA8] then
- Result := Result + [ftPNG];
- {$endif}
+ FillChar(aPixel{%H-}, SizeOf(aPixel), 0);
+ aPixel.Data := Range;
+ aPixel.Format := fFormat;
+ aPixel.Range := Range;
+end;
- {$ifdef GLB_SUPPORT_JPEG_WRITE}
- if Format in [ifLuminance, ifAlpha, ifDepth8, ifRGB8, ifBGR8] then
- Result := Result + [ftJPEG];
- {$endif}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TFormatDescriptor.Create;
+begin
+ inherited Create;
+end;
- Result := Result + [ftDDS];
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdAlpha_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdAlphaUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ aData^ := aPixel.Data.a;
+ inc(aData);
+end;
- if Format in [ifLuminance, ifAlpha, ifDepth8, ifLuminanceAlpha, ifBGR8, ifRGB8, ifBGRA8, ifRGBA8] then
- Result := Result + [ftTGA];
+procedure TfdAlphaUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := 0;
+ aPixel.Data.g := 0;
+ aPixel.Data.b := 0;
+ aPixel.Data.a := aData^;
+ inc(aData);
+end;
- if Format in [ifLuminance, ifAlpha, ifDepth8, ifLuminanceAlpha, ifRGBA4, ifRGB5A1, ifR5G6B5, ifRGB8, ifBGR8, ifRGBA8, ifBGRA8, ifRGB10A2] then
- Result := Result + [ftBMP];
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdLuminance_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdLuminanceUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ aData^ := LuminanceWeight(aPixel);
+ inc(aData);
end;
+procedure TfdLuminanceUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := aData^;
+ aPixel.Data.g := aData^;
+ aPixel.Data.b := aData^;
+ aPixel.Data.a := 0;
+ inc(aData);
+end;
-function FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask: Cardinal; Format: TglBitmapInternalFormat): boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdUniversal_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdUniversalUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
var
- Pix: TglBitmapPixelData;
+ i: Integer;
begin
- Result := False;
+ aData^ := 0;
+ for i := 0 to 3 do
+ if (Range.arr[i] > 0) then
+ aData^ := aData^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]);
+ inc(aData);
+end;
- if (RedMask = 0) and (GreenMask = 0) and (BlueMask = 0) and (AlphaMask = 0) then
- raise EglBitmapException.Create('FormatCheckFormat - All Masks are 0');
+procedure TfdUniversalUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+var
+ i: Integer;
+begin
+ for i := 0 to 3 do
+ aPixel.Data.arr[i] := (aData^ shr fShift.arr[i]) and Range.arr[i];
+ inc(aData);
+end;
- FormatPreparePixel(Pix, Format);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdLuminanceAlpha_UB2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdLuminanceAlphaUB2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ inherited Map(aPixel, aData, aMapData);
+ aData^ := aPixel.Data.a;
+ inc(aData);
+end;
- with Pix.PixelDesc do begin
- if RedMask <> 0 then
- if (RedMask <> (RedRange shl RedShift)) then
- Exit;
+procedure TfdLuminanceAlphaUB2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := aData^;
+ inc(aData);
+end;
- if GreenMask <> 0 then
- if (GreenMask <> (GreenRange shl GreenShift)) then
- Exit;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdRGB_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdRGBub3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ aData^ := aPixel.Data.r;
+ inc(aData);
+ aData^ := aPixel.Data.g;
+ inc(aData);
+ aData^ := aPixel.Data.b;
+ inc(aData);
+end;
- if BlueMask <> 0 then
- if (BlueMask <> (BlueRange shl BlueShift)) then
- Exit;
+procedure TfdRGBub3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := aData^;
+ inc(aData);
+ aPixel.Data.g := aData^;
+ inc(aData);
+ aPixel.Data.b := aData^;
+ inc(aData);
+ aPixel.Data.a := 0;
+end;
- if AlphaMask <> 0 then
- if (AlphaMask <> (AlphaRange shl AlphaShift)) then
- Exit;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdBGR_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdBGRub3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ aData^ := aPixel.Data.b;
+ inc(aData);
+ aData^ := aPixel.Data.g;
+ inc(aData);
+ aData^ := aPixel.Data.r;
+ inc(aData);
+end;
- Result := True;
- end;
+procedure TfdBGRub3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.b := aData^;
+ inc(aData);
+ aPixel.Data.g := aData^;
+ inc(aData);
+ aPixel.Data.r := aData^;
+ inc(aData);
+ aPixel.Data.a := 0;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdRGBA_UB4//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdRGBAub4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ inherited Map(aPixel, aData, aMapData);
+ aData^ := aPixel.Data.a;
+ inc(aData);
+end;
-function IsPowerOfTwo(Number: Integer): Boolean;
+procedure TfdRGBAub4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- while Number and 1 = 0 do
- Number := Number shr 1;
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := aData^;
+ inc(aData);
+end;
- Result := Number = 1;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdBGRA_UB4//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdBGRAub4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ inherited Map(aPixel, aData, aMapData);
+ aData^ := aPixel.Data.a;
+ inc(aData);
end;
+procedure TfdBGRAub4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := aData^;
+ inc(aData);
+end;
-function GetBitSize(BitSet: Cardinal): Integer;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdAlpha_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdAlphaUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- Result := 0;
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
+end;
- while BitSet > 0 do begin
- if (BitSet and $1) = 1 then
- Inc(Result);
+procedure TfdAlphaUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := 0;
+ aPixel.Data.g := 0;
+ aPixel.Data.b := 0;
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
+end;
- BitSet := BitSet shr 1;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdLuminance_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdLuminanceUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ PWord(aData)^ := LuminanceWeight(aPixel);
+ inc(aData, 2);
end;
+procedure TfdLuminanceUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := PWord(aData)^;
+ aPixel.Data.g := PWord(aData)^;
+ aPixel.Data.b := PWord(aData)^;
+ aPixel.Data.a := 0;
+ inc(aData, 2);
+end;
-procedure SwapRGB(pData: pByte; Width: Integer; HasAlpha: Boolean);
-type
- PRGBPix = ^TRGBPix;
- TRGBPix = array [0..2] of byte;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdUniversal_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdUniversalUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
var
- Temp: Byte;
+ i: Integer;
begin
- while Width > 0 do begin
- Temp := pRGBPIX(pData)^[0];
- pRGBPIX(pData)^[0] := pRGBPIX(pData)^[2];
- pRGBPIX(pData)^[2] := Temp;
+ PWord(aData)^ := 0;
+ for i := 0 to 3 do
+ if (Range.arr[i] > 0) then
+ PWord(aData)^ := PWord(aData)^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]);
+ inc(aData, 2);
+end;
- if HasAlpha then
- Inc(pData, 4)
- else
- Inc(pData, 3);
+procedure TfdUniversalUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+var
+ i: Integer;
+begin
+ for i := 0 to 3 do
+ aPixel.Data.arr[i] := (PWord(aData)^ shr fShift.arr[i]) and Range.arr[i];
+ inc(aData, 2);
+end;
- Dec(Width);
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdDepth_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdDepthUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ PWord(aData)^ := DepthWeight(aPixel);
+ inc(aData, 2);
end;
+procedure TfdDepthUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := PWord(aData)^;
+ aPixel.Data.g := PWord(aData)^;
+ aPixel.Data.b := PWord(aData)^;
+ aPixel.Data.a := PWord(aData)^;;
+ inc(aData, 2);
+end;
-{$ifdef GLB_DELPHI}
-function CreateGrayPalette: HPALETTE;
-var
- Idx: Integer;
- Pal: PLogPalette;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdLuminanceAlpha_US2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdLuminanceAlphaUS2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256));
+ inherited Map(aPixel, aData, aMapData);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
+end;
- Pal.palVersion := $300;
- Pal.palNumEntries := 256;
+procedure TfdLuminanceAlphaUS2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
+end;
- {$IFOPT R+}
- {$DEFINE GLB_TEMPRANGECHECK}
- {$R-}
- {$ENDIF}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdRGB_US3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdRGBus3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ PWord(aData)^ := aPixel.Data.r;
+ inc(aData, 2);
+ PWord(aData)^ := aPixel.Data.g;
+ inc(aData, 2);
+ PWord(aData)^ := aPixel.Data.b;
+ inc(aData, 2);
+end;
- for Idx := 0 to 256 - 1 do begin
- Pal.palPalEntry[Idx].peRed := Idx;
- Pal.palPalEntry[Idx].peGreen := Idx;
- Pal.palPalEntry[Idx].peBlue := Idx;
- Pal.palPalEntry[Idx].peFlags := 0;
- end;
+procedure TfdRGBus3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := PWord(aData)^;
+ inc(aData, 2);
+ aPixel.Data.g := PWord(aData)^;
+ inc(aData, 2);
+ aPixel.Data.b := PWord(aData)^;
+ inc(aData, 2);
+ aPixel.Data.a := 0;
+end;
- {$IFDEF GLB_TEMPRANGECHECK}
- {$UNDEF GLB_TEMPRANGECHECK}
- {$R+}
- {$ENDIF}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdBGR_US3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdBGRus3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ PWord(aData)^ := aPixel.Data.b;
+ inc(aData, 2);
+ PWord(aData)^ := aPixel.Data.g;
+ inc(aData, 2);
+ PWord(aData)^ := aPixel.Data.r;
+ inc(aData, 2);
+end;
- Result := CreatePalette(Pal^);
+procedure TfdBGRus3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.b := PWord(aData)^;
+ inc(aData, 2);
+ aPixel.Data.g := PWord(aData)^;
+ inc(aData, 2);
+ aPixel.Data.r := PWord(aData)^;
+ inc(aData, 2);
+ aPixel.Data.a := 0;
+end;
- FreeMem(Pal);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdRGBA_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdRGBAus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ inherited Map(aPixel, aData, aMapData);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
end;
-{$endif}
+procedure TfdRGBAus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
+end;
-{$ifdef GLB_SDL_IMAGE}
-function glBitmapRWseek(context: PSDL_RWops; offset: Integer; whence: Integer): Integer; cdecl;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdARGB_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdARGBus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- Result := TStream(context^.unknown.data1).Seek(offset, whence);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
+ inherited Map(aPixel, aData, aMapData);
end;
+procedure TfdARGBus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
+ inherited Unmap(aData, aPixel, aMapData);
+end;
-function glBitmapRWread(context: PSDL_RWops; Ptr: Pointer; size: Integer; maxnum : Integer): Integer; cdecl;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdBGRA_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdBGRAus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- Result := TStream(context^.unknown.data1).Read(Ptr^, size * maxnum);
+ inherited Map(aPixel, aData, aMapData);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
end;
+procedure TfdBGRAus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ inherited Unmap(aData, aPixel, aMapData);
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
+end;
-function glBitmapRWwrite(context: PSDL_RWops; Ptr: Pointer; size: Integer; num: Integer): Integer; cdecl;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdABGR_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdABGRus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- Result := TStream(context^.unknown.data1).Write(Ptr^, size * num);
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
+ inherited Map(aPixel, aData, aMapData);
end;
+procedure TfdABGRus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
+ inherited Unmap(aData, aPixel, aMapData);
+end;
-function glBitmapRWclose(context: PSDL_RWops): Integer; cdecl;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdUniversal_UI1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdUniversalUI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+var
+ i: Integer;
begin
- Result := 0;
+ PCardinal(aData)^ := 0;
+ for i := 0 to 3 do
+ if (Range.arr[i] > 0) then
+ PCardinal(aData)^ := PCardinal(aData)^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]);
+ inc(aData, 4);
end;
+procedure TfdUniversalUI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+var
+ i: Integer;
+begin
+ for i := 0 to 3 do
+ aPixel.Data.arr[i] := (PCardinal(aData)^ shr fShift.arr[i]) and Range.arr[i];
+ inc(aData, 2);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdDepth_UI1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdDepthUI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ PCardinal(aData)^ := DepthWeight(aPixel);
+ inc(aData, 4);
+end;
+
+procedure TfdDepthUI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.r := PCardinal(aData)^;
+ aPixel.Data.g := PCardinal(aData)^;
+ aPixel.Data.b := PCardinal(aData)^;
+ aPixel.Data.a := PCardinal(aData)^;
+ inc(aData, 4);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdAlpha4ub1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 8;
+ fFormat := tfAlpha4ub1;
+ fWithAlpha := tfAlpha4ub1;
+ fPrecision := glBitmapRec4ub(0, 0, 0, 8);
+ fShift := glBitmapRec4ub(0, 0, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfAlpha4ub1;
+ fglFormat := GL_ALPHA;
+ fglInternalFormat := GL_ALPHA4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfAlpha8ub1;
+{$ENDIF}
+end;
+
+procedure TfdAlpha8ub1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 8;
+ fFormat := tfAlpha8ub1;
+ fWithAlpha := tfAlpha8ub1;
+ fPrecision := glBitmapRec4ub(0, 0, 0, 8);
+ fShift := glBitmapRec4ub(0, 0, 0, 0);
+ fOpenGLFormat := tfAlpha8ub1;
+ fglFormat := GL_ALPHA;
+ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_ALPHA8{$ELSE}GL_ALPHA{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
+procedure TfdAlpha16us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfAlpha16us1;
+ fWithAlpha := tfAlpha16us1;
+ fPrecision := glBitmapRec4ub(0, 0, 0, 16);
+ fShift := glBitmapRec4ub(0, 0, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfAlpha16us1;
+ fglFormat := GL_ALPHA;
+ fglInternalFormat := GL_ALPHA16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfAlpha8ub1;
+{$ENDIF}
+end;
+
+procedure TfdLuminance4ub1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 8;
+ fFormat := tfLuminance4ub1;
+ fWithAlpha := tfLuminance4Alpha4ub2;
+ fWithoutAlpha := tfLuminance4ub1;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 0);
+ fShift := glBitmapRec4ub(0, 0, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance4ub1;
+ fglFormat := GL_LUMINANCE;
+ fglInternalFormat := GL_LUMINANCE4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8ub1;
+{$ENDIF}
+end;
+
+procedure TfdLuminance8ub1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 8;
+ fFormat := tfLuminance8ub1;
+ fWithAlpha := tfLuminance8Alpha8ub2;
+ fWithoutAlpha := tfLuminance8ub1;
+ fOpenGLFormat := tfLuminance8ub1;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 0);
+ fShift := glBitmapRec4ub(0, 0, 0, 0);
+ fglFormat := GL_LUMINANCE;
+ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_LUMINANCE8{$ELSE}GL_LUMINANCE{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
+procedure TfdLuminance16us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfLuminance16us1;
+ fWithAlpha := tfLuminance16Alpha16us2;
+ fWithoutAlpha := tfLuminance16us1;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 0);
+ fShift := glBitmapRec4ub( 0, 0, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance16us1;
+ fglFormat := GL_LUMINANCE;
+ fglInternalFormat := GL_LUMINANCE16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8ub1;
+{$ENDIF}
+end;
+
+procedure TfdLuminance4Alpha4ub2.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfLuminance4Alpha4ub2;
+ fWithAlpha := tfLuminance4Alpha4ub2;
+ fWithoutAlpha := tfLuminance4ub1;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 8);
+ fShift := glBitmapRec4ub(0, 0, 0, 8);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance4Alpha4ub2;
+ fglFormat := GL_LUMINANCE_ALPHA;
+ fglInternalFormat := GL_LUMINANCE4_ALPHA4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8Alpha8ub2;
+{$ENDIF}
+end;
+
+procedure TfdLuminance6Alpha2ub2.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfLuminance6Alpha2ub2;
+ fWithAlpha := tfLuminance6Alpha2ub2;
+ fWithoutAlpha := tfLuminance8ub1;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 8);
+ fShift := glBitmapRec4ub(0, 0, 0, 8);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance6Alpha2ub2;
+ fglFormat := GL_LUMINANCE_ALPHA;
+ fglInternalFormat := GL_LUMINANCE6_ALPHA2;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8Alpha8ub2;
+{$ENDIF}
+end;
+
+procedure TfdLuminance8Alpha8ub2.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfLuminance8Alpha8ub2;
+ fWithAlpha := tfLuminance8Alpha8ub2;
+ fWithoutAlpha := tfLuminance8ub1;
+ fOpenGLFormat := tfLuminance8Alpha8ub2;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 8);
+ fShift := glBitmapRec4ub(0, 0, 0, 8);
+ fglFormat := GL_LUMINANCE_ALPHA;
+ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_LUMINANCE8_ALPHA8{$ELSE}GL_LUMINANCE_ALPHA{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
+procedure TfdLuminance12Alpha4us2.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfLuminance12Alpha4us2;
+ fWithAlpha := tfLuminance12Alpha4us2;
+ fWithoutAlpha := tfLuminance16us1;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
+ fShift := glBitmapRec4ub( 0, 0, 0, 16);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance12Alpha4us2;
+ fglFormat := GL_LUMINANCE_ALPHA;
+ fglInternalFormat := GL_LUMINANCE12_ALPHA4;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8Alpha8ub2;
+{$ENDIF}
+end;
+
+procedure TfdLuminance16Alpha16us2.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfLuminance16Alpha16us2;
+ fWithAlpha := tfLuminance16Alpha16us2;
+ fWithoutAlpha := tfLuminance16us1;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
+ fShift := glBitmapRec4ub( 0, 0, 0, 16);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance16Alpha16us2;
+ fglFormat := GL_LUMINANCE_ALPHA;
+ fglInternalFormat := GL_LUMINANCE16_ALPHA16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8Alpha8ub2;
+{$ENDIF}
+end;
+
+procedure TfdR3G3B2ub1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 8;
+ fFormat := tfR3G3B2ub1;
+ fWithAlpha := tfRGBA4us1;
+ fWithoutAlpha := tfR3G3B2ub1;
+ fRGBInverted := tfEmpty;
+ fPrecision := glBitmapRec4ub(3, 3, 2, 0);
+ fShift := glBitmapRec4ub(5, 2, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfR3G3B2ub1;
+ fglFormat := GL_RGB;
+ fglInternalFormat := GL_R3_G3_B2;
+ fglDataFormat := GL_UNSIGNED_BYTE_3_3_2;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdRGBX4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfRGBX4us1;
+ fWithAlpha := tfRGBA4us1;
+ fWithoutAlpha := tfRGBX4us1;
+ fRGBInverted := tfBGRX4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 0);
+ fShift := glBitmapRec4ub(12, 8, 4, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGBX4us1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdXRGB4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfXRGB4us1;
+ fWithAlpha := tfARGB4us1;
+ fWithoutAlpha := tfXRGB4us1;
+ fRGBInverted := tfXBGR4us1;
+ fPrecision := glBitmapRec4ub(4, 4, 4, 0);
+ fShift := glBitmapRec4ub(8, 4, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfXRGB4us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdR5G6B5us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfR5G6B5us1;
+ fWithAlpha := tfRGB5A1us1;
+ fWithoutAlpha := tfR5G6B5us1;
+ fRGBInverted := tfB5G6R5us1;
+ fPrecision := glBitmapRec4ub( 5, 6, 5, 0);
+ fShift := glBitmapRec4ub(11, 5, 0, 0);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+ fOpenGLFormat := tfR5G6B5us1;
+ fglFormat := GL_RGB;
+ fglInternalFormat := GL_RGB565;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_6_5;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$IFEND}
+end;
+
+procedure TfdRGB5X1us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfRGB5X1us1;
+ fWithAlpha := tfRGB5A1us1;
+ fWithoutAlpha := tfRGB5X1us1;
+ fRGBInverted := tfBGR5X1us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
+ fShift := glBitmapRec4ub(11, 6, 1, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGB5X1us1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdX1RGB5us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfX1RGB5us1;
+ fWithAlpha := tfA1RGB5us1;
+ fWithoutAlpha := tfX1RGB5us1;
+ fRGBInverted := tfX1BGR5us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
+ fShift := glBitmapRec4ub(10, 5, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfX1RGB5us1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdRGB8ub3.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 24;
+ fFormat := tfRGB8ub3;
+ fWithAlpha := tfRGBA8ub4;
+ fWithoutAlpha := tfRGB8ub3;
+ fRGBInverted := tfBGR8ub3;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 0);
+ fShift := glBitmapRec4ub(0, 8, 16, 0);
+ fOpenGLFormat := tfRGB8ub3;
+ fglFormat := GL_RGB;
+ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGB8{$ELSE}GL_RGB{$IFEND};
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
+procedure TfdRGBX8ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfRGBX8ui1;
+ fWithAlpha := tfRGBA8ui1;
+ fWithoutAlpha := tfRGBX8ui1;
+ fRGBInverted := tfBGRX8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
+ fShift := glBitmapRec4ub(24, 16, 8, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGBX8ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$ENDIF}
+end;
+
+procedure TfdXRGB8ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfXRGB8ui1;
+ fWithAlpha := tfXRGB8ui1;
+ fWithoutAlpha := tfXRGB8ui1;
+ fOpenGLFormat := tfXRGB8ui1;
+ fRGBInverted := tfXBGR8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
+ fShift := glBitmapRec4ub(16, 8, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfXRGB8ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$ENDIF}
+end;
+
+procedure TfdRGB10X2ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfRGB10X2ui1;
+ fWithAlpha := tfRGB10A2ui1;
+ fWithoutAlpha := tfRGB10X2ui1;
+ fRGBInverted := tfBGR10X2ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
+ fShift := glBitmapRec4ub(22, 12, 2, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGB10X2ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
+{$ELSE}
+ fOpenGLFormat := tfRGB16us3;
+{$ENDIF}
+end;
+
+procedure TfdX2RGB10ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfX2RGB10ui1;
+ fWithAlpha := tfA2RGB10ui1;
+ fWithoutAlpha := tfX2RGB10ui1;
+ fRGBInverted := tfX2BGR10ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
+ fShift := glBitmapRec4ub(20, 10, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfX2RGB10ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB16us3;
+{$ENDIF}
+end;
+
+procedure TfdRGB16us3.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 48;
+ fFormat := tfRGB16us3;
+ fWithAlpha := tfRGBA16us4;
+ fWithoutAlpha := tfRGB16us3;
+ fRGBInverted := tfBGR16us3;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 0);
+ fShift := glBitmapRec4ub( 0, 16, 32, 0);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ fOpenGLFormat := tfRGB16us3;
+ fglFormat := GL_RGB;
+ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_RGB16{$ELSE}GL_RGB16UI{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$IFEND}
+end;
+
+procedure TfdRGBA4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfRGBA4us1;
+ fWithAlpha := tfRGBA4us1;
+ fWithoutAlpha := tfRGBX4us1;
+ fOpenGLFormat := tfRGBA4us1;
+ fRGBInverted := tfBGRA4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
+ fShift := glBitmapRec4ub(12, 8, 4, 0);
+ fglFormat := GL_RGBA;
+ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGBA8{$ELSE}GL_RGBA{$IFEND};
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+end;
+
+procedure TfdARGB4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfARGB4us1;
+ fWithAlpha := tfARGB4us1;
+ fWithoutAlpha := tfXRGB4us1;
+ fRGBInverted := tfABGR4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
+ fShift := glBitmapRec4ub( 8, 4, 0, 12);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfARGB4us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGBA4us1;
+{$ENDIF}
+end;
+
+procedure TfdRGB5A1us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfRGB5A1us1;
+ fWithAlpha := tfRGB5A1us1;
+ fWithoutAlpha := tfRGB5X1us1;
+ fOpenGLFormat := tfRGB5A1us1;
+ fRGBInverted := tfBGR5A1us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
+ fShift := glBitmapRec4ub(11, 6, 1, 0);
+ fglFormat := GL_RGBA;
+ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}GL_RGB5_A1{$ELSE}GL_RGBA{$IFEND};
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+end;
+
+procedure TfdA1RGB5us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfA1RGB5us1;
+ fWithAlpha := tfA1RGB5us1;
+ fWithoutAlpha := tfX1RGB5us1;
+ fRGBInverted := tfA1BGR5us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
+ fShift := glBitmapRec4ub(10, 5, 0, 15);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfA1RGB5us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB5_A1;
+ fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB5A1us1;
+{$ENDIF}
+end;
+
+procedure TfdRGBA8ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfRGBA8ui1;
+ fWithAlpha := tfRGBA8ui1;
+ fWithoutAlpha := tfRGBX8ui1;
+ fRGBInverted := tfBGRA8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub(24, 16, 8, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGBA8ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4;
+{$ENDIF}
+end;
+
+procedure TfdARGB8ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfARGB8ui1;
+ fWithAlpha := tfARGB8ui1;
+ fWithoutAlpha := tfXRGB8ui1;
+ fRGBInverted := tfABGR8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub(16, 8, 0, 24);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfARGB8ui1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4;
+{$ENDIF}
+end;
+
+procedure TfdRGBA8ub4.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfRGBA8ub4;
+ fWithAlpha := tfRGBA8ub4;
+ fWithoutAlpha := tfRGB8ub3;
+ fOpenGLFormat := tfRGBA8ub4;
+ fRGBInverted := tfBGRA8ub4;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub( 0, 8, 16, 24);
+ fglFormat := GL_RGBA;
+ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGBA8{$ELSE}GL_RGBA{$IFEND};
+ fglDataFormat := GL_UNSIGNED_BYTE;
+end;
+
+procedure TfdRGB10A2ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfRGB10A2ui1;
+ fWithAlpha := tfRGB10A2ui1;
+ fWithoutAlpha := tfRGB10X2ui1;
+ fRGBInverted := tfBGR10A2ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
+ fShift := glBitmapRec4ub(22, 12, 2, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGB10A2ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
+{$ELSE}
+ fOpenGLFormat := tfA2RGB10ui1;
+{$ENDIF}
+end;
+
+procedure TfdA2RGB10ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfA2RGB10ui1;
+ fWithAlpha := tfA2RGB10ui1;
+ fWithoutAlpha := tfX2RGB10ui1;
+ fRGBInverted := tfA2BGR10ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
+ fShift := glBitmapRec4ub(20, 10, 0, 30);
+{$IF NOT DEFINED(OPENGL_ES)}
+ fOpenGLFormat := tfA2RGB10ui1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+{$ELSEIF DEFINED(OPENGL_ES_3_0)}
+ fOpenGLFormat := tfA2RGB10ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ui1;
+{$IFEND}
+end;
+
+procedure TfdRGBA16us4.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 64;
+ fFormat := tfRGBA16us4;
+ fWithAlpha := tfRGBA16us4;
+ fWithoutAlpha := tfRGB16us3;
+ fRGBInverted := tfBGRA16us4;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
+ fShift := glBitmapRec4ub( 0, 16, 32, 48);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ fOpenGLFormat := tfRGBA16us4;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_RGBA16{$ELSE}GL_RGBA16UI{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4;
+{$IFEND}
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdBGRX4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfBGRX4us1;
+ fWithAlpha := tfBGRA4us1;
+ fWithoutAlpha := tfBGRX4us1;
+ fRGBInverted := tfRGBX4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 0);
+ fShift := glBitmapRec4ub( 4, 8, 12, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRX4us1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdXBGR4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfXBGR4us1;
+ fWithAlpha := tfABGR4us1;
+ fWithoutAlpha := tfXBGR4us1;
+ fRGBInverted := tfXRGB4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 0);
+ fShift := glBitmapRec4ub( 0, 4, 8, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfXBGR4us1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdB5G6R5us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfB5G6R5us1;
+ fWithAlpha := tfBGR5A1us1;
+ fWithoutAlpha := tfB5G6R5us1;
+ fRGBInverted := tfR5G6B5us1;
+ fPrecision := glBitmapRec4ub( 5, 6, 5, 0);
+ fShift := glBitmapRec4ub( 0, 5, 11, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfB5G6R5us1;
+ fglFormat := GL_RGB;
+ fglInternalFormat := GL_RGB565;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_6_5_REV;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdBGR5X1us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfBGR5X1us1;
+ fWithAlpha := tfBGR5A1us1;
+ fWithoutAlpha := tfBGR5X1us1;
+ fRGBInverted := tfRGB5X1us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
+ fShift := glBitmapRec4ub( 1, 6, 11, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR5X1us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdX1BGR5us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfX1BGR5us1;
+ fWithAlpha := tfA1BGR5us1;
+ fWithoutAlpha := tfX1BGR5us1;
+ fRGBInverted := tfX1RGB5us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
+ fShift := glBitmapRec4ub( 0, 5, 10, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfX1BGR5us1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdBGR8ub3.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 24;
+ fFormat := tfBGR8ub3;
+ fWithAlpha := tfBGRA8ub4;
+ fWithoutAlpha := tfBGR8ub3;
+ fRGBInverted := tfRGB8ub3;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
+ fShift := glBitmapRec4ub(16, 8, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR8ub3;
+ fglFormat := GL_BGR;
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$ENDIF}
+end;
+
+procedure TfdBGRX8ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfBGRX8ui1;
+ fWithAlpha := tfBGRA8ui1;
+ fWithoutAlpha := tfBGRX8ui1;
+ fRGBInverted := tfRGBX8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
+ fShift := glBitmapRec4ub( 8, 16, 24, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRX8ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$ENDIF}
+end;
+
+procedure TfdXBGR8ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfXBGR8ui1;
+ fWithAlpha := tfABGR8ui1;
+ fWithoutAlpha := tfXBGR8ui1;
+ fRGBInverted := tfXRGB8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
+ fShift := glBitmapRec4ub( 0, 8, 16, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfXBGR8ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$ENDIF}
+end;
+
+procedure TfdBGR10X2ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfBGR10X2ui1;
+ fWithAlpha := tfBGR10A2ui1;
+ fWithoutAlpha := tfBGR10X2ui1;
+ fRGBInverted := tfRGB10X2ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
+ fShift := glBitmapRec4ub( 2, 12, 22, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR10X2ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
+{$ELSE}
+ fOpenGLFormat := tfRGB16us3;
+{$ENDIF}
+end;
+
+procedure TfdX2BGR10ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfX2BGR10ui1;
+ fWithAlpha := tfA2BGR10ui1;
+ fWithoutAlpha := tfX2BGR10ui1;
+ fRGBInverted := tfX2RGB10ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
+ fShift := glBitmapRec4ub( 0, 10, 20, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfX2BGR10ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB16us3;
+{$ENDIF}
+end;
+
+procedure TfdBGR16us3.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 48;
+ fFormat := tfBGR16us3;
+ fWithAlpha := tfBGRA16us4;
+ fWithoutAlpha := tfBGR16us3;
+ fRGBInverted := tfRGB16us3;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 0);
+ fShift := glBitmapRec4ub(32, 16, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR16us3;
+ fglFormat := GL_BGR;
+ fglInternalFormat := GL_RGB16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfRGB16us3;
+{$ENDIF}
+end;
+
+procedure TfdBGRA4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfBGRA4us1;
+ fWithAlpha := tfBGRA4us1;
+ fWithoutAlpha := tfBGRX4us1;
+ fRGBInverted := tfRGBA4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
+ fShift := glBitmapRec4ub( 4, 8, 12, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRA4us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+{$ELSE}
+ fOpenGLFormat := tfRGBA4us1;
+{$ENDIF}
+end;
+
+procedure TfdABGR4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfABGR4us1;
+ fWithAlpha := tfABGR4us1;
+ fWithoutAlpha := tfXBGR4us1;
+ fRGBInverted := tfARGB4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
+ fShift := glBitmapRec4ub( 0, 4, 8, 12);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfABGR4us1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGBA4us1;
+{$ENDIF}
+end;
+
+procedure TfdBGR5A1us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfBGR5A1us1;
+ fWithAlpha := tfBGR5A1us1;
+ fWithoutAlpha := tfBGR5X1us1;
+ fRGBInverted := tfRGB5A1us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
+ fShift := glBitmapRec4ub( 1, 6, 11, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR5A1us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB5_A1;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+{$ELSE}
+ fOpenGLFormat := tfRGB5A1us1;
+{$ENDIF}
+end;
+
+procedure TfdA1BGR5us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfA1BGR5us1;
+ fWithAlpha := tfA1BGR5us1;
+ fWithoutAlpha := tfX1BGR5us1;
+ fRGBInverted := tfA1RGB5us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
+ fShift := glBitmapRec4ub( 0, 5, 10, 15);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfA1BGR5us1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB5_A1;
+ fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB5A1us1;
+{$ENDIF}
+end;
+
+procedure TfdBGRA8ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfBGRA8ui1;
+ fWithAlpha := tfBGRA8ui1;
+ fWithoutAlpha := tfBGRX8ui1;
+ fRGBInverted := tfRGBA8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub( 8, 16, 24, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRA8ui1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4;
+{$ENDIF}
+end;
+
+procedure TfdABGR8ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfABGR8ui1;
+ fWithAlpha := tfABGR8ui1;
+ fWithoutAlpha := tfXBGR8ui1;
+ fRGBInverted := tfARGB8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub( 0, 8, 16, 24);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfABGR8ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4
+{$ENDIF}
+end;
+
+procedure TfdBGRA8ub4.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfBGRA8ub4;
+ fWithAlpha := tfBGRA8ub4;
+ fWithoutAlpha := tfBGR8ub3;
+ fRGBInverted := tfRGBA8ub4;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub(16, 8, 0, 24);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRA8ub4;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4;
+{$ENDIF}
+end;
+
+procedure TfdBGR10A2ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfBGR10A2ui1;
+ fWithAlpha := tfBGR10A2ui1;
+ fWithoutAlpha := tfBGR10X2ui1;
+ fRGBInverted := tfRGB10A2ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
+ fShift := glBitmapRec4ub( 2, 12, 22, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR10A2ui1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
+{$ELSE}
+ fOpenGLFormat := tfA2RGB10ui1;
+{$ENDIF}
+end;
+
+procedure TfdA2BGR10ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfA2BGR10ui1;
+ fWithAlpha := tfA2BGR10ui1;
+ fWithoutAlpha := tfX2BGR10ui1;
+ fRGBInverted := tfA2RGB10ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
+ fShift := glBitmapRec4ub( 0, 10, 20, 30);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfA2BGR10ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+{$ELSE}
+ fOpenGLFormat := tfA2RGB10ui1;
+{$ENDIF}
+end;
+
+procedure TfdBGRA16us4.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 64;
+ fFormat := tfBGRA16us4;
+ fWithAlpha := tfBGRA16us4;
+ fWithoutAlpha := tfBGR16us3;
+ fRGBInverted := tfRGBA16us4;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
+ fShift := glBitmapRec4ub(32, 16, 0, 48);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRA16us4;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfRGBA16us4;
+{$ENDIF}
+end;
+
+procedure TfdDepth16us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfDepth16us1;
+ fWithoutAlpha := tfDepth16us1;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
+ fShift := glBitmapRec4ub( 0, 0, 0, 0);
+{$IF NOT DEFINED (OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+ fOpenGLFormat := tfDepth16us1;
+ fglFormat := GL_DEPTH_COMPONENT;
+ fglInternalFormat := GL_DEPTH_COMPONENT16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$IFEND}
+end;
+
+procedure TfdDepth24ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfDepth24ui1;
+ fWithoutAlpha := tfDepth24ui1;
+ fOpenGLFormat := tfDepth24ui1;
+ fPrecision := glBitmapRec4ub(32, 32, 32, 32);
+ fShift := glBitmapRec4ub( 0, 0, 0, 0);
+{$IF NOT DEFINED (OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ fOpenGLFormat := tfDepth24ui1;
+ fglFormat := GL_DEPTH_COMPONENT;
+ fglInternalFormat := GL_DEPTH_COMPONENT24;
+ fglDataFormat := GL_UNSIGNED_INT;
+{$IFEND}
+end;
+
+procedure TfdDepth32ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfDepth32ui1;
+ fWithoutAlpha := tfDepth32ui1;
+ fPrecision := glBitmapRec4ub(32, 32, 32, 32);
+ fShift := glBitmapRec4ub( 0, 0, 0, 0);
+{$IF NOT DEFINED(OPENGL_ES)}
+ fOpenGLFormat := tfDepth32ui1;
+ fglFormat := GL_DEPTH_COMPONENT;
+ fglInternalFormat := GL_DEPTH_COMPONENT32;
+ fglDataFormat := GL_UNSIGNED_INT;
+{$ELSEIF DEFINED(OPENGL_ES_3_0)}
+ fOpenGLFormat := tfDepth24ui1;
+{$ELSEIF DEFINED(OPENGL_ES_2_0)}
+ fOpenGLFormat := tfDepth16us1;
+{$IFEND}
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdS3tcDtx1RGBA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdS3tcDtx1RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
+end;
+
+procedure TfdS3tcDtx1RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
+end;
-function glBitmapCreateRWops(Stream: TStream): PSDL_RWops;
+procedure TfdS3tcDtx1RGBA.SetValues;
begin
- Result := SDL_AllocRW;
+ inherited SetValues;
+ fFormat := tfS3tcDtx1RGBA;
+ fWithAlpha := tfS3tcDtx1RGBA;
+ fUncompressed := tfRGB5A1us1;
+ fBitsPerPixel := 4;
+ fIsCompressed := true;
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfS3tcDtx1RGBA;
+ fglFormat := GL_COMPRESSED_RGBA;
+ fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := fUncompressed;
+{$ENDIF}
+end;
- if Result = nil then
- raise EglBitmapException.Create('glBitmapCreateRWops - SDL_AllocRW failed.');
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdS3tcDtx3RGBA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdS3tcDtx3RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+begin
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
+end;
- Result^.seek := glBitmapRWseek;
- Result^.read := glBitmapRWread;
- Result^.write := glBitmapRWwrite;
- Result^.close := glBitmapRWclose;
- Result^.unknown.data1 := Stream;
+procedure TfdS3tcDtx3RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
-{$endif}
+procedure TfdS3tcDtx3RGBA.SetValues;
+begin
+ inherited SetValues;
+ fFormat := tfS3tcDtx3RGBA;
+ fWithAlpha := tfS3tcDtx3RGBA;
+ fUncompressed := tfRGBA8ub4;
+ fBitsPerPixel := 8;
+ fIsCompressed := true;
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfS3tcDtx3RGBA;
+ fglFormat := GL_COMPRESSED_RGBA;
+ fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := fUncompressed;
+{$ENDIF}
+end;
-{*
-** Helper functions
-*}
-function LoadTexture(Filename: String; var Texture: Cardinal{$ifdef GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal{$endif}): Boolean;
-var
- glBitmap: TglBitmap2D;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdS3tcDtx5RGBA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdS3tcDtx5RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- Result := false;
- Texture := 0;
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
+end;
- {$ifdef GLB_DELPHI}
- if Instance = 0 then
- Instance := HInstance;
+procedure TfdS3tcDtx5RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
+end;
- if (LoadFromRes) then
- glBitmap := TglBitmap2D.CreateFromResourceName(Instance, FileName)
- else
- {$endif}
- glBitmap := TglBitmap2D.Create(FileName);
+procedure TfdS3tcDtx5RGBA.SetValues;
+begin
+ inherited SetValues;
+ fFormat := tfS3tcDtx3RGBA;
+ fWithAlpha := tfS3tcDtx3RGBA;
+ fUncompressed := tfRGBA8ub4;
+ fBitsPerPixel := 8;
+ fIsCompressed := true;
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfS3tcDtx3RGBA;
+ fglFormat := GL_COMPRESSED_RGBA;
+ fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := fUncompressed;
+{$ENDIF}
+end;
- try
- glBitmap.DeleteTextureOnFree := False;
- glBitmap.FreeDataAfterGenTexture := False;
- glBitmap.GenTexture(True);
- if (glBitmap.ID > 0) then begin
- Texture := glBitmap.ID;
- Result := True;
- end;
- finally
- glBitmap.Free;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapFormatDescriptor.GetHasRed: Boolean;
+begin
+ result := (fPrecision.r > 0);
end;
+function TglBitmapFormatDescriptor.GetHasGreen: Boolean;
+begin
+ result := (fPrecision.g > 0);
+end;
-function LoadCubeMap(PositiveX, NegativeX, PositiveY, NegativeY, PositiveZ, NegativeZ: String; var Texture: Cardinal{$ifdef GLB_DELPHI}; LoadFromRes : Boolean; Instance: Cardinal{$endif}): Boolean;
-var
- CM: TglBitmapCubeMap;
+function TglBitmapFormatDescriptor.GetHasBlue: Boolean;
begin
- Texture := 0;
+ result := (fPrecision.b > 0);
+end;
- {$ifdef GLB_DELPHI}
- if Instance = 0 then
- Instance := HInstance;
- {$endif}
+function TglBitmapFormatDescriptor.GetHasAlpha: Boolean;
+begin
+ result := (fPrecision.a > 0);
+end;
- CM := TglBitmapCubeMap.Create;
- try
- CM.DeleteTextureOnFree := False;
-
- // Maps
- {$ifdef GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, PositiveX)
- else
- {$endif}
- CM.LoadFromFile(PositiveX);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X);
+function TglBitmapFormatDescriptor.GetHasColor: Boolean;
+begin
+ result := HasRed or HasGreen or HasBlue;
+end;
- {$ifdef GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, NegativeX)
- else
- {$endif}
- CM.LoadFromFile(NegativeX);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X);
+function TglBitmapFormatDescriptor.GetIsGrayscale: Boolean;
+begin
+ result := (Mask.r = Mask.g) and (Mask.g = Mask.b) and (Mask.r > 0);
+end;
- {$ifdef GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, PositiveY)
- else
- {$endif}
- CM.LoadFromFile(PositiveY);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y);
+function TglBitmapFormatDescriptor.GetHasOpenGLSupport: Boolean;
+begin
+ result := (OpenGLFormat = Format);
+end;
- {$ifdef GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, NegativeY)
- else
- {$endif}
- CM.LoadFromFile(NegativeY);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y);
+procedure TglBitmapFormatDescriptor.SetValues;
+begin
+ fFormat := tfEmpty;
+ fWithAlpha := tfEmpty;
+ fWithoutAlpha := tfEmpty;
+ fOpenGLFormat := tfEmpty;
+ fRGBInverted := tfEmpty;
+ fUncompressed := tfEmpty;
- {$ifdef GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, PositiveZ)
- else
- {$endif}
- CM.LoadFromFile(PositiveZ);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z);
+ fBitsPerPixel := 0;
+ fIsCompressed := false;
- {$ifdef GLB_DELPHI}
- if (LoadFromRes) then
- CM.LoadFromResource(Instance, NegativeZ)
- else
- {$endif}
- CM.LoadFromFile(NegativeZ);
- CM.GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
+ fglFormat := 0;
+ fglInternalFormat := 0;
+ fglDataFormat := 0;
- Texture := CM.ID;
- Result := True;
- finally
- CM.Free;
- end;
+ FillChar(fPrecision, 0, SizeOf(fPrecision));
+ FillChar(fShift, 0, SizeOf(fShift));
end;
-
-function LoadNormalMap(Size: Integer; var Texture: Cardinal): Boolean;
+procedure TglBitmapFormatDescriptor.CalcValues;
var
- NM: TglBitmapNormalMap;
+ i: Integer;
begin
- Texture := 0;
-
- NM := TglBitmapNormalMap.Create;
- try
- NM.DeleteTextureOnFree := False;
- NM.GenerateNormalMap(Size);
-
- Texture := NM.ID;
- Result := True;
- finally
- NM.Free;
+ fBytesPerPixel := fBitsPerPixel / 8;
+ fChannelCount := 0;
+ for i := 0 to 3 do begin
+ if (fPrecision.arr[i] > 0) then
+ inc(fChannelCount);
+ fRange.arr[i] := (1 shl fPrecision.arr[i]) - 1;
+ fMask.arr[i] := fRange.arr[i] shl fShift.arr[i];
end;
end;
-
-{*
-** Defaults
-*}
-procedure glBitmapSetDefaultFormat(Format: TglBitmapFormat);
+function TglBitmapFormatDescriptor.GetSize(const aSize: TglBitmapSize): Integer;
+var
+ w, h: Integer;
begin
- glBitmapDefaultFormat := Format;
+ if (ffX in aSize.Fields) or (ffY in aSize.Fields) then begin
+ w := Max(1, aSize.X);
+ h := Max(1, aSize.Y);
+ result := GetSize(w, h);
+ end else
+ result := 0;
end;
-
-procedure glBitmapSetDefaultDeleteTextureOnFree(DeleteTextureOnFree: Boolean);
+function TglBitmapFormatDescriptor.GetSize(const aWidth, aHeight: Integer): Integer;
begin
- glBitmapDefaultDeleteTextureOnFree := DeleteTextureOnFree;
+ result := 0;
+ if (aWidth <= 0) or (aHeight <= 0) then
+ exit;
+ result := Ceil(aWidth * aHeight * BytesPerPixel);
end;
-
-procedure glBitmapSetDefaultFilter(Min, Mag: Integer);
+constructor TglBitmapFormatDescriptor.Create;
begin
- glBitmapDefaultFilterMin := Min;
- glBitmapDefaultFilterMag := Mag;
+ inherited Create;
+ SetValues;
+ CalcValues;
end;
-
-procedure glBitmapSetDefaultWrap(S: Integer; T: Integer; R: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TglBitmapFormatDescriptor.GetByFormat(const aInternalFormat: GLenum): TglBitmapFormatDescriptor;
+var
+ f: TglBitmapFormat;
begin
- glBitmapDefaultWrapS := S;
- glBitmapDefaultWrapT := T;
- glBitmapDefaultWrapR := R;
+ for f := Low(TglBitmapFormat) to High(TglBitmapFormat) do begin
+ result := TFormatDescriptor.Get(f);
+ if (result.glInternalFormat = aInternalFormat) then
+ exit;
+ end;
+ result := TFormatDescriptor.Get(tfEmpty);
end;
-
-procedure glBitmapSetDefaultFreeDataAfterGenTexture(FreeData: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class procedure TFormatDescriptor.Init;
begin
- glBitmapDefaultFreeDataAfterGenTextures := FreeData;
+ if not Assigned(FormatDescriptorCS) then
+ FormatDescriptorCS := TCriticalSection.Create;
end;
-
-function glBitmapGetDefaultFormat: TglBitmapFormat;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TFormatDescriptor.Get(const aFormat: TglBitmapFormat): TFormatDescriptor;
begin
- Result := glBitmapDefaultFormat;
+ FormatDescriptorCS.Enter;
+ try
+ result := FormatDescriptors[aFormat];
+ if not Assigned(result) then begin
+ result := FORMAT_DESCRIPTOR_CLASSES[aFormat].Create;
+ FormatDescriptors[aFormat] := result;
+ end;
+ finally
+ FormatDescriptorCS.Leave;
+ end;
end;
-
-function glBitmapGetDefaultDeleteTextureOnFree: Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TFormatDescriptor.GetAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
begin
- Result := glBitmapDefaultDeleteTextureOnFree;
+ result := Get(Get(aFormat).WithAlpha);
end;
-
-procedure glBitmapGetDefaultFilter(var Min, Mag: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TFormatDescriptor.GetFromMask(const aMask: TglBitmapRec4ul; const aBitCount: Integer): TFormatDescriptor;
+var
+ ft: TglBitmapFormat;
begin
- Min := glBitmapDefaultFilterMin;
- Mag := glBitmapDefaultFilterMag;
-end;
+ // find matching format with OpenGL support
+ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ result := Get(ft);
+ if (result.MaskMatch(aMask)) and
+ (result.glFormat <> 0) and
+ (result.glInternalFormat <> 0) and
+ ((aBitCount = 0) or (aBitCount = result.BitsPerPixel))
+ then
+ exit;
+ end;
+ // find matching format without OpenGL Support
+ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ result := Get(ft);
+ if result.MaskMatch(aMask) and ((aBitCount = 0) or (aBitCount = result.BitsPerPixel)) then
+ exit;
+ end;
-procedure glBitmapGetDefaultTextureWrap(var S, T, R: Integer);
-begin
- S := glBitmapDefaultWrapS;
- T := glBitmapDefaultWrapT;
- R := glBitmapDefaultWrapR;
+ result := TFormatDescriptor.Get(tfEmpty);
end;
-
-function glBitmapGetDefaultFreeDataAfterGenTexture: Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TFormatDescriptor.GetFromPrecShift(const aPrec, aShift: TglBitmapRec4ub; const aBitCount: Integer): TFormatDescriptor;
+var
+ ft: TglBitmapFormat;
begin
- Result := glBitmapDefaultFreeDataAfterGenTextures;
-end;
+ // find matching format with OpenGL support
+ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ result := Get(ft);
+ if glBitmapRec4ubCompare(result.Shift, aShift) and
+ glBitmapRec4ubCompare(result.Precision, aPrec) and
+ (result.glFormat <> 0) and
+ (result.glInternalFormat <> 0) and
+ ((aBitCount = 0) or (aBitCount = result.BitsPerPixel))
+ then
+ exit;
+ end;
+ // find matching format without OpenGL Support
+ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ result := Get(ft);
+ if glBitmapRec4ubCompare(result.Shift, aShift) and
+ glBitmapRec4ubCompare(result.Precision, aPrec) and
+ ((aBitCount = 0) or (aBitCount = result.BitsPerPixel)) then
+ exit;
+ end;
-{ TglBitmap }
+ result := TFormatDescriptor.Get(tfEmpty);
+end;
-procedure TglBitmap.AfterConstruction;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class procedure TFormatDescriptor.Clear;
+var
+ f: TglBitmapFormat;
begin
- inherited;
-
- fID := 0;
- fTarget := 0;
- fMipMap := mmMipmap;
- fIsResident := False;
-
- // get defaults
- fFreeDataAfterGenTexture := glBitmapGetDefaultFreeDataAfterGenTexture;
- fDeleteTextureOnFree := glBitmapGetDefaultDeleteTextureOnFree;
-
- fFormat := glBitmapGetDefaultFormat;
-
- glBitmapGetDefaultFilter(fFilterMin, fFilterMag);
- glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR);
+ FormatDescriptorCS.Enter;
+ try
+ for f := low(FormatDescriptors) to high(FormatDescriptors) do
+ FreeAndNil(FormatDescriptors[f]);
+ finally
+ FormatDescriptorCS.Leave;
+ end;
end;
-
-procedure TglBitmap.BeforeDestruction;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class procedure TFormatDescriptor.Finalize;
begin
- SetDataPointer(nil, ifEmpty);
-
- if ((ID > 0) and (fDeleteTextureOnFree)) then
- glDeleteTextures(1, @ID);
-
- inherited;
+ Clear;
+ FreeAndNil(FormatDescriptorCS);
end;
-
-constructor TglBitmap.Create;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TBitfieldFormat/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpBitfieldFormat.SetCustomValues(const aBPP: Integer; aMask: TglBitmapRec4ul);
+var
+ i: Integer;
begin
- {$ifndef GLB_NO_NATIVE_GL}
- ReadOpenGLExtensions;
- {$endif}
+ for i := 0 to 3 do begin
+ fShift.arr[i] := 0;
+ while (aMask.arr[i] > 0) and ((aMask.arr[i] and 1) = 0) do begin
+ aMask.arr[i] := aMask.arr[i] shr 1;
+ inc(fShift.arr[i]);
+ end;
+ fPrecision.arr[i] := CountSetBits(aMask.arr[i]);
+ end;
+ fBitsPerPixel := aBPP;
+ CalcValues;
+end;
- if (ClassType = TglBitmap) then
- raise EglBitmapException.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpBitfieldFormat.SetCustomValues(const aBBP: Integer; const aPrec, aShift: TglBitmapRec4ub);
+begin
+ fBitsPerPixel := aBBP;
+ fPrecision := aPrec;
+ fShift := aShift;
+ CalcValues;
+end;
- inherited Create;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpBitfieldFormat.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+var
+ data: QWord;
+begin
+ data :=
+ ((aPixel.Data.r and Range.r) shl Shift.r) or
+ ((aPixel.Data.g and Range.g) shl Shift.g) or
+ ((aPixel.Data.b and Range.b) shl Shift.b) or
+ ((aPixel.Data.a and Range.a) shl Shift.a);
+ case BitsPerPixel of
+ 8: aData^ := data;
+ 16: PWord(aData)^ := data;
+ 32: PCardinal(aData)^ := data;
+ 64: PQWord(aData)^ := data;
+ else
+ raise EglBitmap.CreateFmt('invalid pixel size: %d', [BitsPerPixel]);
+ end;
+ inc(aData, Round(BytesPerPixel));
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpBitfieldFormat.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+var
+ data: QWord;
+ i: Integer;
+begin
+ case BitsPerPixel of
+ 8: data := aData^;
+ 16: data := PWord(aData)^;
+ 32: data := PCardinal(aData)^;
+ 64: data := PQWord(aData)^;
+ else
+ raise EglBitmap.CreateFmt('invalid pixel size: %d', [BitsPerPixel]);
+ end;
+ for i := 0 to 3 do
+ aPixel.Data.arr[i] := (data shr fShift.arr[i]) and Range.arr[i];
+ inc(aData, Round(BytesPerPixel));
+end;
-constructor TglBitmap.Create(FileName: String);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TColorTableFormat///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.SetValues;
begin
- Create;
- LoadFromFile(FileName);
+ inherited SetValues;
+ fShift := glBitmapRec4ub(8, 8, 8, 0);
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.SetCustomValues(const aFormat: TglBitmapFormat; const aBPP: Integer; const aPrec, aShift: TglBitmapRec4ub);
+begin
+ fFormat := aFormat;
+ fBitsPerPixel := aBPP;
+ fPrecision := aPrec;
+ fShift := aShift;
+ CalcValues;
+end;
-constructor TglBitmap.Create(Stream: TStream);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.CalcValues;
begin
- Create;
- LoadFromStream(Stream);
+ inherited CalcValues;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.CreateColorTable;
+var
+ i: Integer;
+begin
+ SetLength(fColorTable, 256);
+ if not HasColor then begin
+ // alpha
+ for i := 0 to High(fColorTable) do begin
+ fColorTable[i].r := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
+ fColorTable[i].g := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
+ fColorTable[i].b := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
+ fColorTable[i].a := 0;
+ end;
+ end else begin
+ // normal
+ for i := 0 to High(fColorTable) do begin
+ fColorTable[i].r := Round(((i shr Shift.r) and Range.r) / Range.r * 255);
+ fColorTable[i].g := Round(((i shr Shift.g) and Range.g) / Range.g * 255);
+ fColorTable[i].b := Round(((i shr Shift.b) and Range.b) / Range.b * 255);
+ fColorTable[i].a := 0;
+ end;
+ end;
+end;
-{$ifdef GLB_DELPHI}
-constructor TglBitmap.CreateFromResourceName(Instance: Cardinal; Resource: String; ResType: PChar);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TbmpColorTableFormat.CreateMappingData: Pointer;
begin
- Create;
- LoadFromResource(Instance, Resource, ResType);
+ result := Pointer(0);
end;
-
-constructor TglBitmap.Create(Instance: Cardinal; Resource: String; ResType: PChar);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- Create;
- LoadFromResource(Instance, Resource, ResType);
+ if (BitsPerPixel <> 8) then
+ raise EglBitmapUnsupportedFormat.Create('color table are only supported for 8bit formats');
+ if not HasColor then
+ // alpha
+ aData^ := aPixel.Data.a
+ else
+ // normal
+ aData^ := Round(
+ ((aPixel.Data.r shr Shift.r) and Range.r) * LUMINANCE_WEIGHT_R +
+ ((aPixel.Data.g shr Shift.g) and Range.g) * LUMINANCE_WEIGHT_G +
+ ((aPixel.Data.b shr Shift.b) and Range.b) * LUMINANCE_WEIGHT_B);
+ inc(aData);
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+ function ReadValue: Byte;
+ var
+ i: PtrUInt;
+ begin
+ if (BitsPerPixel = 8) then begin
+ result := aData^;
+ inc(aData);
+ end else begin
+ i := {%H-}PtrUInt(aMapData);
+ if (BitsPerPixel > 1) then
+ result := (aData^ shr i) and ((1 shl BitsPerPixel) - 1)
+ else
+ result := (aData^ shr (7-i)) and ((1 shl BitsPerPixel) - 1);
+ inc(i, BitsPerPixel);
+ while (i >= 8) do begin
+ inc(aData);
+ dec(i, 8);
+ end;
+ aMapData := {%H-}Pointer(i);
+ end;
+ end;
-constructor TglBitmap.Create(Instance: Cardinal; ResourceID: Integer; ResType: PChar);
begin
- Create;
- LoadFromResourceID(Instance, ResourceID, ResType);
+ if (BitsPerPixel > 8) then
+ raise EglBitmapUnsupportedFormat.Create('color table are only supported for 8bit formats');
+ with fColorTable[ReadValue] do begin
+ aPixel.Data.r := r;
+ aPixel.Data.g := g;
+ aPixel.Data.b := b;
+ aPixel.Data.a := a;
+ end;
end;
-{$endif}
+destructor TbmpColorTableFormat.Destroy;
+begin
+ SetLength(fColorTable, 0);
+ inherited Destroy;
+end;
-constructor TglBitmap.Create(Size: TglBitmapPixelPosition;
- Format: TglBitmapInternalFormat);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap - Helper//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapConvertPixel(var aPixel: TglBitmapPixelData; const aSourceFD, aDestFD: TFormatDescriptor);
var
- Image: pByte;
- ImageSize: Integer;
+ i: Integer;
begin
- Create;
+ for i := 0 to 3 do begin
+ if (aSourceFD.Range.arr[i] <> aDestFD.Range.arr[i]) then begin
+ if (aSourceFD.Range.arr[i] > 0) then
+ aPixel.Data.arr[i] := Round(aPixel.Data.arr[i] / aSourceFD.Range.arr[i] * aDestFD.Range.arr[i])
+ else
+ aPixel.Data.arr[i] := 0;
+ end;
+ end;
+end;
- ImageSize := FormatGetImageSize(Size, Format);
- GetMem(Image, ImageSize);
- try
- FillChar(Image^, ImageSize, #$FF);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapConvertCopyFunc(var aFuncRec: TglBitmapFunctionRec);
+begin
+ with aFuncRec do begin
+ if (Source.Range.r > 0) then
+ Dest.Data.r := Source.Data.r;
+ if (Source.Range.g > 0) then
+ Dest.Data.g := Source.Data.g;
+ if (Source.Range.b > 0) then
+ Dest.Data.b := Source.Data.b;
+ if (Source.Range.a > 0) then
+ Dest.Data.a := Source.Data.a;
+ end;
+end;
- SetDataPointer(Image, Format, Size.X, Size.Y);
- except
- FreeMem(Image);
- raise;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapConvertCalculateRGBAFunc(var aFuncRec: TglBitmapFunctionRec);
+var
+ i: Integer;
+begin
+ with aFuncRec do begin
+ for i := 0 to 3 do
+ if (Source.Range.arr[i] > 0) then
+ Dest.Data.arr[i] := Round(Dest.Range.arr[i] * Source.Data.arr[i] / Source.Range.arr[i]);
end;
end;
+type
+ TShiftData = packed record
+ case Integer of
+ 0: (r, g, b, a: SmallInt);
+ 1: (arr: array[0..3] of SmallInt);
+ end;
+ PShiftData = ^TShiftData;
-constructor TglBitmap.Create(Size: TglBitmapPixelPosition;
- Format: TglBitmapInternalFormat; Func: TglBitmapFunction; CustomData: Pointer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapConvertShiftRGBAFunc(var aFuncRec: TglBitmapFunctionRec);
+var
+ i: Integer;
begin
- Create;
- LoadFromFunc(Size, Func, Format, CustomData);
+ with aFuncRec do
+ for i := 0 to 3 do
+ if (Source.Range.arr[i] > 0) then
+ Dest.Data.arr[i] := Source.Data.arr[i] shr PShiftData(Args)^.arr[i];
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapInvertFunc(var aFuncRec: TglBitmapFunctionRec);
+var
+ i: Integer;
+begin
+ with aFuncRec do begin
+ Dest.Data := Source.Data;
+ for i := 0 to 3 do
+ if ({%H-}PtrUInt(Args) and (1 shl i) > 0) then
+ Dest.Data.arr[i] := Dest.Data.arr[i] xor Dest.Range.arr[i];
+ end;
+end;
-function TglBitmap.Clone: TglBitmap;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapFillWithColorFunc(var aFuncRec: TglBitmapFunctionRec);
var
- Temp: TglBitmap;
- TempPtr: pByte;
- Size: Integer;
+ i: Integer;
begin
- Temp := ClassType.Create as TglBitmap;
- try
- // copy texture data if assigned
- if Assigned(Data) then begin
- Size := FormatGetImageSize(glBitmapPosition(Width, Height), InternalFormat);
+ with aFuncRec do begin
+ for i := 0 to 3 do
+ Dest.Data.arr[i] := PglBitmapPixelData(Args)^.Data.arr[i];
+ end;
+end;
- GetMem(TempPtr, Size);
- try
- Move(Data^, TempPtr^, Size);
- Temp.SetDataPointer(TempPtr, InternalFormat, Width, Height);
- except
- FreeMem(TempPtr);
- raise;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+var
+ Temp: Single;
+begin
+ with FuncRec do begin
+ if (FuncRec.Args = nil) then begin //source has no alpha
+ Temp :=
+ Source.Data.r / Source.Range.r * ALPHA_WEIGHT_R +
+ Source.Data.g / Source.Range.g * ALPHA_WEIGHT_G +
+ Source.Data.b / Source.Range.b * ALPHA_WEIGHT_B;
+ Dest.Data.a := Round(Dest.Range.a * Temp);
end else
- Temp.SetDataPointer(nil, InternalFormat, Width, Height);
+ Dest.Data.a := Round(Source.Data.a / Source.Range.a * Dest.Range.a);
+ end;
+end;
- // copy properties
- Temp.fID := ID;
- Temp.fTarget := Target;
- Temp.fFormat := Format;
- Temp.fMipMap := MipMap;
- Temp.fAnisotropic := Anisotropic;
- Temp.fBorderColor := fBorderColor;
- Temp.fDeleteTextureOnFree := DeleteTextureOnFree;
- Temp.fFreeDataAfterGenTexture := FreeDataAfterGenTexture;
- Temp.fFilterMin := fFilterMin;
- Temp.fFilterMag := fFilterMag;
- Temp.fWrapS := fWrapS;
- Temp.fWrapT := fWrapT;
- Temp.fWrapR := fWrapR;
- Temp.fFilename := fFilename;
- Temp.fCustomName := fCustomName;
- Temp.fCustomNameW := fCustomNameW;
- Temp.fCustomDataPointer := fCustomDataPointer;
-
- Result := Temp;
- except
- FreeAndNil(Temp);
- raise;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapColorKeyAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+type
+ PglBitmapPixelData = ^TglBitmapPixelData;
+begin
+ with FuncRec do begin
+ Dest.Data.r := Source.Data.r;
+ Dest.Data.g := Source.Data.g;
+ Dest.Data.b := Source.Data.b;
+
+ with PglBitmapPixelData(Args)^ do
+ if ((Dest.Data.r <= Data.r) and (Dest.Data.r >= Range.r) and
+ (Dest.Data.g <= Data.g) and (Dest.Data.g >= Range.g) and
+ (Dest.Data.b <= Data.b) and (Dest.Data.b >= Range.b)) then
+ Dest.Data.a := 0
+ else
+ Dest.Data.a := Dest.Range.a;
end;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapValueAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+begin
+ with FuncRec do begin
+ Dest.Data.r := Source.Data.r;
+ Dest.Data.g := Source.Data.g;
+ Dest.Data.b := Source.Data.b;
+ Dest.Data.a := PCardinal(Args)^;
+ end;
+end;
-procedure TglBitmap.LoadFromFile(FileName: String);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure SwapRGB(aData: PByte; aWidth: Integer; const aHasAlpha: Boolean);
+type
+ PRGBPix = ^TRGBPix;
+ TRGBPix = array [0..2] of byte;
var
- FS: TFileStream;
+ Temp: Byte;
begin
- fFilename := FileName;
+ while aWidth > 0 do begin
+ Temp := PRGBPix(aData)^[0];
+ PRGBPix(aData)^[0] := PRGBPix(aData)^[2];
+ PRGBPix(aData)^[2] := Temp;
- FS := TFileStream.Create(FileName, fmOpenRead);
- try
- FS.Position := 0;
-
- LoadFromStream(FS);
- finally
- FS.Free;
+ if aHasAlpha then
+ Inc(aData, 4)
+ else
+ Inc(aData, 3);
+ dec(aWidth);
end;
end;
-
-procedure TglBitmap.LoadFromStream(Stream: TStream);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapData///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.GetFormatDescriptor: TglBitmapFormatDescriptor;
begin
- {$ifdef GLB_SUPPORT_PNG_READ}
- if not LoadPNG(Stream) then
- {$endif}
- {$ifdef GLB_SUPPORT_JPEG_READ}
- if not LoadJPEG(Stream) then
- {$endif}
- if not LoadDDS(Stream) then
- if not LoadTGA(Stream) then
- if not LoadBMP(Stream) then
- raise EglBitmapException.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.');
+ result := TFormatDescriptor.Get(fFormat);
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.GetWidth: Integer;
+begin
+ if (ffX in fDimension.Fields) then
+ result := fDimension.X
+ else
+ result := -1;
+end;
-{$ifdef GLB_DELPHI}
-procedure TglBitmap.LoadFromResource(Instance: Cardinal; Resource: String; ResType: PChar);
-var
- RS: TResourceStream;
- TempPos: Integer;
- ResTypeStr: String;
- TempResType: PChar;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.GetHeight: Integer;
begin
- if Assigned(ResType) then
- TempResType := ResType
+ if (ffY in fDimension.Fields) then
+ result := fDimension.Y
else
- begin
- TempPos := Pos('.', Resource);
- ResTypeStr := UpperCase(Copy(Resource, TempPos + 1, Length(Resource) - TempPos));
- Resource := UpperCase(Copy(Resource, 0, TempPos -1));
- TempResType := PChar(ResTypeStr);
- end;
+ result := -1;
+end;
- RS := TResourceStream.Create(Instance, Resource, TempResType);
- try
- LoadFromStream(RS);
- finally
- RS.Free;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.GetScanlines(const aIndex: Integer): PByte;
+begin
+ if fHasScanlines and (aIndex >= Low(fScanlines)) and (aIndex <= High(fScanlines)) then
+ result := fScanlines[aIndex]
+ else
+ result := nil;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SetFormat(const aValue: TglBitmapFormat);
+begin
+ if fFormat = aValue then
+ exit;
+ if TFormatDescriptor.Get(Format).BitsPerPixel <> TFormatDescriptor.Get(aValue).BitsPerPixel then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ SetData(fData, aValue, Width, Height);
+end;
-procedure TglBitmap.LoadFromResourceID(Instance: Cardinal; ResourceID: Integer; ResType: PChar);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.PrepareResType(var aResource: String; var aResType: PChar);
var
- RS: TResourceStream;
+ TempPos: Integer;
begin
- RS := TResourceStream.CreateFromID(Instance, ResourceID, ResType);
- try
- LoadFromStream(RS);
- finally
- RS.Free;
+ if not Assigned(aResType) then begin
+ TempPos := Pos('.', aResource);
+ aResType := PChar(UpperCase(Copy(aResource, TempPos + 1, Length(aResource) - TempPos)));
+ aResource := UpperCase(Copy(aResource, 0, TempPos -1));
end;
end;
-{$endif}
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.UpdateScanlines;
+var
+ w, h, i, LineWidth: Integer;
+begin
+ w := Width;
+ h := Height;
+ fHasScanlines := Assigned(fData) and (w > 0) and (h > 0);
+ if fHasScanlines then begin
+ SetLength(fScanlines, h);
+ LineWidth := Trunc(w * FormatDescriptor.BytesPerPixel);
+ for i := 0 to h-1 do begin
+ fScanlines[i] := fData;
+ Inc(fScanlines[i], i * LineWidth);
+ end;
+ end else
+ SetLength(fScanlines, 0);
+end;
-procedure TglBitmap.LoadFromFunc(Size: TglBitmapPixelPosition;
- Func: TglBitmapFunction; Format: TglBitmapInternalFormat; CustomData: Pointer);
+{$IFDEF GLB_SUPPORT_PNG_READ}
+{$IF DEFINED(GLB_LAZ_PNG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//PNG/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadPNG(const aStream: TStream): Boolean;
+const
+ MAGIC_LEN = 8;
+ PNG_MAGIC: String[MAGIC_LEN] = #$89#$50#$4E#$47#$0D#$0A#$1A#$0A;
var
- Image: pByte;
- ImageSize: Integer;
+ reader: TLazReaderPNG;
+ intf: TLazIntfImage;
+ StreamPos: Int64;
+ magic: String[MAGIC_LEN];
begin
- ImageSize := FormatGetImageSize(Size, Format);
- GetMem(Image, ImageSize);
- try
- FillChar(Image^, ImageSize, #$FF);
-
- SetDataPointer(Image, Format, Size.X, Size.Y);
+ result := true;
+ StreamPos := aStream.Position;
+
+ SetLength(magic, MAGIC_LEN);
+ aStream.Read(magic[1], MAGIC_LEN);
+ aStream.Position := StreamPos;
+ if (magic <> PNG_MAGIC) then begin
+ result := false;
+ exit;
+ end;
+
+ intf := TLazIntfImage.Create(0, 0);
+ reader := TLazReaderPNG.Create;
+ try try
+ reader.UpdateDescription := true;
+ reader.ImageRead(aStream, intf);
+ AssignFromLazIntfImage(intf);
except
- FreeMem(Image);
- raise;
+ result := false;
+ aStream.Position := StreamPos;
+ exit;
+ end;
+ finally
+ reader.Free;
+ intf.Free;
end;
-
- AddFunc(Self, Func, False, Format, CustomData)
end;
-
-procedure TglBitmap.SaveToFile(FileName: String; FileType: TglBitmapFileType);
+{$ELSEIF DEFINED(GLB_SDL_IMAGE)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadPNG(const aStream: TStream): Boolean;
var
- FS: TFileStream;
+ Surface: PSDL_Surface;
+ RWops: PSDL_RWops;
begin
- FS := TFileStream.Create(FileName, fmCreate);
+ result := false;
+ RWops := glBitmapCreateRWops(aStream);
try
- FS.Position := 0;
- SaveToStream(FS, FileType);
+ if IMG_isPNG(RWops) > 0 then begin
+ Surface := IMG_LoadPNG_RW(RWops);
+ try
+ AssignFromSurface(Surface);
+ result := true;
+ finally
+ SDL_FreeSurface(Surface);
+ end;
+ end;
finally
- FS.Free;
+ SDL_FreeRW(RWops);
end;
end;
-
-procedure TglBitmap.SaveToStream(Stream: TStream; FileType: TglBitmapFileType);
+{$ELSEIF DEFINED(GLB_LIB_PNG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmap_libPNG_read_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
begin
- case FileType of
- {$ifdef GLB_SUPPORT_PNG_WRITE}
- ftPNG: SavePng(Stream);
- {$endif}
- {$ifdef GLB_SUPPORT_JPEG_WRITE}
- ftJPEG: SaveJPEG(Stream);
- {$endif}
- ftDDS: SaveDDS(Stream);
- ftTGA: SaveTGA(Stream);
- ftBMP: SaveBMP(Stream);
- end;
+ TStream(png_get_io_ptr(png)).Read(buffer^, size);
end;
-
-{$ifdef GLB_SDL}
-function TglBitmap.AssignToSurface(out Surface: PSDL_Surface): boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadPNG(const aStream: TStream): Boolean;
var
- Row, RowSize: Integer;
- pSource, pData: PByte;
- TempDepth: Integer;
- Pix: TglBitmapPixelData;
+ StreamPos: Int64;
+ signature: array [0..7] of byte;
+ png: png_structp;
+ png_info: png_infop;
- function GetRowPointer(Row: Integer): pByte;
- begin
- Result := Surface.pixels;
- Inc(Result, Row * RowSize);
- end;
+ TempHeight, TempWidth: Integer;
+ Format: TglBitmapFormat;
+ png_data: pByte;
+ png_rows: array of pByte;
+ Row, LineSize: Integer;
begin
- Result := False;
+ result := false;
- if not FormatIsUncompressed(InternalFormat) then
- raise EglBitmapUnsupportedInternalFormat.Create('AssignToSurface - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ if not init_libPNG then
+ raise Exception.Create('LoadPNG - unable to initialize libPNG.');
- if Assigned(Data) then begin
- case Trunc(FormatGetSize(InternalFormat)) of
- 1: TempDepth := 8;
- 2: TempDepth := 16;
- 3: TempDepth := 24;
- 4: TempDepth := 32;
- else
- raise EglBitmapException.Create('AssignToSurface - ' + UNSUPPORTED_INTERNAL_FORMAT);
- end;
-
- FormatPreparePixel(Pix, InternalFormat);
-
- with Pix.PixelDesc do
- Surface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, TempDepth, RedRange shl RedShift, GreenRange shl GreenShift, BlueRange shl BlueShift, AlphaRange shl AlphaShift);
-
- pSource := Data;
- RowSize := Trunc(FileWidth * FormatGetSize(InternalFormat));
+ try
+ // signature
+ StreamPos := aStream.Position;
+ aStream.Read(signature{%H-}, 8);
+ aStream.Position := StreamPos;
- for Row := 0 to FileHeight -1 do begin
- pData := GetRowPointer(Row);
+ if png_check_sig(@signature, 8) <> 0 then begin
+ // png read struct
+ png := png_create_read_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
+ if png = nil then
+ raise EglBitmapException.Create('LoadPng - couldn''t create read struct.');
- if Assigned(pData) then begin
- Move(pSource^, pData^, RowSize);
- Inc(pSource, RowSize);
+ // png info
+ png_info := png_create_info_struct(png);
+ if png_info = nil then begin
+ png_destroy_read_struct(@png, nil, nil);
+ raise EglBitmapException.Create('LoadPng - couldn''t create info struct.');
end;
- end;
-
- Result := True;
- end;
-end;
-
-
-function TglBitmap.AssignFromSurface(const Surface: PSDL_Surface): boolean;
-var
- pSource, pData, pTempData: PByte;
- Row, RowSize, TempWidth, TempHeight: Integer;
- IntFormat: TglBitmapInternalFormat;
-
- function GetRowPointer(Row: Integer): pByte;
- begin
- Result := Surface^.pixels;
- Inc(Result, Row * RowSize);
- end;
-
-begin
- Result := False;
-
- if (Assigned(Surface)) then begin
- with Surface^.format^ do begin
- if FormatCheckFormat(RMask, GMask, BMask, AMask, ifLuminance) then
- IntFormat := ifLuminance
- else
-
- if FormatCheckFormat(RMask, GMask, BMask, AMask, ifLuminanceAlpha) then
- IntFormat := ifLuminanceAlpha
- else
- if FormatCheckFormat(RMask, GMask, BMask, AMask, ifRGBA4) then
- IntFormat := ifRGBA4
- else
+ // set read callback
+ png_set_read_fn(png, aStream, glBitmap_libPNG_read_func);
- if FormatCheckFormat(RMask, GMask, BMask, AMask, ifR5G6B5) then
- IntFormat := ifR5G6B5
- else
+ // read informations
+ png_read_info(png, png_info);
- if FormatCheckFormat(RMask, GMask, BMask, AMask, ifRGB5A1) then
- IntFormat := ifRGB5A1
- else
+ // size
+ TempHeight := png_get_image_height(png, png_info);
+ TempWidth := png_get_image_width(png, png_info);
- if FormatCheckFormat(RMask, GMask, BMask, AMask, ifBGR8) then
- IntFormat := ifBGR8
- else
+ // format
+ case png_get_color_type(png, png_info) of
+ PNG_COLOR_TYPE_GRAY:
+ Format := tfLuminance8ub1;
+ PNG_COLOR_TYPE_GRAY_ALPHA:
+ Format := tfLuminance8Alpha8us1;
+ PNG_COLOR_TYPE_RGB:
+ Format := tfRGB8ub3;
+ PNG_COLOR_TYPE_RGB_ALPHA:
+ Format := tfRGBA8ub4;
+ else
+ raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
+ end;
- if FormatCheckFormat(RMask, GMask, BMask, AMask, ifRGB8) then
- IntFormat := ifRGB8
- else
+ // cut upper 8 bit from 16 bit formats
+ if png_get_bit_depth(png, png_info) > 8 then
+ png_set_strip_16(png);
- if FormatCheckFormat(RMask, GMask, BMask, AMask, ifBGRA8) then
- IntFormat := ifBGRA8
- else
+ // expand bitdepth smaller than 8
+ if png_get_bit_depth(png, png_info) < 8 then
+ png_set_expand(png);
- if FormatCheckFormat(RMask, GMask, BMask, AMask, ifRGBA8) then
- IntFormat := ifRGBA8
- else
+ // allocating mem for scanlines
+ LineSize := png_get_rowbytes(png, png_info);
+ GetMem(png_data, TempHeight * LineSize);
+ try
+ SetLength(png_rows, TempHeight);
+ for Row := Low(png_rows) to High(png_rows) do begin
+ png_rows[Row] := png_data;
+ Inc(png_rows[Row], Row * LineSize);
+ end;
- if FormatCheckFormat(RMask, GMask, BMask, AMask, ifRGB10A2) then
- IntFormat := ifRGB10A2
- else
- raise EglBitmapException.Create('AssignFromSurface - Invalid Pixelformat.');
- end;
+ // read complete image into scanlines
+ png_read_image(png, @png_rows[0]);
- TempWidth := Surface^.w;
- TempHeight := Surface^.h;
+ // read end
+ png_read_end(png, png_info);
- RowSize := Trunc(TempWidth * FormatGetSize(IntFormat));
+ // destroy read struct
+ png_destroy_read_struct(@png, @png_info, nil);
- GetMem(pData, TempHeight * RowSize);
- try
- pTempData := pData;
+ SetLength(png_rows, 0);
- for Row := 0 to TempHeight -1 do begin
- pSource := GetRowPointer(Row);
+ // set new data
+ SetData(png_data, Format, TempWidth, TempHeight);
- if (Assigned(pSource)) then begin
- Move(pSource^, pTempData^, RowSize);
- Inc(pTempData, RowSize);
- end;
+ result := true;
+ except
+ if Assigned(png_data) then
+ FreeMem(png_data);
+ raise;
end;
-
- SetDataPointer(pData, IntFormat, TempWidth, TempHeight);
-
- Result := True;
- except
- FreeMem(pData);
- raise;
end;
+ finally
+ quit_libPNG;
end;
end;
-
-function TglBitmap.AssignAlphaToSurface(out Surface: PSDL_Surface): boolean;
+{$ELSEIF DEFINED(GLB_PNGIMAGE)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadPNG(const aStream: TStream): Boolean;
var
- Row, Col, AlphaInterleave: Integer;
- pSource, pDest: PByte;
+ StreamPos: Int64;
+ Png: TPNGObject;
+ Header: String[8];
+ Row, Col, PixSize, LineSize: Integer;
+ NewImage, pSource, pDest, pAlpha: pByte;
+ PngFormat: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
- function GetRowPointer(Row: Integer): pByte;
- begin
- Result := Surface.pixels;
- Inc(Result, Row * Width);
- end;
+const
+ PngHeader: String[8] = #137#80#78#71#13#10#26#10;
begin
- Result := False;
+ result := false;
- if Assigned(Data) then begin
- if InternalFormat in [ifAlpha, ifLuminanceAlpha, ifBGRA8, ifRGBA8] then begin
- Surface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, 8, $FF, $FF, $FF, 0);
+ StreamPos := aStream.Position;
+ aStream.Read(Header[0], SizeOf(Header));
+ aStream.Position := StreamPos;
- case InternalFormat of
- ifLuminanceAlpha:
- AlphaInterleave := 1;
- ifBGRA8, ifRGBA8:
- AlphaInterleave := 3;
+ {Test if the header matches}
+ if Header = PngHeader then begin
+ Png := TPNGObject.Create;
+ try
+ Png.LoadFromStream(aStream);
+
+ case Png.Header.ColorType of
+ COLOR_GRAYSCALE:
+ PngFormat := tfLuminance8ub1;
+ COLOR_GRAYSCALEALPHA:
+ PngFormat := tfLuminance8Alpha8us1;
+ COLOR_RGB:
+ PngFormat := tfBGR8ub3;
+ COLOR_RGBALPHA:
+ PngFormat := tfBGRA8ub4;
else
- AlphaInterleave := 0;
+ raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
end;
- // Copy Data
- pSource := Data;
+ FormatDesc := TFormatDescriptor.Get(PngFormat);
+ PixSize := Round(FormatDesc.PixelSize);
+ LineSize := FormatDesc.GetSize(Png.Header.Width, 1);
- for Row := 0 to Height -1 do begin
- pDest := GetRowPointer(Row);
+ GetMem(NewImage, LineSize * Integer(Png.Header.Height));
+ try
+ pDest := NewImage;
- if Assigned(pDest) then begin
- for Col := 0 to Width -1 do begin
- Inc(pSource, AlphaInterleave);
- pDest^ := pSource^;
- Inc(pDest);
- Inc(pSource);
- end;
+ case Png.Header.ColorType of
+ COLOR_RGB, COLOR_GRAYSCALE:
+ begin
+ for Row := 0 to Png.Height -1 do begin
+ Move (Png.Scanline[Row]^, pDest^, LineSize);
+ Inc(pDest, LineSize);
+ end;
+ end;
+ COLOR_RGBALPHA, COLOR_GRAYSCALEALPHA:
+ begin
+ PixSize := PixSize -1;
+
+ for Row := 0 to Png.Height -1 do begin
+ pSource := Png.Scanline[Row];
+ pAlpha := pByte(Png.AlphaScanline[Row]);
+
+ for Col := 0 to Png.Width -1 do begin
+ Move (pSource^, pDest^, PixSize);
+ Inc(pSource, PixSize);
+ Inc(pDest, PixSize);
+
+ pDest^ := pAlpha^;
+ inc(pAlpha);
+ Inc(pDest);
+ end;
+ end;
+ end;
+ else
+ raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
end;
- end;
- Result := True;
+ SetData(NewImage, PngFormat, Png.Header.Width, Png.Header.Height);
+
+ result := true;
+ except
+ if Assigned(NewImage) then
+ FreeMem(NewImage);
+ raise;
+ end;
+ finally
+ Png.Free;
end;
end;
end;
+{$IFEND}
+{$ENDIF}
+{$IFDEF GLB_SUPPORT_PNG_WRITE}
+{$IFDEF GLB_LIB_PNG}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmap_libPNG_write_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
+begin
+ TStream(png_get_io_ptr(png)).Write(buffer^, size);
+end;
+{$ENDIF}
-function TglBitmap.AddAlphaFromSurface(Surface: PSDL_Surface; Func: TglBitmapFunction; CustomData: Pointer): boolean;
+{$IF DEFINED(GLB_LAZ_PNG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SavePNG(const aStream: TStream);
var
- glBitmap: TglBitmap2D;
+ png: TPortableNetworkGraphic;
+ intf: TLazIntfImage;
+ raw: TRawImage;
begin
- glBitmap := TglBitmap2D.Create;
+ png := TPortableNetworkGraphic.Create;
+ intf := TLazIntfImage.Create(0, 0);
try
- glBitmap.AssignFromSurface(Surface);
-
- Result := AddAlphaFromglBitmap(glBitmap, Func, CustomData);
+ if not AssignToLazIntfImage(intf) then
+ raise EglBitmap.Create('unable to create LazIntfImage from glBitmap');
+ intf.GetRawImage(raw);
+ png.LoadFromRawImage(raw, false);
+ png.SaveToStream(aStream);
finally
- glBitmap.Free;
+ png.Free;
+ intf.Free;
end;
end;
-{$endif}
-
-{$ifdef GLB_DELPHI}
-function TglBitmap.AssignFromBitmap(const Bitmap: TBitmap): boolean;
+{$ELSEIF DEFINED(GLB_LIB_PNG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SavePNG(const aStream: TStream);
var
- pSource, pData, pTempData: PByte;
- Row, RowSize, TempWidth, TempHeight: Integer;
- IntFormat: TglBitmapInternalFormat;
+ png: png_structp;
+ png_info: png_infop;
+ png_rows: array of pByte;
+ LineSize: Integer;
+ ColorType: Integer;
+ Row: Integer;
+ FormatDesc: TFormatDescriptor;
begin
- Result := False;
+ if not (ftPNG in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- if (Assigned(Bitmap)) then begin
- case Bitmap.PixelFormat of
- pf8bit:
- IntFormat := ifLuminance;
- pf15bit:
- IntFormat := ifRGB5A1;
- pf16bit:
- IntFormat := ifR5G6B5;
- pf24bit:
- IntFormat := ifBGR8;
- pf32bit:
- IntFormat := ifBGRA8;
+ if not init_libPNG then
+ raise Exception.Create('unable to initialize libPNG.');
+
+ try
+ case Format of
+ tfAlpha8ub1, tfLuminance8ub1:
+ ColorType := PNG_COLOR_TYPE_GRAY;
+ tfLuminance8Alpha8us1:
+ ColorType := PNG_COLOR_TYPE_GRAY_ALPHA;
+ tfBGR8ub3, tfRGB8ub3:
+ ColorType := PNG_COLOR_TYPE_RGB;
+ tfBGRA8ub4, tfRGBA8ub4:
+ ColorType := PNG_COLOR_TYPE_RGBA;
else
- raise EglBitmapException.Create('AssignFromBitmap - Invalid Pixelformat.');
+ raise EglBitmapUnsupportedFormat.Create(Format);
end;
- TempWidth := Bitmap.Width;
- TempHeight := Bitmap.Height;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ LineSize := FormatDesc.GetSize(Width, 1);
- RowSize := Trunc(TempWidth * FormatGetSize(IntFormat));
-
- GetMem(pData, TempHeight * RowSize);
+ // creating array for scanline
+ SetLength(png_rows, Height);
try
- pTempData := pData;
+ for Row := 0 to Height - 1 do begin
+ png_rows[Row] := Data;
+ Inc(png_rows[Row], Row * LineSize)
+ end;
- for Row := 0 to TempHeight -1 do begin
- pSource := Bitmap.Scanline[Row];
+ // write struct
+ png := png_create_write_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
+ if png = nil then
+ raise EglBitmapException.Create('SavePng - couldn''t create write struct.');
- if (Assigned(pSource)) then begin
- Move(pSource^, pTempData^, RowSize);
- Inc(pTempData, RowSize);
- end;
+ // create png info
+ png_info := png_create_info_struct(png);
+ if png_info = nil then begin
+ png_destroy_write_struct(@png, nil);
+ raise EglBitmapException.Create('SavePng - couldn''t create info struct.');
end;
- SetDataPointer(pData, IntFormat, TempWidth, TempHeight);
+ // set read callback
+ png_set_write_fn(png, aStream, glBitmap_libPNG_write_func, nil);
- Result := True;
- except
- FreeMem(pData);
- raise;
+ // set compression
+ png_set_compression_level(png, 6);
+
+ if Format in [tfBGR8ub3, tfBGRA8ub4] then
+ png_set_bgr(png);
+
+ png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
+ png_write_info(png, png_info);
+ png_write_image(png, @png_rows[0]);
+ png_write_end(png, png_info);
+ png_destroy_write_struct(@png, @png_info);
+ finally
+ SetLength(png_rows, 0);
end;
+ finally
+ quit_libPNG;
end;
end;
-
-function TglBitmap.AssignToBitmap(const Bitmap: TBitmap): boolean;
+{$ELSEIF DEFINED(GLB_PNGIMAGE)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SavePNG(const aStream: TStream);
var
- Row: Integer;
- pSource, pData: PByte;
-begin
- Result := False;
+ Png: TPNGObject;
- if Assigned(Data) then begin
- if Assigned(Bitmap) then begin
- Bitmap.Width := Width;
- Bitmap.Height := Height;
+ pSource, pDest: pByte;
+ X, Y, PixSize: Integer;
+ ColorType: Cardinal;
+ Alpha: Boolean;
- case InternalFormat of
- ifAlpha, ifLuminance, ifDepth8:
- begin
- Bitmap.PixelFormat := pf8bit;
- Bitmap.Palette := CreateGrayPalette;
- end;
- ifRGB5A1:
- Bitmap.PixelFormat := pf15bit;
- ifR5G6B5:
- Bitmap.PixelFormat := pf16bit;
- ifRGB8, ifBGR8:
- Bitmap.PixelFormat := pf24bit;
- ifRGBA8, ifBGRA8:
- Bitmap.PixelFormat := pf32bit;
- else
- raise EglBitmapException.Create('AssignToBitmap - Invalid Pixelformat.');
- end;
-
- pSource := Data;
- for Row := 0 to FileHeight -1 do begin
- pData := Bitmap.Scanline[Row];
-
- Move(pSource^, pData^, fRowSize);
- Inc(pSource, fRowSize);
-
- // swap RGB(A) to BGR(A)
- if InternalFormat in [ifRGB8, ifRGBA8] then
- SwapRGB(pData, FileWidth, InternalFormat = ifRGBA8);
- end;
+ pTemp: pByte;
+ Temp: Byte;
+begin
+ if not (ftPNG in FormatGetSupportedFiles (Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- Result := True;
+ case Format of
+ tfAlpha8ub1, tfLuminance8ub1: begin
+ ColorType := COLOR_GRAYSCALE;
+ PixSize := 1;
+ Alpha := false;
+ end;
+ tfLuminance8Alpha8us1: begin
+ ColorType := COLOR_GRAYSCALEALPHA;
+ PixSize := 1;
+ Alpha := true;
end;
+ tfBGR8ub3, tfRGB8ub3: begin
+ ColorType := COLOR_RGB;
+ PixSize := 3;
+ Alpha := false;
+ end;
+ tfBGRA8ub4, tfRGBA8ub4: begin
+ ColorType := COLOR_RGBALPHA;
+ PixSize := 3;
+ Alpha := true
+ end;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
end;
-end;
-
-function TglBitmap.AssignAlphaToBitmap(const Bitmap: TBitmap): boolean;
-var
- Row, Col, AlphaInterleave: Integer;
- pSource, pDest: PByte;
-begin
- Result := False;
-
- if Assigned(Data) then begin
- if InternalFormat in [ifAlpha, ifLuminanceAlpha, ifRGBA8, ifBGRA8] then begin
- if Assigned(Bitmap) then begin
- Bitmap.PixelFormat := pf8bit;
- Bitmap.Palette := CreateGrayPalette;
- Bitmap.Width := Width;
- Bitmap.Height := Height;
-
- case InternalFormat of
- ifLuminanceAlpha:
- AlphaInterleave := 1;
- ifRGBA8, ifBGRA8:
- AlphaInterleave := 3;
- else
- AlphaInterleave := 0;
+ Png := TPNGObject.CreateBlank(ColorType, 8, Width, Height);
+ try
+ // Copy ImageData
+ pSource := Data;
+ for Y := 0 to Height -1 do begin
+ pDest := png.ScanLine[Y];
+ for X := 0 to Width -1 do begin
+ Move(pSource^, pDest^, PixSize);
+ Inc(pDest, PixSize);
+ Inc(pSource, PixSize);
+ if Alpha then begin
+ png.AlphaScanline[Y]^[X] := pSource^;
+ Inc(pSource);
end;
+ end;
- // Copy Data
- pSource := Data;
-
- for Row := 0 to Height -1 do begin
- pDest := Bitmap.Scanline[Row];
-
- if Assigned(pDest) then begin
- for Col := 0 to Width -1 do begin
- Inc(pSource, AlphaInterleave);
- pDest^ := pSource^;
- Inc(pDest);
- Inc(pSource);
- end;
- end;
+ // convert RGB line to BGR
+ if Format in [tfRGB8ub3, tfRGBA8ub4] then begin
+ pTemp := png.ScanLine[Y];
+ for X := 0 to Width -1 do begin
+ Temp := pByteArray(pTemp)^[0];
+ pByteArray(pTemp)^[0] := pByteArray(pTemp)^[2];
+ pByteArray(pTemp)^[2] := Temp;
+ Inc(pTemp, 3);
end;
-
- Result := True;
end;
end;
- end;
-end;
-
-function TglBitmap.AddAlphaFromBitmap(Bitmap: TBitmap; Func: TglBitmapFunction; CustomData: Pointer): boolean;
-var
- glBitmap: TglBitmap2D;
-begin
- glBitmap := TglBitmap2D.Create;
- try
- glBitmap.AssignFromBitmap(Bitmap);
-
- Result := AddAlphaFromglBitmap(glBitmap, Func, CustomData);
+ // Save to Stream
+ Png.CompressionLevel := 6;
+ Png.SaveToStream(aStream);
finally
- glBitmap.Free;
+ FreeAndNil(Png);
end;
end;
-{$endif}
+{$IFEND}
+{$ENDIF}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//JPEG////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+{$IFDEF GLB_LIB_JPEG}
+type
+ glBitmap_libJPEG_source_mgr_ptr = ^glBitmap_libJPEG_source_mgr;
+ glBitmap_libJPEG_source_mgr = record
+ pub: jpeg_source_mgr;
-function TglBitmap.AddAlphaFromFile(FileName: String; Func: TglBitmapFunction; CustomData: Pointer): boolean;
-var
- FS: TFileStream;
-begin
- FS := TFileStream.Create(FileName, fmOpenRead);
- try
- Result := AddAlphaFromStream(FS, Func, CustomData);
- finally
- FS.Free;
+ SrcStream: TStream;
+ SrcBuffer: array [1..4096] of byte;
end;
-end;
+ glBitmap_libJPEG_dest_mgr_ptr = ^glBitmap_libJPEG_dest_mgr;
+ glBitmap_libJPEG_dest_mgr = record
+ pub: jpeg_destination_mgr;
-function TglBitmap.AddAlphaFromStream(Stream: TStream; Func: TglBitmapFunction; CustomData: Pointer): boolean;
-var
- glBitmap: TglBitmap2D;
-begin
- glBitmap := TglBitmap2D.Create(Stream);
- try
- Result := AddAlphaFromglBitmap(glBitmap, Func, CustomData);
- finally
- glBitmap.Free;
+ DestStream: TStream;
+ DestBuffer: array [1..4096] of byte;
end;
-end;
-
-{$ifdef GLB_DELPHI}
-function TglBitmap.AddAlphaFromResource(Instance: Cardinal; Resource: String;
- ResType: PChar; Func: TglBitmapFunction; CustomData: Pointer): boolean;
-var
- RS: TResourceStream;
- TempPos: Integer;
- ResTypeStr: String;
- TempResType: PChar;
+procedure glBitmap_libJPEG_error_exit(cinfo: j_common_ptr); cdecl;
begin
- if Assigned(ResType) then
- TempResType := ResType
- else
- begin
- TempPos := Pos('.', Resource);
- ResTypeStr := UpperCase(Copy(Resource, TempPos + 1, Length(Resource) - TempPos));
- Resource := UpperCase(Copy(Resource, 0, TempPos -1));
- TempResType := PChar(ResTypeStr);
- end;
-
- RS := TResourceStream.Create(Instance, Resource, TempResType);
- try
- Result := AddAlphaFromStream(RS, Func, CustomData);
- finally
- RS.Free;
- end;
+ //DUMMY
end;
-function TglBitmap.AddAlphaFromResourceID(Instance: Cardinal; ResourceID: Integer;
- ResType: PChar; Func: TglBitmapFunction; CustomData: Pointer): boolean;
-var
- RS: TResourceStream;
+procedure glBitmap_libJPEG_output_message(cinfo: j_common_ptr); cdecl;
begin
- RS := TResourceStream.CreateFromID(Instance, ResourceID, ResType);
- try
- Result := AddAlphaFromStream(RS, Func, CustomData);
- finally
- RS.Free;
- end;
+ //DUMMY
end;
-{$endif}
-procedure glBitmapColorKeyAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+procedure glBitmap_libJPEG_init_source(cinfo: j_decompress_ptr); cdecl;
begin
- with FuncRec do begin
- Dest.Red := Source.Red;
- Dest.Green := Source.Green;
- Dest.Blue := Source.Blue;
-
- with TglBitmapPixelData(CustomData^) do
- if ((Dest.Red <= Red ) and (Dest.Red >= PixelDesc.RedRange ) and
- (Dest.Green <= Green) and (Dest.Green >= PixelDesc.GreenRange) and
- (Dest.Blue <= Blue ) and (Dest.Blue >= PixelDesc.BlueRange )) then
- Dest.Alpha := 0
- else
- Dest.Alpha := Dest.PixelDesc.AlphaRange;
- end;
+ //DUMMY
end;
-
-function TglBitmap.AddAlphaFromColorKey(Red, Green, Blue, Deviation: Byte): Boolean;
+procedure glBitmap_libJPEG_term_source(cinfo: j_decompress_ptr); cdecl;
begin
- Result := AddAlphaFromColorKeyFloat(Red / $FF, Green / $FF, Blue / $FF, Deviation / $FF);
+ //DUMMY
end;
-function TglBitmap.AddAlphaFromColorKeyRange(Red, Green, Blue: Cardinal; Deviation: Cardinal = 0): Boolean;
-var
- PixelData: TglBitmapPixelData;
+procedure glBitmap_libJPEG_init_destination(cinfo: j_compress_ptr); cdecl;
begin
- FormatPreparePixel(PixelData, FormatGetWithAlpha(InternalFormat));
-
- Result := AddAlphaFromColorKeyFloat(
- Red / PixelData.PixelDesc.RedRange,
- Green / PixelData.PixelDesc.GreenRange,
- Blue / PixelData.PixelDesc.BlueRange,
- Deviation / Max(PixelData.PixelDesc.RedRange, Max(PixelData.PixelDesc.GreenRange, PixelData.PixelDesc.BlueRange)));
+ //DUMMY
end;
-function TglBitmap.AddAlphaFromColorKeyFloat(Red, Green, Blue: Single; Deviation: Single = 0): Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmap_libJPEG_fill_input_buffer(cinfo: j_decompress_ptr): boolean; cdecl;
var
- TempR, TempG, TempB: Cardinal;
- PixelData: TglBitmapPixelData;
+ src: glBitmap_libJPEG_source_mgr_ptr;
+ bytes: integer;
begin
- FormatPreparePixel(PixelData, FormatGetWithAlpha(InternalFormat));
+ src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
- // Calculate Colorrange
- with PixelData.PixelDesc do begin
- TempR := Trunc(RedRange * Deviation);
- TempG := Trunc(GreenRange * Deviation);
- TempB := Trunc(BlueRange * Deviation);
+ bytes := src^.SrcStream.Read(src^.SrcBuffer[1], 4096);
+ if (bytes <= 0) then begin
+ src^.SrcBuffer[1] := $FF;
+ src^.SrcBuffer[2] := JPEG_EOI;
+ bytes := 2;
+ end;
- PixelData.Red := Min(RedRange, Trunc(RedRange * Red) + TempR);
- RedRange := Max(0, Trunc(RedRange * Red) - TempR);
- PixelData.Green := Min(GreenRange, Trunc(GreenRange * Green) + TempG);
- GreenRange := Max(0, Trunc(GreenRange * Green) - TempG);
- PixelData.Blue := Min(BlueRange, Trunc(BlueRange * Blue) + TempB);
- BlueRange := Max(0, Trunc(BlueRange * Blue) - TempB);
- PixelData.Alpha := 0;
- AlphaRange := 0;
- end;
+ src^.pub.next_input_byte := @(src^.SrcBuffer[1]);
+ src^.pub.bytes_in_buffer := bytes;
- Result := AddAlphaFromFunc(glBitmapColorKeyAlphaFunc, @PixelData);
+ result := true;
end;
-
-procedure glBitmapValueAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmap_libJPEG_skip_input_data(cinfo: j_decompress_ptr; num_bytes: Longint); cdecl;
+var
+ src: glBitmap_libJPEG_source_mgr_ptr;
begin
- with FuncRec do begin
- Dest.Red := Source.Red;
- Dest.Green := Source.Green;
- Dest.Blue := Source.Blue;
+ src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
- with TglBitmapPixelData(CustomData^) do
- Dest.Alpha := Alpha;
+ if num_bytes > 0 then begin
+ // wanted byte isn't in buffer so set stream position and read buffer
+ if num_bytes > src^.pub.bytes_in_buffer then begin
+ src^.SrcStream.Position := src^.SrcStream.Position + num_bytes - src^.pub.bytes_in_buffer;
+ src^.pub.fill_input_buffer(cinfo);
+ end else begin
+ // wanted byte is in buffer so only skip
+ inc(src^.pub.next_input_byte, num_bytes);
+ dec(src^.pub.bytes_in_buffer, num_bytes);
+ end;
end;
end;
-
-function TglBitmap.AddAlphaFromValue(Alpha: Byte): Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmap_libJPEG_empty_output_buffer(cinfo: j_compress_ptr): boolean; cdecl;
+var
+ dest: glBitmap_libJPEG_dest_mgr_ptr;
begin
- Result := AddAlphaFromValueFloat(Alpha / $FF);
-end;
+ dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
+
+ if dest^.pub.free_in_buffer < Cardinal(Length(dest^.DestBuffer)) then begin
+ // write complete buffer
+ dest^.DestStream.Write(dest^.DestBuffer[1], SizeOf(dest^.DestBuffer));
+
+ // reset buffer
+ dest^.pub.next_output_byte := @dest^.DestBuffer[1];
+ dest^.pub.free_in_buffer := Length(dest^.DestBuffer);
+ end;
+ result := true;
+end;
-function TglBitmap.AddAlphaFromValueFloat(Alpha: Single): Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmap_libJPEG_term_destination(cinfo: j_compress_ptr); cdecl;
var
- PixelData: TglBitmapPixelData;
+ Idx: Integer;
+ dest: glBitmap_libJPEG_dest_mgr_ptr;
begin
- FormatPreparePixel(PixelData, FormatGetWithAlpha(InternalFormat));
+ dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
- with PixelData.PixelDesc do
- PixelData.Alpha := Min(AlphaRange, Max(0, Round(AlphaRange * Alpha)));
+ for Idx := Low(dest^.DestBuffer) to High(dest^.DestBuffer) do begin
+ // check for endblock
+ if (Idx < High(dest^.DestBuffer)) and (dest^.DestBuffer[Idx] = $FF) and (dest^.DestBuffer[Idx +1] = JPEG_EOI) then begin
+ // write endblock
+ dest^.DestStream.Write(dest^.DestBuffer[Idx], 2);
- Result := AddAlphaFromFunc(glBitmapValueAlphaFunc, @PixelData);
+ // leave
+ break;
+ end else
+ dest^.DestStream.Write(dest^.DestBuffer[Idx], 1);
+ end;
end;
+{$ENDIF}
-
-function TglBitmap.AddAlphaFromValueRange(Alpha: Cardinal): Boolean;
+{$IFDEF GLB_SUPPORT_JPEG_READ}
+{$IF DEFINED(GLB_LAZ_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean;
+const
+ MAGIC_LEN = 2;
+ JPEG_MAGIC: String[MAGIC_LEN] = #$FF#$D8;
var
- PixelData: TglBitmapPixelData;
+ intf: TLazIntfImage;
+ reader: TFPReaderJPEG;
+ StreamPos: Int64;
+ magic: String[MAGIC_LEN];
begin
- FormatPreparePixel(PixelData, FormatGetWithAlpha(InternalFormat));
-
- Result := AddAlphaFromValueFloat(Alpha / PixelData.PixelDesc.AlphaRange);
+ result := true;
+ StreamPos := aStream.Position;
+
+ SetLength(magic, MAGIC_LEN);
+ aStream.Read(magic[1], MAGIC_LEN);
+ aStream.Position := StreamPos;
+ if (magic <> JPEG_MAGIC) then begin
+ result := false;
+ exit;
+ end;
+
+ reader := TFPReaderJPEG.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try try
+ intf.DataDescription := GetDescriptionFromDevice(0, 0, 0);
+ reader.ImageRead(aStream, intf);
+ AssignFromLazIntfImage(intf);
+ except
+ result := false;
+ aStream.Position := StreamPos;
+ exit;
+ end;
+ finally
+ reader.Free;
+ intf.Free;
+ end;
end;
-
-procedure glBitmapInvertFunc(var FuncRec: TglBitmapFunctionRec);
+{$ELSEIF DEFINED(GLB_SDL_IMAGE)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean;
+var
+ Surface: PSDL_Surface;
+ RWops: PSDL_RWops;
begin
- with FuncRec do begin
- Dest.Red := Source.Red;
- Dest.Green := Source.Green;
- Dest.Blue := Source.Blue;
- Dest.Alpha := Source.Alpha;
-
- if (Integer(CustomData) and $1 > 0) then begin
- Dest.Red := Dest.Red xor Dest.PixelDesc.RedRange;
- Dest.Green := Dest.Green xor Dest.PixelDesc.GreenRange;
- Dest.Blue := Dest.Blue xor Dest.PixelDesc.BlueRange;
- end;
+ result := false;
- if (Integer(CustomData) and $2 > 0) then begin
- Dest.Alpha := Dest.Alpha xor Dest.PixelDesc.AlphaRange;
+ RWops := glBitmapCreateRWops(aStream);
+ try
+ if IMG_isJPG(RWops) > 0 then begin
+ Surface := IMG_LoadJPG_RW(RWops);
+ try
+ AssignFromSurface(Surface);
+ result := true;
+ finally
+ SDL_FreeSurface(Surface);
+ end;
end;
+ finally
+ SDL_FreeRW(RWops);
end;
end;
+{$ELSEIF DEFINED(GLB_LIB_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean;
+var
+ StreamPos: Int64;
+ Temp: array[0..1]of Byte;
-procedure TglBitmap.Invert(UseRGB, UseAlpha: Boolean);
-begin
- if ((UseRGB) or (UseAlpha)) then
- AddFunc(glBitmapInvertFunc, False, Pointer(Integer(UseAlpha) shl 1 or Integer(UseRGB)));
-end;
+ jpeg: jpeg_decompress_struct;
+ jpeg_err: jpeg_error_mgr;
+
+ IntFormat: TglBitmapFormat;
+ pImage: pByte;
+ TempHeight, TempWidth: Integer;
+ pTemp: pByte;
+ Row: Integer;
-procedure TglBitmap.SetFilter(Min, Mag: Integer);
+ FormatDesc: TFormatDescriptor;
begin
- case Min of
- GL_NEAREST:
- fFilterMin := GL_NEAREST;
- GL_LINEAR:
- fFilterMin := GL_LINEAR;
- GL_NEAREST_MIPMAP_NEAREST:
- fFilterMin := GL_NEAREST_MIPMAP_NEAREST;
- GL_LINEAR_MIPMAP_NEAREST:
- fFilterMin := GL_LINEAR_MIPMAP_NEAREST;
- GL_NEAREST_MIPMAP_LINEAR:
- fFilterMin := GL_NEAREST_MIPMAP_LINEAR;
- GL_LINEAR_MIPMAP_LINEAR:
- fFilterMin := GL_LINEAR_MIPMAP_LINEAR;
- else
- raise EglBitmapException.Create('SetFilter - Unknow Minfilter.');
- end;
+ result := false;
- case Mag of
- GL_NEAREST:
- fFilterMag := GL_NEAREST;
- GL_LINEAR:
- fFilterMag := GL_LINEAR;
- else
- raise EglBitmapException.Create('SetFilter - Unknow Magfilter.');
- end;
+ if not init_libJPEG then
+ raise Exception.Create('LoadJPG - unable to initialize libJPEG.');
- // If texture is created then assign filter
- if ID > 0 then begin
- Bind(False);
+ try
+ // reading first two bytes to test file and set cursor back to begin
+ StreamPos := aStream.Position;
+ aStream.Read({%H-}Temp[0], 2);
+ aStream.Position := StreamPos;
- glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, fFilterMag);
-
- if (MipMap = mmNone) or (Target = GL_TEXTURE_RECTANGLE_ARB) then begin
- case fFilterMin of
- GL_NEAREST, GL_LINEAR:
- glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
- GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR:
- glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR:
- glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- end;
- end else
- glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
- end;
-end;
-
-
-procedure TglBitmap.SetWrap(S: Integer; T: Integer; R: Integer);
-begin
- case S of
- GL_CLAMP:
- fWrapS := GL_CLAMP;
- GL_REPEAT:
- fWrapS := GL_REPEAT;
- GL_CLAMP_TO_EDGE:
- begin
- if GL_VERSION_1_2 or GL_EXT_texture_edge_clamp then
- fWrapS := GL_CLAMP_TO_EDGE
- else
- fWrapS := GL_CLAMP;
- end;
- GL_CLAMP_TO_BORDER:
- begin
- if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then
- fWrapS := GL_CLAMP_TO_BORDER
- else
- fWrapS := GL_CLAMP;
- end;
- GL_MIRRORED_REPEAT:
- begin
- if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
- fWrapS := GL_MIRRORED_REPEAT
- else
- raise EglBitmapException.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).');
- end;
- else
- raise EglBitmapException.Create('SetWrap - Unknow Texturewrap (S).');
- end;
-
- case T of
- GL_CLAMP:
- fWrapT := GL_CLAMP;
- GL_REPEAT:
- fWrapT := GL_REPEAT;
- GL_CLAMP_TO_EDGE:
- begin
- if GL_VERSION_1_2 or GL_EXT_texture_edge_clamp then
- fWrapT := GL_CLAMP_TO_EDGE
- else
- fWrapT := GL_CLAMP;
- end;
- GL_CLAMP_TO_BORDER:
- begin
- if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then
- fWrapT := GL_CLAMP_TO_BORDER
- else
- fWrapT := GL_CLAMP;
- end;
- GL_MIRRORED_REPEAT:
- begin
- if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
- fWrapT := GL_MIRRORED_REPEAT
- else
- raise EglBitmapException.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (T).');
- end;
- else
- raise EglBitmapException.Create('SetWrap - Unknow Texturewrap (T).');
- end;
-
- case R of
- GL_CLAMP:
- fWrapR := GL_CLAMP;
- GL_REPEAT:
- fWrapR := GL_REPEAT;
- GL_CLAMP_TO_EDGE:
- begin
- if GL_VERSION_1_2 or GL_EXT_texture_edge_clamp then
- fWrapR := GL_CLAMP_TO_EDGE
- else
- fWrapR := GL_CLAMP;
- end;
- GL_CLAMP_TO_BORDER:
- begin
- if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then
- fWrapR := GL_CLAMP_TO_BORDER
- else
- fWrapR := GL_CLAMP;
- end;
- GL_MIRRORED_REPEAT:
- begin
- if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
- fWrapR := GL_MIRRORED_REPEAT
- else
- raise EglBitmapException.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (R).');
- end;
- else
- raise EglBitmapException.Create('SetWrap - Unknow Texturewrap (R).');
- end;
-
- if ID > 0 then begin
- Bind (False);
- glTexParameteri(Target, GL_TEXTURE_WRAP_S, fWrapS);
- glTexParameteri(Target, GL_TEXTURE_WRAP_T, fWrapT);
- glTexParameteri(Target, GL_TEXTURE_WRAP_R, fWrapR);
- end;
-end;
-
-
-procedure TglBitmap.SetDataPointer(NewData: PByte; Format: TglBitmapInternalFormat; Width, Height: Integer);
-begin
- // Data
- if Data <> NewData then begin
- if (Assigned(Data))
- then FreeMem(Data);
-
- fData := NewData;
- end;
-
- if Data = nil then begin
- fInternalFormat := ifEmpty;
- fPixelSize := 0;
- fRowSize := 0;
- end else begin
- if Width <> -1 then begin
- fDimension.Fields := fDimension.Fields + [ffX];
- fDimension.X := Width;
- end;
-
- if Height <> -1 then begin
- fDimension.Fields := fDimension.Fields + [ffY];
- fDimension.Y := Height;
- end;
-
- fInternalFormat := Format;
- fPixelSize := Trunc(FormatGetSize(InternalFormat));
- fRowSize := Trunc(FormatGetSize(InternalFormat) * Self.Width);
- end;
-end;
-
-{$ifdef GLB_SUPPORT_PNG_READ}
-{$ifdef GLB_LIB_PNG}
-procedure glBitmap_libPNG_read_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
-begin
- TStream(png_get_io_ptr(png)).Read(buffer^, size);
-end;
-{$endif}
-
-
-function TglBitmap.LoadPNG(Stream: TStream): Boolean;
-{$ifdef GLB_SDL_IMAGE}
-var
- Surface: PSDL_Surface;
- RWops: PSDL_RWops;
-begin
- Result := False;
-
- RWops := glBitmapCreateRWops(Stream);
- try
- if IMG_isPNG(RWops) > 0 then begin
- Surface := IMG_LoadPNG_RW(RWops);
- try
- AssignFromSurface(Surface);
- Result := True;
- finally
- SDL_FreeSurface(Surface);
- end;
- end;
- finally
- SDL_FreeRW(RWops);
- end;
-end;
-{$endif}
-{$ifdef GLB_LIB_PNG}
-var
- StreamPos: Int64;
- signature: array [0..7] of byte;
- png: png_structp;
- png_info: png_infop;
-
- TempHeight, TempWidth: Integer;
- Format: TglBitmapInternalFormat;
-
- png_data: pByte;
- png_rows: array of pByte;
- Row, LineSize: Integer;
-begin
- Result := False;
-
- if not init_libPNG then
- raise Exception.Create('LoadPNG - unable to initialize libPNG.');
-
- try
- // signature
- StreamPos := Stream.Position;
- Stream.Read(signature, 8);
- Stream.Position := StreamPos;
-
- if png_check_sig(@signature, 8) <> 0 then begin
- // png read struct
- png := png_create_read_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
- if png = nil then
- raise EglBitmapException.Create('LoadPng - couldn''t create read struct.');
-
- // png info
- png_info := png_create_info_struct(png);
- if png_info = nil then begin
- png_destroy_read_struct(@png, nil, nil);
- raise EglBitmapException.Create('LoadPng - couldn''t create info struct.');
- end;
-
- // set read callback
- png_set_read_fn(png, stream, glBitmap_libPNG_read_func);
-
- // read informations
- png_read_info(png, png_info);
-
- // size
- TempHeight := png_get_image_height(png, png_info);
- TempWidth := png_get_image_width(png, png_info);
-
- // format
- case png_get_color_type(png, png_info) of
- PNG_COLOR_TYPE_GRAY:
- Format := ifLuminance;
- PNG_COLOR_TYPE_GRAY_ALPHA:
- Format := ifLuminanceAlpha;
- PNG_COLOR_TYPE_RGB:
- Format := ifRGB8;
- PNG_COLOR_TYPE_RGB_ALPHA:
- Format := ifRGBA8;
- else
- raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
- end;
-
- // cut upper 8 bit from 16 bit formats
- if png_get_bit_depth(png, png_info) > 8 then
- png_set_strip_16(png);
-
- // expand bitdepth smaller than 8
- if png_get_bit_depth(png, png_info) < 8 then
- png_set_expand(png);
-
- // allocating mem for scanlines
- LineSize := png_get_rowbytes(png, png_info);
- GetMem(png_data, TempHeight * LineSize);
- try
- SetLength(png_rows, TempHeight);
- for Row := Low(png_rows) to High(png_rows) do begin
- png_rows[Row] := png_data;
- Inc(png_rows[Row], Row * LineSize);
- end;
-
- // read complete image into scanlines
- png_read_image(png, @png_rows[0]);
-
- // read end
- png_read_end(png, png_info);
-
- // destroy read struct
- png_destroy_read_struct(@png, @png_info, nil);
-
- SetLength(png_rows, 0);
-
- // set new data
- SetDataPointer(png_data, Format, TempWidth, TempHeight);
-
- Result := True;
- except
- FreeMem(png_data);
- raise;
- end;
- end;
- finally
- quit_libPNG;
- end;
-end;
-{$endif}
-{$ifdef GLB_PNGIMAGE}
-var
- StreamPos: Int64;
- Png: TPNGObject;
- Header: Array[0..7] of Byte;
- Row, Col, PixSize, LineSize: Integer;
- NewImage, pSource, pDest, pAlpha: pByte;
- Format: TglBitmapInternalFormat;
-
-const
- PngHeader: Array[0..7] of Byte = (#137, #80, #78, #71, #13, #10, #26, #10);
-
-begin
- Result := False;
-
- StreamPos := Stream.Position;
- Stream.Read(Header[0], SizeOf(Header));
- Stream.Position := StreamPos;
-
- {Test if the header matches}
- if Header = PngHeader then begin
- Png := TPNGObject.Create;
- try
- Png.LoadFromStream(Stream);
-
- case Png.Header.ColorType of
- COLOR_GRAYSCALE:
- Format := ifLuminance;
- COLOR_GRAYSCALEALPHA:
- Format := ifLuminanceAlpha;
- COLOR_RGB:
- Format := ifBGR8;
- COLOR_RGBALPHA:
- Format := ifBGRA8;
- else
- raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
- end;
-
- PixSize := Trunc(FormatGetSize(Format));
- LineSize := Integer(Png.Header.Width) * PixSize;
-
- GetMem(NewImage, LineSize * Integer(Png.Header.Height));
- try
- pDest := NewImage;
-
- case Png.Header.ColorType of
- COLOR_RGB, COLOR_GRAYSCALE:
- begin
- for Row := 0 to Png.Height -1 do begin
- Move (Png.Scanline[Row]^, pDest^, LineSize);
- Inc(pDest, LineSize);
- end;
- end;
- COLOR_RGBALPHA, COLOR_GRAYSCALEALPHA:
- begin
- PixSize := PixSize -1;
-
- for Row := 0 to Png.Height -1 do begin
- pSource := Png.Scanline[Row];
- pAlpha := pByte(Png.AlphaScanline[Row]);
-
- for Col := 0 to Png.Width -1 do begin
- Move (pSource^, pDest^, PixSize);
- Inc(pSource, PixSize);
- Inc(pDest, PixSize);
-
- pDest^ := pAlpha^;
- inc(pAlpha);
- Inc(pDest);
- end;
- end;
- end;
- else
- raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
- end;
-
- SetDataPointer(NewImage, Format, Png.Header.Width, Png.Header.Height);
-
- Result := True;
- except
- FreeMem(NewImage);
- raise;
- end;
- finally
- Png.Free;
- end;
- end;
-end;
-{$endif}
-{$endif}
-
-
-{$ifdef GLB_LIB_JPEG}
-type
- glBitmap_libJPEG_source_mgr_ptr = ^glBitmap_libJPEG_source_mgr;
- glBitmap_libJPEG_source_mgr = record
- pub: jpeg_source_mgr;
-
- SrcStream: TStream;
- SrcBuffer: array [1..4096] of byte;
- end;
-
-
- glBitmap_libJPEG_dest_mgr_ptr = ^glBitmap_libJPEG_dest_mgr;
- glBitmap_libJPEG_dest_mgr = record
- pub: jpeg_destination_mgr;
-
- DestStream: TStream;
- DestBuffer: array [1..4096] of byte;
- end;
-
-
-
-procedure glBitmap_libJPEG_error_exit(cinfo: j_common_ptr); cdecl;
-//var
-// Msg: String;
-begin
-// SetLength(Msg, 256);
-// cinfo^.err^.format_message(cinfo, pChar(Msg));
-
-// Writeln('ERROR [' + IntToStr(cinfo^.err^.msg_code) + '] ' + Msg);
-
-// cinfo^.global_state := 0;
-
-// jpeg_abort(cinfo);
-end;
-
-
-procedure glBitmap_libJPEG_output_message(cinfo: j_common_ptr); cdecl;
-//var
-// Msg: String;
-begin
-// SetLength(Msg, 256);
-// cinfo^.err^.format_message(cinfo, pChar(Msg));
-
-// Writeln('OUTPUT [' + IntToStr(cinfo^.err^.msg_code) + '] ' + Msg);
-
-// cinfo^.global_state := 0;
-end;
-
-
-procedure glBitmap_libJPEG_init_source(cinfo: j_decompress_ptr); cdecl;
-begin
-end;
-
-
-function glBitmap_libJPEG_fill_input_buffer(cinfo: j_decompress_ptr): boolean; cdecl;
-var
- src: glBitmap_libJPEG_source_mgr_ptr;
- bytes: integer;
-begin
- src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
-
- bytes := src^.SrcStream.Read(src^.SrcBuffer[1], 4096);
- if (bytes <= 0) then begin
- src^.SrcBuffer[1] := $FF;
- src^.SrcBuffer[2] := JPEG_EOI;
- bytes := 2;
- end;
-
- src^.pub.next_input_byte := @(src^.SrcBuffer[1]);
- src^.pub.bytes_in_buffer := bytes;
-
- result := true;
-end;
-
-
-procedure glBitmap_libJPEG_skip_input_data(cinfo: j_decompress_ptr; num_bytes: Longint); cdecl;
-var
- src: glBitmap_libJPEG_source_mgr_ptr;
-begin
- src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
-
- if num_bytes > 0 then begin
- // wanted byte isn't in buffer so set stream position and read buffer
- if num_bytes > src^.pub.bytes_in_buffer then begin
- src^.SrcStream.Position := src^.SrcStream.Position + num_bytes - src^.pub.bytes_in_buffer;
- src^.pub.fill_input_buffer(cinfo);
- end else begin
- // wanted byte is in buffer so only skip
- inc(src^.pub.next_input_byte, num_bytes);
- dec(src^.pub.bytes_in_buffer, num_bytes);
- end;
- end;
-end;
-
-
-procedure glBitmap_libJPEG_term_source(cinfo: j_decompress_ptr); cdecl;
-begin
-end;
-
-
-procedure glBitmap_libJPEG_init_destination(cinfo: j_compress_ptr); cdecl;
-begin
-end;
-
-
-function glBitmap_libJPEG_empty_output_buffer(cinfo: j_compress_ptr): boolean; cdecl;
-var
- dest: glBitmap_libJPEG_dest_mgr_ptr;
-begin
- dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
-
- if dest^.pub.free_in_buffer < Cardinal(Length(dest^.DestBuffer)) then begin
- // write complete buffer
- dest^.DestStream.Write(dest^.DestBuffer[1], SizeOf(dest^.DestBuffer));
-
- // reset buffer
- dest^.pub.next_output_byte := @dest^.DestBuffer[1];
- dest^.pub.free_in_buffer := Length(dest^.DestBuffer);
- end;
-
- Result := True;
-end;
-
-
-procedure glBitmap_libJPEG_term_destination(cinfo: j_compress_ptr); cdecl;
-var
- Idx: Integer;
- dest: glBitmap_libJPEG_dest_mgr_ptr;
-begin
- dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
-
- for Idx := Low(dest^.DestBuffer) to High(dest^.DestBuffer) do begin
- // check for endblock
- if (Idx < High(dest^.DestBuffer)) and (dest^.DestBuffer[Idx] = $FF) and (dest^.DestBuffer[Idx +1] = JPEG_EOI) then begin
- // write endblock
- dest^.DestStream.Write(dest^.DestBuffer[Idx], 2);
-
- // leave
- Break;
- end else
- dest^.DestStream.Write(dest^.DestBuffer[Idx], 1);
- end;
-end;
-{$endif}
-
-
-{$ifdef GLB_SUPPORT_JPEG_READ}
-function TglBitmap.LoadJPEG(Stream: TStream): Boolean;
-{$ifdef GLB_SDL_IMAGE}
-var
- Surface: PSDL_Surface;
- RWops: PSDL_RWops;
-begin
- Result := False;
-
- RWops := glBitmapCreateRWops(Stream);
- try
- if IMG_isJPG(RWops) > 0 then begin
- Surface := IMG_LoadJPG_RW(RWops);
- try
- AssignFromSurface(Surface);
- Result := True;
- finally
- SDL_FreeSurface(Surface);
- end;
- end;
- finally
- SDL_FreeRW(RWops);
- end;
-end;
-{$endif}
-{$ifdef GLB_LIB_JPEG}
-var
- StreamPos: Int64;
- Temp: array[0..1]of Byte;
-
- jpeg: jpeg_decompress_struct;
- jpeg_err: jpeg_error_mgr;
-
- IntFormat: TglBitmapInternalFormat;
- pImage: pByte;
- TempHeight, TempWidth: Integer;
-
- pTemp: pByte;
- Row: Integer;
-begin
- Result := False;
-
- if not init_libJPEG then
- raise Exception.Create('LoadJPG - unable to initialize libJPEG.');
-
- try
- // reading first two bytes to test file and set cursor back to begin
- StreamPos := Stream.Position;
- Stream.Read(Temp[0], 2);
- Stream.Position := StreamPos;
-
- // if Bitmap then read file.
- if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
- FillChar(jpeg, SizeOf(jpeg_decompress_struct), $00);
- FillChar(jpeg_err, SizeOf(jpeg_error_mgr), $00);
+ // if Bitmap then read file.
+ if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
+ FillChar(jpeg{%H-}, SizeOf(jpeg_decompress_struct), $00);
+ FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00);
// error managment
jpeg.err := jpeg_std_error(@jpeg_err);
- jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
+ jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
jpeg_err.output_message := glBitmap_libJPEG_output_message;
// decompression struct
pub.bytes_in_buffer := 0; // forces fill_input_buffer on first read
pub.next_input_byte := nil; // until buffer loaded
- SrcStream := Stream;
+ SrcStream := aStream;
end;
// set global decoding state
jpeg.global_state := DSTATE_START;
// read header of jpeg
- jpeg_read_header(@jpeg, False);
+ jpeg_read_header(@jpeg, false);
// setting output parameter
case jpeg.jpeg_color_space of
JCS_GRAYSCALE:
begin
jpeg.out_color_space := JCS_GRAYSCALE;
- IntFormat := ifLuminance;
+ IntFormat := tfLuminance8ub1;
end;
else
jpeg.out_color_space := JCS_RGB;
- IntFormat := ifRGB8;
+ IntFormat := tfRGB8ub3;
end;
// reading image
TempHeight := jpeg.output_height;
TempWidth := jpeg.output_width;
+ FormatDesc := TFormatDescriptor.Get(IntFormat);
+
// creating new image
- GetMem(pImage, FormatGetImageSize(glBitmapPosition(TempWidth, TempHeight), IntFormat));
+ GetMem(pImage, FormatDesc.GetSize(TempWidth, TempHeight));
try
pTemp := pImage;
for Row := 0 to TempHeight -1 do begin
jpeg_read_scanlines(@jpeg, @pTemp, 1);
- Inc(pTemp, Trunc(FormatGetSize(IntFormat) * TempWidth));
+ Inc(pTemp, FormatDesc.GetSize(TempWidth, 1));
end;
// finish decompression
// destroy decompression
jpeg_destroy_decompress(@jpeg);
- SetDataPointer(pImage, IntFormat, TempWidth, TempHeight);
+ SetData(pImage, IntFormat, TempWidth, TempHeight);
- Result := True;
+ result := true;
except
- FreeMem(pImage);
+ if Assigned(pImage) then
+ FreeMem(pImage);
raise;
end;
end;
quit_libJPEG;
end;
end;
-{$endif}
-{$ifdef GLB_DELPHI_JPEG}
+
+{$ELSEIF DEFINED(GLB_DELPHI_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean;
var
bmp: TBitmap;
jpg: TJPEGImage;
StreamPos: Int64;
Temp: array[0..1]of Byte;
begin
- Result := False;
+ result := false;
// reading first two bytes to test file and set cursor back to begin
- StreamPos := Stream.Position;
- Stream.Read(Temp[0], 2);
- Stream.Position := StreamPos;
+ StreamPos := aStream.Position;
+ aStream.Read(Temp[0], 2);
+ aStream.Position := StreamPos;
// if Bitmap then read file.
if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
try
jpg := TJPEGImage.Create;
try
- jpg.LoadFromStream(Stream);
+ jpg.LoadFromStream(aStream);
bmp.Assign(jpg);
- Result := AssignFromBitmap(bmp);
+ result := AssignFromBitmap(bmp);
finally
jpg.Free;
end;
end;
end;
end;
-{$endif}
-{$endif}
+{$IFEND}
+{$ENDIF}
+
+{$IFDEF GLB_SUPPORT_JPEG_WRITE}
+{$IF DEFINED(GLB_LAZ_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SaveJPEG(const aStream: TStream);
+var
+ jpeg: TJPEGImage;
+ intf: TLazIntfImage;
+ raw: TRawImage;
+begin
+ jpeg := TJPEGImage.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try
+ if not AssignToLazIntfImage(intf) then
+ raise EglBitmap.Create('unable to create LazIntfImage from glBitmap');
+ intf.GetRawImage(raw);
+ jpeg.LoadFromRawImage(raw, false);
+ jpeg.SaveToStream(aStream);
+ finally
+ intf.Free;
+ jpeg.Free;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_LIB_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SaveJPEG(const aStream: TStream);
+var
+ jpeg: jpeg_compress_struct;
+ jpeg_err: jpeg_error_mgr;
+ Row: Integer;
+ pTemp, pTemp2: pByte;
+
+ procedure CopyRow(pDest, pSource: pByte);
+ var
+ X: Integer;
+ begin
+ for X := 0 to Width - 1 do begin
+ pByteArray(pDest)^[0] := pByteArray(pSource)^[2];
+ pByteArray(pDest)^[1] := pByteArray(pSource)^[1];
+ pByteArray(pDest)^[2] := pByteArray(pSource)^[0];
+ Inc(pDest, 3);
+ Inc(pSource, 3);
+ end;
+ end;
+
+begin
+ if not (ftJPEG in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ if not init_libJPEG then
+ raise Exception.Create('SaveJPG - unable to initialize libJPEG.');
+
+ try
+ FillChar(jpeg{%H-}, SizeOf(jpeg_compress_struct), $00);
+ FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00);
+
+ // error managment
+ jpeg.err := jpeg_std_error(@jpeg_err);
+ jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
+ jpeg_err.output_message := glBitmap_libJPEG_output_message;
+
+ // compression struct
+ jpeg_create_compress(@jpeg);
+
+ // allocation space for streaming methods
+ jpeg.dest := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_dest_mgr));
+
+ // seeting up custom functions
+ with glBitmap_libJPEG_dest_mgr_ptr(jpeg.dest)^ do begin
+ pub.init_destination := glBitmap_libJPEG_init_destination;
+ pub.empty_output_buffer := glBitmap_libJPEG_empty_output_buffer;
+ pub.term_destination := glBitmap_libJPEG_term_destination;
+
+ pub.next_output_byte := @DestBuffer[1];
+ pub.free_in_buffer := Length(DestBuffer);
+
+ DestStream := aStream;
+ end;
+
+ // very important state
+ jpeg.global_state := CSTATE_START;
+ jpeg.image_width := Width;
+ jpeg.image_height := Height;
+ case Format of
+ tfAlpha8ub1, tfLuminance8ub1: begin
+ jpeg.input_components := 1;
+ jpeg.in_color_space := JCS_GRAYSCALE;
+ end;
+ tfRGB8ub3, tfBGR8ub3: begin
+ jpeg.input_components := 3;
+ jpeg.in_color_space := JCS_RGB;
+ end;
+ end;
+
+ jpeg_set_defaults(@jpeg);
+ jpeg_set_quality(@jpeg, 95, true);
+ jpeg_start_compress(@jpeg, true);
+ pTemp := Data;
+
+ if Format = tfBGR8ub3 then
+ GetMem(pTemp2, fRowSize)
+ else
+ pTemp2 := pTemp;
+
+ try
+ for Row := 0 to jpeg.image_height -1 do begin
+ // prepare row
+ if Format = tfBGR8ub3 then
+ CopyRow(pTemp2, pTemp)
+ else
+ pTemp2 := pTemp;
+
+ // write row
+ jpeg_write_scanlines(@jpeg, @pTemp2, 1);
+ inc(pTemp, fRowSize);
+ end;
+ finally
+ // free memory
+ if Format = tfBGR8ub3 then
+ FreeMem(pTemp2);
+ end;
+ jpeg_finish_compress(@jpeg);
+ jpeg_destroy_compress(@jpeg);
+ finally
+ quit_libJPEG;
+ end;
+end;
+
+{$ELSEIF DEFINED(GLB_DELPHI_JPEG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SaveJPEG(const aStream: TStream);
+var
+ Bmp: TBitmap;
+ Jpg: TJPEGImage;
+begin
+ if not (ftJPEG in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ Bmp := TBitmap.Create;
+ try
+ Jpg := TJPEGImage.Create;
+ try
+ AssignToBitmap(Bmp);
+ if (Format in [tfAlpha8ub1, tfLuminance8ub1]) then begin
+ Jpg.Grayscale := true;
+ Jpg.PixelFormat := jf8Bit;
+ end;
+ Jpg.Assign(Bmp);
+ Jpg.SaveToStream(aStream);
+ finally
+ FreeAndNil(Jpg);
+ end;
+ finally
+ FreeAndNil(Bmp);
+ end;
+end;
+{$IFEND}
+{$ENDIF}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//RAW/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+type
+ RawHeader = packed record
+ Magic: String[5];
+ Version: Byte;
+ Width: Integer;
+ Height: Integer;
+ DataSize: Integer;
+ BitsPerPixel: Integer;
+ Precision: TglBitmapRec4ub;
+ Shift: TglBitmapRec4ub;
+ end;
+
+function TglBitmapData.LoadRAW(const aStream: TStream): Boolean;
+var
+ header: RawHeader;
+ StartPos: Int64;
+ fd: TFormatDescriptor;
+ buf: PByte;
+begin
+ result := false;
+ StartPos := aStream.Position;
+ aStream.Read(header{%H-}, SizeOf(header));
+ if (header.Magic <> 'glBMP') then begin
+ aStream.Position := StartPos;
+ exit;
+ end;
+
+ fd := TFormatDescriptor.GetFromPrecShift(header.Precision, header.Shift, header.BitsPerPixel);
+ if (fd.Format = tfEmpty) then
+ raise EglBitmapUnsupportedFormat.Create('no supported format found');
+
+ buf := GetMemory(header.DataSize);
+ aStream.Read(buf^, header.DataSize);
+ SetData(buf, fd.Format, header.Width, header.Height);
+ result := true;
+end;
+procedure TglBitmapData.SaveRAW(const aStream: TStream);
+var
+ header: RawHeader;
+ fd: TFormatDescriptor;
+begin
+ fd := TFormatDescriptor.Get(Format);
+ header.Magic := 'glBMP';
+ header.Version := 1;
+ header.Width := Width;
+ header.Height := Height;
+ header.DataSize := fd.GetSize(fDimension);
+ header.BitsPerPixel := fd.BitsPerPixel;
+ header.Precision := fd.Precision;
+ header.Shift := fd.Shift;
+ aStream.Write(header, SizeOf(header));
+ aStream.Write(Data^, header.DataSize);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//BMP/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
const
BMP_MAGIC = $4D42;
biClrImportant: Cardinal;
end;
- TBMPInfoOS = packed record
- biSize: Cardinal;
- biWidth: Longint;
- biHeight: Longint;
- biPlanes: Word;
- biBitCount: Word;
- end;
-
-// TBMPPalette = record
-// case Boolean of
-// True : (Colors: array[Byte] of TRGBQUAD);
-// False: (redMask, greenMask, blueMask: Cardinal);
-// end;
-
-function TglBitmap.LoadBMP(Stream: TStream): Boolean;
-var
- StreamPos: Int64;
- Header: TBMPHeader;
- Info: TBMPInfo;
- NewImage, pData: pByte;
-
- Format: TglBitmapInternalFormat;
- LineSize, Padding, LineIdx: Integer;
- RedMask, GreenMask, BlueMask, AlphaMask: Cardinal;
-
- PaddingBuff: Cardinal;
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadBMP(const aStream: TStream): Boolean;
- function GetLineWidth : Integer;
+ //////////////////////////////////////////////////////////////////////////////////////////////////
+ function ReadInfo(out aInfo: TBMPInfo; out aMask: TglBitmapRec4ul): TglBitmapFormat;
+ var
+ tmp, i: Cardinal;
begin
- Result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3;
- end;
-
-
-begin
- Result := False;
-
- RedMask := 0;
- GreenMask := 0;
- BlueMask := 0;
- Format := ifEmpty;
-
- // Header
- StreamPos := Stream.Position;
- Stream.Read(Header, SizeOf(Header));
-
- if Header.bfType = BMP_MAGIC then begin
- Stream.Read(Info, SizeOf(Info));
-
- // Check for Compression
- if Info.biCompression <> BMP_COMP_RGB then begin
- if Info.biCompression = BMP_COMP_BITFIELDS then begin
- // Read Bitmasks for 16 or 32 Bit (24 Bit dosn't support Bitmasks!)
- if (Info.biBitCount = 16) or (Info.biBitCount = 32) then begin
- Stream.Read(RedMask, SizeOf(Cardinal));
- Stream.Read(GreenMask, SizeOf(Cardinal));
- Stream.Read(BlueMask, SizeOf(Cardinal));
- Stream.Read(AlphaMask, SizeOf(Cardinal));
- end;
- end else begin
- // RLE compression is unsupported
- Stream.Position := StreamPos;
-
- Exit;
+ result := tfEmpty;
+ aStream.Read(aInfo{%H-}, SizeOf(aInfo));
+ FillChar(aMask{%H-}, SizeOf(aMask), 0);
+
+ //Read Compression
+ case aInfo.biCompression of
+ BMP_COMP_RLE4,
+ BMP_COMP_RLE8: begin
+ raise EglBitmap.Create('RLE compression is not supported');
end;
- end;
-
- // Skip palette
- if Info.biBitCount < 16 then
- Stream.Position := Stream.Position + Info.biClrUsed * 4;
-
- // Jump to the data
- Stream.Position := StreamPos + Header.bfOffBits;
-
- // Select Format
- case Info.biBitCount of
- 8 : Format := ifLuminance;
- 16:
- begin
- if (RedMask = 0) and (GreenMask = 0) and (BlueMask = 0) then begin
- Format := ifRGB5A1;
- end else begin
- if FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask, ifLuminanceAlpha) then
- Format := ifLuminanceAlpha;
-
- if FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask, ifRGBA4) then
- Format := ifRGBA4;
-
- if FormatCheckFormat(RedMask, GreenMask, BlueMask, 0, ifRGB5A1) then
- Format := ifRGB5A1;
-
- if FormatCheckFormat(RedMask, GreenMask, BlueMask, 0, ifR5G6B5) then
- Format := ifR5G6B5;
+ BMP_COMP_BITFIELDS: begin
+ if (aInfo.biBitCount = 16) or (aInfo.biBitCount = 32) then begin
+ for i := 0 to 2 do begin
+ aStream.Read(tmp{%H-}, SizeOf(tmp));
+ aMask.arr[i] := tmp;
end;
- end;
- 24: Format := ifBGR8;
- 32:
- begin
- if (RedMask = 0) and (GreenMask = 0) and (BlueMask = 0) then begin
- Format := ifBGRA8;
- end else begin
- if FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask, ifRGBA8) then
- Format := ifRGBA8;
-
- if FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask, ifBGRA8) then
- Format := ifBGRA8;
-
- if FormatCheckFormat(RedMask, GreenMask, BlueMask, AlphaMask, ifRGB10A2) then
- Format := ifRGB10A2;
- end;
- end;
- end;
-
- if Format <> ifEmpty then begin
- LineSize := Trunc(Info.biWidth * FormatGetSize(Format));
- Padding := GetLineWidth - LineSize;
-
- // copying data
- GetMem(NewImage, Info.biHeight * LineSize);
- try
- FillChar(NewImage^, Info.biHeight * LineSize, $FF);
-
- // Set pData to last Line
- pData := NewImage;
- Inc(pData, LineSize * (Info.biHeight -1));
-
- // Copy Image Data
- for LineIdx := 0 to Info.biHeight - 1 do begin
- Stream.Read(pData^, LineSize);
- Dec(pData, LineSize);
-
- Stream.Read(PaddingBuff, Padding);
- end;
-
- // Set new Image
- SetDataPointer(NewImage, Format, Info.biWidth, Info.biHeight);
-
- Result := True;
- except
- FreeMem(NewImage);
- raise;
+ end else
+ raise EglBitmap.Create('Bitfields are only supported for 16bit and 32bit formats');
end;
end;
- end
- else Stream.Position := StreamPos;
-end;
-
-
-const
- DDS_MAGIC = $20534444;
-
- // DDS_header.dwFlags
- DDSD_CAPS = $00000001;
- DDSD_HEIGHT = $00000002;
- DDSD_WIDTH = $00000004;
- DDSD_PITCH = $00000008;
- DDSD_PIXELFORMAT = $00001000;
- DDSD_MIPMAPCOUNT = $00020000;
- DDSD_LINEARSIZE = $00080000;
- DDSD_DEPTH = $00800000;
-
- // DDS_header.sPixelFormat.dwFlags
- DDPF_ALPHAPIXELS = $00000001;
- DDPF_FOURCC = $00000004;
- DDPF_INDEXED = $00000020;
- DDPF_RGB = $00000040;
-
- // DDS_header.sCaps.dwCaps1
- DDSCAPS_COMPLEX = $00000008;
- DDSCAPS_TEXTURE = $00001000;
- DDSCAPS_MIPMAP = $00400000;
- // DDS_header.sCaps.dwCaps2
- DDSCAPS2_CUBEMAP = $00000200;
- DDSCAPS2_CUBEMAP_POSITIVEX = $00000400;
- DDSCAPS2_CUBEMAP_NEGATIVEX = $00000800;
- DDSCAPS2_CUBEMAP_POSITIVEY = $00001000;
- DDSCAPS2_CUBEMAP_NEGATIVEY = $00002000;
- DDSCAPS2_CUBEMAP_POSITIVEZ = $00004000;
- DDSCAPS2_CUBEMAP_NEGATIVEZ = $00008000;
- DDSCAPS2_VOLUME = $00200000;
+ //get suitable format
+ case aInfo.biBitCount of
+ 8: result := tfLuminance8ub1;
+ 16: result := tfX1RGB5us1;
+ 24: result := tfBGR8ub3;
+ 32: result := tfXRGB8ui1;
+ end;
+ end;
- D3DFMT_DXT1 = $31545844;
- D3DFMT_DXT3 = $33545844;
- D3DFMT_DXT5 = $35545844;
+ function ReadColorTable(var aFormat: TglBitmapFormat; const aInfo: TBMPInfo): TbmpColorTableFormat;
+ var
+ i, c: Integer;
+ fd: TFormatDescriptor;
+ ColorTable: TbmpColorTable;
+ begin
+ result := nil;
+ if (aInfo.biBitCount >= 16) then
+ exit;
+ aFormat := tfLuminance8ub1;
+ c := aInfo.biClrUsed;
+ if (c = 0) then
+ c := 1 shl aInfo.biBitCount;
+ SetLength(ColorTable, c);
+ for i := 0 to c-1 do begin
+ aStream.Read(ColorTable[i], SizeOf(TbmpColorTableEnty));
+ if (ColorTable[i].r <> ColorTable[i].g) or (ColorTable[i].g <> ColorTable[i].b) then
+ aFormat := tfRGB8ub3;
+ end;
-type
- TDDSPixelFormat = packed record
- dwSize: Cardinal;
- dwFlags: Cardinal;
- dwFourCC: Cardinal;
- dwRGBBitCount: Cardinal;
- dwRBitMask: Cardinal;
- dwGBitMask: Cardinal;
- dwBBitMask: Cardinal;
- dwAlphaBitMask: Cardinal;
+ fd := TFormatDescriptor.Get(aFormat);
+ result := TbmpColorTableFormat.Create;
+ result.ColorTable := ColorTable;
+ result.SetCustomValues(aFormat, aInfo.biBitCount, fd.Precision, fd.Shift);
end;
- TDDSCaps = packed record
- dwCaps1: Cardinal;
- dwCaps2: Cardinal;
- dwDDSX: Cardinal;
- dwReserved: Cardinal;
- end;
+ //////////////////////////////////////////////////////////////////////////////////////////////////
+ function CheckBitfields(var aFormat: TglBitmapFormat; const aMask: TglBitmapRec4ul; const aInfo: TBMPInfo): TbmpBitfieldFormat;
+ var
+ fd: TFormatDescriptor;
+ begin
+ result := nil;
+ if (aMask.r <> 0) or (aMask.g <> 0) or (aMask.b <> 0) or (aMask.a <> 0) then begin
+
+ // find suitable format ...
+ fd := TFormatDescriptor.GetFromMask(aMask);
+ if (fd.Format <> tfEmpty) then begin
+ aFormat := fd.Format;
+ exit;
+ end;
- TDDSHeader = packed record
- dwMagic: Cardinal;
- dwSize: Cardinal;
- dwFlags: Cardinal;
- dwHeight: Cardinal;
- dwWidth: Cardinal;
- dwPitchOrLinearSize: Cardinal;
- dwDepth: Cardinal;
- dwMipMapCount: Cardinal;
- dwReserved: array[0..10] of Cardinal;
- PixelFormat: TDDSPixelFormat;
- Caps: TDDSCaps;
- dwReserved2: Cardinal;
+ // or create custom bitfield format
+ result := TbmpBitfieldFormat.Create;
+ result.SetCustomValues(aInfo.biBitCount, aMask);
+ end;
end;
-
-function TglBitmap.LoadDDS(Stream: TStream): Boolean;
var
- Header: TDDSHeader;
- StreamPos: Int64;
- Y, LineSize: Cardinal;
+ //simple types
+ StartPos: Int64;
+ ImageSize, rbLineSize, wbLineSize, Padding, i: Integer;
+ PaddingBuff: Cardinal;
+ LineBuf, ImageData, TmpData: PByte;
+ SourceMD, DestMD: Pointer;
+ BmpFormat: TglBitmapFormat;
-// MipMapCount, X, Y, XSize, YSize: Cardinal;
- RowSize: Cardinal;
- NewImage, pData: pByte;
- Format: TglBitmapInternalFormat;
+ //records
+ Mask: TglBitmapRec4ul;
+ Header: TBMPHeader;
+ Info: TBMPInfo;
+ //classes
+ SpecialFormat: TFormatDescriptor;
+ FormatDesc: TFormatDescriptor;
- function RaiseEx : Exception;
+ //////////////////////////////////////////////////////////////////////////////////////////////////
+ procedure SpecialFormatReadLine(aData: PByte; aLineBuf: PByte);
+ var
+ i: Integer;
+ Pixel: TglBitmapPixelData;
begin
- Result := EglBitmapException.Create('LoadDDS - unsupported Pixelformat found.');
+ aStream.Read(aLineBuf^, rbLineSize);
+ SpecialFormat.PreparePixel(Pixel);
+ for i := 0 to Info.biWidth-1 do begin
+ SpecialFormat.Unmap(aLineBuf, Pixel, SourceMD);
+ glBitmapConvertPixel(Pixel, SpecialFormat, FormatDesc);
+ FormatDesc.Map(Pixel, aData, DestMD);
+ end;
end;
-
- function GetInternalFormat: TglBitmapInternalFormat;
- begin
- with Header.PixelFormat do begin
- // Compresses
- if (dwFlags and DDPF_FOURCC) > 0 then begin
- case Header.PixelFormat.dwFourCC of
- D3DFMT_DXT1: Result := ifDXT1;
- D3DFMT_DXT3: Result := ifDXT3;
- D3DFMT_DXT5: Result := ifDXT5;
- else
- raise RaiseEx;
+begin
+ result := false;
+ BmpFormat := tfEmpty;
+ SpecialFormat := nil;
+ LineBuf := nil;
+ SourceMD := nil;
+ DestMD := nil;
+
+ // Header
+ StartPos := aStream.Position;
+ aStream.Read(Header{%H-}, SizeOf(Header));
+
+ if Header.bfType = BMP_MAGIC then begin
+ try try
+ BmpFormat := ReadInfo(Info, Mask);
+ SpecialFormat := ReadColorTable(BmpFormat, Info);
+ if not Assigned(SpecialFormat) then
+ SpecialFormat := CheckBitfields(BmpFormat, Mask, Info);
+ aStream.Position := StartPos + Header.bfOffBits;
+
+ if (BmpFormat <> tfEmpty) then begin
+ FormatDesc := TFormatDescriptor.Get(BmpFormat);
+ rbLineSize := Round(Info.biWidth * Info.biBitCount / 8); //ReadBuffer LineSize
+ wbLineSize := Trunc(Info.biWidth * FormatDesc.BytesPerPixel);
+ Padding := (((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3) - rbLineSize;
+
+ //get Memory
+ DestMD := FormatDesc.CreateMappingData;
+ ImageSize := FormatDesc.GetSize(Info.biWidth, abs(Info.biHeight));
+ GetMem(ImageData, ImageSize);
+ if Assigned(SpecialFormat) then begin
+ GetMem(LineBuf, rbLineSize); //tmp Memory for converting Bitfields
+ SourceMD := SpecialFormat.CreateMappingData;
end;
- end else
- // RGB
- if (dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS)) > 0 then begin
- case dwRGBBitCount of
- 8:
- begin
- if dwFlags and DDPF_ALPHAPIXELS > 0 then
- Result := ifAlpha
- else
- Result := ifLuminance;
- end;
- 16:
- begin
- if dwFlags and DDPF_ALPHAPIXELS > 0 then begin
- // Alpha
- case GetBitSize(dwRBitMask) of
- 5: Result := ifRGB5A1;
- 4: Result := ifRGBA4;
- else
- Result := ifLuminanceAlpha;
- end;
- end else begin
- // no Alpha
- Result := ifR5G6B5;
- end;
- end;
- 24:
- begin
- if dwRBitMask > dwBBitMask then
- Result := ifBGR8
- else
- Result := ifRGB8;
- end;
- 32:
- begin
- if GetBitSize(dwRBitMask) = 10 then
- Result := ifRGB10A2
- else
-
- if dwRBitMask > dwBBitMask then
- Result := ifBGRA8
- else
- Result := ifRGBA8;
- end;
- else
- raise RaiseEx;
+ //read Data
+ try try
+ FillChar(ImageData^, ImageSize, $FF);
+ TmpData := ImageData;
+ if (Info.biHeight > 0) then
+ Inc(TmpData, wbLineSize * (Info.biHeight-1));
+ for i := 0 to Abs(Info.biHeight)-1 do begin
+ if Assigned(SpecialFormat) then
+ SpecialFormatReadLine(TmpData, LineBuf) //if is special format read and convert data
+ else
+ aStream.Read(TmpData^, wbLineSize); //else only read data
+ if (Info.biHeight > 0) then
+ dec(TmpData, wbLineSize)
+ else
+ inc(TmpData, wbLineSize);
+ aStream.Read(PaddingBuff{%H-}, Padding);
+ end;
+ SetData(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight));
+ result := true;
+ finally
+ if Assigned(LineBuf) then
+ FreeMem(LineBuf);
+ if Assigned(SourceMD) then
+ SpecialFormat.FreeMappingData(SourceMD);
+ FormatDesc.FreeMappingData(DestMD);
+ end;
+ except
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
+ raise;
end;
end else
- raise RaiseEx;
+ raise EglBitmap.Create('LoadBMP - No suitable format found');
+ except
+ aStream.Position := StartPos;
+ raise;
end;
- end;
+ finally
+ FreeAndNil(SpecialFormat);
+ end;
+ end
+ else aStream.Position := StartPos;
+end;
-begin
- Result := False;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SaveBMP(const aStream: TStream);
+var
+ Header: TBMPHeader;
+ Info: TBMPInfo;
+ Converter: TFormatDescriptor;
+ FormatDesc: TFormatDescriptor;
+ SourceFD, DestFD: Pointer;
+ pData, srcData, dstData, ConvertBuffer: pByte;
- // Header
- StreamPos := Stream.Position;
- Stream.Read(Header, sizeof(Header));
+ Pixel: TglBitmapPixelData;
+ ImageSize, wbLineSize, rbLineSize, Padding, LineIdx, PixelIdx: Integer;
+ RedMask, GreenMask, BlueMask, AlphaMask: Cardinal;
+
+ PaddingBuff: Cardinal;
- if ((Header.dwMagic <> DDS_MAGIC) or (Header.dwSize <> 124) or
- ((Header.dwFlags and DDSD_PIXELFORMAT) = 0) or ((Header.dwFlags and DDSD_CAPS) = 0)) then begin
- Stream.Position := StreamPos;
- Exit;
+ function GetLineWidth : Integer;
+ begin
+ result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3;
end;
- // Pixelformat
-// if Header.dwFlags and DDSD_MIPMAPCOUNT <> 0
-// then MipMapCount := Header.dwMipMapCount
-// else MipMapCount := 1;
+begin
+ if not (ftBMP in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- Format := GetInternalFormat;
- LineSize := Trunc(Header.dwWidth * FormatGetSize(Format));
+ Converter := nil;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ ImageSize := FormatDesc.GetSize(Dimension);
- GetMem(NewImage, Header.dwHeight * LineSize);
- try
- pData := NewImage;
+ FillChar(Header{%H-}, SizeOf(Header), 0);
+ Header.bfType := BMP_MAGIC;
+ Header.bfSize := SizeOf(Header) + SizeOf(Info) + ImageSize;
+ Header.bfReserved1 := 0;
+ Header.bfReserved2 := 0;
+ Header.bfOffBits := SizeOf(Header) + SizeOf(Info);
+
+ FillChar(Info{%H-}, SizeOf(Info), 0);
+ Info.biSize := SizeOf(Info);
+ Info.biWidth := Width;
+ Info.biHeight := Height;
+ Info.biPlanes := 1;
+ Info.biCompression := BMP_COMP_RGB;
+ Info.biSizeImage := ImageSize;
- // Compressed
- if (Header.PixelFormat.dwFlags and DDPF_FOURCC) > 0 then begin
- RowSize := Header.dwPitchOrLinearSize div Header.dwWidth;
+ try
+ case Format of
+ tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1:
+ begin
+ Info.biBitCount := 8;
+ Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal);
+ Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal); //256 ColorTable entries
+ Converter := TbmpColorTableFormat.Create;
+ with (Converter as TbmpColorTableFormat) do begin
+ SetCustomValues(fFormat, 8, FormatDesc.Precision, FormatDesc.Shift);
+ CreateColorTable;
+ end;
+ end;
- for Y := 0 to Header.dwHeight -1 do begin
- Stream.Read(pData^, RowSize);
- Inc(pData, LineSize);
+ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
+ tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1,
+ tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1:
+ begin
+ Info.biBitCount := 16;
+ Info.biCompression := BMP_COMP_BITFIELDS;
end;
- end else
- // RGB(A)
- if (Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS)) > 0 then begin
- RowSize := Header.dwPitchOrLinearSize;
+ tfBGR8ub3, tfRGB8ub3:
+ begin
+ Info.biBitCount := 24;
+ if (Format = tfRGB8ub3) then
+ Converter := TfdBGR8ub3.Create; //use BGR8 Format Descriptor to Swap RGB Values
+ end;
- for Y := 0 to Header.dwHeight -1 do begin
- Stream.Read(pData^, RowSize);
- Inc(pData, LineSize);
+ tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1,
+ tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1:
+ begin
+ Info.biBitCount := 32;
+ Info.biCompression := BMP_COMP_BITFIELDS;
end;
- end
- else raise RaiseEx;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
+ Info.biXPelsPerMeter := 2835;
+ Info.biYPelsPerMeter := 2835;
+
+ // prepare bitmasks
+ if Info.biCompression = BMP_COMP_BITFIELDS then begin
+ Header.bfSize := Header.bfSize + 4 * SizeOf(Cardinal);
+ Header.bfOffBits := Header.bfOffBits + 4 * SizeOf(Cardinal);
+
+ RedMask := FormatDesc.Mask.r;
+ GreenMask := FormatDesc.Mask.g;
+ BlueMask := FormatDesc.Mask.b;
+ AlphaMask := FormatDesc.Mask.a;
+ end;
- SetDataPointer(NewImage, Format, Header.dwWidth, Header.dwHeight);
+ // headers
+ aStream.Write(Header, SizeOf(Header));
+ aStream.Write(Info, SizeOf(Info));
+
+ // colortable
+ if Assigned(Converter) and (Converter is TbmpColorTableFormat) then
+ with (Converter as TbmpColorTableFormat) do
+ aStream.Write(ColorTable[0].b,
+ SizeOf(TbmpColorTableEnty) * Length(ColorTable));
+
+ // bitmasks
+ if Info.biCompression = BMP_COMP_BITFIELDS then begin
+ aStream.Write(RedMask, SizeOf(Cardinal));
+ aStream.Write(GreenMask, SizeOf(Cardinal));
+ aStream.Write(BlueMask, SizeOf(Cardinal));
+ aStream.Write(AlphaMask, SizeOf(Cardinal));
+ end;
- Result := True;
- except
- FreeMem(NewImage);
- raise;
+ // image data
+ rbLineSize := Round(Info.biWidth * FormatDesc.BytesPerPixel);
+ wbLineSize := Round(Info.biWidth * Info.biBitCount / 8);
+ Padding := GetLineWidth - wbLineSize;
+ PaddingBuff := 0;
+
+ pData := Data;
+ inc(pData, (Height-1) * rbLineSize);
+
+ // prepare row buffer. But only for RGB because RGBA supports color masks
+ // so it's possible to change color within the image.
+ if Assigned(Converter) then begin
+ FormatDesc.PreparePixel(Pixel);
+ GetMem(ConvertBuffer, wbLineSize);
+ SourceFD := FormatDesc.CreateMappingData;
+ DestFD := Converter.CreateMappingData;
+ end else
+ ConvertBuffer := nil;
+
+ try
+ for LineIdx := 0 to Height - 1 do begin
+ // preparing row
+ if Assigned(Converter) then begin
+ srcData := pData;
+ dstData := ConvertBuffer;
+ for PixelIdx := 0 to Info.biWidth-1 do begin
+ FormatDesc.Unmap(srcData, Pixel, SourceFD);
+ glBitmapConvertPixel(Pixel, FormatDesc, Converter);
+ Converter.Map(Pixel, dstData, DestFD);
+ end;
+ aStream.Write(ConvertBuffer^, wbLineSize);
+ end else begin
+ aStream.Write(pData^, rbLineSize);
+ end;
+ dec(pData, rbLineSize);
+ if (Padding > 0) then
+ aStream.Write(PaddingBuff, Padding);
+ end;
+ finally
+ // destroy row buffer
+ if Assigned(ConvertBuffer) then begin
+ FormatDesc.FreeMappingData(SourceFD);
+ Converter.FreeMappingData(DestFD);
+ FreeMem(ConvertBuffer);
+ end;
+ end;
+ finally
+ if Assigned(Converter) then
+ Converter.Free;
end;
end;
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TGA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
type
TTGAHeader = packed record
ImageID: Byte;
ColorMapType: Byte;
ImageType: Byte;
- ColorMapSpec: Array[0..4] of Byte;
+ //ColorMapSpec: Array[0..4] of Byte;
+ ColorMapStart: Word;
+ ColorMapLength: Word;
+ ColorMapEntrySize: Byte;
OrigX: Word;
OrigY: Word;
Width: Word;
Height: Word;
Bpp: Byte;
- ImageDes: Byte;
+ ImageDesc: Byte;
end;
const
- TGA_UNCOMPRESSED_RGB = 2;
- TGA_UNCOMPRESSED_GRAY = 3;
- TGA_COMPRESSED_RGB = 10;
- TGA_COMPRESSED_GRAY = 11;
-
+ TGA_UNCOMPRESSED_RGB = 2;
+ TGA_UNCOMPRESSED_GRAY = 3;
+ TGA_COMPRESSED_RGB = 10;
+ TGA_COMPRESSED_GRAY = 11;
+ TGA_NONE_COLOR_TABLE = 0;
-function TglBitmap.LoadTGA(Stream: TStream): Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadTGA(const aStream: TStream): Boolean;
var
Header: TTGAHeader;
- NewImage, pData: PByte;
- StreamPos: Int64;
- PixelSize, LineSize, YStart, YEnd, YInc: Integer;
- Format: TglBitmapInternalFormat;
+ ImageData: System.PByte;
+ StartPosition: Int64;
+ PixelSize, LineSize: Integer;
+ tgaFormat: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
+ Counter: packed record
+ X, Y: packed record
+ low, high, dir: Integer;
+ end;
+ end;
const
CACHE_SIZE = $4000;
+ ////////////////////////////////////////////////////////////////////////////////////////
procedure ReadUncompressed;
var
- RowSize: Integer;
+ i, j: Integer;
+ buf, tmp1, tmp2: System.PByte;
begin
- RowSize := Header.Width * PixelSize;
-
- // copy line by line
- while YStart <> YEnd + YInc do begin
- pData := NewImage;
- Inc(pData, YStart * LineSize);
-
- Stream.Read(pData^, RowSize);
- Inc(YStart, YInc);
+ buf := nil;
+ if (Counter.X.dir < 0) then
+ GetMem(buf, LineSize);
+ try
+ while (Counter.Y.low <> Counter.Y.high + counter.Y.dir) do begin
+ tmp1 := ImageData;
+ inc(tmp1, (Counter.Y.low * LineSize)); //pointer to LineStart
+ if (Counter.X.dir < 0) then begin //flip X
+ aStream.Read(buf^, LineSize);
+ tmp2 := buf;
+ inc(tmp2, LineSize - PixelSize); //pointer to last pixel in line
+ for i := 0 to Header.Width-1 do begin //for all pixels in line
+ for j := 0 to PixelSize-1 do begin //for all bytes in pixel
+ tmp1^ := tmp2^;
+ inc(tmp1);
+ inc(tmp2);
+ end;
+ dec(tmp2, 2*PixelSize); //move 2 backwards, because j-loop moved 1 forward
+ end;
+ end else
+ aStream.Read(tmp1^, LineSize);
+ inc(Counter.Y.low, Counter.Y.dir); //move to next line index
+ end;
+ finally
+ if Assigned(buf) then
+ FreeMem(buf);
end;
end;
-
+ ////////////////////////////////////////////////////////////////////////////////////////
procedure ReadCompressed;
- var
- HeaderWidth, HeaderHeight: Integer;
- LinePixelsRead, ImgPixelsRead, ImgPixelsToRead: Integer;
-
- Cache: PByte;
- CacheSize, CachePos: Integer;
-
- Temp: Byte;
- TempBuf: Array [0..15] of Byte;
-
- PixelRepeat: Boolean;
- PixelToRead, TempPixels: Integer;
-
+ /////////////////////////////////////////////////////////////////
+ var
+ TmpData: System.PByte;
+ LinePixelsRead: Integer;
procedure CheckLine;
begin
- if LinePixelsRead >= HeaderWidth then begin
+ if (LinePixelsRead >= Header.Width) then begin
LinePixelsRead := 0;
- pData := NewImage;
- Inc(YStart, YInc);
- Inc(pData, YStart * LineSize);
+ inc(Counter.Y.low, Counter.Y.dir); //next line index
+ TmpData := ImageData;
+ inc(TmpData, Counter.Y.low * LineSize); //set line
+ if (Counter.X.dir < 0) then //if x flipped then
+ inc(TmpData, LineSize - PixelSize); //set last pixel
end;
end;
-
- procedure CachedRead(var Buffer; Count: Integer);
+ /////////////////////////////////////////////////////////////////
+ var
+ Cache: PByte;
+ CacheSize, CachePos: Integer;
+ procedure CachedRead(out Buffer; Count: Integer);
var
BytesRead: Integer;
begin
- if (CachePos + Count) > CacheSize then begin
+ if (CachePos + Count > CacheSize) then begin
+ //if buffer overflow save non read bytes
BytesRead := 0;
-
- // Read Data
- if CacheSize - CachePos > 0 then begin
+ if (CacheSize - CachePos > 0) then begin
BytesRead := CacheSize - CachePos;
-
- Move(pByteArray(Cache)^[CachePos], Buffer, BytesRead);
- Inc(CachePos, BytesRead);
+ Move(PByteArray(Cache)^[CachePos], Buffer{%H-}, BytesRead);
+ inc(CachePos, BytesRead);
end;
- // Reload Data
- CacheSize := Min(CACHE_SIZE, Stream.Size - Stream.Position);
- Stream.Read(Cache^, CacheSize);
+ //load cache from file
+ CacheSize := Min(CACHE_SIZE, aStream.Size - aStream.Position);
+ aStream.Read(Cache^, CacheSize);
CachePos := 0;
- // Read else
- if Count - BytesRead > 0 then begin
- Move(pByteArray(Cache)^[CachePos], TByteArray(Buffer)[BytesRead], Count - BytesRead);
- Inc(CachePos, Count - BytesRead);
+ //read rest of requested bytes
+ if (Count - BytesRead > 0) then begin
+ Move(PByteArray(Cache)^[CachePos], TByteArray(Buffer)[BytesRead], Count - BytesRead);
+ inc(CachePos, Count - BytesRead);
end;
end else begin
- Move(pByteArray(Cache)^[CachePos], Buffer, Count);
- Inc(CachePos, Count);
+ //if no buffer overflow just read the data
+ Move(PByteArray(Cache)^[CachePos], Buffer, Count);
+ inc(CachePos, Count);
end;
end;
+ procedure PixelToBuffer(const aData: PByte; var aBuffer: PByte);
+ begin
+ case PixelSize of
+ 1: begin
+ aBuffer^ := aData^;
+ inc(aBuffer, Counter.X.dir);
+ end;
+ 2: begin
+ PWord(aBuffer)^ := PWord(aData)^;
+ inc(aBuffer, 2 * Counter.X.dir);
+ end;
+ 3: begin
+ PByteArray(aBuffer)^[0] := PByteArray(aData)^[0];
+ PByteArray(aBuffer)^[1] := PByteArray(aData)^[1];
+ PByteArray(aBuffer)^[2] := PByteArray(aData)^[2];
+ inc(aBuffer, 3 * Counter.X.dir);
+ end;
+ 4: begin
+ PCardinal(aBuffer)^ := PCardinal(aData)^;
+ inc(aBuffer, 4 * Counter.X.dir);
+ end;
+ end;
+ end;
+ var
+ TotalPixelsToRead, TotalPixelsRead: Integer;
+ Temp: Byte;
+ buf: array [0..3] of Byte; //1 pixel is max 32bit long
+ PixelRepeat: Boolean;
+ PixelsToRead, PixelCount: Integer;
begin
CacheSize := 0;
- CachePos := 0;
+ CachePos := 0;
- HeaderWidth := Header.Width;
- HeaderHeight := Header.Height;
+ TotalPixelsToRead := Header.Width * Header.Height;
+ TotalPixelsRead := 0;
+ LinePixelsRead := 0;
- GetMem(Cache, CACHE_SIZE); // 16K Buffer
+ GetMem(Cache, CACHE_SIZE);
try
- ImgPixelsToRead := HeaderWidth * HeaderHeight;
- ImgPixelsRead := 0;
- LinePixelsRead := 0;
+ TmpData := ImageData;
+ inc(TmpData, Counter.Y.low * LineSize); //set line
+ if (Counter.X.dir < 0) then //if x flipped then
+ inc(TmpData, LineSize - PixelSize); //set last pixel
- pData := NewImage;
- Inc(pData, YStart * LineSize);
-
- // Read until all Pixels
repeat
+ //read CommandByte
CachedRead(Temp, 1);
-
- PixelRepeat := Temp and $80 > 0;
- PixelToRead := (Temp and $7F) + 1;
-
- Inc(ImgPixelsRead, PixelToRead);
-
- if PixelRepeat then begin
- // repeat one pixel x times
- CachedRead(TempBuf[0], PixelSize);
-
- // repeat Pixel
- while PixelToRead > 0 do begin
- CheckLine;
-
- TempPixels := HeaderWidth - LinePixelsRead;
- if PixelToRead < TempPixels then
- TempPixels := PixelToRead;
-
- Inc(LinePixelsRead, TempPixels);
- Dec(PixelToRead, TempPixels);
-
- while TempPixels > 0 do begin
- case PixelSize of
- 1:
- begin
- pData^ := TempBuf[0];
- Inc(pData);
- end;
- 2:
- begin
- pWord(pData)^ := pWord(@TempBuf[0])^;
- Inc(pData, 2);
- end;
- 3:
- begin
- pWord(pData)^ := pWord(@TempBuf[0])^;
- Inc(pData, 2);
- pData^ := TempBuf[2];
- Inc(pData);
- end;
- 4:
- begin
- pDWord(pData)^ := pDWord(@TempBuf[0])^;
- Inc(pData, 4);
- end;
- end;
-
- Dec(TempPixels);
- end;
- end;
- end else begin
- // copy x pixels
- while PixelToRead > 0 do begin
- CheckLine;
-
- TempPixels := HeaderWidth - LinePixelsRead;
- if PixelToRead < TempPixels then
- TempPixels := PixelToRead;
-
- CachedRead(pData^, PixelSize * TempPixels);
- Inc(pData, PixelSize * TempPixels);
-
- Inc(LinePixelsRead, TempPixels);
-
- Dec(PixelToRead, TempPixels);
+ PixelRepeat := (Temp and $80) > 0;
+ PixelsToRead := (Temp and $7F) + 1;
+ inc(TotalPixelsRead, PixelsToRead);
+
+ if PixelRepeat then
+ CachedRead(buf[0], PixelSize);
+ while (PixelsToRead > 0) do begin
+ CheckLine;
+ PixelCount := Min(Header.Width - LinePixelsRead, PixelsToRead); //max read to EOL or EOF
+ while (PixelCount > 0) do begin
+ if not PixelRepeat then
+ CachedRead(buf[0], PixelSize);
+ PixelToBuffer(@buf[0], TmpData);
+ inc(LinePixelsRead);
+ dec(PixelsToRead);
+ dec(PixelCount);
end;
end;
- until ImgPixelsRead >= ImgPixelsToRead;
+ until (TotalPixelsRead >= TotalPixelsToRead);
finally
- FreeMem(Cache)
+ FreeMem(Cache);
end;
end;
+ function IsGrayFormat: Boolean;
+ begin
+ result := Header.ImageType in [TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_GRAY];
+ end;
+
begin
- Result := False;
+ result := false;
// reading header to test file and set cursor back to begin
- StreamPos := Stream.Position;
- Stream.Read(Header, SizeOf(Header));
+ StartPosition := aStream.Position;
+ aStream.Read(Header{%H-}, SizeOf(Header));
// no colormapped files
- if (Header.ColorMapType = 0) then begin
- if Header.ImageType in [TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY] then begin
+ if (Header.ColorMapType = TGA_NONE_COLOR_TABLE) and (Header.ImageType in [
+ TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY]) then
+ begin
+ try
+ if Header.ImageID <> 0 then // skip image ID
+ aStream.Position := aStream.Position + Header.ImageID;
+
+ tgaFormat := tfEmpty;
case Header.Bpp of
- 8: Format := ifAlpha;
- 16: Format := ifLuminanceAlpha;
- 24: Format := ifBGR8;
- 32: Format := ifBGRA8;
- else
- raise EglBitmapException.Create('LoadTga - unsupported BitsPerPixel found.');
+ 8: if IsGrayFormat then case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfLuminance8ub1;
+ 8: tgaFormat := tfAlpha8ub1;
+ end;
+
+ 16: if IsGrayFormat then case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfLuminance16us1;
+ 8: tgaFormat := tfLuminance8Alpha8ub2;
+ end else case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfX1RGB5us1;
+ 1: tgaFormat := tfA1RGB5us1;
+ 4: tgaFormat := tfARGB4us1;
+ end;
+
+ 24: if not IsGrayFormat then case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfBGR8ub3;
+ end;
+
+ 32: if IsGrayFormat then case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfDepth32ui1;
+ end else case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfX2RGB10ui1;
+ 2: tgaFormat := tfA2RGB10ui1;
+ 8: tgaFormat := tfARGB8ui1;
+ end;
end;
- // skip image ID
- if Header.ImageID <> 0 then
- Stream.Position := Stream.Position + Header.ImageID;
+ if (tgaFormat = tfEmpty) then
+ raise EglBitmap.Create('LoadTga - unsupported format');
- PixelSize := Trunc(FormatGetSize(Format));
- LineSize := Trunc(Header.Width * PixelSize);
+ FormatDesc := TFormatDescriptor.Get(tgaFormat);
+ PixelSize := FormatDesc.GetSize(1, 1);
+ LineSize := FormatDesc.GetSize(Header.Width, 1);
- GetMem(NewImage, LineSize * Header.Height);
+ GetMem(ImageData, LineSize * Header.Height);
try
+ //column direction
+ if ((Header.ImageDesc and (1 shl 4)) > 0) then begin
+ Counter.X.low := Header.Height-1;;
+ Counter.X.high := 0;
+ Counter.X.dir := -1;
+ end else begin
+ Counter.X.low := 0;
+ Counter.X.high := Header.Height-1;
+ Counter.X.dir := 1;
+ end;
+
// Row direction
- if (Header.ImageDes and $20 > 0) then begin
- YStart := 0;
- YEnd := Header.Height -1;
- YInc := 1;
+ if ((Header.ImageDesc and (1 shl 5)) > 0) then begin
+ Counter.Y.low := 0;
+ Counter.Y.high := Header.Height-1;
+ Counter.Y.dir := 1;
end else begin
- YStart := Header.Height -1;
- YEnd := 0;
- YInc := -1;
+ Counter.Y.low := Header.Height-1;;
+ Counter.Y.high := 0;
+ Counter.Y.dir := -1;
end;
// Read Image
ReadCompressed;
end;
- SetDataPointer(NewImage, Format, Header.Width, Header.Height);
-
- Result := True;
+ SetData(ImageData, tgaFormat, Header.Width, Header.Height);
+ result := true;
except
- FreeMem(NewImage);
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
raise;
end;
- end
- else Stream.Position := StreamPos;
+ finally
+ aStream.Position := StartPosition;
+ end;
end
- else Stream.Position := StreamPos;
-end;
-
-
-{$ifdef GLB_SUPPORT_PNG_WRITE}
-{$ifdef GLB_LIB_PNG}
-procedure glBitmap_libPNG_write_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
-begin
- TStream(png_get_io_ptr(png)).Write(buffer^, size);
+ else aStream.Position := StartPosition;
end;
-{$endif}
-procedure TglBitmap.SavePNG(Stream: TStream);
-{$ifdef GLB_LIB_PNG}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SaveTGA(const aStream: TStream);
var
- png: png_structp;
- png_info: png_infop;
- png_rows: array of pByte;
- LineSize: Integer;
- ColorType: Integer;
- Row: Integer;
-begin
- if not (ftPNG in FormatGetSupportedFiles (InternalFormat)) then
- raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
-
- if not init_libPNG then
- raise Exception.Create('SavePNG - unable to initialize libPNG.');
-
- try
- case FInternalFormat of
- ifAlpha, ifLuminance, ifDepth8:
- ColorType := PNG_COLOR_TYPE_GRAY;
- ifLuminanceAlpha:
- ColorType := PNG_COLOR_TYPE_GRAY_ALPHA;
- ifBGR8, ifRGB8:
- ColorType := PNG_COLOR_TYPE_RGB;
- ifBGRA8, ifRGBA8:
- ColorType := PNG_COLOR_TYPE_RGBA;
- else
- raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
- end;
-
- LineSize := Trunc(FormatGetSize(FInternalFormat) * Width);
-
- // creating array for scanline
- SetLength(png_rows, Height);
- try
- for Row := 0 to Height - 1 do begin
- png_rows[Row] := Data;
- Inc(png_rows[Row], Row * LineSize)
- end;
+ Header: TTGAHeader;
+ Size: Integer;
+ FormatDesc: TFormatDescriptor;
+begin
+ if not (ftTGA in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ //prepare header
+ FormatDesc := TFormatDescriptor.Get(Format);
+ FillChar(Header{%H-}, SizeOf(Header), 0);
+ Header.ImageDesc := CountSetBits(FormatDesc.Range.a) and $F;
+ Header.Bpp := FormatDesc.BitsPerPixel;
+ Header.Width := Width;
+ Header.Height := Height;
+ Header.ImageDesc := Header.ImageDesc or $20; //flip y
+ if FormatDesc.IsGrayscale or (not FormatDesc.IsGrayscale and not FormatDesc.HasRed and FormatDesc.HasAlpha) then
+ Header.ImageType := TGA_UNCOMPRESSED_GRAY
+ else
+ Header.ImageType := TGA_UNCOMPRESSED_RGB;
+ aStream.Write(Header, SizeOf(Header));
- // write struct
- png := png_create_write_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
- if png = nil then
- raise EglBitmapException.Create('SavePng - couldn''t create write struct.');
+ // write Data
+ Size := FormatDesc.GetSize(Dimension);
+ aStream.Write(Data^, Size);
+end;
- // create png info
- png_info := png_create_info_struct(png);
- if png_info = nil then begin
- png_destroy_write_struct(@png, nil);
- raise EglBitmapException.Create('SavePng - couldn''t create info struct.');
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//DDS/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const
+ DDS_MAGIC: Cardinal = $20534444;
- // set read callback
- png_set_write_fn(png, stream, glBitmap_libPNG_write_func, nil);
+ // DDS_header.dwFlags
+ DDSD_CAPS = $00000001;
+ DDSD_HEIGHT = $00000002;
+ DDSD_WIDTH = $00000004;
+ DDSD_PIXELFORMAT = $00001000;
- // set compression
- png_set_compression_level(png, 6);
+ // DDS_header.sPixelFormat.dwFlags
+ DDPF_ALPHAPIXELS = $00000001;
+ DDPF_ALPHA = $00000002;
+ DDPF_FOURCC = $00000004;
+ DDPF_RGB = $00000040;
+ DDPF_LUMINANCE = $00020000;
- if InternalFormat in [ifBGR8, ifBGRA8] then
- png_set_bgr(png);
+ // DDS_header.sCaps.dwCaps1
+ DDSCAPS_TEXTURE = $00001000;
- // setup header
- png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
+ // DDS_header.sCaps.dwCaps2
+ DDSCAPS2_CUBEMAP = $00000200;
- // write info
- png_write_info(png, png_info);
+ D3DFMT_DXT1 = $31545844;
+ D3DFMT_DXT3 = $33545844;
+ D3DFMT_DXT5 = $35545844;
- // write image data
- png_write_image(png, @png_rows[0]);
+type
+ TDDSPixelFormat = packed record
+ dwSize: Cardinal;
+ dwFlags: Cardinal;
+ dwFourCC: Cardinal;
+ dwRGBBitCount: Cardinal;
+ dwRBitMask: Cardinal;
+ dwGBitMask: Cardinal;
+ dwBBitMask: Cardinal;
+ dwABitMask: Cardinal;
+ end;
- // write end
- png_write_end(png, png_info);
+ TDDSCaps = packed record
+ dwCaps1: Cardinal;
+ dwCaps2: Cardinal;
+ dwDDSX: Cardinal;
+ dwReserved: Cardinal;
+ end;
- // destroy write struct
- png_destroy_write_struct(@png, @png_info);
- finally
- SetLength(png_rows, 0);
- end;
- finally
- quit_libPNG;
+ TDDSHeader = packed record
+ dwSize: Cardinal;
+ dwFlags: Cardinal;
+ dwHeight: Cardinal;
+ dwWidth: Cardinal;
+ dwPitchOrLinearSize: Cardinal;
+ dwDepth: Cardinal;
+ dwMipMapCount: Cardinal;
+ dwReserved: array[0..10] of Cardinal;
+ PixelFormat: TDDSPixelFormat;
+ Caps: TDDSCaps;
+ dwReserved2: Cardinal;
end;
-end;
-{$endif}
-{$ifdef GLB_PNGIMAGE}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadDDS(const aStream: TStream): Boolean;
var
- Png: TPNGObject;
+ Header: TDDSHeader;
+ Converter: TbmpBitfieldFormat;
- pSource, pDest: pByte;
- X, Y, PixSize: Integer;
- ColorType: Cardinal;
- Alpha: Boolean;
+ function GetDDSFormat: TglBitmapFormat;
+ var
+ fd: TFormatDescriptor;
+ i: Integer;
+ Mask: TglBitmapRec4ul;
+ Range: TglBitmapRec4ui;
+ match: Boolean;
+ begin
+ result := tfEmpty;
+ with Header.PixelFormat do begin
+ // Compresses
+ if ((dwFlags and DDPF_FOURCC) > 0) then begin
+ case Header.PixelFormat.dwFourCC of
+ D3DFMT_DXT1: result := tfS3tcDtx1RGBA;
+ D3DFMT_DXT3: result := tfS3tcDtx3RGBA;
+ D3DFMT_DXT5: result := tfS3tcDtx5RGBA;
+ end;
+ end else if ((dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE or DDPF_ALPHA)) > 0) then begin
+ // prepare masks
+ if ((dwFlags and DDPF_LUMINANCE) = 0) then begin
+ Mask.r := dwRBitMask;
+ Mask.g := dwGBitMask;
+ Mask.b := dwBBitMask;
+ end else begin
+ Mask.r := dwRBitMask;
+ Mask.g := dwRBitMask;
+ Mask.b := dwRBitMask;
+ end;
+ if (dwFlags and DDPF_ALPHAPIXELS > 0) then
+ Mask.a := dwABitMask
+ else
+ Mask.a := 0;;
+
+ //find matching format
+ fd := TFormatDescriptor.GetFromMask(Mask, dwRGBBitCount);
+ result := fd.Format;
+ if (result <> tfEmpty) then
+ exit;
+
+ //find format with same Range
+ for i := 0 to 3 do
+ Range.arr[i] := (2 shl CountSetBits(Mask.arr[i])) - 1;
+ for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ fd := TFormatDescriptor.Get(result);
+ match := true;
+ for i := 0 to 3 do
+ if (fd.Range.arr[i] <> Range.arr[i]) then begin
+ match := false;
+ break;
+ end;
+ if match then
+ break;
+ end;
- pTemp: pByte;
- Temp: Byte;
-begin
- if not (ftPNG in FormatGetSupportedFiles (InternalFormat)) then
- raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ //no format with same range found -> use default
+ if (result = tfEmpty) then begin
+ if (dwABitMask > 0) then
+ result := tfRGBA8ui1
+ else
+ result := tfRGB8ub3;
+ end;
- case FInternalFormat of
- ifAlpha, ifLuminance, ifDepth8:
- begin
- ColorType := COLOR_GRAYSCALE;
- PixSize := 1;
- Alpha := False;
- end;
- ifLuminanceAlpha:
- begin
- ColorType := COLOR_GRAYSCALEALPHA;
- PixSize := 1;
- Alpha := True;
- end;
- ifBGR8, ifRGB8:
- begin
- ColorType := COLOR_RGB;
- PixSize := 3;
- Alpha := False;
- end;
- ifBGRA8, ifRGBA8:
- begin
- ColorType := COLOR_RGBALPHA;
- PixSize := 3;
- Alpha := True
+ Converter := TbmpBitfieldFormat.Create;
+ Converter.SetCustomValues(dwRGBBitCount, glBitmapRec4ul(dwRBitMask, dwGBitMask, dwBBitMask, dwABitMask));
end;
- else
- raise EglBitmapUnsupportedInternalFormat.Create('SavePng - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ end;
end;
- Png := TPNGObject.CreateBlank(ColorType, 8, Width, Height);
- try
- // Copy ImageData
- pSource := Data;
- for Y := 0 to Height -1 do begin
- pDest := png.ScanLine[Y];
+var
+ StreamPos: Int64;
+ x, y, LineSize, RowSize, Magic: Cardinal;
+ NewImage, TmpData, RowData, SrcData: System.PByte;
+ SourceMD, DestMD: Pointer;
+ Pixel: TglBitmapPixelData;
+ ddsFormat: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
+
+begin
+ result := false;
+ Converter := nil;
+ StreamPos := aStream.Position;
+
+ // Magic
+ aStream.Read(Magic{%H-}, sizeof(Magic));
+ if (Magic <> DDS_MAGIC) then begin
+ aStream.Position := StreamPos;
+ exit;
+ end;
+
+ //Header
+ aStream.Read(Header{%H-}, sizeof(Header));
+ if (Header.dwSize <> SizeOf(Header)) or
+ ((Header.dwFlags and (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) <>
+ (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) then
+ begin
+ aStream.Position := StreamPos;
+ exit;
+ end;
- for X := 0 to Width -1 do begin
- Move(pSource^, pDest^, PixSize);
+ if ((Header.Caps.dwCaps1 and DDSCAPS2_CUBEMAP) > 0) then
+ raise EglBitmap.Create('LoadDDS - CubeMaps are not supported');
- Inc(pDest, PixSize);
- Inc(pSource, PixSize);
+ ddsFormat := GetDDSFormat;
+ try
+ if (ddsFormat = tfEmpty) then
+ raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.');
- if Alpha then begin
- png.AlphaScanline[Y]^[X] := pSource^;
- Inc(pSource);
+ FormatDesc := TFormatDescriptor.Get(ddsFormat);
+ LineSize := Trunc(Header.dwWidth * FormatDesc.BytesPerPixel);
+ GetMem(NewImage, Header.dwHeight * LineSize);
+ try
+ TmpData := NewImage;
+
+ //Converter needed
+ if Assigned(Converter) then begin
+ RowSize := Round(Header.dwWidth * Header.PixelFormat.dwRGBBitCount / 8);
+ GetMem(RowData, RowSize);
+ SourceMD := Converter.CreateMappingData;
+ DestMD := FormatDesc.CreateMappingData;
+ try
+ for y := 0 to Header.dwHeight-1 do begin
+ TmpData := NewImage;
+ inc(TmpData, y * LineSize);
+ SrcData := RowData;
+ aStream.Read(SrcData^, RowSize);
+ for x := 0 to Header.dwWidth-1 do begin
+ Converter.Unmap(SrcData, Pixel, SourceMD);
+ glBitmapConvertPixel(Pixel, Converter, FormatDesc);
+ FormatDesc.Map(Pixel, TmpData, DestMD);
+ end;
+ end;
+ finally
+ Converter.FreeMappingData(SourceMD);
+ FormatDesc.FreeMappingData(DestMD);
+ FreeMem(RowData);
end;
- end;
-
- // convert RGB line to BGR
- if InternalFormat in [ifRGB8, ifRGBA8] then begin
- pTemp := png.ScanLine[Y];
+ end else
- for X := 0 to Width -1 do begin
- Temp := pByteArray(pTemp)^[0];
- pByteArray(pTemp)^[0] := pByteArray(pTemp)^[2];
- pByteArray(pTemp)^[2] := Temp;
+ // Compressed
+ if ((Header.PixelFormat.dwFlags and DDPF_FOURCC) > 0) then begin
+ RowSize := Header.dwPitchOrLinearSize div Header.dwWidth;
+ for Y := 0 to Header.dwHeight-1 do begin
+ aStream.Read(TmpData^, RowSize);
+ Inc(TmpData, LineSize);
+ end;
+ end else
- Inc(pTemp, 3);
+ // Uncompressed
+ if (Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0 then begin
+ RowSize := (Header.PixelFormat.dwRGBBitCount * Header.dwWidth) shr 3;
+ for Y := 0 to Header.dwHeight-1 do begin
+ aStream.Read(TmpData^, RowSize);
+ Inc(TmpData, LineSize);
end;
- end;
- end;
+ end else
+ raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.');
- // Save to Stream
- Png.CompressionLevel := 6;
- Png.SaveToStream(Stream);
+ SetData(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight);
+ result := true;
+ except
+ if Assigned(NewImage) then
+ FreeMem(NewImage);
+ raise;
+ end;
finally
- FreeAndNil(Png);
+ FreeAndNil(Converter);
end;
end;
-{$endif}
-{$endif}
-
-procedure TglBitmap.SaveDDS(Stream: TStream);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SaveDDS(const aStream: TStream);
var
Header: TDDSHeader;
- Pix: TglBitmapPixelData;
+ FormatDesc: TFormatDescriptor;
begin
- if not FormatIsUncompressed(InternalFormat) then
- raise EglBitmapUnsupportedInternalFormat.Create('SaveDDS - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ if not (ftDDS in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- if InternalFormat = ifAlpha then
- FormatPreparePixel(Pix, ifLuminance)
- else
- FormatPreparePixel(Pix, InternalFormat);
+ FormatDesc := TFormatDescriptor.Get(Format);
// Generell
- FillChar(Header, SizeOf(Header), 0);
-
- Header.dwMagic := DDS_MAGIC;
- Header.dwSize := 124;
- Header.dwFlags := DDSD_PITCH or DDSD_CAPS or DDSD_PIXELFORMAT;
-
- if Width > 0 then begin
- Header.dwWidth := Width;
- Header.dwFlags := Header.dwFlags or DDSD_WIDTH;
- end;
+ FillChar(Header{%H-}, SizeOf(Header), 0);
+ Header.dwSize := SizeOf(Header);
+ Header.dwFlags := DDSD_WIDTH or DDSD_HEIGHT or DDSD_CAPS or DDSD_PIXELFORMAT;
- if Height > 0 then begin
- Header.dwHeight := Height;
- Header.dwFlags := Header.dwFlags or DDSD_HEIGHT;
- end;
-
- Header.dwPitchOrLinearSize := fRowSize;
- Header.dwMipMapCount := 1;
+ Header.dwWidth := Max(1, Width);
+ Header.dwHeight := Max(1, Height);
// Caps
Header.Caps.dwCaps1 := DDSCAPS_TEXTURE;
// Pixelformat
- Header.PixelFormat.dwSize := Sizeof(Header.PixelFormat);
- Header.PixelFormat.dwFlags := DDPF_RGB;
-
- if FormatHasAlpha(InternalFormat) and (InternalFormat <> ifAlpha)
- then Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHAPIXELS;
-
- Header.PixelFormat.dwRGBBitCount := Trunc(FormatGetSize(InternalFormat) * 8);
- Header.PixelFormat.dwRBitMask := Pix.PixelDesc.RedRange shl Pix.PixelDesc.RedShift;
- Header.PixelFormat.dwGBitMask := Pix.PixelDesc.GreenRange shl Pix.PixelDesc.GreenShift;
- Header.PixelFormat.dwBBitMask := Pix.PixelDesc.BlueRange shl Pix.PixelDesc.BlueShift;
- Header.PixelFormat.dwAlphaBitMask := Pix.PixelDesc.AlphaRange shl Pix.PixelDesc.AlphaShift;
+ Header.PixelFormat.dwSize := sizeof(Header);
+ if (FormatDesc.IsCompressed) then begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_FOURCC;
+ case Format of
+ tfS3tcDtx1RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT1;
+ tfS3tcDtx3RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT3;
+ tfS3tcDtx5RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT5;
+ end;
+ end else if not FormatDesc.HasColor and FormatDesc.HasAlpha then begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHA;
+ Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel;
+ Header.PixelFormat.dwABitMask := FormatDesc.Mask.a;
+ end else if FormatDesc.IsGrayscale then begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_LUMINANCE;
+ Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel;
+ Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r;
+ Header.PixelFormat.dwABitMask := FormatDesc.Mask.a;
+ end else begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_RGB;
+ Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel;
+ Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r;
+ Header.PixelFormat.dwGBitMask := FormatDesc.Mask.g;
+ Header.PixelFormat.dwBBitMask := FormatDesc.Mask.b;
+ Header.PixelFormat.dwABitMask := FormatDesc.Mask.a;
+ end;
- // Write
- Stream.Write(Header, SizeOf(Header));
+ if (FormatDesc.HasAlpha) then
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHAPIXELS;
- Stream.Write(Data^, FormatGetImageSize(glBitmapPosition(Width, Height), InternalFormat));
+ aStream.Write(DDS_MAGIC, sizeof(DDS_MAGIC));
+ aStream.Write(Header, SizeOf(Header));
+ aStream.Write(Data^, FormatDesc.GetSize(Dimension));
end;
-
-procedure TglBitmap.SaveTGA(Stream: TStream);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.FlipHorz: Boolean;
var
- Header: TTGAHeader;
- Size: Integer;
- pTemp: pByte;
-
-
- procedure ConvertData(pTemp: pByte);
- var
- Idx, PixelSize: Integer;
- Temp: byte;
- begin
- PixelSize := fPixelSize;
-
- for Idx := 0 to Height * Width do begin
- Temp := pByteArray(pTemp)^[2];
- pByteArray(pTemp)^[2] := pByteArray(pTemp)^[0];
- pByteArray(pTemp)^[0] := Temp;
-
- Inc(pTemp, PixelSize);
+ fd: TglBitmapFormatDescriptor;
+ Col, RowSize, PixelSize: Integer;
+ pTempDest, pDest, pSource: PByte;
+begin
+ result := false;
+ fd := FormatDescriptor;
+ PixelSize := Ceil(fd.BytesPerPixel);
+ RowSize := fd.GetSize(Width, 1);
+ if Assigned(Data) and not fd.IsCompressed then begin
+ pSource := Data;
+ GetMem(pDest, RowSize);
+ try
+ pTempDest := pDest;
+ Inc(pTempDest, RowSize);
+ for Col := 0 to Width-1 do begin
+ dec(pTempDest, PixelSize); //dec before, because ptr is behind last byte of data
+ Move(pSource^, pTempDest^, PixelSize);
+ Inc(pSource, PixelSize);
+ end;
+ SetData(pDest, Format, Width);
+ result := true;
+ except
+ if Assigned(pDest) then
+ FreeMem(pDest);
+ raise;
end;
end;
+end;
-
-begin
- if not (ftTGA in FormatGetSupportedFiles (InternalFormat)) then
- raise EglBitmapUnsupportedInternalFormat.Create('SaveTGA - ' + UNSUPPORTED_INTERNAL_FORMAT);
-
- FillChar(Header, SizeOf(Header), 0);
-
- case InternalFormat of
- ifAlpha, ifLuminance, ifDepth8:
- begin
- Header.ImageType := TGA_UNCOMPRESSED_GRAY;
- Header.Bpp := 8;
- end;
- ifLuminanceAlpha:
- begin
- Header.ImageType := TGA_UNCOMPRESSED_GRAY;
- Header.Bpp := 16;
- end;
- ifRGB8, ifBGR8:
- begin
- Header.ImageType := TGA_UNCOMPRESSED_RGB;
- Header.Bpp := 24;
- end;
- ifRGBA8, ifBGRA8:
- begin
- Header.ImageType := TGA_UNCOMPRESSED_RGB;
- Header.Bpp := 32;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.FlipVert: Boolean;
+var
+ fd: TglBitmapFormatDescriptor;
+ Row, RowSize, PixelSize: Integer;
+ TempDestData, DestData, SourceData: PByte;
+begin
+ result := false;
+ fd := FormatDescriptor;
+ PixelSize := Ceil(fd.BytesPerPixel);
+ RowSize := fd.GetSize(Width, 1);
+ if Assigned(Data) then begin
+ SourceData := Data;
+ GetMem(DestData, Height * RowSize);
+ try
+ TempDestData := DestData;
+ Inc(TempDestData, Width * (Height -1) * PixelSize);
+ for Row := 0 to Height -1 do begin
+ Move(SourceData^, TempDestData^, RowSize);
+ Dec(TempDestData, RowSize);
+ Inc(SourceData, RowSize);
end;
- else
- raise EglBitmapUnsupportedInternalFormat.Create('SaveTGA - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ SetData(DestData, Format, Width, Height);
+ result := true;
+ except
+ if Assigned(DestData) then
+ FreeMem(DestData);
+ raise;
+ end;
end;
+end;
- Header.Width := Width;
- Header.Height := Height;
- Header.ImageDes := $20;
-
- if FormatHasAlpha(InternalFormat) then
- Header.ImageDes := Header.ImageDes or $08;
-
- Stream.Write(Header, SizeOf(Header));
-
- // convert RGB(A) to BGR(A)
- Size := FormatGetImageSize(glBitmapPosition(Width, Height), InternalFormat);
- if InternalFormat in [ifRGB8, ifRGBA8] then begin
- GetMem(pTemp, Size);
- end else
- pTemp := Data;
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.LoadFromFile(const aFilename: String);
+var
+ fs: TFileStream;
+begin
+ if not FileExists(aFilename) then
+ raise EglBitmap.Create('file does not exist: ' + aFilename);
+ fs := TFileStream.Create(aFilename, fmOpenRead);
try
- // convert data
- if InternalFormat in [ifRGB8, ifRGBA8] then begin
- Move(Data^, pTemp^, Size);
- ConvertData(pTemp);
- end;
-
- // write data
- Stream.Write(pTemp^, Size);
+ fs.Position := 0;
+ LoadFromStream(fs);
+ fFilename := aFilename;
finally
- // free tempdata
- if InternalFormat in [ifRGB8, ifRGBA8] then
- FreeMem(pTemp);
+ fs.Free;
end;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.LoadFromStream(const aStream: TStream);
+begin
+ {$IFDEF GLB_SUPPORT_PNG_READ}
+ if not LoadPNG(aStream) then
+ {$ENDIF}
+ {$IFDEF GLB_SUPPORT_JPEG_READ}
+ if not LoadJPEG(aStream) then
+ {$ENDIF}
+ if not LoadDDS(aStream) then
+ if not LoadTGA(aStream) then
+ if not LoadBMP(aStream) then
+ if not LoadRAW(aStream) then
+ raise EglBitmap.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.');
+end;
-{$ifdef GLB_SUPPORT_JPEG_WRITE}
-procedure TglBitmap.SaveJPEG(Stream: TStream);
-{$ifdef GLB_LIB_JPEG}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.LoadFromFunc(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat;
+ const aFunc: TglBitmapFunction; const aArgs: Pointer);
var
- jpeg: jpeg_compress_struct;
- jpeg_err: jpeg_error_mgr;
- Row: Integer;
- pTemp, pTemp2: pByte;
-
-
- procedure CopyRow(pDest, pSource: pByte);
- var
- X: Integer;
- begin
- for X := 0 to Width - 1 do begin
- pByteArray(pDest)^[0] := pByteArray(pSource)^[2];
- pByteArray(pDest)^[1] := pByteArray(pSource)^[1];
- pByteArray(pDest)^[2] := pByteArray(pSource)^[0];
-
- Inc(pDest, 3);
- Inc(pSource, 3);
- end;
+ tmpData: PByte;
+ size: Integer;
+begin
+ size := TFormatDescriptor.Get(aFormat).GetSize(aSize);
+ GetMem(tmpData, size);
+ try
+ FillChar(tmpData^, size, #$FF);
+ SetData(tmpData, aFormat, aSize.X, aSize.Y);
+ except
+ if Assigned(tmpData) then
+ FreeMem(tmpData);
+ raise;
end;
+ Convert(Self, aFunc, false, aFormat, aArgs);
+end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar);
+var
+ rs: TResourceStream;
begin
- if not (ftJPEG in FormatGetSupportedFiles(InternalFormat)) then
- raise EglBitmapUnsupportedInternalFormat.Create('SaveJpg - ' + UNSUPPORTED_INTERNAL_FORMAT);
-
- if not init_libJPEG then
- raise Exception.Create('SaveJPG - unable to initialize libJPEG.');
-
+ PrepareResType(aResource, aResType);
+ rs := TResourceStream.Create(aInstance, aResource, aResType);
try
- FillChar(jpeg, SizeOf(jpeg_compress_struct), $00);
- FillChar(jpeg_err, SizeOf(jpeg_error_mgr), $00);
-
- // error managment
- jpeg.err := jpeg_std_error(@jpeg_err);
- jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
- jpeg_err.output_message := glBitmap_libJPEG_output_message;
+ LoadFromStream(rs);
+ finally
+ rs.Free;
+ end;
+end;
- // compression struct
- jpeg_create_compress(@jpeg);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
+var
+ rs: TResourceStream;
+begin
+ rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType);
+ try
+ LoadFromStream(rs);
+ finally
+ rs.Free;
+ end;
+end;
- // allocation space for streaming methods
- jpeg.dest := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_dest_mgr));
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType);
+var
+ fs: TFileStream;
+begin
+ fs := TFileStream.Create(aFileName, fmCreate);
+ try
+ fs.Position := 0;
+ SaveToStream(fs, aFileType);
+ finally
+ fs.Free;
+ end;
+end;
- // seeting up custom functions
- with glBitmap_libJPEG_dest_mgr_ptr(jpeg.dest)^ do begin
- pub.init_destination := glBitmap_libJPEG_init_destination;
- pub.empty_output_buffer := glBitmap_libJPEG_empty_output_buffer;
- pub.term_destination := glBitmap_libJPEG_term_destination;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType);
+begin
+ case aFileType of
+ {$IFDEF GLB_SUPPORT_PNG_WRITE}
+ ftPNG: SavePNG(aStream);
+ {$ENDIF}
+ {$IFDEF GLB_SUPPORT_JPEG_WRITE}
+ ftJPEG: SaveJPEG(aStream);
+ {$ENDIF}
+ ftDDS: SaveDDS(aStream);
+ ftTGA: SaveTGA(aStream);
+ ftBMP: SaveBMP(aStream);
+ ftRAW: SaveRAW(aStream);
+ end;
+end;
- pub.next_output_byte := @DestBuffer[1];
- pub.free_in_buffer := Length(DestBuffer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer): Boolean;
+begin
+ result := Convert(Self, aFunc, aCreateTemp, Format, aArgs);
+end;
- DestStream := Stream;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.Convert(const aSource: TglBitmapData; const aFunc: TglBitmapFunction; aCreateTemp: Boolean;
+ const aFormat: TglBitmapFormat; const aArgs: Pointer): Boolean;
+var
+ DestData, TmpData, SourceData: pByte;
+ TempHeight, TempWidth: Integer;
+ SourceFD, DestFD: TFormatDescriptor;
+ SourceMD, DestMD: Pointer;
- // very important state
- jpeg.global_state := CSTATE_START;
+ FuncRec: TglBitmapFunctionRec;
+begin
+ Assert(Assigned(Data));
+ Assert(Assigned(aSource));
+ Assert(Assigned(aSource.Data));
- jpeg.image_width := Width;
- jpeg.image_height := Height;
- case InternalFormat of
- ifAlpha, ifLuminance, ifDepth8:
- begin
- jpeg.input_components := 1;
- jpeg.in_color_space := JCS_GRAYSCALE;
- end;
- ifRGB8, ifBGR8:
- begin
- jpeg.input_components := 3;
- jpeg.in_color_space := JCS_RGB;
- end;
- end;
+ result := false;
+ if Assigned(aSource.Data) and ((aSource.Height > 0) or (aSource.Width > 0)) then begin
+ SourceFD := TFormatDescriptor.Get(aSource.Format);
+ DestFD := TFormatDescriptor.Get(aFormat);
- // setting defaults
- jpeg_set_defaults(@jpeg);
+ if (SourceFD.IsCompressed) then
+ raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', SourceFD.Format);
+ if (DestFD.IsCompressed) then
+ raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', DestFD.Format);
- // compression quality
- jpeg_set_quality(@jpeg, 95, True);
+ // inkompatible Formats so CreateTemp
+ if (SourceFD.BitsPerPixel <> DestFD.BitsPerPixel) then
+ aCreateTemp := true;
- // start compression
- jpeg_start_compress(@jpeg, true);
+ // Values
+ TempHeight := Max(1, aSource.Height);
+ TempWidth := Max(1, aSource.Width);
- // write rows
- pTemp := Data;
+ FuncRec.Sender := Self;
+ FuncRec.Args := aArgs;
- // initialing row
- if InternalFormat = ifBGR8 then
- GetMem(pTemp2, fRowSize)
- else
- pTemp2 := pTemp;
+ TmpData := nil;
+ if aCreateTemp then begin
+ GetMem(TmpData, DestFD.GetSize(TempWidth, TempHeight));
+ DestData := TmpData;
+ end else
+ DestData := Data;
try
- for Row := 0 to jpeg.image_height -1 do begin
- // prepare row
- if InternalFormat = ifBGR8 then
- CopyRow(pTemp2, pTemp)
- else
- pTemp2 := pTemp;
-
- // write row
- jpeg_write_scanlines(@jpeg, @pTemp2, 1);
- inc(pTemp, fRowSize);
- end;
- finally
- // free memory
- if InternalFormat = ifBGR8 then
- FreeMem(pTemp2);
- end;
-
- // finish compression
- jpeg_finish_compress(@jpeg);
+ SourceFD.PreparePixel(FuncRec.Source);
+ DestFD.PreparePixel (FuncRec.Dest);
- // destroy compression
- jpeg_destroy_compress(@jpeg);
- finally
- quit_libJPEG;
- end;
-end;
-{$endif}
-{$ifdef GLB_DELPHI_JPEG}
-var
- Bmp: TBitmap;
- Jpg: TJPEGImage;
-begin
- if not (ftJPEG in FormatGetSupportedFiles (InternalFormat)) then
- raise EglBitmapUnsupportedInternalFormat.Create('SaveJpg - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ SourceMD := SourceFD.CreateMappingData;
+ DestMD := DestFD.CreateMappingData;
- Bmp := TBitmap.Create;
- try
- Jpg := TJPEGImage.Create;
- try
- AssignToBitmap(Bmp);
+ FuncRec.Size := aSource.Dimension;
+ FuncRec.Position.Fields := FuncRec.Size.Fields;
- if FInternalFormat in [ifAlpha, ifLuminance, ifDepth8] then begin
- Jpg.Grayscale := True;
- Jpg.PixelFormat := jf8Bit;
- end;
+ try
+ SourceData := aSource.Data;
+ FuncRec.Position.Y := 0;
+ while FuncRec.Position.Y < TempHeight do begin
+ FuncRec.Position.X := 0;
+ while FuncRec.Position.X < TempWidth do begin
+ SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD);
+ aFunc(FuncRec);
+ DestFD.Map(FuncRec.Dest, DestData, DestMD);
+ inc(FuncRec.Position.X);
+ end;
+ inc(FuncRec.Position.Y);
+ end;
- Jpg.Assign(Bmp);
+ // Updating Image or InternalFormat
+ if aCreateTemp then
+ SetData(TmpData, aFormat, aSource.Width, aSource.Height)
+ else if (aFormat <> fFormat) then
+ Format := aFormat;
- Jpg.SaveToStream(Stream);
- finally
- FreeAndNil(Jpg);
+ result := true;
+ finally
+ SourceFD.FreeMappingData(SourceMD);
+ DestFD.FreeMappingData(DestMD);
+ end;
+ except
+ if aCreateTemp and Assigned(TmpData) then
+ FreeMem(TmpData);
+ raise;
end;
- finally
- FreeAndNil(Bmp);
end;
end;
-{$endif}
-{$endif}
-
-procedure TglBitmap.SaveBMP(Stream: TStream);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.ConvertTo(const aFormat: TglBitmapFormat): Boolean;
var
- Header: TBMPHeader;
- Info: TBMPInfo;
- pData, pTemp: pByte;
-
- PixelFormat: TglBitmapPixelData;
- ImageSize, LineSize, Padding, LineIdx, ColorIdx: Integer;
- Temp, RedMask, GreenMask, BlueMask, AlphaMask: Cardinal;
+ SourceFD, DestFD: TFormatDescriptor;
+ SourcePD, DestPD: TglBitmapPixelData;
+ ShiftData: TShiftData;
- PaddingBuff: Cardinal;
+ function DataIsIdentical: Boolean;
+ begin
+ result := SourceFD.MaskMatch(DestFD.Mask);
+ end;
+ function CanCopyDirect: Boolean;
+ begin
+ result :=
+ ((SourcePD.Range.r = DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and
+ ((SourcePD.Range.g = DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and
+ ((SourcePD.Range.b = DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and
+ ((SourcePD.Range.a = DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0));
+ end;
- function GetLineWidth : Integer;
+ function CanShift: Boolean;
begin
- Result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3;
+ result :=
+ ((SourcePD.Range.r >= DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and
+ ((SourcePD.Range.g >= DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and
+ ((SourcePD.Range.b >= DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and
+ ((SourcePD.Range.a >= DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0));
end;
+ function GetShift(aSource, aDest: Cardinal) : ShortInt;
+ begin
+ result := 0;
+ while (aSource > aDest) and (aSource > 0) do begin
+ inc(result);
+ aSource := aSource shr 1;
+ end;
+ end;
begin
- if not (ftBMP in FormatGetSupportedFiles(InternalFormat)) then
- raise EglBitmapUnsupportedInternalFormat.Create('SaveBMP - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ if (aFormat <> fFormat) and (aFormat <> tfEmpty) then begin
+ SourceFD := TFormatDescriptor.Get(Format);
+ DestFD := TFormatDescriptor.Get(aFormat);
- ImageSize := Trunc(Width * Height * FormatGetSize(InternalFormat));
-
- Header.bfType := BMP_MAGIC;
- Header.bfSize := SizeOf(Header) + SizeOf(Info) + ImageSize;
- Header.bfReserved1 := 0;
- Header.bfReserved2 := 0;
- Header.bfOffBits := SizeOf(Header) + SizeOf(Info);
+ if DataIsIdentical then begin
+ result := true;
+ Format := aFormat;
+ exit;
+ end;
- FillChar(Info, SizeOf(Info), 0);
- Info.biSize := SizeOf(Info);
- Info.biWidth := Width;
- Info.biHeight := Height;
- Info.biPlanes := 1;
- Info.biCompression := BMP_COMP_RGB;
- Info.biSizeImage := ImageSize;
- case InternalFormat of
- ifAlpha, ifLuminance, ifDepth8:
- begin
- Info.biBitCount := 8;
+ SourceFD.PreparePixel(SourcePD);
+ DestFD.PreparePixel (DestPD);
+
+ if CanCopyDirect then
+ result := Convert(Self, glBitmapConvertCopyFunc, false, aFormat)
+ else if CanShift then begin
+ ShiftData.r := GetShift(SourcePD.Range.r, DestPD.Range.r);
+ ShiftData.g := GetShift(SourcePD.Range.g, DestPD.Range.g);
+ ShiftData.b := GetShift(SourcePD.Range.b, DestPD.Range.b);
+ ShiftData.a := GetShift(SourcePD.Range.a, DestPD.Range.a);
+ result := Convert(Self, glBitmapConvertShiftRGBAFunc, false, aFormat, @ShiftData);
+ end else
+ result := Convert(Self, glBitmapConvertCalculateRGBAFunc, false, aFormat);
+ end else
+ result := true;
+end;
- Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal);
- Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal);
+{$IFDEF GLB_SDL}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignToSurface(out aSurface: PSDL_Surface): Boolean;
+var
+ Row, RowSize: Integer;
+ SourceData, TmpData: PByte;
+ TempDepth: Integer;
+ FormatDesc: TFormatDescriptor;
- Info.biClrUsed := 256;
- Info.biClrImportant := 256;
- end;
- ifLuminanceAlpha, ifRGBA4, ifR5G6B5, ifRGB5A1:
- begin
- Info.biBitCount := 16;
- Info.biCompression := BMP_COMP_BITFIELDS;
- end;
- ifBGR8, ifRGB8:
- Info.biBitCount := 24;
- ifBGRA8, ifRGBA8, ifRGB10A2:
- begin
- Info.biBitCount := 32;
- Info.biCompression := BMP_COMP_BITFIELDS;
- end;
- else
- raise EglBitmapUnsupportedInternalFormat.Create('SaveBMP - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ function GetRowPointer(Row: Integer): pByte;
+ begin
+ result := aSurface.pixels;
+ Inc(result, Row * RowSize);
end;
- Info.biXPelsPerMeter := 2835;
- Info.biYPelsPerMeter := 2835;
- // prepare bitmasks
- if Info.biCompression = BMP_COMP_BITFIELDS then begin
- Info.biSize := Info.biSize + 4 * SizeOf(Cardinal);
- Header.bfSize := Header.bfSize + 4 * SizeOf(Cardinal);
- Header.bfOffBits := Header.bfOffBits + 4 * SizeOf(Cardinal);
+begin
+ result := false;
- FormatPreparePixel(PixelFormat, InternalFormat);
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- with PixelFormat.PixelDesc do begin
- RedMask := RedRange shl RedShift;
- GreenMask := GreenRange shl GreenShift;
- BlueMask := BlueRange shl BlueShift;
- AlphaMask := AlphaRange shl AlphaShift;
+ if Assigned(Data) then begin
+ case Trunc(FormatDesc.PixelSize) of
+ 1: TempDepth := 8;
+ 2: TempDepth := 16;
+ 3: TempDepth := 24;
+ 4: TempDepth := 32;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
end;
- end;
- // headers
- Stream.Write(Header, SizeOf(Header));
- Stream.Write(Info, SizeOf(Info));
+ aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, TempDepth,
+ FormatDesc.RedMask, FormatDesc.GreenMask, FormatDesc.BlueMask, FormatDesc.AlphaMask);
+ SourceData := Data;
+ RowSize := FormatDesc.GetSize(FileWidth, 1);
- // colortable
- if Info.biBitCount = 8 then begin
- Temp := 0;
- for ColorIdx := Low(Byte) to High(Byte) do begin
- Stream.Write(Temp, 4);
- Temp := Temp + $00010101;
+ for Row := 0 to FileHeight-1 do begin
+ TmpData := GetRowPointer(Row);
+ if Assigned(TmpData) then begin
+ Move(SourceData^, TmpData^, RowSize);
+ inc(SourceData, RowSize);
+ end;
end;
+ result := true;
end;
+end;
- // bitmasks
- if Info.biCompression = BMP_COMP_BITFIELDS then begin
- Stream.Write(RedMask, SizeOf(Cardinal));
- Stream.Write(GreenMask, SizeOf(Cardinal));
- Stream.Write(BlueMask, SizeOf(Cardinal));
- Stream.Write(AlphaMask, SizeOf(Cardinal));
- end;
-
- // image data
- LineSize := Trunc(Width * FormatGetSize(InternalFormat));
- Padding := GetLineWidth - LineSize;
- PaddingBuff := 0;
-
- pData := Data;
- Inc(pData, (Height -1) * LineSize);
-
- // prepare row buffer. But only for RGB because RGBA supports color masks
- // so it's possible to change color within the image.
- if InternalFormat = ifRGB8 then
- GetMem(pTemp, fRowSize)
- else
- pTemp := nil;
-
- try
- // write image data
- for LineIdx := 0 to Height - 1 do begin
- // preparing row
- if InternalFormat = ifRGB8 then begin
- Move(pData^, pTemp^, fRowSize);
- SwapRGB(pTemp, Width, False);
- end else
- pTemp := pData;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignFromSurface(const aSurface: PSDL_Surface): Boolean;
+var
+ pSource, pData, pTempData: PByte;
+ Row, RowSize, TempWidth, TempHeight: Integer;
+ IntFormat: TglBitmapFormat;
+ fd: TFormatDescriptor;
+ Mask: TglBitmapMask;
- Stream.Write(pTemp^, LineSize);
+ function GetRowPointer(Row: Integer): pByte;
+ begin
+ result := aSurface^.pixels;
+ Inc(result, Row * RowSize);
+ end;
- Dec(pData, LineSize);
+begin
+ result := false;
+ if (Assigned(aSurface)) then begin
+ with aSurface^.format^ do begin
+ Mask.r := RMask;
+ Mask.g := GMask;
+ Mask.b := BMask;
+ Mask.a := AMask;
+ IntFormat := TFormatDescriptor.GetFromMask(Mask).Format;
+ if (IntFormat = tfEmpty) then
+ raise EglBitmap.Create('AssignFromSurface - Invalid Pixelformat.');
+ end;
- if Padding > 0 then
- Stream.Write(PaddingBuff, Padding);
+ fd := TFormatDescriptor.Get(IntFormat);
+ TempWidth := aSurface^.w;
+ TempHeight := aSurface^.h;
+ RowSize := fd.GetSize(TempWidth, 1);
+ GetMem(pData, TempHeight * RowSize);
+ try
+ pTempData := pData;
+ for Row := 0 to TempHeight -1 do begin
+ pSource := GetRowPointer(Row);
+ if (Assigned(pSource)) then begin
+ Move(pSource^, pTempData^, RowSize);
+ Inc(pTempData, RowSize);
+ end;
+ end;
+ SetData(pData, IntFormat, TempWidth, TempHeight);
+ result := true;
+ except
+ if Assigned(pData) then
+ FreeMem(pData);
+ raise;
end;
- finally
- // destroy row buffer
- if InternalFormat = ifRGB8 then
- FreeMem(pTemp);
end;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean;
+var
+ Row, Col, AlphaInterleave: Integer;
+ pSource, pDest: PByte;
-procedure TglBitmap.Bind(EnableTextureUnit: Boolean);
-begin
- if EnableTextureUnit then
- glEnable(Target);
-
- if ID > 0 then
- glBindTexture(Target, ID);
-end;
-
+ function GetRowPointer(Row: Integer): pByte;
+ begin
+ result := aSurface.pixels;
+ Inc(result, Row * Width);
+ end;
-procedure TglBitmap.Unbind(DisableTextureUnit: Boolean);
begin
- if DisableTextureUnit then
- glDisable(Target);
-
- glBindTexture(Target, 0);
-end;
+ result := false;
+ if Assigned(Data) then begin
+ if Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfBGRA8ub4, tfRGBA8ub4] then begin
+ aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, 8, $FF, $FF, $FF, 0);
+ AlphaInterleave := 0;
+ case Format of
+ tfLuminance8Alpha8ub2:
+ AlphaInterleave := 1;
+ tfBGRA8ub4, tfRGBA8ub4:
+ AlphaInterleave := 3;
+ end;
-procedure TglBitmap.GetPixel(const Pos: TglBitmapPixelPosition;
- var Pixel: TglBitmapPixelData);
-begin
- if Assigned (fGetPixelFunc) then
- fGetPixelFunc(Pos, Pixel);
+ pSource := Data;
+ for Row := 0 to Height -1 do begin
+ pDest := GetRowPointer(Row);
+ if Assigned(pDest) then begin
+ for Col := 0 to Width -1 do begin
+ Inc(pSource, AlphaInterleave);
+ pDest^ := pSource^;
+ Inc(pDest);
+ Inc(pSource);
+ end;
+ end;
+ end;
+ result := true;
+ end;
+ end;
end;
-
-procedure TglBitmap.SetPixel (const Pos: TglBitmapPixelPosition;
- const Pixel: TglBitmapPixelData);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+var
+ bmp: TglBitmap2D;
begin
- if Assigned (fSetPixelFunc) then
- fSetPixelFunc(Pos, Pixel);
+ bmp := TglBitmap2D.Create;
+ try
+ bmp.AssignFromSurface(aSurface);
+ result := AddAlphaFromGlBitmap(bmp, aFunc, aArgs);
+ finally
+ bmp.Free;
+ end;
end;
+{$ENDIF}
-
-procedure TglBitmap.CreateID;
+{$IFDEF GLB_DELPHI}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function CreateGrayPalette: HPALETTE;
+var
+ Idx: Integer;
+ Pal: PLogPalette;
begin
- // Generate Texture
- if ID <> 0 then
- glDeleteTextures(1, @ID);
+ GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256));
- glGenTextures(1, @ID);
+ Pal.palVersion := $300;
+ Pal.palNumEntries := 256;
- Bind(False);
+ for Idx := 0 to Pal.palNumEntries - 1 do begin
+ Pal.palPalEntry[Idx].peRed := Idx;
+ Pal.palPalEntry[Idx].peGreen := Idx;
+ Pal.palPalEntry[Idx].peBlue := Idx;
+ Pal.palPalEntry[Idx].peFlags := 0;
+ end;
+ Result := CreatePalette(Pal^);
+ FreeMem(Pal);
end;
-
-procedure TglBitmap.SetupParameters(var BuildWithGlu: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignToBitmap(const aBitmap: TBitmap): Boolean;
+var
+ Row, RowSize: Integer;
+ pSource, pData: PByte;
begin
- // Set up parameters
- SetWrap(fWrapS, fWrapT, fWrapR);
- SetFilter(fFilterMin, fFilterMag);
- SetAnisotropic(fAnisotropic);
- SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]);
-
- // Mip Maps generation Mode
- BuildWithGlu := False;
+ result := false;
+ if Assigned(Data) then begin
+ if Assigned(aBitmap) then begin
+ aBitmap.Width := Width;
+ aBitmap.Height := Height;
+
+ case Format of
+ tfAlpha8ub1, tfLuminance8ub1: begin
+ aBitmap.PixelFormat := pf8bit;
+ aBitmap.Palette := CreateGrayPalette;
+ end;
+ tfRGB5A1us1:
+ aBitmap.PixelFormat := pf15bit;
+ tfR5G6B5us1:
+ aBitmap.PixelFormat := pf16bit;
+ tfRGB8ub3, tfBGR8ub3:
+ aBitmap.PixelFormat := pf24bit;
+ tfRGBA8ub4, tfBGRA8ub4:
+ aBitmap.PixelFormat := pf32bit;
+ else
+ raise EglBitmap.Create('AssignToBitmap - Invalid Pixelformat.');
+ end;
- if (MipMap = mmMipmap) then begin
- if (GL_VERSION_1_4 or GL_SGIS_generate_mipmap) then
- glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE)
- else
- BuildWithGlu := True;
- end else
- if (MipMap = mmMipmapGlu) then
- BuildWithGlu := True;
+ RowSize := FormatDescriptor.GetSize(Width, 1);
+ pSource := Data;
+ for Row := 0 to Height-1 do begin
+ pData := aBitmap.Scanline[Row];
+ Move(pSource^, pData^, RowSize);
+ Inc(pSource, RowSize);
+ if (Format in [tfRGB8ub3, tfRGBA8ub4]) then // swap RGB(A) to BGR(A)
+ SwapRGB(pData, Width, Format = tfRGBA8ub4);
+ end;
+ result := true;
+ end;
+ end;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignFromBitmap(const aBitmap: TBitmap): Boolean;
+var
+ pSource, pData, pTempData: PByte;
+ Row, RowSize, TempWidth, TempHeight: Integer;
+ IntFormat: TglBitmapFormat;
+begin
+ result := false;
-procedure TglBitmap.SelectFormat(DataFormat: TglBitmapInternalFormat; var glFormat, glInternalFormat, glType: Cardinal; CanConvertImage: Boolean = True);
+ if (Assigned(aBitmap)) then begin
+ case aBitmap.PixelFormat of
+ pf8bit:
+ IntFormat := tfLuminance8ub1;
+ pf15bit:
+ IntFormat := tfRGB5A1us1;
+ pf16bit:
+ IntFormat := tfR5G6B5us1;
+ pf24bit:
+ IntFormat := tfBGR8ub3;
+ pf32bit:
+ IntFormat := tfBGRA8ub4;
+ else
+ raise EglBitmap.Create('AssignFromBitmap - Invalid Pixelformat.');
+ end;
- procedure Check12;
- begin
- if not GL_VERSION_1_2 then
- raise EglBitmapUnsupportedInternalFormat.Create('SelectFormat - You need at least OpenGL 1.2 to support these format.');
+ TempWidth := aBitmap.Width;
+ TempHeight := aBitmap.Height;
+ RowSize := TFormatDescriptor.Get(IntFormat).GetSize(TempWidth, 1);
+ GetMem(pData, TempHeight * RowSize);
+ try
+ pTempData := pData;
+ for Row := 0 to TempHeight -1 do begin
+ pSource := aBitmap.Scanline[Row];
+ if (Assigned(pSource)) then begin
+ Move(pSource^, pTempData^, RowSize);
+ Inc(pTempData, RowSize);
+ end;
+ end;
+ SetData(pData, IntFormat, TempWidth, TempHeight);
+ result := true;
+ except
+ if Assigned(pData) then
+ FreeMem(pData);
+ raise;
+ end;
end;
+end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean;
+var
+ Row, Col, AlphaInterleave: Integer;
+ pSource, pDest: PByte;
begin
- glType := GL_UNSIGNED_BYTE;
+ result := false;
- // selecting Format
- case DataFormat of
- ifAlpha:
- glFormat := GL_ALPHA;
- ifLuminance:
- glFormat := GL_LUMINANCE;
- ifDepth8:
- glFormat := GL_DEPTH_COMPONENT;
- ifLuminanceAlpha:
- glFormat := GL_LUMINANCE_ALPHA;
- ifBGR8:
- begin
- if (GL_VERSION_1_2 or GL_EXT_bgra) then begin
- glFormat := GL_BGR;
- end else begin
- if CanConvertImage then
- ConvertTo(ifRGB8);
- glFormat := GL_RGB;
- end;
- end;
- ifBGRA8:
- begin
- if (GL_VERSION_1_2 or GL_EXT_bgra) then begin
- glFormat := GL_BGRA;
- end else begin
- if CanConvertImage then
- ConvertTo(ifRGBA8);
- glFormat := GL_RGBA;
- end;
- end;
- ifRGB8:
- glFormat := GL_RGB;
- ifRGBA8:
- glFormat := GL_RGBA;
- ifRGBA4:
- begin
- Check12;
- glFormat := GL_BGRA;
- glType := GL_UNSIGNED_SHORT_4_4_4_4_REV;
- end;
- ifRGB5A1:
- begin
- Check12;
- glFormat := GL_BGRA;
- glType := GL_UNSIGNED_SHORT_1_5_5_5_REV;
- end;
- ifRGB10A2:
- begin
- Check12;
- glFormat := GL_BGRA;
- glType := GL_UNSIGNED_INT_2_10_10_10_REV;
- end;
- ifR5G6B5:
- begin
- Check12;
- glFormat := GL_RGB;
- glType := GL_UNSIGNED_SHORT_5_6_5;
- end;
- else
- glFormat := 0;
- end;
+ if Assigned(Data) then begin
+ if (Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfRGBA8ub4, tfBGRA8ub4]) then begin
+ if Assigned(aBitmap) then begin
+ aBitmap.PixelFormat := pf8bit;
+ aBitmap.Palette := CreateGrayPalette;
+ aBitmap.Width := Width;
+ aBitmap.Height := Height;
- // Selecting InternalFormat
- case DataFormat of
- ifDXT1, ifDXT3, ifDXT5:
- begin
- if GL_EXT_texture_compression_s3tc then begin
- case DataFormat of
- ifDXT1:
- glInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
- ifDXT3:
- glInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
- ifDXT5:
- glInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
- end;
- end else begin
- // Compression isn't supported so convert to RGBA
- if CanConvertImage then
- ConvertTo(ifRGBA8);
- glFormat := GL_RGBA;
- glInternalFormat := GL_RGBA8;
- end;
- end;
- ifAlpha:
- begin
- case Format of
- tf4BitsPerChanel:
- glInternalFormat := GL_ALPHA4;
- tf8BitsPerChanel:
- glInternalFormat := GL_ALPHA8;
- tfCompressed:
- begin
- if (GL_ARB_texture_compression or GL_VERSION_1_3) then
- glInternalFormat := GL_COMPRESSED_ALPHA
- else
- glInternalFormat := GL_ALPHA;
- end;
- else
- glInternalFormat := GL_ALPHA;
- end;
- end;
- ifLuminance:
- begin
- case Format of
- tf4BitsPerChanel:
- glInternalFormat := GL_LUMINANCE4;
- tf8BitsPerChanel:
- glInternalFormat := GL_LUMINANCE8;
- tfCompressed:
- begin
- if (GL_ARB_texture_compression or GL_VERSION_1_3) then
- glInternalFormat := GL_COMPRESSED_LUMINANCE
- else
- glInternalFormat := GL_LUMINANCE;
- end;
- else
- glInternalFormat := GL_LUMINANCE;
- end;
- end;
- ifDepth8:
- begin
- glInternalFormat := GL_DEPTH_COMPONENT;
- end;
- ifLuminanceAlpha:
- begin
- case Format of
- tf4BitsPerChanel:
- glInternalFormat := GL_LUMINANCE4_ALPHA4;
- tf8BitsPerChanel:
- glInternalFormat := GL_LUMINANCE8_ALPHA8;
- tfCompressed:
- begin
- if (GL_ARB_texture_compression or GL_VERSION_1_3) then
- glInternalFormat := GL_COMPRESSED_LUMINANCE_ALPHA
- else
- glInternalFormat := GL_LUMINANCE_ALPHA;
- end;
- else
- glInternalFormat := GL_LUMINANCE_ALPHA;
- end;
- end;
- ifBGR8, ifRGB8:
- begin
case Format of
- tf4BitsPerChanel:
- glInternalFormat := GL_RGB4;
- tf8BitsPerChanel:
- glInternalFormat := GL_RGB8;
- tfCompressed:
- begin
- if (GL_ARB_texture_compression or GL_VERSION_1_3) then begin
- glInternalFormat := GL_COMPRESSED_RGB
- end else begin
- if (GL_EXT_texture_compression_s3tc) then
- glInternalFormat := GL_COMPRESSED_RGB_S3TC_DXT1_EXT
- else
- glInternalFormat := GL_RGB;
- end;
- end;
+ tfLuminance8Alpha8ub2:
+ AlphaInterleave := 1;
+ tfRGBA8ub4, tfBGRA8ub4:
+ AlphaInterleave := 3;
else
- glInternalFormat := GL_RGB;
+ AlphaInterleave := 0;
end;
- end;
- ifBGRA8, ifRGBA8, ifRGBA4, ifRGB5A1, ifRGB10A2, ifR5G6B5:
- begin
- case Format of
- tf4BitsPerChanel:
- glInternalFormat := GL_RGBA4;
- tf8BitsPerChanel:
- glInternalFormat := GL_RGBA8;
- tfCompressed:
- begin
- if (GL_ARB_texture_compression or GL_VERSION_1_3) then begin
- glInternalFormat := GL_COMPRESSED_RGBA
- end else begin
- if (GL_EXT_texture_compression_s3tc) then
- glInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
- else
- glInternalFormat := GL_RGBA;
- end;
+
+ // Copy Data
+ pSource := Data;
+
+ for Row := 0 to Height -1 do begin
+ pDest := aBitmap.Scanline[Row];
+ if Assigned(pDest) then begin
+ for Col := 0 to Width -1 do begin
+ Inc(pSource, AlphaInterleave);
+ pDest^ := pSource^;
+ Inc(pDest);
+ Inc(pSource);
end;
- else
- glInternalFormat := GL_RGBA;
+ end;
end;
+ result := true;
end;
+ end;
end;
end;
-
-function TglBitmap.FlipHorz: Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ data: TglBitmapData;
begin
- Result := False;
+ data := TglBitmapData.Create;
+ try
+ data.AssignFromBitmap(aBitmap);
+ result := AddAlphaFromDataObj(data, aFunc, aArgs);
+ finally
+ data.Free;
+ end;
end;
+{$ENDIF}
+{$IFDEF GLB_LAZARUS}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+var
+ rid: TRawImageDescription;
+ FormatDesc: TFormatDescriptor;
+begin
+ if not Assigned(Data) then
+ raise EglBitmap.Create('no pixel data assigned. load data before save');
+
+ result := false;
+ if not Assigned(aImage) or (Format = tfEmpty) then
+ exit;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed then
+ exit;
+
+ FillChar(rid{%H-}, SizeOf(rid), 0);
+ if FormatDesc.IsGrayscale then
+ rid.Format := ricfGray
+ else
+ rid.Format := ricfRGBA;
+
+ rid.Width := Width;
+ rid.Height := Height;
+ rid.Depth := FormatDesc.BitsPerPixel;
+ rid.BitOrder := riboBitsInOrder;
+ rid.ByteOrder := riboLSBFirst;
+ rid.LineOrder := riloTopToBottom;
+ rid.LineEnd := rileTight;
+ rid.BitsPerPixel := FormatDesc.BitsPerPixel;
+ rid.RedPrec := CountSetBits(FormatDesc.Range.r);
+ rid.GreenPrec := CountSetBits(FormatDesc.Range.g);
+ rid.BluePrec := CountSetBits(FormatDesc.Range.b);
+ rid.AlphaPrec := CountSetBits(FormatDesc.Range.a);
+ rid.RedShift := FormatDesc.Shift.r;
+ rid.GreenShift := FormatDesc.Shift.g;
+ rid.BlueShift := FormatDesc.Shift.b;
+ rid.AlphaShift := FormatDesc.Shift.a;
+
+ rid.MaskBitsPerPixel := 0;
+ rid.PaletteColorCount := 0;
+
+ aImage.DataDescription := rid;
+ aImage.CreateData;
+
+ if not Assigned(aImage.PixelData) then
+ raise EglBitmap.Create('error while creating LazIntfImage');
+ Move(Data^, aImage.PixelData^, FormatDesc.GetSize(Dimension));
-function TglBitmap.FlipVert: Boolean;
-begin
- Result := False;
+ result := true;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean;
+var
+ f: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
+ ImageData: PByte;
+ ImageSize: Integer;
+ CanCopy: Boolean;
+ Mask: TglBitmapRec4ul;
-procedure TglBitmap.FreeData;
-begin
- SetDataPointer(nil, ifEmpty);
-end;
-
+ procedure CopyConvert;
+ var
+ bfFormat: TbmpBitfieldFormat;
+ pSourceLine, pDestLine: PByte;
+ pSourceMD, pDestMD: Pointer;
+ Shift, Prec: TglBitmapRec4ub;
+ x, y: Integer;
+ pixel: TglBitmapPixelData;
+ begin
+ bfFormat := TbmpBitfieldFormat.Create;
+ with aImage.DataDescription do begin
+ Prec.r := RedPrec;
+ Prec.g := GreenPrec;
+ Prec.b := BluePrec;
+ Prec.a := AlphaPrec;
+ Shift.r := RedShift;
+ Shift.g := GreenShift;
+ Shift.b := BlueShift;
+ Shift.a := AlphaShift;
+ bfFormat.SetCustomValues(BitsPerPixel, Prec, Shift);
+ end;
+ pSourceMD := bfFormat.CreateMappingData;
+ pDestMD := FormatDesc.CreateMappingData;
+ try
+ for y := 0 to aImage.Height-1 do begin
+ pSourceLine := aImage.PixelData + y {%H-}* aImage.DataDescription.BytesPerLine;
+ pDestLine := ImageData + y * Round(FormatDesc.BytesPerPixel * aImage.Width);
+ for x := 0 to aImage.Width-1 do begin
+ bfFormat.Unmap(pSourceLine, pixel, pSourceMD);
+ FormatDesc.Map(pixel, pDestLine, pDestMD);
+ end;
+ end;
+ finally
+ FormatDesc.FreeMappingData(pDestMD);
+ bfFormat.FreeMappingData(pSourceMD);
+ bfFormat.Free;
+ end;
+ end;
-procedure glBitmapFillWithColorFunc(var FuncRec: TglBitmapFunctionRec);
-type
- PglBitmapPixelData = ^TglBitmapPixelData;
begin
- with FuncRec do begin
- Dest.Red := PglBitmapPixelData(CustomData)^.Red;
- Dest.Green := PglBitmapPixelData(CustomData)^.Green;
- Dest.Blue := PglBitmapPixelData(CustomData)^.Blue;
- Dest.Alpha := PglBitmapPixelData(CustomData)^.Alpha;
+ result := false;
+ if not Assigned(aImage) then
+ exit;
+
+ with aImage.DataDescription do begin
+ Mask.r := (QWord(1 shl RedPrec )-1) shl RedShift;
+ Mask.g := (QWord(1 shl GreenPrec)-1) shl GreenShift;
+ Mask.b := (QWord(1 shl BluePrec )-1) shl BlueShift;
+ Mask.a := (QWord(1 shl AlphaPrec)-1) shl AlphaShift;
end;
-end;
+ FormatDesc := TFormatDescriptor.GetFromMask(Mask);
+ f := FormatDesc.Format;
+ if (f = tfEmpty) then
+ exit;
+ CanCopy :=
+ (FormatDesc.BitsPerPixel = aImage.DataDescription.Depth) and
+ (aImage.DataDescription.BitsPerPixel = aImage.DataDescription.Depth);
-procedure TglBitmap.FillWithColor(Red, Green, Blue, Alpha: Byte);
-begin
- FillWithColorFloat(Red / $FF, Green / $FF, Blue / $FF, Alpha / $FF);
+ ImageSize := FormatDesc.GetSize(aImage.Width, aImage.Height);
+ ImageData := GetMem(ImageSize);
+ try
+ if CanCopy then
+ Move(aImage.PixelData^, ImageData^, ImageSize)
+ else
+ CopyConvert;
+ SetData(ImageData, f, aImage.Width, aImage.Height);
+ except
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
+ raise;
+ end;
+
+ result := true;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+var
+ rid: TRawImageDescription;
+ FormatDesc: TFormatDescriptor;
+ Pixel: TglBitmapPixelData;
+ x, y: Integer;
+ srcMD: Pointer;
+ src, dst: PByte;
+begin
+ result := false;
+ if not Assigned(aImage) or (Format = tfEmpty) then
+ exit;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then
+ exit;
+
+ FillChar(rid{%H-}, SizeOf(rid), 0);
+ rid.Format := ricfGray;
+ rid.Width := Width;
+ rid.Height := Height;
+ rid.Depth := CountSetBits(FormatDesc.Range.a);
+ rid.BitOrder := riboBitsInOrder;
+ rid.ByteOrder := riboLSBFirst;
+ rid.LineOrder := riloTopToBottom;
+ rid.LineEnd := rileTight;
+ rid.BitsPerPixel := 8 * Ceil(rid.Depth / 8);
+ rid.RedPrec := CountSetBits(FormatDesc.Range.a);
+ rid.GreenPrec := 0;
+ rid.BluePrec := 0;
+ rid.AlphaPrec := 0;
+ rid.RedShift := 0;
+ rid.GreenShift := 0;
+ rid.BlueShift := 0;
+ rid.AlphaShift := 0;
+
+ rid.MaskBitsPerPixel := 0;
+ rid.PaletteColorCount := 0;
+
+ aImage.DataDescription := rid;
+ aImage.CreateData;
+
+ srcMD := FormatDesc.CreateMappingData;
+ try
+ FormatDesc.PreparePixel(Pixel);
+ src := Data;
+ dst := aImage.PixelData;
+ for y := 0 to Height-1 do
+ for x := 0 to Width-1 do begin
+ FormatDesc.Unmap(src, Pixel, srcMD);
+ case rid.BitsPerPixel of
+ 8: begin
+ dst^ := Pixel.Data.a;
+ inc(dst);
+ end;
+ 16: begin
+ PWord(dst)^ := Pixel.Data.a;
+ inc(dst, 2);
+ end;
+ 24: begin
+ PByteArray(dst)^[0] := PByteArray(@Pixel.Data.a)^[0];
+ PByteArray(dst)^[1] := PByteArray(@Pixel.Data.a)^[1];
+ PByteArray(dst)^[2] := PByteArray(@Pixel.Data.a)^[2];
+ inc(dst, 3);
+ end;
+ 32: begin
+ PCardinal(dst)^ := Pixel.Data.a;
+ inc(dst, 4);
+ end;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
+ end;
+ finally
+ FormatDesc.FreeMappingData(srcMD);
+ end;
+ result := true;
+end;
-procedure TglBitmap.FillWithColorFloat(Red, Green, Blue, Alpha: Single);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
var
- PixelData: TglBitmapPixelData;
+ data: TglBitmapData;
begin
- FormatPreparePixel(PixelData, InternalFormat);
-
- PixelData.Red := Max(0, Min(PixelData.PixelDesc.RedRange, Trunc(PixelData.PixelDesc.RedRange * Red)));
- PixelData.Green := Max(0, Min(PixelData.PixelDesc.GreenRange, Trunc(PixelData.PixelDesc.GreenRange * Green)));
- PixelData.Blue := Max(0, Min(PixelData.PixelDesc.BlueRange, Trunc(PixelData.PixelDesc.BlueRange * Blue)));
- PixelData.Alpha := Max(0, Min(PixelData.PixelDesc.AlphaRange, Trunc(PixelData.PixelDesc.AlphaRange * Alpha)));
-
- AddFunc(glBitmapFillWithColorFunc, False, @PixelData);
+ data := TglBitmapData.Create;
+ try
+ data.AssignFromLazIntfImage(aImage);
+ result := AddAlphaFromDataObj(data, aFunc, aArgs);
+ finally
+ data.Free;
+ end;
end;
+{$ENDIF}
-
-procedure TglBitmap.FillWithColorRange(Red, Green, Blue, Alpha: Cardinal);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar;
+ const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
var
- PixelData: TglBitmapPixelData;
+ rs: TResourceStream;
begin
- FormatPreparePixel(PixelData, FormatGetWithAlpha(InternalFormat));
-
- FillWithColorFloat(
- Red / PixelData.PixelDesc.RedRange,
- Green / PixelData.PixelDesc.GreenRange,
- Blue / PixelData.PixelDesc.BlueRange,
- Alpha / PixelData.PixelDesc.AlphaRange);
+ PrepareResType(aResource, aResType);
+ rs := TResourceStream.Create(aInstance, aResource, aResType);
+ try
+ result := AddAlphaFromStream(rs, aFunc, aArgs);
+ finally
+ rs.Free;
+ end;
end;
-
-procedure TglBitmap.SetAnisotropic(const Value: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar;
+ const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
var
- MaxAniso: Integer;
+ rs: TResourceStream;
begin
- fAnisotropic := Value;
-
- if (ID > 0) then begin
- if GL_EXT_texture_filter_anisotropic then begin
- if fAnisotropic > 0 then begin
- Bind(False);
-
- glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, @MaxAniso);
-
- if Value > MaxAniso then
- fAnisotropic := MaxAniso;
-
- glTexParameteri(Target, GL_TEXTURE_MAX_ANISOTROPY_EXT, fAnisotropic);
- end;
- end else begin
- fAnisotropic := 0;
- end;
+ rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType);
+ try
+ result := AddAlphaFromStream(rs, aFunc, aArgs);
+ finally
+ rs.Free;
end;
end;
-
-procedure TglBitmap.SetInternalFormat(const Value: TglBitmapInternalFormat);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
begin
- if InternalFormat <> Value then begin
- if FormatGetSize(Value) <> FormatGetSize(InternalFormat) then
- raise EglBitmapUnsupportedInternalFormat.Create('SetInternalFormat - ' + UNSUPPORTED_INTERNAL_FORMAT);
+ if TFormatDescriptor.Get(Format).IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ result := Convert(Self, aFunc, false, TFormatDescriptor.Get(Format).WithAlpha, aArgs);
+end;
- // Update whatever
- SetDataPointer(Data, Value);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ FS: TFileStream;
+begin
+ FS := TFileStream.Create(aFileName, fmOpenRead);
+ try
+ result := AddAlphaFromStream(FS, aFunc, aArgs);
+ finally
+ FS.Free;
end;
end;
-
-function TglBitmap.AddFunc(Func: TglBitmapFunction; CreateTemp: Boolean;
- CustomData: Pointer): boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ data: TglBitmapData;
begin
- Result := AddFunc(Self, Func, CreateTemp, InternalFormat, CustomData);
+ data := TglBitmapData.Create(aStream);
+ try
+ result := AddAlphaFromDataObj(data, aFunc, aArgs);
+ finally
+ data.Free;
+ end;
end;
-
-function TglBitmap.AddFunc(Source: TglBitmap; Func: TglBitmapFunction;
- CreateTemp: Boolean; Format: TglBitmapInternalFormat; CustomData: Pointer): boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromDataObj(const aDataObj: TglBitmapData; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
var
- pDest, NewImage, pSource: pByte;
+ DestData, DestData2, SourceData: pByte;
TempHeight, TempWidth: Integer;
- MapFunc: TglBitmapMapFunc;
- UnMapFunc: TglBitmapUnMapFunc;
+ SourceFD, DestFD: TFormatDescriptor;
+ SourceMD, DestMD, DestMD2: Pointer;
FuncRec: TglBitmapFunctionRec;
begin
+ result := false;
+
Assert(Assigned(Data));
- Assert(Assigned(Source));
- Assert(Assigned(Source.Data));
+ Assert(Assigned(aDataObj));
+ Assert(Assigned(aDataObj.Data));
- Result := False;
+ if ((aDataObj.Width = Width) and (aDataObj.Height = Height)) then begin
+ result := ConvertTo(TFormatDescriptor.Get(Format).WithAlpha);
- if Assigned (Source.Data) and FormatIsUncompressed(Format) and
- ((Source.Height > 0) or (Source.Width > 0)) then begin
+ SourceFD := TFormatDescriptor.Get(aDataObj.Format);
+ DestFD := TFormatDescriptor.Get(Format);
- // inkompatible Formats so CreateTemp
- if FormatGetSize(Format) <> FormatGetSize(InternalFormat) then
- CreateTemp := True;
+ if not Assigned(aFunc) then begin
+ aFunc := glBitmapAlphaFunc;
+ FuncRec.Args := {%H-}Pointer(SourceFD.HasAlpha);
+ end else
+ FuncRec.Args := aArgs;
// Values
- TempHeight := Max(1, Source.Height);
- TempWidth := Max(1, Source.Width);
+ TempWidth := aDataObj.Width;
+ TempHeight := aDataObj.Height;
+ if (TempWidth <= 0) or (TempHeight <= 0) then
+ exit;
- FuncRec.Sender := Self;
- FuncRec.CustomData := CustomData;
+ FuncRec.Sender := Self;
+ FuncRec.Size := Dimension;
+ FuncRec.Position.Fields := FuncRec.Size.Fields;
- NewImage := nil;
+ DestData := Data;
+ DestData2 := Data;
+ SourceData := aDataObj.Data;
- if CreateTemp then begin
- GetMem(NewImage, Trunc(FormatGetSize(Format) * TempHeight * TempWidth));
- pDest := NewImage;
- end
- else pDest := Data;
+ // Mapping
+ SourceFD.PreparePixel(FuncRec.Source);
+ DestFD.PreparePixel (FuncRec.Dest);
+ SourceMD := SourceFD.CreateMappingData;
+ DestMD := DestFD.CreateMappingData;
+ DestMD2 := DestFD.CreateMappingData;
try
- // Mapping
- MapFunc := FormatGetMapFunc(Format);
- FormatPreparePixel(FuncRec.Dest, Format);
- FormatPreparePixel(FuncRec.Source, Source.InternalFormat);
-
- FuncRec.Size := Source.Dimension;
- FuncRec.Position.Fields := FuncRec.Size.Fields;
-
- if FormatIsUncompressed(Source.InternalFormat) then begin
- // Uncompressed Images
- pSource := Source.Data;
- UnMapFunc := FormatGetUnMapFunc(Source.InternalFormat);
-
- FuncRec.Position.Y := 0;
- while FuncRec.Position.Y < TempHeight do begin
- FuncRec.Position.X := 0;
- while FuncRec.Position.X < TempWidth do begin
- // Get Data
- UnMapFunc(pSource, FuncRec.Source);
- // Func
- Func(FuncRec);
- // Set Data
- MapFunc(FuncRec.Dest, pDest);
- Inc(FuncRec.Position.X);
- end;
- Inc(FuncRec.Position.Y);
- end;
- end else begin
- // Compressed Images
- FuncRec.Position.Y := 0;
- while FuncRec.Position.Y < TempHeight do begin
- FuncRec.Position.X := 0;
- while FuncRec.Position.X < TempWidth do begin
- // Get Data
- fGetPixelFunc(FuncRec.Position, FuncRec.Source);
- // Func
- Func(FuncRec);
- // Set Data
- MapFunc(FuncRec.Dest, pDest);
- Inc(FuncRec.Position.X);
- end;
- Inc(FuncRec.Position.Y);
+ FuncRec.Position.Y := 0;
+ while FuncRec.Position.Y < TempHeight do begin
+ FuncRec.Position.X := 0;
+ while FuncRec.Position.X < TempWidth do begin
+ SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD);
+ DestFD.Unmap (DestData, FuncRec.Dest, DestMD);
+ aFunc(FuncRec);
+ DestFD.Map(FuncRec.Dest, DestData2, DestMD2);
+ inc(FuncRec.Position.X);
end;
+ inc(FuncRec.Position.Y);
end;
-
- // Updating Image or InternalFormat
- if CreateTemp then
- SetDataPointer(NewImage, Format)
- else
-
- if Format <> InternalFormat then
- SetInternalFormat(Format);
-
- Result := True;
- except
- if CreateTemp
- then FreeMem(NewImage);
- raise;
+ finally
+ SourceFD.FreeMappingData(SourceMD);
+ DestFD.FreeMappingData(DestMD);
+ DestFD.FreeMappingData(DestMD2);
end;
end;
end;
-
-procedure glBitmapConvertCopyFunc(var FuncRec: TglBitmapFunctionRec);
-begin
- with FuncRec do begin
- if Source.PixelDesc.RedRange > 0 then
- Dest.Red := Source.Red;
-
- if Source.PixelDesc.GreenRange > 0 then
- Dest.Green := Source.Green;
-
- if Source.PixelDesc.BlueRange > 0 then
- Dest.Blue := Source.Blue;
-
- if Source.PixelDesc.AlphaRange > 0 then
- Dest.Alpha := Source.Alpha;
- end;
-end;
-
-
-procedure glBitmapConvertCalculateRGBAFunc(var FuncRec: TglBitmapFunctionRec);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte): Boolean;
begin
- with FuncRec do begin
- if Source.PixelDesc.RedRange > 0 then
- Dest.Red := Round(Dest.PixelDesc.RedRange * Source.Red / Source.PixelDesc.RedRange);
-
- if Source.PixelDesc.GreenRange > 0 then
- Dest.Green := Round(Dest.PixelDesc.GreenRange * Source.Green / Source.PixelDesc.GreenRange);
-
- if Source.PixelDesc.BlueRange > 0 then
- Dest.Blue := Round(Dest.PixelDesc.BlueRange * Source.Blue / Source.PixelDesc.BlueRange);
-
- if Source.PixelDesc.AlphaRange > 0 then
- Dest.Alpha := Round(Dest.PixelDesc.AlphaRange * Source.Alpha / Source.PixelDesc.AlphaRange);
- end;
+ result := AddAlphaFromColorKeyFloat(aRed / $FF, aGreen / $FF, aBlue / $FF, aDeviation / $FF);
end;
-
-procedure glBitmapConvertShiftRGBAFunc(var FuncRec: TglBitmapFunctionRec);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal): Boolean;
+var
+ PixelData: TglBitmapPixelData;
begin
- with FuncRec do
- with TglBitmapPixelDesc(CustomData^) do begin
- if Source.PixelDesc.RedRange > 0 then
- Dest.Red := Source.Red shr RedShift;
-
- if Source.PixelDesc.GreenRange > 0 then
- Dest.Green := Source.Green shr GreenShift;
-
- if Source.PixelDesc.BlueRange > 0 then
- Dest.Blue := Source.Blue shr BlueShift;
-
- if Source.PixelDesc.AlphaRange > 0 then
- Dest.Alpha := Source.Alpha shr AlphaShift;
- end;
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ result := AddAlphaFromColorKeyFloat(
+ aRed / PixelData.Range.r,
+ aGreen / PixelData.Range.g,
+ aBlue / PixelData.Range.b,
+ aDeviation / Max(PixelData.Range.r, Max(PixelData.Range.g, PixelData.Range.b)));
end;
-
-function TglBitmap.ConvertTo(NewFormat: TglBitmapInternalFormat): boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single): Boolean;
var
- Source, Dest: TglBitmapPixelData;
- PixelDesc: TglBitmapPixelDesc;
-
- function CopyDirect: Boolean;
- begin
- Result :=
- ((Source.PixelDesc.RedRange = Dest.PixelDesc.RedRange) or (Source.PixelDesc.RedRange = 0) or (Dest.PixelDesc.RedRange = 0)) and
- ((Source.PixelDesc.GreenRange = Dest.PixelDesc.GreenRange) or (Source.PixelDesc.GreenRange = 0) or (Dest.PixelDesc.GreenRange = 0)) and
- ((Source.PixelDesc.BlueRange = Dest.PixelDesc.BlueRange) or (Source.PixelDesc.BlueRange = 0) or (Dest.PixelDesc.BlueRange = 0)) and
- ((Source.PixelDesc.AlphaRange = Dest.PixelDesc.AlphaRange) or (Source.PixelDesc.AlphaRange = 0) or (Dest.PixelDesc.AlphaRange = 0));
- end;
-
- function CanShift: Boolean;
- begin
- Result :=
- ((Source.PixelDesc.RedRange >= Dest.PixelDesc.RedRange ) or (Source.PixelDesc.RedRange = 0) or (Dest.PixelDesc.RedRange = 0)) and
- ((Source.PixelDesc.GreenRange >= Dest.PixelDesc.GreenRange) or (Source.PixelDesc.GreenRange = 0) or (Dest.PixelDesc.GreenRange = 0)) and
- ((Source.PixelDesc.BlueRange >= Dest.PixelDesc.BlueRange ) or (Source.PixelDesc.BlueRange = 0) or (Dest.PixelDesc.BlueRange = 0)) and
- ((Source.PixelDesc.AlphaRange >= Dest.PixelDesc.AlphaRange) or (Source.PixelDesc.AlphaRange = 0) or (Dest.PixelDesc.AlphaRange = 0));
- end;
-
- function GetShift(Source, Dest: Cardinal) : ShortInt;
- begin
- Result := 0;
+ values: array[0..2] of Single;
+ tmp: Cardinal;
+ i: Integer;
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ with PixelData do begin
+ values[0] := aRed;
+ values[1] := aGreen;
+ values[2] := aBlue;
- while (Source > Dest) and (Source > 0) do begin
- Inc(Result);
- Source := Source shr 1;
+ for i := 0 to 2 do begin
+ tmp := Trunc(Range.arr[i] * aDeviation);
+ Data.arr[i] := Min(Range.arr[i], Trunc(Range.arr[i] * values[i] + tmp));
+ Range.arr[i] := Max(0, Trunc(Range.arr[i] * values[i] - tmp));
end;
+ Data.a := 0;
+ Range.a := 0;
end;
-
-begin
- if NewFormat <> InternalFormat then begin
- FormatPreparePixel(Source, InternalFormat);
- FormatPreparePixel(Dest, NewFormat);
-
- if CopyDirect then
- Result := AddFunc(Self, glBitmapConvertCopyFunc, False, NewFormat)
- else
- if CanShift then begin
- PixelDesc.RedShift := GetShift(Source.PixelDesc.RedRange, Dest.PixelDesc.RedRange);
- PixelDesc.GreenShift := GetShift(Source.PixelDesc.GreenRange, Dest.PixelDesc.GreenRange);
- PixelDesc.BlueShift := GetShift(Source.PixelDesc.BlueRange, Dest.PixelDesc.BlueRange);
- PixelDesc.AlphaShift := GetShift(Source.PixelDesc.AlphaRange, Dest.PixelDesc.AlphaRange);
-
- Result := AddFunc(Self, glBitmapConvertShiftRGBAFunc, False, NewFormat, @PixelDesc);
- end
- else Result := AddFunc(Self, glBitmapConvertCalculateRGBAFunc, False, NewFormat);
- end
- else Result := True;
+ result := AddAlphaFromFunc(glBitmapColorKeyAlphaFunc, @PixelData);
end;
-
-function TglBitmap.RemoveAlpha: Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromValue(const aAlpha: Byte): Boolean;
begin
- Result := False;
-
- if (Assigned(Data)) then begin
- if not (FormatIsUncompressed(InternalFormat) or FormatHasAlpha(InternalFormat)) then
- raise EglBitmapUnsupportedInternalFormat.Create('RemoveAlpha - ' + UNSUPPORTED_INTERNAL_FORMAT);
-
- Result := ConvertTo(FormatGetWithoutAlpha(InternalFormat));
- end;
+ result := AddAlphaFromValueFloat(aAlpha / $FF);
end;
-
-function TglBitmap.AddAlphaFromFunc(Func: TglBitmapFunction; CustomData: Pointer): boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean;
+var
+ PixelData: TglBitmapPixelData;
begin
- if not FormatIsUncompressed(InternalFormat) then
- raise EglBitmapUnsupportedInternalFormat.Create('AddAlphaFromFunc - ' + UNSUPPORTED_INTERNAL_FORMAT);
-
- Result := AddFunc(Self, Func, False, FormatGetWithAlpha(InternalFormat), CustomData);
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ result := AddAlphaFromValueFloat(aAlpha / PixelData.Range.a);
end;
-
-function TglBitmap.GetHeight: Integer;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromValueFloat(const aAlpha: Single): Boolean;
+var
+ PixelData: TglBitmapPixelData;
begin
- if ffY in fDimension.Fields then
- Result := fDimension.Y
- else
- Result := -1;
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ with PixelData do
+ Data.a := Min(Range.a, Max(0, Round(Range.a * aAlpha)));
+ result := AddAlphaFromFunc(glBitmapValueAlphaFunc, @PixelData.Data.a);
end;
-
-function TglBitmap.GetWidth: Integer;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.RemoveAlpha: Boolean;
+var
+ FormatDesc: TFormatDescriptor;
begin
- if ffX in fDimension.Fields then
- Result := fDimension.X
- else
- Result := -1;
+ result := false;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if Assigned(Data) then begin
+ if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ result := ConvertTo(FormatDesc.WithoutAlpha);
+ end;
end;
-
-function TglBitmap.GetFileHeight: Integer;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.FillWithColor(const aRed, aGreen, aBlue: Byte;
+ const aAlpha: Byte);
begin
- Result := Max(1, Height);
+ FillWithColorFloat(aRed/$FF, aGreen/$FF, aBlue/$FF, aAlpha/$FF);
end;
-
-function TglBitmap.GetFileWidth: Integer;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal);
+var
+ PixelData: TglBitmapPixelData;
begin
- Result := Max(1, Width);
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ FillWithColorFloat(
+ aRed / PixelData.Range.r,
+ aGreen / PixelData.Range.g,
+ aBlue / PixelData.Range.b,
+ aAlpha / PixelData.Range.a);
end;
-
-procedure glBitmapAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single);
var
- Temp: Single;
+ PixelData: TglBitmapPixelData;
begin
- with FuncRec do begin
- Temp :=
- Source.Red / Source.PixelDesc.RedRange * 0.3 +
- Source.Green / Source.PixelDesc.GreenRange * 0.59 +
- Source.Blue / Source.PixelDesc.BlueRange * 0.11;
-
- Dest.Alpha := Round (Dest.PixelDesc.AlphaRange * Temp);
+ TFormatDescriptor.Get(Format).PreparePixel(PixelData);
+ with PixelData do begin
+ Data.r := Max(0, Min(Range.r, Trunc(Range.r * aRed)));
+ Data.g := Max(0, Min(Range.g, Trunc(Range.g * aGreen)));
+ Data.b := Max(0, Min(Range.b, Trunc(Range.b * aBlue)));
+ Data.a := Max(0, Min(Range.a, Trunc(Range.a * aAlpha)));
end;
+ Convert(glBitmapFillWithColorFunc, false, @PixelData);
end;
-
-function TglBitmap.AddAlphaFromglBitmap(glBitmap: TglBitmap; Func: TglBitmapFunction; CustomData: Pointer): boolean;
-var
- pDest, pDest2, pSource: pByte;
- TempHeight, TempWidth: Integer;
- MapFunc: TglBitmapMapFunc;
- DestUnMapFunc, UnMapFunc: TglBitmapUnMapFunc;
-
- FuncRec: TglBitmapFunctionRec;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SetData(const aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer; const aHeight: Integer);
begin
- Result := False;
-
- assert(Assigned(Data));
- assert(Assigned(glBitmap));
- assert(Assigned(glBitmap.Data));
-
- if ((glBitmap.Width = Width) and (glBitmap.Height = Height)) then begin
- // Convert to Data with Alpha
- Result := ConvertTo(FormatGetWithAlpha(FormatGetUncompressed(InternalFormat)));
-
- if not Assigned(Func) then
- Func := glBitmapAlphaFunc;
-
- // Values
- TempHeight := glBitmap.FileHeight;
- TempWidth := glBitmap.FileWidth;
-
- FuncRec.Sender := Self;
- FuncRec.CustomData := CustomData;
-
- pDest := Data;
- pDest2 := Data;
- pSource := glBitmap.Data;
-
- // Mapping
- FormatPreparePixel(FuncRec.Dest, InternalFormat);
- FormatPreparePixel(FuncRec.Source, glBitmap.InternalFormat);
- MapFunc := FormatGetMapFunc(InternalFormat);
- DestUnMapFunc := FormatGetUnMapFunc(InternalFormat);
- UnMapFunc := FormatGetUnMapFunc(glBitmap.InternalFormat);
-
- FuncRec.Size := Dimension;
- FuncRec.Position.Fields := FuncRec.Size.Fields;
-
- FuncRec.Position.Y := 0;
- while FuncRec.Position.Y < TempHeight do begin
- FuncRec.Position.X := 0;
- while FuncRec.Position.X < TempWidth do begin
- // Get Data
- UnMapFunc(pSource, FuncRec.Source);
- DestUnMapFunc(pDest2, FuncRec.Dest);
- // Func
- Func(FuncRec);
- // Set Data
- MapFunc(FuncRec.Dest, pDest);
- Inc(FuncRec.Position.X);
- end;
- Inc(FuncRec.Position.Y);
- end;
+ if (Data <> aData) then begin
+ if (Assigned(Data)) then
+ FreeMem(Data);
+ fData := aData;
end;
-end;
+ if Assigned(fData) then begin
+ FillChar(fDimension, SizeOf(fDimension), 0);
+ if aWidth <> -1 then begin
+ fDimension.Fields := fDimension.Fields + [ffX];
+ fDimension.X := aWidth;
+ end;
-procedure TglBitmap.SetBorderColor(Red, Green, Blue, Alpha: Single);
-begin
- fBorderColor[0] := Red;
- fBorderColor[1] := Green;
- fBorderColor[2] := Blue;
- fBorderColor[3] := Alpha;
+ if aHeight <> -1 then begin
+ fDimension.Fields := fDimension.Fields + [ffY];
+ fDimension.Y := aHeight;
+ end;
- if ID > 0 then begin
- Bind (False);
+ fFormat := aFormat;
+ end else
+ fFormat := tfEmpty;
- glTexParameterfv(Target, GL_TEXTURE_BORDER_COLOR, @fBorderColor[0]);
- end;
+ UpdateScanlines;
end;
-
-{ TglBitmap2D }
-
-procedure TglBitmap2D.SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width, Height: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.Clone: TglBitmapData;
var
- Idx, LineWidth: Integer;
+ Temp: TglBitmapData;
+ TempPtr: PByte;
+ Size: Integer;
begin
- inherited;
-
- // Format
- if FormatIsUncompressed(Format) then begin
- fUnmapFunc := FormatGetUnMapFunc(Format);
- fGetPixelFunc := GetPixel2DUnmap;
-
- fMapFunc := FormatGetMapFunc(Format);
- fSetPixelFunc := SetPixel2DUnmap;
-
- // Assigning Data
+ result := nil;
+ Temp := (ClassType.Create as TglBitmapData);
+ try
+ // copy texture data if assigned
if Assigned(Data) then begin
- SetLength(fLines, GetHeight);
-
- LineWidth := Trunc(GetWidth * FormatGetSize(InternalFormat));
-
- for Idx := 0 to GetHeight -1 do begin
- fLines[Idx] := Data;
- Inc(fLines[Idx], Idx * LineWidth);
+ Size := TFormatDescriptor.Get(Format).GetSize(fDimension);
+ GetMem(TempPtr, Size);
+ try
+ Move(Data^, TempPtr^, Size);
+ Temp.SetData(TempPtr, Format, Width, Height);
+ except
+ if Assigned(TempPtr) then
+ FreeMem(TempPtr);
+ raise;
end;
- end
- else SetLength(fLines, 0);
- end else begin
- SetLength(fLines, 0);
-
- fSetPixelFunc := nil;
-
- case Format of
- ifDXT1:
- fGetPixelFunc := GetPixel2DDXT1;
- ifDXT3:
- fGetPixelFunc := GetPixel2DDXT3;
- ifDXT5:
- fGetPixelFunc := GetPixel2DDXT5;
- else
- fGetPixelFunc := nil;
+ end else begin
+ TempPtr := nil;
+ Temp.SetData(TempPtr, Format, Width, Height);
end;
- end;
-end;
-
-procedure TglBitmap2D.GetDXTColorBlock(pData: pByte; relX, relY: Integer; var Pixel: TglBitmapPixelData);
-type
- PDXT1Chunk = ^TDXT1Chunk;
- TDXT1Chunk = packed record
- Color1: WORD;
- Color2: WORD;
- Pixels: array [0..3] of byte;
+ // copy properties
+ Temp.fFormat := Format;
+ result := Temp;
+ except
+ FreeAndNil(Temp);
+ raise;
end;
+end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.Invert(const aRed, aGreen, aBlue, aAlpha: Boolean);
var
- BasePtr: pDXT1Chunk;
- PixPos: Integer;
- Colors: array [0..3] of TRGBQuad;
+ mask: PtrInt;
begin
- BasePtr := pDXT1Chunk(pData);
-
- PixPos := BasePtr^.Pixels[relY] shr (relX * 2) and $3;
-
- if PixPos in [0, 2, 3] then begin
- Colors[0].rgbRed := BasePtr^.Color1 and $F800 shr 8;
- Colors[0].rgbGreen := BasePtr^.Color1 and $07E0 shr 3;
- Colors[0].rgbBlue := BasePtr^.Color1 and $001F shl 3;
- Colors[0].rgbReserved := 255;
- end;
-
- if PixPos in [1, 2, 3] then begin
- Colors[1].rgbRed := BasePtr^.Color2 and $F800 shr 8;
- Colors[1].rgbGreen := BasePtr^.Color2 and $07E0 shr 3;
- Colors[1].rgbBlue := BasePtr^.Color2 and $001F shl 3;
- Colors[1].rgbReserved := 255;
- end;
+ mask :=
+ (Byte(aRed) and 1) or
+ ((Byte(aGreen) and 1) shl 1) or
+ ((Byte(aBlue) and 1) shl 2) or
+ ((Byte(aAlpha) and 1) shl 3);
+ if (mask > 0) then
+ Convert(glBitmapInvertFunc, false, {%H-}Pointer(mask));
+end;
- if PixPos = 2 then begin
- Colors[2].rgbRed := (Colors[0].rgbRed * 67 + Colors[1].rgbRed * 33) div 100;
- Colors[2].rgbGreen := (Colors[0].rgbGreen * 67 + Colors[1].rgbGreen * 33) div 100;
- Colors[2].rgbBlue := (Colors[0].rgbBlue * 67 + Colors[1].rgbBlue * 33) div 100;
- Colors[2].rgbReserved := 255;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+type
+ TMatrixItem = record
+ X, Y: Integer;
+ W: Single;
end;
- if PixPos = 3 then begin
- Colors[3].rgbRed := (Colors[0].rgbRed * 33 + Colors[1].rgbRed * 67) div 100;
- Colors[3].rgbGreen := (Colors[0].rgbGreen * 33 + Colors[1].rgbGreen * 67) div 100;
- Colors[3].rgbBlue := (Colors[0].rgbBlue * 33 + Colors[1].rgbBlue * 67) div 100;
- if BasePtr^.Color1 > BasePtr^.Color2 then
- Colors[3].rgbReserved := 255
- else
- Colors[3].rgbReserved := 0;
+ PglBitmapToNormalMapRec = ^TglBitmapToNormalMapRec;
+ TglBitmapToNormalMapRec = Record
+ Scale: Single;
+ Heights: array of Single;
+ MatrixU : array of TMatrixItem;
+ MatrixV : array of TMatrixItem;
end;
- Pixel.Red := Colors[PixPos].rgbRed;
- Pixel.Green := Colors[PixPos].rgbGreen;
- Pixel.Blue := Colors[PixPos].rgbBlue;
- Pixel.Alpha := Colors[PixPos].rgbReserved;
-end;
-
+const
+ ONE_OVER_255 = 1 / 255;
-procedure TglBitmap2D.GetPixel2DDXT1(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+ //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapToNormalMapPrepareFunc(var FuncRec: TglBitmapFunctionRec);
var
- BasePtr: pByte;
- PosX, PosY: Integer;
+ Val: Single;
begin
- inherited;
-
- if (Pos.Y <= Height) and (Pos.X <= Width) then begin
- PosX := Pos.X div 4;
- PosY := Pos.Y div 4;
-
- BasePtr := Data;
- Inc(BasePtr, (PosY * Width div 4 + PosX) * 8);
-
- GetDXTColorBlock(BasePtr, Pos.X - PosX * 4, Pos.Y - PosY * 4, Pixel);
+ with FuncRec do begin
+ Val :=
+ Source.Data.r * LUMINANCE_WEIGHT_R +
+ Source.Data.g * LUMINANCE_WEIGHT_G +
+ Source.Data.b * LUMINANCE_WEIGHT_B;
+ PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Val * ONE_OVER_255;
end;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapToNormalMapPrepareAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+begin
+ with FuncRec do
+ PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Source.Data.a * ONE_OVER_255;
+end;
-procedure TglBitmap2D.GetPixel2DDXT3(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapToNormalMapFunc (var FuncRec: TglBitmapFunctionRec);
type
- PDXT3AlphaChunk = ^TDXT3AlphaChunk;
- TDXT3AlphaChunk = array [0..3] of WORD;
-
+ TVec = Array[0..2] of Single;
var
- ColorPtr: pByte;
- AlphaPtr: PDXT3AlphaChunk;
- PosX, PosY, relX, relY: Integer;
-begin
- inherited;
+ Idx: Integer;
+ du, dv: Double;
+ Len: Single;
+ Vec: TVec;
+
+ function GetHeight(X, Y: Integer): Single;
+ begin
+ with FuncRec do begin
+ X := Max(0, Min(Size.X -1, X));
+ Y := Max(0, Min(Size.Y -1, Y));
+ result := PglBitmapToNormalMapRec(Args)^.Heights[Y * Size.X + X];
+ end;
+ end;
- if (Pos.Y <= Height) and (Pos.X <= Width) then begin
- PosX := Pos.X div 4;
- PosY := Pos.Y div 4;
- relX := Pos.X - PosX * 4;
- relY := Pos.Y - PosY * 4;
+begin
+ with FuncRec do begin
+ with PglBitmapToNormalMapRec(Args)^ do begin
+ du := 0;
+ for Idx := Low(MatrixU) to High(MatrixU) do
+ du := du + GetHeight(Position.X + MatrixU[Idx].X, Position.Y + MatrixU[Idx].Y) * MatrixU[Idx].W;
- // get color value
- AlphaPtr := PDXT3AlphaChunk(Data);
- Inc(AlphaPtr, (PosY * Width div 4 + PosX) * 2);
+ dv := 0;
+ for Idx := Low(MatrixU) to High(MatrixU) do
+ dv := dv + GetHeight(Position.X + MatrixV[Idx].X, Position.Y + MatrixV[Idx].Y) * MatrixV[Idx].W;
- ColorPtr := pByte(AlphaPtr);
- Inc(ColorPtr, 8);
+ Vec[0] := -du * Scale;
+ Vec[1] := -dv * Scale;
+ Vec[2] := 1;
+ end;
- GetDXTColorBlock(ColorPtr, relX, relY, Pixel);
+ // Normalize
+ Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2]));
+ if Len <> 0 then begin
+ Vec[0] := Vec[0] * Len;
+ Vec[1] := Vec[1] * Len;
+ Vec[2] := Vec[2] * Len;
+ end;
- // extracting alpha
- Pixel.Alpha := AlphaPtr^[relY] shr (4 * relX) and $0F shl 4;
+ // Farbe zuweisem
+ Dest.Data.r := Trunc((Vec[0] + 1) * 127.5);
+ Dest.Data.g := Trunc((Vec[1] + 1) * 127.5);
+ Dest.Data.b := Trunc((Vec[2] + 1) * 127.5);
end;
end;
-
-procedure TglBitmap2D.GetPixel2DDXT5(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc; const aScale: Single; const aUseAlpha: Boolean);
var
- ColorPtr: pByte;
- AlphaPtr: PInt64;
- PixPos, PosX, PosY, relX, relY: Integer;
- Alpha0, Alpha1: Byte;
-begin
- inherited;
-
- if (Pos.Y <= Height) and (Pos.X <= Width) then begin
- PosX := Pos.X div 4;
- PosY := Pos.Y div 4;
- relX := Pos.X - PosX * 4;
- relY := Pos.Y - PosY * 4;
-
- // get color value
- AlphaPtr := PInt64(Data);
- Inc(AlphaPtr, (PosY * Width div 4 + PosX) * 2);
-
- ColorPtr := pByte(AlphaPtr);
- Inc(ColorPtr, 8);
-
- GetDXTColorBlock(ColorPtr, relX, relY, Pixel);
+ Rec: TglBitmapToNormalMapRec;
- // extracting alpha
- Alpha0 := AlphaPtr^ and $FF;
- Alpha1 := AlphaPtr^ shr 8 and $FF;
+ procedure SetEntry (var Matrix: array of TMatrixItem; Index, X, Y: Integer; W: Single);
+ begin
+ if (Index >= Low(Matrix)) and (Index <= High(Matrix)) then begin
+ Matrix[Index].X := X;
+ Matrix[Index].Y := Y;
+ Matrix[Index].W := W;
+ end;
+ end;
- PixPos := AlphaPtr^ shr (16 + (relY * 4 + relX) * 3) and $07;
+begin
+ if TFormatDescriptor.Get(Format).IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- // use alpha 0
- if PixPos = 0 then begin
- Pixel.Alpha := Alpha0;
- end else
+ if aScale > 100 then
+ Rec.Scale := 100
+ else if aScale < -100 then
+ Rec.Scale := -100
+ else
+ Rec.Scale := aScale;
- // use alpha 1
- if PixPos = 1 then begin
- Pixel.Alpha := Alpha1;
- end else
+ SetLength(Rec.Heights, Width * Height);
+ try
+ case aFunc of
+ nm4Samples: begin
+ SetLength(Rec.MatrixU, 2);
+ SetEntry(Rec.MatrixU, 0, -1, 0, -0.5);
+ SetEntry(Rec.MatrixU, 1, 1, 0, 0.5);
+
+ SetLength(Rec.MatrixV, 2);
+ SetEntry(Rec.MatrixV, 0, 0, 1, 0.5);
+ SetEntry(Rec.MatrixV, 1, 0, -1, -0.5);
+ end;
- // alpha interpolate 7 Steps
- if Alpha0 > Alpha1 then begin
- Pixel.Alpha := ((8 - PixPos) * Alpha0 + (PixPos - 1) * Alpha1) div 7;
- end else
+ nmSobel: begin
+ SetLength(Rec.MatrixU, 6);
+ SetEntry(Rec.MatrixU, 0, -1, 1, -1.0);
+ SetEntry(Rec.MatrixU, 1, -1, 0, -2.0);
+ SetEntry(Rec.MatrixU, 2, -1, -1, -1.0);
+ SetEntry(Rec.MatrixU, 3, 1, 1, 1.0);
+ SetEntry(Rec.MatrixU, 4, 1, 0, 2.0);
+ SetEntry(Rec.MatrixU, 5, 1, -1, 1.0);
+
+ SetLength(Rec.MatrixV, 6);
+ SetEntry(Rec.MatrixV, 0, -1, 1, 1.0);
+ SetEntry(Rec.MatrixV, 1, 0, 1, 2.0);
+ SetEntry(Rec.MatrixV, 2, 1, 1, 1.0);
+ SetEntry(Rec.MatrixV, 3, -1, -1, -1.0);
+ SetEntry(Rec.MatrixV, 4, 0, -1, -2.0);
+ SetEntry(Rec.MatrixV, 5, 1, -1, -1.0);
+ end;
- // alpha is 100% transparent or not transparent
- if PixPos >= 6 then begin
- if PixPos = 6 then
- Pixel.Alpha := 0
- else
- Pixel.Alpha := 255;
- end else
+ nm3x3: begin
+ SetLength(Rec.MatrixU, 6);
+ SetEntry(Rec.MatrixU, 0, -1, 1, -1/6);
+ SetEntry(Rec.MatrixU, 1, -1, 0, -1/6);
+ SetEntry(Rec.MatrixU, 2, -1, -1, -1/6);
+ SetEntry(Rec.MatrixU, 3, 1, 1, 1/6);
+ SetEntry(Rec.MatrixU, 4, 1, 0, 1/6);
+ SetEntry(Rec.MatrixU, 5, 1, -1, 1/6);
+
+ SetLength(Rec.MatrixV, 6);
+ SetEntry(Rec.MatrixV, 0, -1, 1, 1/6);
+ SetEntry(Rec.MatrixV, 1, 0, 1, 1/6);
+ SetEntry(Rec.MatrixV, 2, 1, 1, 1/6);
+ SetEntry(Rec.MatrixV, 3, -1, -1, -1/6);
+ SetEntry(Rec.MatrixV, 4, 0, -1, -1/6);
+ SetEntry(Rec.MatrixV, 5, 1, -1, -1/6);
+ end;
- // alpha interpolate 5 Steps
- begin
- Pixel.Alpha := ((6 - PixPos) * Alpha0 + (PixPos - 1) * Alpha1) div 5;
+ nm5x5: begin
+ SetLength(Rec.MatrixU, 20);
+ SetEntry(Rec.MatrixU, 0, -2, 2, -1 / 16);
+ SetEntry(Rec.MatrixU, 1, -1, 2, -1 / 10);
+ SetEntry(Rec.MatrixU, 2, 1, 2, 1 / 10);
+ SetEntry(Rec.MatrixU, 3, 2, 2, 1 / 16);
+ SetEntry(Rec.MatrixU, 4, -2, 1, -1 / 10);
+ SetEntry(Rec.MatrixU, 5, -1, 1, -1 / 8);
+ SetEntry(Rec.MatrixU, 6, 1, 1, 1 / 8);
+ SetEntry(Rec.MatrixU, 7, 2, 1, 1 / 10);
+ SetEntry(Rec.MatrixU, 8, -2, 0, -1 / 2.8);
+ SetEntry(Rec.MatrixU, 9, -1, 0, -0.5);
+ SetEntry(Rec.MatrixU, 10, 1, 0, 0.5);
+ SetEntry(Rec.MatrixU, 11, 2, 0, 1 / 2.8);
+ SetEntry(Rec.MatrixU, 12, -2, -1, -1 / 10);
+ SetEntry(Rec.MatrixU, 13, -1, -1, -1 / 8);
+ SetEntry(Rec.MatrixU, 14, 1, -1, 1 / 8);
+ SetEntry(Rec.MatrixU, 15, 2, -1, 1 / 10);
+ SetEntry(Rec.MatrixU, 16, -2, -2, -1 / 16);
+ SetEntry(Rec.MatrixU, 17, -1, -2, -1 / 10);
+ SetEntry(Rec.MatrixU, 18, 1, -2, 1 / 10);
+ SetEntry(Rec.MatrixU, 19, 2, -2, 1 / 16);
+
+ SetLength(Rec.MatrixV, 20);
+ SetEntry(Rec.MatrixV, 0, -2, 2, 1 / 16);
+ SetEntry(Rec.MatrixV, 1, -1, 2, 1 / 10);
+ SetEntry(Rec.MatrixV, 2, 0, 2, 0.25);
+ SetEntry(Rec.MatrixV, 3, 1, 2, 1 / 10);
+ SetEntry(Rec.MatrixV, 4, 2, 2, 1 / 16);
+ SetEntry(Rec.MatrixV, 5, -2, 1, 1 / 10);
+ SetEntry(Rec.MatrixV, 6, -1, 1, 1 / 8);
+ SetEntry(Rec.MatrixV, 7, 0, 1, 0.5);
+ SetEntry(Rec.MatrixV, 8, 1, 1, 1 / 8);
+ SetEntry(Rec.MatrixV, 9, 2, 1, 1 / 16);
+ SetEntry(Rec.MatrixV, 10, -2, -1, -1 / 16);
+ SetEntry(Rec.MatrixV, 11, -1, -1, -1 / 8);
+ SetEntry(Rec.MatrixV, 12, 0, -1, -0.5);
+ SetEntry(Rec.MatrixV, 13, 1, -1, -1 / 8);
+ SetEntry(Rec.MatrixV, 14, 2, -1, -1 / 10);
+ SetEntry(Rec.MatrixV, 15, -2, -2, -1 / 16);
+ SetEntry(Rec.MatrixV, 16, -1, -2, -1 / 10);
+ SetEntry(Rec.MatrixV, 17, 0, -2, -0.25);
+ SetEntry(Rec.MatrixV, 18, 1, -2, -1 / 10);
+ SetEntry(Rec.MatrixV, 19, 2, -2, -1 / 16);
+ end;
end;
+
+ // Daten Sammeln
+ if aUseAlpha and TFormatDescriptor.Get(Format).HasAlpha then
+ Convert(glBitmapToNormalMapPrepareAlphaFunc, false, @Rec)
+ else
+ Convert(glBitmapToNormalMapPrepareFunc, false, @Rec);
+ Convert(glBitmapToNormalMapFunc, false, @Rec);
+ finally
+ SetLength(Rec.Heights, 0);
end;
end;
-
-procedure TglBitmap2D.GetPixel2DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
-var
- pTemp: pByte;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmapData.Create;
begin
- pTemp := fLines[Pos.Y];
- Inc(pTemp, Pos.X * fPixelSize);
-
- fUnmapFunc(pTemp, Pixel);
+ inherited Create;
+ fFormat := glBitmapDefaultFormat;
end;
-
-procedure TglBitmap2D.SetPixel2DUnmap(const Pos: TglBitmapPixelPosition; const Pixel: TglBitmapPixelData);
-var
- pTemp: pByte;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmapData.Create(const aFileName: String);
begin
- pTemp := fLines[Pos.Y];
- Inc(pTemp, Pos.X * fPixelSize);
-
- fMapFunc(Pixel, pTemp);
+ Create;
+ LoadFromFile(aFileName);
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmapData.Create(const aStream: TStream);
+begin
+ Create;
+ LoadFromStream(aStream);
+end;
-function TglBitmap2D.FlipHorz: Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmapData.Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte);
var
- Col, Row: Integer;
- pTempDest, pDest, pSource: pByte;
- ImgSize: Integer;
+ ImageSize: Integer;
begin
- Result := Inherited FlipHorz;
-
- if Assigned(Data) then begin
- pSource := Data;
- ImgSize := Height * fRowSize;
-
- GetMem(pDest, ImgSize);
+ Create;
+ if not Assigned(aData) then begin
+ ImageSize := TFormatDescriptor.Get(aFormat).GetSize(aSize);
+ GetMem(aData, ImageSize);
try
- pTempDest := pDest;
-
- Dec(pTempDest, fRowSize + fPixelSize);
- for Row := 0 to Height -1 do begin
- Inc(pTempDest, fRowSize * 2);
- for Col := 0 to Width -1 do begin
- Move(pSource^, pTempDest^, fPixelSize);
-
- Inc(pSource, fPixelSize);
- Dec(pTempDest, fPixelSize);
- end;
- end;
-
- SetDataPointer(pDest, InternalFormat);
-
- Result := True;
+ FillChar(aData^, ImageSize, #$FF);
+ SetData(aData, aFormat, aSize.X, aSize.Y);
except
- FreeMem(pDest);
+ if Assigned(aData) then
+ FreeMem(aData);
raise;
end;
+ end else begin
+ SetData(aData, aFormat, aSize.X, aSize.Y);
end;
end;
-
-function TglBitmap2D.FlipVert: Boolean;
-var
- Row: Integer;
- pTempDest, pDest, pSource: pByte;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmapData.Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer);
begin
- Result := Inherited FlipVert;
+ Create;
+ LoadFromFunc(aSize, aFormat, aFunc, aArgs);
+end;
- if Assigned(Data) then begin
- pSource := Data;
- GetMem(pDest, Height * fRowSize);
- try
- pTempDest := pDest;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmapData.Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar);
+begin
+ Create;
+ LoadFromResource(aInstance, aResource, aResType);
+end;
- Inc(pTempDest, Width * (Height -1) * fPixelSize);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmapData.Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
+begin
+ Create;
+ LoadFromResourceID(aInstance, aResourceID, aResType);
+end;
- for Row := 0 to Height -1 do begin
- Move(pSource^, pTempDest^, fRowSize);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+destructor TglBitmapData.Destroy;
+begin
+ SetData(nil, tfEmpty);
+ inherited Destroy;
+end;
- Dec(pTempDest, fRowSize);
- Inc(pSource, fRowSize);
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap - PROTECTED///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.GetWidth: Integer;
+begin
+ if (ffX in fDimension.Fields) then
+ result := fDimension.X
+ else
+ result := -1;
+end;
- SetDataPointer(pDest, InternalFormat);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.GetHeight: Integer;
+begin
+ if (ffY in fDimension.Fields) then
+ result := fDimension.Y
+ else
+ result := -1;
+end;
- Result := True;
- except
- FreeMem(pDest);
- raise;
- end;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetCustomData(const aValue: Pointer);
+begin
+ if fCustomData = aValue then
+ exit;
+ fCustomData := aValue;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetCustomName(const aValue: String);
+begin
+ if fCustomName = aValue then
+ exit;
+ fCustomName := aValue;
+end;
-procedure TglBitmap2D.UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetCustomNameW(const aValue: WideString);
begin
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ if fCustomNameW = aValue then
+ exit;
+ fCustomNameW := aValue;
+end;
- // Upload data
- if Self.InternalFormat in [ifDXT1, ifDXT3, ifDXT5] then
- glCompressedTexImage2D(Target, 0, InternalFormat, Width, Height, 0, Trunc(Width * Height * FormatGetSize(Self.InternalFormat)), Data)
- else
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetDeleteTextureOnFree(const aValue: Boolean);
+begin
+ if fDeleteTextureOnFree = aValue then
+ exit;
+ fDeleteTextureOnFree := aValue;
+end;
- if BuildWithGlu then
- gluBuild2DMipmaps(Target, InternalFormat, Width, Height, Format, Typ, Data)
- else
- glTexImage2D(Target, 0, InternalFormat, Width, Height, 0, Format, Typ, Data);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetID(const aValue: Cardinal);
+begin
+ if fID = aValue then
+ exit;
+ fID := aValue;
+end;
- // Freigeben
- if (FreeDataAfterGenTexture) then
- FreeData;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetMipMap(const aValue: TglBitmapMipMap);
+begin
+ if fMipMap = aValue then
+ exit;
+ fMipMap := aValue;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetTarget(const aValue: Cardinal);
+begin
+ if fTarget = aValue then
+ exit;
+ fTarget := aValue;
+end;
-procedure TglBitmap2D.GenTexture(TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetAnisotropic(const aValue: Integer);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)}
var
- BuildWithGlu, PotTex, TexRec: Boolean;
- glFormat, glInternalFormat, glType: Cardinal;
- TexSize: Integer;
+ MaxAnisotropic: Integer;
+{$IFEND}
begin
- if Assigned(Data) then begin
- // Check Texture Size
- if (TestTextureSize) then begin
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
+ fAnisotropic := aValue;
+ if (ID > 0) then begin
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)}
+ if GL_EXT_texture_filter_anisotropic then begin
+ if fAnisotropic > 0 then begin
+ Bind({$IFNDEF OPENGL_ES}false{$ENDIF});
+ glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, @MaxAnisotropic);
+ if aValue > MaxAnisotropic then
+ fAnisotropic := MaxAnisotropic;
+ glTexParameteri(Target, GL_TEXTURE_MAX_ANISOTROPY_EXT, fAnisotropic);
+ end;
+ end else begin
+ fAnisotropic := 0;
+ end;
+{$ELSE}
+ fAnisotropic := 0;
+{$IFEND}
+ end;
+end;
- if ((Height > TexSize) or (Width > TexSize)) then
- raise EglBitmapSizeToLargeException.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.CreateID;
+begin
+ if (ID <> 0) then
+ glDeleteTextures(1, @fID);
+ glGenTextures(1, @fID);
+ Bind({$IFNDEF OPENGL_ES}false{$ENDIF});
+end;
- PotTex := IsPowerOfTwo (Height) and IsPowerOfTwo (Width);
- TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
- (Target = GL_TEXTURE_RECTANGLE_ARB);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF});
+begin
+ // Set Up Parameters
+ SetWrap(fWrapS, fWrapT, fWrapR);
+ SetFilter(fFilterMin, fFilterMag);
+ SetAnisotropic(fAnisotropic);
- if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
- end;
+{$IFNDEF OPENGL_ES}
+ SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]);
+ if (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then
+ SetSwizzle(fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]);
+{$ENDIF}
- CreateId;
+{$IFNDEF OPENGL_ES}
+ // Mip Maps Generation Mode
+ aBuildWithGlu := false;
+ if (MipMap = mmMipmap) then begin
+ if (GL_VERSION_1_4 or GL_SGIS_generate_mipmap) then
+ glTexParameteri(Target, GL_GENERATE_MIPMAP, GLint(GL_TRUE))
+ else
+ aBuildWithGlu := true;
+ end else if (MipMap = mmMipmapGlu) then
+ aBuildWithGlu := true;
+{$ELSE}
+ if (MipMap = mmMipmap) then
+ glGenerateMipmap(Target);
+{$ENDIF}
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap - PUBLIC//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.AfterConstruction;
+begin
+ inherited AfterConstruction;
- SetupParameters(BuildWithGlu);
- SelectFormat(InternalFormat, glFormat, glInternalFormat, glType);
+ fID := 0;
+ fTarget := 0;
+{$IFNDEF OPENGL_ES}
+ fIsResident := false;
+{$ENDIF}
- UploadData(Target, glFormat, glInternalFormat, glType, BuildWithGlu);
+ fMipMap := glBitmapDefaultMipmap;
+ fDeleteTextureOnFree := glBitmapGetDefaultDeleteTextureOnFree;
- // Infos sammeln
- glAreTexturesResident(1, @ID, @fIsResident);
- end;
+ glBitmapGetDefaultFilter (fFilterMin, fFilterMag);
+ glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR);
+{$IFNDEF OPENGL_ES}
+ glBitmapGetDefaultSwizzle (fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]);
+{$ENDIF}
end;
-
-procedure TglBitmap2D.AfterConstruction;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.BeforeDestruction;
begin
- inherited;
-
- Target := GL_TEXTURE_2D;
+ if (fID > 0) and fDeleteTextureOnFree then
+ glDeleteTextures(1, @fID);
+ inherited BeforeDestruction;
end;
-
-type
- TMatrixItem = record
- X, Y: Integer;
- W: Single;
+{$IFNDEF OPENGL_ES}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single);
+begin
+ fBorderColor[0] := aRed;
+ fBorderColor[1] := aGreen;
+ fBorderColor[2] := aBlue;
+ fBorderColor[3] := aAlpha;
+ if (ID > 0) then begin
+ Bind(false);
+ glTexParameterfv(Target, GL_TEXTURE_BORDER_COLOR, @fBorderColor[0]);
end;
+end;
+{$ENDIF}
- PglBitmapToNormalMapRec = ^TglBitmapToNormalMapRec;
- TglBitmapToNormalMapRec = Record
- Scale: Single;
- Heights: array of Single;
- MatrixU : array of TMatrixItem;
- MatrixV : array of TMatrixItem;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetFilter(const aMin, aMag: GLenum);
+begin
+ //check MIN filter
+ case aMin of
+ GL_NEAREST:
+ fFilterMin := GL_NEAREST;
+ GL_LINEAR:
+ fFilterMin := GL_LINEAR;
+ GL_NEAREST_MIPMAP_NEAREST:
+ fFilterMin := GL_NEAREST_MIPMAP_NEAREST;
+ GL_LINEAR_MIPMAP_NEAREST:
+ fFilterMin := GL_LINEAR_MIPMAP_NEAREST;
+ GL_NEAREST_MIPMAP_LINEAR:
+ fFilterMin := GL_NEAREST_MIPMAP_LINEAR;
+ GL_LINEAR_MIPMAP_LINEAR:
+ fFilterMin := GL_LINEAR_MIPMAP_LINEAR;
+ else
+ raise EglBitmap.Create('SetFilter - Unknow MIN filter.');
end;
-const
- oneover255 = 1 / 255;
-
-procedure glBitmapToNormalMapPrepareFunc (var FuncRec: TglBitmapFunctionRec);
-var
- Val: Single;
-begin
- with FuncRec do begin
- Val := Source.Red * 0.3 + Source.Green * 0.59 + Source.Blue * 0.11;
- PglBitmapToNormalMapRec (CustomData)^.Heights[Position.Y * Size.X + Position.X] := Val * oneover255;
+ //check MAG filter
+ case aMag of
+ GL_NEAREST:
+ fFilterMag := GL_NEAREST;
+ GL_LINEAR:
+ fFilterMag := GL_LINEAR;
+ else
+ raise EglBitmap.Create('SetFilter - Unknow MAG filter.');
end;
-end;
+ //apply filter
+ if (ID > 0) then begin
+ Bind({$IFNDEF OPENGL_ES}false{$ENDIF});
+ glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, fFilterMag);
-procedure glBitmapToNormalMapPrepareAlphaFunc (var FuncRec: TglBitmapFunctionRec);
-begin
- with FuncRec do
- PglBitmapToNormalMapRec (CustomData)^.Heights[Position.Y * Size.X + Position.X] := Source.Alpha * oneover255;
+ if (MipMap = mmNone) {$IFNDEF OPENGL_ES}or (Target = GL_TEXTURE_RECTANGLE){$ENDIF} then begin
+ case fFilterMin of
+ GL_NEAREST, GL_LINEAR:
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
+ GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR:
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR:
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ end;
+ end else
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
+ end;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetWrap(const S: GLenum; const T: GLenum; const R: GLenum);
-procedure glBitmapToNormalMapFunc (var FuncRec: TglBitmapFunctionRec);
-type
- TVec = Array[0..2] of Single;
-var
- Idx: Integer;
- du, dv: Double;
- Len: Single;
- Vec: TVec;
-
- function GetHeight(X, Y: Integer): Single;
+ procedure CheckAndSetWrap(const aValue: Cardinal; var aTarget: Cardinal);
begin
- with FuncRec do begin
- X := Max(0, Min(Size.X -1, X));
- Y := Max(0, Min(Size.Y -1, Y));
+ case aValue of
+{$IFNDEF OPENGL_ES}
+ GL_CLAMP:
+ aTarget := GL_CLAMP;
+{$ENDIF}
+
+ GL_REPEAT:
+ aTarget := GL_REPEAT;
+
+ GL_CLAMP_TO_EDGE: begin
+{$IFNDEF OPENGL_ES}
+ if not GL_VERSION_1_2 and not GL_EXT_texture_edge_clamp then
+ aTarget := GL_CLAMP
+ else
+{$ENDIF}
+ aTarget := GL_CLAMP_TO_EDGE;
+ end;
+
+{$IFNDEF OPENGL_ES}
+ GL_CLAMP_TO_BORDER: begin
+ if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then
+ aTarget := GL_CLAMP_TO_BORDER
+ else
+ aTarget := GL_CLAMP;
+ end;
+{$ENDIF}
- Result := PglBitmapToNormalMapRec (CustomData)^.Heights[Y * Size.X + X];
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+ GL_MIRRORED_REPEAT: begin
+ {$IFNDEF OPENGL_ES}
+ if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
+ {$ELSE}
+ if GL_VERSION_2_0 then
+ {$ENDIF}
+ aTarget := GL_MIRRORED_REPEAT
+ else
+ raise EglBitmap.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).');
+ end;
+{$IFEND}
+ else
+ raise EglBitmap.Create('SetWrap - Unknow Texturewrap');
end;
end;
begin
- with FuncRec do begin
- with PglBitmapToNormalMapRec (CustomData)^ do begin
- du := 0;
- for Idx := Low(MatrixU) to High(MatrixU) do
- du := du + GetHeight(Position.X + MatrixU[Idx].X, Position.Y + MatrixU[Idx].Y) * MatrixU[Idx].W;
-
- dv := 0;
- for Idx := Low(MatrixU) to High(MatrixU) do
- dv := dv + GetHeight(Position.X + MatrixV[Idx].X, Position.Y + MatrixV[Idx].Y) * MatrixV[Idx].W;
-
- Vec[0] := -du * Scale;
- Vec[1] := -dv * Scale;
- Vec[2] := 1;
- end;
-
- // Normalize
- Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2]));
- if Len <> 0 then begin
- Vec[0] := Vec[0] * Len;
- Vec[1] := Vec[1] * Len;
- Vec[2] := Vec[2] * Len;
- end;
+ CheckAndSetWrap(S, fWrapS);
+ CheckAndSetWrap(T, fWrapT);
+ CheckAndSetWrap(R, fWrapR);
- // Farbe zuweisem
- Dest.Red := Trunc((Vec[0] + 1) * 127.5);
- Dest.Green := Trunc((Vec[1] + 1) * 127.5);
- Dest.Blue := Trunc((Vec[2] + 1) * 127.5);
+ if (ID > 0) then begin
+ Bind({$IFNDEF OPENGL_ES}false{$ENDIF});
+ glTexParameteri(Target, GL_TEXTURE_WRAP_S, fWrapS);
+ glTexParameteri(Target, GL_TEXTURE_WRAP_T, fWrapT);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ {$IFDEF OPENGL_ES} if GL_VERSION_3_0 then{$ENDIF}
+ glTexParameteri(Target, GL_TEXTURE_WRAP_R, fWrapR);
+{$IFEND}
end;
end;
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetSwizzle(const r, g, b, a: GLenum);
-procedure TglBitmap2D.ToNormalMap(Func: TglBitmapNormalMapFunc; Scale: Single; UseAlpha: Boolean);
-var
- Rec: TglBitmapToNormalMapRec;
-
- procedure SetEntry (var Matrix: array of TMatrixItem; Index, X, Y: Integer; W: Single);
+ procedure CheckAndSetValue(const aValue: GLenum; const aIndex: Integer);
begin
- if (Index >= Low(Matrix)) and (Index <= High(Matrix)) then begin
- Matrix[Index].X := X;
- Matrix[Index].Y := Y;
- Matrix[Index].W := W;
- end;
+ if (aValue = GL_ZERO) or (aValue = GL_ONE) or (aValue = GL_ALPHA) or
+ (aValue = GL_RED) or (aValue = GL_GREEN) or (aValue = GL_BLUE) then
+ fSwizzle[aIndex] := aValue
+ else
+ raise EglBitmap.Create('SetSwizzle - Unknow Swizle Value');
end;
begin
- if not FormatIsUncompressed(InternalFormat) then
- raise EglBitmapUnsupportedInternalFormat.Create('TglBitmap2D.ToNormalMap - ' + UNSUPPORTED_INTERNAL_FORMAT);
-
- if Scale > 100 then
- Rec.Scale := 100
- else
- if Scale < -100 then
- Rec.Scale := -100
- else
- Rec.Scale := Scale;
-
- SetLength(Rec.Heights, Width * Height);
- try
- case Func of
- nm4Samples:
- begin
- SetLength(Rec.MatrixU, 2);
- SetEntry(Rec.MatrixU, 0, -1, 0, -0.5);
- SetEntry(Rec.MatrixU, 1, 1, 0, 0.5);
-
- SetLength(Rec.MatrixV, 2);
- SetEntry(Rec.MatrixV, 0, 0, 1, 0.5);
- SetEntry(Rec.MatrixV, 1, 0, -1, -0.5);
- end;
- nmSobel:
- begin
- SetLength(Rec.MatrixU, 6);
- SetEntry(Rec.MatrixU, 0, -1, 1, -1.0);
- SetEntry(Rec.MatrixU, 1, -1, 0, -2.0);
- SetEntry(Rec.MatrixU, 2, -1, -1, -1.0);
- SetEntry(Rec.MatrixU, 3, 1, 1, 1.0);
- SetEntry(Rec.MatrixU, 4, 1, 0, 2.0);
- SetEntry(Rec.MatrixU, 5, 1, -1, 1.0);
-
- SetLength(Rec.MatrixV, 6);
- SetEntry(Rec.MatrixV, 0, -1, 1, 1.0);
- SetEntry(Rec.MatrixV, 1, 0, 1, 2.0);
- SetEntry(Rec.MatrixV, 2, 1, 1, 1.0);
- SetEntry(Rec.MatrixV, 3, -1, -1, -1.0);
- SetEntry(Rec.MatrixV, 4, 0, -1, -2.0);
- SetEntry(Rec.MatrixV, 5, 1, -1, -1.0);
- end;
- nm3x3:
- begin
- SetLength(Rec.MatrixU, 6);
- SetEntry(Rec.MatrixU, 0, -1, 1, -1/6);
- SetEntry(Rec.MatrixU, 1, -1, 0, -1/6);
- SetEntry(Rec.MatrixU, 2, -1, -1, -1/6);
- SetEntry(Rec.MatrixU, 3, 1, 1, 1/6);
- SetEntry(Rec.MatrixU, 4, 1, 0, 1/6);
- SetEntry(Rec.MatrixU, 5, 1, -1, 1/6);
-
- SetLength(Rec.MatrixV, 6);
- SetEntry(Rec.MatrixV, 0, -1, 1, 1/6);
- SetEntry(Rec.MatrixV, 1, 0, 1, 1/6);
- SetEntry(Rec.MatrixV, 2, 1, 1, 1/6);
- SetEntry(Rec.MatrixV, 3, -1, -1, -1/6);
- SetEntry(Rec.MatrixV, 4, 0, -1, -1/6);
- SetEntry(Rec.MatrixV, 5, 1, -1, -1/6);
- end;
- nm5x5:
- begin
- SetLength(Rec.MatrixU, 20);
- SetEntry(Rec.MatrixU, 0, -2, 2, -1 / 16);
- SetEntry(Rec.MatrixU, 1, -1, 2, -1 / 10);
- SetEntry(Rec.MatrixU, 2, 1, 2, 1 / 10);
- SetEntry(Rec.MatrixU, 3, 2, 2, 1 / 16);
- SetEntry(Rec.MatrixU, 4, -2, 1, -1 / 10);
- SetEntry(Rec.MatrixU, 5, -1, 1, -1 / 8);
- SetEntry(Rec.MatrixU, 6, 1, 1, 1 / 8);
- SetEntry(Rec.MatrixU, 7, 2, 1, 1 / 10);
- SetEntry(Rec.MatrixU, 8, -2, 0, -1 / 2.8);
- SetEntry(Rec.MatrixU, 9, -1, 0, -0.5);
- SetEntry(Rec.MatrixU, 10, 1, 0, 0.5);
- SetEntry(Rec.MatrixU, 11, 2, 0, 1 / 2.8);
- SetEntry(Rec.MatrixU, 12, -2, -1, -1 / 10);
- SetEntry(Rec.MatrixU, 13, -1, -1, -1 / 8);
- SetEntry(Rec.MatrixU, 14, 1, -1, 1 / 8);
- SetEntry(Rec.MatrixU, 15, 2, -1, 1 / 10);
- SetEntry(Rec.MatrixU, 16, -2, -2, -1 / 16);
- SetEntry(Rec.MatrixU, 17, -1, -2, -1 / 10);
- SetEntry(Rec.MatrixU, 18, 1, -2, 1 / 10);
- SetEntry(Rec.MatrixU, 19, 2, -2, 1 / 16);
-
- SetLength(Rec.MatrixV, 20);
- SetEntry(Rec.MatrixV, 0, -2, 2, 1 / 16);
- SetEntry(Rec.MatrixV, 1, -1, 2, 1 / 10);
- SetEntry(Rec.MatrixV, 2, 0, 2, 0.25);
- SetEntry(Rec.MatrixV, 3, 1, 2, 1 / 10);
- SetEntry(Rec.MatrixV, 4, 2, 2, 1 / 16);
- SetEntry(Rec.MatrixV, 5, -2, 1, 1 / 10);
- SetEntry(Rec.MatrixV, 6, -1, 1, 1 / 8);
- SetEntry(Rec.MatrixV, 7, 0, 1, 0.5);
- SetEntry(Rec.MatrixV, 8, 1, 1, 1 / 8);
- SetEntry(Rec.MatrixV, 9, 2, 1, 1 / 16);
- SetEntry(Rec.MatrixV, 10, -2, -1, -1 / 16);
- SetEntry(Rec.MatrixV, 11, -1, -1, -1 / 8);
- SetEntry(Rec.MatrixV, 12, 0, -1, -0.5);
- SetEntry(Rec.MatrixV, 13, 1, -1, -1 / 8);
- SetEntry(Rec.MatrixV, 14, 2, -1, -1 / 10);
- SetEntry(Rec.MatrixV, 15, -2, -2, -1 / 16);
- SetEntry(Rec.MatrixV, 16, -1, -2, -1 / 10);
- SetEntry(Rec.MatrixV, 17, 0, -2, -0.25);
- SetEntry(Rec.MatrixV, 18, 1, -2, -1 / 10);
- SetEntry(Rec.MatrixV, 19, 2, -2, -1 / 16);
- end;
- end;
-
- // Daten Sammeln
- if UseAlpha and FormatHasAlpha(InternalFormat) then
- AddFunc(glBitmapToNormalMapPrepareAlphaFunc, False, @Rec)
- else
- AddFunc(glBitmapToNormalMapPrepareFunc, False, @Rec);
+{$IFNDEF OPENGL_ES}
+ if not (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then
+ raise EglBitmapNotSupported.Create('texture swizzle is not supported');
+{$ELSE}
+ if not GL_VERSION_3_0 then
+ raise EglBitmapNotSupported.Create('texture swizzle is not supported');
+{$ENDIF}
+ CheckAndSetValue(r, 0);
+ CheckAndSetValue(g, 1);
+ CheckAndSetValue(b, 2);
+ CheckAndSetValue(a, 3);
- // Neues Bild berechnen
- AddFunc(glBitmapToNormalMapFunc, False, @Rec);
- finally
- SetLength(Rec.Heights, 0);
+ if (ID > 0) then begin
+ Bind(false);
+{$IFNDEF OPENGL_ES}
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_RGBA, PGLint(@fSwizzle[0]));
+{$ELSE}
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_R, PGLint(@fSwizzle[0]));
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_G, PGLint(@fSwizzle[1]));
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_B, PGLint(@fSwizzle[2]));
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_A, PGLint(@fSwizzle[3]));
+{$ENDIF}
end;
end;
+{$IFEND}
-
-procedure TglBitmap2D.GrabScreen(Top, Left, Right, Bottom: Integer; Format: TglBitmapInternalFormat);
-var
- Temp: pByte;
- Size: Integer;
- glFormat, glInternalFormat, glType: Cardinal;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.Bind({$IFNDEF OPENGL_ES}const aEnableTextureUnit: Boolean{$ENDIF});
begin
- if not FormatIsUncompressed(Format) then
- raise EglBitmapUnsupportedInternalFormat.Create('TglBitmap2D.GrabScreen - ' + UNSUPPORTED_INTERNAL_FORMAT);
-
- // Only to select Formats
- SelectFormat(Format, glFormat, glInternalFormat, glType, False);
-
- Size := FormatGetImageSize(glBitmapPosition(Right - Left, Bottom - Top), Format);
- GetMem(Temp, Size);
- try
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glReadPixels(Left, Top, Right - Left, Bottom - Top, glFormat, glType, Temp);
-
- // Set Data
- SetDataPointer(Temp, Format, Right - Left, Bottom - Top);
-
- // Flip
- FlipVert;
- except
- FreeMem(Temp);
- raise;
- end;
+{$IFNDEF OPENGL_ES}
+ if aEnableTextureUnit then
+ glEnable(Target);
+{$ENDIF}
+ if (ID > 0) then
+ glBindTexture(Target, ID);
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.Unbind({$IFNDEF OPENGL_ES}const aDisableTextureUnit: Boolean{$ENDIF});
+begin
+{$IFNDEF OPENGL_ES}
+ if aDisableTextureUnit then
+ glDisable(Target);
+{$ENDIF}
+ glBindTexture(Target, 0);
+end;
-procedure TglBitmap2D.GetDataFromTexture;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean);
var
- Temp: pByte;
- TempWidth, TempHeight, RedSize, GreenSize, BlueSize, AlphaSize, LumSize: Integer;
- TempType, TempIntFormat: Cardinal;
- IntFormat: TglBitmapInternalFormat;
+ w, h: Integer;
+begin
+ w := aDataObj.Width;
+ h := aDataObj.Height;
+ fDimension.Fields := [];
+ if (w > 0) then
+ fDimension.Fields := fDimension.Fields + [ffX];
+ if (h > 0) then
+ fDimension.Fields := fDimension.Fields + [ffY];
+ fDimension.X := w;
+ fDimension.Y := h;
+end;
+
+{$IFNDEF OPENGL_ES}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.DownloadData(const aDataObj: TglBitmapData): Boolean;
+var
+ Temp: PByte;
+ TempWidth, TempHeight: Integer;
+ TempIntFormat: GLint;
+ IntFormat: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
begin
+ result := false;
Bind;
// Request Data
- glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_WIDTH, @TempWidth);
- glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_HEIGHT, @TempHeight);
+ glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_WIDTH, @TempWidth);
+ glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_HEIGHT, @TempHeight);
glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_INTERNAL_FORMAT, @TempIntFormat);
- glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_RED_SIZE, @RedSize);
- glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_GREEN_SIZE, @GreenSize);
- glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_BLUE_SIZE, @BlueSize);
- glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_ALPHA_SIZE, @AlphaSize);
- glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_LUMINANCE_SIZE, @LumSize);
-
- // Get glBitmapInternalFormat from TempIntFormat
- TempType := GL_UNSIGNED_BYTE;
- case TempIntFormat of
- GL_ALPHA:
- IntFormat := ifAlpha;
- GL_LUMINANCE:
- IntFormat := ifLuminance;
- GL_LUMINANCE_ALPHA:
- IntFormat := ifLuminanceAlpha;
- GL_RGB4:
- begin
- IntFormat := ifR5G6B5;
- TempIntFormat := GL_RGB;
- TempType := GL_UNSIGNED_SHORT_5_6_5;
- end;
- GL_RGB, GL_RGB8:
- IntFormat := ifRGB8;
- GL_RGBA, GL_RGBA4, GL_RGBA8:
- begin
- if (RedSize = 4) and (BlueSize = 4) and (GreenSize = 4) and (AlphaSize = 4) then begin
- IntFormat := ifRGBA4;
- TempIntFormat := GL_BGRA;
- TempType := GL_UNSIGNED_SHORT_4_4_4_4_REV;
- end else
- if (RedSize = 5) and (BlueSize = 5) and (GreenSize = 5) and (AlphaSize = 1) then begin
- IntFormat := ifRGB5A1;
- TempIntFormat := GL_BGRA;
- TempType := GL_UNSIGNED_SHORT_1_5_5_5_REV;
- end else begin
- IntFormat := ifRGBA8;
- end;
- end;
- GL_BGR:
- IntFormat := ifBGR8;
- GL_BGRA:
- IntFormat := ifBGRA8;
- GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- IntFormat := ifDXT1;
- GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- IntFormat := ifDXT1;
- GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- IntFormat := ifDXT3;
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- IntFormat := ifDXT5;
- else
- IntFormat := ifEmpty;
- end;
+ FormatDesc := (TglBitmapFormatDescriptor.GetByFormat(TempIntFormat) as TFormatDescriptor);
+ IntFormat := FormatDesc.Format;
// Getting data from OpenGL
- GetMem(Temp, FormatGetImageSize(glBitmapPosition(TempWidth, TempHeight), IntFormat));
+ FormatDesc := TFormatDescriptor.Get(IntFormat);
+ GetMem(Temp, FormatDesc.GetSize(TempWidth, TempHeight));
try
- if FormatIsCompressed(IntFormat) and (GL_VERSION_1_3 or GL_ARB_texture_compression) then
+ if FormatDesc.IsCompressed then begin
+ if not Assigned(glGetCompressedTexImage) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
glGetCompressedTexImage(Target, 0, Temp)
- else
- glGetTexImage(Target, 0, TempIntFormat, TempType, Temp);
-
- SetDataPointer(Temp, IntFormat, TempWidth, TempHeight);
+ end else
+ glGetTexImage(Target, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
+ aDataObj.SetData(Temp, IntFormat, TempWidth, TempHeight);
+ result := true;
except
- FreeMem(Temp);
+ if Assigned(Temp) then
+ FreeMem(Temp);
raise;
end;
end;
+{$ENDIF}
-
-function TglBitmap2D.GetScanline(Index: Integer): Pointer;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmap.Create;
begin
- if (Index >= Low(fLines)) and (Index <= High(fLines)) then
- Result := fLines[Index]
- else
- Result := nil;
+ if (ClassType = TglBitmap) then
+ raise EglBitmap.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
+ inherited Create;
end;
-
-{ TglBitmap1D }
-
-procedure TglBitmap1D.SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width, Height: Integer);
-var
- pTemp: pByte;
- Size: Integer;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmap.Create(const aData: TglBitmapData);
begin
- if Height > 1 then begin
- // extract first line of the data
- Size := FormatGetImageSize(glBitmapPosition(Width), Format);
- GetMem(pTemp, Size);
-
- Move(Data^, pTemp^, Size);
-
- FreeMem(Data);
- end else
- pTemp := Data;
-
- // set data pointer
- inherited SetDataPointer(pTemp, Format, Width);
-
- if FormatIsUncompressed(Format) then begin
- fUnmapFunc := FormatGetUnMapFunc(Format);
- fGetPixelFunc := GetPixel1DUnmap;
- end;
+ Create;
+ UploadData(aData);
end;
-
-procedure TglBitmap1D.GetPixel1DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+{$IFNDEF OPENGL_ES}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap1D/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.UploadDataIntern(const aDataObj: TglBitmapData; const aBuildWithGlu: Boolean);
var
- pTemp: pByte;
+ fd: TglBitmapFormatDescriptor;
begin
- pTemp := Data;
- Inc(pTemp, Pos.X * fPixelSize);
-
- fUnmapFunc(pTemp, Pixel);
+ // Upload data
+ fd := aDataObj.FormatDescriptor;
+ if (fd.glFormat = 0) or (fd.glInternalFormat = 0) or (fd.glDataFormat = 0) then
+ raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data');
+
+ if fd.IsCompressed then begin
+ if not Assigned(glCompressedTexImage1D) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
+ glCompressedTexImage1D(Target, 0, fd.glInternalFormat, aDataObj.Width, 0, fd.GetSize(aDataObj.Width, 1), aDataObj.Data)
+ end else if aBuildWithGlu then
+ gluBuild1DMipmaps(Target, fd.glInternalFormat, aDataObj.Width, fd.glFormat, fd.glDataFormat, aDataObj.Data)
+ else
+ glTexImage1D(Target, 0, fd.glInternalFormat, aDataObj.Width, 0, fd.glFormat, fd.glDataFormat, aDataObj.Data);
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.AfterConstruction;
+begin
+ inherited;
+ Target := GL_TEXTURE_1D;
+end;
-function TglBitmap1D.FlipHorz: Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean);
var
- Col: Integer;
- pTempDest, pDest, pSource: pByte;
+ BuildWithGlu, TexRec: Boolean;
+ TexSize: Integer;
begin
- Result := Inherited FlipHorz;
+ if not Assigned(aDataObj) then
+ exit;
- if Assigned(Data) and FormatIsUncompressed(InternalFormat) then begin
- pSource := Data;
-
- GetMem(pDest, fRowSize);
- try
- pTempDest := pDest;
+ // Check Texture Size
+ if (aCheckSize) then begin
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
- Inc(pTempDest, fRowSize);
- for Col := 0 to Width -1 do begin
- Move(pSource^, pTempDest^, fPixelSize);
+ if (aDataObj.Width > TexSize) then
+ raise EglBitmapSizeToLarge.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
- Inc(pSource, fPixelSize);
- Dec(pTempDest, fPixelSize);
- end;
+ TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
+ (Target = GL_TEXTURE_RECTANGLE);
+ if not (IsPowerOfTwo(aDataObj.Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+ end;
- SetDataPointer(pDest, InternalFormat);
+ if (fID = 0) then
+ CreateID;
+ SetupParameters(BuildWithGlu);
+ UploadDataIntern(aDataObj, BuildWithGlu);
+ glAreTexturesResident(1, @fID, @fIsResident);
- Result := True;
- finally
- FreeMem(pDest);
- end;
- end;
+ inherited UploadData(aDataObj, aCheckSize);
end;
+{$ENDIF}
-
-procedure TglBitmap1D.UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap2D/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum{$IFNDEF OPENGL_ES}; const aBuildWithGlu: Boolean{$ENDIF});
+var
+ fd: TglBitmapFormatDescriptor;
begin
- // Upload data
- if Self.InternalFormat in [ifDXT1, ifDXT3, ifDXT5] then
- glCompressedTexImage1D(Target, 0, InternalFormat, Width, 0, Trunc(Width * FormatGetSize(Self.InternalFormat)), Data)
- else
+ fd := aDataObj.FormatDescriptor;
+ if (fd.glFormat = 0) or (fd.glInternalFormat = 0) or (fd.glDataFormat = 0) then
+ raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data');
- // Upload data
- if BuildWithGlu then
- gluBuild1DMipmaps(Target, InternalFormat, Width, Format, Typ, Data)
- else
- glTexImage1D(Target, 0, InternalFormat, Width, 0, Format, Typ, Data);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- // Freigeben
- if (FreeDataAfterGenTexture) then
- FreeData;
+ if fd.IsCompressed then begin
+ if not Assigned(glCompressedTexImage2D) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
+ glCompressedTexImage2D(aTarget, 0, fd.glInternalFormat, aDataObj.Width, aDataObj.Height, 0, fd.GetSize(fDimension), aDataObj.Data)
+{$IFNDEF OPENGL_ES}
+ end else if aBuildWithGlu then begin
+ gluBuild2DMipmaps(aTarget, fd.ChannelCount, aDataObj.Width, aDataObj.Height, fd.glFormat, fd.glDataFormat, aDataObj.Data)
+{$ENDIF}
+ end else begin
+ glTexImage2D(aTarget, 0, fd.glInternalFormat, aDataObj.Width, aDataObj.Height, 0, fd.glFormat, fd.glDataFormat, aDataObj.Data);
+ end;
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.AfterConstruction;
+begin
+ inherited;
+ Target := GL_TEXTURE_2D;
+end;
-procedure TglBitmap1D.GenTexture(TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean);
var
+ {$IFNDEF OPENGL_ES}
BuildWithGlu, TexRec: Boolean;
- glFormat, glInternalFormat, glType: Cardinal;
+ {$ENDIF}
+ PotTex: Boolean;
TexSize: Integer;
begin
- if Assigned(Data) then begin
- // Check Texture Size
- if (TestTextureSize) then begin
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
-
- if (Width > TexSize) then
- raise EglBitmapSizeToLargeException.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+ if not Assigned(aDataObj) then
+ exit;
- TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
- (Target = GL_TEXTURE_RECTANGLE_ARB);
-
- if not (IsPowerOfTwo (Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
- end;
-
- CreateId;
-
- SetupParameters(BuildWithGlu);
- SelectFormat(InternalFormat, glFormat, glInternalFormat, glType);
-
- UploadData(Target, glFormat, glInternalFormat, glType, BuildWithGlu);
+ // Check Texture Size
+ if (aCheckSize) then begin
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
+
+ if ((aDataObj.Width > TexSize) or (aDataObj.Height > TexSize)) then
+ raise EglBitmapSizeToLarge.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+
+ PotTex := IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height);
+{$IF NOT DEFINED(OPENGL_ES)}
+ TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and (Target = GL_TEXTURE_RECTANGLE);
+ if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+{$ELSEIF DEFINED(OPENGL_ES_EXT)}
+ if not PotTex and not GL_OES_texture_npot then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+{$ELSE}
+ if not PotTex then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+{$IFEND}
+ end;
+
+ if (fID = 0) then
+ CreateID;
+ SetupParameters({$IFNDEF OPENGL_ES}BuildWithGlu{$ENDIF});
+ UploadDataIntern(aDataObj, Target{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF});
+{$IFNDEF OPENGL_ES}
+ glAreTexturesResident(1, @fID, @fIsResident);
+{$ENDIF}
- // Infos sammeln
- glAreTexturesResident(1, @ID, @fIsResident);
- end;
+ inherited UploadData(aDataObj, aCheckSize);
end;
-
-procedure TglBitmap1D.AfterConstruction;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class procedure TglBitmap2D.GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat; const aDataObj: TglBitmapData);
+var
+ Temp: pByte;
+ Size, w, h: Integer;
+ FormatDesc: TFormatDescriptor;
begin
- inherited;
+ FormatDesc := TFormatDescriptor.Get(aFormat);
+ if FormatDesc.IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(aFormat);
- Target := GL_TEXTURE_1D;
+ w := aRight - aLeft;
+ h := aBottom - aTop;
+ Size := FormatDesc.GetSize(w, h);
+ GetMem(Temp, Size);
+ try
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glReadPixels(aLeft, aTop, w, h, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
+ aDataObj.SetData(Temp, aFormat, w, h);
+ aDataObj.FlipVert;
+ except
+ if Assigned(Temp) then
+ FreeMem(Temp);
+ raise;
+ end;
end;
-
-{ TglBitmapCubeMap }
-
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapCubeMap////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmapCubeMap.AfterConstruction;
begin
inherited;
+{$IFNDEF OPENGL_ES}
if not (GL_VERSION_1_3 or GL_ARB_texture_cube_map or GL_EXT_texture_cube_map) then
- raise EglBitmapException.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
-
- SetWrap; // set all to GL_CLAMP_TO_EDGE
- Target := GL_TEXTURE_CUBE_MAP;
+ raise EglBitmap.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
+{$ELSE}
+ if not (GL_VERSION_2_0) then
+ raise EglBitmap.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
+{$ENDIF}
+
+ SetWrap;
+ Target := GL_TEXTURE_CUBE_MAP;
+{$IFNDEF OPENGL_ES}
fGenMode := GL_REFLECTION_MAP;
+{$ENDIF}
end;
-
-procedure TglBitmapCubeMap.Bind(EnableTexCoordsGen, EnableTextureUnit: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean);
begin
- inherited Bind (EnableTextureUnit);
-
- if EnableTexCoordsGen then begin
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, fGenMode);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, fGenMode);
- glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, fGenMode);
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glEnable(GL_TEXTURE_GEN_R);
- end;
+ Assert(false, 'TglBitmapCubeMap.UploadData - Don''t call UploadData directly, use UploadCubeMap instead');
end;
-
-procedure TglBitmapCubeMap.GenerateCubeMap(CubeTarget: Cardinal; TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.UploadCubeMap(const aDataObj: TglBitmapData; const aCubeTarget: Cardinal; const aCheckSize: Boolean);
var
- glFormat, glInternalFormat, glType: Cardinal;
+ {$IFNDEF OPENGL_ES}
BuildWithGlu: Boolean;
+ {$ENDIF}
TexSize: Integer;
begin
- // Check Texture Size
- if (TestTextureSize) then begin
+ if (aCheckSize) then begin
glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, @TexSize);
- if ((Height > TexSize) or (Width > TexSize)) then
- raise EglBitmapSizeToLargeException.Create('TglBitmapCubeMap.GenTexture - The size for the Cubemap is to large. It''s may be not conform with the Hardware.');
+ if (aDataObj.Width > TexSize) or (aDataObj.Height > TexSize) then
+ raise EglBitmapSizeToLarge.Create('TglBitmapCubeMap.GenerateCubeMap - The size for the Cubemap is to large. It''s may be not conform with the Hardware.');
- if not ((IsPowerOfTwo (Height) and IsPowerOfTwo (Width)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmapCubeMap.GenTexture - Cubemaps dosn''t support non power of two texture.');
+{$IF NOT DEFINED(OPENGL_ES)}
+ if not ((IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.');
+{$ELSEIF DEFINED(OPENGL_ES_EXT)}
+ if not (IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) and not GL_OES_texture_npot then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.');
+{$ELSE}
+ if not (IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.');
+{$IFEND}
end;
- // create Texture
- if ID = 0 then begin
+ if (fID = 0) then
CreateID;
- SetupParameters(BuildWithGlu);
- end;
+ SetupParameters({$IFNDEF OPENGL_ES}BuildWithGlu{$ENDIF});
+ UploadDataIntern(aDataObj, aCubeTarget{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF});
- SelectFormat(InternalFormat, glFormat, glInternalFormat, glType);
-
- UploadData (CubeTarget, glFormat, glInternalFormat, glType, BuildWithGlu);
+ inherited UploadData(aDataObj, aCheckSize);
end;
-
-procedure TglBitmapCubeMap.GenTexture(TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean; const aEnableTextureUnit: Boolean{$ENDIF});
begin
- Assert(False, 'TglBitmapCubeMap.GenTexture - Don''t call GenTextures directly.');
+ inherited Bind({$IFNDEF OPENGL_ES}aEnableTextureUnit{$ENDIF});
+{$IFNDEF OPENGL_ES}
+ if aEnableTexCoordsGen then begin
+ glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, fGenMode);
+ glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, fGenMode);
+ glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, fGenMode);
+ glEnable(GL_TEXTURE_GEN_S);
+ glEnable(GL_TEXTURE_GEN_T);
+ glEnable(GL_TEXTURE_GEN_R);
+ end;
+{$ENDIF}
end;
-
-procedure TglBitmapCubeMap.Unbind(DisableTexCoordsGen,
- DisableTextureUnit: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean; const aDisableTextureUnit: Boolean{$ENDIF});
begin
- inherited Unbind (DisableTextureUnit);
-
- if DisableTexCoordsGen then begin
+ inherited Unbind({$IFNDEF OPENGL_ES}aDisableTextureUnit{$ENDIF});
+{$IFNDEF OPENGL_ES}
+ if aDisableTexCoordsGen then begin
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
glDisable(GL_TEXTURE_GEN_R);
end;
+{$ENDIF}
end;
+{$IFEND}
-
-{ TglBitmapNormalMap }
-
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapNormalMap//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
type
TVec = Array[0..2] of Single;
- TglBitmapNormalMapGetVectorFunc = procedure (var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+ TglBitmapNormalMapGetVectorFunc = procedure (out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
PglBitmapNormalMapRec = ^TglBitmapNormalMapRec;
TglBitmapNormalMapRec = record
Func: TglBitmapNormalMapGetVectorFunc;
end;
-
-procedure glBitmapNormalMapPosX(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosX(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := HalfSize;
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := - (Position.X + 0.5 - HalfSize);
+ aVec[0] := aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := - (aPosition.X + 0.5 - aHalfSize);
end;
-
-procedure glBitmapNormalMapNegX(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegX(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := - HalfSize;
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := Position.X + 0.5 - HalfSize;
+ aVec[0] := - aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := aPosition.X + 0.5 - aHalfSize;
end;
-
-procedure glBitmapNormalMapPosY(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosY(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := Position.X + 0.5 - HalfSize;
- Vec[1] := HalfSize;
- Vec[2] := Position.Y + 0.5 - HalfSize;
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := aHalfSize;
+ aVec[2] := aPosition.Y + 0.5 - aHalfSize;
end;
-
-procedure glBitmapNormalMapNegY(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegY(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := Position.X + 0.5 - HalfSize;
- Vec[1] := - HalfSize;
- Vec[2] := - (Position.Y + 0.5 - HalfSize);
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := - aHalfSize;
+ aVec[2] := - (aPosition.Y + 0.5 - aHalfSize);
end;
-
-procedure glBitmapNormalMapPosZ(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosZ(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := Position.X + 0.5 - HalfSize;
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := HalfSize;
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := aHalfSize;
end;
-
-procedure glBitmapNormalMapNegZ(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegZ(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := - (Position.X + 0.5 - HalfSize);
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := - HalfSize;
+ aVec[0] := - (aPosition.X + 0.5 - aHalfSize);
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := - aHalfSize;
end;
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure glBitmapNormalMapFunc(var FuncRec: TglBitmapFunctionRec);
var
- Vec : TVec;
+ i: Integer;
+ Vec: TVec;
Len: Single;
begin
with FuncRec do begin
- with PglBitmapNormalMapRec (CustomData)^ do begin
+ with PglBitmapNormalMapRec(Args)^ do begin
Func(Vec, Position, HalfSize);
// Normalize
end;
// Set Color
- Dest.Red := Round(Vec[0] * 255);
- Dest.Green := Round(Vec[1] * 255);
- Dest.Blue := Round(Vec[2] * 255);
+ for i := 0 to 2 do
+ Dest.Data.arr[i] := Round(Vec[i] * 255);
end;
end;
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmapNormalMap.AfterConstruction;
begin
inherited;
-
+{$IFNDEF OPENGL_ES}
fGenMode := GL_NORMAL_MAP;
+{$ENDIF}
end;
-
-procedure TglBitmapNormalMap.GenerateNormalMap(Size: Integer;
- TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapNormalMap.GenerateNormalMap(const aSize: Integer; const aCheckSize: Boolean);
var
Rec: TglBitmapNormalMapRec;
- SizeRec: TglBitmapPixelPosition;
+ SizeRec: TglBitmapSize;
+ DataObj: TglBitmapData;
begin
- Rec.HalfSize := Size div 2;
-
- FreeDataAfterGenTexture := False;
+ Rec.HalfSize := aSize div 2;
SizeRec.Fields := [ffX, ffY];
- SizeRec.X := Size;
- SizeRec.Y := Size;
-
- // Positive X
- Rec.Func := glBitmapNormalMapPosX;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X, TestTextureSize);
-
- // Negative X
- Rec.Func := glBitmapNormalMapNegX;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, TestTextureSize);
-
- // Positive Y
- Rec.Func := glBitmapNormalMapPosY;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, TestTextureSize);
+ SizeRec.X := aSize;
+ SizeRec.Y := aSize;
- // Negative Y
- Rec.Func := glBitmapNormalMapNegY;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, TestTextureSize);
-
- // Positive Z
- Rec.Func := glBitmapNormalMapPosZ;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, TestTextureSize);
-
- // Negative Z
- Rec.Func := glBitmapNormalMapNegZ;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, TestTextureSize);
+ DataObj := TglBitmapData.Create;
+ try
+ // Positive X
+ Rec.Func := glBitmapNormalMapPosX;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_X, aCheckSize);
+
+ // Negative X
+ Rec.Func := glBitmapNormalMapNegX;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, aCheckSize);
+
+ // Positive Y
+ Rec.Func := glBitmapNormalMapPosY;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, aCheckSize);
+
+ // Negative Y
+ Rec.Func := glBitmapNormalMapNegY;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, aCheckSize);
+
+ // Positive Z
+ Rec.Func := glBitmapNormalMapPosZ;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, aCheckSize);
+
+ // Negative Z
+ Rec.Func := glBitmapNormalMapNegZ;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, aCheckSize);
+ finally
+ FreeAndNil(DataObj);
+ end;
end;
-
-
+{$IFEND}
initialization
- glBitmapSetDefaultFormat(tfDefault);
- glBitmapSetDefaultFilter(GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
- glBitmapSetDefaultWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+ glBitmapSetDefaultFormat (tfEmpty);
+ glBitmapSetDefaultMipmap (mmMipmap);
+ glBitmapSetDefaultFilter (GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
+ glBitmapSetDefaultWrap (GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ glBitmapSetDefaultSwizzle(GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA);
+{$IFEND}
+
+ glBitmapSetDefaultFreeDataAfterGenTexture(true);
+ glBitmapSetDefaultDeleteTextureOnFree (true);
- glBitmapSetDefaultFreeDataAfterGenTexture(True);
- glBitmapSetDefaultDeleteTextureOnFree(True);
+ TFormatDescriptor.Init;
finalization
+ TFormatDescriptor.Finalize;
end.