-{***********************************************************
-glBitmap by Steffen Xonna aka Lossy eX (2003-2008)
-http://www.opengl24.de/index.php?cat=header&file=glbitmap
-
-modified by Delphi OpenGL Community (http://delphigl.com/)
-
-
-------------------------------------------------------------
-The contents of this file are used with permission, subject to
-the Mozilla Public License Version 1.1 (the "License"); you may
-not use this file except in compliance with the License. You may
-obtain a copy of the License at
-http://www.mozilla.org/MPL/MPL-1.1.html
-------------------------------------------------------------
-Version 2.0.3
-------------------------------------------------------------
-History
-21-03-2010
-- The define GLB_DELPHI dosn't check versions anymore. If you say you are using delphi
- then it's your problem if that isn't true. This prevents the unit for incompatibility
- with newer versions of Delphi.
-- Problems with D2009+ resolved (Thanks noeska and all i forgot)
-- GetPixel isn't set if you are loading textures inside the constructor (Thanks Wilson)
-10-08-2008
-- AddAlphaFromglBitmap used the custom pointer instead the imagedatapointer (Thanks Wilson)
-- Additional Datapointer for functioninterface now has the name CustomData
-24-07-2008
-- AssigneAlphaToBitmap overwrites his own palette (Thanks Wilson)
-- If you load an texture from an file the property Filename will be set to the name of the file
-- Three new properties to attach custom data to the Texture objects
- - CustomName (free for use string)
- - CustomNameW (free for use widestring)
- - CustomDataPointer (free for use pointer to attach other objects or complex structures)
-27-05-2008
-- RLE TGAs loaded much faster
-26-05-2008
-- fixed some problem with reading RLE TGAs.
-21-05-2008
-- function clone now only copys data if it's assigned and now it also copies the ID
-- it seems that lazarus dont like comments in comments.
-01-05-2008
-- It's possible to set the id of the texture
-- define GLB_NO_NATIVE_GL deactivated by default
-27-04-2008
-- Now supports the following libraries
- - SDL and SDL_image
- - libPNG
- - libJPEG
-- Linux compatibillity via free pascal compatibility (delphi sources optional)
-- BMPs now loaded manuel
-- Large restructuring
-- Property DataPtr now has the name Data
-- Functions are more flexible between RGB(A) and BGR(A). RGB can be saved as Bitmap and will be saved as BGR
-- Unused Depth removed
-- Function FreeData to freeing image data added
-24-10-2007
-- ImageID flag of TGAs was ignored. (Thanks Zwoetzen)
-15-11-2006
-- Function SetBorderColor implemented (only used by opengl if wrap is set to GL_CLAMP_TO_BORDER)
-- Function AddAlphaFromValue implemented to use an fixed Value as Alphachannel
-- Function ReadOpenGLExtension is now only intern
-29-06-2006
-- pngimage now disabled by default like all other versions.
-26-06-2006
-- Setting up an anisotropic filter of 0 isnt allowed by nvidia (Thanks Ogridi)
-22-06-2006
-- Fixed some Problem with Delphi 5
-- Now uses the newest version of pngimage. Makes saving pngs much easier.
-22-03-2006
-- Property IsCompressed and Size removed. Not really supported by Spec (Thanks Ogridi)
-09-03-2006
-- Internal Format ifDepth8 added
-- function GrabScreen now supports all uncompressed formats
-31-01-2006
-- AddAlphaFromglBitmap implemented
-29-12-2005
-- LoadFromResource and LoadFromResourceId now needs an Instance and an ResourceType (for ID)
-28-12-2005
-- Width, Height and Depth internal changed to TglBitmapPixelPosition.
- property Width, Height, Depth are still existing and new property Dimension are avail
-11-12-2005
-- Added native OpenGL Support. Breaking the dglOpenGL "barrier".
-19-10-2005
-- Added function GrabScreen to class TglBitmap2D
-18-10-2005
-- Added support to Save images
-- Added function Clone to Clone Instance
-11-10-2005
-- Functions now works with Cardinals for each channel. Up to 32 Bits per channel.
- Usefull for Future
-- Several speed optimizations
-09-10-2005
-- Internal structure change. Loading of TGA, PNG and DDS improved.
- Data, format and size will now set directly with SetDataPtr.
-- AddFunc now works with all Types of Images and Formats
-- Some Funtions moved to Baseclass TglBitmap
-06-10-2005
-- Added Support to decompress DXT3 and DXT5 compressed Images.
-- Added Mapping to convert data from one format into an other.
-05-10-2005
-- Added method ConvertTo in Class TglBitmap2D. Method allows to convert every
- supported Input format (supported by GetPixel) into any uncompresed Format
-- Added Support to decompress DXT1 compressed Images.
-- SwapColors replaced by ConvertTo
-04-10-2005
-- Added Support for compressed DDSs
-- Added new internal formats (DXT1, DXT3, DXT5)
-29-09-2005
-- Parameter Components renamed to InternalFormat
-23-09-2005
-- Some AllocMem replaced with GetMem (little speed change)
-- better exception handling. Better protection from memory leaks.
-22-09-2005
-- Added support for Direct Draw Surfaces (.DDS) (uncompressed images only)
-- Added new internal formats (RGB8, RGBA8, RGBA4, RGB5A1, RGB10A2, R5G6B5)
-07-09-2005
-- Added support for Grayscale textures
-- Added internal formats (Alpha, Luminance, LuminanceAlpha, BGR8, BGRA8)
-10-07-2005
-- Added support for GL_VERSION_2_0
-- Added support for GL_EXT_texture_filter_anisotropic
-04-07-2005
-- Function FillWithColor fills the Image with one Color
-- Function LoadNormalMap added
-30-06-2005
-- ToNormalMap allows to Create an NormalMap from the Alphachannel
-- ToNormalMap now supports Sobel (nmSobel) function.
-29-06-2005
-- support for RLE Compressed RGB TGAs added
-28-06-2005
-- Class TglBitmapNormalMap added to support Normalmap generation
-- Added function ToNormalMap in class TglBitmap2D to genereate normal maps from textures.
- 3 Filters are supported. (4 Samples, 3x3 and 5x5)
-16-06-2005
-- Method LoadCubeMapClass removed
-- LoadCubeMap returnvalue is now the Texture paramter. Such as LoadTextures
-- virtual abstract method GenTexture in class TglBitmap now is protected
-12-06-2005
-- now support DescriptionFlag in LoadTga. Allows vertical flipped images to be loaded as normal
-10-06-2005
-- little enhancement for IsPowerOfTwo
-- TglBitmap1D.GenTexture now tests NPOT Textures
-06-06-2005
-- some little name changes. All properties or function with Texture in name are
- now without texture in name. We have allways texture so we dosn't name it.
-03-06-2005
-- GenTexture now tests if texture is NPOT and NPOT-Texture are supported or
- TextureTarget is GL_TEXTURE_RECTANGLE. Else it raised an exception.
-02-06-2005
-- added support for GL_ARB_texture_rectangle, GL_EXT_texture_rectangle and GL_NV_texture_rectangle
-25-04-2005
-- Function Unbind added
-- call of SetFilter or SetTextureWrap if TextureID exists results in setting properties to opengl texture.
-21-04-2005
-- class TglBitmapCubeMap added (allows to Create Cubemaps)
-29-03-2005
-- Added Support for PNG Images. (http://pngdelphi.sourceforge.net/)
- To Enable png's use the define pngimage
-22-03-2005
-- New Functioninterface added
-- Function GetPixel added
-27-11-2004
-- Property BuildMipMaps renamed to MipMap
-21-11-2004
-- property Name removed.
-- BuildMipMaps is now a set of 3 values. None, GluBuildMipmaps and SGIS_generate_mipmap
-22-05-2004
-- property name added. Only used in glForms!
-26-11-2003
-- property FreeDataAfterGenTexture is now available as default (default = true)
-- BuildMipmaps now implemented in TglBitmap1D (i've forgotten it)
-- function MoveMemory replaced with function Move (little speed change)
-- several calculations stored in variables (little speed change)
-29-09-2003
-- property BuildMipsMaps added (default = true)
- if BuildMipMaps isn't set GenTextures uses glTexImage[12]D else it use gluBuild[12]dMipmaps
-- property FreeDataAfterGenTexture added (default = true)
- if FreeDataAfterGenTexture is set the texturedata were deleted after the texture was generated.
-- parameter DisableOtherTextureUnits of Bind removed
-- parameter FreeDataAfterGeneration of GenTextures removed
-12-09-2003
-- TglBitmap dosn't delete data if class was destroyed (fixed)
-09-09-2003
-- Bind now enables TextureUnits (by params)
-- GenTextures can leave data (by param)
-- LoadTextures now optimal
-03-09-2003
-- Performance optimization in AddFunc
-- procedure Bind moved to subclasses
-- Added new Class TglBitmap1D to support real OpenGL 1D Textures
-19-08-2003
-- Texturefilter and texturewrap now also as defaults
- Minfilter = GL_LINEAR_MIPMAP_LINEAR
- Magfilter = GL_LINEAR
- Wrap(str) = GL_CLAMP_TO_EDGE
-- Added new format tfCompressed to create a compressed texture.
-- propertys IsCompressed, TextureSize and IsResident added
- IsCompressed and TextureSize only contains data from level 0
-18-08-2003
-- Added function AddFunc to add PerPixelEffects to Image
-- LoadFromFunc now based on AddFunc
-- Invert now based on AddFunc
-- SwapColors now based on AddFunc
-16-08-2003
-- Added function FlipHorz
-15-08-2003
-- Added function LaodFromFunc to create images with function
-- Added function FlipVert
-- Added internal format RGB(A) if GL_EXT_bgra or OpenGL 1.2 isn't supported
-29-07-2003
-- Added Alphafunctions to calculate alpha per function
-- Added Alpha from ColorKey using alphafunctions
-28-07-2003
-- First full functionally Version of glBitmap
-- Support for 24Bit and 32Bit TGA Pictures added
-25-07-2003
-- begin of programming
-***********************************************************}
-unit glBitmap;
-
-// Please uncomment the defines below to configure the glBitmap to your preferences.
-// If you have configured the unit you can uncomment the warning above.
-{$MESSAGE warn 'Hey. I''m the glBitmap.pas and i need to be configured. My master tell me your preferences! ;)'}
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Preferences ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// activate to enable build-in OpenGL support with statically linked methods
-// use dglOpenGL.pas if not enabled
-{.$DEFINE GLB_NATIVE_OGL_STATIC}
-
-// activate to enable build-in OpenGL support with dynamically linked methods
-// use dglOpenGL.pas if not enabled
-{.$DEFINE GLB_NATIVE_OGL_DYNAMIC}
-
-
-// activate to enable the support for SDL_surfaces
-{.$DEFINE GLB_SDL}
-
-// activate to enable the support for TBitmap from Delphi (not lazarus)
-{.$DEFINE GLB_DELPHI}
-
-// activate to enable the support for TLazIntfImage from Lazarus
-{.$DEFINE GLB_LAZARUS}
-
-
-// activate to enable the support of SDL_image to load files. (READ ONLY)
-// If you enable SDL_image all other libraries will be ignored!
-{.$DEFINE GLB_SDL_IMAGE}
-
-
-
-// activate to enable png support with the unit pngimage -> http://pngdelphi.sourceforge.net/
-// if you enable pngimage the libPNG will be ignored
-{.$DEFINE GLB_PNGIMAGE}
-
-// activate to use the libPNG -> http://www.libpng.org/
-// You will need an aditional header -> http://www.opengl24.de/index.php?cat=header&file=libpng
-{.$DEFINE GLB_LIB_PNG}
+{ glBitmap by Steffen Xonna aka Lossy eX (2003-2008)
+ http://www.opengl24.de/index.php?cat=header&file=glbitmap
+
+ modified by Delphi OpenGL Community (http://delphigl.com/) (2013)
+
+ The contents of this file are used with permission, subject to
+ the Mozilla Public License Version 1.1 (the "License"); you may
+ not use this file except in compliance with the License. You may
+ obtain a copy of the License at
+ http://www.mozilla.org/MPL/MPL-1.1.html
+
+ The glBitmap is a Delphi/FPC unit that contains several wrapper classes
+ to manage OpenGL texture objects. Below you can find a list of the main
+ functionality of this classes:
+ - load texture data from file (e.g. BMP, TGA, DDS, PNG, JPEG, ...)
+ - load texture data from several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface)
+ - save texture data to file (e.g. BMP, TGA, DDS, PNG, JPEG, ...)
+ - save texture data to several other image objects (e.g. TBitmap, TLazIntfImage, SDL Surface)
+ - support for many texture formats (e.g. RGB8, BGR8, RGBA8, BGRA8, ...)
+ - manage texture properties (e.g. Filter, Clamp, Mipmap, ...)
+ - upload texture data to video card
+ - download texture data from video card
+ - manipulate texture data (e.g. add alpha, remove alpha, convert to other format, switch RGB, ...) }
+unit glBitmap;
+{$I glBitmapConf.inc}
-// if you enable delphi jpegs the libJPEG will be ignored
-{.$DEFINE GLB_DELPHI_JPEG}
-
-// activate to use the libJPEG -> http://www.ijg.org/
-// You will need an aditional header -> http://www.opengl24.de/index.php?cat=header&file=libjpeg
-{.$DEFINE GLB_LIB_JPEG}
-
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// PRIVATE: do not change anything! //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Delphi Versions
{$IFDEF fpc}
{$MODE Delphi}
{$DEFINE GLB_LINUX}
{$IFEND}
-// native OpenGL Support
-{$IF DEFINED(GLB_NATIVE_OGL_STATIC) OR DEFINED(GLB_NATIVE_OGL_DYNAMIC)}
- {$DEFINE GLB_NATIVE_OGL}
-{$IFEND}
+// OpenGL ES
+{$IF DEFINED(OPENGL_ES_EXT)} {$DEFINE OPENGL_ES_1_1} {$IFEND}
+{$IF DEFINED(OPENGL_ES_3_0)} {$DEFINE OPENGL_ES_2_0} {$IFEND}
+{$IF DEFINED(OPENGL_ES_2_0)} {$DEFINE OPENGL_ES_1_1} {$IFEND}
+{$IF DEFINED(OPENGL_ES_1_1)} {$DEFINE OPENGL_ES} {$IFEND}
// checking define combinations
//SDL Image
{$MESSAGE warn 'SDL_image won''t work without SDL. SDL will be activated.'}
{$DEFINE GLB_SDL}
{$ENDIF}
+
+ {$IFDEF GLB_LAZ_PNG}
+ {$MESSAGE warn 'The Lazarus TPortableNetworkGraphics will be ignored because you are using SDL_image.'}
+ {$undef GLB_LAZ_PNG}
+ {$ENDIF}
+
{$IFDEF GLB_PNGIMAGE}
{$MESSAGE warn 'The unit pngimage will be ignored because you are using SDL_image.'}
{$undef GLB_PNGIMAGE}
{$ENDIF}
+
+ {$IFDEF GLB_LAZ_JPEG}
+ {$MESSAGE warn 'The Lazarus TJPEGImage will be ignored because you are using SDL_image.'}
+ {$undef GLB_LAZ_JPEG}
+ {$ENDIF}
+
{$IFDEF GLB_DELPHI_JPEG}
{$MESSAGE warn 'The unit JPEG will be ignored because you are using SDL_image.'}
{$undef GLB_DELPHI_JPEG}
{$ENDIF}
+
{$IFDEF GLB_LIB_PNG}
{$MESSAGE warn 'The library libPNG will be ignored because you are using SDL_image.'}
{$undef GLB_LIB_PNG}
{$ENDIF}
+
{$IFDEF GLB_LIB_JPEG}
{$MESSAGE warn 'The library libJPEG will be ignored because you are using SDL_image.'}
{$undef GLB_LIB_JPEG}
{$DEFINE GLB_SUPPORT_JPEG_READ}
{$ENDIF}
+// Lazarus TPortableNetworkGraphic
+{$IFDEF GLB_LAZ_PNG}
+ {$IFNDEF GLB_LAZARUS}
+ {$MESSAGE warn 'Lazarus TPortableNetworkGraphic won''t work without Lazarus. Lazarus will be activated.'}
+ {$DEFINE GLB_LAZARUS}
+ {$ENDIF}
+
+ {$IFDEF GLB_PNGIMAGE}
+ {$MESSAGE warn 'The pngimage will be ignored if you are using Lazarus TPortableNetworkGraphic.'}
+ {$undef GLB_PNGIMAGE}
+ {$ENDIF}
+
+ {$IFDEF GLB_LIB_PNG}
+ {$MESSAGE warn 'The library libPNG will be ignored if you are using Lazarus TPortableNetworkGraphic.'}
+ {$undef GLB_LIB_PNG}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_PNG_READ}
+ {$DEFINE GLB_SUPPORT_PNG_WRITE}
+{$ENDIF}
+
// PNG Image
{$IFDEF GLB_PNGIMAGE}
{$IFDEF GLB_LIB_PNG}
{$DEFINE GLB_SUPPORT_PNG_WRITE}
{$ENDIF}
+// Lazarus TJPEGImage
+{$IFDEF GLB_LAZ_JPEG}
+ {$IFNDEF GLB_LAZARUS}
+ {$MESSAGE warn 'Lazarus TJPEGImage won''t work without Lazarus. Lazarus will be activated.'}
+ {$DEFINE GLB_LAZARUS}
+ {$ENDIF}
+
+ {$IFDEF GLB_DELPHI_JPEG}
+ {$MESSAGE warn 'The Delphi JPEGImage will be ignored if you are using the Lazarus TJPEGImage.'}
+ {$undef GLB_DELPHI_JPEG}
+ {$ENDIF}
+
+ {$IFDEF GLB_LIB_JPEG}
+ {$MESSAGE warn 'The library libJPEG will be ignored if you are using the Lazarus TJPEGImage.'}
+ {$undef GLB_LIB_JPEG}
+ {$ENDIF}
+
+ {$DEFINE GLB_SUPPORT_JPEG_READ}
+ {$DEFINE GLB_SUPPORT_JPEG_WRITE}
+{$ENDIF}
+
// JPEG Image
{$IFDEF GLB_DELPHI_JPEG}
{$IFDEF GLB_LIB_JPEG}
{$DEFINE GLB_SUPPORT_JPEG_WRITE}
{$ENDIF}
-// native OpenGL
-{$IF DEFINED(GLB_NATIVE_OGL_STATIC) AND DEFINED(GLB_NATIVE_OGL_DYNAMIC)}
- {$MESSAGE warn 'GLB_NATIVE_OGL_STATIC will be ignored because you enabled GLB_NATIVE_OGL_DYNAMIC'}
-{$IFEND}
-
// general options
{$EXTENDEDSYNTAX ON}
{$LONGSTRINGS ON}
interface
uses
- {$IFNDEF GLB_NATIVE_OGL} dglOpenGL, {$ENDIF}
- {$IF DEFINED(GLB_WIN) AND
- DEFINED(GLB_NATIVE_OGL)} windows, {$IFEND}
+ {$IFDEF OPENGL_ES} dglOpenGLES,
+ {$ELSE} dglOpenGL, {$ENDIF}
- {$IFDEF GLB_SDL} SDL, {$ENDIF}
- {$IFDEF GLB_LAZARUS} IntfGraphics, GraphType, {$ENDIF}
- {$IFDEF GLB_DELPHI} Dialogs, Graphics, {$ENDIF}
-
- {$IFDEF GLB_SDL_IMAGE} SDL_image, {$ENDIF}
+ {$IF DEFINED(GLB_WIN) AND
+ DEFINED(GLB_DELPHI)} windows, {$IFEND}
- {$IFDEF GLB_PNGIMAGE} pngimage, {$ENDIF}
- {$IFDEF GLB_LIB_PNG} libPNG, {$ENDIF}
+ {$IFDEF GLB_SDL} SDL, {$ENDIF}
+ {$IFDEF GLB_LAZARUS} IntfGraphics, GraphType, Graphics, {$ENDIF}
+ {$IFDEF GLB_DELPHI} Dialogs, Graphics, Types, {$ENDIF}
- {$IFDEF GLB_DELPHI_JPEG} JPEG, {$ENDIF}
- {$IFDEF GLB_LIB_JPEG} libJPEG, {$ENDIF}
+ {$IFDEF GLB_SDL_IMAGE} SDL_image, {$ENDIF}
+ {$IFDEF GLB_PNGIMAGE} pngimage, {$ENDIF}
+ {$IFDEF GLB_LIB_PNG} libPNG, {$ENDIF}
+ {$IFDEF GLB_DELPHI_JPEG} JPEG, {$ENDIF}
+ {$IFDEF GLB_LIB_JPEG} libJPEG, {$ENDIF}
Classes, SysUtils;
-{$IFDEF GLB_NATIVE_OGL}
-const
- GL_TRUE = 1;
- GL_FALSE = 0;
-
- GL_VERSION = $1F02;
- GL_EXTENSIONS = $1F03;
-
- GL_TEXTURE_1D = $0DE0;
- GL_TEXTURE_2D = $0DE1;
- GL_TEXTURE_RECTANGLE = $84F5;
-
- GL_TEXTURE_WIDTH = $1000;
- GL_TEXTURE_HEIGHT = $1001;
- GL_TEXTURE_INTERNAL_FORMAT = $1003;
-
- GL_ALPHA = $1906;
- GL_ALPHA4 = $803B;
- GL_ALPHA8 = $803C;
- GL_ALPHA12 = $803D;
- GL_ALPHA16 = $803E;
-
- GL_LUMINANCE = $1909;
- GL_LUMINANCE4 = $803F;
- GL_LUMINANCE8 = $8040;
- GL_LUMINANCE12 = $8041;
- GL_LUMINANCE16 = $8042;
-
- GL_LUMINANCE_ALPHA = $190A;
- GL_LUMINANCE4_ALPHA4 = $8043;
- GL_LUMINANCE6_ALPHA2 = $8044;
- GL_LUMINANCE8_ALPHA8 = $8045;
- GL_LUMINANCE12_ALPHA4 = $8046;
- GL_LUMINANCE12_ALPHA12 = $8047;
- GL_LUMINANCE16_ALPHA16 = $8048;
-
- GL_RGB = $1907;
- GL_BGR = $80E0;
- GL_R3_G3_B2 = $2A10;
- GL_RGB4 = $804F;
- GL_RGB5 = $8050;
- GL_RGB565 = $8D62;
- GL_RGB8 = $8051;
- GL_RGB10 = $8052;
- GL_RGB12 = $8053;
- GL_RGB16 = $8054;
-
- GL_RGBA = $1908;
- GL_BGRA = $80E1;
- GL_RGBA2 = $8055;
- GL_RGBA4 = $8056;
- GL_RGB5_A1 = $8057;
- GL_RGBA8 = $8058;
- GL_RGB10_A2 = $8059;
- GL_RGBA12 = $805A;
- GL_RGBA16 = $805B;
-
- GL_DEPTH_COMPONENT = $1902;
- GL_DEPTH_COMPONENT16 = $81A5;
- GL_DEPTH_COMPONENT24 = $81A6;
- GL_DEPTH_COMPONENT32 = $81A7;
-
- GL_COMPRESSED_RGB = $84ED;
- GL_COMPRESSED_RGBA = $84EE;
- GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
- GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
- GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
-
- GL_UNSIGNED_BYTE = $1401;
- GL_UNSIGNED_BYTE_3_3_2 = $8032;
- GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
-
- GL_UNSIGNED_SHORT = $1403;
- GL_UNSIGNED_SHORT_5_6_5 = $8363;
- GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
- GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
- GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
- GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
- GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
-
- GL_UNSIGNED_INT = $1405;
- GL_UNSIGNED_INT_8_8_8_8 = $8035;
- GL_UNSIGNED_INT_10_10_10_2 = $8036;
- GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
- GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
-
- { Texture Filter }
- GL_TEXTURE_MAG_FILTER = $2800;
- GL_TEXTURE_MIN_FILTER = $2801;
- GL_NEAREST = $2600;
- GL_NEAREST_MIPMAP_NEAREST = $2700;
- GL_NEAREST_MIPMAP_LINEAR = $2702;
- GL_LINEAR = $2601;
- GL_LINEAR_MIPMAP_NEAREST = $2701;
- GL_LINEAR_MIPMAP_LINEAR = $2703;
-
- { Texture Wrap }
- GL_TEXTURE_WRAP_S = $2802;
- GL_TEXTURE_WRAP_T = $2803;
- GL_TEXTURE_WRAP_R = $8072;
- GL_CLAMP = $2900;
- GL_REPEAT = $2901;
- GL_CLAMP_TO_EDGE = $812F;
- GL_CLAMP_TO_BORDER = $812D;
- GL_MIRRORED_REPEAT = $8370;
-
- { Other }
- GL_GENERATE_MIPMAP = $8191;
- GL_TEXTURE_BORDER_COLOR = $1004;
- GL_MAX_TEXTURE_SIZE = $0D33;
- GL_PACK_ALIGNMENT = $0D05;
- GL_UNPACK_ALIGNMENT = $0CF5;
-
- GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
- GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
-
-{$IF DEFINED(GLB_WIN)}
- libglu = 'glu32.dll';
- libopengl = 'opengl32.dll';
-{$ELSEIF DEFINED(GLB_LINUX)}
- libglu = 'libGLU.so.1';
- libopengl = 'libGL.so.1';
-{$IFEND}
-
type
- GLboolean = BYTEBOOL;
- GLint = Integer;
- GLsizei = Integer;
- GLuint = Cardinal;
- GLfloat = Single;
- GLenum = Cardinal;
-
- PGLvoid = Pointer;
- PGLboolean = ^GLboolean;
- PGLint = ^GLint;
- PGLuint = ^GLuint;
- PGLfloat = ^GLfloat;
-
- TglCompressedTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglCompressedTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglGetCompressedTexImage = procedure(target: GLenum; level: GLint; img: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
-
-{$IF DEFINED(GLB_WIN)}
- TwglGetProcAddress = function (ProcName: PAnsiChar): Pointer; stdcall;
-{$ELSEIF DEFINED(GLB_LINUX)}
- TglXGetProcAddress = function(ProcName: PAnsiChar): Pointer; cdecl;
- TglXGetProcAddressARB = function(const name: PAnsiChar): pointer; cdecl;
-{$IFEND}
-
-{$IF DEFINED(GLB_NATIVE_OGL_DYNAMIC)}
- TglEnable = procedure(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglDisable = procedure(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
-
- TglGetString = function(name: GLenum): PAnsiChar; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglGetIntegerv = procedure(pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
-
- TglTexParameteri = procedure(target: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglTexParameterfv = procedure(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglGetTexParameteriv = procedure(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglGetTexParameterfv = procedure(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglGetTexLevelParameteriv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglGetTexLevelParameterfv = procedure(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
-
- TglGenTextures = procedure(n: GLsizei; textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglBindTexture = procedure(target: GLenum; texture: GLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglDeleteTextures = procedure(n: GLsizei; const textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
-
- TglAreTexturesResident = function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglReadPixels = procedure(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglPixelStorei = procedure(pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
-
- TglTexImage1D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglTexImage2D = procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TglGetTexImage = procedure(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
-
- TgluBuild1DMipmaps = function(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
- TgluBuild2DMipmaps = function(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF}
-
-{$ELSEIF DEFINED(GLB_NATIVE_OGL_STATIC)}
- procedure glEnable(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glDisable(cap: GLenum); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
-
- function glGetString(name: GLenum): PAnsiChar; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glGetIntegerv(pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
-
- procedure glTexParameteri(target: GLenum; pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glTexParameterfv(target: GLenum; pname: GLenum; const params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glGetTexParameteriv(target: GLenum; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glGetTexParameterfv(target: GLenum; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glGetTexLevelParameteriv(target: GLenum; level: GLint; pname: GLenum; params: PGLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glGetTexLevelParameterfv(target: GLenum; level: GLint; pname: GLenum; params: PGLfloat); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
-
- procedure glGenTextures(n: GLsizei; textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glBindTexture(target: GLenum; texture: GLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glDeleteTextures(n: GLsizei; const textures: PGLuint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
-
- function glAreTexturesResident(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glReadPixels(x: GLint; y: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glPixelStorei(pname: GLenum; param: GLint); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
-
- procedure glTexImage1D(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glTexImage2D(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
- procedure glGetTexImage(target: GLenum; level: GLint; format: GLenum; _type: GLenum; pixels: PGLvoid); {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libopengl;
-
- function gluBuild1DMipmaps(target: GLEnum; components, width: GLint; format, atype: GLEnum; const data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libglu;
- function gluBuild2DMipmaps(target: GLEnum; components, width, height: GLint; format, atype: GLEnum; const Data: Pointer): GLint; {$IFDEF GLB_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} external libglu;
-{$IFEND}
-
-var
- GL_VERSION_1_2,
- GL_VERSION_1_3,
- GL_VERSION_1_4,
- GL_VERSION_2_0,
-
- GL_SGIS_generate_mipmap,
-
- GL_ARB_texture_border_clamp,
- GL_ARB_texture_mirrored_repeat,
- GL_ARB_texture_rectangle,
- GL_ARB_texture_non_power_of_two,
-
- GL_IBM_texture_mirrored_repeat,
-
- GL_NV_texture_rectangle,
-
- GL_EXT_texture_edge_clamp,
- GL_EXT_texture_rectangle,
- GL_EXT_texture_filter_anisotropic: Boolean;
-
- glCompressedTexImage1D: TglCompressedTexImage1D;
- glCompressedTexImage2D: TglCompressedTexImage2D;
- glGetCompressedTexImage: TglGetCompressedTexImage;
-
-{$IF DEFINED(GLB_WIN)}
- wglGetProcAddress: TwglGetProcAddress;
-{$ELSEIF DEFINED(GLB_LINUX)}
- glXGetProcAddress: TglXGetProcAddress;
- glXGetProcAddressARB: TglXGetProcAddress;
-{$IFEND}
-
-{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
- glEnable: TglEnable;
- glDisable: TglDisable;
-
- glGetString: TglGetString;
- glGetIntegerv: TglGetIntegerv;
-
- glTexParameteri: TglTexParameteri;
- glTexParameterfv: TglTexParameterfv;
- glGetTexParameteriv: TglGetTexParameteriv;
- glGetTexParameterfv: TglGetTexParameterfv;
- glGetTexLevelParameteriv: TglGetTexLevelParameteriv;
- glGetTexLevelParameterfv: TglGetTexLevelParameterfv;
-
- glGenTextures: TglGenTextures;
- glBindTexture: TglBindTexture;
- glDeleteTextures: TglDeleteTextures;
-
- glAreTexturesResident: TglAreTexturesResident;
- glReadPixels: TglReadPixels;
- glPixelStorei: TglPixelStorei;
-
- glTexImage1D: TglTexImage1D;
- glTexImage2D: TglTexImage2D;
- glGetTexImage: TglGetTexImage;
+{$IFNDEF fpc}
+ QWord = System.UInt64;
+ PQWord = ^QWord;
- gluBuild1DMipmaps: TgluBuild1DMipmaps;
- gluBuild2DMipmaps: TgluBuild2DMipmaps;
-{$ENDIF}
+ PtrInt = Longint;
+ PtrUInt = DWord;
{$ENDIF}
-type
-////////////////////////////////////////////////////////////////////////////////////////////////////
+
+ { type that describes the format of the data stored in a texture.
+ the name of formats is composed of the following constituents:
+ - multiple channels:
+ - channel (e.g. R, G, B, A or Alpha, Luminance or X (reserved))
+ - width of the chanel in bit (4, 8, 16, ...)
+ - data type (e.g. ub, us, ui)
+ - number of elements of data types }
TglBitmapFormat = (
- tfEmpty = 0, //must be smallest value!
-
- tfAlpha4,
- tfAlpha8,
- tfAlpha12,
- tfAlpha16,
-
- tfLuminance4,
- tfLuminance8,
- tfLuminance12,
- tfLuminance16,
-
- tfLuminance4Alpha4,
- tfLuminance6Alpha2,
- tfLuminance8Alpha8,
- tfLuminance12Alpha4,
- tfLuminance12Alpha12,
- tfLuminance16Alpha16,
-
- tfR3G3B2,
- tfRGB4,
- tfR5G6B5,
- tfRGB5,
- tfRGB8,
- tfRGB10,
- tfRGB12,
- tfRGB16,
-
- tfRGBA2,
- tfRGBA4,
- tfRGB5A1,
- tfRGBA8,
- tfRGB10A2,
- tfRGBA12,
- tfRGBA16,
-
- tfBGR4,
- tfB5G6R5,
- tfBGR5,
- tfBGR8,
- tfBGR10,
- tfBGR12,
- tfBGR16,
-
- tfBGRA2,
- tfBGRA4,
- tfBGR5A1,
- tfBGRA8,
- tfBGR10A2,
- tfBGRA12,
- tfBGRA16,
-
- tfDepth16,
- tfDepth24,
- tfDepth32,
+ tfEmpty = 0,
+
+ tfAlpha4ub1, //< 1 x unsigned byte
+ tfAlpha8ub1, //< 1 x unsigned byte
+ tfAlpha16us1, //< 1 x unsigned short
+
+ tfLuminance4ub1, //< 1 x unsigned byte
+ tfLuminance8ub1, //< 1 x unsigned byte
+ tfLuminance16us1, //< 1 x unsigned short
+
+ tfLuminance4Alpha4ub2, //< 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
+ tfLuminance6Alpha2ub2, //< 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
+ tfLuminance8Alpha8ub2, //< 1 x unsigned byte (lum), 1 x unsigned byte (alpha)
+ tfLuminance12Alpha4us2, //< 1 x unsigned short (lum), 1 x unsigned short (alpha)
+ tfLuminance16Alpha16us2, //< 1 x unsigned short (lum), 1 x unsigned short (alpha)
+
+ tfR3G3B2ub1, //< 1 x unsigned byte (3bit red, 3bit green, 2bit blue)
+ tfRGBX4us1, //< 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit reserverd)
+ tfXRGB4us1, //< 1 x unsigned short (4bit reserved, 4bit red, 4bit green, 4bit blue)
+ tfR5G6B5us1, //< 1 x unsigned short (5bit red, 6bit green, 5bit blue)
+ tfRGB5X1us1, //< 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit reserved)
+ tfX1RGB5us1, //< 1 x unsigned short (1bit reserved, 5bit red, 5bit green, 5bit blue)
+ tfRGB8ub3, //< 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue)
+ tfRGBX8ui1, //< 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8bit reserved)
+ tfXRGB8ui1, //< 1 x unsigned int (8bit reserved, 8bit red, 8bit green, 8bit blue)
+ tfRGB10X2ui1, //< 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit reserved)
+ tfX2RGB10ui1, //< 1 x unsigned int (2bit reserved, 10bit red, 10bit green, 10bit blue)
+ tfRGB16us3, //< 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue)
+
+ tfRGBA4us1, //< 1 x unsigned short (4bit red, 4bit green, 4bit blue, 4bit alpha)
+ tfARGB4us1, //< 1 x unsigned short (4bit alpha, 4bit red, 4bit green, 4bit blue)
+ tfRGB5A1us1, //< 1 x unsigned short (5bit red, 5bit green, 5bit blue, 1bit alpha)
+ tfA1RGB5us1, //< 1 x unsigned short (1bit alpha, 5bit red, 5bit green, 5bit blue)
+ tfRGBA8ui1, //< 1 x unsigned int (8bit red, 8bit green, 8bit blue, 8 bit alpha)
+ tfARGB8ui1, //< 1 x unsigned int (8 bit alpha, 8bit red, 8bit green, 8bit blue)
+ tfRGBA8ub4, //< 1 x unsigned byte (red), 1 x unsigned byte (green), 1 x unsigned byte (blue), 1 x unsigned byte (alpha)
+ tfRGB10A2ui1, //< 1 x unsigned int (10bit red, 10bit green, 10bit blue, 2bit alpha)
+ tfA2RGB10ui1, //< 1 x unsigned int (2bit alpha, 10bit red, 10bit green, 10bit blue)
+ tfRGBA16us4, //< 1 x unsigned short (red), 1 x unsigned short (green), 1 x unsigned short (blue), 1 x unsigned short (alpha)
+
+ tfBGRX4us1, //< 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit reserved)
+ tfXBGR4us1, //< 1 x unsigned short (4bit reserved, 4bit blue, 4bit green, 4bit red)
+ tfB5G6R5us1, //< 1 x unsigned short (5bit blue, 6bit green, 5bit red)
+ tfBGR5X1us1, //< 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit reserved)
+ tfX1BGR5us1, //< 1 x unsigned short (1bit reserved, 5bit blue, 5bit green, 5bit red)
+ tfBGR8ub3, //< 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red)
+ tfBGRX8ui1, //< 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit reserved)
+ tfXBGR8ui1, //< 1 x unsigned int (8bit reserved, 8bit blue, 8bit green, 8bit red)
+ tfBGR10X2ui1, //< 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit reserved)
+ tfX2BGR10ui1, //< 1 x unsigned int (2bit reserved, 10bit blue, 10bit green, 10bit red)
+ tfBGR16us3, //< 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red)
+
+ tfBGRA4us1, //< 1 x unsigned short (4bit blue, 4bit green, 4bit red, 4bit alpha)
+ tfABGR4us1, //< 1 x unsigned short (4bit alpha, 4bit blue, 4bit green, 4bit red)
+ tfBGR5A1us1, //< 1 x unsigned short (5bit blue, 5bit green, 5bit red, 1bit alpha)
+ tfA1BGR5us1, //< 1 x unsigned short (1bit alpha, 5bit blue, 5bit green, 5bit red)
+ tfBGRA8ui1, //< 1 x unsigned int (8bit blue, 8bit green, 8bit red, 8bit alpha)
+ tfABGR8ui1, //< 1 x unsigned int (8bit alpha, 8bit blue, 8bit green, 8bit red)
+ tfBGRA8ub4, //< 1 x unsigned byte (blue), 1 x unsigned byte (green), 1 x unsigned byte (red), 1 x unsigned byte (alpha)
+ tfBGR10A2ui1, //< 1 x unsigned int (10bit blue, 10bit green, 10bit red, 2bit alpha)
+ tfA2BGR10ui1, //< 1 x unsigned int (2bit alpha, 10bit blue, 10bit green, 10bit red)
+ tfBGRA16us4, //< 1 x unsigned short (blue), 1 x unsigned short (green), 1 x unsigned short (red), 1 x unsigned short (alpha)
+
+ tfDepth16us1, //< 1 x unsigned short (depth)
+ tfDepth24ui1, //< 1 x unsigned int (depth)
+ tfDepth32ui1, //< 1 x unsigned int (depth)
tfS3tcDtx1RGBA,
tfS3tcDtx3RGBA,
tfS3tcDtx5RGBA
);
+ { type to define suitable file formats }
TglBitmapFileType = (
- {$IFDEF GLB_SUPPORT_PNG_WRITE} ftPNG, {$ENDIF}
- {$IFDEF GLB_SUPPORT_JPEG_WRITE}ftJPEG, {$ENDIF}
- ftDDS,
- ftTGA,
- ftBMP);
+ {$IFDEF GLB_SUPPORT_PNG_WRITE} ftPNG, {$ENDIF} //< Portable Network Graphic file (PNG)
+ {$IFDEF GLB_SUPPORT_JPEG_WRITE}ftJPEG, {$ENDIF} //< JPEG file
+ ftDDS, //< Direct Draw Surface file (DDS)
+ ftTGA, //< Targa Image File (TGA)
+ ftBMP, //< Windows Bitmap File (BMP)
+ ftRAW); //< glBitmap RAW file format
TglBitmapFileTypes = set of TglBitmapFileType;
- TglBitmapMipMap = (
- mmNone,
- mmMipmap,
- mmMipmapGlu);
+ { possible mipmap types }
+ TglBitmapMipMap = (
+ mmNone, //< no mipmaps
+ mmMipmap, //< normal mipmaps
+ mmMipmapGlu); //< mipmaps generated with glu functions
+ { possible normal map functions }
TglBitmapNormalMapFunc = (
nm4Samples,
nmSobel,
nm5x5);
////////////////////////////////////////////////////////////////////////////////////////////////////
- EglBitmapException = class(Exception);
- EglBitmapSizeToLargeException = class(EglBitmapException);
- EglBitmapNonPowerOfTwoException = class(EglBitmapException);
- EglBitmapUnsupportedFormat = class(EglBitmapException)
+ EglBitmap = class(Exception); //< glBitmap exception
+ EglBitmapNotSupported = class(Exception); //< exception for not supported functions
+ EglBitmapSizeToLarge = class(EglBitmap); //< exception for to large textures
+ EglBitmapNonPowerOfTwo = class(EglBitmap); //< exception for non power of two textures
+ EglBitmapUnsupportedFormat = class(EglBitmap) //< exception for unsupporetd formats
+ public
constructor Create(const aFormat: TglBitmapFormat); overload;
constructor Create(const aMsg: String; const aFormat: TglBitmapFormat); overload;
end;
////////////////////////////////////////////////////////////////////////////////////////////////////
- TglBitmapColorRec = packed record
+ { record that stores 4 unsigned integer values }
+ TglBitmapRec4ui = packed record
case Integer of
0: (r, g, b, a: Cardinal);
1: (arr: array[0..3] of Cardinal);
end;
+ { record that stores 4 unsigned byte values }
+ TglBitmapRec4ub = packed record
+ case Integer of
+ 0: (r, g, b, a: Byte);
+ 1: (arr: array[0..3] of Byte);
+ end;
+
+ { record that stores 4 unsigned long integer values }
+ TglBitmapRec4ul = packed record
+ case Integer of
+ 0: (r, g, b, a: QWord);
+ 1: (arr: array[0..3] of QWord);
+ end;
+
+ { structure to store pixel data in }
TglBitmapPixelData = packed record
- Data, Range: TglBitmapColorRec;
- Format: TglBitmapFormat;
+ Data: TglBitmapRec4ui; //< color data for each color channel
+ Range: TglBitmapRec4ui; //< maximal color value for each channel
+ Format: TglBitmapFormat; //< format of the pixel
end;
PglBitmapPixelData = ^TglBitmapPixelData;
-////////////////////////////////////////////////////////////////////////////////////////////////////
- TglBitmapPixelPositionFields = set of (ffX, ffY);
- TglBitmapPixelPosition = record
- Fields : TglBitmapPixelPositionFields;
- X : Word;
- Y : Word;
+ TglBitmapSizeFields = set of (ffX, ffY);
+ TglBitmapSize = packed record
+ Fields: TglBitmapSizeFields;
+ X: Word;
+ Y: Word;
+ end;
+ TglBitmapPixelPosition = TglBitmapSize;
+
+ { describes the properties of a given texture data format }
+ TglBitmapFormatDescriptor = class(TObject)
+ private
+ // cached properties
+ fBytesPerPixel: Single; //< number of bytes for each pixel
+ fChannelCount: Integer; //< number of color channels
+ fMask: TglBitmapRec4ul; //< bitmask for each color channel
+ fRange: TglBitmapRec4ui; //< maximal value of each color channel
+
+ { @return @true if the format has a red color channel, @false otherwise }
+ function GetHasRed: Boolean;
+
+ { @return @true if the format has a green color channel, @false otherwise }
+ function GetHasGreen: Boolean;
+
+ { @return @true if the format has a blue color channel, @false otherwise }
+ function GetHasBlue: Boolean;
+
+ { @return @true if the format has a alpha color channel, @false otherwise }
+ function GetHasAlpha: Boolean;
+
+ { @return @true if the format has any color color channel, @false otherwise }
+ function GetHasColor: Boolean;
+
+ { @return @true if the format is a grayscale format, @false otherwise }
+ function GetIsGrayscale: Boolean;
+
+ { @return @true if the format is supported by OpenGL, @false otherwise }
+ function GetHasOpenGLSupport: Boolean;
+
+ protected
+ fFormat: TglBitmapFormat; //< format this descriptor belongs to
+ fWithAlpha: TglBitmapFormat; //< suitable format with alpha channel
+ fWithoutAlpha: TglBitmapFormat; //< suitable format without alpha channel
+ fOpenGLFormat: TglBitmapFormat; //< suitable format that is supported by OpenGL
+ fRGBInverted: TglBitmapFormat; //< suitable format with inverted RGB channels
+ fUncompressed: TglBitmapFormat; //< suitable format with uncompressed data
+
+ fBitsPerPixel: Integer; //< number of bits per pixel
+ fIsCompressed: Boolean; //< @true if the format is compressed, @false otherwise
+
+ fPrecision: TglBitmapRec4ub; //< number of bits for each color channel
+ fShift: TglBitmapRec4ub; //< bit offset for each color channel
+
+ fglFormat: GLenum; //< OpenGL format enum (e.g. GL_RGB)
+ fglInternalFormat: GLenum; //< OpenGL internal format enum (e.g. GL_RGB8)
+ fglDataFormat: GLenum; //< OpenGL data format enum (e.g. GL_UNSIGNED_BYTE)
+
+ { set values for this format descriptor }
+ procedure SetValues; virtual;
+
+ { calculate cached values }
+ procedure CalcValues;
+ public
+ property Format: TglBitmapFormat read fFormat; //< format this descriptor belongs to
+ property ChannelCount: Integer read fChannelCount; //< number of color channels
+ property IsCompressed: Boolean read fIsCompressed; //< @true if the format is compressed, @false otherwise
+ property BitsPerPixel: Integer read fBitsPerPixel; //< number of bytes per pixel
+ property BytesPerPixel: Single read fBytesPerPixel; //< number of bits per pixel
+
+ property Precision: TglBitmapRec4ub read fPrecision; //< number of bits for each color channel
+ property Shift: TglBitmapRec4ub read fShift; //< bit offset for each color channel
+ property Range: TglBitmapRec4ui read fRange; //< maximal value of each color channel
+ property Mask: TglBitmapRec4ul read fMask; //< bitmask for each color channel
+
+ property RGBInverted: TglBitmapFormat read fRGBInverted; //< suitable format with inverted RGB channels
+ property WithAlpha: TglBitmapFormat read fWithAlpha; //< suitable format with alpha channel
+ property WithoutAlpha: TglBitmapFormat read fWithAlpha; //< suitable format without alpha channel
+ property OpenGLFormat: TglBitmapFormat read fOpenGLFormat; //< suitable format that is supported by OpenGL
+ property Uncompressed: TglBitmapFormat read fUncompressed; //< suitable format with uncompressed data
+
+ property glFormat: GLenum read fglFormat; //< OpenGL format enum (e.g. GL_RGB)
+ property glInternalFormat: GLenum read fglInternalFormat; //< OpenGL internal format enum (e.g. GL_RGB8)
+ property glDataFormat: GLenum read fglDataFormat; //< OpenGL data format enum (e.g. GL_UNSIGNED_BYTE)
+
+ property HasRed: Boolean read GetHasRed; //< @true if the format has a red color channel, @false otherwise
+ property HasGreen: Boolean read GetHasGreen; //< @true if the format has a green color channel, @false otherwise
+ property HasBlue: Boolean read GetHasBlue; //< @true if the format has a blue color channel, @false otherwise
+ property HasAlpha: Boolean read GetHasAlpha; //< @true if the format has a alpha color channel, @false otherwise
+ property HasColor: Boolean read GetHasColor; //< @true if the format has any color color channel, @false otherwise
+ property IsGrayscale: Boolean read GetIsGrayscale; //< @true if the format is a grayscale format, @false otherwise
+
+ property HasOpenGLSupport: Boolean read GetHasOpenGLSupport; //< @true if the format is supported by OpenGL, @false otherwise
+
+ function GetSize(const aSize: TglBitmapSize): Integer; overload; virtual;
+ function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual;
+
+ { constructor }
+ constructor Create;
+ public
+ { get the format descriptor by a given OpenGL internal format
+ @param aInternalFormat OpenGL internal format to get format descriptor for
+ @returns suitable format descriptor or tfEmpty-Descriptor }
+ class function GetByFormat(const aInternalFormat: GLenum): TglBitmapFormatDescriptor;
end;
////////////////////////////////////////////////////////////////////////////////////////////////////
- TglBitmap = class;
+ TglBitmapData = class;
+
+ { structure to store data for converting in }
TglBitmapFunctionRec = record
- Sender: TglBitmap;
- Size: TglBitmapPixelPosition;
- Position: TglBitmapPixelPosition;
- Source: TglBitmapPixelData;
- Dest: TglBitmapPixelData;
- Args: Pointer;
+ Sender: TglBitmapData; //< texture object that stores the data to convert
+ Size: TglBitmapSize; //< size of the texture
+ Position: TglBitmapPixelPosition; //< position of the currently pixel
+ Source: TglBitmapPixelData; //< pixel data of the current pixel
+ Dest: TglBitmapPixelData; //< new data of the pixel (must be filled in)
+ Args: Pointer; //< user defined args that was passed to the convert function
end;
+
+ { callback to use for converting texture data }
TglBitmapFunction = procedure(var FuncRec: TglBitmapFunctionRec);
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TglBitmap = class
- protected
- fID: GLuint;
- fTarget: GLuint;
- fAnisotropic: Integer;
- fDeleteTextureOnFree: Boolean;
- fFreeDataAfterGenTexture: Boolean;
- fData: PByte;
- fIsResident: Boolean;
- fBorderColor: array[0..3] of Single;
-
- fDimension: TglBitmapPixelPosition;
- fMipMap: TglBitmapMipMap;
- fFormat: TglBitmapFormat;
+ { class to store texture data in. used to load, save and
+ manipulate data before assigned to texture object
+ all operations on a data object can be done from a background thread }
+ TglBitmapData = class
+ private { fields }
- // Mapping
- fPixelSize: Integer;
- fRowSize: Integer;
+ fData: PByte; //< texture data
+ fDimension: TglBitmapSize; //< pixel size of the data
+ fFormat: TglBitmapFormat; //< format the texture data is stored in
+ fFilename: String; //< file the data was load from
- // Filtering
- fFilterMin: Cardinal;
- fFilterMag: Cardinal;
+ fScanlines: array of PByte; //< pointer to begin of each line
+ fHasScanlines: Boolean; //< @true if scanlines are initialized, @false otherwise
- // TexturWarp
- fWrapS: Cardinal;
- fWrapT: Cardinal;
- fWrapR: Cardinal;
+ private { getter / setter }
- // CustomData
- fFilename: String;
- fCustomName: String;
- fCustomNameW: WideString;
- fCustomData: Pointer;
+ { @returns the format descriptor suitable to the texture data format }
+ function GetFormatDescriptor: TglBitmapFormatDescriptor;
- //Getter
- function GetWidth: Integer; virtual;
- function GetHeight: Integer; virtual;
+ { @returns the width of the texture data (in pixel) or -1 if no data is set }
+ function GetWidth: Integer;
- function GetFileWidth: Integer; virtual;
- function GetFileHeight: Integer; virtual;
+ { @returns the height of the texture data (in pixel) or -1 if no data is set }
+ function GetHeight: Integer;
- //Setter
- procedure SetCustomData(const aValue: Pointer);
- procedure SetCustomName(const aValue: String);
- procedure SetCustomNameW(const aValue: WideString);
- procedure SetDeleteTextureOnFree(const aValue: Boolean);
+ { get scanline at index aIndex
+ @returns Pointer to start of line or @nil }
+ function GetScanlines(const aIndex: Integer): PByte;
+
+ { set new value for the data format. only possible if new format has the same pixel size.
+ if you want to convert the texture data, see ConvertTo function }
procedure SetFormat(const aValue: TglBitmapFormat);
- procedure SetFreeDataAfterGenTexture(const aValue: Boolean);
- procedure SetID(const aValue: Cardinal);
- procedure SetMipMap(const aValue: TglBitmapMipMap);
- procedure SetTarget(const aValue: Cardinal);
- procedure SetAnisotropic(const aValue: Integer);
- procedure CreateID;
- procedure SetupParameters(out aBuildWithGlu: Boolean);
- procedure SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
- const aWidth: Integer = -1; const aHeight: Integer = -1); virtual;
- procedure GenTexture(const aTestTextureSize: Boolean = true); virtual; abstract;
+ private { internal misc }
- function FlipHorz: Boolean; virtual;
- function FlipVert: Boolean; virtual;
+ { splits a resource identifier into the resource and it's type
+ @param aResource resource identifier to split and store name in
+ @param aResType type of the resource }
+ procedure PrepareResType(var aResource: String; var aResType: PChar);
- property Width: Integer read GetWidth;
- property Height: Integer read GetHeight;
+ { updates scanlines array }
+ procedure UpdateScanlines;
- property FileWidth: Integer read GetFileWidth;
- property FileHeight: Integer read GetFileHeight;
- public
- //Properties
- property ID: Cardinal read fID write SetID;
- property Target: Cardinal read fTarget write SetTarget;
- property Format: TglBitmapFormat read fFormat write SetFormat;
- property MipMap: TglBitmapMipMap read fMipMap write SetMipMap;
- property Anisotropic: Integer read fAnisotropic write SetAnisotropic;
+ private { internal load and save }
+{$IFDEF GLB_SUPPORT_PNG_READ}
+ { try to load a PNG from a stream
+ @param aStream stream to load PNG from
+ @returns @true on success, @false otherwise }
+ function LoadPNG(const aStream: TStream): Boolean; virtual;
+{$ENDIF}
- property Filename: String read fFilename;
- property CustomName: String read fCustomName write SetCustomName;
- property CustomNameW: WideString read fCustomNameW write SetCustomNameW;
- property CustomData: Pointer read fCustomData write SetCustomData;
+{$ifdef GLB_SUPPORT_PNG_WRITE}
+ { save texture data as PNG to stream
+ @param aStream stream to save data to}
+ procedure SavePNG(const aStream: TStream); virtual;
+{$ENDIF}
- property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree;
- property FreeDataAfterGenTexture: Boolean read fFreeDataAfterGenTexture write SetFreeDataAfterGenTexture;
+{$IFDEF GLB_SUPPORT_JPEG_READ}
+ { try to load a JPEG from a stream
+ @param aStream stream to load JPEG from
+ @returns @true on success, @false otherwise }
+ function LoadJPEG(const aStream: TStream): Boolean; virtual;
+{$ENDIF}
- property Dimension: TglBitmapPixelPosition read fDimension;
- property Data: PByte read fData;
- property IsResident: Boolean read fIsResident;
+{$IFDEF GLB_SUPPORT_JPEG_WRITE}
+ { save texture data as JPEG to stream
+ @param aStream stream to save data to}
+ procedure SaveJPEG(const aStream: TStream); virtual;
+{$ENDIF}
- procedure AfterConstruction; override;
- procedure BeforeDestruction; override;
+ { try to load a RAW image from a stream
+ @param aStream stream to load RAW image from
+ @returns @true on success, @false otherwise }
+ function LoadRAW(const aStream: TStream): Boolean;
+
+ { save texture data as RAW image to stream
+ @param aStream stream to save data to}
+ procedure SaveRAW(const aStream: TStream);
+
+ { try to load a BMP from a stream
+ @param aStream stream to load BMP from
+ @returns @true on success, @false otherwise }
+ function LoadBMP(const aStream: TStream): Boolean;
+
+ { save texture data as BMP to stream
+ @param aStream stream to save data to}
+ procedure SaveBMP(const aStream: TStream);
+
+ { try to load a TGA from a stream
+ @param aStream stream to load TGA from
+ @returns @true on success, @false otherwise }
+ function LoadTGA(const aStream: TStream): Boolean;
+
+ { save texture data as TGA to stream
+ @param aStream stream to save data to}
+ procedure SaveTGA(const aStream: TStream);
+
+ { try to load a DDS from a stream
+ @param aStream stream to load DDS from
+ @returns @true on success, @false otherwise }
+ function LoadDDS(const aStream: TStream): Boolean;
+
+ { save texture data as DDS to stream
+ @param aStream stream to save data to}
+ procedure SaveDDS(const aStream: TStream);
+
+ public { properties }
+ property Data: PByte read fData; //< texture data (be carefull with this!)
+ property Dimension: TglBitmapSize read fDimension; //< size of the texture data (in pixel)
+ property Filename: String read fFilename; //< file the data was loaded from
+ property Width: Integer read GetWidth; //< width of the texture data (in pixel)
+ property Height: Integer read GetHeight; //< height of the texture data (in pixel)
+ property Format: TglBitmapFormat read fFormat write SetFormat; //< format the texture data is stored in
+ property Scanlines[const aIndex: Integer]: PByte read GetScanlines; //< pointer to begin of line at given index or @nil
+
+ property FormatDescriptor: TglBitmapFormatDescriptor read GetFormatDescriptor; //< descriptor object that describes the format of the stored data
+
+ public { flip }
+
+ { flip texture horizontal
+ @returns @true in success, @false otherwise }
+ function FlipHorz: Boolean; virtual;
- procedure PrepareResType(var aResource: String; var aResType: PChar);
+ { flip texture vertical
+ @returns @true in success, @false otherwise }
+ function FlipVert: Boolean; virtual;
+
+ public { load }
- //Load
+ { load a texture from a file
+ @param aFilename file to load texuture from }
procedure LoadFromFile(const aFilename: String);
+
+ { load a texture from a stream
+ @param aStream stream to load texture from }
procedure LoadFromStream(const aStream: TStream); virtual;
- procedure LoadFromFunc(const aSize: TglBitmapPixelPosition; const aFunc: TglBitmapFunction;
- const aFormat: TglBitmapFormat; const aArgs: Pointer = nil);
+
+ { use a function to generate texture data
+ @param aSize size of the texture
+ @param aFormat format of the texture data
+ @param aFunc callback to use for generation
+ @param aArgs user defined paramaters (use at will) }
+ procedure LoadFromFunc(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil);
+
+ { load a texture from a resource
+ @param aInstance resource handle
+ @param aResource resource indentifier
+ @param aResType resource type (if known) }
procedure LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil);
+
+ { load a texture from a resource id
+ @param aInstance resource handle
+ @param aResource resource ID
+ @param aResType resource type }
procedure LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
- //Save
- procedure SaveToFile(const aFileName: String; const aFileType: TglBitmapFileType);
+ public { save }
+
+ { save texture data to a file
+ @param aFilename filename to store texture in
+ @param aFileType file type to store data into }
+ procedure SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType);
+
+ { save texture data to a stream
+ @param aFilename filename to store texture in
+ @param aFileType file type to store data into }
procedure SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType); virtual;
- //Convert
- function AddFunc(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer = nil): Boolean; overload;
- function AddFunc(const aSource: TglBitmap; const aFunc: TglBitmapFunction; aCreateTemp: Boolean;
+ public { convert }
+
+ { convert texture data using a user defined callback
+ @param aFunc callback to use for converting
+ @param aCreateTemp create a temporary buffer to use for converting
+ @param aArgs user defined paramters (use at will)
+ @returns @true if converting was successful, @false otherwise }
+ function Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer = nil): Boolean; overload;
+
+ { convert texture data using a user defined callback
+ @param aSource glBitmap to read data from
+ @param aFunc callback to use for converting
+ @param aCreateTemp create a temporary buffer to use for converting
+ @param aFormat format of the new data
+ @param aArgs user defined paramters (use at will)
+ @returns @true if converting was successful, @false otherwise }
+ function Convert(const aSource: TglBitmapData; const aFunc: TglBitmapFunction; aCreateTemp: Boolean;
const aFormat: TglBitmapFormat; const aArgs: Pointer = nil): Boolean; overload;
- public
- //Alpha & Co
- {$IFDEF GLB_SDL}
+
+ { convert texture data using a specific format
+ @param aFormat new format of texture data
+ @returns @true if converting was successful, @false otherwise }
+ function ConvertTo(const aFormat: TglBitmapFormat): Boolean; virtual;
+
+{$IFDEF GLB_SDL}
+ public { SDL }
+
+ { assign texture data to SDL surface
+ @param aSurface SDL surface to write data to
+ @returns @true on success, @false otherwise }
function AssignToSurface(out aSurface: PSDL_Surface): Boolean;
+
+ { assign texture data from SDL surface
+ @param aSurface SDL surface to read data from
+ @returns @true on success, @false otherwise }
function AssignFromSurface(const aSurface: PSDL_Surface): Boolean;
+
+ { assign alpha channel data to SDL surface
+ @param aSurface SDL surface to write alpha channel data to
+ @returns @true on success, @false otherwise }
function AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean;
- function AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil;
- const aArgs: Pointer = nil): Boolean;
- {$ENDIF}
- {$IFDEF GLB_DELPHI}
+ { assign alpha channel data from SDL surface
+ @param aSurface SDL surface to read data from
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+{$ENDIF}
+
+{$IFDEF GLB_DELPHI}
+ public { Delphi }
+
+ { assign texture data to TBitmap object
+ @param aBitmap TBitmap to write data to
+ @returns @true on success, @false otherwise }
function AssignToBitmap(const aBitmap: TBitmap): Boolean;
+
+ { assign texture data from TBitmap object
+ @param aBitmap TBitmap to read data from
+ @returns @true on success, @false otherwise }
function AssignFromBitmap(const aBitmap: TBitmap): Boolean;
+
+ { assign alpha channel data to TBitmap object
+ @param aBitmap TBitmap to write data to
+ @returns @true on success, @false otherwise }
function AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean;
- function AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction = nil;
- const aArgs: Pointer = nil): Boolean;
- {$ENDIF}
- {$IFDEF GLB_LAZARUS}
+ { assign alpha channel data from TBitmap object
+ @param aBitmap TBitmap to read data from
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+{$ENDIF}
+
+{$IFDEF GLB_LAZARUS}
+ public { Lazarus }
+
+ { assign texture data to TLazIntfImage object
+ @param aImage TLazIntfImage to write data to
+ @returns @true on success, @false otherwise }
function AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+
+ { assign texture data from TLazIntfImage object
+ @param aImage TLazIntfImage to read data from
+ @returns @true on success, @false otherwise }
function AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean;
+
+ { assign alpha channel data to TLazIntfImage object
+ @param aImage TLazIntfImage to write data to
+ @returns @true on success, @false otherwise }
function AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean;
- function AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction = nil;
- const aArgs: Pointer = nil): Boolean;
- {$ENDIF}
- function AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil;
- const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
- function AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar;
- const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+ { assign alpha channel data from TLazIntfImage object
+ @param aImage TLazIntfImage to read data from
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+{$ENDIF}
+ public { Alpha }
+ { load alpha channel data from resource
+ @param aInstance resource handle
+ @param aResource resource ID
+ @param aResType resource type
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar = nil; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+
+ { load alpha channel data from resource ID
+ @param aInstance resource handle
+ @param aResourceID resource ID
+ @param aResType resource type
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+
+ { add alpha channel data from function
+ @param aFunc callback to get data from
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
function AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer = nil): Boolean; virtual;
+
+ { add alpha channel data from file (macro for: new glBitmap, LoadFromFile, AddAlphaFromGlBitmap)
+ @param aFilename file to load alpha channel data from
+ @param aFunc callback to use for converting
+ @param aArgs SetFormat user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
function AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+
+ { add alpha channel data from stream (macro for: new glBitmap, LoadFromStream, AddAlphaFromGlBitmap)
+ @param aStream stream to load alpha channel data from
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
function AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
- function AddAlphaFromGlBitmap(const aBitmap: TglBitmap; aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+ { add alpha channel data from existing glBitmap object
+ @param aBitmap TglBitmap to copy alpha channel data from
+ @param aFunc callback to use for converting
+ @param aArgs user defined parameters (use at will)
+ @returns @true on success, @false otherwise }
+ function AddAlphaFromDataObj(const aDataObj: TglBitmapData; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+
+ { add alpha to pixel if the pixels color is greter than the given color value
+ @param aRed red threshold (0-255)
+ @param aGreen green threshold (0-255)
+ @param aBlue blue threshold (0-255)
+ @param aDeviatation accepted deviatation (0-255)
+ @returns @true on success, @false otherwise }
function AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte = 0): Boolean;
+
+ { add alpha to pixel if the pixels color is greter than the given color value
+ @param aRed red threshold (0-Range.r)
+ @param aGreen green threshold (0-Range.g)
+ @param aBlue blue threshold (0-Range.b)
+ @param aDeviatation accepted deviatation (0-max(Range.rgb))
+ @returns @true on success, @false otherwise }
function AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal = 0): Boolean;
+
+ { add alpha to pixel if the pixels color is greter than the given color value
+ @param aRed red threshold (0.0-1.0)
+ @param aGreen green threshold (0.0-1.0)
+ @param aBlue blue threshold (0.0-1.0)
+ @param aDeviatation accepted deviatation (0.0-1.0)
+ @returns @true on success, @false otherwise }
function AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single = 0): Boolean;
+ { add a constand alpha value to all pixels
+ @param aAlpha alpha value to add (0-255)
+ @returns @true on success, @false otherwise }
function AddAlphaFromValue(const aAlpha: Byte): Boolean;
+
+ { add a constand alpha value to all pixels
+ @param aAlpha alpha value to add (0-max(Range.rgb))
+ @returns @true on success, @false otherwise }
function AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean;
+
+ { add a constand alpha value to all pixels
+ @param aAlpha alpha value to add (0.0-1.0)
+ @returns @true on success, @false otherwise }
function AddAlphaFromValueFloat(const aAlpha: Single): Boolean;
+ { remove alpha channel
+ @returns @true on success, @false otherwise }
function RemoveAlpha: Boolean; virtual;
- public
- //Common
- function Clone: TglBitmap;
- function ConvertTo(const aFormat: TglBitmapFormat): Boolean; virtual;
- procedure Invert(const aUseRGB: Boolean = true; const aUseAlpha: Boolean = false);
- procedure SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single);
- procedure FreeData;
- //ColorFill
+ public { fill }
+ { fill complete texture with one color
+ @param aRed red color for border (0-255)
+ @param aGreen green color for border (0-255)
+ @param aBlue blue color for border (0-255)
+ @param aAlpha alpha color for border (0-255) }
procedure FillWithColor(const aRed, aGreen, aBlue: Byte; const aAlpha: Byte = 255);
+
+ { fill complete texture with one color
+ @param aRed red color for border (0-Range.r)
+ @param aGreen green color for border (0-Range.g)
+ @param aBlue blue color for border (0-Range.b)
+ @param aAlpha alpha color for border (0-Range.a) }
procedure FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal = $FFFFFFFF);
- procedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha : Single = 1);
- //TexParameters
- procedure SetFilter(const aMin, aMag: Cardinal);
- procedure SetWrap(
- const S: Cardinal = GL_CLAMP_TO_EDGE;
- const T: Cardinal = GL_CLAMP_TO_EDGE;
- const R: Cardinal = GL_CLAMP_TO_EDGE);
+ { fill complete texture with one color
+ @param aRed red color for border (0.0-1.0)
+ @param aGreen green color for border (0.0-1.0)
+ @param aBlue blue color for border (0.0-1.0)
+ @param aAlpha alpha color for border (0.0-1.0) }
+ procedure FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single = 1.0);
+
+ public { Misc }
+
+ { set data pointer of texture data
+ @param aData pointer to new texture data
+ @param aFormat format of the data stored at aData
+ @param aWidth width of the texture data
+ @param aHeight height of the texture data }
+ procedure SetData(const aData: PByte; const aFormat: TglBitmapFormat;
+ const aWidth: Integer = -1; const aHeight: Integer = -1); virtual;
+
+ { create a clone of the current object
+ @returns clone of this object}
+ function Clone: TglBitmapData;
+
+ { invert color data (bitwise not)
+ @param aRed invert red channel
+ @param aGreen invert green channel
+ @param aBlue invert blue channel
+ @param aAlpha invert alpha channel }
+ procedure Invert(const aRed, aGreen, aBlue, aAlpha: Boolean);
+
+ { create normal map from texture data
+ @param aFunc normal map function to generate normalmap with
+ @param aScale scale of the normale stored in the normal map
+ @param aUseAlpha generate normalmap from alpha channel data (if present) }
+ procedure GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3;
+ const aScale: Single = 2; const aUseAlpha: Boolean = false);
- procedure Bind(const aEnableTextureUnit: Boolean = true); virtual;
- procedure Unbind(const aDisableTextureUnit: Boolean = true); virtual;
+ public { constructor }
- //Constructors
+ { constructor - creates a texutre data object }
constructor Create; overload;
+
+ { constructor - creates a texture data object and loads it from a file
+ @param aFilename file to load texture from }
constructor Create(const aFileName: String); overload;
+
+ { constructor - creates a texture data object and loads it from a stream
+ @param aStream stream to load texture from }
constructor Create(const aStream: TStream); overload;
- constructor Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat); overload;
- constructor Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload;
- constructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload;
- constructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload;
- private
- {$IFDEF GLB_SUPPORT_PNG_READ} function LoadPNG(const aStream: TStream): Boolean; virtual; {$ENDIF}
- {$ifdef GLB_SUPPORT_PNG_WRITE} procedure SavePNG(const aStream: TStream); virtual; {$ENDIF}
- {$IFDEF GLB_SUPPORT_JPEG_READ} function LoadJPEG(const aStream: TStream): Boolean; virtual; {$ENDIF}
- {$IFDEF GLB_SUPPORT_JPEG_WRITE} procedure SaveJPEG(const aStream: TStream); virtual; {$ENDIF}
+ { constructor - creates a texture data object with the given size, format and data
+ @param aSize size of the texture
+ @param aFormat format of the given data
+ @param aData texture data - be carefull: the data will now be managed by the texture data object }
+ constructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte = nil); overload;
+
+ { constructor - creates a texture data object with the given size and format and uses the given callback to create the data
+ @param aSize size of the texture
+ @param aFormat format of the given data
+ @param aFunc callback to use for generating the data
+ @param aArgs user defined parameters (use at will) }
+ constructor Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer = nil); overload;
+
+ { constructor - creates a texture data object and loads it from a resource
+ @param aInstance resource handle
+ @param aResource resource indentifier
+ @param aResType resource type (if known) }
+ constructor Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar = nil); overload;
- function LoadBMP(const aStream: TStream): Boolean; virtual;
- procedure SaveBMP(const aStream: TStream); virtual;
+ { constructor - creates a texture data object and loads it from a resource
+ @param aInstance resource handle
+ @param aResourceID resource ID
+ @param aResType resource type (if known) }
+ constructor Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar); overload;
- function LoadTGA(const aStream: TStream): Boolean; virtual;
- procedure SaveTGA(const aStream: TStream); virtual;
+ { destructor }
+ destructor Destroy; override;
- function LoadDDS(const aStream: TStream): Boolean; virtual;
- procedure SaveDDS(const aStream: TStream); virtual;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TglBitmap2D = class(TglBitmap)
+ { base class for all glBitmap classes. used to manage OpenGL texture objects
+ all operations on a bitmap object must be done from the render thread }
+ TglBitmap = class
protected
- // Bildeinstellungen
- fLines: array of PByte;
+ fID: GLuint; //< name of the OpenGL texture object
+ fTarget: GLuint; //< texture target (e.g. GL_TEXTURE_2D)
+ fDeleteTextureOnFree: Boolean; //< delete OpenGL texture object when this object is destroyed
+
+ // texture properties
+ fFilterMin: GLenum; //< min filter to apply to the texture
+ fFilterMag: GLenum; //< mag filter to apply to the texture
+ fWrapS: GLenum; //< texture wrapping for x axis
+ fWrapT: GLenum; //< texture wrapping for y axis
+ fWrapR: GLenum; //< texture wrapping for z axis
+ fAnisotropic: Integer; //< anisotropic level
+ fBorderColor: array[0..3] of Single; //< color of the texture border
+
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ //Swizzle
+ fSwizzle: array[0..3] of GLenum; //< color channel swizzle
+{$IFEND}
+{$IFNDEF OPENGL_ES}
+ fIsResident: GLboolean; //< @true if OpenGL texture object has data, @false otherwise
+{$ENDIF}
- function GetScanline(const aIndex: Integer): Pointer;
- procedure SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
- const aWidth: Integer = - 1; const aHeight: Integer = - 1); override;
- procedure UploadData(const aTarget: Cardinal; const aBuildWithGlu: Boolean);
- public
- property Width;
- property Height;
- property Scanline[const aIndex: Integer]: Pointer read GetScanline;
+ fDimension: TglBitmapSize; //< size of this texture
+ fMipMap: TglBitmapMipMap; //< mipmap type
- procedure AfterConstruction; override;
+ // CustomData
+ fCustomData: Pointer; //< user defined data
+ fCustomName: String; //< user defined name
+ fCustomNameW: WideString; //< user defined name
+ protected
+ { @returns the actual width of the texture }
+ function GetWidth: Integer; virtual;
- procedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat);
- procedure GetDataFromTexture;
- procedure GenTexture(const aTestTextureSize: Boolean = true); override;
+ { @returns the actual height of the texture }
+ function GetHeight: Integer; virtual;
- function FlipHorz: Boolean; override;
- function FlipVert: Boolean; override;
+ protected
+ { set a new value for fCustomData }
+ procedure SetCustomData(const aValue: Pointer);
- procedure ToNormalMap(const aFunc: TglBitmapNormalMapFunc = nm3x3;
- const aScale: Single = 2; const aUseAlpha: Boolean = false);
- end;
+ { set a new value for fCustomName }
+ procedure SetCustomName(const aValue: String);
-(* TODO
- TglBitmapCubeMap = class(TglBitmap2D)
- protected
- fGenMode: Integer;
+ { set a new value for fCustomNameW }
+ procedure SetCustomNameW(const aValue: WideString);
- // Hide GenTexture
- procedure GenTexture(TestTextureSize: Boolean = true); reintroduce;
- public
- procedure AfterConstruction; override;
+ { set new value for fDeleteTextureOnFree }
+ procedure SetDeleteTextureOnFree(const aValue: Boolean);
- procedure GenerateCubeMap(CubeTarget: Cardinal; TestTextureSize: Boolean = true);
+ { set name of OpenGL texture object }
+ procedure SetID(const aValue: Cardinal);
- procedure Unbind(DisableTexCoordsGen: Boolean = true; DisableTextureUnit: Boolean = true); reintroduce; virtual;
- procedure Bind(EnableTexCoordsGen: Boolean = true; EnableTextureUnit: Boolean = true); reintroduce; virtual;
- end;
+ { set new value for fMipMap }
+ procedure SetMipMap(const aValue: TglBitmapMipMap);
+ { set new value for target }
+ procedure SetTarget(const aValue: Cardinal);
- TglBitmapNormalMap = class(TglBitmapCubeMap)
- public
- procedure AfterConstruction; override;
+ { set new value for fAnisotrophic }
+ procedure SetAnisotropic(const aValue: Integer);
- procedure GenerateNormalMap(Size: Integer = 32; TestTextureSize: Boolean = true);
- end;
+ protected
+ { create OpenGL texture object (delete exisiting object if exists) }
+ procedure CreateID;
+ { setup texture parameters }
+ procedure SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF});
- TglBitmap1D = class(TglBitmap)
protected
- procedure GetPixel1DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
+ property Width: Integer read GetWidth; //< the actual width of the texture
+ property Height: Integer read GetHeight; //< the actual height of the texture
- procedure SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width: Integer = -1; Height: Integer = -1); override;
- procedure UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
public
- // propertys
- property Width;
+ property ID: Cardinal read fID write SetID; //< name of the OpenGL texture object
+ property Target: Cardinal read fTarget write SetTarget; //< texture target (e.g. GL_TEXTURE_2D)
+ property DeleteTextureOnFree: Boolean read fDeleteTextureOnFree write SetDeleteTextureOnFree; //< delete texture object when this object is destroyed
+ property MipMap: TglBitmapMipMap read fMipMap write SetMipMap; //< mipmap type
+ property Anisotropic: Integer read fAnisotropic write SetAnisotropic; //< anisotropic level
+
+ property CustomData: Pointer read fCustomData write SetCustomData; //< user defined data (use at will)
+ property CustomName: String read fCustomName write SetCustomName; //< user defined name (use at will)
+ property CustomNameW: WideString read fCustomNameW write SetCustomNameW; //< user defined name (as WideString; use at will)
+
+ property Dimension: TglBitmapSize read fDimension; //< size of the texture
+{$IFNDEF OPENGL_ES}
+ property IsResident: GLboolean read fIsResident; //< @true if OpenGL texture object has data, @false otherwise
+{$ENDIF}
+
+ { this method is called after the constructor and sets the default values of this object }
+ procedure AfterConstruction; override;
+
+ { this method is called before the destructor and does some cleanup }
+ procedure BeforeDestruction; override;
+
+ public
+{$IFNDEF OPENGL_ES}
+ { set the new value for texture border color
+ @param aRed red color for border (0.0-1.0)
+ @param aGreen green color for border (0.0-1.0)
+ @param aBlue blue color for border (0.0-1.0)
+ @param aAlpha alpha color for border (0.0-1.0) }
+ procedure SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single);
+{$ENDIF}
+
+ public
+ { set new texture filer
+ @param aMin min filter
+ @param aMag mag filter }
+ procedure SetFilter(const aMin, aMag: GLenum);
+
+ { set new texture wrapping
+ @param S texture wrapping for x axis
+ @param T texture wrapping for y axis
+ @param R texture wrapping for z axis }
+ procedure SetWrap(
+ const S: GLenum = GL_CLAMP_TO_EDGE;
+ const T: GLenum = GL_CLAMP_TO_EDGE;
+ const R: GLenum = GL_CLAMP_TO_EDGE);
+
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ { set new swizzle
+ @param r swizzle for red channel
+ @param g swizzle for green channel
+ @param b swizzle for blue channel
+ @param a swizzle for alpha channel }
+ procedure SetSwizzle(const r, g, b, a: GLenum);
+{$IFEND}
+
+ public
+ { bind texture
+ @param aEnableTextureUnit enable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) }
+ procedure Bind({$IFNDEF OPENGL_ES}const aEnableTextureUnit: Boolean = true{$ENDIF}); virtual;
+
+ { bind texture
+ @param aDisableTextureUnit disable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) }
+ procedure Unbind({$IFNDEF OPENGL_ES}const aDisableTextureUnit: Boolean = true{$ENDIF}); virtual;
+
+ { upload texture data from given data object to video card
+ @param aData texture data object that contains the actual data
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); virtual;
+
+{$IFNDEF OPENGL_ES}
+ { download texture data from video card and store it into given data object
+ @returns @true when download was successfull, @false otherwise }
+ function DownloadData(const aDataObj: TglBitmapData): Boolean; virtual;
+{$ENDIF}
+ public
+ { constructor - creates an empty texture }
+ constructor Create; overload;
+
+ { constructor - creates an texture object and uploads the given data }
+ constructor Create(const aData: TglBitmapData); overload;
+
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+{$IF NOT DEFINED(OPENGL_ES)}
+ { wrapper class for 1-dimensional textures (OpenGL target = GL_TEXTURE_1D
+ all operations on a bitmap object must be done from the render thread }
+ TglBitmap1D = class(TglBitmap)
+ protected
+
+ { upload the texture data to video card
+ @param aDataObj texture data object that contains the actual data
+ @param aBuildWithGlu use glu functions to build mipmaps }
+ procedure UploadDataIntern(const aDataObj: TglBitmapData; const aBuildWithGlu: Boolean);
+
+ public
+ property Width; //< actual with of the texture
+
+ { this method is called after constructor and initializes the object }
+ procedure AfterConstruction; override;
+
+ { upload texture data from given data object to video card
+ @param aData texture data object that contains the actual data
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;
+
+ end;
+{$IFEND}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ { wrapper class for 2-dimensional textures (OpenGL target = GL_TEXTURE_2D)
+ all operations on a bitmap object must be done from the render thread }
+ TglBitmap2D = class(TglBitmap)
+ protected
+
+ { upload the texture data to video card
+ @param aDataObj texture data object that contains the actual data
+ @param aTarget target o upload data to (e.g. GL_TEXTURE_2D)
+ @param aBuildWithGlu use glu functions to build mipmaps }
+ procedure UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum
+ {$IFNDEF OPENGL_ES}; const aBuildWithGlu: Boolean{$ENDIF});
+
+ public
+ property Width; //< actual width of the texture
+ property Height; //< actual height of the texture
+
+ { this method is called after constructor and initializes the object }
+ procedure AfterConstruction; override;
+
+ { upload texture data from given data object to video card
+ @param aData texture data object that contains the actual data
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;
+
+ public
+
+ { copy a part of the frame buffer to the texture
+ @param aTop topmost pixel to copy
+ @param aLeft leftmost pixel to copy
+ @param aRight rightmost pixel to copy
+ @param aBottom bottommost pixel to copy
+ @param aFormat format to store data in
+ @param aDataObj texture data object to store the data in }
+ class procedure GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat; const aDataObj: TglBitmapData);
+
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+ { wrapper class for cube maps (OpenGL target = GL_TEXTURE_CUBE_MAP)
+ all operations on a bitmap object must be done from the render thread }
+ TglBitmapCubeMap = class(TglBitmap2D)
+ protected
+ {$IFNDEF OPENGL_ES}
+ fGenMode: Integer; //< generation mode for the cube map (e.g. GL_REFLECTION_MAP)
+ {$ENDIF}
+
+ public
+ { this method is called after constructor and initializes the object }
procedure AfterConstruction; override;
- // Other
- function FlipHorz: Boolean; override;
+ { upload texture data from given data object to video card
+ @param aData texture data object that contains the actual data
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean = true); override;
+
+ { upload texture data from given data object to video card
+ @param aData texture data object that contains the actual data
+ @param aCubeTarget cube map target to upload data to (e.g. GL_TEXTURE_CUBE_MAP_POSITIVE_X)
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure UploadCubeMap(const aDataObj: TglBitmapData; const aCubeTarget: Cardinal; const aCheckSize: Boolean);
+
+ { bind texture
+ @param aEnableTexCoordsGen enable cube map generator
+ @param aEnableTextureUnit enable texture unit }
+ procedure Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean = true; const aEnableTextureUnit: Boolean = true{$ENDIF}); reintroduce; virtual;
+
+ { unbind texture
+ @param aDisableTexCoordsGen disable cube map generator
+ @param aDisableTextureUnit disable texture unit }
+ procedure Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean = true; const aDisableTextureUnit: Boolean = true{$ENDIF}); reintroduce; virtual;
+ end;
+{$IFEND}
+
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ { wrapper class for cube normal maps
+ all operations on a bitmap object must be done from the render thread }
+ TglBitmapNormalMap = class(TglBitmapCubeMap)
+ public
+ { this method is called after constructor and initializes the object }
+ procedure AfterConstruction; override;
- // Generation
- procedure GenTexture(TestTextureSize: Boolean = true); override;
+ { create cube normal map from texture data and upload it to video card
+ @param aSize size of each cube map texture
+ @param aCheckSize check size before upload and throw exception if something is wrong }
+ procedure GenerateNormalMap(const aSize: Integer = 32; const aCheckSize: Boolean = true);
end;
-*)
+{$IFEND}
const
- NULL_SIZE: TglBitmapPixelPosition = (Fields: []; X: 0; Y: 0);
+ NULL_SIZE: TglBitmapSize = (Fields: []; X: 0; Y: 0);
procedure glBitmapSetDefaultDeleteTextureOnFree(const aDeleteTextureOnFree: Boolean);
procedure glBitmapSetDefaultFreeDataAfterGenTexture(const aFreeData: Boolean);
const T: Cardinal = GL_CLAMP_TO_EDGE;
const R: Cardinal = GL_CLAMP_TO_EDGE);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+procedure glBitmapSetDefaultSwizzle(const r: GLenum = GL_RED; g: GLenum = GL_GREEN; b: GLenum = GL_BLUE; a: GLenum = GL_ALPHA);
+{$IFEND}
+
function glBitmapGetDefaultDeleteTextureOnFree: Boolean;
function glBitmapGetDefaultFreeDataAfterGenTexture: Boolean;
function glBitmapGetDefaultMipmap: TglBitmapMipMap;
function glBitmapGetDefaultFormat: TglBitmapFormat;
procedure glBitmapGetDefaultFilter(var aMin, aMag: Cardinal);
procedure glBitmapGetDefaultTextureWrap(var S, T, R: Cardinal);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+procedure glBitmapGetDefaultSwizzle(var r, g, b, a: GLenum);
+{$IFEND}
+function glBitmapSize(X: Integer = -1; Y: Integer = -1): TglBitmapSize;
function glBitmapPosition(X: Integer = -1; Y: Integer = -1): TglBitmapPixelPosition;
-function glBitmapColorRec(const r, g, b, a: Cardinal): TglBitmapColorRec;
-function glBitmapColorRecCmp(const r1, r2: TglBitmapColorRec): Boolean;
+function glBitmapRec4ub(const r, g, b, a: Byte): TglBitmapRec4ub;
+function glBitmapRec4ui(const r, g, b, a: Cardinal): TglBitmapRec4ui;
+function glBitmapRec4ul(const r, g, b, a: QWord): TglBitmapRec4ul;
+function glBitmapRec4ubCompare(const r1, r2: TglBitmapRec4ub): Boolean;
+function glBitmapRec4uiCompare(const r1, r2: TglBitmapRec4ui): Boolean;
-var
- glBitmapDefaultDeleteTextureOnFree: Boolean;
- glBitmapDefaultFreeDataAfterGenTextures: Boolean;
- glBitmapDefaultFormat: TglBitmapFormat;
- glBitmapDefaultMipmap: TglBitmapMipMap;
- glBitmapDefaultFilterMin: Cardinal;
- glBitmapDefaultFilterMag: Cardinal;
- glBitmapDefaultWrapS: Cardinal;
- glBitmapDefaultWrapT: Cardinal;
- glBitmapDefaultWrapR: Cardinal;
+function glBitmapCreateTestData(const aFormat: TglBitmapFormat): TglBitmapData;
{$IFDEF GLB_DELPHI}
function CreateGrayPalette: HPALETTE;
implementation
uses
- Math, syncobjs, typinfo;
+ Math, syncobjs, typinfo
+ {$IF DEFINED(GLB_SUPPORT_JPEG_READ) AND DEFINED(GLB_LAZ_JPEG)}, FPReadJPEG{$IFEND};
-type
-{$IFNDEF fpc}
- QWord = System.UInt64;
- PQWord = ^QWord;
- PtrInt = Longint;
- PtrUInt = DWord;
-{$ENDIF}
+var
+ glBitmapDefaultDeleteTextureOnFree: Boolean;
+ glBitmapDefaultFreeDataAfterGenTextures: Boolean;
+ glBitmapDefaultFormat: TglBitmapFormat;
+ glBitmapDefaultMipmap: TglBitmapMipMap;
+ glBitmapDefaultFilterMin: Cardinal;
+ glBitmapDefaultFilterMag: Cardinal;
+ glBitmapDefaultWrapS: Cardinal;
+ glBitmapDefaultWrapT: Cardinal;
+ glBitmapDefaultWrapR: Cardinal;
+ glDefaultSwizzle: array[0..3] of GLenum;
////////////////////////////////////////////////////////////////////////////////////////////////////
- TShiftRec = packed record
- case Integer of
- 0: (r, g, b, a: Byte);
- 1: (arr: array[0..3] of Byte);
- end;
-
- TFormatDescriptor = class(TObject)
- private
- function GetRedMask: QWord;
- function GetGreenMask: QWord;
- function GetBlueMask: QWord;
- function GetAlphaMask: QWord;
- protected
- fFormat: TglBitmapFormat;
- fWithAlpha: TglBitmapFormat;
- fWithoutAlpha: TglBitmapFormat;
- fRGBInverted: TglBitmapFormat;
- fUncompressed: TglBitmapFormat;
- fPixelSize: Single;
- fIsCompressed: Boolean;
-
- fRange: TglBitmapColorRec;
- fShift: TShiftRec;
-
- fglFormat: Cardinal;
- fglInternalFormat: Cardinal;
- fglDataFormat: Cardinal;
-
- function GetComponents: Integer; virtual;
+type
+ TFormatDescriptor = class(TglBitmapFormatDescriptor)
public
- property Format: TglBitmapFormat read fFormat;
- property WithAlpha: TglBitmapFormat read fWithAlpha;
- property WithoutAlpha: TglBitmapFormat read fWithoutAlpha;
- property RGBInverted: TglBitmapFormat read fRGBInverted;
- property Components: Integer read GetComponents;
- property PixelSize: Single read fPixelSize;
- property IsCompressed: Boolean read fIsCompressed;
-
- property glFormat: Cardinal read fglFormat;
- property glInternalFormat: Cardinal read fglInternalFormat;
- property glDataFormat: Cardinal read fglDataFormat;
-
- property Range: TglBitmapColorRec read fRange;
- property Shift: TShiftRec read fShift;
-
- property RedMask: QWord read GetRedMask;
- property GreenMask: QWord read GetGreenMask;
- property BlueMask: QWord read GetBlueMask;
- property AlphaMask: QWord read GetAlphaMask;
-
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); virtual; abstract;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); virtual; abstract;
- function GetSize(const aSize: TglBitmapPixelPosition): Integer; overload; virtual;
- function GetSize(const aWidth, aHeight: Integer): Integer; overload; virtual;
-
function CreateMappingData: Pointer; virtual;
procedure FreeMappingData(var aMappingData: Pointer); virtual;
- function IsEmpty: Boolean; virtual;
- function HasAlpha: Boolean; virtual;
- function MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean; virtual;
+ function IsEmpty: Boolean; virtual;
+ function MaskMatch(const aMask: TglBitmapRec4ul): Boolean; virtual;
procedure PreparePixel(out aPixel: TglBitmapPixelData); virtual;
public
class procedure Init;
class function Get(const aFormat: TglBitmapFormat): TFormatDescriptor;
- class function GetWithAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
+ class function GetAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
+ class function GetFromMask(const aMask: TglBitmapRec4ul; const aBitCount: Integer = 0): TFormatDescriptor;
+ class function GetFromPrecShift(const aPrec, aShift: TglBitmapRec4ub; const aBitCount: Integer): TFormatDescriptor;
class procedure Clear;
class procedure Finalize;
end;
TfdEmpty = class(TFormatDescriptor);
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdAlpha_UB1 = class(TFormatDescriptor) //1* unsigned byte
+ TfdAlphaUB1 = class(TFormatDescriptor) //1* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdLuminance_UB1 = class(TFormatDescriptor) //1* unsigned byte
+ TfdLuminanceUB1 = class(TFormatDescriptor) //1* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdUniversal_UB1 = class(TFormatDescriptor) //1* unsigned byte
+ TfdUniversalUB1 = class(TFormatDescriptor) //1* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdLuminanceAlpha_UB2 = class(TfdLuminance_UB1) //2* unsigned byte
+ TfdLuminanceAlphaUB2 = class(TfdLuminanceUB1) //2* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdRGB_UB3 = class(TFormatDescriptor) //3* unsigned byte
+ TfdRGBub3 = class(TFormatDescriptor) //3* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdBGR_UB3 = class(TFormatDescriptor) //3* unsigned byte (inverse)
+ TfdBGRub3 = class(TFormatDescriptor) //3* unsigned byte (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdRGBA_UB4 = class(TfdRGB_UB3) //4* unsigned byte
+ TfdRGBAub4 = class(TfdRGBub3) //3* unsigned byte
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdBGRA_UB4 = class(TfdBGR_UB3) //4* unsigned byte (inverse)
+ TfdBGRAub4 = class(TfdBGRub3) //3* unsigned byte (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdAlpha_US1 = class(TFormatDescriptor) //1* unsigned short
+ TfdAlphaUS1 = class(TFormatDescriptor) //1* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
+ TfdLuminanceUS1 = class(TFormatDescriptor) //1* unsigned short
+ procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
+ procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
+ end;
+
+ TfdUniversalUS1 = class(TFormatDescriptor) //1* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdLuminance_US1 = class(TFormatDescriptor) //1* unsigned short
+ TfdDepthUS1 = class(TFormatDescriptor) //1* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdUniversal_US1 = class(TFormatDescriptor) //1* unsigned short
+ TfdLuminanceAlphaUS2 = class(TfdLuminanceUS1) //2* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdDepth_US1 = class(TFormatDescriptor) //1* unsigned short
+ TfdRGBus3 = class(TFormatDescriptor) //3* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdLuminanceAlpha_US2 = class(TfdLuminance_US1) //2* unsigned short
+ TfdBGRus3 = class(TFormatDescriptor) //3* unsigned short (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdRGB_US3 = class(TFormatDescriptor) //3* unsigned short
+ TfdRGBAus4 = class(TfdRGBus3) //4* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdBGR_US3 = class(TFormatDescriptor) //3* unsigned short (inverse)
+ TfdARGBus4 = class(TfdRGBus3) //4* unsigned short
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdRGBA_US4 = class(TfdRGB_US3) //4* unsigned short
+ TfdBGRAus4 = class(TfdBGRus3) //4* unsigned short (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdBGRA_US4 = class(TfdBGR_US3) //4* unsigned short (inverse)
+ TfdABGRus4 = class(TfdBGRus3) //4* unsigned short (inverse)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdUniversal_UI1 = class(TFormatDescriptor) //1* unsigned int
+ TfdUniversalUI1 = class(TFormatDescriptor) //1* unsigned int
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
- TfdDepth_UI1 = class(TFormatDescriptor) //1* unsigned int
+ TfdDepthUI1 = class(TFormatDescriptor) //1* unsigned int
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TfdAlpha4 = class(TfdAlpha_UB1)
- constructor Create; override;
+ TfdAlpha4ub1 = class(TfdAlphaUB1)
+ procedure SetValues; override;
+ end;
+
+ TfdAlpha8ub1 = class(TfdAlphaUB1)
+ procedure SetValues; override;
+ end;
+
+ TfdAlpha16us1 = class(TfdAlphaUS1)
+ procedure SetValues; override;
+ end;
+
+ TfdLuminance4ub1 = class(TfdLuminanceUB1)
+ procedure SetValues; override;
+ end;
+
+ TfdLuminance8ub1 = class(TfdLuminanceUB1)
+ procedure SetValues; override;
+ end;
+
+ TfdLuminance16us1 = class(TfdLuminanceUS1)
+ procedure SetValues; override;
+ end;
+
+ TfdLuminance4Alpha4ub2 = class(TfdLuminanceAlphaUB2)
+ procedure SetValues; override;
+ end;
+
+ TfdLuminance6Alpha2ub2 = class(TfdLuminanceAlphaUB2)
+ procedure SetValues; override;
+ end;
+
+ TfdLuminance8Alpha8ub2 = class(TfdLuminanceAlphaUB2)
+ procedure SetValues; override;
+ end;
+
+ TfdLuminance12Alpha4us2 = class(TfdLuminanceAlphaUS2)
+ procedure SetValues; override;
+ end;
+
+ TfdLuminance16Alpha16us2 = class(TfdLuminanceAlphaUS2)
+ procedure SetValues; override;
+ end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TfdR3G3B2ub1 = class(TfdUniversalUB1)
+ procedure SetValues; override;
end;
- TfdAlpha8 = class(TfdAlpha_UB1)
- constructor Create; override;
+ TfdRGBX4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdAlpha12 = class(TfdAlpha_US1)
- constructor Create; override;
+ TfdXRGB4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdAlpha16 = class(TfdAlpha_US1)
- constructor Create; override;
+ TfdR5G6B5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdLuminance4 = class(TfdLuminance_UB1)
- constructor Create; override;
+ TfdRGB5X1us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdLuminance8 = class(TfdLuminance_UB1)
- constructor Create; override;
+ TfdX1RGB5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdLuminance12 = class(TfdLuminance_US1)
- constructor Create; override;
+ TfdRGB8ub3 = class(TfdRGBub3)
+ procedure SetValues; override;
end;
- TfdLuminance16 = class(TfdLuminance_US1)
- constructor Create; override;
+ TfdRGBX8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdLuminance4Alpha4 = class(TfdLuminanceAlpha_UB2)
- constructor Create; override;
+ TfdXRGB8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdLuminance6Alpha2 = class(TfdLuminanceAlpha_UB2)
- constructor Create; override;
+ TfdRGB10X2ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdLuminance8Alpha8 = class(TfdLuminanceAlpha_UB2)
- constructor Create; override;
+ TfdX2RGB10ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdLuminance12Alpha4 = class(TfdLuminanceAlpha_US2)
- constructor Create; override;
+ TfdRGB16us3 = class(TfdRGBus3)
+ procedure SetValues; override;
end;
- TfdLuminance12Alpha12 = class(TfdLuminanceAlpha_US2)
- constructor Create; override;
+ TfdRGBA4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdLuminance16Alpha16 = class(TfdLuminanceAlpha_US2)
- constructor Create; override;
+ TfdARGB4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdR3G3B2 = class(TfdUniversal_UB1)
- constructor Create; override;
+ TfdRGB5A1us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdRGB4 = class(TfdUniversal_US1)
- constructor Create; override;
+ TfdA1RGB5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdR5G6B5 = class(TfdUniversal_US1)
- constructor Create; override;
+ TfdRGBA8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdRGB5 = class(TfdUniversal_US1)
- constructor Create; override;
+ TfdARGB8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdRGB8 = class(TfdRGB_UB3)
- constructor Create; override;
+ TfdRGBA8ub4 = class(TfdRGBAub4)
+ procedure SetValues; override;
end;
- TfdRGB10 = class(TfdUniversal_UI1)
- constructor Create; override;
+ TfdRGB10A2ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdRGB12 = class(TfdRGB_US3)
- constructor Create; override;
+ TfdA2RGB10ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdRGB16 = class(TfdRGB_US3)
- constructor Create; override;
+ TfdRGBA16us4 = class(TfdRGBAus4)
+ procedure SetValues; override;
end;
- TfdRGBA2 = class(TfdRGBA_UB4)
- constructor Create; override;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ TfdBGRX4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdRGBA4 = class(TfdUniversal_US1)
- constructor Create; override;
+ TfdXBGR4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdRGB5A1 = class(TfdUniversal_US1)
- constructor Create; override;
+ TfdB5G6R5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdRGBA8 = class(TfdRGBA_UB4)
- constructor Create; override;
+ TfdBGR5X1us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdRGB10A2 = class(TfdUniversal_UI1)
- constructor Create; override;
+ TfdX1BGR5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdRGBA12 = class(TfdRGBA_US4)
- constructor Create; override;
+ TfdBGR8ub3 = class(TfdBGRub3)
+ procedure SetValues; override;
end;
- TfdRGBA16 = class(TfdRGBA_US4)
- constructor Create; override;
+ TfdBGRX8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdBGR4 = class(TfdUniversal_US1)
- constructor Create; override;
+ TfdXBGR8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdB5G6R5 = class(TfdUniversal_US1)
- constructor Create; override;
+ TfdBGR10X2ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdBGR5 = class(TfdUniversal_US1)
- constructor Create; override;
+ TfdX2BGR10ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdBGR8 = class(TfdBGR_UB3)
- constructor Create; override;
+ TfdBGR16us3 = class(TfdBGRus3)
+ procedure SetValues; override;
end;
- TfdBGR10 = class(TfdUniversal_UI1)
- constructor Create; override;
+ TfdBGRA4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdBGR12 = class(TfdBGR_US3)
- constructor Create; override;
+ TfdABGR4us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdBGR16 = class(TfdBGR_US3)
- constructor Create; override;
+ TfdBGR5A1us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdBGRA2 = class(TfdBGRA_UB4)
- constructor Create; override;
+ TfdA1BGR5us1 = class(TfdUniversalUS1)
+ procedure SetValues; override;
end;
- TfdBGRA4 = class(TfdUniversal_US1)
- constructor Create; override;
+ TfdBGRA8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdBGR5A1 = class(TfdUniversal_US1)
- constructor Create; override;
+ TfdABGR8ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdBGRA8 = class(TfdBGRA_UB4)
- constructor Create; override;
+ TfdBGRA8ub4 = class(TfdBGRAub4)
+ procedure SetValues; override;
end;
- TfdBGR10A2 = class(TfdUniversal_UI1)
- constructor Create; override;
+ TfdBGR10A2ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdBGRA12 = class(TfdBGRA_US4)
- constructor Create; override;
+ TfdA2BGR10ui1 = class(TfdUniversalUI1)
+ procedure SetValues; override;
end;
- TfdBGRA16 = class(TfdBGRA_US4)
- constructor Create; override;
+ TfdBGRA16us4 = class(TfdBGRAus4)
+ procedure SetValues; override;
end;
- TfdDepth16 = class(TfdDepth_US1)
- constructor Create; override;
+ TfdDepth16us1 = class(TfdDepthUS1)
+ procedure SetValues; override;
end;
- TfdDepth24 = class(TfdDepth_UI1)
- constructor Create; override;
+ TfdDepth24ui1 = class(TfdDepthUI1)
+ procedure SetValues; override;
end;
- TfdDepth32 = class(TfdDepth_UI1)
- constructor Create; override;
+ TfdDepth32ui1 = class(TfdDepthUI1)
+ procedure SetValues; override;
end;
TfdS3tcDtx1RGBA = class(TFormatDescriptor)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
+ procedure SetValues; override;
end;
TfdS3tcDtx3RGBA = class(TFormatDescriptor)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
+ procedure SetValues; override;
end;
TfdS3tcDtx5RGBA = class(TFormatDescriptor)
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
- constructor Create; override;
+ procedure SetValues; override;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
TbmpBitfieldFormat = class(TFormatDescriptor)
- private
- procedure SetRedMask (const aValue: QWord);
- procedure SetGreenMask(const aValue: QWord);
- procedure SetBlueMask (const aValue: QWord);
- procedure SetAlphaMask(const aValue: QWord);
-
- procedure Update(aMask: QWord; out aRange: Cardinal; out aShift: Byte);
public
- property RedMask: QWord read GetRedMask write SetRedMask;
- property GreenMask: QWord read GetGreenMask write SetGreenMask;
- property BlueMask: QWord read GetBlueMask write SetBlueMask;
- property AlphaMask: QWord read GetAlphaMask write SetAlphaMask;
-
- property PixelSize: Single read fPixelSize write fPixelSize;
-
+ procedure SetCustomValues(const aBPP: Integer; aMask: TglBitmapRec4ul); overload;
+ procedure SetCustomValues(const aBBP: Integer; const aPrec, aShift: TglBitmapRec4ub); overload;
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
end;
TbmpColorTableFormat = class(TFormatDescriptor)
private
fColorTable: TbmpColorTable;
+ protected
+ procedure SetValues; override;
public
- property PixelSize: Single read fPixelSize write fPixelSize;
- property ColorTable: TbmpColorTable read fColorTable write fColorTable;
- property Range: TglBitmapColorRec read fRange write fRange;
- property Shift: TShiftRec read fShift write fShift;
- property Format: TglBitmapFormat read fFormat write fFormat;
+ property ColorTable: TbmpColorTable read fColorTable write fColorTable;
+ procedure SetCustomValues(const aFormat: TglBitmapFormat; const aBPP: Integer; const aPrec, aShift: TglBitmapRec4ub); overload;
+ procedure CalcValues;
procedure CreateColorTable;
+ function CreateMappingData: Pointer; override;
procedure Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer); override;
procedure Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer); override;
destructor Destroy; override;
DEPTH_WEIGHT_G = 0.333333333;
DEPTH_WEIGHT_B = 0.333333333;
- UNSUPPORTED_FORMAT = 'the given format isn''t supported by this function.';
-
FORMAT_DESCRIPTOR_CLASSES: array[TglBitmapFormat] of TFormatDescriptorClass = (
TfdEmpty,
- TfdAlpha4,
- TfdAlpha8,
- TfdAlpha12,
- TfdAlpha16,
-
- TfdLuminance4,
- TfdLuminance8,
- TfdLuminance12,
- TfdLuminance16,
-
- TfdLuminance4Alpha4,
- TfdLuminance6Alpha2,
- TfdLuminance8Alpha8,
- TfdLuminance12Alpha4,
- TfdLuminance12Alpha12,
- TfdLuminance16Alpha16,
-
- TfdR3G3B2,
- TfdRGB4,
- TfdR5G6B5,
- TfdRGB5,
- TfdRGB8,
- TfdRGB10,
- TfdRGB12,
- TfdRGB16,
-
- TfdRGBA2,
- TfdRGBA4,
- TfdRGB5A1,
- TfdRGBA8,
- TfdRGB10A2,
- TfdRGBA12,
- TfdRGBA16,
-
- TfdBGR4,
- TfdB5G6R5,
- TfdBGR5,
- TfdBGR8,
- TfdBGR10,
- TfdBGR12,
- TfdBGR16,
-
- TfdBGRA2,
- TfdBGRA4,
- TfdBGR5A1,
- TfdBGRA8,
- TfdBGR10A2,
- TfdBGRA12,
- TfdBGRA16,
-
- TfdDepth16,
- TfdDepth24,
- TfdDepth32,
+ TfdAlpha4ub1,
+ TfdAlpha8ub1,
+ TfdAlpha16us1,
+
+ TfdLuminance4ub1,
+ TfdLuminance8ub1,
+ TfdLuminance16us1,
+
+ TfdLuminance4Alpha4ub2,
+ TfdLuminance6Alpha2ub2,
+ TfdLuminance8Alpha8ub2,
+ TfdLuminance12Alpha4us2,
+ TfdLuminance16Alpha16us2,
+
+ TfdR3G3B2ub1,
+ TfdRGBX4us1,
+ TfdXRGB4us1,
+ TfdR5G6B5us1,
+ TfdRGB5X1us1,
+ TfdX1RGB5us1,
+ TfdRGB8ub3,
+ TfdRGBX8ui1,
+ TfdXRGB8ui1,
+ TfdRGB10X2ui1,
+ TfdX2RGB10ui1,
+ TfdRGB16us3,
+
+ TfdRGBA4us1,
+ TfdARGB4us1,
+ TfdRGB5A1us1,
+ TfdA1RGB5us1,
+ TfdRGBA8ui1,
+ TfdARGB8ui1,
+ TfdRGBA8ub4,
+ TfdRGB10A2ui1,
+ TfdA2RGB10ui1,
+ TfdRGBA16us4,
+
+ TfdBGRX4us1,
+ TfdXBGR4us1,
+ TfdB5G6R5us1,
+ TfdBGR5X1us1,
+ TfdX1BGR5us1,
+ TfdBGR8ub3,
+ TfdBGRX8ui1,
+ TfdXBGR8ui1,
+ TfdBGR10X2ui1,
+ TfdX2BGR10ui1,
+ TfdBGR16us3,
+
+ TfdBGRA4us1,
+ TfdABGR4us1,
+ TfdBGR5A1us1,
+ TfdA1BGR5us1,
+ TfdBGRA8ui1,
+ TfdABGR8ui1,
+ TfdBGRA8ub4,
+ TfdBGR10A2ui1,
+ TfdA2BGR10ui1,
+ TfdBGRA16us4,
+
+ TfdDepth16us1,
+ TfdDepth24ui1,
+ TfdDepth32ui1,
TfdS3tcDtx1RGBA,
TfdS3tcDtx3RGBA,
end;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function glBitmapPosition(X, Y: Integer): TglBitmapPixelPosition;
+function glBitmapSize(X: Integer; Y: Integer): TglBitmapSize;
begin
result.Fields := [];
-
- if X >= 0 then
+ if (X >= 0) then
result.Fields := result.Fields + [ffX];
- if Y >= 0 then
+ if (Y >= 0) then
result.Fields := result.Fields + [ffY];
-
result.X := Max(0, X);
result.Y := Max(0, Y);
end;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function glBitmapColorRec(const r, g, b, a: Cardinal): TglBitmapColorRec;
+function glBitmapPosition(X: Integer; Y: Integer): TglBitmapPixelPosition;
+begin
+ result := glBitmapSize(X, Y);
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapRec4ub(const r, g, b, a: Byte): TglBitmapRec4ub;
+begin
+ result.r := r;
+ result.g := g;
+ result.b := b;
+ result.a := a;
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapRec4ui(const r, g, b, a: Cardinal): TglBitmapRec4ui;
+begin
+ result.r := r;
+ result.g := g;
+ result.b := b;
+ result.a := a;
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapRec4ul(const r, g, b, a: QWord): TglBitmapRec4ul;
begin
result.r := r;
result.g := g;
end;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function glBitmapColorRecCmp(const r1, r2: TglBitmapColorRec): Boolean;
+function glBitmapRec4ubCompare(const r1, r2: TglBitmapRec4ub): Boolean;
+var
+ i: Integer;
+begin
+ result := false;
+ for i := 0 to high(r1.arr) do
+ if (r1.arr[i] <> r2.arr[i]) then
+ exit;
+ result := true;
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapRec4uiCompare(const r1, r2: TglBitmapRec4ui): Boolean;
var
i: Integer;
begin
end;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function glBitmapShiftRec(const r, g, b, a: Byte): TShiftRec;
+function glBitmapCreateTestData(const aFormat: TglBitmapFormat): TglBitmapData;
+var
+ desc: TFormatDescriptor;
+ p, tmp: PByte;
+ x, y, i: Integer;
+ md: Pointer;
+ px: TglBitmapPixelData;
+begin
+ result := nil;
+ desc := TFormatDescriptor.Get(aFormat);
+ if (desc.IsCompressed) or (desc.glFormat = 0) then
+ exit;
+
+ p := GetMemory(ceil(25 * desc.BytesPerPixel)); // 5 x 5 pixel
+ md := desc.CreateMappingData;
+ try
+ tmp := p;
+ desc.PreparePixel(px);
+ for y := 0 to 4 do
+ for x := 0 to 4 do begin
+ px.Data := glBitmapRec4ui(0, 0, 0, 0);
+ for i := 0 to 3 do begin
+ if ((y < 3) and (y = i)) or
+ ((y = 3) and (i < 3)) or
+ ((y = 4) and (i = 3))
+ then
+ px.Data.arr[i] := Trunc(px.Range.arr[i] / 4 * x)
+ else if ((y < 4) and (i = 3)) or
+ ((y = 4) and (i < 3))
+ then
+ px.Data.arr[i] := px.Range.arr[i]
+ else
+ px.Data.arr[i] := 0; //px.Range.arr[i];
+ end;
+ desc.Map(px, tmp, md);
+ end;
+ finally
+ desc.FreeMappingData(md);
+ end;
+
+ result := TglBitmapData.Create(glBitmapPosition(5, 5), aFormat, p);
+end;
+
+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function glBitmapShiftRec(const r, g, b, a: Byte): TglBitmapRec4ub;
begin
result.r := r;
result.g := g;
result := [];
if (aFormat in [
- //4 bbp
- tfLuminance4,
-
//8bpp
- tfR3G3B2, tfLuminance8,
+ tfAlpha4ub1, tfAlpha8ub1,
+ tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1,
//16bpp
- tfRGB4, tfRGB5, tfR5G6B5, tfRGB5A1, tfRGBA4,
- tfBGR4, tfBGR5, tfB5G6R5, tfBGR5A1, tfBGRA4,
+ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
+ tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1,
+ tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1,
//24bpp
- tfBGR8, tfRGB8,
+ tfBGR8ub3, tfRGB8ub3,
//32bpp
- tfRGB10, tfRGB10A2, tfRGBA8,
- tfBGR10, tfBGR10A2, tfBGRA8]) then
- result := result + [ftBMP];
+ tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1,
+ tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1])
+ then
+ result := result + [ ftBMP ];
if (aFormat in [
- //8 bpp
- tfLuminance8, tfAlpha8,
+ //8bbp
+ tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1,
- //16 bpp
- tfLuminance16, tfLuminance8Alpha8,
- tfRGB5, tfRGB5A1, tfRGBA4,
- tfBGR5, tfBGR5A1, tfBGRA4,
+ //16bbp
+ tfAlpha16us1, tfLuminance16us1,
+ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
+ tfX1RGB5us1, tfARGB4us1, tfA1RGB5us1, tfDepth16us1,
- //24 bpp
- tfRGB8, tfBGR8,
+ //24bbp
+ tfBGR8ub3,
- //32 bpp
- tfRGB10A2, tfRGBA8, tfBGR10A2, tfBGRA8]) then
+ //32bbp
+ tfX2RGB10ui1, tfARGB8ui1, tfBGRA8ub4, tfA2RGB10ui1,
+ tfDepth24ui1, tfDepth32ui1])
+ then
result := result + [ftTGA];
- if (aFormat in [
- //8 bpp
- tfAlpha8, tfLuminance8, tfLuminance4Alpha4, tfLuminance6Alpha2,
- tfR3G3B2, tfRGBA2, tfBGRA2,
-
- //16 bpp
- tfAlpha16, tfLuminance16, tfLuminance8Alpha8, tfLuminance12Alpha4,
- tfRGB4, tfR5G6B5, tfRGB5, tfRGBA4, tfRGB5A1,
- tfBGR4, tfB5G6R5, tfBGR5, tfBGRA4, tfBGR5A1,
-
- //24 bpp
- tfRGB8, tfBGR8,
-
- //32 bbp
- tfLuminance16Alpha16,
- tfRGBA8, tfRGB10A2,
- tfBGRA8, tfBGR10A2,
-
- //compressed
- tfS3tcDtx1RGBA, tfS3tcDtx3RGBA, tfS3tcDtx5RGBA]) then
+ if not (aFormat in [tfEmpty, tfRGB16us3, tfBGR16us3]) then
result := result + [ftDDS];
- {$IFDEF GLB_SUPPORT_PNG_WRITE}
+{$IFDEF GLB_SUPPORT_PNG_WRITE}
if aFormat in [
- tfAlpha8, tfLuminance8, tfLuminance8Alpha8,
- tfRGB8, tfRGBA8,
- tfBGR8, tfBGRA8] then
+ tfAlpha8ub1, tfLuminance8ub1, tfLuminance8Alpha8ub2,
+ tfRGB8ub3, tfRGBA8ui1,
+ tfBGR8ub3, tfBGRA8ui1] then
result := result + [ftPNG];
- {$ENDIF}
+{$ENDIF}
- {$IFDEF GLB_SUPPORT_JPEG_WRITE}
- if aFormat in [tfAlpha8, tfLuminance8, tfRGB8, tfBGR8] then
+{$IFDEF GLB_SUPPORT_JPEG_WRITE}
+ if aFormat in [tfAlpha8ub1, tfLuminance8ub1, tfRGB8ub3, tfBGR8ub3] then
result := result + [ftJPEG];
- {$ENDIF}
+{$ENDIF}
end;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
DEPTH_WEIGHT_B * aPixel.Data.b);
end;
-{$IFDEF GLB_NATIVE_OGL}
+{$IFDEF GLB_SDL_IMAGE}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//OpenGLInitialization///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// SDL Image Helper /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-var
- GL_LibHandle: Pointer = nil;
+function glBitmapRWseek(context: PSDL_RWops; offset: Integer; whence: Integer): Integer; cdecl;
+begin
+ result := TStream(context^.unknown.data1).Seek(offset, whence);
+end;
-function glbGetProcAddress(aProcName: PChar; aLibHandle: Pointer = nil): Pointer;
+function glBitmapRWread(context: PSDL_RWops; Ptr: Pointer; size: Integer; maxnum : Integer): Integer; cdecl;
begin
- if not Assigned(aLibHandle) then
- aLibHandle := GL_LibHandle;
+ result := TStream(context^.unknown.data1).Read(Ptr^, size * maxnum);
+end;
-{$IF DEFINED(GLB_WIN)}
- result := GetProcAddress({%H-}HMODULE(aLibHandle), aProcName);
- if Assigned(result) then
- exit;
+function glBitmapRWwrite(context: PSDL_RWops; Ptr: Pointer; size: Integer; num: Integer): Integer; cdecl;
+begin
+ result := TStream(context^.unknown.data1).Write(Ptr^, size * num);
+end;
- if Assigned(wglGetProcAddress) then
- result := wglGetProcAddress(aProcName);
-{$ELSEIF DEFINED(GLB_LINUX)}
- if Assigned(glXGetProcAddress) then begin
- result := glXGetProcAddress(aProcName);
- if Assigned(result) then
- exit;
- end;
+function glBitmapRWclose(context: PSDL_RWops): Integer; cdecl;
+begin
+ result := 0;
+end;
- if Assigned(glXGetProcAddressARB) then begin
- result := glXGetProcAddressARB(aProcName);
- if Assigned(result) then
- exit;
- end;
+function glBitmapCreateRWops(Stream: TStream): PSDL_RWops;
+begin
+ result := SDL_AllocRW;
- result := dlsym(aLibHandle, aProcName);
-{$IFEND}
- if not Assigned(result) then
- raise EglBitmapException.Create('unable to load procedure form library: ' + aProcName);
+ if result = nil then
+ raise EglBitmap.Create('glBitmapCreateRWops - SDL_AllocRW failed.');
+
+ result^.seek := glBitmapRWseek;
+ result^.read := glBitmapRWread;
+ result^.write := glBitmapRWwrite;
+ result^.close := glBitmapRWclose;
+ result^.unknown.data1 := Stream;
end;
+{$ENDIF}
-{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
-var
- GLU_LibHandle: Pointer = nil;
- OpenGLInitialized: Boolean;
- InitOpenGLCS: TCriticalSection;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultDeleteTextureOnFree(const aDeleteTextureOnFree: Boolean);
+begin
+ glBitmapDefaultDeleteTextureOnFree := aDeleteTextureOnFree;
+end;
-/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glbInitOpenGL;
-
- ////////////////////////////////////////////////////////////////////////////////
- function glbLoadLibrary(const aName: PChar): Pointer;
- begin
- {$IF DEFINED(GLB_WIN)}
- result := {%H-}Pointer(LoadLibrary(aName));
- {$ELSEIF DEFINED(GLB_LINUX)}
- result := dlopen(Name, RTLD_LAZY);
- {$ELSE}
- result := nil;
- {$IFEND}
- end;
-
- ////////////////////////////////////////////////////////////////////////////////
- function glbFreeLibrary(const aLibHandle: Pointer): Boolean;
- begin
- result := false;
- if not Assigned(aLibHandle) then
- exit;
-
- {$IF DEFINED(GLB_WIN)}
- Result := FreeLibrary({%H-}HINST(aLibHandle));
- {$ELSEIF DEFINED(GLB_LINUX)}
- Result := dlclose(aLibHandle) = 0;
- {$IFEND}
- end;
-
-begin
- if Assigned(GL_LibHandle) then
- glbFreeLibrary(GL_LibHandle);
-
- if Assigned(GLU_LibHandle) then
- glbFreeLibrary(GLU_LibHandle);
-
- GL_LibHandle := glbLoadLibrary(libopengl);
- if not Assigned(GL_LibHandle) then
- raise EglBitmapException.Create('unable to load library: ' + libopengl);
-
- GLU_LibHandle := glbLoadLibrary(libglu);
- if not Assigned(GLU_LibHandle) then
- raise EglBitmapException.Create('unable to load library: ' + libglu);
-
- try
- {$IF DEFINED(GLB_WIN)}
- wglGetProcAddress := glbGetProcAddress('wglGetProcAddress');
- {$ELSEIF DEFINED(GLB_LINUX)}
- glXGetProcAddress := glbGetProcAddress('glXGetProcAddress');
- glXGetProcAddressARB := glbGetProcAddress('glXGetProcAddressARB');
- {$IFEND}
-
- glEnable := glbGetProcAddress('glEnable');
- glDisable := glbGetProcAddress('glDisable');
- glGetString := glbGetProcAddress('glGetString');
- glGetIntegerv := glbGetProcAddress('glGetIntegerv');
- glTexParameteri := glbGetProcAddress('glTexParameteri');
- glTexParameterfv := glbGetProcAddress('glTexParameterfv');
- glGetTexParameteriv := glbGetProcAddress('glGetTexParameteriv');
- glGetTexParameterfv := glbGetProcAddress('glGetTexParameterfv');
- glGetTexLevelParameteriv := glbGetProcAddress('glGetTexLevelParameteriv');
- glGetTexLevelParameterfv := glbGetProcAddress('glGetTexLevelParameterfv');
- glGenTextures := glbGetProcAddress('glGenTextures');
- glBindTexture := glbGetProcAddress('glBindTexture');
- glDeleteTextures := glbGetProcAddress('glDeleteTextures');
- glAreTexturesResident := glbGetProcAddress('glAreTexturesResident');
- glReadPixels := glbGetProcAddress('glReadPixels');
- glPixelStorei := glbGetProcAddress('glPixelStorei');
- glTexImage1D := glbGetProcAddress('glTexImage1D');
- glTexImage2D := glbGetProcAddress('glTexImage2D');
- glGetTexImage := glbGetProcAddress('glGetTexImage');
-
- gluBuild1DMipmaps := glbGetProcAddress('gluBuild1DMipmaps', GLU_LibHandle);
- gluBuild2DMipmaps := glbGetProcAddress('gluBuild2DMipmaps', GLU_LibHandle);
- finally
- glbFreeLibrary(GL_LibHandle);
- glbFreeLibrary(GLU_LibHandle);
- end;
-end;
-{$ENDIF}
-
-/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glbReadOpenGLExtensions;
-var
- Buffer: AnsiString;
- MajorVersion, MinorVersion: Integer;
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- procedure TrimVersionString(aBuffer: AnsiString; out aMajor, aMinor: Integer);
- var
- Separator: Integer;
- begin
- aMinor := 0;
- aMajor := 0;
-
- Separator := Pos(AnsiString('.'), aBuffer);
- if (Separator > 1) and (Separator < Length(aBuffer)) and
- (aBuffer[Separator - 1] in ['0'..'9']) and
- (aBuffer[Separator + 1] in ['0'..'9']) then begin
-
- Dec(Separator);
- while (Separator > 0) and (aBuffer[Separator] in ['0'..'9']) do
- Dec(Separator);
-
- Delete(aBuffer, 1, Separator);
- Separator := Pos(AnsiString('.'), aBuffer) + 1;
-
- while (Separator <= Length(aBuffer)) and (AnsiChar(aBuffer[Separator]) in ['0'..'9']) do
- Inc(Separator);
-
- Delete(aBuffer, Separator, 255);
- Separator := Pos(AnsiString('.'), aBuffer);
-
- aMajor := StrToInt(Copy(String(aBuffer), 1, Separator - 1));
- aMinor := StrToInt(Copy(String(aBuffer), Separator + 1, 1));
- end;
- end;
-
- ///////////////////////////////////////////////////////////////////////////////////////////
- function CheckExtension(const Extension: AnsiString): Boolean;
- var
- ExtPos: Integer;
- begin
- ExtPos := Pos(Extension, Buffer);
- result := ExtPos > 0;
- if result then
- result := ((ExtPos + Length(Extension) - 1) = Length(Buffer)) or not (Buffer[ExtPos + Length(Extension)] in ['_', 'A'..'Z', 'a'..'z']);
- end;
-
-begin
-{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
- InitOpenGLCS.Enter;
- try
- if not OpenGLInitialized then begin
- glbInitOpenGL;
- OpenGLInitialized := true;
- end;
- finally
- InitOpenGLCS.Leave;
- end;
-{$ENDIF}
-
- // Version
- Buffer := glGetString(GL_VERSION);
- TrimVersionString(Buffer, MajorVersion, MinorVersion);
-
- GL_VERSION_1_2 := false;
- GL_VERSION_1_3 := false;
- GL_VERSION_1_4 := false;
- GL_VERSION_2_0 := false;
- if MajorVersion = 1 then begin
- if MinorVersion >= 2 then
- GL_VERSION_1_2 := true;
-
- if MinorVersion >= 3 then
- GL_VERSION_1_3 := true;
-
- if MinorVersion >= 4 then
- GL_VERSION_1_4 := true;
- end else if MajorVersion >= 2 then begin
- GL_VERSION_1_2 := true;
- GL_VERSION_1_3 := true;
- GL_VERSION_1_4 := true;
- GL_VERSION_2_0 := true;
- end;
-
- // Extensions
- Buffer := glGetString(GL_EXTENSIONS);
- GL_ARB_texture_border_clamp := CheckExtension('GL_ARB_texture_border_clamp');
- GL_ARB_texture_non_power_of_two := CheckExtension('GL_ARB_texture_non_power_of_two');
- GL_ARB_texture_rectangle := CheckExtension('GL_ARB_texture_rectangle');
- GL_ARB_texture_mirrored_repeat := CheckExtension('GL_ARB_texture_mirrored_repeat');
- GL_EXT_texture_edge_clamp := CheckExtension('GL_EXT_texture_edge_clamp');
- GL_EXT_texture_filter_anisotropic := CheckExtension('GL_EXT_texture_filter_anisotropic');
- GL_EXT_texture_rectangle := CheckExtension('GL_EXT_texture_rectangle');
- GL_NV_texture_rectangle := CheckExtension('GL_NV_texture_rectangle');
- GL_IBM_texture_mirrored_repeat := CheckExtension('GL_IBM_texture_mirrored_repeat');
- GL_SGIS_generate_mipmap := CheckExtension('GL_SGIS_generate_mipmap');
-
- if GL_VERSION_1_3 then begin
- glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1D');
- glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2D');
- glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImage');
- end else begin
- glCompressedTexImage1D := glbGetProcAddress('glCompressedTexImage1DARB');
- glCompressedTexImage2D := glbGetProcAddress('glCompressedTexImage2DARB');
- glGetCompressedTexImage := glbGetProcAddress('glGetCompressedTexImageARB');
- end;
-end;
-{$ENDIF}
-
-(* TODO GLB_DELPHI
-{$IFDEF GLB_DELPHI}
-function CreateGrayPalette: HPALETTE;
-var
- Idx: Integer;
- Pal: PLogPalette;
-begin
- GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256));
-
- Pal.palVersion := $300;
- Pal.palNumEntries := 256;
-
- {$IFOPT R+}
- {$DEFINE GLB_TEMPRANGECHECK}
- {$R-}
- {$ENDIF}
-
- for Idx := 0 to 256 - 1 do begin
- Pal.palPalEntry[Idx].peRed := Idx;
- Pal.palPalEntry[Idx].peGreen := Idx;
- Pal.palPalEntry[Idx].peBlue := Idx;
- Pal.palPalEntry[Idx].peFlags := 0;
- end;
-
- {$IFDEF GLB_TEMPRANGECHECK}
- {$UNDEF GLB_TEMPRANGECHECK}
- {$R+}
- {$ENDIF}
-
- result := CreatePalette(Pal^);
-
- FreeMem(Pal);
-end;
-{$ENDIF}
-*)
-
-{$IFDEF GLB_SDL_IMAGE}
-/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// SDL Image Helper /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function glBitmapRWseek(context: PSDL_RWops; offset: Integer; whence: Integer): Integer; cdecl;
-begin
- result := TStream(context^.unknown.data1).Seek(offset, whence);
-end;
-
-function glBitmapRWread(context: PSDL_RWops; Ptr: Pointer; size: Integer; maxnum : Integer): Integer; cdecl;
-begin
- result := TStream(context^.unknown.data1).Read(Ptr^, size * maxnum);
-end;
-
-function glBitmapRWwrite(context: PSDL_RWops; Ptr: Pointer; size: Integer; num: Integer): Integer; cdecl;
-begin
- result := TStream(context^.unknown.data1).Write(Ptr^, size * num);
-end;
-
-function glBitmapRWclose(context: PSDL_RWops): Integer; cdecl;
-begin
- result := 0;
-end;
-
-function glBitmapCreateRWops(Stream: TStream): PSDL_RWops;
-begin
- result := SDL_AllocRW;
-
- if result = nil then
- raise EglBitmapException.Create('glBitmapCreateRWops - SDL_AllocRW failed.');
-
- result^.seek := glBitmapRWseek;
- result^.read := glBitmapRWread;
- result^.write := glBitmapRWwrite;
- result^.close := glBitmapRWclose;
- result^.unknown.data1 := Stream;
-end;
-{$ENDIF}
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapSetDefaultDeleteTextureOnFree(const aDeleteTextureOnFree: Boolean);
-begin
- glBitmapDefaultDeleteTextureOnFree := aDeleteTextureOnFree;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapSetDefaultFreeDataAfterGenTexture(const aFreeData: Boolean);
-begin
- glBitmapDefaultFreeDataAfterGenTextures := aFreeData;
-end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapSetDefaultFreeDataAfterGenTexture(const aFreeData: Boolean);
+begin
+ glBitmapDefaultFreeDataAfterGenTextures := aFreeData;
+end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure glBitmapSetDefaultMipmap(const aValue: TglBitmapMipMap);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+procedure glBitmapSetDefaultSwizzle(const r: GLenum = GL_RED; g: GLenum = GL_GREEN; b: GLenum = GL_BLUE; a: GLenum = GL_ALPHA);
+begin
+ glDefaultSwizzle[0] := r;
+ glDefaultSwizzle[1] := g;
+ glDefaultSwizzle[2] := b;
+ glDefaultSwizzle[3] := a;
+end;
+{$IFEND}
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function glBitmapGetDefaultDeleteTextureOnFree: Boolean;
begin
result := glBitmapDefaultDeleteTextureOnFree;
R := glBitmapDefaultWrapR;
end;
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TglBitmapFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TFormatDescriptor.GetRedMask: QWord;
-begin
- result := fRange.r shl fShift.r;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TFormatDescriptor.GetGreenMask: QWord;
-begin
- result := fRange.g shl fShift.g;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TFormatDescriptor.GetBlueMask: QWord;
-begin
- result := fRange.b shl fShift.b;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TFormatDescriptor.GetAlphaMask: QWord;
-begin
- result := fRange.a shl fShift.a;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TFormatDescriptor.GetComponents: Integer;
-var
- i: Integer;
-begin
- result := 0;
- for i := 0 to 3 do
- if (fRange.arr[i] > 0) then
- inc(result);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TFormatDescriptor.GetSize(const aSize: TglBitmapPixelPosition): Integer;
-var
- w, h: Integer;
+procedure glBitmapGetDefaultSwizzle(var r, g, b, a: GLenum);
begin
- if (ffX in aSize.Fields) or (ffY in aSize.Fields) then begin
- w := Max(1, aSize.X);
- h := Max(1, aSize.Y);
- result := GetSize(w, h);
- end else
- result := 0;
+ r := glDefaultSwizzle[0];
+ g := glDefaultSwizzle[1];
+ b := glDefaultSwizzle[2];
+ a := glDefaultSwizzle[3];
end;
+{$IFEND}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TFormatDescriptor.GetSize(const aWidth, aHeight: Integer): Integer;
-begin
- result := 0;
- if (aWidth <= 0) or (aHeight <= 0) then
- exit;
- result := Ceil(aWidth * aHeight * fPixelSize);
-end;
-
+//TFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
function TFormatDescriptor.CreateMappingData: Pointer;
begin
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TFormatDescriptor.HasAlpha: Boolean;
-begin
- result := (fRange.a > 0);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TFormatDescriptor.MaskMatch(const aRedMask, aGreenMask, aBlueMask, aAlphaMask: QWord): Boolean;
+function TFormatDescriptor.MaskMatch(const aMask: TglBitmapRec4ul): Boolean;
+var
+ i: Integer;
+ m: TglBitmapRec4ul;
begin
result := false;
- if (aRedMask = 0) and (aGreenMask = 0) and (aBlueMask = 0) and (aAlphaMask = 0) then
- raise EglBitmapException.Create('FormatCheckFormat - All Masks are 0');
- if (aRedMask <> RedMask) then
- exit;
- if (aGreenMask <> GreenMask) then
- exit;
- if (aBlueMask <> BlueMask) then
- exit;
- if (aAlphaMask <> AlphaMask) then
- exit;
+ if (aMask.r = 0) and (aMask.g = 0) and (aMask.b = 0) and (aMask.a = 0) then
+ raise EglBitmap.Create('FormatCheckFormat - All Masks are 0');
+ m := Mask;
+ for i := 0 to 3 do
+ if (aMask.arr[i] <> m.arr[i]) then
+ exit;
result := true;
end;
procedure TFormatDescriptor.PreparePixel(out aPixel: TglBitmapPixelData);
begin
FillChar(aPixel{%H-}, SizeOf(aPixel), 0);
- aPixel.Data := fRange;
- aPixel.Range := fRange;
+ aPixel.Data := Range;
aPixel.Format := fFormat;
+ aPixel.Range := Range;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
constructor TFormatDescriptor.Create;
begin
inherited Create;
-
- fFormat := tfEmpty;
- fWithAlpha := tfEmpty;
- fWithoutAlpha := tfEmpty;
- fRGBInverted := tfEmpty;
- fUncompressed := tfEmpty;
- fPixelSize := 0.0;
- fIsCompressed := false;
-
- fglFormat := 0;
- fglInternalFormat := 0;
- fglDataFormat := 0;
-
- FillChar(fRange, 0, SizeOf(fRange));
- FillChar(fShift, 0, SizeOf(fShift));
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdAlpha_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdAlpha_UB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdAlphaUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
aData^ := aPixel.Data.a;
inc(aData);
end;
-procedure TfdAlpha_UB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdAlphaUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := 0;
aPixel.Data.g := 0;
inc(aData);
end;
-constructor TfdAlpha_UB1.Create;
-begin
- inherited Create;
- fPixelSize := 1.0;
- fRange.a := $FF;
- fglFormat := GL_ALPHA;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminance_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdLuminance_UB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdLuminanceUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
aData^ := LuminanceWeight(aPixel);
inc(aData);
end;
-procedure TfdLuminance_UB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdLuminanceUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := aData^;
aPixel.Data.g := aData^;
inc(aData);
end;
-constructor TfdLuminance_UB1.Create;
-begin
- inherited Create;
- fPixelSize := 1.0;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fglFormat := GL_LUMINANCE;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdUniversal_UB1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdUniversal_UB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdUniversalUB1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
var
i: Integer;
begin
aData^ := 0;
for i := 0 to 3 do
- if (fRange.arr[i] > 0) then
- aData^ := aData^ or ((aPixel.Data.arr[i] and fRange.arr[i]) shl fShift.arr[i]);
+ if (Range.arr[i] > 0) then
+ aData^ := aData^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]);
inc(aData);
end;
-procedure TfdUniversal_UB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdUniversalUB1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
var
i: Integer;
begin
for i := 0 to 3 do
- aPixel.Data.arr[i] := (aData^ shr fShift.arr[i]) and fRange.arr[i];
+ aPixel.Data.arr[i] := (aData^ shr fShift.arr[i]) and Range.arr[i];
inc(aData);
end;
-constructor TfdUniversal_UB1.Create;
-begin
- inherited Create;
- fPixelSize := 1.0;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminanceAlpha_UB2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdLuminanceAlpha_UB2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdLuminanceAlphaUB2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
inherited Map(aPixel, aData, aMapData);
aData^ := aPixel.Data.a;
inc(aData);
end;
-procedure TfdLuminanceAlpha_UB2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdLuminanceAlphaUB2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := aData^;
inc(aData);
end;
-constructor TfdLuminanceAlpha_UB2.Create;
-begin
- inherited Create;
- fPixelSize := 2.0;
- fRange.a := $FF;
- fShift.a := 8;
- fglFormat := GL_LUMINANCE_ALPHA;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdRGB_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdRGB_UB3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdRGBub3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
aData^ := aPixel.Data.r;
inc(aData);
inc(aData);
end;
-procedure TfdRGB_UB3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdRGBub3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := aData^;
inc(aData);
aPixel.Data.a := 0;
end;
-constructor TfdRGB_UB3.Create;
-begin
- inherited Create;
- fPixelSize := 3.0;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fShift.r := 0;
- fShift.g := 8;
- fShift.b := 16;
- fglFormat := GL_RGB;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdBGR_UB3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdBGR_UB3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdBGRub3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
aData^ := aPixel.Data.b;
inc(aData);
inc(aData);
end;
-procedure TfdBGR_UB3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdBGRub3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.b := aData^;
inc(aData);
aPixel.Data.a := 0;
end;
-constructor TfdBGR_UB3.Create;
-begin
- fPixelSize := 3.0;
- fRange.r := $FF;
- fRange.g := $FF;
- fRange.b := $FF;
- fShift.r := 16;
- fShift.g := 8;
- fShift.b := 0;
- fglFormat := GL_BGR;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TdfRGBA_UB4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdRGBA_UB4//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdRGBA_UB4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdRGBAub4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
inherited Map(aPixel, aData, aMapData);
aData^ := aPixel.Data.a;
inc(aData);
end;
-procedure TfdRGBA_UB4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdRGBAub4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := aData^;
inc(aData);
end;
-constructor TfdRGBA_UB4.Create;
-begin
- inherited Create;
- fPixelSize := 4.0;
- fRange.a := $FF;
- fShift.a := 24;
- fglFormat := GL_RGBA;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TfdBGRA_UB4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdBGRA_UB4//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdBGRA_UB4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdBGRAub4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
inherited Map(aPixel, aData, aMapData);
aData^ := aPixel.Data.a;
inc(aData);
end;
-procedure TfdBGRA_UB4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdBGRAub4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := aData^;
inc(aData);
end;
-constructor TfdBGRA_UB4.Create;
-begin
- inherited Create;
- fPixelSize := 4.0;
- fRange.a := $FF;
- fShift.a := 24;
- fglFormat := GL_BGRA;
- fglDataFormat := GL_UNSIGNED_BYTE;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdAlpha_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdAlpha_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdAlphaUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
end;
-procedure TfdAlpha_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdAlphaUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := 0;
aPixel.Data.g := 0;
inc(aData, 2);
end;
-constructor TfdAlpha_US1.Create;
-begin
- inherited Create;
- fPixelSize := 2.0;
- fRange.a := $FFFF;
- fglFormat := GL_ALPHA;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminance_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdLuminance_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdLuminanceUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
PWord(aData)^ := LuminanceWeight(aPixel);
inc(aData, 2);
end;
-procedure TfdLuminance_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdLuminanceUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := PWord(aData)^;
aPixel.Data.g := PWord(aData)^;
inc(aData, 2);
end;
-constructor TfdLuminance_US1.Create;
-begin
- inherited Create;
- fPixelSize := 2.0;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fglFormat := GL_LUMINANCE;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdUniversal_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdUniversal_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdUniversalUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
var
i: Integer;
begin
PWord(aData)^ := 0;
for i := 0 to 3 do
- if (fRange.arr[i] > 0) then
- PWord(aData)^ := PWord(aData)^ or ((aPixel.Data.arr[i] and fRange.arr[i]) shl fShift.arr[i]);
+ if (Range.arr[i] > 0) then
+ PWord(aData)^ := PWord(aData)^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]);
inc(aData, 2);
end;
-procedure TfdUniversal_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdUniversalUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
var
i: Integer;
begin
for i := 0 to 3 do
- aPixel.Data.arr[i] := (PWord(aData)^ shr fShift.arr[i]) and fRange.arr[i];
+ aPixel.Data.arr[i] := (PWord(aData)^ shr fShift.arr[i]) and Range.arr[i];
inc(aData, 2);
end;
-constructor TfdUniversal_US1.Create;
-begin
- inherited Create;
- fPixelSize := 2.0;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdDepth_US1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdDepth_US1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdDepthUS1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
PWord(aData)^ := DepthWeight(aPixel);
inc(aData, 2);
end;
-procedure TfdDepth_US1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdDepthUS1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := PWord(aData)^;
aPixel.Data.g := PWord(aData)^;
aPixel.Data.b := PWord(aData)^;
- aPixel.Data.a := 0;
+ aPixel.Data.a := PWord(aData)^;;
inc(aData, 2);
end;
-constructor TfdDepth_US1.Create;
-begin
- inherited Create;
- fPixelSize := 2.0;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fglFormat := GL_DEPTH_COMPONENT;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdLuminanceAlpha_US2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdLuminanceAlpha_US2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdLuminanceAlphaUS2.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
inherited Map(aPixel, aData, aMapData);
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
end;
-procedure TfdLuminanceAlpha_US2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdLuminanceAlphaUS2.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := PWord(aData)^;
inc(aData, 2);
end;
-constructor TfdLuminanceAlpha_US2.Create;
-begin
- inherited Create;
- fPixelSize := 4.0;
- fRange.a := $FFFF;
- fShift.a := 16;
- fglFormat := GL_LUMINANCE_ALPHA;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdRGB_US3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdRGB_US3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdRGBus3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
PWord(aData)^ := aPixel.Data.r;
inc(aData, 2);
inc(aData, 2);
end;
-procedure TfdRGB_US3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdRGBus3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := PWord(aData)^;
inc(aData, 2);
aPixel.Data.a := 0;
end;
-constructor TfdRGB_US3.Create;
-begin
- inherited Create;
- fPixelSize := 6.0;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fShift.r := 0;
- fShift.g := 16;
- fShift.b := 32;
- fglFormat := GL_RGB;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdBGR_US3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdBGR_US3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdBGRus3.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
PWord(aData)^ := aPixel.Data.b;
inc(aData, 2);
inc(aData, 2);
end;
-procedure TfdBGR_US3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdBGRus3.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.b := PWord(aData)^;
inc(aData, 2);
aPixel.Data.a := 0;
end;
-constructor TfdBGR_US3.Create;
-begin
- inherited Create;
- fPixelSize := 6.0;
- fRange.r := $FFFF;
- fRange.g := $FFFF;
- fRange.b := $FFFF;
- fShift.r := 32;
- fShift.g := 16;
- fShift.b := 0;
- fglFormat := GL_BGR;
- fglDataFormat := GL_UNSIGNED_SHORT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdRGBA_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdRGBA_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdRGBAus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
inherited Map(aPixel, aData, aMapData);
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
end;
-procedure TfdRGBA_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdRGBAus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := PWord(aData)^;
inc(aData, 2);
end;
-constructor TfdRGBA_US4.Create;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdARGB_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdARGBus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- inherited Create;
- fPixelSize := 8.0;
- fRange.a := $FFFF;
- fShift.a := 48;
- fglFormat := GL_RGBA;
- fglDataFormat := GL_UNSIGNED_SHORT;
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
+ inherited Map(aPixel, aData, aMapData);
+end;
+
+procedure TfdARGBus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
+ inherited Unmap(aData, aPixel, aMapData);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdBGRA_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdBGRA_US4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdBGRAus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
inherited Map(aPixel, aData, aMapData);
PWord(aData)^ := aPixel.Data.a;
inc(aData, 2);
end;
-procedure TfdBGRA_US4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdBGRAus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
inherited Unmap(aData, aPixel, aMapData);
aPixel.Data.a := PWord(aData)^;
inc(aData, 2);
end;
-constructor TfdBGRA_US4.Create;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TfdABGR_US4/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TfdABGRus4.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- inherited Create;
- fPixelSize := 8.0;
- fRange.a := $FFFF;
- fShift.a := 48;
- fglFormat := GL_BGRA;
- fglDataFormat := GL_UNSIGNED_SHORT;
+ PWord(aData)^ := aPixel.Data.a;
+ inc(aData, 2);
+ inherited Map(aPixel, aData, aMapData);
+end;
+
+procedure TfdABGRus4.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+begin
+ aPixel.Data.a := PWord(aData)^;
+ inc(aData, 2);
+ inherited Unmap(aData, aPixel, aMapData);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdUniversal_UI1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdUniversal_UI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdUniversalUI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
var
i: Integer;
begin
PCardinal(aData)^ := 0;
for i := 0 to 3 do
- if (fRange.arr[i] > 0) then
- PCardinal(aData)^ := PCardinal(aData)^ or ((aPixel.Data.arr[i] and fRange.arr[i]) shl fShift.arr[i]);
+ if (Range.arr[i] > 0) then
+ PCardinal(aData)^ := PCardinal(aData)^ or ((aPixel.Data.arr[i] and Range.arr[i]) shl fShift.arr[i]);
inc(aData, 4);
end;
-procedure TfdUniversal_UI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdUniversalUI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
var
i: Integer;
begin
for i := 0 to 3 do
- aPixel.Data.arr[i] := (PCardinal(aData)^ shr fShift.arr[i]) and fRange.arr[i];
+ aPixel.Data.arr[i] := (PCardinal(aData)^ shr fShift.arr[i]) and Range.arr[i];
inc(aData, 2);
end;
-constructor TfdUniversal_UI1.Create;
-begin
- inherited Create;
- fPixelSize := 4.0;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TfdDepth_UI1////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TfdDepth_UI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TfdDepthUI1.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
PCardinal(aData)^ := DepthWeight(aPixel);
inc(aData, 4);
end;
-procedure TfdDepth_UI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+procedure TfdDepthUI1.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
aPixel.Data.r := PCardinal(aData)^;
aPixel.Data.g := PCardinal(aData)^;
aPixel.Data.b := PCardinal(aData)^;
- aPixel.Data.a := 0;
+ aPixel.Data.a := PCardinal(aData)^;
inc(aData, 4);
end;
-constructor TfdDepth_UI1.Create;
-begin
- inherited Create;
- fPixelSize := 4.0;
- fRange.r := $FFFFFFFF;
- fRange.g := $FFFFFFFF;
- fRange.b := $FFFFFFFF;
- fglFormat := GL_DEPTH_COMPONENT;
- fglDataFormat := GL_UNSIGNED_INT;
-end;
-
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TfdAlpha4.Create;
+procedure TfdAlpha4ub1.SetValues;
begin
- inherited Create;
- fFormat := tfAlpha4;
- fWithAlpha := tfAlpha4;
+ inherited SetValues;
+ fBitsPerPixel := 8;
+ fFormat := tfAlpha4ub1;
+ fWithAlpha := tfAlpha4ub1;
+ fPrecision := glBitmapRec4ub(0, 0, 0, 8);
+ fShift := glBitmapRec4ub(0, 0, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfAlpha4ub1;
+ fglFormat := GL_ALPHA;
fglInternalFormat := GL_ALPHA4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfAlpha8ub1;
+{$ENDIF}
end;
-constructor TfdAlpha8.Create;
-begin
- inherited Create;
- fFormat := tfAlpha8;
- fWithAlpha := tfAlpha8;
- fglInternalFormat := GL_ALPHA8;
-end;
-
-constructor TfdAlpha12.Create;
+procedure TfdAlpha8ub1.SetValues;
begin
- inherited Create;
- fFormat := tfAlpha12;
- fWithAlpha := tfAlpha12;
- fglInternalFormat := GL_ALPHA12;
+ inherited SetValues;
+ fBitsPerPixel := 8;
+ fFormat := tfAlpha8ub1;
+ fWithAlpha := tfAlpha8ub1;
+ fPrecision := glBitmapRec4ub(0, 0, 0, 8);
+ fShift := glBitmapRec4ub(0, 0, 0, 0);
+ fOpenGLFormat := tfAlpha8ub1;
+ fglFormat := GL_ALPHA;
+ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_ALPHA8{$ELSE}GL_ALPHA{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdAlpha16.Create;
+procedure TfdAlpha16us1.SetValues;
begin
- inherited Create;
- fFormat := tfAlpha16;
- fWithAlpha := tfAlpha16;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfAlpha16us1;
+ fWithAlpha := tfAlpha16us1;
+ fPrecision := glBitmapRec4ub(0, 0, 0, 16);
+ fShift := glBitmapRec4ub(0, 0, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfAlpha16us1;
+ fglFormat := GL_ALPHA;
fglInternalFormat := GL_ALPHA16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfAlpha8ub1;
+{$ENDIF}
end;
-constructor TfdLuminance4.Create;
+procedure TfdLuminance4ub1.SetValues;
begin
- inherited Create;
- fFormat := tfLuminance4;
- fWithAlpha := tfLuminance4Alpha4;
- fWithoutAlpha := tfLuminance4;
+ inherited SetValues;
+ fBitsPerPixel := 8;
+ fFormat := tfLuminance4ub1;
+ fWithAlpha := tfLuminance4Alpha4ub2;
+ fWithoutAlpha := tfLuminance4ub1;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 0);
+ fShift := glBitmapRec4ub(0, 0, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance4ub1;
+ fglFormat := GL_LUMINANCE;
fglInternalFormat := GL_LUMINANCE4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8ub1;
+{$ENDIF}
end;
-constructor TfdLuminance8.Create;
-begin
- inherited Create;
- fFormat := tfLuminance8;
- fWithAlpha := tfLuminance8Alpha8;
- fWithoutAlpha := tfLuminance8;
- fglInternalFormat := GL_LUMINANCE8;
-end;
-
-constructor TfdLuminance12.Create;
+procedure TfdLuminance8ub1.SetValues;
begin
- inherited Create;
- fFormat := tfLuminance12;
- fWithAlpha := tfLuminance12Alpha12;
- fWithoutAlpha := tfLuminance12;
- fglInternalFormat := GL_LUMINANCE12;
+ inherited SetValues;
+ fBitsPerPixel := 8;
+ fFormat := tfLuminance8ub1;
+ fWithAlpha := tfLuminance8Alpha8ub2;
+ fWithoutAlpha := tfLuminance8ub1;
+ fOpenGLFormat := tfLuminance8ub1;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 0);
+ fShift := glBitmapRec4ub(0, 0, 0, 0);
+ fglFormat := GL_LUMINANCE;
+ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_LUMINANCE8{$ELSE}GL_LUMINANCE{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdLuminance16.Create;
+procedure TfdLuminance16us1.SetValues;
begin
- inherited Create;
- fFormat := tfLuminance16;
- fWithAlpha := tfLuminance16Alpha16;
- fWithoutAlpha := tfLuminance16;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfLuminance16us1;
+ fWithAlpha := tfLuminance16Alpha16us2;
+ fWithoutAlpha := tfLuminance16us1;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 0);
+ fShift := glBitmapRec4ub( 0, 0, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance16us1;
+ fglFormat := GL_LUMINANCE;
fglInternalFormat := GL_LUMINANCE16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8ub1;
+{$ENDIF}
end;
-constructor TfdLuminance4Alpha4.Create;
+procedure TfdLuminance4Alpha4ub2.SetValues;
begin
- inherited Create;
- fFormat := tfLuminance4Alpha4;
- fWithAlpha := tfLuminance4Alpha4;
- fWithoutAlpha := tfLuminance4;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfLuminance4Alpha4ub2;
+ fWithAlpha := tfLuminance4Alpha4ub2;
+ fWithoutAlpha := tfLuminance4ub1;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 8);
+ fShift := glBitmapRec4ub(0, 0, 0, 8);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance4Alpha4ub2;
+ fglFormat := GL_LUMINANCE_ALPHA;
fglInternalFormat := GL_LUMINANCE4_ALPHA4;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8Alpha8ub2;
+{$ENDIF}
end;
-constructor TfdLuminance6Alpha2.Create;
+procedure TfdLuminance6Alpha2ub2.SetValues;
begin
- inherited Create;
- fFormat := tfLuminance6Alpha2;
- fWithAlpha := tfLuminance6Alpha2;
- fWithoutAlpha := tfLuminance8;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfLuminance6Alpha2ub2;
+ fWithAlpha := tfLuminance6Alpha2ub2;
+ fWithoutAlpha := tfLuminance8ub1;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 8);
+ fShift := glBitmapRec4ub(0, 0, 0, 8);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance6Alpha2ub2;
+ fglFormat := GL_LUMINANCE_ALPHA;
fglInternalFormat := GL_LUMINANCE6_ALPHA2;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8Alpha8ub2;
+{$ENDIF}
end;
-constructor TfdLuminance8Alpha8.Create;
+procedure TfdLuminance8Alpha8ub2.SetValues;
begin
- inherited Create;
- fFormat := tfLuminance8Alpha8;
- fWithAlpha := tfLuminance8Alpha8;
- fWithoutAlpha := tfLuminance8;
- fglInternalFormat := GL_LUMINANCE8_ALPHA8;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfLuminance8Alpha8ub2;
+ fWithAlpha := tfLuminance8Alpha8ub2;
+ fWithoutAlpha := tfLuminance8ub1;
+ fOpenGLFormat := tfLuminance8Alpha8ub2;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 8);
+ fShift := glBitmapRec4ub(0, 0, 0, 8);
+ fglFormat := GL_LUMINANCE_ALPHA;
+ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_LUMINANCE8_ALPHA8{$ELSE}GL_LUMINANCE_ALPHA{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdLuminance12Alpha4.Create;
+procedure TfdLuminance12Alpha4us2.SetValues;
begin
- inherited Create;
- fFormat := tfLuminance12Alpha4;
- fWithAlpha := tfLuminance12Alpha4;
- fWithoutAlpha := tfLuminance12;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfLuminance12Alpha4us2;
+ fWithAlpha := tfLuminance12Alpha4us2;
+ fWithoutAlpha := tfLuminance16us1;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
+ fShift := glBitmapRec4ub( 0, 0, 0, 16);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance12Alpha4us2;
+ fglFormat := GL_LUMINANCE_ALPHA;
fglInternalFormat := GL_LUMINANCE12_ALPHA4;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8Alpha8ub2;
+{$ENDIF}
end;
-constructor TfdLuminance12Alpha12.Create;
-begin
- inherited Create;
- fFormat := tfLuminance12Alpha12;
- fWithAlpha := tfLuminance12Alpha12;
- fWithoutAlpha := tfLuminance12;
- fglInternalFormat := GL_LUMINANCE12_ALPHA12;
-end;
-
-constructor TfdLuminance16Alpha16.Create;
+procedure TfdLuminance16Alpha16us2.SetValues;
begin
- inherited Create;
- fFormat := tfLuminance16Alpha16;
- fWithAlpha := tfLuminance16Alpha16;
- fWithoutAlpha := tfLuminance16;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfLuminance16Alpha16us2;
+ fWithAlpha := tfLuminance16Alpha16us2;
+ fWithoutAlpha := tfLuminance16us1;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
+ fShift := glBitmapRec4ub( 0, 0, 0, 16);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfLuminance16Alpha16us2;
+ fglFormat := GL_LUMINANCE_ALPHA;
fglInternalFormat := GL_LUMINANCE16_ALPHA16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfLuminance8Alpha8ub2;
+{$ENDIF}
end;
-constructor TfdR3G3B2.Create;
+procedure TfdR3G3B2ub1.SetValues;
begin
- inherited Create;
- fFormat := tfR3G3B2;
- fWithAlpha := tfRGBA2;
- fWithoutAlpha := tfR3G3B2;
- fRange.r := $7;
- fRange.g := $7;
- fRange.b := $3;
- fShift.r := 0;
- fShift.g := 3;
- fShift.b := 6;
+ inherited SetValues;
+ fBitsPerPixel := 8;
+ fFormat := tfR3G3B2ub1;
+ fWithAlpha := tfRGBA4us1;
+ fWithoutAlpha := tfR3G3B2ub1;
+ fRGBInverted := tfEmpty;
+ fPrecision := glBitmapRec4ub(3, 3, 2, 0);
+ fShift := glBitmapRec4ub(5, 2, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfR3G3B2ub1;
fglFormat := GL_RGB;
fglInternalFormat := GL_R3_G3_B2;
- fglDataFormat := GL_UNSIGNED_BYTE_2_3_3_REV;
+ fglDataFormat := GL_UNSIGNED_BYTE_3_3_2;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
end;
-constructor TfdRGB4.Create;
+procedure TfdRGBX4us1.SetValues;
begin
- inherited Create;
- fFormat := tfRGB4;
- fWithAlpha := tfRGBA4;
- fWithoutAlpha := tfRGB4;
- fRGBInverted := tfBGR4;
- fRange.r := $F;
- fRange.g := $F;
- fRange.b := $F;
- fShift.r := 0;
- fShift.g := 4;
- fShift.b := 8;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfRGBX4us1;
+ fWithAlpha := tfRGBA4us1;
+ fWithoutAlpha := tfRGBX4us1;
+ fRGBInverted := tfBGRX4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 0);
+ fShift := glBitmapRec4ub(12, 8, 4, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGBX4us1;
fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdXRGB4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfXRGB4us1;
+ fWithAlpha := tfARGB4us1;
+ fWithoutAlpha := tfXRGB4us1;
+ fRGBInverted := tfXBGR4us1;
+ fPrecision := glBitmapRec4ub(4, 4, 4, 0);
+ fShift := glBitmapRec4ub(8, 4, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfXRGB4us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB4;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
end;
-constructor TfdR5G6B5.Create;
+procedure TfdR5G6B5us1.SetValues;
begin
- inherited Create;
- fFormat := tfR5G6B5;
- fWithAlpha := tfRGBA4;
- fWithoutAlpha := tfR5G6B5;
- fRGBInverted := tfB5G6R5;
- fRange.r := $1F;
- fRange.g := $3F;
- fRange.b := $1F;
- fShift.r := 0;
- fShift.g := 5;
- fShift.b := 11;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfR5G6B5us1;
+ fWithAlpha := tfRGB5A1us1;
+ fWithoutAlpha := tfR5G6B5us1;
+ fRGBInverted := tfB5G6R5us1;
+ fPrecision := glBitmapRec4ub( 5, 6, 5, 0);
+ fShift := glBitmapRec4ub(11, 5, 0, 0);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+ fOpenGLFormat := tfR5G6B5us1;
fglFormat := GL_RGB;
fglInternalFormat := GL_RGB565;
- fglDataFormat := GL_UNSIGNED_SHORT_5_6_5_REV;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_6_5;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$IFEND}
end;
-constructor TfdRGB5.Create;
+procedure TfdRGB5X1us1.SetValues;
begin
- inherited Create;
- fFormat := tfRGB5;
- fWithAlpha := tfRGB5A1;
- fWithoutAlpha := tfRGB5;
- fRGBInverted := tfBGR5;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fShift.r := 0;
- fShift.g := 5;
- fShift.b := 10;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfRGB5X1us1;
+ fWithAlpha := tfRGB5A1us1;
+ fWithoutAlpha := tfRGB5X1us1;
+ fRGBInverted := tfBGR5X1us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
+ fShift := glBitmapRec4ub(11, 6, 1, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGB5X1us1;
fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
+end;
+
+procedure TfdX1RGB5us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfX1RGB5us1;
+ fWithAlpha := tfA1RGB5us1;
+ fWithoutAlpha := tfX1RGB5us1;
+ fRGBInverted := tfX1BGR5us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
+ fShift := glBitmapRec4ub(10, 5, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfX1RGB5us1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB5;
fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
end;
-constructor TfdRGB8.Create;
+procedure TfdRGB8ub3.SetValues;
begin
- inherited Create;
- fFormat := tfRGB8;
- fWithAlpha := tfRGBA8;
- fWithoutAlpha := tfRGB8;
- fRGBInverted := tfBGR8;
- fglInternalFormat := GL_RGB8;
+ inherited SetValues;
+ fBitsPerPixel := 24;
+ fFormat := tfRGB8ub3;
+ fWithAlpha := tfRGBA8ub4;
+ fWithoutAlpha := tfRGB8ub3;
+ fRGBInverted := tfBGR8ub3;
+ fPrecision := glBitmapRec4ub(8, 8, 8, 0);
+ fShift := glBitmapRec4ub(0, 8, 16, 0);
+ fOpenGLFormat := tfRGB8ub3;
+ fglFormat := GL_RGB;
+ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGB8{$ELSE}GL_RGB{$IFEND};
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdRGB10.Create;
+procedure TfdRGBX8ui1.SetValues;
begin
- inherited Create;
- fFormat := tfRGB10;
- fWithAlpha := tfRGB10A2;
- fWithoutAlpha := tfRGB10;
- fRGBInverted := tfBGR10;
- fRange.r := $3FF;
- fRange.g := $3FF;
- fRange.b := $3FF;
- fShift.r := 0;
- fShift.g := 10;
- fShift.b := 20;
- fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
- fglInternalFormat := GL_RGB10;
- fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfRGBX8ui1;
+ fWithAlpha := tfRGBA8ui1;
+ fWithoutAlpha := tfRGBX8ui1;
+ fRGBInverted := tfBGRX8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
+ fShift := glBitmapRec4ub(24, 16, 8, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGBX8ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$ENDIF}
end;
-constructor TfdRGB12.Create;
+procedure TfdXRGB8ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfXRGB8ui1;
+ fWithAlpha := tfXRGB8ui1;
+ fWithoutAlpha := tfXRGB8ui1;
+ fOpenGLFormat := tfXRGB8ui1;
+ fRGBInverted := tfXBGR8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
+ fShift := glBitmapRec4ub(16, 8, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfXRGB8ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$ENDIF}
+end;
+
+procedure TfdRGB10X2ui1.SetValues;
begin
- inherited Create;
- fFormat := tfRGB12;
- fWithAlpha := tfRGBA12;
- fWithoutAlpha := tfRGB12;
- fRGBInverted := tfBGR12;
- fglInternalFormat := GL_RGB12;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfRGB10X2ui1;
+ fWithAlpha := tfRGB10A2ui1;
+ fWithoutAlpha := tfRGB10X2ui1;
+ fRGBInverted := tfBGR10X2ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
+ fShift := glBitmapRec4ub(22, 12, 2, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGB10X2ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
+{$ELSE}
+ fOpenGLFormat := tfRGB16us3;
+{$ENDIF}
end;
-constructor TfdRGB16.Create;
+procedure TfdX2RGB10ui1.SetValues;
begin
- inherited Create;
- fFormat := tfRGB16;
- fWithAlpha := tfRGBA16;
- fWithoutAlpha := tfRGB16;
- fRGBInverted := tfBGR16;
- fglInternalFormat := GL_RGB16;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfX2RGB10ui1;
+ fWithAlpha := tfA2RGB10ui1;
+ fWithoutAlpha := tfX2RGB10ui1;
+ fRGBInverted := tfX2BGR10ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
+ fShift := glBitmapRec4ub(20, 10, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfX2RGB10ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB16us3;
+{$ENDIF}
end;
-constructor TfdRGBA2.Create;
+procedure TfdRGB16us3.SetValues;
begin
- inherited Create;
- fFormat := tfRGBA2;
- fWithAlpha := tfRGBA2;
- fWithoutAlpha := tfR3G3B2;
- fRGBInverted := tfBGRA2;
- fglInternalFormat := GL_RGBA2;
+ inherited SetValues;
+ fBitsPerPixel := 48;
+ fFormat := tfRGB16us3;
+ fWithAlpha := tfRGBA16us4;
+ fWithoutAlpha := tfRGB16us3;
+ fRGBInverted := tfBGR16us3;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 0);
+ fShift := glBitmapRec4ub( 0, 16, 32, 0);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ fOpenGLFormat := tfRGB16us3;
+ fglFormat := GL_RGB;
+ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_RGB16{$ELSE}GL_RGB16UI{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$IFEND}
end;
-constructor TfdRGBA4.Create;
+procedure TfdRGBA4us1.SetValues;
begin
- inherited Create;
- fFormat := tfRGBA4;
- fWithAlpha := tfRGBA4;
- fWithoutAlpha := tfRGB4;
- fRGBInverted := tfBGRA4;
- fRange.r := $F;
- fRange.g := $F;
- fRange.b := $F;
- fRange.a := $F;
- fShift.r := 0;
- fShift.g := 4;
- fShift.b := 8;
- fShift.a := 12;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfRGBA4us1;
+ fWithAlpha := tfRGBA4us1;
+ fWithoutAlpha := tfRGBX4us1;
+ fOpenGLFormat := tfRGBA4us1;
+ fRGBInverted := tfBGRA4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
+ fShift := glBitmapRec4ub(12, 8, 4, 0);
fglFormat := GL_RGBA;
+ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGBA8{$ELSE}GL_RGBA{$IFEND};
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+end;
+
+procedure TfdARGB4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfARGB4us1;
+ fWithAlpha := tfARGB4us1;
+ fWithoutAlpha := tfXRGB4us1;
+ fRGBInverted := tfABGR4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
+ fShift := glBitmapRec4ub( 8, 4, 0, 12);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfARGB4us1;
+ fglFormat := GL_BGRA;
fglInternalFormat := GL_RGBA4;
fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGBA4us1;
+{$ENDIF}
end;
-constructor TfdRGB5A1.Create;
+procedure TfdRGB5A1us1.SetValues;
begin
- inherited Create;
- fFormat := tfRGB5A1;
- fWithAlpha := tfRGB5A1;
- fWithoutAlpha := tfRGB5;
- fRGBInverted := tfBGR5A1;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fRange.a := $01;
- fShift.r := 0;
- fShift.g := 5;
- fShift.b := 10;
- fShift.a := 15;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfRGB5A1us1;
+ fWithAlpha := tfRGB5A1us1;
+ fWithoutAlpha := tfRGB5X1us1;
+ fOpenGLFormat := tfRGB5A1us1;
+ fRGBInverted := tfBGR5A1us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
+ fShift := glBitmapRec4ub(11, 6, 1, 0);
fglFormat := GL_RGBA;
+ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}GL_RGB5_A1{$ELSE}GL_RGBA{$IFEND};
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+end;
+
+procedure TfdA1RGB5us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfA1RGB5us1;
+ fWithAlpha := tfA1RGB5us1;
+ fWithoutAlpha := tfX1RGB5us1;
+ fRGBInverted := tfA1BGR5us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
+ fShift := glBitmapRec4ub(10, 5, 0, 15);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfA1RGB5us1;
+ fglFormat := GL_BGRA;
fglInternalFormat := GL_RGB5_A1;
fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB5A1us1;
+{$ENDIF}
end;
-constructor TfdRGBA8.Create;
+procedure TfdRGBA8ui1.SetValues;
begin
- inherited Create;
- fFormat := tfRGBA8;
- fWithAlpha := tfRGBA8;
- fWithoutAlpha := tfRGB8;
- fRGBInverted := tfBGRA8;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfRGBA8ui1;
+ fWithAlpha := tfRGBA8ui1;
+ fWithoutAlpha := tfRGBX8ui1;
+ fRGBInverted := tfBGRA8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub(24, 16, 8, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGBA8ui1;
+ fglFormat := GL_RGBA;
fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4;
+{$ENDIF}
end;
-constructor TfdRGB10A2.Create;
+procedure TfdARGB8ui1.SetValues;
begin
- inherited Create;
- fFormat := tfRGB10A2;
- fWithAlpha := tfRGB10A2;
- fWithoutAlpha := tfRGB10;
- fRGBInverted := tfBGR10A2;
- fRange.r := $3FF;
- fRange.g := $3FF;
- fRange.b := $3FF;
- fRange.a := $003;
- fShift.r := 0;
- fShift.g := 10;
- fShift.b := 20;
- fShift.a := 30;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfARGB8ui1;
+ fWithAlpha := tfARGB8ui1;
+ fWithoutAlpha := tfXRGB8ui1;
+ fRGBInverted := tfABGR8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub(16, 8, 0, 24);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfARGB8ui1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4;
+{$ENDIF}
+end;
+
+procedure TfdRGBA8ub4.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfRGBA8ub4;
+ fWithAlpha := tfRGBA8ub4;
+ fWithoutAlpha := tfRGB8ub3;
+ fOpenGLFormat := tfRGBA8ub4;
+ fRGBInverted := tfBGRA8ub4;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub( 0, 8, 16, 24);
fglFormat := GL_RGBA;
- fglInternalFormat := GL_RGB10_A2;
- fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+ fglInternalFormat := {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}GL_RGBA8{$ELSE}GL_RGBA{$IFEND};
+ fglDataFormat := GL_UNSIGNED_BYTE;
end;
-constructor TfdRGBA12.Create;
+procedure TfdRGB10A2ui1.SetValues;
begin
- inherited Create;
- fFormat := tfRGBA12;
- fWithAlpha := tfRGBA12;
- fWithoutAlpha := tfRGB12;
- fRGBInverted := tfBGRA12;
- fglInternalFormat := GL_RGBA12;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfRGB10A2ui1;
+ fWithAlpha := tfRGB10A2ui1;
+ fWithoutAlpha := tfRGB10X2ui1;
+ fRGBInverted := tfBGR10A2ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
+ fShift := glBitmapRec4ub(22, 12, 2, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfRGB10A2ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
+{$ELSE}
+ fOpenGLFormat := tfA2RGB10ui1;
+{$ENDIF}
end;
-constructor TfdRGBA16.Create;
+procedure TfdA2RGB10ui1.SetValues;
begin
- inherited Create;
- fFormat := tfRGBA16;
- fWithAlpha := tfRGBA16;
- fWithoutAlpha := tfRGB16;
- fRGBInverted := tfBGRA16;
- fglInternalFormat := GL_RGBA16;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfA2RGB10ui1;
+ fWithAlpha := tfA2RGB10ui1;
+ fWithoutAlpha := tfX2RGB10ui1;
+ fRGBInverted := tfA2BGR10ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
+ fShift := glBitmapRec4ub(20, 10, 0, 30);
+{$IF NOT DEFINED(OPENGL_ES)}
+ fOpenGLFormat := tfA2RGB10ui1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+{$ELSEIF DEFINED(OPENGL_ES_3_0)}
+ fOpenGLFormat := tfA2RGB10ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ui1;
+{$IFEND}
end;
-constructor TfdBGR4.Create;
+procedure TfdRGBA16us4.SetValues;
begin
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfBGR4;
- fWithAlpha := tfBGRA4;
- fWithoutAlpha := tfBGR4;
- fRGBInverted := tfRGB4;
- fRange.r := $F;
- fRange.g := $F;
- fRange.b := $F;
- fRange.a := $0;
- fShift.r := 8;
- fShift.g := 4;
- fShift.b := 0;
- fShift.a := 0;
- fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
- fglInternalFormat := GL_RGB4;
- fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
+ inherited SetValues;
+ fBitsPerPixel := 64;
+ fFormat := tfRGBA16us4;
+ fWithAlpha := tfRGBA16us4;
+ fWithoutAlpha := tfRGB16us3;
+ fRGBInverted := tfBGRA16us4;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
+ fShift := glBitmapRec4ub( 0, 16, 32, 48);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ fOpenGLFormat := tfRGBA16us4;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := {$IFNDEF OPENGL_ES}GL_RGBA16{$ELSE}GL_RGBA16UI{$ENDIF};
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4;
+{$IFEND}
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TfdB5G6R5.Create;
+procedure TfdBGRX4us1.SetValues;
begin
- inherited Create;
- fFormat := tfB5G6R5;
- fWithAlpha := tfBGRA4;
- fWithoutAlpha := tfB5G6R5;
- fRGBInverted := tfR5G6B5;
- fRange.r := $1F;
- fRange.g := $3F;
- fRange.b := $1F;
- fShift.r := 11;
- fShift.g := 5;
- fShift.b := 0;
- fglFormat := GL_RGB; //B5G6R5 is only possible as R5G6B5 -> use reverted dataformat
- fglInternalFormat := GL_RGB8;
- fglDataFormat := GL_UNSIGNED_SHORT_5_6_5;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfBGRX4us1;
+ fWithAlpha := tfBGRA4us1;
+ fWithoutAlpha := tfBGRX4us1;
+ fRGBInverted := tfRGBX4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 0);
+ fShift := glBitmapRec4ub( 4, 8, 12, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRX4us1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
end;
-constructor TfdBGR5.Create;
+procedure TfdXBGR4us1.SetValues;
begin
- inherited Create;
- fPixelSize := 2.0;
- fFormat := tfBGR5;
- fWithAlpha := tfBGR5A1;
- fWithoutAlpha := tfBGR5;
- fRGBInverted := tfRGB5;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fRange.a := $00;
- fShift.r := 10;
- fShift.g := 5;
- fShift.b := 0;
- fShift.a := 0;
- fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
- fglInternalFormat := GL_RGB5;
- fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfXBGR4us1;
+ fWithAlpha := tfABGR4us1;
+ fWithoutAlpha := tfXBGR4us1;
+ fRGBInverted := tfXRGB4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 0);
+ fShift := glBitmapRec4ub( 0, 4, 8, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfXBGR4us1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
end;
-constructor TfdBGR8.Create;
+procedure TfdB5G6R5us1.SetValues;
begin
- inherited Create;
- fFormat := tfBGR8;
- fWithAlpha := tfBGRA8;
- fWithoutAlpha := tfBGR8;
- fRGBInverted := tfRGB8;
- fglInternalFormat := GL_RGB8;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfB5G6R5us1;
+ fWithAlpha := tfBGR5A1us1;
+ fWithoutAlpha := tfB5G6R5us1;
+ fRGBInverted := tfR5G6B5us1;
+ fPrecision := glBitmapRec4ub( 5, 6, 5, 0);
+ fShift := glBitmapRec4ub( 0, 5, 11, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfB5G6R5us1;
+ fglFormat := GL_RGB;
+ fglInternalFormat := GL_RGB565;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_6_5_REV;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
end;
-constructor TfdBGR10.Create;
+procedure TfdBGR5X1us1.SetValues;
begin
- inherited Create;
- fFormat := tfBGR10;
- fWithAlpha := tfBGR10A2;
- fWithoutAlpha := tfBGR10;
- fRGBInverted := tfRGB10;
- fRange.r := $3FF;
- fRange.g := $3FF;
- fRange.b := $3FF;
- fRange.a := $000;
- fShift.r := 20;
- fShift.g := 10;
- fShift.b := 0;
- fShift.a := 0;
- fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
- fglInternalFormat := GL_RGB10;
- fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfBGR5X1us1;
+ fWithAlpha := tfBGR5A1us1;
+ fWithoutAlpha := tfBGR5X1us1;
+ fRGBInverted := tfRGB5X1us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
+ fShift := glBitmapRec4ub( 1, 6, 11, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR5X1us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
end;
-constructor TfdBGR12.Create;
+procedure TfdX1BGR5us1.SetValues;
begin
- inherited Create;
- fFormat := tfBGR12;
- fWithAlpha := tfBGRA12;
- fWithoutAlpha := tfBGR12;
- fRGBInverted := tfRGB12;
- fglInternalFormat := GL_RGB12;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfX1BGR5us1;
+ fWithAlpha := tfA1BGR5us1;
+ fWithoutAlpha := tfX1BGR5us1;
+ fRGBInverted := tfX1RGB5us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 0);
+ fShift := glBitmapRec4ub( 0, 5, 10, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfX1BGR5us1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB5;
+ fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
+{$ELSE}
+ fOpenGLFormat := tfR5G6B5us1;
+{$ENDIF}
end;
-constructor TfdBGR16.Create;
+procedure TfdBGR8ub3.SetValues;
begin
- inherited Create;
- fFormat := tfBGR16;
- fWithAlpha := tfBGRA16;
- fWithoutAlpha := tfBGR16;
- fRGBInverted := tfRGB16;
- fglInternalFormat := GL_RGB16;
+ inherited SetValues;
+ fBitsPerPixel := 24;
+ fFormat := tfBGR8ub3;
+ fWithAlpha := tfBGRA8ub4;
+ fWithoutAlpha := tfBGR8ub3;
+ fRGBInverted := tfRGB8ub3;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
+ fShift := glBitmapRec4ub(16, 8, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR8ub3;
+ fglFormat := GL_BGR;
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$ENDIF}
end;
-constructor TfdBGRA2.Create;
+procedure TfdBGRX8ui1.SetValues;
begin
- inherited Create;
- fFormat := tfBGRA2;
- fWithAlpha := tfBGRA4;
- fWithoutAlpha := tfBGR4;
- fRGBInverted := tfRGBA2;
- fglInternalFormat := GL_RGBA2;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfBGRX8ui1;
+ fWithAlpha := tfBGRA8ui1;
+ fWithoutAlpha := tfBGRX8ui1;
+ fRGBInverted := tfRGBX8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
+ fShift := glBitmapRec4ub( 8, 16, 24, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRX8ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$ENDIF}
end;
-constructor TfdBGRA4.Create;
+procedure TfdXBGR8ui1.SetValues;
begin
- inherited Create;
- fFormat := tfBGRA4;
- fWithAlpha := tfBGRA4;
- fWithoutAlpha := tfBGR4;
- fRGBInverted := tfRGBA4;
- fRange.r := $F;
- fRange.g := $F;
- fRange.b := $F;
- fRange.a := $F;
- fShift.r := 8;
- fShift.g := 4;
- fShift.b := 0;
- fShift.a := 12;
- fglFormat := GL_BGRA;
- fglInternalFormat := GL_RGBA4;
- fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfXBGR8ui1;
+ fWithAlpha := tfABGR8ui1;
+ fWithoutAlpha := tfXBGR8ui1;
+ fRGBInverted := tfXRGB8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 0);
+ fShift := glBitmapRec4ub( 0, 8, 16, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfXBGR8ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB8ub3;
+{$ENDIF}
end;
-constructor TfdBGR5A1.Create;
+procedure TfdBGR10X2ui1.SetValues;
begin
- inherited Create;
- fFormat := tfBGR5A1;
- fWithAlpha := tfBGR5A1;
- fWithoutAlpha := tfBGR5;
- fRGBInverted := tfRGB5A1;
- fRange.r := $1F;
- fRange.g := $1F;
- fRange.b := $1F;
- fRange.a := $01;
- fShift.r := 10;
- fShift.g := 5;
- fShift.b := 0;
- fShift.a := 15;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfBGR10X2ui1;
+ fWithAlpha := tfBGR10A2ui1;
+ fWithoutAlpha := tfBGR10X2ui1;
+ fRGBInverted := tfRGB10X2ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
+ fShift := glBitmapRec4ub( 2, 12, 22, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR10X2ui1;
+ fglFormat := GL_BGRA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
+{$ELSE}
+ fOpenGLFormat := tfRGB16us3;
+{$ENDIF}
+end;
+
+procedure TfdX2BGR10ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfX2BGR10ui1;
+ fWithAlpha := tfA2BGR10ui1;
+ fWithoutAlpha := tfX2BGR10ui1;
+ fRGBInverted := tfX2RGB10ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 0);
+ fShift := glBitmapRec4ub( 0, 10, 20, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfX2BGR10ui1;
+ fglFormat := GL_RGBA; //GL_INVALID_OPERATION if not GL_BGRA or GL_RGBA
+ fglInternalFormat := GL_RGB10;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB16us3;
+{$ENDIF}
+end;
+
+procedure TfdBGR16us3.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 48;
+ fFormat := tfBGR16us3;
+ fWithAlpha := tfBGRA16us4;
+ fWithoutAlpha := tfBGR16us3;
+ fRGBInverted := tfRGB16us3;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 0);
+ fShift := glBitmapRec4ub(32, 16, 0, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR16us3;
+ fglFormat := GL_BGR;
+ fglInternalFormat := GL_RGB16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfRGB16us3;
+{$ENDIF}
+end;
+
+procedure TfdBGRA4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfBGRA4us1;
+ fWithAlpha := tfBGRA4us1;
+ fWithoutAlpha := tfBGRX4us1;
+ fRGBInverted := tfRGBA4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
+ fShift := glBitmapRec4ub( 4, 8, 12, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRA4us1;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4;
+{$ELSE}
+ fOpenGLFormat := tfRGBA4us1;
+{$ENDIF}
+end;
+
+procedure TfdABGR4us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfABGR4us1;
+ fWithAlpha := tfABGR4us1;
+ fWithoutAlpha := tfXBGR4us1;
+ fRGBInverted := tfARGB4us1;
+ fPrecision := glBitmapRec4ub( 4, 4, 4, 4);
+ fShift := glBitmapRec4ub( 0, 4, 8, 12);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfABGR4us1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA4;
+ fglDataFormat := GL_UNSIGNED_SHORT_4_4_4_4_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGBA4us1;
+{$ENDIF}
+end;
+
+procedure TfdBGR5A1us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfBGR5A1us1;
+ fWithAlpha := tfBGR5A1us1;
+ fWithoutAlpha := tfBGR5X1us1;
+ fRGBInverted := tfRGB5A1us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
+ fShift := glBitmapRec4ub( 1, 6, 11, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR5A1us1;
fglFormat := GL_BGRA;
fglInternalFormat := GL_RGB5_A1;
+ fglDataFormat := GL_UNSIGNED_SHORT_5_5_5_1;
+{$ELSE}
+ fOpenGLFormat := tfRGB5A1us1;
+{$ENDIF}
+end;
+
+procedure TfdA1BGR5us1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfA1BGR5us1;
+ fWithAlpha := tfA1BGR5us1;
+ fWithoutAlpha := tfX1BGR5us1;
+ fRGBInverted := tfA1RGB5us1;
+ fPrecision := glBitmapRec4ub( 5, 5, 5, 1);
+ fShift := glBitmapRec4ub( 0, 5, 10, 15);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfA1BGR5us1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB5_A1;
fglDataFormat := GL_UNSIGNED_SHORT_1_5_5_5_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGB5A1us1;
+{$ENDIF}
end;
-constructor TfdBGRA8.Create;
+procedure TfdBGRA8ui1.SetValues;
begin
- inherited Create;
- fFormat := tfBGRA8;
- fWithAlpha := tfBGRA8;
- fWithoutAlpha := tfBGR8;
- fRGBInverted := tfRGBA8;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfBGRA8ui1;
+ fWithAlpha := tfBGRA8ui1;
+ fWithoutAlpha := tfBGRX8ui1;
+ fRGBInverted := tfRGBA8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub( 8, 16, 24, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRA8ui1;
+ fglFormat := GL_BGRA;
fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4;
+{$ENDIF}
end;
-constructor TfdBGR10A2.Create;
+procedure TfdABGR8ui1.SetValues;
begin
- inherited Create;
- fFormat := tfBGR10A2;
- fWithAlpha := tfBGR10A2;
- fWithoutAlpha := tfBGR10;
- fRGBInverted := tfRGB10A2;
- fRange.r := $3FF;
- fRange.g := $3FF;
- fRange.b := $3FF;
- fRange.a := $003;
- fShift.r := 20;
- fShift.g := 10;
- fShift.b := 0;
- fShift.a := 30;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfABGR8ui1;
+ fWithAlpha := tfABGR8ui1;
+ fWithoutAlpha := tfXBGR8ui1;
+ fRGBInverted := tfARGB8ui1;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub( 0, 8, 16, 24);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfABGR8ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_INT_8_8_8_8_REV;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4
+{$ENDIF}
+end;
+
+procedure TfdBGRA8ub4.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfBGRA8ub4;
+ fWithAlpha := tfBGRA8ub4;
+ fWithoutAlpha := tfBGR8ub3;
+ fRGBInverted := tfRGBA8ub4;
+ fPrecision := glBitmapRec4ub( 8, 8, 8, 8);
+ fShift := glBitmapRec4ub(16, 8, 0, 24);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRA8ub4;
+ fglFormat := GL_BGRA;
+ fglInternalFormat := GL_RGBA8;
+ fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := tfRGBA8ub4;
+{$ENDIF}
+end;
+
+procedure TfdBGR10A2ui1.SetValues;
+begin
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfBGR10A2ui1;
+ fWithAlpha := tfBGR10A2ui1;
+ fWithoutAlpha := tfBGR10X2ui1;
+ fRGBInverted := tfRGB10A2ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
+ fShift := glBitmapRec4ub( 2, 12, 22, 0);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGR10A2ui1;
fglFormat := GL_BGRA;
fglInternalFormat := GL_RGB10_A2;
- fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+ fglDataFormat := GL_UNSIGNED_INT_10_10_10_2;
+{$ELSE}
+ fOpenGLFormat := tfA2RGB10ui1;
+{$ENDIF}
end;
-constructor TfdBGRA12.Create;
+procedure TfdA2BGR10ui1.SetValues;
begin
- inherited Create;
- fFormat := tfBGRA12;
- fWithAlpha := tfBGRA12;
- fWithoutAlpha := tfBGR12;
- fRGBInverted := tfRGBA12;
- fglInternalFormat := GL_RGBA12;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfA2BGR10ui1;
+ fWithAlpha := tfA2BGR10ui1;
+ fWithoutAlpha := tfX2BGR10ui1;
+ fRGBInverted := tfA2RGB10ui1;
+ fPrecision := glBitmapRec4ub(10, 10, 10, 2);
+ fShift := glBitmapRec4ub( 0, 10, 20, 30);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfA2BGR10ui1;
+ fglFormat := GL_RGBA;
+ fglInternalFormat := GL_RGB10_A2;
+ fglDataFormat := GL_UNSIGNED_INT_2_10_10_10_REV;
+{$ELSE}
+ fOpenGLFormat := tfA2RGB10ui1;
+{$ENDIF}
end;
-constructor TfdBGRA16.Create;
+procedure TfdBGRA16us4.SetValues;
begin
- inherited Create;
- fFormat := tfBGRA16;
- fWithAlpha := tfBGRA16;
- fWithoutAlpha := tfBGR16;
- fRGBInverted := tfRGBA16;
+ inherited SetValues;
+ fBitsPerPixel := 64;
+ fFormat := tfBGRA16us4;
+ fWithAlpha := tfBGRA16us4;
+ fWithoutAlpha := tfBGR16us3;
+ fRGBInverted := tfRGBA16us4;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
+ fShift := glBitmapRec4ub(32, 16, 0, 48);
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfBGRA16us4;
+ fglFormat := GL_BGRA;
fglInternalFormat := GL_RGBA16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$ELSE}
+ fOpenGLFormat := tfRGBA16us4;
+{$ENDIF}
end;
-constructor TfdDepth16.Create;
+procedure TfdDepth16us1.SetValues;
begin
- inherited Create;
- fFormat := tfDepth16;
- fWithAlpha := tfEmpty;
- fWithoutAlpha := tfDepth16;
+ inherited SetValues;
+ fBitsPerPixel := 16;
+ fFormat := tfDepth16us1;
+ fWithoutAlpha := tfDepth16us1;
+ fPrecision := glBitmapRec4ub(16, 16, 16, 16);
+ fShift := glBitmapRec4ub( 0, 0, 0, 0);
+{$IF NOT DEFINED (OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+ fOpenGLFormat := tfDepth16us1;
+ fglFormat := GL_DEPTH_COMPONENT;
fglInternalFormat := GL_DEPTH_COMPONENT16;
+ fglDataFormat := GL_UNSIGNED_SHORT;
+{$IFEND}
end;
-constructor TfdDepth24.Create;
+procedure TfdDepth24ui1.SetValues;
begin
- inherited Create;
- fFormat := tfDepth24;
- fWithAlpha := tfEmpty;
- fWithoutAlpha := tfDepth24;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfDepth24ui1;
+ fWithoutAlpha := tfDepth24ui1;
+ fOpenGLFormat := tfDepth24ui1;
+ fPrecision := glBitmapRec4ub(32, 32, 32, 32);
+ fShift := glBitmapRec4ub( 0, 0, 0, 0);
+{$IF NOT DEFINED (OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ fOpenGLFormat := tfDepth24ui1;
+ fglFormat := GL_DEPTH_COMPONENT;
fglInternalFormat := GL_DEPTH_COMPONENT24;
+ fglDataFormat := GL_UNSIGNED_INT;
+{$IFEND}
end;
-constructor TfdDepth32.Create;
+procedure TfdDepth32ui1.SetValues;
begin
- inherited Create;
- fFormat := tfDepth32;
- fWithAlpha := tfEmpty;
- fWithoutAlpha := tfDepth32;
+ inherited SetValues;
+ fBitsPerPixel := 32;
+ fFormat := tfDepth32ui1;
+ fWithoutAlpha := tfDepth32ui1;
+ fPrecision := glBitmapRec4ub(32, 32, 32, 32);
+ fShift := glBitmapRec4ub( 0, 0, 0, 0);
+{$IF NOT DEFINED(OPENGL_ES)}
+ fOpenGLFormat := tfDepth32ui1;
+ fglFormat := GL_DEPTH_COMPONENT;
fglInternalFormat := GL_DEPTH_COMPONENT32;
+ fglDataFormat := GL_UNSIGNED_INT;
+{$ELSEIF DEFINED(OPENGL_ES_3_0)}
+ fOpenGLFormat := tfDepth24ui1;
+{$ELSEIF DEFINED(OPENGL_ES_2_0)}
+ fOpenGLFormat := tfDepth16us1;
+{$IFEND}
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdS3tcDtx1RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
procedure TfdS3tcDtx1RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
-constructor TfdS3tcDtx1RGBA.Create;
+procedure TfdS3tcDtx1RGBA.SetValues;
begin
- inherited Create;
+ inherited SetValues;
fFormat := tfS3tcDtx1RGBA;
fWithAlpha := tfS3tcDtx1RGBA;
- fUncompressed := tfRGB5A1;
- fPixelSize := 0.5;
+ fUncompressed := tfRGB5A1us1;
+ fBitsPerPixel := 4;
fIsCompressed := true;
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfS3tcDtx1RGBA;
fglFormat := GL_COMPRESSED_RGBA;
fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := fUncompressed;
+{$ENDIF}
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdS3tcDtx3RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
procedure TfdS3tcDtx3RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
-constructor TfdS3tcDtx3RGBA.Create;
+procedure TfdS3tcDtx3RGBA.SetValues;
begin
- inherited Create;
+ inherited SetValues;
fFormat := tfS3tcDtx3RGBA;
fWithAlpha := tfS3tcDtx3RGBA;
- fUncompressed := tfRGBA8;
- fPixelSize := 1.0;
+ fUncompressed := tfRGBA8ub4;
+ fBitsPerPixel := 8;
fIsCompressed := true;
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfS3tcDtx3RGBA;
fglFormat := GL_COMPRESSED_RGBA;
fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := fUncompressed;
+{$ENDIF}
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TfdS3tcDtx5RGBA.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
procedure TfdS3tcDtx5RGBA.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
begin
- raise EglBitmapException.Create('mapping for compressed formats is not supported');
+ raise EglBitmap.Create('mapping for compressed formats is not supported');
end;
-constructor TfdS3tcDtx5RGBA.Create;
+procedure TfdS3tcDtx5RGBA.SetValues;
begin
- inherited Create;
+ inherited SetValues;
fFormat := tfS3tcDtx3RGBA;
fWithAlpha := tfS3tcDtx3RGBA;
- fUncompressed := tfRGBA8;
- fPixelSize := 1.0;
+ fUncompressed := tfRGBA8ub4;
+ fBitsPerPixel := 8;
fIsCompressed := true;
+{$IFNDEF OPENGL_ES}
+ fOpenGLFormat := tfS3tcDtx3RGBA;
fglFormat := GL_COMPRESSED_RGBA;
fglInternalFormat := GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
fglDataFormat := GL_UNSIGNED_BYTE;
+{$ELSE}
+ fOpenGLFormat := fUncompressed;
+{$ENDIF}
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapFormatDescriptor///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapFormatDescriptor.GetHasRed: Boolean;
+begin
+ result := (fPrecision.r > 0);
+end;
+
+function TglBitmapFormatDescriptor.GetHasGreen: Boolean;
+begin
+ result := (fPrecision.g > 0);
+end;
+
+function TglBitmapFormatDescriptor.GetHasBlue: Boolean;
+begin
+ result := (fPrecision.b > 0);
+end;
+
+function TglBitmapFormatDescriptor.GetHasAlpha: Boolean;
+begin
+ result := (fPrecision.a > 0);
+end;
+
+function TglBitmapFormatDescriptor.GetHasColor: Boolean;
+begin
+ result := HasRed or HasGreen or HasBlue;
+end;
+
+function TglBitmapFormatDescriptor.GetIsGrayscale: Boolean;
+begin
+ result := (Mask.r = Mask.g) and (Mask.g = Mask.b) and (Mask.r > 0);
+end;
+
+function TglBitmapFormatDescriptor.GetHasOpenGLSupport: Boolean;
+begin
+ result := (OpenGLFormat = Format);
+end;
+
+procedure TglBitmapFormatDescriptor.SetValues;
+begin
+ fFormat := tfEmpty;
+ fWithAlpha := tfEmpty;
+ fWithoutAlpha := tfEmpty;
+ fOpenGLFormat := tfEmpty;
+ fRGBInverted := tfEmpty;
+ fUncompressed := tfEmpty;
+
+ fBitsPerPixel := 0;
+ fIsCompressed := false;
+
+ fglFormat := 0;
+ fglInternalFormat := 0;
+ fglDataFormat := 0;
+
+ FillChar(fPrecision, 0, SizeOf(fPrecision));
+ FillChar(fShift, 0, SizeOf(fShift));
+end;
+
+procedure TglBitmapFormatDescriptor.CalcValues;
+var
+ i: Integer;
+begin
+ fBytesPerPixel := fBitsPerPixel / 8;
+ fChannelCount := 0;
+ for i := 0 to 3 do begin
+ if (fPrecision.arr[i] > 0) then
+ inc(fChannelCount);
+ fRange.arr[i] := (1 shl fPrecision.arr[i]) - 1;
+ fMask.arr[i] := fRange.arr[i] shl fShift.arr[i];
+ end;
+end;
+
+function TglBitmapFormatDescriptor.GetSize(const aSize: TglBitmapSize): Integer;
+var
+ w, h: Integer;
+begin
+ if (ffX in aSize.Fields) or (ffY in aSize.Fields) then begin
+ w := Max(1, aSize.X);
+ h := Max(1, aSize.Y);
+ result := GetSize(w, h);
+ end else
+ result := 0;
+end;
+
+function TglBitmapFormatDescriptor.GetSize(const aWidth, aHeight: Integer): Integer;
+begin
+ result := 0;
+ if (aWidth <= 0) or (aHeight <= 0) then
+ exit;
+ result := Ceil(aWidth * aHeight * BytesPerPixel);
+end;
+
+constructor TglBitmapFormatDescriptor.Create;
+begin
+ inherited Create;
+ SetValues;
+ CalcValues;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TglBitmapFormatDescriptor.GetByFormat(const aInternalFormat: GLenum): TglBitmapFormatDescriptor;
+var
+ f: TglBitmapFormat;
+begin
+ for f := Low(TglBitmapFormat) to High(TglBitmapFormat) do begin
+ result := TFormatDescriptor.Get(f);
+ if (result.glInternalFormat = aInternalFormat) then
+ exit;
+ end;
+ result := TFormatDescriptor.Get(tfEmpty);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-class function TFormatDescriptor.GetWithAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
+class function TFormatDescriptor.GetAlpha(const aFormat: TglBitmapFormat): TFormatDescriptor;
begin
result := Get(Get(aFormat).WithAlpha);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TFormatDescriptor.GetFromMask(const aMask: TglBitmapRec4ul; const aBitCount: Integer): TFormatDescriptor;
+var
+ ft: TglBitmapFormat;
+begin
+ // find matching format with OpenGL support
+ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ result := Get(ft);
+ if (result.MaskMatch(aMask)) and
+ (result.glFormat <> 0) and
+ (result.glInternalFormat <> 0) and
+ ((aBitCount = 0) or (aBitCount = result.BitsPerPixel))
+ then
+ exit;
+ end;
+
+ // find matching format without OpenGL Support
+ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ result := Get(ft);
+ if result.MaskMatch(aMask) and ((aBitCount = 0) or (aBitCount = result.BitsPerPixel)) then
+ exit;
+ end;
+
+ result := TFormatDescriptor.Get(tfEmpty);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class function TFormatDescriptor.GetFromPrecShift(const aPrec, aShift: TglBitmapRec4ub; const aBitCount: Integer): TFormatDescriptor;
+var
+ ft: TglBitmapFormat;
+begin
+ // find matching format with OpenGL support
+ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ result := Get(ft);
+ if glBitmapRec4ubCompare(result.Shift, aShift) and
+ glBitmapRec4ubCompare(result.Precision, aPrec) and
+ (result.glFormat <> 0) and
+ (result.glInternalFormat <> 0) and
+ ((aBitCount = 0) or (aBitCount = result.BitsPerPixel))
+ then
+ exit;
+ end;
+
+ // find matching format without OpenGL Support
+ for ft := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ result := Get(ft);
+ if glBitmapRec4ubCompare(result.Shift, aShift) and
+ glBitmapRec4ubCompare(result.Precision, aPrec) and
+ ((aBitCount = 0) or (aBitCount = result.BitsPerPixel)) then
+ exit;
+ end;
+
+ result := TFormatDescriptor.Get(tfEmpty);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
class procedure TFormatDescriptor.Clear;
var
f: TglBitmapFormat;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TBitfieldFormat/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TbmpBitfieldFormat.SetRedMask(const aValue: QWord);
-begin
- Update(aValue, fRange.r, fShift.r);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TbmpBitfieldFormat.SetGreenMask(const aValue: QWord);
-begin
- Update(aValue, fRange.g, fShift.g);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TbmpBitfieldFormat.SetBlueMask(const aValue: QWord);
-begin
- Update(aValue, fRange.b, fShift.b);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TbmpBitfieldFormat.SetAlphaMask(const aValue: QWord);
+procedure TbmpBitfieldFormat.SetCustomValues(const aBPP: Integer; aMask: TglBitmapRec4ul);
+var
+ i: Integer;
begin
- Update(aValue, fRange.a, fShift.a);
+ for i := 0 to 3 do begin
+ fShift.arr[i] := 0;
+ while (aMask.arr[i] > 0) and ((aMask.arr[i] and 1) = 0) do begin
+ aMask.arr[i] := aMask.arr[i] shr 1;
+ inc(fShift.arr[i]);
+ end;
+ fPrecision.arr[i] := CountSetBits(aMask.arr[i]);
+ end;
+ fBitsPerPixel := aBPP;
+ CalcValues;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TbmpBitfieldFormat.Update(aMask: QWord; out aRange: Cardinal; out
- aShift: Byte);
+procedure TbmpBitfieldFormat.SetCustomValues(const aBBP: Integer; const aPrec, aShift: TglBitmapRec4ub);
begin
- aShift := 0;
- aRange := 0;
- if (aMask = 0) then
- exit;
- while (aMask > 0) and ((aMask and 1) = 0) do begin
- inc(aShift);
- aMask := aMask shr 1;
- end;
- aRange := 1;
- while (aMask > 0) do begin
- aRange := aRange shl 1;
- aMask := aMask shr 1;
- end;
- dec(aRange);
-
- fPixelSize := Round(GetTopMostBit(RedMask or GreenMask or BlueMask or AlphaMask) / 8);
+ fBitsPerPixel := aBBP;
+ fPrecision := aPrec;
+ fShift := aShift;
+ CalcValues;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TbmpBitfieldFormat.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
var
data: QWord;
- s: Integer;
begin
data :=
- ((aPixel.Data.r and fRange.r) shl fShift.r) or
- ((aPixel.Data.g and fRange.g) shl fShift.g) or
- ((aPixel.Data.b and fRange.b) shl fShift.b) or
- ((aPixel.Data.a and fRange.a) shl fShift.a);
- s := Round(fPixelSize);
- case s of
- 1: aData^ := data;
- 2: PWord(aData)^ := data;
- 4: PCardinal(aData)^ := data;
- 8: PQWord(aData)^ := data;
+ ((aPixel.Data.r and Range.r) shl Shift.r) or
+ ((aPixel.Data.g and Range.g) shl Shift.g) or
+ ((aPixel.Data.b and Range.b) shl Shift.b) or
+ ((aPixel.Data.a and Range.a) shl Shift.a);
+ case BitsPerPixel of
+ 8: aData^ := data;
+ 16: PWord(aData)^ := data;
+ 32: PCardinal(aData)^ := data;
+ 64: PQWord(aData)^ := data;
else
- raise EglBitmapException.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
+ raise EglBitmap.CreateFmt('invalid pixel size: %d', [BitsPerPixel]);
end;
- inc(aData, s);
+ inc(aData, Round(BytesPerPixel));
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TbmpBitfieldFormat.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
var
data: QWord;
- s, i: Integer;
-begin
- s := Round(fPixelSize);
- case s of
- 1: data := aData^;
- 2: data := PWord(aData)^;
- 4: data := PCardinal(aData)^;
- 8: data := PQWord(aData)^;
+ i: Integer;
+begin
+ case BitsPerPixel of
+ 8: data := aData^;
+ 16: data := PWord(aData)^;
+ 32: data := PCardinal(aData)^;
+ 64: data := PQWord(aData)^;
else
- raise EglBitmapException.CreateFmt('invalid pixel size: %.1f', [fPixelSize]);
+ raise EglBitmap.CreateFmt('invalid pixel size: %d', [BitsPerPixel]);
end;
for i := 0 to 3 do
- aPixel.Data.arr[i] := (data shr fShift.arr[i]) and fRange.arr[i];
- inc(aData, s);
+ aPixel.Data.arr[i] := (data shr fShift.arr[i]) and Range.arr[i];
+ inc(aData, Round(BytesPerPixel));
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//TColorTableFormat///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TbmpColorTableFormat.CreateColorTable;
-var
- i: Integer;
+procedure TbmpColorTableFormat.SetValues;
begin
- if not (Format in [tfLuminance4, tfLuminance8, tfR3G3B2]) then
- raise EglBitmapException.Create(UNSUPPORTED_FORMAT);
-
- if (Format = tfLuminance4) then
- SetLength(fColorTable, 16)
- else
- SetLength(fColorTable, 256);
-
- case Format of
- tfLuminance4: begin
- for i := 0 to High(fColorTable) do begin
- fColorTable[i].r := 16 * i;
- fColorTable[i].g := 16 * i;
- fColorTable[i].b := 16 * i;
- fColorTable[i].a := 0;
- end;
- end;
+ inherited SetValues;
+ fShift := glBitmapRec4ub(8, 8, 8, 0);
+end;
- tfLuminance8: begin
- for i := 0 to High(fColorTable) do begin
- fColorTable[i].r := i;
- fColorTable[i].g := i;
- fColorTable[i].b := i;
- fColorTable[i].a := 0;
- end;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.SetCustomValues(const aFormat: TglBitmapFormat; const aBPP: Integer; const aPrec, aShift: TglBitmapRec4ub);
+begin
+ fFormat := aFormat;
+ fBitsPerPixel := aBPP;
+ fPrecision := aPrec;
+ fShift := aShift;
+ CalcValues;
+end;
- tfR3G3B2: begin
- for i := 0 to High(fColorTable) do begin
- fColorTable[i].r := Round(((i shr Shift.r) and Range.r) / Range.r * 255);
- fColorTable[i].g := Round(((i shr Shift.g) and Range.g) / Range.g * 255);
- fColorTable[i].b := Round(((i shr Shift.b) and Range.b) / Range.b * 255);
- fColorTable[i].a := 0;
- end;
- end;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.CalcValues;
+begin
+ inherited CalcValues;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TbmpColorTableFormat.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
+procedure TbmpColorTableFormat.CreateColorTable;
var
- d: Byte;
+ i: Integer;
begin
- if not (Format in [tfLuminance4, tfLuminance8, tfR3G3B2]) then
- raise EglBitmapException.Create(UNSUPPORTED_FORMAT);
-
- case Format of
- tfLuminance4: begin
- if (aMapData = nil) then
- aData^ := 0;
- d := LuminanceWeight(aPixel) and Range.r;
- aData^ := aData^ or (d shl (4 - {%H-}PtrUInt(aMapData)));
- inc(PByte(aMapData), 4);
- if ({%H-}PtrUInt(aMapData) >= 8) then begin
- inc(aData);
- aMapData := nil;
- end;
+ SetLength(fColorTable, 256);
+ if not HasColor then begin
+ // alpha
+ for i := 0 to High(fColorTable) do begin
+ fColorTable[i].r := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
+ fColorTable[i].g := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
+ fColorTable[i].b := Round(((i shr Shift.a) and Range.a) / Range.a * 255);
+ fColorTable[i].a := 0;
end;
-
- tfLuminance8: begin
- aData^ := LuminanceWeight(aPixel) and Range.r;
- inc(aData);
- end;
-
- tfR3G3B2: begin
- aData^ := Round(
- ((aPixel.Data.r and Range.r) shl Shift.r) or
- ((aPixel.Data.g and Range.g) shl Shift.g) or
- ((aPixel.Data.b and Range.b) shl Shift.b));
- inc(aData);
+ end else begin
+ // normal
+ for i := 0 to High(fColorTable) do begin
+ fColorTable[i].r := Round(((i shr Shift.r) and Range.r) / Range.r * 255);
+ fColorTable[i].g := Round(((i shr Shift.g) and Range.g) / Range.g * 255);
+ fColorTable[i].b := Round(((i shr Shift.b) and Range.b) / Range.b * 255);
+ fColorTable[i].a := 0;
end;
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TbmpColorTableFormat.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
-var
- idx: QWord;
- s: Integer;
- bits: Byte;
- f: Single;
-begin
- s := Trunc(fPixelSize);
- f := fPixelSize - s;
- bits := Round(8 * f);
- case s of
- 0: idx := (aData^ shr (8 - bits - {%H-}PtrInt(aMapData))) and ((1 shl bits) - 1);
- 1: idx := aData^;
- 2: idx := PWord(aData)^;
- 4: idx := PCardinal(aData)^;
- 8: idx := PQWord(aData)^;
- else
- raise EglBitmapException.CreateFmt('invalid pixel size: %.3f', [fPixelSize]);
- end;
- if (idx >= Length(fColorTable)) then
- raise EglBitmapException.CreateFmt('invalid color index: %d', [idx]);
- with fColorTable[idx] do begin
- aPixel.Data.r := r;
- aPixel.Data.g := g;
- aPixel.Data.b := b;
- aPixel.Data.a := a;
- end;
- inc(PByte(aMapData), bits);
- if ({%H-}PtrUInt(aMapData) >= 8) then begin
- inc(aData, 1);
- dec(PByte(aMapData), 8);
- end;
- inc(aData, s);
+function TbmpColorTableFormat.CreateMappingData: Pointer;
+begin
+ result := Pointer(0);
end;
-destructor TbmpColorTableFormat.Destroy;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.Map(const aPixel: TglBitmapPixelData; var aData: PByte; var aMapData: Pointer);
begin
- SetLength(fColorTable, 0);
- inherited Destroy;
+ if (BitsPerPixel <> 8) then
+ raise EglBitmapUnsupportedFormat.Create('color table are only supported for 8bit formats');
+ if not HasColor then
+ // alpha
+ aData^ := aPixel.Data.a
+ else
+ // normal
+ aData^ := Round(
+ ((aPixel.Data.r shr Shift.r) and Range.r) * LUMINANCE_WEIGHT_R +
+ ((aPixel.Data.g shr Shift.g) and Range.g) * LUMINANCE_WEIGHT_G +
+ ((aPixel.Data.b shr Shift.b) and Range.b) * LUMINANCE_WEIGHT_B);
+ inc(aData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TbmpColorTableFormat.Unmap(var aData: PByte; out aPixel: TglBitmapPixelData; var aMapData: Pointer);
+
+ function ReadValue: Byte;
+ var
+ i: PtrUInt;
+ begin
+ if (BitsPerPixel = 8) then begin
+ result := aData^;
+ inc(aData);
+ end else begin
+ i := {%H-}PtrUInt(aMapData);
+ if (BitsPerPixel > 1) then
+ result := (aData^ shr i) and ((1 shl BitsPerPixel) - 1)
+ else
+ result := (aData^ shr (7-i)) and ((1 shl BitsPerPixel) - 1);
+ inc(i, BitsPerPixel);
+ while (i >= 8) do begin
+ inc(aData);
+ dec(i, 8);
+ end;
+ aMapData := {%H-}Pointer(i);
+ end;
+ end;
+
+begin
+ if (BitsPerPixel > 8) then
+ raise EglBitmapUnsupportedFormat.Create('color table are only supported for 8bit formats');
+ with fColorTable[ReadValue] do begin
+ aPixel.Data.r := r;
+ aPixel.Data.g := g;
+ aPixel.Data.b := b;
+ aPixel.Data.a := a;
+ end;
+end;
+
+destructor TbmpColorTableFormat.Destroy;
+begin
+ SetLength(fColorTable, 0);
+ inherited Destroy;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
if (aSourceFD.Range.arr[i] > 0) then
aPixel.Data.arr[i] := Round(aPixel.Data.arr[i] / aSourceFD.Range.arr[i] * aDestFD.Range.arr[i])
else
- aPixel.Data.arr[i] := aDestFD.Range.arr[i];
+ aPixel.Data.arr[i] := 0;
end;
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure glBitmapInvertFunc(var aFuncRec: TglBitmapFunctionRec);
+var
+ i: Integer;
begin
with aFuncRec do begin
Dest.Data := Source.Data;
- if ({%H-}PtrUInt(Args) and $1 > 0) then begin
- Dest.Data.r := Dest.Data.r xor Dest.Range.r;
- Dest.Data.g := Dest.Data.g xor Dest.Range.g;
- Dest.Data.b := Dest.Data.b xor Dest.Range.b;
- end;
- if ({%H-}PtrUInt(Args) and $2 > 0) then begin
- Dest.Data.a := Dest.Data.a xor Dest.Range.a;
- end;
+ for i := 0 to 3 do
+ if ({%H-}PtrUInt(Args) and (1 shl i) > 0) then
+ Dest.Data.arr[i] := Dest.Data.arr[i] xor Dest.Range.arr[i];
end;
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TglBitmap - PROTECTED///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapData///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.GetWidth: Integer;
+function TglBitmapData.GetFormatDescriptor: TglBitmapFormatDescriptor;
+begin
+ result := TFormatDescriptor.Get(fFormat);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.GetWidth: Integer;
begin
if (ffX in fDimension.Fields) then
result := fDimension.X
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.GetHeight: Integer;
+function TglBitmapData.GetHeight: Integer;
begin
if (ffY in fDimension.Fields) then
result := fDimension.Y
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.GetFileWidth: Integer;
-begin
- result := Max(1, Width);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.GetFileHeight: Integer;
-begin
- result := Max(1, Height);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetCustomData(const aValue: Pointer);
-begin
- if fCustomData = aValue then
- exit;
- fCustomData := aValue;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetCustomName(const aValue: String);
-begin
- if fCustomName = aValue then
- exit;
- fCustomName := aValue;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetCustomNameW(const aValue: WideString);
-begin
- if fCustomNameW = aValue then
- exit;
- fCustomNameW := aValue;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetDeleteTextureOnFree(const aValue: Boolean);
+function TglBitmapData.GetScanlines(const aIndex: Integer): PByte;
begin
- if fDeleteTextureOnFree = aValue then
- exit;
- fDeleteTextureOnFree := aValue;
+ if fHasScanlines and (aIndex >= Low(fScanlines)) and (aIndex <= High(fScanlines)) then
+ result := fScanlines[aIndex]
+ else
+ result := nil;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetFormat(const aValue: TglBitmapFormat);
+procedure TglBitmapData.SetFormat(const aValue: TglBitmapFormat);
begin
if fFormat = aValue then
exit;
- if TFormatDescriptor.Get(Format).PixelSize <> TFormatDescriptor.Get(aValue).PixelSize then
+ if TFormatDescriptor.Get(Format).BitsPerPixel <> TFormatDescriptor.Get(aValue).BitsPerPixel then
raise EglBitmapUnsupportedFormat.Create(Format);
- SetDataPointer(Data, aValue, Width, Height);
+ SetData(fData, aValue, Width, Height);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetFreeDataAfterGenTexture(const aValue: Boolean);
+procedure TglBitmapData.PrepareResType(var aResource: String; var aResType: PChar);
+var
+ TempPos: Integer;
begin
- if fFreeDataAfterGenTexture = aValue then
- exit;
- fFreeDataAfterGenTexture := aValue;
+ if not Assigned(aResType) then begin
+ TempPos := Pos('.', aResource);
+ aResType := PChar(UpperCase(Copy(aResource, TempPos + 1, Length(aResource) - TempPos)));
+ aResource := UpperCase(Copy(aResource, 0, TempPos -1));
+ end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetID(const aValue: Cardinal);
-begin
- if fID = aValue then
- exit;
- fID := aValue;
+procedure TglBitmapData.UpdateScanlines;
+var
+ w, h, i, LineWidth: Integer;
+begin
+ w := Width;
+ h := Height;
+ fHasScanlines := Assigned(fData) and (w > 0) and (h > 0);
+ if fHasScanlines then begin
+ SetLength(fScanlines, h);
+ LineWidth := Trunc(w * FormatDescriptor.BytesPerPixel);
+ for i := 0 to h-1 do begin
+ fScanlines[i] := fData;
+ Inc(fScanlines[i], i * LineWidth);
+ end;
+ end else
+ SetLength(fScanlines, 0);
end;
+{$IFDEF GLB_SUPPORT_PNG_READ}
+{$IF DEFINED(GLB_LAZ_PNG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetMipMap(const aValue: TglBitmapMipMap);
+//PNG/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadPNG(const aStream: TStream): Boolean;
+const
+ MAGIC_LEN = 8;
+ PNG_MAGIC: String[MAGIC_LEN] = #$89#$50#$4E#$47#$0D#$0A#$1A#$0A;
+var
+ reader: TLazReaderPNG;
+ intf: TLazIntfImage;
+ StreamPos: Int64;
+ magic: String[MAGIC_LEN];
begin
- if fMipMap = aValue then
+ result := true;
+ StreamPos := aStream.Position;
+
+ SetLength(magic, MAGIC_LEN);
+ aStream.Read(magic[1], MAGIC_LEN);
+ aStream.Position := StreamPos;
+ if (magic <> PNG_MAGIC) then begin
+ result := false;
exit;
- fMipMap := aValue;
-end;
+ end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetTarget(const aValue: Cardinal);
-begin
- if fTarget = aValue then
+ intf := TLazIntfImage.Create(0, 0);
+ reader := TLazReaderPNG.Create;
+ try try
+ reader.UpdateDescription := true;
+ reader.ImageRead(aStream, intf);
+ AssignFromLazIntfImage(intf);
+ except
+ result := false;
+ aStream.Position := StreamPos;
exit;
- fTarget := aValue;
+ end;
+ finally
+ reader.Free;
+ intf.Free;
+ end;
end;
+{$ELSEIF DEFINED(GLB_SDL_IMAGE)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetAnisotropic(const aValue: Integer);
+function TglBitmapData.LoadPNG(const aStream: TStream): Boolean;
var
- MaxAnisotropic: Integer;
+ Surface: PSDL_Surface;
+ RWops: PSDL_RWops;
begin
- fAnisotropic := aValue;
- if (ID > 0) then begin
- if GL_EXT_texture_filter_anisotropic then begin
- if fAnisotropic > 0 then begin
- Bind(false);
- glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, @MaxAnisotropic);
- if aValue > MaxAnisotropic then
- fAnisotropic := MaxAnisotropic;
- glTexParameteri(Target, GL_TEXTURE_MAX_ANISOTROPY_EXT, fAnisotropic);
+ result := false;
+ RWops := glBitmapCreateRWops(aStream);
+ try
+ if IMG_isPNG(RWops) > 0 then begin
+ Surface := IMG_LoadPNG_RW(RWops);
+ try
+ AssignFromSurface(Surface);
+ result := true;
+ finally
+ SDL_FreeSurface(Surface);
end;
- end else begin
- fAnisotropic := 0;
end;
+ finally
+ SDL_FreeRW(RWops);
end;
end;
+{$ELSEIF DEFINED(GLB_LIB_PNG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.CreateID;
+procedure glBitmap_libPNG_read_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
begin
- if (ID <> 0) then
- glDeleteTextures(1, @fID);
- glGenTextures(1, @fID);
- Bind(false);
+ TStream(png_get_io_ptr(png)).Read(buffer^, size);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetupParameters(out aBuildWithGlu: Boolean);
-begin
- // Set Up Parameters
- SetWrap(fWrapS, fWrapT, fWrapR);
- SetFilter(fFilterMin, fFilterMag);
- SetAnisotropic(fAnisotropic);
- SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]);
+function TglBitmapData.LoadPNG(const aStream: TStream): Boolean;
+var
+ StreamPos: Int64;
+ signature: array [0..7] of byte;
+ png: png_structp;
+ png_info: png_infop;
- // Mip Maps Generation Mode
- aBuildWithGlu := false;
- if (MipMap = mmMipmap) then begin
- if (GL_VERSION_1_4 or GL_SGIS_generate_mipmap) then
- glTexParameteri(Target, GL_GENERATE_MIPMAP, GL_TRUE)
- else
- aBuildWithGlu := true;
- end else if (MipMap = mmMipmapGlu) then
- aBuildWithGlu := true;
-end;
+ TempHeight, TempWidth: Integer;
+ Format: TglBitmapFormat;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
- const aWidth: Integer; const aHeight: Integer);
-var
- s: Single;
+ png_data: pByte;
+ png_rows: array of pByte;
+ Row, LineSize: Integer;
begin
- if (Data <> aData) then begin
- if (Assigned(Data)) then
- FreeMem(Data);
- fData := aData;
- end;
+ result := false;
- FillChar(fDimension, SizeOf(fDimension), 0);
- if not Assigned(fData) then begin
- fFormat := tfEmpty;
- fPixelSize := 0;
- fRowSize := 0;
- end else begin
- if aWidth <> -1 then begin
- fDimension.Fields := fDimension.Fields + [ffX];
- fDimension.X := aWidth;
- end;
+ if not init_libPNG then
+ raise Exception.Create('LoadPNG - unable to initialize libPNG.');
- if aHeight <> -1 then begin
- fDimension.Fields := fDimension.Fields + [ffY];
- fDimension.Y := aHeight;
- end;
+ try
+ // signature
+ StreamPos := aStream.Position;
+ aStream.Read(signature{%H-}, 8);
+ aStream.Position := StreamPos;
- s := TFormatDescriptor.Get(aFormat).PixelSize;
- fFormat := aFormat;
- fPixelSize := Ceil(s);
- fRowSize := Ceil(s * aWidth);
- end;
-end;
+ if png_check_sig(@signature, 8) <> 0 then begin
+ // png read struct
+ png := png_create_read_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
+ if png = nil then
+ raise EglBitmapException.Create('LoadPng - couldn''t create read struct.');
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.FlipHorz: Boolean;
-begin
- result := false;
-end;
+ // png info
+ png_info := png_create_info_struct(png);
+ if png_info = nil then begin
+ png_destroy_read_struct(@png, nil, nil);
+ raise EglBitmapException.Create('LoadPng - couldn''t create info struct.');
+ end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.FlipVert: Boolean;
-begin
- result := false;
-end;
+ // set read callback
+ png_set_read_fn(png, aStream, glBitmap_libPNG_read_func);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TglBitmap - PUBLIC//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.AfterConstruction;
-begin
- inherited AfterConstruction;
+ // read informations
+ png_read_info(png, png_info);
- fID := 0;
- fTarget := 0;
- fIsResident := false;
+ // size
+ TempHeight := png_get_image_height(png, png_info);
+ TempWidth := png_get_image_width(png, png_info);
- fFormat := glBitmapGetDefaultFormat;
- fMipMap := glBitmapDefaultMipmap;
- fFreeDataAfterGenTexture := glBitmapGetDefaultFreeDataAfterGenTexture;
- fDeleteTextureOnFree := glBitmapGetDefaultDeleteTextureOnFree;
+ // format
+ case png_get_color_type(png, png_info) of
+ PNG_COLOR_TYPE_GRAY:
+ Format := tfLuminance8ub1;
+ PNG_COLOR_TYPE_GRAY_ALPHA:
+ Format := tfLuminance8Alpha8us1;
+ PNG_COLOR_TYPE_RGB:
+ Format := tfRGB8ub3;
+ PNG_COLOR_TYPE_RGB_ALPHA:
+ Format := tfRGBA8ub4;
+ else
+ raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
+ end;
- glBitmapGetDefaultFilter (fFilterMin, fFilterMag);
- glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR);
-end;
+ // cut upper 8 bit from 16 bit formats
+ if png_get_bit_depth(png, png_info) > 8 then
+ png_set_strip_16(png);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.BeforeDestruction;
-begin
- SetDataPointer(nil, tfEmpty);
- if (fID > 0) and fDeleteTextureOnFree then
- glDeleteTextures(1, @fID);
- inherited BeforeDestruction;
-end;
+ // expand bitdepth smaller than 8
+ if png_get_bit_depth(png, png_info) < 8 then
+ png_set_expand(png);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.PrepareResType(var aResource: String; var aResType: PChar);
-var
- TempPos: Integer;
-begin
- if not Assigned(aResType) then begin
- TempPos := Pos('.', aResource);
- aResType := PChar(UpperCase(Copy(aResource, TempPos + 1, Length(aResource) - TempPos)));
- aResource := UpperCase(Copy(aResource, 0, TempPos -1));
- end;
-end;
+ // allocating mem for scanlines
+ LineSize := png_get_rowbytes(png, png_info);
+ GetMem(png_data, TempHeight * LineSize);
+ try
+ SetLength(png_rows, TempHeight);
+ for Row := Low(png_rows) to High(png_rows) do begin
+ png_rows[Row] := png_data;
+ Inc(png_rows[Row], Row * LineSize);
+ end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.LoadFromFile(const aFilename: String);
-var
- fs: TFileStream;
-begin
- if not FileExists(aFilename) then
- raise EglBitmapException.Create('file does not exist: ' + aFilename);
- fFilename := aFilename;
- fs := TFileStream.Create(fFilename, fmOpenRead);
- try
- fs.Position := 0;
- LoadFromStream(fs);
- finally
- fs.Free;
- end;
-end;
+ // read complete image into scanlines
+ png_read_image(png, @png_rows[0]);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.LoadFromStream(const aStream: TStream);
-begin
- {$IFDEF GLB_SUPPORT_PNG_READ}
- if not LoadPNG(aStream) then
- {$ENDIF}
- {$IFDEF GLB_SUPPORT_JPEG_READ}
- if not LoadJPEG(aStream) then
- {$ENDIF}
- if not LoadDDS(aStream) then
- if not LoadTGA(aStream) then
- if not LoadBMP(aStream) then
- raise EglBitmapException.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.');
-end;
+ // read end
+ png_read_end(png, png_info);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.LoadFromFunc(const aSize: TglBitmapPixelPosition; const aFunc: TglBitmapFunction;
- const aFormat: TglBitmapFormat; const aArgs: Pointer);
-var
- tmpData: PByte;
- size: Integer;
-begin
- size := TFormatDescriptor.Get(aFormat).GetSize(aSize);
- GetMem(tmpData, size);
- try
- FillChar(tmpData^, size, #$FF);
- SetDataPointer(tmpData, aFormat, aSize.X, aSize.Y);
- except
- FreeMem(tmpData);
- raise;
- end;
- AddFunc(Self, aFunc, false, Format, aArgs);
-end;
+ // destroy read struct
+ png_destroy_read_struct(@png, @png_info, nil);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar);
-var
- rs: TResourceStream;
-begin
- PrepareResType(aResource, aResType);
- rs := TResourceStream.Create(aInstance, aResource, aResType);
- try
- LoadFromStream(rs);
- finally
- rs.Free;
- end;
-end;
+ SetLength(png_rows, 0);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
-var
- rs: TResourceStream;
-begin
- rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType);
- try
- LoadFromStream(rs);
- finally
- rs.Free;
- end;
-end;
+ // set new data
+ SetData(png_data, Format, TempWidth, TempHeight);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SaveToFile(const aFileName: String; const aFileType: TglBitmapFileType);
-var
- fs: TFileStream;
-begin
- fs := TFileStream.Create(aFileName, fmCreate);
- try
- fs.Position := 0;
- SaveToStream(fs, aFileType);
+ result := true;
+ except
+ if Assigned(png_data) then
+ FreeMem(png_data);
+ raise;
+ end;
+ end;
finally
- fs.Free;
- end;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType);
-begin
- case aFileType of
- {$IFDEF GLB_SUPPORT_PNG_WRITE}
- ftPNG: SavePNG(aStream);
- {$ENDIF}
- {$IFDEF GLB_SUPPORT_JPEG_WRITE}
- ftJPEG: SaveJPEG(aStream);
- {$ENDIF}
- ftDDS: SaveDDS(aStream);
- ftTGA: SaveTGA(aStream);
- ftBMP: SaveBMP(aStream);
+ quit_libPNG;
end;
end;
+{$ELSEIF DEFINED(GLB_PNGIMAGE)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddFunc(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer): Boolean;
-begin
- result := AddFunc(Self, aFunc, aCreateTemp, Format, aArgs);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddFunc(const aSource: TglBitmap; const aFunc: TglBitmapFunction; aCreateTemp: Boolean;
- const aFormat: TglBitmapFormat; const aArgs: Pointer): Boolean;
+function TglBitmapData.LoadPNG(const aStream: TStream): Boolean;
var
- DestData, TmpData, SourceData: pByte;
- TempHeight, TempWidth: Integer;
- SourceFD, DestFD: TFormatDescriptor;
- SourceMD, DestMD: Pointer;
+ StreamPos: Int64;
+ Png: TPNGObject;
+ Header: String[8];
+ Row, Col, PixSize, LineSize: Integer;
+ NewImage, pSource, pDest, pAlpha: pByte;
+ PngFormat: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
- FuncRec: TglBitmapFunctionRec;
-begin
- Assert(Assigned(Data));
- Assert(Assigned(aSource));
- Assert(Assigned(aSource.Data));
+const
+ PngHeader: String[8] = #137#80#78#71#13#10#26#10;
+begin
result := false;
- if Assigned(aSource.Data) and ((aSource.Height > 0) or (aSource.Width > 0)) then begin
- SourceFD := TFormatDescriptor.Get(aSource.Format);
- DestFD := TFormatDescriptor.Get(aFormat);
- if (SourceFD.IsCompressed) then
- raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', SourceFD.Format);
- if (DestFD.IsCompressed) then
- raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', DestFD.Format);
+ StreamPos := aStream.Position;
+ aStream.Read(Header[0], SizeOf(Header));
+ aStream.Position := StreamPos;
- // inkompatible Formats so CreateTemp
- if (SourceFD.PixelSize <> DestFD.PixelSize) then
- aCreateTemp := true;
+ {Test if the header matches}
+ if Header = PngHeader then begin
+ Png := TPNGObject.Create;
+ try
+ Png.LoadFromStream(aStream);
- // Values
- TempHeight := Max(1, aSource.Height);
- TempWidth := Max(1, aSource.Width);
+ case Png.Header.ColorType of
+ COLOR_GRAYSCALE:
+ PngFormat := tfLuminance8ub1;
+ COLOR_GRAYSCALEALPHA:
+ PngFormat := tfLuminance8Alpha8us1;
+ COLOR_RGB:
+ PngFormat := tfBGR8ub3;
+ COLOR_RGBALPHA:
+ PngFormat := tfBGRA8ub4;
+ else
+ raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
+ end;
- FuncRec.Sender := Self;
- FuncRec.Args := aArgs;
+ FormatDesc := TFormatDescriptor.Get(PngFormat);
+ PixSize := Round(FormatDesc.PixelSize);
+ LineSize := FormatDesc.GetSize(Png.Header.Width, 1);
- TmpData := nil;
- if aCreateTemp then begin
- GetMem(TmpData, DestFD.GetSize(TempWidth, TempHeight));
- DestData := TmpData;
- end else
- DestData := Data;
+ GetMem(NewImage, LineSize * Integer(Png.Header.Height));
+ try
+ pDest := NewImage;
- try
- SourceFD.PreparePixel(FuncRec.Source);
- DestFD.PreparePixel (FuncRec.Dest);
+ case Png.Header.ColorType of
+ COLOR_RGB, COLOR_GRAYSCALE:
+ begin
+ for Row := 0 to Png.Height -1 do begin
+ Move (Png.Scanline[Row]^, pDest^, LineSize);
+ Inc(pDest, LineSize);
+ end;
+ end;
+ COLOR_RGBALPHA, COLOR_GRAYSCALEALPHA:
+ begin
+ PixSize := PixSize -1;
- SourceMD := SourceFD.CreateMappingData;
- DestMD := DestFD.CreateMappingData;
+ for Row := 0 to Png.Height -1 do begin
+ pSource := Png.Scanline[Row];
+ pAlpha := pByte(Png.AlphaScanline[Row]);
- FuncRec.Size := aSource.Dimension;
- FuncRec.Position.Fields := FuncRec.Size.Fields;
+ for Col := 0 to Png.Width -1 do begin
+ Move (pSource^, pDest^, PixSize);
+ Inc(pSource, PixSize);
+ Inc(pDest, PixSize);
- try
- SourceData := aSource.Data;
- FuncRec.Position.Y := 0;
- while FuncRec.Position.Y < TempHeight do begin
- FuncRec.Position.X := 0;
- while FuncRec.Position.X < TempWidth do begin
- SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD);
- aFunc(FuncRec);
- DestFD.Map(FuncRec.Dest, DestData, DestMD);
- inc(FuncRec.Position.X);
- end;
- inc(FuncRec.Position.Y);
+ pDest^ := pAlpha^;
+ inc(pAlpha);
+ Inc(pDest);
+ end;
+ end;
+ end;
+ else
+ raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
end;
- // Updating Image or InternalFormat
- if aCreateTemp then
- SetDataPointer(TmpData, aFormat, aSource.Width, aSource.Height)
- else if (aFormat <> fFormat) then
- Format := aFormat;
+ SetData(NewImage, PngFormat, Png.Header.Width, Png.Header.Height);
result := true;
- finally
- SourceFD.FreeMappingData(SourceMD);
- DestFD.FreeMappingData(DestMD);
+ except
+ if Assigned(NewImage) then
+ FreeMem(NewImage);
+ raise;
end;
- except
- if aCreateTemp then
- FreeMem(TmpData);
- raise;
+ finally
+ Png.Free;
end;
end;
end;
+{$IFEND}
+{$ENDIF}
-{$IFDEF GLB_SDL}
+{$IFDEF GLB_SUPPORT_PNG_WRITE}
+{$IFDEF GLB_LIB_PNG}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AssignToSurface(out aSurface: PSDL_Surface): Boolean;
-var
- Row, RowSize: Integer;
- SourceData, TmpData: PByte;
- TempDepth: Integer;
- FormatDesc: TFormatDescriptor;
-
- function GetRowPointer(Row: Integer): pByte;
- begin
- result := aSurface.pixels;
- Inc(result, Row * RowSize);
- end;
-
+procedure glBitmap_libPNG_write_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
begin
- result := false;
-
- FormatDesc := TFormatDescriptor.Get(Format);
- if FormatDesc.IsCompressed then
- raise EglBitmapUnsupportedFormat.Create(Format);
-
- if Assigned(Data) then begin
- case Trunc(FormatDesc.PixelSize) of
- 1: TempDepth := 8;
- 2: TempDepth := 16;
- 3: TempDepth := 24;
- 4: TempDepth := 32;
- else
- raise EglBitmapUnsupportedFormat.Create(Format);
- end;
-
- aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, TempDepth,
- FormatDesc.RedMask, FormatDesc.GreenMask, FormatDesc.BlueMask, FormatDesc.AlphaMask);
- SourceData := Data;
- RowSize := FormatDesc.GetSize(FileWidth, 1);
+ TStream(png_get_io_ptr(png)).Write(buffer^, size);
+end;
+{$ENDIF}
- for Row := 0 to FileHeight-1 do begin
- TmpData := GetRowPointer(Row);
- if Assigned(TmpData) then begin
- Move(SourceData^, TmpData^, RowSize);
- inc(SourceData, RowSize);
- end;
- end;
- result := true;
+{$IF DEFINED(GLB_LAZ_PNG)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SavePNG(const aStream: TStream);
+var
+ png: TPortableNetworkGraphic;
+ intf: TLazIntfImage;
+ raw: TRawImage;
+begin
+ png := TPortableNetworkGraphic.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try
+ if not AssignToLazIntfImage(intf) then
+ raise EglBitmap.Create('unable to create LazIntfImage from glBitmap');
+ intf.GetRawImage(raw);
+ png.LoadFromRawImage(raw, false);
+ png.SaveToStream(aStream);
+ finally
+ png.Free;
+ intf.Free;
end;
end;
+{$ELSEIF DEFINED(GLB_LIB_PNG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AssignFromSurface(const aSurface: PSDL_Surface): Boolean;
+procedure TglBitmapData.SavePNG(const aStream: TStream);
var
- pSource, pData, pTempData: PByte;
- Row, RowSize, TempWidth, TempHeight: Integer;
- IntFormat: TglBitmapFormat;
+ png: png_structp;
+ png_info: png_infop;
+ png_rows: array of pByte;
+ LineSize: Integer;
+ ColorType: Integer;
+ Row: Integer;
FormatDesc: TFormatDescriptor;
+begin
+ if not (ftPNG in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- function GetRowPointer(Row: Integer): pByte;
- begin
- result := aSurface^.pixels;
- Inc(result, Row * RowSize);
- end;
+ if not init_libPNG then
+ raise Exception.Create('unable to initialize libPNG.');
-begin
- result := false;
- if (Assigned(aSurface)) then begin
- with aSurface^.format^ do begin
- for IntFormat := High(TglBitmapFormat) to Low(TglBitmapFormat) do begin
- FormatDesc := TFormatDescriptor.Get(IntFormat);
- if (FormatDesc.MaskMatch(RMask, GMask, BMask, AMask)) then
- break;
- end;
- if (IntFormat = tfEmpty) then
- raise EglBitmapException.Create('AssignFromSurface - Invalid Pixelformat.');
+ try
+ case Format of
+ tfAlpha8ub1, tfLuminance8ub1:
+ ColorType := PNG_COLOR_TYPE_GRAY;
+ tfLuminance8Alpha8us1:
+ ColorType := PNG_COLOR_TYPE_GRAY_ALPHA;
+ tfBGR8ub3, tfRGB8ub3:
+ ColorType := PNG_COLOR_TYPE_RGB;
+ tfBGRA8ub4, tfRGBA8ub4:
+ ColorType := PNG_COLOR_TYPE_RGBA;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
end;
- TempWidth := aSurface^.w;
- TempHeight := aSurface^.h;
- RowSize := FormatDesc.GetSize(TempWidth, 1);
- GetMem(pData, TempHeight * RowSize);
+ FormatDesc := TFormatDescriptor.Get(Format);
+ LineSize := FormatDesc.GetSize(Width, 1);
+
+ // creating array for scanline
+ SetLength(png_rows, Height);
try
- pTempData := pData;
- for Row := 0 to TempHeight -1 do begin
- pSource := GetRowPointer(Row);
- if (Assigned(pSource)) then begin
- Move(pSource^, pTempData^, RowSize);
- Inc(pTempData, RowSize);
- end;
+ for Row := 0 to Height - 1 do begin
+ png_rows[Row] := Data;
+ Inc(png_rows[Row], Row * LineSize)
end;
- SetDataPointer(pData, IntFormat, TempWidth, TempHeight);
- result := true;
- except
- FreeMem(pData);
- raise;
+
+ // write struct
+ png := png_create_write_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
+ if png = nil then
+ raise EglBitmapException.Create('SavePng - couldn''t create write struct.');
+
+ // create png info
+ png_info := png_create_info_struct(png);
+ if png_info = nil then begin
+ png_destroy_write_struct(@png, nil);
+ raise EglBitmapException.Create('SavePng - couldn''t create info struct.');
+ end;
+
+ // set read callback
+ png_set_write_fn(png, aStream, glBitmap_libPNG_write_func, nil);
+
+ // set compression
+ png_set_compression_level(png, 6);
+
+ if Format in [tfBGR8ub3, tfBGRA8ub4] then
+ png_set_bgr(png);
+
+ png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
+ png_write_info(png, png_info);
+ png_write_image(png, @png_rows[0]);
+ png_write_end(png, png_info);
+ png_destroy_write_struct(@png, @png_info);
+ finally
+ SetLength(png_rows, 0);
end;
+ finally
+ quit_libPNG;
end;
end;
+{$ELSEIF DEFINED(GLB_PNGIMAGE)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean;
+procedure TglBitmapData.SavePNG(const aStream: TStream);
var
- Row, Col, AlphaInterleave: Integer;
- pSource, pDest: PByte;
+ Png: TPNGObject;
- function GetRowPointer(Row: Integer): pByte;
- begin
- result := aSurface.pixels;
- Inc(result, Row * Width);
- end;
+ pSource, pDest: pByte;
+ X, Y, PixSize: Integer;
+ ColorType: Cardinal;
+ Alpha: Boolean;
+ pTemp: pByte;
+ Temp: Byte;
begin
- result := false;
- if Assigned(Data) then begin
- if Format in [tfAlpha8, tfLuminance8Alpha8, tfBGRA8, tfRGBA8] then begin
- aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, 8, $FF, $FF, $FF, 0);
+ if not (ftPNG in FormatGetSupportedFiles (Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- AlphaInterleave := 0;
- case Format of
- tfLuminance8Alpha8:
- AlphaInterleave := 1;
- tfBGRA8, tfRGBA8:
- AlphaInterleave := 3;
+ case Format of
+ tfAlpha8ub1, tfLuminance8ub1: begin
+ ColorType := COLOR_GRAYSCALE;
+ PixSize := 1;
+ Alpha := false;
+ end;
+ tfLuminance8Alpha8us1: begin
+ ColorType := COLOR_GRAYSCALEALPHA;
+ PixSize := 1;
+ Alpha := true;
+ end;
+ tfBGR8ub3, tfRGB8ub3: begin
+ ColorType := COLOR_RGB;
+ PixSize := 3;
+ Alpha := false;
+ end;
+ tfBGRA8ub4, tfRGBA8ub4: begin
+ ColorType := COLOR_RGBALPHA;
+ PixSize := 3;
+ Alpha := true
+ end;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
+
+ Png := TPNGObject.CreateBlank(ColorType, 8, Width, Height);
+ try
+ // Copy ImageData
+ pSource := Data;
+ for Y := 0 to Height -1 do begin
+ pDest := png.ScanLine[Y];
+ for X := 0 to Width -1 do begin
+ Move(pSource^, pDest^, PixSize);
+ Inc(pDest, PixSize);
+ Inc(pSource, PixSize);
+ if Alpha then begin
+ png.AlphaScanline[Y]^[X] := pSource^;
+ Inc(pSource);
+ end;
end;
- pSource := Data;
- for Row := 0 to Height -1 do begin
- pDest := GetRowPointer(Row);
- if Assigned(pDest) then begin
- for Col := 0 to Width -1 do begin
- Inc(pSource, AlphaInterleave);
- pDest^ := pSource^;
- Inc(pDest);
- Inc(pSource);
- end;
+ // convert RGB line to BGR
+ if Format in [tfRGB8ub3, tfRGBA8ub4] then begin
+ pTemp := png.ScanLine[Y];
+ for X := 0 to Width -1 do begin
+ Temp := pByteArray(pTemp)^[0];
+ pByteArray(pTemp)^[0] := pByteArray(pTemp)^[2];
+ pByteArray(pTemp)^[2] := Temp;
+ Inc(pTemp, 3);
end;
end;
- result := true;
end;
- end;
-end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
-var
- bmp: TglBitmap2D;
-begin
- bmp := TglBitmap2D.Create;
- try
- bmp.AssignFromSurface(aSurface);
- result := AddAlphaFromGlBitmap(bmp, aFunc, aArgs);
+ // Save to Stream
+ Png.CompressionLevel := 6;
+ Png.SaveToStream(aStream);
finally
- bmp.Free;
+ FreeAndNil(Png);
end;
end;
+{$IFEND}
{$ENDIF}
-{$IFDEF GLB_DELPHI}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function CreateGrayPalette: HPALETTE;
-var
- Idx: Integer;
- Pal: PLogPalette;
-begin
- GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256));
-
- Pal.palVersion := $300;
- Pal.palNumEntries := 256;
+//JPEG////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+{$IFDEF GLB_LIB_JPEG}
+type
+ glBitmap_libJPEG_source_mgr_ptr = ^glBitmap_libJPEG_source_mgr;
+ glBitmap_libJPEG_source_mgr = record
+ pub: jpeg_source_mgr;
- for Idx := 0 to Pal.palNumEntries - 1 do begin
- Pal.palPalEntry[Idx].peRed := Idx;
- Pal.palPalEntry[Idx].peGreen := Idx;
- Pal.palPalEntry[Idx].peBlue := Idx;
- Pal.palPalEntry[Idx].peFlags := 0;
+ SrcStream: TStream;
+ SrcBuffer: array [1..4096] of byte;
end;
- Result := CreatePalette(Pal^);
- FreeMem(Pal);
-end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AssignToBitmap(const aBitmap: TBitmap): Boolean;
-var
- Row: Integer;
- pSource, pData: PByte;
+ glBitmap_libJPEG_dest_mgr_ptr = ^glBitmap_libJPEG_dest_mgr;
+ glBitmap_libJPEG_dest_mgr = record
+ pub: jpeg_destination_mgr;
+
+ DestStream: TStream;
+ DestBuffer: array [1..4096] of byte;
+ end;
+
+procedure glBitmap_libJPEG_error_exit(cinfo: j_common_ptr); cdecl;
begin
- result := false;
- if Assigned(Data) then begin
- if Assigned(aBitmap) then begin
- aBitmap.Width := Width;
- aBitmap.Height := Height;
+ //DUMMY
+end;
- case Format of
- tfAlpha8, tfLuminance8: begin
- aBitmap.PixelFormat := pf8bit;
- aBitmap.Palette := CreateGrayPalette;
- end;
- tfRGB5A1:
- aBitmap.PixelFormat := pf15bit;
- tfR5G6B5:
- aBitmap.PixelFormat := pf16bit;
- tfRGB8, tfBGR8:
- aBitmap.PixelFormat := pf24bit;
- tfRGBA8, tfBGRA8:
- aBitmap.PixelFormat := pf32bit;
- else
- raise EglBitmapException.Create('AssignToBitmap - Invalid Pixelformat.');
- end;
- pSource := Data;
- for Row := 0 to FileHeight -1 do begin
- pData := aBitmap.Scanline[Row];
- Move(pSource^, pData^, fRowSize);
- Inc(pSource, fRowSize);
- if (Format in [tfRGB8, tfRGBA8]) then // swap RGB(A) to BGR(A)
- SwapRGB(pData, FileWidth, Format = tfRGBA8);
- end;
- result := true;
- end;
- end;
+procedure glBitmap_libJPEG_output_message(cinfo: j_common_ptr); cdecl;
+begin
+ //DUMMY
end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AssignFromBitmap(const aBitmap: TBitmap): Boolean;
-var
- pSource, pData, pTempData: PByte;
- Row, RowSize, TempWidth, TempHeight: Integer;
- IntFormat: TglBitmapFormat;
+
+procedure glBitmap_libJPEG_init_source(cinfo: j_decompress_ptr); cdecl;
begin
- result := false;
+ //DUMMY
+end;
- if (Assigned(aBitmap)) then begin
- case aBitmap.PixelFormat of
- pf8bit:
- IntFormat := tfLuminance8;
- pf15bit:
- IntFormat := tfRGB5A1;
- pf16bit:
- IntFormat := tfR5G6B5;
- pf24bit:
- IntFormat := tfBGR8;
- pf32bit:
- IntFormat := tfBGRA8;
- else
- raise EglBitmapException.Create('AssignFromBitmap - Invalid Pixelformat.');
- end;
+procedure glBitmap_libJPEG_term_source(cinfo: j_decompress_ptr); cdecl;
+begin
+ //DUMMY
+end;
- TempWidth := aBitmap.Width;
- TempHeight := aBitmap.Height;
- RowSize := TFormatDescriptor.Get(IntFormat).GetSize(TempWidth, 1);
- GetMem(pData, TempHeight * RowSize);
- try
- pTempData := pData;
- for Row := 0 to TempHeight -1 do begin
- pSource := aBitmap.Scanline[Row];
- if (Assigned(pSource)) then begin
- Move(pSource^, pTempData^, RowSize);
- Inc(pTempData, RowSize);
- end;
- end;
- SetDataPointer(pData, IntFormat, TempWidth, TempHeight);
- result := true;
- except
- FreeMem(pData);
- raise;
- end;
- end;
+
+procedure glBitmap_libJPEG_init_destination(cinfo: j_compress_ptr); cdecl;
+begin
+ //DUMMY
end;
+
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean;
+function glBitmap_libJPEG_fill_input_buffer(cinfo: j_decompress_ptr): boolean; cdecl;
var
- Row, Col, AlphaInterleave: Integer;
- pSource, pDest: PByte;
+ src: glBitmap_libJPEG_source_mgr_ptr;
+ bytes: integer;
begin
- result := false;
-
- if Assigned(Data) then begin
- if (Format in [tfAlpha8, tfLuminance8Alpha8, tfRGBA8, tfBGRA8]) then begin
- if Assigned(aBitmap) then begin
- aBitmap.PixelFormat := pf8bit;
- aBitmap.Palette := CreateGrayPalette;
- aBitmap.Width := Width;
- aBitmap.Height := Height;
+ src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
- case Format of
- tfLuminance8Alpha8:
- AlphaInterleave := 1;
- tfRGBA8, tfBGRA8:
- AlphaInterleave := 3;
- else
- AlphaInterleave := 0;
- end;
+ bytes := src^.SrcStream.Read(src^.SrcBuffer[1], 4096);
+ if (bytes <= 0) then begin
+ src^.SrcBuffer[1] := $FF;
+ src^.SrcBuffer[2] := JPEG_EOI;
+ bytes := 2;
+ end;
- // Copy Data
- pSource := Data;
+ src^.pub.next_input_byte := @(src^.SrcBuffer[1]);
+ src^.pub.bytes_in_buffer := bytes;
- for Row := 0 to Height -1 do begin
- pDest := aBitmap.Scanline[Row];
- if Assigned(pDest) then begin
- for Col := 0 to Width -1 do begin
- Inc(pSource, AlphaInterleave);
- pDest^ := pSource^;
- Inc(pDest);
- Inc(pSource);
- end;
- end;
- end;
- result := true;
- end;
- end;
- end;
+ result := true;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+procedure glBitmap_libJPEG_skip_input_data(cinfo: j_decompress_ptr; num_bytes: Longint); cdecl;
var
- tex: TglBitmap2D;
+ src: glBitmap_libJPEG_source_mgr_ptr;
begin
- tex := TglBitmap2D.Create;
- try
- tex.AssignFromBitmap(ABitmap);
- result := AddAlphaFromglBitmap(tex, aFunc, aArgs);
- finally
- tex.Free;
+ src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
+
+ if num_bytes > 0 then begin
+ // wanted byte isn't in buffer so set stream position and read buffer
+ if num_bytes > src^.pub.bytes_in_buffer then begin
+ src^.SrcStream.Position := src^.SrcStream.Position + num_bytes - src^.pub.bytes_in_buffer;
+ src^.pub.fill_input_buffer(cinfo);
+ end else begin
+ // wanted byte is in buffer so only skip
+ inc(src^.pub.next_input_byte, num_bytes);
+ dec(src^.pub.bytes_in_buffer, num_bytes);
+ end;
end;
end;
-{$ENDIF}
-{$IFDEF GLB_LAZARUS}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+function glBitmap_libJPEG_empty_output_buffer(cinfo: j_compress_ptr): boolean; cdecl;
var
- rid: TRawImageDescription;
- FormatDesc: TFormatDescriptor;
+ dest: glBitmap_libJPEG_dest_mgr_ptr;
begin
- result := false;
- if not Assigned(aImage) or (Format = tfEmpty) then
- exit;
- FormatDesc := TFormatDescriptor.Get(Format);
- if FormatDesc.IsCompressed then
- exit;
+ dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
- FillChar(rid{%H-}, SizeOf(rid), 0);
- if (Format in [
- tfAlpha4, tfAlpha8, tfAlpha12, tfAlpha16,
- tfLuminance4, tfLuminance8, tfLuminance12, tfLuminance16,
- tfLuminance4Alpha4, tfLuminance8Alpha8, tfLuminance12Alpha4, tfLuminance12Alpha12, tfLuminance16Alpha16]) then
- rid.Format := ricfGray
- else
- rid.Format := ricfRGBA;
+ if dest^.pub.free_in_buffer < Cardinal(Length(dest^.DestBuffer)) then begin
+ // write complete buffer
+ dest^.DestStream.Write(dest^.DestBuffer[1], SizeOf(dest^.DestBuffer));
- rid.Width := Width;
- rid.Height := Height;
- rid.Depth := CountSetBits(FormatDesc.Range.r or FormatDesc.Range.g or FormatDesc.Range.b or FormatDesc.Range.a);
- rid.BitOrder := riboBitsInOrder;
- rid.ByteOrder := riboLSBFirst;
- rid.LineOrder := riloTopToBottom;
- rid.LineEnd := rileTight;
- rid.BitsPerPixel := Round(8 * FormatDesc.PixelSize);
- rid.RedPrec := CountSetBits(FormatDesc.Range.r);
- rid.GreenPrec := CountSetBits(FormatDesc.Range.g);
- rid.BluePrec := CountSetBits(FormatDesc.Range.b);
- rid.AlphaPrec := CountSetBits(FormatDesc.Range.a);
- rid.RedShift := FormatDesc.Shift.r;
- rid.GreenShift := FormatDesc.Shift.g;
- rid.BlueShift := FormatDesc.Shift.b;
- rid.AlphaShift := FormatDesc.Shift.a;
+ // reset buffer
+ dest^.pub.next_output_byte := @dest^.DestBuffer[1];
+ dest^.pub.free_in_buffer := Length(dest^.DestBuffer);
+ end;
- rid.MaskBitsPerPixel := 0;
- rid.PaletteColorCount := 0;
+ result := true;
+end;
- aImage.DataDescription := rid;
- aImage.CreateData;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmap_libJPEG_term_destination(cinfo: j_compress_ptr); cdecl;
+var
+ Idx: Integer;
+ dest: glBitmap_libJPEG_dest_mgr_ptr;
+begin
+ dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
- Move(Data^, aImage.PixelData^, FormatDesc.GetSize(Dimension));
+ for Idx := Low(dest^.DestBuffer) to High(dest^.DestBuffer) do begin
+ // check for endblock
+ if (Idx < High(dest^.DestBuffer)) and (dest^.DestBuffer[Idx] = $FF) and (dest^.DestBuffer[Idx +1] = JPEG_EOI) then begin
+ // write endblock
+ dest^.DestStream.Write(dest^.DestBuffer[Idx], 2);
- result := true;
+ // leave
+ break;
+ end else
+ dest^.DestStream.Write(dest^.DestBuffer[Idx], 1);
+ end;
end;
+{$ENDIF}
+{$IFDEF GLB_SUPPORT_JPEG_READ}
+{$IF DEFINED(GLB_LAZ_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean;
+function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean;
+const
+ MAGIC_LEN = 2;
+ JPEG_MAGIC: String[MAGIC_LEN] = #$FF#$D8;
var
- f: TglBitmapFormat;
- FormatDesc: TFormatDescriptor;
- ImageData: PByte;
- ImageSize: Integer;
+ intf: TLazIntfImage;
+ reader: TFPReaderJPEG;
+ StreamPos: Int64;
+ magic: String[MAGIC_LEN];
begin
- result := false;
- if not Assigned(aImage) then
- exit;
- for f := High(f) downto Low(f) do begin
- FormatDesc := TFormatDescriptor.Get(f);
- with aImage.DataDescription do
- if FormatDesc.MaskMatch(
- (QWord(1 shl RedPrec )-1) shl RedShift,
- (QWord(1 shl GreenPrec)-1) shl GreenShift,
- (QWord(1 shl BluePrec )-1) shl BlueShift,
- (QWord(1 shl AlphaPrec)-1) shl AlphaShift) then
- break;
- end;
+ result := true;
+ StreamPos := aStream.Position;
- if (f = tfEmpty) then
+ SetLength(magic, MAGIC_LEN);
+ aStream.Read(magic[1], MAGIC_LEN);
+ aStream.Position := StreamPos;
+ if (magic <> JPEG_MAGIC) then begin
+ result := false;
exit;
+ end;
- ImageSize := FormatDesc.GetSize(aImage.Width, aImage.Height);
- ImageData := GetMem(ImageSize);
- try
- Move(aImage.PixelData^, ImageData^, (aImage.Width * aImage.Height * aImage.DataDescription.BitsPerPixel) shr 3);
- SetDataPointer(ImageData, f, aImage.Width, aImage.Height);
+ reader := TFPReaderJPEG.Create;
+ intf := TLazIntfImage.Create(0, 0);
+ try try
+ intf.DataDescription := GetDescriptionFromDevice(0, 0, 0);
+ reader.ImageRead(aStream, intf);
+ AssignFromLazIntfImage(intf);
except
- FreeMem(ImageData);
- raise;
+ result := false;
+ aStream.Position := StreamPos;
+ exit;
+ end;
+ finally
+ reader.Free;
+ intf.Free;
end;
-
- result := true;
end;
+{$ELSEIF DEFINED(GLB_SDL_IMAGE)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean;
var
- rid: TRawImageDescription;
- FormatDesc: TFormatDescriptor;
- Pixel: TglBitmapPixelData;
- x, y: Integer;
- srcMD: Pointer;
- src, dst: PByte;
+ Surface: PSDL_Surface;
+ RWops: PSDL_RWops;
begin
result := false;
- if not Assigned(aImage) or (Format = tfEmpty) then
- exit;
- FormatDesc := TFormatDescriptor.Get(Format);
- if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then
- exit;
- FillChar(rid{%H-}, SizeOf(rid), 0);
- rid.Format := ricfGray;
- rid.Width := Width;
- rid.Height := Height;
- rid.Depth := CountSetBits(FormatDesc.Range.a);
- rid.BitOrder := riboBitsInOrder;
- rid.ByteOrder := riboLSBFirst;
- rid.LineOrder := riloTopToBottom;
- rid.LineEnd := rileTight;
- rid.BitsPerPixel := 8 * Ceil(rid.Depth / 8);
- rid.RedPrec := CountSetBits(FormatDesc.Range.a);
- rid.GreenPrec := 0;
- rid.BluePrec := 0;
- rid.AlphaPrec := 0;
- rid.RedShift := 0;
- rid.GreenShift := 0;
- rid.BlueShift := 0;
- rid.AlphaShift := 0;
-
- rid.MaskBitsPerPixel := 0;
- rid.PaletteColorCount := 0;
-
- aImage.DataDescription := rid;
- aImage.CreateData;
-
- srcMD := FormatDesc.CreateMappingData;
+ RWops := glBitmapCreateRWops(aStream);
try
- FormatDesc.PreparePixel(Pixel);
- src := Data;
- dst := aImage.PixelData;
- for y := 0 to Height-1 do
- for x := 0 to Width-1 do begin
- FormatDesc.Unmap(src, Pixel, srcMD);
- case rid.BitsPerPixel of
- 8: begin
- dst^ := Pixel.Data.a;
- inc(dst);
- end;
- 16: begin
- PWord(dst)^ := Pixel.Data.a;
- inc(dst, 2);
- end;
- 24: begin
- PByteArray(dst)^[0] := PByteArray(@Pixel.Data.a)^[0];
- PByteArray(dst)^[1] := PByteArray(@Pixel.Data.a)^[1];
- PByteArray(dst)^[2] := PByteArray(@Pixel.Data.a)^[2];
- inc(dst, 3);
- end;
- 32: begin
- PCardinal(dst)^ := Pixel.Data.a;
- inc(dst, 4);
- end;
- else
- raise EglBitmapUnsupportedFormat.Create(Format);
- end;
+ if IMG_isJPG(RWops) > 0 then begin
+ Surface := IMG_LoadJPG_RW(RWops);
+ try
+ AssignFromSurface(Surface);
+ result := true;
+ finally
+ SDL_FreeSurface(Surface);
end;
+ end;
finally
- FormatDesc.FreeMappingData(srcMD);
+ SDL_FreeRW(RWops);
end;
- result := true;
end;
+{$ELSEIF DEFINED(GLB_LIB_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean;
var
- tex: TglBitmap2D;
-begin
- tex := TglBitmap2D.Create;
- try
- tex.AssignFromLazIntfImage(aImage);
- result := AddAlphaFromglBitmap(tex, aFunc, aArgs);
- finally
- tex.Free;
- end;
-end;
-{$ENDIF}
+ StreamPos: Int64;
+ Temp: array[0..1]of Byte;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar;
- const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
-var
- rs: TResourceStream;
+ jpeg: jpeg_decompress_struct;
+ jpeg_err: jpeg_error_mgr;
+
+ IntFormat: TglBitmapFormat;
+ pImage: pByte;
+ TempHeight, TempWidth: Integer;
+
+ pTemp: pByte;
+ Row: Integer;
+
+ FormatDesc: TFormatDescriptor;
begin
- PrepareResType(aResource, aResType);
- rs := TResourceStream.Create(aInstance, aResource, aResType);
+ result := false;
+
+ if not init_libJPEG then
+ raise Exception.Create('LoadJPG - unable to initialize libJPEG.');
+
try
- result := AddAlphaFromStream(rs, aFunc, aArgs);
+ // reading first two bytes to test file and set cursor back to begin
+ StreamPos := aStream.Position;
+ aStream.Read({%H-}Temp[0], 2);
+ aStream.Position := StreamPos;
+
+ // if Bitmap then read file.
+ if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
+ FillChar(jpeg{%H-}, SizeOf(jpeg_decompress_struct), $00);
+ FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00);
+
+ // error managment
+ jpeg.err := jpeg_std_error(@jpeg_err);
+ jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
+ jpeg_err.output_message := glBitmap_libJPEG_output_message;
+
+ // decompression struct
+ jpeg_create_decompress(@jpeg);
+
+ // allocation space for streaming methods
+ jpeg.src := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_source_mgr));
+
+ // seeting up custom functions
+ with glBitmap_libJPEG_source_mgr_ptr(jpeg.src)^ do begin
+ pub.init_source := glBitmap_libJPEG_init_source;
+ pub.fill_input_buffer := glBitmap_libJPEG_fill_input_buffer;
+ pub.skip_input_data := glBitmap_libJPEG_skip_input_data;
+ pub.resync_to_restart := jpeg_resync_to_restart; // use default method
+ pub.term_source := glBitmap_libJPEG_term_source;
+
+ pub.bytes_in_buffer := 0; // forces fill_input_buffer on first read
+ pub.next_input_byte := nil; // until buffer loaded
+
+ SrcStream := aStream;
+ end;
+
+ // set global decoding state
+ jpeg.global_state := DSTATE_START;
+
+ // read header of jpeg
+ jpeg_read_header(@jpeg, false);
+
+ // setting output parameter
+ case jpeg.jpeg_color_space of
+ JCS_GRAYSCALE:
+ begin
+ jpeg.out_color_space := JCS_GRAYSCALE;
+ IntFormat := tfLuminance8ub1;
+ end;
+ else
+ jpeg.out_color_space := JCS_RGB;
+ IntFormat := tfRGB8ub3;
+ end;
+
+ // reading image
+ jpeg_start_decompress(@jpeg);
+
+ TempHeight := jpeg.output_height;
+ TempWidth := jpeg.output_width;
+
+ FormatDesc := TFormatDescriptor.Get(IntFormat);
+
+ // creating new image
+ GetMem(pImage, FormatDesc.GetSize(TempWidth, TempHeight));
+ try
+ pTemp := pImage;
+
+ for Row := 0 to TempHeight -1 do begin
+ jpeg_read_scanlines(@jpeg, @pTemp, 1);
+ Inc(pTemp, FormatDesc.GetSize(TempWidth, 1));
+ end;
+
+ // finish decompression
+ jpeg_finish_decompress(@jpeg);
+
+ // destroy decompression
+ jpeg_destroy_decompress(@jpeg);
+
+ SetData(pImage, IntFormat, TempWidth, TempHeight);
+
+ result := true;
+ except
+ if Assigned(pImage) then
+ FreeMem(pImage);
+ raise;
+ end;
+ end;
finally
- rs.Free;
+ quit_libJPEG;
end;
end;
+{$ELSEIF DEFINED(GLB_DELPHI_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar;
- const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+function TglBitmapData.LoadJPEG(const aStream: TStream): Boolean;
var
- rs: TResourceStream;
+ bmp: TBitmap;
+ jpg: TJPEGImage;
+ StreamPos: Int64;
+ Temp: array[0..1]of Byte;
begin
- rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType);
- try
- result := AddAlphaFromStream(rs, aFunc, aArgs);
- finally
- rs.Free;
- end;
-end;
+ result := false;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
-begin
- if TFormatDescriptor.Get(Format).IsCompressed then
- raise EglBitmapUnsupportedFormat.Create(Format);
- result := AddFunc(Self, aFunc, false, TFormatDescriptor.Get(Format).WithAlpha, aArgs);
-end;
+ // reading first two bytes to test file and set cursor back to begin
+ StreamPos := aStream.Position;
+ aStream.Read(Temp[0], 2);
+ aStream.Position := StreamPos;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
-var
- FS: TFileStream;
-begin
- FS := TFileStream.Create(FileName, fmOpenRead);
- try
- result := AddAlphaFromStream(FS, aFunc, aArgs);
- finally
- FS.Free;
+ // if Bitmap then read file.
+ if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
+ bmp := TBitmap.Create;
+ try
+ jpg := TJPEGImage.Create;
+ try
+ jpg.LoadFromStream(aStream);
+ bmp.Assign(jpg);
+ result := AssignFromBitmap(bmp);
+ finally
+ jpg.Free;
+ end;
+ finally
+ bmp.Free;
+ end;
end;
end;
+{$IFEND}
+{$ENDIF}
+{$IFDEF GLB_SUPPORT_JPEG_WRITE}
+{$IF DEFINED(GLB_LAZ_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+procedure TglBitmapData.SaveJPEG(const aStream: TStream);
var
- tex: TglBitmap2D;
+ jpeg: TJPEGImage;
+ intf: TLazIntfImage;
+ raw: TRawImage;
begin
- tex := TglBitmap2D.Create(aStream);
+ jpeg := TJPEGImage.Create;
+ intf := TLazIntfImage.Create(0, 0);
try
- result := AddAlphaFromglBitmap(tex, aFunc, aArgs);
+ if not AssignToLazIntfImage(intf) then
+ raise EglBitmap.Create('unable to create LazIntfImage from glBitmap');
+ intf.GetRawImage(raw);
+ jpeg.LoadFromRawImage(raw, false);
+ jpeg.SaveToStream(aStream);
finally
- tex.Free;
+ intf.Free;
+ jpeg.Free;
end;
end;
+{$ELSEIF DEFINED(GLB_LIB_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromGlBitmap(const aBitmap: TglBitmap; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+procedure TglBitmapData.SaveJPEG(const aStream: TStream);
var
- DestData, DestData2, SourceData: pByte;
- TempHeight, TempWidth: Integer;
- SourceFD, DestFD: TFormatDescriptor;
- SourceMD, DestMD, DestMD2: Pointer;
+ jpeg: jpeg_compress_struct;
+ jpeg_err: jpeg_error_mgr;
+ Row: Integer;
+ pTemp, pTemp2: pByte;
+
+ procedure CopyRow(pDest, pSource: pByte);
+ var
+ X: Integer;
+ begin
+ for X := 0 to Width - 1 do begin
+ pByteArray(pDest)^[0] := pByteArray(pSource)^[2];
+ pByteArray(pDest)^[1] := pByteArray(pSource)^[1];
+ pByteArray(pDest)^[2] := pByteArray(pSource)^[0];
+ Inc(pDest, 3);
+ Inc(pSource, 3);
+ end;
+ end;
- FuncRec: TglBitmapFunctionRec;
begin
- result := false;
+ if not (ftJPEG in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- Assert(Assigned(Data));
- Assert(Assigned(aBitmap));
- Assert(Assigned(aBitmap.Data));
+ if not init_libJPEG then
+ raise Exception.Create('SaveJPG - unable to initialize libJPEG.');
- if ((aBitmap.Width = Width) and (aBitmap.Height = Height)) then begin
- result := ConvertTo(TFormatDescriptor.Get(Format).WithAlpha);
+ try
+ FillChar(jpeg{%H-}, SizeOf(jpeg_compress_struct), $00);
+ FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00);
- SourceFD := TFormatDescriptor.Get(aBitmap.Format);
- DestFD := TFormatDescriptor.Get(Format);
+ // error managment
+ jpeg.err := jpeg_std_error(@jpeg_err);
+ jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
+ jpeg_err.output_message := glBitmap_libJPEG_output_message;
- if not Assigned(aFunc) then begin
- aFunc := glBitmapAlphaFunc;
- FuncRec.Args := {%H-}Pointer(SourceFD.HasAlpha);
- end else
- FuncRec.Args := aArgs;
+ // compression struct
+ jpeg_create_compress(@jpeg);
- // Values
- TempHeight := aBitmap.FileHeight;
- TempWidth := aBitmap.FileWidth;
+ // allocation space for streaming methods
+ jpeg.dest := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_dest_mgr));
- FuncRec.Sender := Self;
- FuncRec.Size := Dimension;
- FuncRec.Position.Fields := FuncRec.Size.Fields;
+ // seeting up custom functions
+ with glBitmap_libJPEG_dest_mgr_ptr(jpeg.dest)^ do begin
+ pub.init_destination := glBitmap_libJPEG_init_destination;
+ pub.empty_output_buffer := glBitmap_libJPEG_empty_output_buffer;
+ pub.term_destination := glBitmap_libJPEG_term_destination;
- DestData := Data;
- DestData2 := Data;
- SourceData := aBitmap.Data;
+ pub.next_output_byte := @DestBuffer[1];
+ pub.free_in_buffer := Length(DestBuffer);
- // Mapping
- SourceFD.PreparePixel(FuncRec.Source);
- DestFD.PreparePixel (FuncRec.Dest);
+ DestStream := aStream;
+ end;
- SourceMD := SourceFD.CreateMappingData;
- DestMD := DestFD.CreateMappingData;
- DestMD2 := DestFD.CreateMappingData;
- try
- FuncRec.Position.Y := 0;
- while FuncRec.Position.Y < TempHeight do begin
- FuncRec.Position.X := 0;
- while FuncRec.Position.X < TempWidth do begin
- SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD);
- DestFD.Unmap (DestData, FuncRec.Dest, DestMD);
- aFunc(FuncRec);
- DestFD.Map(FuncRec.Dest, DestData2, DestMD2);
- inc(FuncRec.Position.X);
- end;
- inc(FuncRec.Position.Y);
+ // very important state
+ jpeg.global_state := CSTATE_START;
+ jpeg.image_width := Width;
+ jpeg.image_height := Height;
+ case Format of
+ tfAlpha8ub1, tfLuminance8ub1: begin
+ jpeg.input_components := 1;
+ jpeg.in_color_space := JCS_GRAYSCALE;
+ end;
+ tfRGB8ub3, tfBGR8ub3: begin
+ jpeg.input_components := 3;
+ jpeg.in_color_space := JCS_RGB;
end;
- finally
- SourceFD.FreeMappingData(SourceMD);
- DestFD.FreeMappingData(DestMD);
- DestFD.FreeMappingData(DestMD2);
end;
- end;
-end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte): Boolean;
-begin
- result := AddAlphaFromColorKeyFloat(aRed / $FF, aGreen / $FF, aBlue / $FF, aDeviation / $FF);
-end;
+ jpeg_set_defaults(@jpeg);
+ jpeg_set_quality(@jpeg, 95, true);
+ jpeg_start_compress(@jpeg, true);
+ pTemp := Data;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal): Boolean;
-var
- PixelData: TglBitmapPixelData;
-begin
- TFormatDescriptor.GetWithAlpha(Format).PreparePixel(PixelData);
- result := AddAlphaFromColorKeyFloat(
- aRed / PixelData.Range.r,
- aGreen / PixelData.Range.g,
- aBlue / PixelData.Range.b,
- aDeviation / Max(PixelData.Range.r, Max(PixelData.Range.g, PixelData.Range.b)));
-end;
+ if Format = tfBGR8ub3 then
+ GetMem(pTemp2, fRowSize)
+ else
+ pTemp2 := pTemp;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single): Boolean;
-var
- values: array[0..2] of Single;
- tmp: Cardinal;
- i: Integer;
- PixelData: TglBitmapPixelData;
-begin
- TFormatDescriptor.GetWithAlpha(Format).PreparePixel(PixelData);
- with PixelData do begin
- values[0] := aRed;
- values[1] := aGreen;
- values[2] := aBlue;
+ try
+ for Row := 0 to jpeg.image_height -1 do begin
+ // prepare row
+ if Format = tfBGR8ub3 then
+ CopyRow(pTemp2, pTemp)
+ else
+ pTemp2 := pTemp;
- for i := 0 to 2 do begin
- tmp := Trunc(Range.arr[i] * aDeviation);
- Data.arr[i] := Min(Range.arr[i], Trunc(Range.arr[i] * values[i] + tmp));
- Range.arr[i] := Max(0, Trunc(Range.arr[i] * values[i] - tmp));
+ // write row
+ jpeg_write_scanlines(@jpeg, @pTemp2, 1);
+ inc(pTemp, fRowSize);
+ end;
+ finally
+ // free memory
+ if Format = tfBGR8ub3 then
+ FreeMem(pTemp2);
end;
- Data.a := 0;
- Range.a := 0;
+ jpeg_finish_compress(@jpeg);
+ jpeg_destroy_compress(@jpeg);
+ finally
+ quit_libJPEG;
end;
- result := AddAlphaFromFunc(glBitmapColorKeyAlphaFunc, @PixelData);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromValue(const aAlpha: Byte): Boolean;
-begin
- result := AddAlphaFromValueFloat(aAlpha / $FF);
end;
+{$ELSEIF DEFINED(GLB_DELPHI_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean;
+procedure TglBitmapData.SaveJPEG(const aStream: TStream);
var
- PixelData: TglBitmapPixelData;
+ Bmp: TBitmap;
+ Jpg: TJPEGImage;
begin
- TFormatDescriptor.GetWithAlpha(Format).PreparePixel(PixelData);
- result := AddAlphaFromValueFloat(aAlpha / PixelData.Range.a);
-end;
+ if not (ftJPEG in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.AddAlphaFromValueFloat(const aAlpha: Single): Boolean;
-var
- PixelData: TglBitmapPixelData;
-begin
- TFormatDescriptor.GetWithAlpha(Format).PreparePixel(PixelData);
- with PixelData do
- Data.a := Min(Range.a, Max(0, Round(Range.a * aAlpha)));
- result := AddAlphaFromFunc(glBitmapValueAlphaFunc, @PixelData.Data.a);
+ Bmp := TBitmap.Create;
+ try
+ Jpg := TJPEGImage.Create;
+ try
+ AssignToBitmap(Bmp);
+ if (Format in [tfAlpha8ub1, tfLuminance8ub1]) then begin
+ Jpg.Grayscale := true;
+ Jpg.PixelFormat := jf8Bit;
+ end;
+ Jpg.Assign(Bmp);
+ Jpg.SaveToStream(aStream);
+ finally
+ FreeAndNil(Jpg);
+ end;
+ finally
+ FreeAndNil(Bmp);
+ end;
end;
+{$IFEND}
+{$ENDIF}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.RemoveAlpha: Boolean;
+//RAW/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+type
+ RawHeader = packed record
+ Magic: String[5];
+ Version: Byte;
+ Width: Integer;
+ Height: Integer;
+ DataSize: Integer;
+ BitsPerPixel: Integer;
+ Precision: TglBitmapRec4ub;
+ Shift: TglBitmapRec4ub;
+ end;
+
+function TglBitmapData.LoadRAW(const aStream: TStream): Boolean;
var
- FormatDesc: TFormatDescriptor;
+ header: RawHeader;
+ StartPos: Int64;
+ fd: TFormatDescriptor;
+ buf: PByte;
begin
result := false;
- FormatDesc := TFormatDescriptor.Get(Format);
- if Assigned(Data) then begin
- if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then
- raise EglBitmapUnsupportedFormat.Create(Format);
- result := ConvertTo(FormatDesc.WithoutAlpha);
+ StartPos := aStream.Position;
+ aStream.Read(header{%H-}, SizeOf(header));
+ if (header.Magic <> 'glBMP') then begin
+ aStream.Position := StartPos;
+ exit;
end;
+
+ fd := TFormatDescriptor.GetFromPrecShift(header.Precision, header.Shift, header.BitsPerPixel);
+ if (fd.Format = tfEmpty) then
+ raise EglBitmapUnsupportedFormat.Create('no supported format found');
+
+ buf := GetMemory(header.DataSize);
+ aStream.Read(buf^, header.DataSize);
+ SetData(buf, fd.Format, header.Width, header.Height);
+
+ result := true;
end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.Clone: TglBitmap;
+procedure TglBitmapData.SaveRAW(const aStream: TStream);
var
- Temp: TglBitmap;
- TempPtr: PByte;
- Size: Integer;
+ header: RawHeader;
+ fd: TFormatDescriptor;
begin
- result := nil;
- Temp := (ClassType.Create as TglBitmap);
- try
- // copy texture data if assigned
- if Assigned(Data) then begin
- Size := TFormatDescriptor.Get(Format).GetSize(fDimension);
- GetMem(TempPtr, Size);
- try
- Move(Data^, TempPtr^, Size);
- Temp.SetDataPointer(TempPtr, Format, Width, Height);
- except
- FreeMem(TempPtr);
- raise;
- end;
- end else
- Temp.SetDataPointer(nil, Format, Width, Height);
-
- // copy properties
- Temp.fID := ID;
- Temp.fTarget := Target;
- Temp.fFormat := Format;
- Temp.fMipMap := MipMap;
- Temp.fAnisotropic := Anisotropic;
- Temp.fBorderColor := fBorderColor;
- Temp.fDeleteTextureOnFree := DeleteTextureOnFree;
- Temp.fFreeDataAfterGenTexture := FreeDataAfterGenTexture;
- Temp.fFilterMin := fFilterMin;
- Temp.fFilterMag := fFilterMag;
- Temp.fWrapS := fWrapS;
- Temp.fWrapT := fWrapT;
- Temp.fWrapR := fWrapR;
- Temp.fFilename := fFilename;
- Temp.fCustomName := fCustomName;
- Temp.fCustomNameW := fCustomNameW;
- Temp.fCustomData := fCustomData;
-
- result := Temp;
- except
- FreeAndNil(Temp);
- raise;
- end;
+ fd := TFormatDescriptor.Get(Format);
+ header.Magic := 'glBMP';
+ header.Version := 1;
+ header.Width := Width;
+ header.Height := Height;
+ header.DataSize := fd.GetSize(fDimension);
+ header.BitsPerPixel := fd.BitsPerPixel;
+ header.Precision := fd.Precision;
+ header.Shift := fd.Shift;
+ aStream.Write(header, SizeOf(header));
+ aStream.Write(Data^, header.DataSize);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.ConvertTo(const aFormat: TglBitmapFormat): Boolean;
-var
- SourceFD, DestFD: TFormatDescriptor;
- SourcePD, DestPD: TglBitmapPixelData;
- ShiftData: TShiftData;
+//BMP/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const
+ BMP_MAGIC = $4D42;
- function CanCopyDirect: Boolean;
- begin
- result :=
- ((SourcePD.Range.r = DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and
- ((SourcePD.Range.g = DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and
- ((SourcePD.Range.b = DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and
- ((SourcePD.Range.a = DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0));
- end;
+ BMP_COMP_RGB = 0;
+ BMP_COMP_RLE8 = 1;
+ BMP_COMP_RLE4 = 2;
+ BMP_COMP_BITFIELDS = 3;
- function CanShift: Boolean;
- begin
- result :=
- ((SourcePD.Range.r >= DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and
- ((SourcePD.Range.g >= DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and
- ((SourcePD.Range.b >= DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and
- ((SourcePD.Range.a >= DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0));
+type
+ TBMPHeader = packed record
+ bfType: Word;
+ bfSize: Cardinal;
+ bfReserved1: Word;
+ bfReserved2: Word;
+ bfOffBits: Cardinal;
end;
- function GetShift(aSource, aDest: Cardinal) : ShortInt;
- begin
- result := 0;
- while (aSource > aDest) and (aSource > 0) do begin
- inc(result);
- aSource := aSource shr 1;
- end;
+ TBMPInfo = packed record
+ biSize: Cardinal;
+ biWidth: Longint;
+ biHeight: Longint;
+ biPlanes: Word;
+ biBitCount: Word;
+ biCompression: Cardinal;
+ biSizeImage: Cardinal;
+ biXPelsPerMeter: Longint;
+ biYPelsPerMeter: Longint;
+ biClrUsed: Cardinal;
+ biClrImportant: Cardinal;
end;
-begin
- if (aFormat <> fFormat) and (aFormat <> tfEmpty) then begin
- SourceFD := TFormatDescriptor.Get(Format);
- DestFD := TFormatDescriptor.Get(aFormat);
-
- SourceFD.PreparePixel(SourcePD);
- DestFD.PreparePixel (DestPD);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.LoadBMP(const aStream: TStream): Boolean;
- if CanCopyDirect then
- result := AddFunc(Self, glBitmapConvertCopyFunc, false, aFormat)
- else if CanShift then begin
- ShiftData.r := GetShift(SourcePD.Range.r, DestPD.Range.r);
- ShiftData.g := GetShift(SourcePD.Range.g, DestPD.Range.g);
- ShiftData.b := GetShift(SourcePD.Range.b, DestPD.Range.b);
- ShiftData.a := GetShift(SourcePD.Range.a, DestPD.Range.a);
- result := AddFunc(Self, glBitmapConvertShiftRGBAFunc, false, aFormat, @ShiftData);
- end else
- result := AddFunc(Self, glBitmapConvertCalculateRGBAFunc, false, aFormat);
- end else
- result := true;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.Invert(const aUseRGB: Boolean; const aUseAlpha: Boolean);
-begin
- if aUseRGB or aUseAlpha then
- AddFunc(glBitmapInvertFunc, false, {%H-}Pointer(
- ((PtrInt(aUseAlpha) and 1) shl 1) or
- (PtrInt(aUseRGB) and 1) ));
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single);
-begin
- fBorderColor[0] := aRed;
- fBorderColor[1] := aGreen;
- fBorderColor[2] := aBlue;
- fBorderColor[3] := aAlpha;
- if (ID > 0) then begin
- Bind(false);
- glTexParameterfv(Target, GL_TEXTURE_BORDER_COLOR, @fBorderColor[0]);
- end;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.FreeData;
-begin
- SetDataPointer(nil, tfEmpty);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.FillWithColor(const aRed, aGreen, aBlue: Byte;
- const aAlpha: Byte);
-begin
- FillWithColorFloat(aRed/$FF, aGreen/$FF, aBlue/$FF, aAlpha/$FF);
-end;
+ //////////////////////////////////////////////////////////////////////////////////////////////////
+ function ReadInfo(out aInfo: TBMPInfo; out aMask: TglBitmapRec4ul): TglBitmapFormat;
+ var
+ tmp, i: Cardinal;
+ begin
+ result := tfEmpty;
+ aStream.Read(aInfo{%H-}, SizeOf(aInfo));
+ FillChar(aMask{%H-}, SizeOf(aMask), 0);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal);
-var
- PixelData: TglBitmapPixelData;
-begin
- TFormatDescriptor.GetWithAlpha(Format).PreparePixel(PixelData);
- FillWithColorFloat(
- aRed / PixelData.Range.r,
- aGreen / PixelData.Range.g,
- aBlue / PixelData.Range.b,
- aAlpha / PixelData.Range.a);
-end;
+ //Read Compression
+ case aInfo.biCompression of
+ BMP_COMP_RLE4,
+ BMP_COMP_RLE8: begin
+ raise EglBitmap.Create('RLE compression is not supported');
+ end;
+ BMP_COMP_BITFIELDS: begin
+ if (aInfo.biBitCount = 16) or (aInfo.biBitCount = 32) then begin
+ for i := 0 to 2 do begin
+ aStream.Read(tmp{%H-}, SizeOf(tmp));
+ aMask.arr[i] := tmp;
+ end;
+ end else
+ raise EglBitmap.Create('Bitfields are only supported for 16bit and 32bit formats');
+ end;
+ end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single);
-var
- PixelData: TglBitmapPixelData;
-begin
- TFormatDescriptor.Get(Format).PreparePixel(PixelData);
- with PixelData do begin
- Data.r := Max(0, Min(Range.r, Trunc(Range.r * aRed)));
- Data.g := Max(0, Min(Range.g, Trunc(Range.g * aGreen)));
- Data.b := Max(0, Min(Range.b, Trunc(Range.b * aBlue)));
- Data.a := Max(0, Min(Range.a, Trunc(Range.a * aAlpha)));
+ //get suitable format
+ case aInfo.biBitCount of
+ 8: result := tfLuminance8ub1;
+ 16: result := tfX1RGB5us1;
+ 24: result := tfBGR8ub3;
+ 32: result := tfXRGB8ui1;
+ end;
end;
- AddFunc(glBitmapFillWithColorFunc, false, @PixelData);
-end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetFilter(const aMin, aMag: Cardinal);
-begin
- //check MIN filter
- case aMin of
- GL_NEAREST:
- fFilterMin := GL_NEAREST;
- GL_LINEAR:
- fFilterMin := GL_LINEAR;
- GL_NEAREST_MIPMAP_NEAREST:
- fFilterMin := GL_NEAREST_MIPMAP_NEAREST;
- GL_LINEAR_MIPMAP_NEAREST:
- fFilterMin := GL_LINEAR_MIPMAP_NEAREST;
- GL_NEAREST_MIPMAP_LINEAR:
- fFilterMin := GL_NEAREST_MIPMAP_LINEAR;
- GL_LINEAR_MIPMAP_LINEAR:
- fFilterMin := GL_LINEAR_MIPMAP_LINEAR;
- else
- raise EglBitmapException.Create('SetFilter - Unknow MIN filter.');
- end;
+ function ReadColorTable(var aFormat: TglBitmapFormat; const aInfo: TBMPInfo): TbmpColorTableFormat;
+ var
+ i, c: Integer;
+ fd: TFormatDescriptor;
+ ColorTable: TbmpColorTable;
+ begin
+ result := nil;
+ if (aInfo.biBitCount >= 16) then
+ exit;
+ aFormat := tfLuminance8ub1;
+ c := aInfo.biClrUsed;
+ if (c = 0) then
+ c := 1 shl aInfo.biBitCount;
+ SetLength(ColorTable, c);
+ for i := 0 to c-1 do begin
+ aStream.Read(ColorTable[i], SizeOf(TbmpColorTableEnty));
+ if (ColorTable[i].r <> ColorTable[i].g) or (ColorTable[i].g <> ColorTable[i].b) then
+ aFormat := tfRGB8ub3;
+ end;
- //check MAG filter
- case aMag of
- GL_NEAREST:
- fFilterMag := GL_NEAREST;
- GL_LINEAR:
- fFilterMag := GL_LINEAR;
- else
- raise EglBitmapException.Create('SetFilter - Unknow MAG filter.');
+ fd := TFormatDescriptor.Get(aFormat);
+ result := TbmpColorTableFormat.Create;
+ result.ColorTable := ColorTable;
+ result.SetCustomValues(aFormat, aInfo.biBitCount, fd.Precision, fd.Shift);
end;
- //apply filter
- if (ID > 0) then begin
- Bind(false);
- glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, fFilterMag);
+ //////////////////////////////////////////////////////////////////////////////////////////////////
+ function CheckBitfields(var aFormat: TglBitmapFormat; const aMask: TglBitmapRec4ul; const aInfo: TBMPInfo): TbmpBitfieldFormat;
+ var
+ fd: TFormatDescriptor;
+ begin
+ result := nil;
+ if (aMask.r <> 0) or (aMask.g <> 0) or (aMask.b <> 0) or (aMask.a <> 0) then begin
- if (MipMap = mmNone) or (Target = GL_TEXTURE_RECTANGLE) then begin
- case fFilterMin of
- GL_NEAREST, GL_LINEAR:
- glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
- GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR:
- glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR:
- glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ // find suitable format ...
+ fd := TFormatDescriptor.GetFromMask(aMask);
+ if (fd.Format <> tfEmpty) then begin
+ aFormat := fd.Format;
+ exit;
end;
- end else
- glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
- end;
-end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SetWrap(const S: Cardinal; const T: Cardinal; const R: Cardinal);
-
- procedure CheckAndSetWrap(const aValue: Cardinal; var aTarget: Cardinal);
- begin
- case aValue of
- GL_CLAMP:
- aTarget := GL_CLAMP;
+ // or create custom bitfield format
+ result := TbmpBitfieldFormat.Create;
+ result.SetCustomValues(aInfo.biBitCount, aMask);
+ end;
+ end;
- GL_REPEAT:
- aTarget := GL_REPEAT;
+var
+ //simple types
+ StartPos: Int64;
+ ImageSize, rbLineSize, wbLineSize, Padding, i: Integer;
+ PaddingBuff: Cardinal;
+ LineBuf, ImageData, TmpData: PByte;
+ SourceMD, DestMD: Pointer;
+ BmpFormat: TglBitmapFormat;
- GL_CLAMP_TO_EDGE: begin
- if GL_VERSION_1_2 or GL_EXT_texture_edge_clamp then
- aTarget := GL_CLAMP_TO_EDGE
- else
- aTarget := GL_CLAMP;
- end;
+ //records
+ Mask: TglBitmapRec4ul;
+ Header: TBMPHeader;
+ Info: TBMPInfo;
- GL_CLAMP_TO_BORDER: begin
- if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then
- aTarget := GL_CLAMP_TO_BORDER
- else
- aTarget := GL_CLAMP;
- end;
+ //classes
+ SpecialFormat: TFormatDescriptor;
+ FormatDesc: TFormatDescriptor;
- GL_MIRRORED_REPEAT: begin
- if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
- aTarget := GL_MIRRORED_REPEAT
- else
- raise EglBitmapException.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).');
- end;
- else
- raise EglBitmapException.Create('SetWrap - Unknow Texturewrap (S).');
+ //////////////////////////////////////////////////////////////////////////////////////////////////
+ procedure SpecialFormatReadLine(aData: PByte; aLineBuf: PByte);
+ var
+ i: Integer;
+ Pixel: TglBitmapPixelData;
+ begin
+ aStream.Read(aLineBuf^, rbLineSize);
+ SpecialFormat.PreparePixel(Pixel);
+ for i := 0 to Info.biWidth-1 do begin
+ SpecialFormat.Unmap(aLineBuf, Pixel, SourceMD);
+ glBitmapConvertPixel(Pixel, SpecialFormat, FormatDesc);
+ FormatDesc.Map(Pixel, aData, DestMD);
end;
end;
begin
- CheckAndSetWrap(S, fWrapS);
- CheckAndSetWrap(T, fWrapT);
- CheckAndSetWrap(R, fWrapR);
+ result := false;
+ BmpFormat := tfEmpty;
+ SpecialFormat := nil;
+ LineBuf := nil;
+ SourceMD := nil;
+ DestMD := nil;
- if (ID > 0) then begin
- Bind(false);
- glTexParameteri(Target, GL_TEXTURE_WRAP_S, fWrapS);
- glTexParameteri(Target, GL_TEXTURE_WRAP_T, fWrapT);
- glTexParameteri(Target, GL_TEXTURE_WRAP_R, fWrapR);
- end;
-end;
+ // Header
+ StartPos := aStream.Position;
+ aStream.Read(Header{%H-}, SizeOf(Header));
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.Bind(const aEnableTextureUnit: Boolean);
-begin
- if aEnableTextureUnit then
- glEnable(Target);
- if (ID > 0) then
- glBindTexture(Target, ID);
-end;
+ if Header.bfType = BMP_MAGIC then begin
+ try try
+ BmpFormat := ReadInfo(Info, Mask);
+ SpecialFormat := ReadColorTable(BmpFormat, Info);
+ if not Assigned(SpecialFormat) then
+ SpecialFormat := CheckBitfields(BmpFormat, Mask, Info);
+ aStream.Position := StartPos + Header.bfOffBits;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.Unbind(const aDisableTextureUnit: Boolean);
-begin
- if aDisableTextureUnit then
- glDisable(Target);
- glBindTexture(Target, 0);
-end;
+ if (BmpFormat <> tfEmpty) then begin
+ FormatDesc := TFormatDescriptor.Get(BmpFormat);
+ rbLineSize := Round(Info.biWidth * Info.biBitCount / 8); //ReadBuffer LineSize
+ wbLineSize := Trunc(Info.biWidth * FormatDesc.BytesPerPixel);
+ Padding := (((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3) - rbLineSize;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TglBitmap.Create;
-begin
-{$IFDEF GLB_NATIVE_OGL}
- glbReadOpenGLExtensions;
-{$ENDIF}
- if (ClassType = TglBitmap) then
- raise EglBitmapException.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
- inherited Create;
-end;
+ //get Memory
+ DestMD := FormatDesc.CreateMappingData;
+ ImageSize := FormatDesc.GetSize(Info.biWidth, abs(Info.biHeight));
+ GetMem(ImageData, ImageSize);
+ if Assigned(SpecialFormat) then begin
+ GetMem(LineBuf, rbLineSize); //tmp Memory for converting Bitfields
+ SourceMD := SpecialFormat.CreateMappingData;
+ end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TglBitmap.Create(const aFileName: String);
-begin
- Create;
- LoadFromFile(FileName);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TglBitmap.Create(const aStream: TStream);
-begin
- Create;
- LoadFromStream(aStream);
+ //read Data
+ try try
+ FillChar(ImageData^, ImageSize, $FF);
+ TmpData := ImageData;
+ if (Info.biHeight > 0) then
+ Inc(TmpData, wbLineSize * (Info.biHeight-1));
+ for i := 0 to Abs(Info.biHeight)-1 do begin
+ if Assigned(SpecialFormat) then
+ SpecialFormatReadLine(TmpData, LineBuf) //if is special format read and convert data
+ else
+ aStream.Read(TmpData^, wbLineSize); //else only read data
+ if (Info.biHeight > 0) then
+ dec(TmpData, wbLineSize)
+ else
+ inc(TmpData, wbLineSize);
+ aStream.Read(PaddingBuff{%H-}, Padding);
+ end;
+ SetData(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight));
+ result := true;
+ finally
+ if Assigned(LineBuf) then
+ FreeMem(LineBuf);
+ if Assigned(SourceMD) then
+ SpecialFormat.FreeMappingData(SourceMD);
+ FormatDesc.FreeMappingData(DestMD);
+ end;
+ except
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
+ raise;
+ end;
+ end else
+ raise EglBitmap.Create('LoadBMP - No suitable format found');
+ except
+ aStream.Position := StartPos;
+ raise;
+ end;
+ finally
+ FreeAndNil(SpecialFormat);
+ end;
+ end
+ else aStream.Position := StartPos;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TglBitmap.Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat);
+procedure TglBitmapData.SaveBMP(const aStream: TStream);
var
- Image: PByte;
- ImageSize: Integer;
-begin
- Create;
- ImageSize := TFormatDescriptor.Get(aFormat).GetSize(aSize);
- GetMem(Image, ImageSize);
- try
- FillChar(Image^, ImageSize, #$FF);
- SetDataPointer(Image, aFormat, aSize.X, aSize.Y);
- except
- FreeMem(Image);
- raise;
- end;
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TglBitmap.Create(const aSize: TglBitmapPixelPosition; const aFormat: TglBitmapFormat;
- const aFunc: TglBitmapFunction; const aArgs: Pointer);
-begin
- Create;
- LoadFromFunc(aSize, aFunc, aFormat, aArgs);
-end;
+ Header: TBMPHeader;
+ Info: TBMPInfo;
+ Converter: TFormatDescriptor;
+ FormatDesc: TFormatDescriptor;
+ SourceFD, DestFD: Pointer;
+ pData, srcData, dstData, ConvertBuffer: pByte;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TglBitmap.Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar);
-begin
- Create;
- LoadFromResource(aInstance, aResource, aResType);
-end;
+ Pixel: TglBitmapPixelData;
+ ImageSize, wbLineSize, rbLineSize, Padding, LineIdx, PixelIdx: Integer;
+ RedMask, GreenMask, BlueMask, AlphaMask: Cardinal;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-constructor TglBitmap.Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
-begin
- Create;
- LoadFromResourceID(aInstance, aResourceID, aResType);
-end;
+ PaddingBuff: Cardinal;
-{$IFDEF GLB_SUPPORT_PNG_READ}
-{$IF DEFINED(GLB_SDL_IMAGE)}
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//PNG/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.LoadPNG(const aStream: TStream): Boolean;
-var
- Surface: PSDL_Surface;
- RWops: PSDL_RWops;
-begin
- result := false;
- RWops := glBitmapCreateRWops(aStream);
- try
- if IMG_isPNG(RWops) > 0 then begin
- Surface := IMG_LoadPNG_RW(RWops);
- try
- AssignFromSurface(Surface);
- result := true;
- finally
- SDL_FreeSurface(Surface);
- end;
- end;
- finally
- SDL_FreeRW(RWops);
+ function GetLineWidth : Integer;
+ begin
+ result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3;
end;
-end;
-{$ELSEIF DEFINED(GLB_LIB_PNG)}
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmap_libPNG_read_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
begin
- TStream(png_get_io_ptr(png)).Read(buffer^, size);
-end;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.LoadPNG(const aStream: TStream): Boolean;
-var
- StreamPos: Int64;
- signature: array [0..7] of byte;
- png: png_structp;
- png_info: png_infop;
+ if not (ftBMP in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- TempHeight, TempWidth: Integer;
- Format: TglBitmapFormat;
+ Converter := nil;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ ImageSize := FormatDesc.GetSize(Dimension);
- png_data: pByte;
- png_rows: array of pByte;
- Row, LineSize: Integer;
-begin
- result := false;
+ FillChar(Header{%H-}, SizeOf(Header), 0);
+ Header.bfType := BMP_MAGIC;
+ Header.bfSize := SizeOf(Header) + SizeOf(Info) + ImageSize;
+ Header.bfReserved1 := 0;
+ Header.bfReserved2 := 0;
+ Header.bfOffBits := SizeOf(Header) + SizeOf(Info);
- if not init_libPNG then
- raise Exception.Create('LoadPNG - unable to initialize libPNG.');
+ FillChar(Info{%H-}, SizeOf(Info), 0);
+ Info.biSize := SizeOf(Info);
+ Info.biWidth := Width;
+ Info.biHeight := Height;
+ Info.biPlanes := 1;
+ Info.biCompression := BMP_COMP_RGB;
+ Info.biSizeImage := ImageSize;
try
- // signature
- StreamPos := aStream.Position;
- aStream.Read(signature{%H-}, 8);
- aStream.Position := StreamPos;
-
- if png_check_sig(@signature, 8) <> 0 then begin
- // png read struct
- png := png_create_read_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
- if png = nil then
- raise EglBitmapException.Create('LoadPng - couldn''t create read struct.');
-
- // png info
- png_info := png_create_info_struct(png);
- if png_info = nil then begin
- png_destroy_read_struct(@png, nil, nil);
- raise EglBitmapException.Create('LoadPng - couldn''t create info struct.');
+ case Format of
+ tfAlpha4ub1, tfAlpha8ub1, tfLuminance4ub1, tfLuminance8ub1, tfR3G3B2ub1:
+ begin
+ Info.biBitCount := 8;
+ Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal);
+ Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal); //256 ColorTable entries
+ Converter := TbmpColorTableFormat.Create;
+ with (Converter as TbmpColorTableFormat) do begin
+ SetCustomValues(fFormat, 8, FormatDesc.Precision, FormatDesc.Shift);
+ CreateColorTable;
+ end;
end;
- // set read callback
- png_set_read_fn(png, aStream, glBitmap_libPNG_read_func);
-
- // read informations
- png_read_info(png, png_info);
-
- // size
- TempHeight := png_get_image_height(png, png_info);
- TempWidth := png_get_image_width(png, png_info);
+ tfLuminance4Alpha4ub2, tfLuminance6Alpha2ub2, tfLuminance8Alpha8ub2,
+ tfRGBX4us1, tfXRGB4us1, tfRGB5X1us1, tfX1RGB5us1, tfR5G6B5us1, tfRGB5A1us1, tfA1RGB5us1, tfRGBA4us1, tfARGB4us1,
+ tfBGRX4us1, tfXBGR4us1, tfBGR5X1us1, tfX1BGR5us1, tfB5G6R5us1, tfBGR5A1us1, tfA1BGR5us1, tfBGRA4us1, tfABGR4us1:
+ begin
+ Info.biBitCount := 16;
+ Info.biCompression := BMP_COMP_BITFIELDS;
+ end;
- // format
- case png_get_color_type(png, png_info) of
- PNG_COLOR_TYPE_GRAY:
- Format := tfLuminance8;
- PNG_COLOR_TYPE_GRAY_ALPHA:
- Format := tfLuminance8Alpha8;
- PNG_COLOR_TYPE_RGB:
- Format := tfRGB8;
- PNG_COLOR_TYPE_RGB_ALPHA:
- Format := tfRGBA8;
- else
- raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
+ tfBGR8ub3, tfRGB8ub3:
+ begin
+ Info.biBitCount := 24;
+ if (Format = tfRGB8ub3) then
+ Converter := TfdBGR8ub3.Create; //use BGR8 Format Descriptor to Swap RGB Values
end;
- // cut upper 8 bit from 16 bit formats
- if png_get_bit_depth(png, png_info) > 8 then
- png_set_strip_16(png);
+ tfRGBX8ui1, tfXRGB8ui1, tfRGB10X2ui1, tfX2RGB10ui1, tfRGBA8ui1, tfARGB8ui1, tfRGBA8ub4, tfRGB10A2ui1, tfA2RGB10ui1,
+ tfBGRX8ui1, tfXBGR8ui1, tfBGR10X2ui1, tfX2BGR10ui1, tfBGRA8ui1, tfABGR8ui1, tfBGRA8ub4, tfBGR10A2ui1, tfA2BGR10ui1:
+ begin
+ Info.biBitCount := 32;
+ Info.biCompression := BMP_COMP_BITFIELDS;
+ end;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
+ Info.biXPelsPerMeter := 2835;
+ Info.biYPelsPerMeter := 2835;
- // expand bitdepth smaller than 8
- if png_get_bit_depth(png, png_info) < 8 then
- png_set_expand(png);
+ // prepare bitmasks
+ if Info.biCompression = BMP_COMP_BITFIELDS then begin
+ Header.bfSize := Header.bfSize + 4 * SizeOf(Cardinal);
+ Header.bfOffBits := Header.bfOffBits + 4 * SizeOf(Cardinal);
- // allocating mem for scanlines
- LineSize := png_get_rowbytes(png, png_info);
- GetMem(png_data, TempHeight * LineSize);
- try
- SetLength(png_rows, TempHeight);
- for Row := Low(png_rows) to High(png_rows) do begin
- png_rows[Row] := png_data;
- Inc(png_rows[Row], Row * LineSize);
- end;
+ RedMask := FormatDesc.Mask.r;
+ GreenMask := FormatDesc.Mask.g;
+ BlueMask := FormatDesc.Mask.b;
+ AlphaMask := FormatDesc.Mask.a;
+ end;
- // read complete image into scanlines
- png_read_image(png, @png_rows[0]);
+ // headers
+ aStream.Write(Header, SizeOf(Header));
+ aStream.Write(Info, SizeOf(Info));
- // read end
- png_read_end(png, png_info);
+ // colortable
+ if Assigned(Converter) and (Converter is TbmpColorTableFormat) then
+ with (Converter as TbmpColorTableFormat) do
+ aStream.Write(ColorTable[0].b,
+ SizeOf(TbmpColorTableEnty) * Length(ColorTable));
- // destroy read struct
- png_destroy_read_struct(@png, @png_info, nil);
+ // bitmasks
+ if Info.biCompression = BMP_COMP_BITFIELDS then begin
+ aStream.Write(RedMask, SizeOf(Cardinal));
+ aStream.Write(GreenMask, SizeOf(Cardinal));
+ aStream.Write(BlueMask, SizeOf(Cardinal));
+ aStream.Write(AlphaMask, SizeOf(Cardinal));
+ end;
- SetLength(png_rows, 0);
+ // image data
+ rbLineSize := Round(Info.biWidth * FormatDesc.BytesPerPixel);
+ wbLineSize := Round(Info.biWidth * Info.biBitCount / 8);
+ Padding := GetLineWidth - wbLineSize;
+ PaddingBuff := 0;
- // set new data
- SetDataPointer(png_data, Format, TempWidth, TempHeight);
+ pData := Data;
+ inc(pData, (Height-1) * rbLineSize);
- result := true;
- except
- FreeMem(png_data);
- raise;
- end;
- end;
- finally
- quit_libPNG;
- end;
-end;
+ // prepare row buffer. But only for RGB because RGBA supports color masks
+ // so it's possible to change color within the image.
+ if Assigned(Converter) then begin
+ FormatDesc.PreparePixel(Pixel);
+ GetMem(ConvertBuffer, wbLineSize);
+ SourceFD := FormatDesc.CreateMappingData;
+ DestFD := Converter.CreateMappingData;
+ end else
+ ConvertBuffer := nil;
-{$ELSEIF DEFINED(GLB_PNGIMAGE)}
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.LoadPNG(const aStream: TStream): Boolean;
-var
- StreamPos: Int64;
- Png: TPNGObject;
- Header: String[8];
- Row, Col, PixSize, LineSize: Integer;
- NewImage, pSource, pDest, pAlpha: pByte;
- PngFormat: TglBitmapFormat;
- FormatDesc: TFormatDescriptor;
-
-const
- PngHeader: String[8] = #137#80#78#71#13#10#26#10;
-
-begin
- result := false;
-
- StreamPos := aStream.Position;
- aStream.Read(Header[0], SizeOf(Header));
- aStream.Position := StreamPos;
-
- {Test if the header matches}
- if Header = PngHeader then begin
- Png := TPNGObject.Create;
try
- Png.LoadFromStream(aStream);
-
- case Png.Header.ColorType of
- COLOR_GRAYSCALE:
- PngFormat := tfLuminance8;
- COLOR_GRAYSCALEALPHA:
- PngFormat := tfLuminance8Alpha8;
- COLOR_RGB:
- PngFormat := tfBGR8;
- COLOR_RGBALPHA:
- PngFormat := tfBGRA8;
- else
- raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
- end;
-
- FormatDesc := TFormatDescriptor.Get(PngFormat);
- PixSize := Round(FormatDesc.PixelSize);
- LineSize := FormatDesc.GetSize(Png.Header.Width, 1);
-
- GetMem(NewImage, LineSize * Integer(Png.Header.Height));
- try
- pDest := NewImage;
-
- case Png.Header.ColorType of
- COLOR_RGB, COLOR_GRAYSCALE:
- begin
- for Row := 0 to Png.Height -1 do begin
- Move (Png.Scanline[Row]^, pDest^, LineSize);
- Inc(pDest, LineSize);
- end;
- end;
- COLOR_RGBALPHA, COLOR_GRAYSCALEALPHA:
- begin
- PixSize := PixSize -1;
-
- for Row := 0 to Png.Height -1 do begin
- pSource := Png.Scanline[Row];
- pAlpha := pByte(Png.AlphaScanline[Row]);
-
- for Col := 0 to Png.Width -1 do begin
- Move (pSource^, pDest^, PixSize);
- Inc(pSource, PixSize);
- Inc(pDest, PixSize);
-
- pDest^ := pAlpha^;
- inc(pAlpha);
- Inc(pDest);
- end;
- end;
- end;
- else
- raise EglBitmapException.Create ('LoadPng - Unsupported Colortype found.');
+ for LineIdx := 0 to Height - 1 do begin
+ // preparing row
+ if Assigned(Converter) then begin
+ srcData := pData;
+ dstData := ConvertBuffer;
+ for PixelIdx := 0 to Info.biWidth-1 do begin
+ FormatDesc.Unmap(srcData, Pixel, SourceFD);
+ glBitmapConvertPixel(Pixel, FormatDesc, Converter);
+ Converter.Map(Pixel, dstData, DestFD);
+ end;
+ aStream.Write(ConvertBuffer^, wbLineSize);
+ end else begin
+ aStream.Write(pData^, rbLineSize);
end;
-
- SetDataPointer(NewImage, PngFormat, Png.Header.Width, Png.Header.Height);
-
- result := true;
- except
- FreeMem(NewImage);
- raise;
+ dec(pData, rbLineSize);
+ if (Padding > 0) then
+ aStream.Write(PaddingBuff, Padding);
end;
finally
- Png.Free;
+ // destroy row buffer
+ if Assigned(ConvertBuffer) then begin
+ FormatDesc.FreeMappingData(SourceFD);
+ Converter.FreeMappingData(DestFD);
+ FreeMem(ConvertBuffer);
+ end;
end;
+ finally
+ if Assigned(Converter) then
+ Converter.Free;
end;
end;
-{$IFEND}
-{$ENDIF}
-{$IFDEF GLB_SUPPORT_PNG_WRITE}
-{$IFDEF GLB_LIB_PNG}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmap_libPNG_write_func(png: png_structp; buffer: png_bytep; size: cardinal); cdecl;
-begin
- TStream(png_get_io_ptr(png)).Write(buffer^, size);
-end;
-{$ENDIF}
+//TGA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+type
+ TTGAHeader = packed record
+ ImageID: Byte;
+ ColorMapType: Byte;
+ ImageType: Byte;
+ //ColorMapSpec: Array[0..4] of Byte;
+ ColorMapStart: Word;
+ ColorMapLength: Word;
+ ColorMapEntrySize: Byte;
+ OrigX: Word;
+ OrigY: Word;
+ Width: Word;
+ Height: Word;
+ Bpp: Byte;
+ ImageDesc: Byte;
+ end;
+
+const
+ TGA_UNCOMPRESSED_RGB = 2;
+ TGA_UNCOMPRESSED_GRAY = 3;
+ TGA_COMPRESSED_RGB = 10;
+ TGA_COMPRESSED_GRAY = 11;
+
+ TGA_NONE_COLOR_TABLE = 0;
-{$IF DEFINED(GLB_LIB_PNG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SavePNG(const aStream: TStream);
+function TglBitmapData.LoadTGA(const aStream: TStream): Boolean;
var
- png: png_structp;
- png_info: png_infop;
- png_rows: array of pByte;
- LineSize: Integer;
- ColorType: Integer;
- Row: Integer;
+ Header: TTGAHeader;
+ ImageData: System.PByte;
+ StartPosition: Int64;
+ PixelSize, LineSize: Integer;
+ tgaFormat: TglBitmapFormat;
FormatDesc: TFormatDescriptor;
-begin
- if not (ftPNG in FormatGetSupportedFiles(Format)) then
- raise EglBitmapUnsupportedFormat.Create(Format);
-
- if not init_libPNG then
- raise Exception.Create('unable to initialize libPNG.');
-
- try
- case Format of
- tfAlpha8, tfLuminance8:
- ColorType := PNG_COLOR_TYPE_GRAY;
- tfLuminance8Alpha8:
- ColorType := PNG_COLOR_TYPE_GRAY_ALPHA;
- tfBGR8, tfRGB8:
- ColorType := PNG_COLOR_TYPE_RGB;
- tfBGRA8, tfRGBA8:
- ColorType := PNG_COLOR_TYPE_RGBA;
- else
- raise EglBitmapUnsupportedFormat.Create(Format);
+ Counter: packed record
+ X, Y: packed record
+ low, high, dir: Integer;
end;
+ end;
- FormatDesc := TFormatDescriptor.Get(Format);
- LineSize := FormatDesc.GetSize(Width, 1);
+const
+ CACHE_SIZE = $4000;
- // creating array for scanline
- SetLength(png_rows, Height);
+ ////////////////////////////////////////////////////////////////////////////////////////
+ procedure ReadUncompressed;
+ var
+ i, j: Integer;
+ buf, tmp1, tmp2: System.PByte;
+ begin
+ buf := nil;
+ if (Counter.X.dir < 0) then
+ GetMem(buf, LineSize);
try
- for Row := 0 to Height - 1 do begin
- png_rows[Row] := Data;
- Inc(png_rows[Row], Row * LineSize)
- end;
-
- // write struct
- png := png_create_write_struct(PNG_LIBPNG_VER_STRING, nil, nil, nil);
- if png = nil then
- raise EglBitmapException.Create('SavePng - couldn''t create write struct.');
-
- // create png info
- png_info := png_create_info_struct(png);
- if png_info = nil then begin
- png_destroy_write_struct(@png, nil);
- raise EglBitmapException.Create('SavePng - couldn''t create info struct.');
+ while (Counter.Y.low <> Counter.Y.high + counter.Y.dir) do begin
+ tmp1 := ImageData;
+ inc(tmp1, (Counter.Y.low * LineSize)); //pointer to LineStart
+ if (Counter.X.dir < 0) then begin //flip X
+ aStream.Read(buf^, LineSize);
+ tmp2 := buf;
+ inc(tmp2, LineSize - PixelSize); //pointer to last pixel in line
+ for i := 0 to Header.Width-1 do begin //for all pixels in line
+ for j := 0 to PixelSize-1 do begin //for all bytes in pixel
+ tmp1^ := tmp2^;
+ inc(tmp1);
+ inc(tmp2);
+ end;
+ dec(tmp2, 2*PixelSize); //move 2 backwards, because j-loop moved 1 forward
+ end;
+ end else
+ aStream.Read(tmp1^, LineSize);
+ inc(Counter.Y.low, Counter.Y.dir); //move to next line index
end;
-
- // set read callback
- png_set_write_fn(png, aStream, glBitmap_libPNG_write_func, nil);
-
- // set compression
- png_set_compression_level(png, 6);
-
- if Format in [tfBGR8, tfBGRA8] then
- png_set_bgr(png);
-
- png_set_IHDR(png, png_info, Width, Height, 8, ColorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
- png_write_info(png, png_info);
- png_write_image(png, @png_rows[0]);
- png_write_end(png, png_info);
- png_destroy_write_struct(@png, @png_info);
finally
- SetLength(png_rows, 0);
+ if Assigned(buf) then
+ FreeMem(buf);
end;
- finally
- quit_libPNG;
end;
-end;
-
-{$ELSEIF DEFINED(GLB_PNGIMAGE)}
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SavePNG(const aStream: TStream);
-var
- Png: TPNGObject;
- pSource, pDest: pByte;
- X, Y, PixSize: Integer;
- ColorType: Cardinal;
- Alpha: Boolean;
-
- pTemp: pByte;
- Temp: Byte;
-begin
- if not (ftPNG in FormatGetSupportedFiles (Format)) then
- raise EglBitmapUnsupportedFormat.Create(Format);
+ ////////////////////////////////////////////////////////////////////////////////////////
+ procedure ReadCompressed;
- case Format of
- tfAlpha8, tfLuminance8: begin
- ColorType := COLOR_GRAYSCALE;
- PixSize := 1;
- Alpha := false;
- end;
- tfLuminance8Alpha8: begin
- ColorType := COLOR_GRAYSCALEALPHA;
- PixSize := 1;
- Alpha := true;
- end;
- tfBGR8, tfRGB8: begin
- ColorType := COLOR_RGB;
- PixSize := 3;
- Alpha := false;
- end;
- tfBGRA8, tfRGBA8: begin
- ColorType := COLOR_RGBALPHA;
- PixSize := 3;
- Alpha := true
+ /////////////////////////////////////////////////////////////////
+ var
+ TmpData: System.PByte;
+ LinePixelsRead: Integer;
+ procedure CheckLine;
+ begin
+ if (LinePixelsRead >= Header.Width) then begin
+ LinePixelsRead := 0;
+ inc(Counter.Y.low, Counter.Y.dir); //next line index
+ TmpData := ImageData;
+ inc(TmpData, Counter.Y.low * LineSize); //set line
+ if (Counter.X.dir < 0) then //if x flipped then
+ inc(TmpData, LineSize - PixelSize); //set last pixel
+ end;
end;
- else
- raise EglBitmapUnsupportedFormat.Create(Format);
- end;
- Png := TPNGObject.CreateBlank(ColorType, 8, Width, Height);
- try
- // Copy ImageData
- pSource := Data;
- for Y := 0 to Height -1 do begin
- pDest := png.ScanLine[Y];
- for X := 0 to Width -1 do begin
- Move(pSource^, pDest^, PixSize);
- Inc(pDest, PixSize);
- Inc(pSource, PixSize);
- if Alpha then begin
- png.AlphaScanline[Y]^[X] := pSource^;
- Inc(pSource);
+ /////////////////////////////////////////////////////////////////
+ var
+ Cache: PByte;
+ CacheSize, CachePos: Integer;
+ procedure CachedRead(out Buffer; Count: Integer);
+ var
+ BytesRead: Integer;
+ begin
+ if (CachePos + Count > CacheSize) then begin
+ //if buffer overflow save non read bytes
+ BytesRead := 0;
+ if (CacheSize - CachePos > 0) then begin
+ BytesRead := CacheSize - CachePos;
+ Move(PByteArray(Cache)^[CachePos], Buffer{%H-}, BytesRead);
+ inc(CachePos, BytesRead);
+ end;
+
+ //load cache from file
+ CacheSize := Min(CACHE_SIZE, aStream.Size - aStream.Position);
+ aStream.Read(Cache^, CacheSize);
+ CachePos := 0;
+
+ //read rest of requested bytes
+ if (Count - BytesRead > 0) then begin
+ Move(PByteArray(Cache)^[CachePos], TByteArray(Buffer)[BytesRead], Count - BytesRead);
+ inc(CachePos, Count - BytesRead);
end;
+ end else begin
+ //if no buffer overflow just read the data
+ Move(PByteArray(Cache)^[CachePos], Buffer, Count);
+ inc(CachePos, Count);
end;
+ end;
- // convert RGB line to BGR
- if Format in [tfRGB8, tfRGBA8] then begin
- pTemp := png.ScanLine[Y];
- for X := 0 to Width -1 do begin
- Temp := pByteArray(pTemp)^[0];
- pByteArray(pTemp)^[0] := pByteArray(pTemp)^[2];
- pByteArray(pTemp)^[2] := Temp;
- Inc(pTemp, 3);
+ procedure PixelToBuffer(const aData: PByte; var aBuffer: PByte);
+ begin
+ case PixelSize of
+ 1: begin
+ aBuffer^ := aData^;
+ inc(aBuffer, Counter.X.dir);
+ end;
+ 2: begin
+ PWord(aBuffer)^ := PWord(aData)^;
+ inc(aBuffer, 2 * Counter.X.dir);
+ end;
+ 3: begin
+ PByteArray(aBuffer)^[0] := PByteArray(aData)^[0];
+ PByteArray(aBuffer)^[1] := PByteArray(aData)^[1];
+ PByteArray(aBuffer)^[2] := PByteArray(aData)^[2];
+ inc(aBuffer, 3 * Counter.X.dir);
+ end;
+ 4: begin
+ PCardinal(aBuffer)^ := PCardinal(aData)^;
+ inc(aBuffer, 4 * Counter.X.dir);
end;
end;
end;
- // Save to Stream
- Png.CompressionLevel := 6;
- Png.SaveToStream(aStream);
- finally
- FreeAndNil(Png);
- end;
-end;
-{$IFEND}
-{$ENDIF}
+ var
+ TotalPixelsToRead, TotalPixelsRead: Integer;
+ Temp: Byte;
+ buf: array [0..3] of Byte; //1 pixel is max 32bit long
+ PixelRepeat: Boolean;
+ PixelsToRead, PixelCount: Integer;
+ begin
+ CacheSize := 0;
+ CachePos := 0;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//JPEG////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-{$IFDEF GLB_LIB_JPEG}
-type
- glBitmap_libJPEG_source_mgr_ptr = ^glBitmap_libJPEG_source_mgr;
- glBitmap_libJPEG_source_mgr = record
- pub: jpeg_source_mgr;
+ TotalPixelsToRead := Header.Width * Header.Height;
+ TotalPixelsRead := 0;
+ LinePixelsRead := 0;
- SrcStream: TStream;
- SrcBuffer: array [1..4096] of byte;
- end;
+ GetMem(Cache, CACHE_SIZE);
+ try
+ TmpData := ImageData;
+ inc(TmpData, Counter.Y.low * LineSize); //set line
+ if (Counter.X.dir < 0) then //if x flipped then
+ inc(TmpData, LineSize - PixelSize); //set last pixel
- glBitmap_libJPEG_dest_mgr_ptr = ^glBitmap_libJPEG_dest_mgr;
- glBitmap_libJPEG_dest_mgr = record
- pub: jpeg_destination_mgr;
+ repeat
+ //read CommandByte
+ CachedRead(Temp, 1);
+ PixelRepeat := (Temp and $80) > 0;
+ PixelsToRead := (Temp and $7F) + 1;
+ inc(TotalPixelsRead, PixelsToRead);
- DestStream: TStream;
- DestBuffer: array [1..4096] of byte;
+ if PixelRepeat then
+ CachedRead(buf[0], PixelSize);
+ while (PixelsToRead > 0) do begin
+ CheckLine;
+ PixelCount := Min(Header.Width - LinePixelsRead, PixelsToRead); //max read to EOL or EOF
+ while (PixelCount > 0) do begin
+ if not PixelRepeat then
+ CachedRead(buf[0], PixelSize);
+ PixelToBuffer(@buf[0], TmpData);
+ inc(LinePixelsRead);
+ dec(PixelsToRead);
+ dec(PixelCount);
+ end;
+ end;
+ until (TotalPixelsRead >= TotalPixelsToRead);
+ finally
+ FreeMem(Cache);
+ end;
end;
-procedure glBitmap_libJPEG_error_exit(cinfo: j_common_ptr); cdecl;
-begin
- //DUMMY
-end;
-
+ function IsGrayFormat: Boolean;
+ begin
+ result := Header.ImageType in [TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_GRAY];
+ end;
-procedure glBitmap_libJPEG_output_message(cinfo: j_common_ptr); cdecl;
begin
- //DUMMY
-end;
+ result := false;
+ // reading header to test file and set cursor back to begin
+ StartPosition := aStream.Position;
+ aStream.Read(Header{%H-}, SizeOf(Header));
-procedure glBitmap_libJPEG_init_source(cinfo: j_decompress_ptr); cdecl;
-begin
- //DUMMY
-end;
+ // no colormapped files
+ if (Header.ColorMapType = TGA_NONE_COLOR_TABLE) and (Header.ImageType in [
+ TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY]) then
+ begin
+ try
+ if Header.ImageID <> 0 then // skip image ID
+ aStream.Position := aStream.Position + Header.ImageID;
-procedure glBitmap_libJPEG_term_source(cinfo: j_decompress_ptr); cdecl;
-begin
- //DUMMY
-end;
+ tgaFormat := tfEmpty;
+ case Header.Bpp of
+ 8: if IsGrayFormat then case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfLuminance8ub1;
+ 8: tgaFormat := tfAlpha8ub1;
+ end;
+ 16: if IsGrayFormat then case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfLuminance16us1;
+ 8: tgaFormat := tfLuminance8Alpha8ub2;
+ end else case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfX1RGB5us1;
+ 1: tgaFormat := tfA1RGB5us1;
+ 4: tgaFormat := tfARGB4us1;
+ end;
-procedure glBitmap_libJPEG_init_destination(cinfo: j_compress_ptr); cdecl;
-begin
- //DUMMY
-end;
+ 24: if not IsGrayFormat then case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfBGR8ub3;
+ end;
+ 32: if IsGrayFormat then case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfDepth32ui1;
+ end else case (Header.ImageDesc and $F) of
+ 0: tgaFormat := tfX2RGB10ui1;
+ 2: tgaFormat := tfA2RGB10ui1;
+ 8: tgaFormat := tfARGB8ui1;
+ end;
+ end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function glBitmap_libJPEG_fill_input_buffer(cinfo: j_decompress_ptr): boolean; cdecl;
-var
- src: glBitmap_libJPEG_source_mgr_ptr;
- bytes: integer;
-begin
- src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
+ if (tgaFormat = tfEmpty) then
+ raise EglBitmap.Create('LoadTga - unsupported format');
- bytes := src^.SrcStream.Read(src^.SrcBuffer[1], 4096);
- if (bytes <= 0) then begin
- src^.SrcBuffer[1] := $FF;
- src^.SrcBuffer[2] := JPEG_EOI;
- bytes := 2;
- end;
+ FormatDesc := TFormatDescriptor.Get(tgaFormat);
+ PixelSize := FormatDesc.GetSize(1, 1);
+ LineSize := FormatDesc.GetSize(Header.Width, 1);
- src^.pub.next_input_byte := @(src^.SrcBuffer[1]);
- src^.pub.bytes_in_buffer := bytes;
+ GetMem(ImageData, LineSize * Header.Height);
+ try
+ //column direction
+ if ((Header.ImageDesc and (1 shl 4)) > 0) then begin
+ Counter.X.low := Header.Height-1;;
+ Counter.X.high := 0;
+ Counter.X.dir := -1;
+ end else begin
+ Counter.X.low := 0;
+ Counter.X.high := Header.Height-1;
+ Counter.X.dir := 1;
+ end;
- result := true;
-end;
+ // Row direction
+ if ((Header.ImageDesc and (1 shl 5)) > 0) then begin
+ Counter.Y.low := 0;
+ Counter.Y.high := Header.Height-1;
+ Counter.Y.dir := 1;
+ end else begin
+ Counter.Y.low := Header.Height-1;;
+ Counter.Y.high := 0;
+ Counter.Y.dir := -1;
+ end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmap_libJPEG_skip_input_data(cinfo: j_decompress_ptr; num_bytes: Longint); cdecl;
-var
- src: glBitmap_libJPEG_source_mgr_ptr;
-begin
- src := glBitmap_libJPEG_source_mgr_ptr(cinfo^.src);
+ // Read Image
+ case Header.ImageType of
+ TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY:
+ ReadUncompressed;
+ TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY:
+ ReadCompressed;
+ end;
- if num_bytes > 0 then begin
- // wanted byte isn't in buffer so set stream position and read buffer
- if num_bytes > src^.pub.bytes_in_buffer then begin
- src^.SrcStream.Position := src^.SrcStream.Position + num_bytes - src^.pub.bytes_in_buffer;
- src^.pub.fill_input_buffer(cinfo);
- end else begin
- // wanted byte is in buffer so only skip
- inc(src^.pub.next_input_byte, num_bytes);
- dec(src^.pub.bytes_in_buffer, num_bytes);
+ SetData(ImageData, tgaFormat, Header.Width, Header.Height);
+ result := true;
+ except
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
+ raise;
+ end;
+ finally
+ aStream.Position := StartPosition;
end;
- end;
+ end
+ else aStream.Position := StartPosition;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function glBitmap_libJPEG_empty_output_buffer(cinfo: j_compress_ptr): boolean; cdecl;
+procedure TglBitmapData.SaveTGA(const aStream: TStream);
var
- dest: glBitmap_libJPEG_dest_mgr_ptr;
+ Header: TTGAHeader;
+ Size: Integer;
+ FormatDesc: TFormatDescriptor;
begin
- dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
-
- if dest^.pub.free_in_buffer < Cardinal(Length(dest^.DestBuffer)) then begin
- // write complete buffer
- dest^.DestStream.Write(dest^.DestBuffer[1], SizeOf(dest^.DestBuffer));
+ if not (ftTGA in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- // reset buffer
- dest^.pub.next_output_byte := @dest^.DestBuffer[1];
- dest^.pub.free_in_buffer := Length(dest^.DestBuffer);
- end;
+ //prepare header
+ FormatDesc := TFormatDescriptor.Get(Format);
+ FillChar(Header{%H-}, SizeOf(Header), 0);
+ Header.ImageDesc := CountSetBits(FormatDesc.Range.a) and $F;
+ Header.Bpp := FormatDesc.BitsPerPixel;
+ Header.Width := Width;
+ Header.Height := Height;
+ Header.ImageDesc := Header.ImageDesc or $20; //flip y
+ if FormatDesc.IsGrayscale or (not FormatDesc.IsGrayscale and not FormatDesc.HasRed and FormatDesc.HasAlpha) then
+ Header.ImageType := TGA_UNCOMPRESSED_GRAY
+ else
+ Header.ImageType := TGA_UNCOMPRESSED_RGB;
+ aStream.Write(Header, SizeOf(Header));
- result := true;
+ // write Data
+ Size := FormatDesc.GetSize(Dimension);
+ aStream.Write(Data^, Size);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmap_libJPEG_term_destination(cinfo: j_compress_ptr); cdecl;
-var
- Idx: Integer;
- dest: glBitmap_libJPEG_dest_mgr_ptr;
-begin
- dest := glBitmap_libJPEG_dest_mgr_ptr(cinfo^.dest);
+//DDS/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+const
+ DDS_MAGIC: Cardinal = $20534444;
- for Idx := Low(dest^.DestBuffer) to High(dest^.DestBuffer) do begin
- // check for endblock
- if (Idx < High(dest^.DestBuffer)) and (dest^.DestBuffer[Idx] = $FF) and (dest^.DestBuffer[Idx +1] = JPEG_EOI) then begin
- // write endblock
- dest^.DestStream.Write(dest^.DestBuffer[Idx], 2);
+ // DDS_header.dwFlags
+ DDSD_CAPS = $00000001;
+ DDSD_HEIGHT = $00000002;
+ DDSD_WIDTH = $00000004;
+ DDSD_PIXELFORMAT = $00001000;
- // leave
- break;
- end else
- dest^.DestStream.Write(dest^.DestBuffer[Idx], 1);
+ // DDS_header.sPixelFormat.dwFlags
+ DDPF_ALPHAPIXELS = $00000001;
+ DDPF_ALPHA = $00000002;
+ DDPF_FOURCC = $00000004;
+ DDPF_RGB = $00000040;
+ DDPF_LUMINANCE = $00020000;
+
+ // DDS_header.sCaps.dwCaps1
+ DDSCAPS_TEXTURE = $00001000;
+
+ // DDS_header.sCaps.dwCaps2
+ DDSCAPS2_CUBEMAP = $00000200;
+
+ D3DFMT_DXT1 = $31545844;
+ D3DFMT_DXT3 = $33545844;
+ D3DFMT_DXT5 = $35545844;
+
+type
+ TDDSPixelFormat = packed record
+ dwSize: Cardinal;
+ dwFlags: Cardinal;
+ dwFourCC: Cardinal;
+ dwRGBBitCount: Cardinal;
+ dwRBitMask: Cardinal;
+ dwGBitMask: Cardinal;
+ dwBBitMask: Cardinal;
+ dwABitMask: Cardinal;
end;
-end;
-{$ENDIF}
-{$IFDEF GLB_SUPPORT_JPEG_READ}
-{$IF DEFINED(GLB_SDL_IMAGE)}
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.LoadJPEG(const aStream: TStream): Boolean;
-var
- Surface: PSDL_Surface;
- RWops: PSDL_RWops;
-begin
- result := false;
+ TDDSCaps = packed record
+ dwCaps1: Cardinal;
+ dwCaps2: Cardinal;
+ dwDDSX: Cardinal;
+ dwReserved: Cardinal;
+ end;
- RWops := glBitmapCreateRWops(aStream);
- try
- if IMG_isJPG(RWops) > 0 then begin
- Surface := IMG_LoadJPG_RW(RWops);
- try
- AssignFromSurface(Surface);
- result := true;
- finally
- SDL_FreeSurface(Surface);
- end;
- end;
- finally
- SDL_FreeRW(RWops);
+ TDDSHeader = packed record
+ dwSize: Cardinal;
+ dwFlags: Cardinal;
+ dwHeight: Cardinal;
+ dwWidth: Cardinal;
+ dwPitchOrLinearSize: Cardinal;
+ dwDepth: Cardinal;
+ dwMipMapCount: Cardinal;
+ dwReserved: array[0..10] of Cardinal;
+ PixelFormat: TDDSPixelFormat;
+ Caps: TDDSCaps;
+ dwReserved2: Cardinal;
end;
-end;
-{$ELSEIF DEFINED(GLB_LIB_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.LoadJPEG(const aStream: TStream): Boolean;
+function TglBitmapData.LoadDDS(const aStream: TStream): Boolean;
var
- StreamPos: Int64;
- Temp: array[0..1]of Byte;
+ Header: TDDSHeader;
+ Converter: TbmpBitfieldFormat;
- jpeg: jpeg_decompress_struct;
- jpeg_err: jpeg_error_mgr;
+ function GetDDSFormat: TglBitmapFormat;
+ var
+ fd: TFormatDescriptor;
+ i: Integer;
+ Mask: TglBitmapRec4ul;
+ Range: TglBitmapRec4ui;
+ match: Boolean;
+ begin
+ result := tfEmpty;
+ with Header.PixelFormat do begin
+ // Compresses
+ if ((dwFlags and DDPF_FOURCC) > 0) then begin
+ case Header.PixelFormat.dwFourCC of
+ D3DFMT_DXT1: result := tfS3tcDtx1RGBA;
+ D3DFMT_DXT3: result := tfS3tcDtx3RGBA;
+ D3DFMT_DXT5: result := tfS3tcDtx5RGBA;
+ end;
+ end else if ((dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE or DDPF_ALPHA)) > 0) then begin
+ // prepare masks
+ if ((dwFlags and DDPF_LUMINANCE) = 0) then begin
+ Mask.r := dwRBitMask;
+ Mask.g := dwGBitMask;
+ Mask.b := dwBBitMask;
+ end else begin
+ Mask.r := dwRBitMask;
+ Mask.g := dwRBitMask;
+ Mask.b := dwRBitMask;
+ end;
+ if (dwFlags and DDPF_ALPHAPIXELS > 0) then
+ Mask.a := dwABitMask
+ else
+ Mask.a := 0;;
- IntFormat: TglBitmapFormat;
- pImage: pByte;
- TempHeight, TempWidth: Integer;
+ //find matching format
+ fd := TFormatDescriptor.GetFromMask(Mask, dwRGBBitCount);
+ result := fd.Format;
+ if (result <> tfEmpty) then
+ exit;
- pTemp: pByte;
- Row: Integer;
+ //find format with same Range
+ for i := 0 to 3 do
+ Range.arr[i] := (2 shl CountSetBits(Mask.arr[i])) - 1;
+ for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
+ fd := TFormatDescriptor.Get(result);
+ match := true;
+ for i := 0 to 3 do
+ if (fd.Range.arr[i] <> Range.arr[i]) then begin
+ match := false;
+ break;
+ end;
+ if match then
+ break;
+ end;
+
+ //no format with same range found -> use default
+ if (result = tfEmpty) then begin
+ if (dwABitMask > 0) then
+ result := tfRGBA8ui1
+ else
+ result := tfRGB8ub3;
+ end;
+
+ Converter := TbmpBitfieldFormat.Create;
+ Converter.SetCustomValues(dwRGBBitCount, glBitmapRec4ul(dwRBitMask, dwGBitMask, dwBBitMask, dwABitMask));
+ end;
+ end;
+ end;
+var
+ StreamPos: Int64;
+ x, y, LineSize, RowSize, Magic: Cardinal;
+ NewImage, TmpData, RowData, SrcData: System.PByte;
+ SourceMD, DestMD: Pointer;
+ Pixel: TglBitmapPixelData;
+ ddsFormat: TglBitmapFormat;
FormatDesc: TFormatDescriptor;
+
begin
- result := false;
+ result := false;
+ Converter := nil;
+ StreamPos := aStream.Position;
- if not init_libJPEG then
- raise Exception.Create('LoadJPG - unable to initialize libJPEG.');
+ // Magic
+ aStream.Read(Magic{%H-}, sizeof(Magic));
+ if (Magic <> DDS_MAGIC) then begin
+ aStream.Position := StreamPos;
+ exit;
+ end;
- try
- // reading first two bytes to test file and set cursor back to begin
- StreamPos := aStream.Position;
- aStream.Read({%H-}Temp[0], 2);
+ //Header
+ aStream.Read(Header{%H-}, sizeof(Header));
+ if (Header.dwSize <> SizeOf(Header)) or
+ ((Header.dwFlags and (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) <>
+ (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) then
+ begin
aStream.Position := StreamPos;
+ exit;
+ end;
- // if Bitmap then read file.
- if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
- FillChar(jpeg{%H-}, SizeOf(jpeg_decompress_struct), $00);
- FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00);
+ if ((Header.Caps.dwCaps1 and DDSCAPS2_CUBEMAP) > 0) then
+ raise EglBitmap.Create('LoadDDS - CubeMaps are not supported');
- // error managment
- jpeg.err := jpeg_std_error(@jpeg_err);
- jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
- jpeg_err.output_message := glBitmap_libJPEG_output_message;
+ ddsFormat := GetDDSFormat;
+ try
+ if (ddsFormat = tfEmpty) then
+ raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.');
- // decompression struct
- jpeg_create_decompress(@jpeg);
+ FormatDesc := TFormatDescriptor.Get(ddsFormat);
+ LineSize := Trunc(Header.dwWidth * FormatDesc.BytesPerPixel);
+ GetMem(NewImage, Header.dwHeight * LineSize);
+ try
+ TmpData := NewImage;
- // allocation space for streaming methods
- jpeg.src := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_source_mgr));
-
- // seeting up custom functions
- with glBitmap_libJPEG_source_mgr_ptr(jpeg.src)^ do begin
- pub.init_source := glBitmap_libJPEG_init_source;
- pub.fill_input_buffer := glBitmap_libJPEG_fill_input_buffer;
- pub.skip_input_data := glBitmap_libJPEG_skip_input_data;
- pub.resync_to_restart := jpeg_resync_to_restart; // use default method
- pub.term_source := glBitmap_libJPEG_term_source;
-
- pub.bytes_in_buffer := 0; // forces fill_input_buffer on first read
- pub.next_input_byte := nil; // until buffer loaded
-
- SrcStream := aStream;
- end;
+ //Converter needed
+ if Assigned(Converter) then begin
+ RowSize := Round(Header.dwWidth * Header.PixelFormat.dwRGBBitCount / 8);
+ GetMem(RowData, RowSize);
+ SourceMD := Converter.CreateMappingData;
+ DestMD := FormatDesc.CreateMappingData;
+ try
+ for y := 0 to Header.dwHeight-1 do begin
+ TmpData := NewImage;
+ inc(TmpData, y * LineSize);
+ SrcData := RowData;
+ aStream.Read(SrcData^, RowSize);
+ for x := 0 to Header.dwWidth-1 do begin
+ Converter.Unmap(SrcData, Pixel, SourceMD);
+ glBitmapConvertPixel(Pixel, Converter, FormatDesc);
+ FormatDesc.Map(Pixel, TmpData, DestMD);
+ end;
+ end;
+ finally
+ Converter.FreeMappingData(SourceMD);
+ FormatDesc.FreeMappingData(DestMD);
+ FreeMem(RowData);
+ end;
+ end else
- // set global decoding state
- jpeg.global_state := DSTATE_START;
+ // Compressed
+ if ((Header.PixelFormat.dwFlags and DDPF_FOURCC) > 0) then begin
+ RowSize := Header.dwPitchOrLinearSize div Header.dwWidth;
+ for Y := 0 to Header.dwHeight-1 do begin
+ aStream.Read(TmpData^, RowSize);
+ Inc(TmpData, LineSize);
+ end;
+ end else
- // read header of jpeg
- jpeg_read_header(@jpeg, false);
+ // Uncompressed
+ if (Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0 then begin
+ RowSize := (Header.PixelFormat.dwRGBBitCount * Header.dwWidth) shr 3;
+ for Y := 0 to Header.dwHeight-1 do begin
+ aStream.Read(TmpData^, RowSize);
+ Inc(TmpData, LineSize);
+ end;
+ end else
+ raise EglBitmap.Create('LoadDDS - unsupported Pixelformat found.');
- // setting output parameter
- case jpeg.jpeg_color_space of
- JCS_GRAYSCALE:
- begin
- jpeg.out_color_space := JCS_GRAYSCALE;
- IntFormat := tfLuminance8;
- end;
- else
- jpeg.out_color_space := JCS_RGB;
- IntFormat := tfRGB8;
- end;
+ SetData(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight);
+ result := true;
+ except
+ if Assigned(NewImage) then
+ FreeMem(NewImage);
+ raise;
+ end;
+ finally
+ FreeAndNil(Converter);
+ end;
+end;
- // reading image
- jpeg_start_decompress(@jpeg);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SaveDDS(const aStream: TStream);
+var
+ Header: TDDSHeader;
+ FormatDesc: TFormatDescriptor;
+begin
+ if not (ftDDS in FormatGetSupportedFiles(Format)) then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- TempHeight := jpeg.output_height;
- TempWidth := jpeg.output_width;
+ FormatDesc := TFormatDescriptor.Get(Format);
- FormatDesc := TFormatDescriptor.Get(IntFormat);
+ // Generell
+ FillChar(Header{%H-}, SizeOf(Header), 0);
+ Header.dwSize := SizeOf(Header);
+ Header.dwFlags := DDSD_WIDTH or DDSD_HEIGHT or DDSD_CAPS or DDSD_PIXELFORMAT;
- // creating new image
- GetMem(pImage, FormatDesc.GetSize(TempWidth, TempHeight));
- try
- pTemp := pImage;
+ Header.dwWidth := Max(1, Width);
+ Header.dwHeight := Max(1, Height);
- for Row := 0 to TempHeight -1 do begin
- jpeg_read_scanlines(@jpeg, @pTemp, 1);
- Inc(pTemp, FormatDesc.GetSize(TempWidth, 1));
- end;
+ // Caps
+ Header.Caps.dwCaps1 := DDSCAPS_TEXTURE;
- // finish decompression
- jpeg_finish_decompress(@jpeg);
+ // Pixelformat
+ Header.PixelFormat.dwSize := sizeof(Header);
+ if (FormatDesc.IsCompressed) then begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_FOURCC;
+ case Format of
+ tfS3tcDtx1RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT1;
+ tfS3tcDtx3RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT3;
+ tfS3tcDtx5RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT5;
+ end;
+ end else if not FormatDesc.HasColor and FormatDesc.HasAlpha then begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHA;
+ Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel;
+ Header.PixelFormat.dwABitMask := FormatDesc.Mask.a;
+ end else if FormatDesc.IsGrayscale then begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_LUMINANCE;
+ Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel;
+ Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r;
+ Header.PixelFormat.dwABitMask := FormatDesc.Mask.a;
+ end else begin
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_RGB;
+ Header.PixelFormat.dwRGBBitCount := FormatDesc.BitsPerPixel;
+ Header.PixelFormat.dwRBitMask := FormatDesc.Mask.r;
+ Header.PixelFormat.dwGBitMask := FormatDesc.Mask.g;
+ Header.PixelFormat.dwBBitMask := FormatDesc.Mask.b;
+ Header.PixelFormat.dwABitMask := FormatDesc.Mask.a;
+ end;
- // destroy decompression
- jpeg_destroy_decompress(@jpeg);
+ if (FormatDesc.HasAlpha) then
+ Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHAPIXELS;
- SetDataPointer(pImage, IntFormat, TempWidth, TempHeight);
+ aStream.Write(DDS_MAGIC, sizeof(DDS_MAGIC));
+ aStream.Write(Header, SizeOf(Header));
+ aStream.Write(Data^, FormatDesc.GetSize(Dimension));
+end;
- result := true;
- except
- FreeMem(pImage);
- raise;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.FlipHorz: Boolean;
+var
+ fd: TglBitmapFormatDescriptor;
+ Col, RowSize, PixelSize: Integer;
+ pTempDest, pDest, pSource: PByte;
+begin
+ result := false;
+ fd := FormatDescriptor;
+ PixelSize := Ceil(fd.BytesPerPixel);
+ RowSize := fd.GetSize(Width, 1);
+ if Assigned(Data) and not fd.IsCompressed then begin
+ pSource := Data;
+ GetMem(pDest, RowSize);
+ try
+ pTempDest := pDest;
+ Inc(pTempDest, RowSize);
+ for Col := 0 to Width-1 do begin
+ dec(pTempDest, PixelSize); //dec before, because ptr is behind last byte of data
+ Move(pSource^, pTempDest^, PixelSize);
+ Inc(pSource, PixelSize);
end;
+ SetData(pDest, Format, Width);
+ result := true;
+ except
+ if Assigned(pDest) then
+ FreeMem(pDest);
+ raise;
end;
- finally
- quit_libJPEG;
end;
end;
-{$ELSEIF DEFINED(GLB_DELPHI_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.LoadJPEG(const aStream: TStream): Boolean;
+function TglBitmapData.FlipVert: Boolean;
var
- bmp: TBitmap;
- jpg: TJPEGImage;
- StreamPos: Int64;
- Temp: array[0..1]of Byte;
+ fd: TglBitmapFormatDescriptor;
+ Row, RowSize, PixelSize: Integer;
+ TempDestData, DestData, SourceData: PByte;
begin
- result := false;
-
- // reading first two bytes to test file and set cursor back to begin
- StreamPos := aStream.Position;
- aStream.Read(Temp[0], 2);
- aStream.Position := StreamPos;
-
- // if Bitmap then read file.
- if ((Temp[0] = $FF) and (Temp[1] = $D8)) then begin
- bmp := TBitmap.Create;
+ result := false;
+ fd := FormatDescriptor;
+ PixelSize := Ceil(fd.BytesPerPixel);
+ RowSize := fd.GetSize(Width, 1);
+ if Assigned(Data) then begin
+ SourceData := Data;
+ GetMem(DestData, Height * RowSize);
try
- jpg := TJPEGImage.Create;
- try
- jpg.LoadFromStream(aStream);
- bmp.Assign(jpg);
- result := AssignFromBitmap(bmp);
- finally
- jpg.Free;
+ TempDestData := DestData;
+ Inc(TempDestData, Width * (Height -1) * PixelSize);
+ for Row := 0 to Height -1 do begin
+ Move(SourceData^, TempDestData^, RowSize);
+ Dec(TempDestData, RowSize);
+ Inc(SourceData, RowSize);
end;
- finally
- bmp.Free;
+ SetData(DestData, Format, Width, Height);
+ result := true;
+ except
+ if Assigned(DestData) then
+ FreeMem(DestData);
+ raise;
end;
end;
end;
-{$IFEND}
-{$ENDIF}
-{$IFDEF GLB_SUPPORT_JPEG_WRITE}
-{$IF DEFINED(GLB_LIB_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SaveJPEG(const aStream: TStream);
+procedure TglBitmapData.LoadFromFile(const aFilename: String);
var
- jpeg: jpeg_compress_struct;
- jpeg_err: jpeg_error_mgr;
- Row: Integer;
- pTemp, pTemp2: pByte;
-
- procedure CopyRow(pDest, pSource: pByte);
- var
- X: Integer;
- begin
- for X := 0 to Width - 1 do begin
- pByteArray(pDest)^[0] := pByteArray(pSource)^[2];
- pByteArray(pDest)^[1] := pByteArray(pSource)^[1];
- pByteArray(pDest)^[2] := pByteArray(pSource)^[0];
- Inc(pDest, 3);
- Inc(pSource, 3);
- end;
+ fs: TFileStream;
+begin
+ if not FileExists(aFilename) then
+ raise EglBitmap.Create('file does not exist: ' + aFilename);
+ fs := TFileStream.Create(aFilename, fmOpenRead);
+ try
+ fs.Position := 0;
+ LoadFromStream(fs);
+ fFilename := aFilename;
+ finally
+ fs.Free;
end;
+end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.LoadFromStream(const aStream: TStream);
begin
- if not (ftJPEG in FormatGetSupportedFiles(Format)) then
- raise EglBitmapUnsupportedFormat.Create(Format);
-
- if not init_libJPEG then
- raise Exception.Create('SaveJPG - unable to initialize libJPEG.');
+ {$IFDEF GLB_SUPPORT_PNG_READ}
+ if not LoadPNG(aStream) then
+ {$ENDIF}
+ {$IFDEF GLB_SUPPORT_JPEG_READ}
+ if not LoadJPEG(aStream) then
+ {$ENDIF}
+ if not LoadDDS(aStream) then
+ if not LoadTGA(aStream) then
+ if not LoadBMP(aStream) then
+ if not LoadRAW(aStream) then
+ raise EglBitmap.Create('LoadFromStream - Couldn''t load Stream. It''s possible to be an unknow Streamtype.');
+end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.LoadFromFunc(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat;
+ const aFunc: TglBitmapFunction; const aArgs: Pointer);
+var
+ tmpData: PByte;
+ size: Integer;
+begin
+ size := TFormatDescriptor.Get(aFormat).GetSize(aSize);
+ GetMem(tmpData, size);
try
- FillChar(jpeg{%H-}, SizeOf(jpeg_compress_struct), $00);
- FillChar(jpeg_err{%H-}, SizeOf(jpeg_error_mgr), $00);
+ FillChar(tmpData^, size, #$FF);
+ SetData(tmpData, aFormat, aSize.X, aSize.Y);
+ except
+ if Assigned(tmpData) then
+ FreeMem(tmpData);
+ raise;
+ end;
+ Convert(Self, aFunc, false, aFormat, aArgs);
+end;
- // error managment
- jpeg.err := jpeg_std_error(@jpeg_err);
- jpeg_err.error_exit := glBitmap_libJPEG_error_exit;
- jpeg_err.output_message := glBitmap_libJPEG_output_message;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.LoadFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar);
+var
+ rs: TResourceStream;
+begin
+ PrepareResType(aResource, aResType);
+ rs := TResourceStream.Create(aInstance, aResource, aResType);
+ try
+ LoadFromStream(rs);
+ finally
+ rs.Free;
+ end;
+end;
- // compression struct
- jpeg_create_compress(@jpeg);
-
- // allocation space for streaming methods
- jpeg.dest := jpeg.mem^.alloc_small(@jpeg, JPOOL_PERMANENT, SizeOf(glBitmap_libJPEG_dest_mgr));
-
- // seeting up custom functions
- with glBitmap_libJPEG_dest_mgr_ptr(jpeg.dest)^ do begin
- pub.init_destination := glBitmap_libJPEG_init_destination;
- pub.empty_output_buffer := glBitmap_libJPEG_empty_output_buffer;
- pub.term_destination := glBitmap_libJPEG_term_destination;
-
- pub.next_output_byte := @DestBuffer[1];
- pub.free_in_buffer := Length(DestBuffer);
-
- DestStream := aStream;
- end;
-
- // very important state
- jpeg.global_state := CSTATE_START;
- jpeg.image_width := Width;
- jpeg.image_height := Height;
- case Format of
- tfAlpha8, tfLuminance8: begin
- jpeg.input_components := 1;
- jpeg.in_color_space := JCS_GRAYSCALE;
- end;
- tfRGB8, tfBGR8: begin
- jpeg.input_components := 3;
- jpeg.in_color_space := JCS_RGB;
- end;
- end;
-
- jpeg_set_defaults(@jpeg);
- jpeg_set_quality(@jpeg, 95, true);
- jpeg_start_compress(@jpeg, true);
- pTemp := Data;
-
- if Format = tfBGR8 then
- GetMem(pTemp2, fRowSize)
- else
- pTemp2 := pTemp;
-
- try
- for Row := 0 to jpeg.image_height -1 do begin
- // prepare row
- if Format = tfBGR8 then
- CopyRow(pTemp2, pTemp)
- else
- pTemp2 := pTemp;
-
- // write row
- jpeg_write_scanlines(@jpeg, @pTemp2, 1);
- inc(pTemp, fRowSize);
- end;
- finally
- // free memory
- if Format = tfBGR8 then
- FreeMem(pTemp2);
- end;
- jpeg_finish_compress(@jpeg);
- jpeg_destroy_compress(@jpeg);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.LoadFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
+var
+ rs: TResourceStream;
+begin
+ rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType);
+ try
+ LoadFromStream(rs);
finally
- quit_libJPEG;
+ rs.Free;
end;
end;
-{$ELSEIF DEFINED(GLB_DELPHI_JPEG)}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SaveJPEG(const aStream: TStream);
+procedure TglBitmapData.SaveToFile(const aFilename: String; const aFileType: TglBitmapFileType);
var
- Bmp: TBitmap;
- Jpg: TJPEGImage;
+ fs: TFileStream;
begin
- if not (ftJPEG in FormatGetSupportedFiles(Format)) then
- raise EglBitmapUnsupportedFormat.Create(Format);
-
- Bmp := TBitmap.Create;
+ fs := TFileStream.Create(aFileName, fmCreate);
try
- Jpg := TJPEGImage.Create;
- try
- AssignToBitmap(Bmp);
- if (Format in [tfAlpha8, tfLuminance8]) then begin
- Jpg.Grayscale := true;
- Jpg.PixelFormat := jf8Bit;
- end;
- Jpg.Assign(Bmp);
- Jpg.SaveToStream(aStream);
- finally
- FreeAndNil(Jpg);
- end;
+ fs.Position := 0;
+ SaveToStream(fs, aFileType);
finally
- FreeAndNil(Bmp);
+ fs.Free;
end;
end;
-{$IFEND}
-{$ENDIF}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//BMP/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SaveToStream(const aStream: TStream; const aFileType: TglBitmapFileType);
+begin
+ case aFileType of
+ {$IFDEF GLB_SUPPORT_PNG_WRITE}
+ ftPNG: SavePNG(aStream);
+ {$ENDIF}
+ {$IFDEF GLB_SUPPORT_JPEG_WRITE}
+ ftJPEG: SaveJPEG(aStream);
+ {$ENDIF}
+ ftDDS: SaveDDS(aStream);
+ ftTGA: SaveTGA(aStream);
+ ftBMP: SaveBMP(aStream);
+ ftRAW: SaveRAW(aStream);
+ end;
+end;
+
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-const
- BMP_MAGIC = $4D42;
+function TglBitmapData.Convert(const aFunc: TglBitmapFunction; const aCreateTemp: Boolean; const aArgs: Pointer): Boolean;
+begin
+ result := Convert(Self, aFunc, aCreateTemp, Format, aArgs);
+end;
- BMP_COMP_RGB = 0;
- BMP_COMP_RLE8 = 1;
- BMP_COMP_RLE4 = 2;
- BMP_COMP_BITFIELDS = 3;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.Convert(const aSource: TglBitmapData; const aFunc: TglBitmapFunction; aCreateTemp: Boolean;
+ const aFormat: TglBitmapFormat; const aArgs: Pointer): Boolean;
+var
+ DestData, TmpData, SourceData: pByte;
+ TempHeight, TempWidth: Integer;
+ SourceFD, DestFD: TFormatDescriptor;
+ SourceMD, DestMD: Pointer;
-type
- TBMPHeader = packed record
- bfType: Word;
- bfSize: Cardinal;
- bfReserved1: Word;
- bfReserved2: Word;
- bfOffBits: Cardinal;
- end;
+ FuncRec: TglBitmapFunctionRec;
+begin
+ Assert(Assigned(Data));
+ Assert(Assigned(aSource));
+ Assert(Assigned(aSource.Data));
- TBMPInfo = packed record
- biSize: Cardinal;
- biWidth: Longint;
- biHeight: Longint;
- biPlanes: Word;
- biBitCount: Word;
- biCompression: Cardinal;
- biSizeImage: Cardinal;
- biXPelsPerMeter: Longint;
- biYPelsPerMeter: Longint;
- biClrUsed: Cardinal;
- biClrImportant: Cardinal;
- end;
+ result := false;
+ if Assigned(aSource.Data) and ((aSource.Height > 0) or (aSource.Width > 0)) then begin
+ SourceFD := TFormatDescriptor.Get(aSource.Format);
+ DestFD := TFormatDescriptor.Get(aFormat);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.LoadBMP(const aStream: TStream): Boolean;
+ if (SourceFD.IsCompressed) then
+ raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', SourceFD.Format);
+ if (DestFD.IsCompressed) then
+ raise EglBitmapUnsupportedFormat.Create('compressed formats are not supported: ', DestFD.Format);
- //////////////////////////////////////////////////////////////////////////////////////////////////
- function ReadInfo(out aInfo: TBMPInfo; out aMask: TglBitmapColorRec): TglBitmapFormat;
- begin
- result := tfEmpty;
- aStream.Read(aInfo{%H-}, SizeOf(aInfo));
- FillChar(aMask{%H-}, SizeOf(aMask), 0);
+ // inkompatible Formats so CreateTemp
+ if (SourceFD.BitsPerPixel <> DestFD.BitsPerPixel) then
+ aCreateTemp := true;
- //Read Compression
- case aInfo.biCompression of
- BMP_COMP_RLE4,
- BMP_COMP_RLE8: begin
- raise EglBitmapException.Create('RLE compression is not supported');
- end;
- BMP_COMP_BITFIELDS: begin
- if (aInfo.biBitCount = 16) or (aInfo.biBitCount = 32) then begin
- aStream.Read(aMask.r, SizeOf(aMask.r));
- aStream.Read(aMask.g, SizeOf(aMask.g));
- aStream.Read(aMask.b, SizeOf(aMask.b));
- aStream.Read(aMask.a, SizeOf(aMask.a));
- end else
- raise EglBitmapException.Create('Bitfields are only supported for 16bit and 32bit formats');
- end;
- end;
+ // Values
+ TempHeight := Max(1, aSource.Height);
+ TempWidth := Max(1, aSource.Width);
- //get suitable format
- case aInfo.biBitCount of
- 8: result := tfLuminance8;
- 16: result := tfBGR5;
- 24: result := tfBGR8;
- 32: result := tfBGRA8;
- end;
- end;
+ FuncRec.Sender := Self;
+ FuncRec.Args := aArgs;
- function ReadColorTable(var aFormat: TglBitmapFormat; const aInfo: TBMPInfo): TbmpColorTableFormat;
- var
- i, c: Integer;
- ColorTable: TbmpColorTable;
- begin
- result := nil;
- if (aInfo.biBitCount >= 16) then
- exit;
- aFormat := tfLuminance8;
- c := aInfo.biClrUsed;
- if (c = 0) then
- c := 1 shl aInfo.biBitCount;
- SetLength(ColorTable, c);
- for i := 0 to c-1 do begin
- aStream.Read(ColorTable[i], SizeOf(TbmpColorTableEnty));
- if (ColorTable[i].r <> ColorTable[i].g) or (ColorTable[i].g <> ColorTable[i].b) then
- aFormat := tfRGB8;
- end;
+ TmpData := nil;
+ if aCreateTemp then begin
+ GetMem(TmpData, DestFD.GetSize(TempWidth, TempHeight));
+ DestData := TmpData;
+ end else
+ DestData := Data;
- result := TbmpColorTableFormat.Create;
- result.PixelSize := aInfo.biBitCount / 8;
- result.ColorTable := ColorTable;
- result.Range := glBitmapColorRec($FF, $FF, $FF, $00);
- end;
+ try
+ SourceFD.PreparePixel(FuncRec.Source);
+ DestFD.PreparePixel (FuncRec.Dest);
- //////////////////////////////////////////////////////////////////////////////////////////////////
- function CheckBitfields(var aFormat: TglBitmapFormat; const aMask: TglBitmapColorRec;
- const aInfo: TBMPInfo): TbmpBitfieldFormat;
- var
- TmpFormat: TglBitmapFormat;
- FormatDesc: TFormatDescriptor;
- begin
- result := nil;
- if (aMask.r <> 0) or (aMask.g <> 0) or (aMask.b <> 0) or (aMask.a <> 0) then begin
- for TmpFormat := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
- FormatDesc := TFormatDescriptor.Get(TmpFormat);
- if FormatDesc.MaskMatch(aMask.r, aMask.g, aMask.b, aMask.a) then begin
- aFormat := FormatDesc.Format;
- exit;
+ SourceMD := SourceFD.CreateMappingData;
+ DestMD := DestFD.CreateMappingData;
+
+ FuncRec.Size := aSource.Dimension;
+ FuncRec.Position.Fields := FuncRec.Size.Fields;
+
+ try
+ SourceData := aSource.Data;
+ FuncRec.Position.Y := 0;
+ while FuncRec.Position.Y < TempHeight do begin
+ FuncRec.Position.X := 0;
+ while FuncRec.Position.X < TempWidth do begin
+ SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD);
+ aFunc(FuncRec);
+ DestFD.Map(FuncRec.Dest, DestData, DestMD);
+ inc(FuncRec.Position.X);
+ end;
+ inc(FuncRec.Position.Y);
end;
- end;
- if (aMask.a = 0) and TFormatDescriptor.Get(aFormat).HasAlpha then
- aFormat := TFormatDescriptor.Get(aFormat).WithoutAlpha;
- if (aMask.a <> 0) and not TFormatDescriptor.Get(aFormat).HasAlpha then
- aFormat := TFormatDescriptor.Get(aFormat).WithAlpha;
+ // Updating Image or InternalFormat
+ if aCreateTemp then
+ SetData(TmpData, aFormat, aSource.Width, aSource.Height)
+ else if (aFormat <> fFormat) then
+ Format := aFormat;
- result := TbmpBitfieldFormat.Create;
- result.PixelSize := aInfo.biBitCount / 8;
- result.RedMask := aMask.r;
- result.GreenMask := aMask.g;
- result.BlueMask := aMask.b;
- result.AlphaMask := aMask.a;
+ result := true;
+ finally
+ SourceFD.FreeMappingData(SourceMD);
+ DestFD.FreeMappingData(DestMD);
+ end;
+ except
+ if aCreateTemp and Assigned(TmpData) then
+ FreeMem(TmpData);
+ raise;
end;
end;
+end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.ConvertTo(const aFormat: TglBitmapFormat): Boolean;
var
- //simple types
- StartPos: Int64;
- ImageSize, rbLineSize, wbLineSize, Padding, i: Integer;
- PaddingBuff: Cardinal;
- LineBuf, ImageData, TmpData: PByte;
- SourceMD, DestMD: Pointer;
- BmpFormat: TglBitmapFormat;
-
- //records
- Mask: TglBitmapColorRec;
- Header: TBMPHeader;
- Info: TBMPInfo;
+ SourceFD, DestFD: TFormatDescriptor;
+ SourcePD, DestPD: TglBitmapPixelData;
+ ShiftData: TShiftData;
- //classes
- SpecialFormat: TFormatDescriptor;
- FormatDesc: TFormatDescriptor;
+ function DataIsIdentical: Boolean;
+ begin
+ result := SourceFD.MaskMatch(DestFD.Mask);
+ end;
- //////////////////////////////////////////////////////////////////////////////////////////////////
- procedure SpecialFormatReadLine(aData: PByte; aLineBuf: PByte);
- var
- i: Integer;
- Pixel: TglBitmapPixelData;
+ function CanCopyDirect: Boolean;
begin
- aStream.Read(aLineBuf^, rbLineSize);
- SpecialFormat.PreparePixel(Pixel);
- for i := 0 to Info.biWidth-1 do begin
- SpecialFormat.Unmap(aLineBuf, Pixel, SourceMD);
- glBitmapConvertPixel(Pixel, SpecialFormat, FormatDesc);
- FormatDesc.Map(Pixel, aData, DestMD);
- end;
+ result :=
+ ((SourcePD.Range.r = DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and
+ ((SourcePD.Range.g = DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and
+ ((SourcePD.Range.b = DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and
+ ((SourcePD.Range.a = DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0));
end;
-begin
- result := false;
- BmpFormat := tfEmpty;
- SpecialFormat := nil;
- LineBuf := nil;
- SourceMD := nil;
- DestMD := nil;
+ function CanShift: Boolean;
+ begin
+ result :=
+ ((SourcePD.Range.r >= DestPD.Range.r) or (SourcePD.Range.r = 0) or (DestPD.Range.r = 0)) and
+ ((SourcePD.Range.g >= DestPD.Range.g) or (SourcePD.Range.g = 0) or (DestPD.Range.g = 0)) and
+ ((SourcePD.Range.b >= DestPD.Range.b) or (SourcePD.Range.b = 0) or (DestPD.Range.b = 0)) and
+ ((SourcePD.Range.a >= DestPD.Range.a) or (SourcePD.Range.a = 0) or (DestPD.Range.a = 0));
+ end;
- // Header
- StartPos := aStream.Position;
- aStream.Read(Header{%H-}, SizeOf(Header));
+ function GetShift(aSource, aDest: Cardinal) : ShortInt;
+ begin
+ result := 0;
+ while (aSource > aDest) and (aSource > 0) do begin
+ inc(result);
+ aSource := aSource shr 1;
+ end;
+ end;
- if Header.bfType = BMP_MAGIC then begin
- try try
- BmpFormat := ReadInfo(Info, Mask);
- SpecialFormat := ReadColorTable(BmpFormat, Info);
- if not Assigned(SpecialFormat) then
- SpecialFormat := CheckBitfields(BmpFormat, Mask, Info);
- aStream.Position := StartPos + Header.bfOffBits;
+begin
+ if (aFormat <> fFormat) and (aFormat <> tfEmpty) then begin
+ SourceFD := TFormatDescriptor.Get(Format);
+ DestFD := TFormatDescriptor.Get(aFormat);
- if (BmpFormat <> tfEmpty) then begin
- FormatDesc := TFormatDescriptor.Get(BmpFormat);
- rbLineSize := Round(Info.biWidth * Info.biBitCount / 8); //ReadBuffer LineSize
- wbLineSize := Trunc(Info.biWidth * FormatDesc.PixelSize);
- Padding := (((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3) - rbLineSize;
+ if DataIsIdentical then begin
+ result := true;
+ Format := aFormat;
+ exit;
+ end;
- //get Memory
- DestMD := FormatDesc.CreateMappingData;
- ImageSize := FormatDesc.GetSize(Info.biWidth, abs(Info.biHeight));
- GetMem(ImageData, ImageSize);
- if Assigned(SpecialFormat) then begin
- GetMem(LineBuf, rbLineSize); //tmp Memory for converting Bitfields
- SourceMD := SpecialFormat.CreateMappingData;
- end;
+ SourceFD.PreparePixel(SourcePD);
+ DestFD.PreparePixel (DestPD);
- //read Data
- try try
- FillChar(ImageData^, ImageSize, $FF);
- TmpData := ImageData;
- if (Info.biHeight > 0) then
- Inc(TmpData, wbLineSize * (Info.biHeight-1));
- for i := 0 to Abs(Info.biHeight)-1 do begin
- if Assigned(SpecialFormat) then
- SpecialFormatReadLine(TmpData, LineBuf) //if is special format read and convert data
- else
- aStream.Read(TmpData^, wbLineSize); //else only read data
- if (Info.biHeight > 0) then
- dec(TmpData, wbLineSize)
- else
- inc(TmpData, wbLineSize);
- aStream.Read(PaddingBuff{%H-}, Padding);
- end;
- SetDataPointer(ImageData, BmpFormat, Info.biWidth, abs(Info.biHeight));
- result := true;
- finally
- if Assigned(LineBuf) then
- FreeMem(LineBuf);
- if Assigned(SourceMD) then
- SpecialFormat.FreeMappingData(SourceMD);
- FormatDesc.FreeMappingData(DestMD);
- end;
- except
- FreeMem(ImageData);
- raise;
- end;
- end else
- raise EglBitmapException.Create('LoadBMP - No suitable format found');
- except
- aStream.Position := StartPos;
- raise;
- end;
- finally
- FreeAndNil(SpecialFormat);
- end;
- end
- else aStream.Position := StartPos;
+ if CanCopyDirect then
+ result := Convert(Self, glBitmapConvertCopyFunc, false, aFormat)
+ else if CanShift then begin
+ ShiftData.r := GetShift(SourcePD.Range.r, DestPD.Range.r);
+ ShiftData.g := GetShift(SourcePD.Range.g, DestPD.Range.g);
+ ShiftData.b := GetShift(SourcePD.Range.b, DestPD.Range.b);
+ ShiftData.a := GetShift(SourcePD.Range.a, DestPD.Range.a);
+ result := Convert(Self, glBitmapConvertShiftRGBAFunc, false, aFormat, @ShiftData);
+ end else
+ result := Convert(Self, glBitmapConvertCalculateRGBAFunc, false, aFormat);
+ end else
+ result := true;
end;
+{$IFDEF GLB_SDL}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SaveBMP(const aStream: TStream);
+function TglBitmapData.AssignToSurface(out aSurface: PSDL_Surface): Boolean;
var
- Header: TBMPHeader;
- Info: TBMPInfo;
- Converter: TbmpColorTableFormat;
+ Row, RowSize: Integer;
+ SourceData, TmpData: PByte;
+ TempDepth: Integer;
FormatDesc: TFormatDescriptor;
- SourceFD, DestFD: Pointer;
- pData, srcData, dstData, ConvertBuffer: pByte;
-
- Pixel: TglBitmapPixelData;
- ImageSize, wbLineSize, rbLineSize, Padding, LineIdx, PixelIdx: Integer;
- RedMask, GreenMask, BlueMask, AlphaMask: Cardinal;
-
- PaddingBuff: Cardinal;
- function GetLineWidth : Integer;
+ function GetRowPointer(Row: Integer): pByte;
begin
- result := ((Info.biWidth * Info.biBitCount + 31) and - 32) shr 3;
+ result := aSurface.pixels;
+ Inc(result, Row * RowSize);
end;
begin
- if not (ftBMP in FormatGetSupportedFiles(Format)) then
- raise EglBitmapUnsupportedFormat.Create(Format);
+ result := false;
- Converter := nil;
FormatDesc := TFormatDescriptor.Get(Format);
- ImageSize := FormatDesc.GetSize(Dimension);
+ if FormatDesc.IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(Format);
- FillChar(Header{%H-}, SizeOf(Header), 0);
- Header.bfType := BMP_MAGIC;
- Header.bfSize := SizeOf(Header) + SizeOf(Info) + ImageSize;
- Header.bfReserved1 := 0;
- Header.bfReserved2 := 0;
- Header.bfOffBits := SizeOf(Header) + SizeOf(Info);
+ if Assigned(Data) then begin
+ case Trunc(FormatDesc.PixelSize) of
+ 1: TempDepth := 8;
+ 2: TempDepth := 16;
+ 3: TempDepth := 24;
+ 4: TempDepth := 32;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
- FillChar(Info{%H-}, SizeOf(Info), 0);
- Info.biSize := SizeOf(Info);
- Info.biWidth := Width;
- Info.biHeight := Height;
- Info.biPlanes := 1;
- Info.biCompression := BMP_COMP_RGB;
- Info.biSizeImage := ImageSize;
+ aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, TempDepth,
+ FormatDesc.RedMask, FormatDesc.GreenMask, FormatDesc.BlueMask, FormatDesc.AlphaMask);
+ SourceData := Data;
+ RowSize := FormatDesc.GetSize(FileWidth, 1);
- try
- case Format of
- tfLuminance4: begin
- Info.biBitCount := 4;
- Header.bfSize := Header.bfSize + 16 * SizeOf(Cardinal);
- Header.bfOffBits := Header.bfOffBits + 16 * SizeOf(Cardinal); //16 ColorTable entries
- Converter := TbmpColorTableFormat.Create;
- Converter.PixelSize := 0.5;
- Converter.Format := Format;
- Converter.Range := glBitmapColorRec($F, $F, $F, $0);
- Converter.CreateColorTable;
+ for Row := 0 to FileHeight-1 do begin
+ TmpData := GetRowPointer(Row);
+ if Assigned(TmpData) then begin
+ Move(SourceData^, TmpData^, RowSize);
+ inc(SourceData, RowSize);
end;
+ end;
+ result := true;
+ end;
+end;
- tfR3G3B2, tfLuminance8: begin
- Info.biBitCount := 8;
- Header.bfSize := Header.bfSize + 256 * SizeOf(Cardinal);
- Header.bfOffBits := Header.bfOffBits + 256 * SizeOf(Cardinal); //256 ColorTable entries
- Converter := TbmpColorTableFormat.Create;
- Converter.PixelSize := 1;
- Converter.Format := Format;
- if (Format = tfR3G3B2) then begin
- Converter.Range := glBitmapColorRec($7, $7, $3, $0);
- Converter.Shift := glBitmapShiftRec(0, 3, 6, 0);
- end else
- Converter.Range := glBitmapColorRec($FF, $FF, $FF, $0);
- Converter.CreateColorTable;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignFromSurface(const aSurface: PSDL_Surface): Boolean;
+var
+ pSource, pData, pTempData: PByte;
+ Row, RowSize, TempWidth, TempHeight: Integer;
+ IntFormat: TglBitmapFormat;
+ fd: TFormatDescriptor;
+ Mask: TglBitmapMask;
- tfRGB4, tfRGB5, tfR5G6B5, tfRGB5A1, tfRGBA4,
- tfBGR4, tfBGR5, tfB5G6R5, tfBGR5A1, tfBGRA4: begin
- Info.biBitCount := 16;
- Info.biCompression := BMP_COMP_BITFIELDS;
- end;
+ function GetRowPointer(Row: Integer): pByte;
+ begin
+ result := aSurface^.pixels;
+ Inc(result, Row * RowSize);
+ end;
- tfBGR8, tfRGB8: begin
- Info.biBitCount := 24;
- end;
+begin
+ result := false;
+ if (Assigned(aSurface)) then begin
+ with aSurface^.format^ do begin
+ Mask.r := RMask;
+ Mask.g := GMask;
+ Mask.b := BMask;
+ Mask.a := AMask;
+ IntFormat := TFormatDescriptor.GetFromMask(Mask).Format;
+ if (IntFormat = tfEmpty) then
+ raise EglBitmap.Create('AssignFromSurface - Invalid Pixelformat.');
+ end;
- tfRGB10, tfRGB10A2, tfRGBA8,
- tfBGR10, tfBGR10A2, tfBGRA8: begin
- Info.biBitCount := 32;
- Info.biCompression := BMP_COMP_BITFIELDS;
+ fd := TFormatDescriptor.Get(IntFormat);
+ TempWidth := aSurface^.w;
+ TempHeight := aSurface^.h;
+ RowSize := fd.GetSize(TempWidth, 1);
+ GetMem(pData, TempHeight * RowSize);
+ try
+ pTempData := pData;
+ for Row := 0 to TempHeight -1 do begin
+ pSource := GetRowPointer(Row);
+ if (Assigned(pSource)) then begin
+ Move(pSource^, pTempData^, RowSize);
+ Inc(pTempData, RowSize);
+ end;
end;
- else
- raise EglBitmapUnsupportedFormat.Create(Format);
+ SetData(pData, IntFormat, TempWidth, TempHeight);
+ result := true;
+ except
+ if Assigned(pData) then
+ FreeMem(pData);
+ raise;
end;
- Info.biXPelsPerMeter := 2835;
- Info.biYPelsPerMeter := 2835;
+ end;
+end;
- // prepare bitmasks
- if Info.biCompression = BMP_COMP_BITFIELDS then begin
- Header.bfSize := Header.bfSize + 4 * SizeOf(Cardinal);
- Header.bfOffBits := Header.bfOffBits + 4 * SizeOf(Cardinal);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignAlphaToSurface(out aSurface: PSDL_Surface): Boolean;
+var
+ Row, Col, AlphaInterleave: Integer;
+ pSource, pDest: PByte;
- RedMask := FormatDesc.RedMask;
- GreenMask := FormatDesc.GreenMask;
- BlueMask := FormatDesc.BlueMask;
- AlphaMask := FormatDesc.AlphaMask;
- end;
+ function GetRowPointer(Row: Integer): pByte;
+ begin
+ result := aSurface.pixels;
+ Inc(result, Row * Width);
+ end;
- // headers
- aStream.Write(Header, SizeOf(Header));
- aStream.Write(Info, SizeOf(Info));
-
- // colortable
- if Assigned(Converter) then
- aStream.Write(Converter.ColorTable[0].b,
- SizeOf(TbmpColorTableEnty) * Length(Converter.ColorTable));
-
- // bitmasks
- if Info.biCompression = BMP_COMP_BITFIELDS then begin
- aStream.Write(RedMask, SizeOf(Cardinal));
- aStream.Write(GreenMask, SizeOf(Cardinal));
- aStream.Write(BlueMask, SizeOf(Cardinal));
- aStream.Write(AlphaMask, SizeOf(Cardinal));
- end;
-
- // image data
- rbLineSize := Round(Info.biWidth * FormatDesc.PixelSize);
- wbLineSize := Round(Info.biWidth * Info.biBitCount / 8);
- Padding := GetLineWidth - wbLineSize;
- PaddingBuff := 0;
-
- pData := Data;
- inc(pData, (Height-1) * rbLineSize);
+begin
+ result := false;
+ if Assigned(Data) then begin
+ if Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfBGRA8ub4, tfRGBA8ub4] then begin
+ aSurface := SDL_CreateRGBSurface(SDL_SWSURFACE, Width, Height, 8, $FF, $FF, $FF, 0);
- // prepare row buffer. But only for RGB because RGBA supports color masks
- // so it's possible to change color within the image.
- if Assigned(Converter) then begin
- FormatDesc.PreparePixel(Pixel);
- GetMem(ConvertBuffer, wbLineSize);
- SourceFD := FormatDesc.CreateMappingData;
- DestFD := Converter.CreateMappingData;
- end else
- ConvertBuffer := nil;
+ AlphaInterleave := 0;
+ case Format of
+ tfLuminance8Alpha8ub2:
+ AlphaInterleave := 1;
+ tfBGRA8ub4, tfRGBA8ub4:
+ AlphaInterleave := 3;
+ end;
- try
- for LineIdx := 0 to Height - 1 do begin
- // preparing row
- if Assigned(Converter) then begin
- srcData := pData;
- dstData := ConvertBuffer;
- for PixelIdx := 0 to Info.biWidth-1 do begin
- FormatDesc.Unmap(srcData, Pixel, SourceFD);
- glBitmapConvertPixel(Pixel, FormatDesc, Converter);
- Converter.Map(Pixel, dstData, DestFD);
+ pSource := Data;
+ for Row := 0 to Height -1 do begin
+ pDest := GetRowPointer(Row);
+ if Assigned(pDest) then begin
+ for Col := 0 to Width -1 do begin
+ Inc(pSource, AlphaInterleave);
+ pDest^ := pSource^;
+ Inc(pDest);
+ Inc(pSource);
end;
- aStream.Write(ConvertBuffer^, wbLineSize);
- end else begin
- aStream.Write(pData^, rbLineSize);
end;
- dec(pData, rbLineSize);
- if (Padding > 0) then
- aStream.Write(PaddingBuff, Padding);
- end;
- finally
- // destroy row buffer
- if Assigned(ConvertBuffer) then begin
- FormatDesc.FreeMappingData(SourceFD);
- Converter.FreeMappingData(DestFD);
- FreeMem(ConvertBuffer);
end;
+ result := true;
end;
- finally
- if Assigned(Converter) then
- Converter.Free;
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TGA/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-type
- TTGAHeader = packed record
- ImageID: Byte;
- ColorMapType: Byte;
- ImageType: Byte;
- //ColorMapSpec: Array[0..4] of Byte;
- ColorMapStart: Word;
- ColorMapLength: Word;
- ColorMapEntrySize: Byte;
- OrigX: Word;
- OrigY: Word;
- Width: Word;
- Height: Word;
- Bpp: Byte;
- ImageDesc: Byte;
+function TglBitmapData.AddAlphaFromSurface(const aSurface: PSDL_Surface; const aFunc: TglBitmapFunction = nil; const aArgs: Pointer = nil): Boolean;
+var
+ bmp: TglBitmap2D;
+begin
+ bmp := TglBitmap2D.Create;
+ try
+ bmp.AssignFromSurface(aSurface);
+ result := AddAlphaFromGlBitmap(bmp, aFunc, aArgs);
+ finally
+ bmp.Free;
end;
+end;
+{$ENDIF}
-const
- TGA_UNCOMPRESSED_RGB = 2;
- TGA_UNCOMPRESSED_GRAY = 3;
- TGA_COMPRESSED_RGB = 10;
- TGA_COMPRESSED_GRAY = 11;
+{$IFDEF GLB_DELPHI}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function CreateGrayPalette: HPALETTE;
+var
+ Idx: Integer;
+ Pal: PLogPalette;
+begin
+ GetMem(Pal, SizeOf(TLogPalette) + (SizeOf(TPaletteEntry) * 256));
- TGA_NONE_COLOR_TABLE = 0;
+ Pal.palVersion := $300;
+ Pal.palNumEntries := 256;
+
+ for Idx := 0 to Pal.palNumEntries - 1 do begin
+ Pal.palPalEntry[Idx].peRed := Idx;
+ Pal.palPalEntry[Idx].peGreen := Idx;
+ Pal.palPalEntry[Idx].peBlue := Idx;
+ Pal.palPalEntry[Idx].peFlags := 0;
+ end;
+ Result := CreatePalette(Pal^);
+ FreeMem(Pal);
+end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.LoadTGA(const aStream: TStream): Boolean;
+function TglBitmapData.AssignToBitmap(const aBitmap: TBitmap): Boolean;
var
- Header: TTGAHeader;
- ImageData: System.PByte;
- StartPosition: Int64;
- PixelSize, LineSize: Integer;
- tgaFormat: TglBitmapFormat;
- FormatDesc: TFormatDescriptor;
- Counter: packed record
- X, Y: packed record
- low, high, dir: Integer;
- end;
- end;
+ Row, RowSize: Integer;
+ pSource, pData: PByte;
+begin
+ result := false;
+ if Assigned(Data) then begin
+ if Assigned(aBitmap) then begin
+ aBitmap.Width := Width;
+ aBitmap.Height := Height;
-const
- CACHE_SIZE = $4000;
+ case Format of
+ tfAlpha8ub1, tfLuminance8ub1: begin
+ aBitmap.PixelFormat := pf8bit;
+ aBitmap.Palette := CreateGrayPalette;
+ end;
+ tfRGB5A1us1:
+ aBitmap.PixelFormat := pf15bit;
+ tfR5G6B5us1:
+ aBitmap.PixelFormat := pf16bit;
+ tfRGB8ub3, tfBGR8ub3:
+ aBitmap.PixelFormat := pf24bit;
+ tfRGBA8ub4, tfBGRA8ub4:
+ aBitmap.PixelFormat := pf32bit;
+ else
+ raise EglBitmap.Create('AssignToBitmap - Invalid Pixelformat.');
+ end;
- ////////////////////////////////////////////////////////////////////////////////////////
- procedure ReadUncompressed;
- var
- i, j: Integer;
- buf, tmp1, tmp2: System.PByte;
- begin
- buf := nil;
- if (Counter.X.dir < 0) then
- GetMem(buf, LineSize);
- try
- while (Counter.Y.low <> Counter.Y.high + counter.Y.dir) do begin
- tmp1 := ImageData;
- inc(tmp1, (Counter.Y.low * LineSize)); //pointer to LineStart
- if (Counter.X.dir < 0) then begin //flip X
- aStream.Read(buf^, LineSize);
- tmp2 := buf;
- inc(tmp2, LineSize - PixelSize); //pointer to last pixel in line
- for i := 0 to Header.Width-1 do begin //for all pixels in line
- for j := 0 to PixelSize-1 do begin //for all bytes in pixel
- tmp1^ := tmp2^;
- inc(tmp1);
- inc(tmp2);
- end;
- dec(tmp2, 2*PixelSize); //move 2 backwards, because j-loop moved 1 forward
- end;
- end else
- aStream.Read(tmp1^, LineSize);
- inc(Counter.Y.low, Counter.Y.dir); //move to next line index
+ RowSize := FormatDescriptor.GetSize(Width, 1);
+ pSource := Data;
+ for Row := 0 to Height-1 do begin
+ pData := aBitmap.Scanline[Row];
+ Move(pSource^, pData^, RowSize);
+ Inc(pSource, RowSize);
+ if (Format in [tfRGB8ub3, tfRGBA8ub4]) then // swap RGB(A) to BGR(A)
+ SwapRGB(pData, Width, Format = tfRGBA8ub4);
end;
- finally
- if Assigned(buf) then
- FreeMem(buf);
+ result := true;
end;
end;
+end;
- ////////////////////////////////////////////////////////////////////////////////////////
- procedure ReadCompressed;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignFromBitmap(const aBitmap: TBitmap): Boolean;
+var
+ pSource, pData, pTempData: PByte;
+ Row, RowSize, TempWidth, TempHeight: Integer;
+ IntFormat: TglBitmapFormat;
+begin
+ result := false;
- /////////////////////////////////////////////////////////////////
- var
- TmpData: System.PByte;
- LinePixelsRead: Integer;
- procedure CheckLine;
- begin
- if (LinePixelsRead >= Header.Width) then begin
- LinePixelsRead := 0;
- inc(Counter.Y.low, Counter.Y.dir); //next line index
- TmpData := ImageData;
- inc(TmpData, Counter.Y.low * LineSize); //set line
- if (Counter.X.dir < 0) then //if x flipped then
- inc(TmpData, LineSize - PixelSize); //set last pixel
- end;
+ if (Assigned(aBitmap)) then begin
+ case aBitmap.PixelFormat of
+ pf8bit:
+ IntFormat := tfLuminance8ub1;
+ pf15bit:
+ IntFormat := tfRGB5A1us1;
+ pf16bit:
+ IntFormat := tfR5G6B5us1;
+ pf24bit:
+ IntFormat := tfBGR8ub3;
+ pf32bit:
+ IntFormat := tfBGRA8ub4;
+ else
+ raise EglBitmap.Create('AssignFromBitmap - Invalid Pixelformat.');
end;
- /////////////////////////////////////////////////////////////////
- var
- Cache: PByte;
- CacheSize, CachePos: Integer;
- procedure CachedRead(out Buffer; Count: Integer);
- var
- BytesRead: Integer;
- begin
- if (CachePos + Count > CacheSize) then begin
- //if buffer overflow save non read bytes
- BytesRead := 0;
- if (CacheSize - CachePos > 0) then begin
- BytesRead := CacheSize - CachePos;
- Move(PByteArray(Cache)^[CachePos], Buffer{%H-}, BytesRead);
- inc(CachePos, BytesRead);
- end;
-
- //load cache from file
- CacheSize := Min(CACHE_SIZE, aStream.Size - aStream.Position);
- aStream.Read(Cache^, CacheSize);
- CachePos := 0;
-
- //read rest of requested bytes
- if (Count - BytesRead > 0) then begin
- Move(PByteArray(Cache)^[CachePos], TByteArray(Buffer)[BytesRead], Count - BytesRead);
- inc(CachePos, Count - BytesRead);
- end;
- end else begin
- //if no buffer overflow just read the data
- Move(PByteArray(Cache)^[CachePos], Buffer, Count);
- inc(CachePos, Count);
- end;
- end;
-
- procedure PixelToBuffer(const aData: PByte; var aBuffer: PByte);
- begin
- case PixelSize of
- 1: begin
- aBuffer^ := aData^;
- inc(aBuffer, Counter.X.dir);
- end;
- 2: begin
- PWord(aBuffer)^ := PWord(aData)^;
- inc(aBuffer, 2 * Counter.X.dir);
- end;
- 3: begin
- PByteArray(aBuffer)^[0] := PByteArray(aData)^[0];
- PByteArray(aBuffer)^[1] := PByteArray(aData)^[1];
- PByteArray(aBuffer)^[2] := PByteArray(aData)^[2];
- inc(aBuffer, 3 * Counter.X.dir);
- end;
- 4: begin
- PCardinal(aBuffer)^ := PCardinal(aData)^;
- inc(aBuffer, 4 * Counter.X.dir);
+ TempWidth := aBitmap.Width;
+ TempHeight := aBitmap.Height;
+ RowSize := TFormatDescriptor.Get(IntFormat).GetSize(TempWidth, 1);
+ GetMem(pData, TempHeight * RowSize);
+ try
+ pTempData := pData;
+ for Row := 0 to TempHeight -1 do begin
+ pSource := aBitmap.Scanline[Row];
+ if (Assigned(pSource)) then begin
+ Move(pSource^, pTempData^, RowSize);
+ Inc(pTempData, RowSize);
end;
end;
+ SetData(pData, IntFormat, TempWidth, TempHeight);
+ result := true;
+ except
+ if Assigned(pData) then
+ FreeMem(pData);
+ raise;
end;
+ end;
+end;
- var
- TotalPixelsToRead, TotalPixelsRead: Integer;
- Temp: Byte;
- buf: array [0..3] of Byte; //1 pixel is max 32bit long
- PixelRepeat: Boolean;
- PixelsToRead, PixelCount: Integer;
- begin
- CacheSize := 0;
- CachePos := 0;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignAlphaToBitmap(const aBitmap: TBitmap): Boolean;
+var
+ Row, Col, AlphaInterleave: Integer;
+ pSource, pDest: PByte;
+begin
+ result := false;
- TotalPixelsToRead := Header.Width * Header.Height;
- TotalPixelsRead := 0;
- LinePixelsRead := 0;
+ if Assigned(Data) then begin
+ if (Format in [tfAlpha8ub1, tfLuminance8Alpha8ub2, tfRGBA8ub4, tfBGRA8ub4]) then begin
+ if Assigned(aBitmap) then begin
+ aBitmap.PixelFormat := pf8bit;
+ aBitmap.Palette := CreateGrayPalette;
+ aBitmap.Width := Width;
+ aBitmap.Height := Height;
- GetMem(Cache, CACHE_SIZE);
- try
- TmpData := ImageData;
- inc(TmpData, Counter.Y.low * LineSize); //set line
- if (Counter.X.dir < 0) then //if x flipped then
- inc(TmpData, LineSize - PixelSize); //set last pixel
+ case Format of
+ tfLuminance8Alpha8ub2:
+ AlphaInterleave := 1;
+ tfRGBA8ub4, tfBGRA8ub4:
+ AlphaInterleave := 3;
+ else
+ AlphaInterleave := 0;
+ end;
- repeat
- //read CommandByte
- CachedRead(Temp, 1);
- PixelRepeat := (Temp and $80) > 0;
- PixelsToRead := (Temp and $7F) + 1;
- inc(TotalPixelsRead, PixelsToRead);
+ // Copy Data
+ pSource := Data;
- if PixelRepeat then
- CachedRead(buf[0], PixelSize);
- while (PixelsToRead > 0) do begin
- CheckLine;
- PixelCount := Min(Header.Width - LinePixelsRead, PixelsToRead); //max read to EOL or EOF
- while (PixelCount > 0) do begin
- if not PixelRepeat then
- CachedRead(buf[0], PixelSize);
- PixelToBuffer(@buf[0], TmpData);
- inc(LinePixelsRead);
- dec(PixelsToRead);
- dec(PixelCount);
+ for Row := 0 to Height -1 do begin
+ pDest := aBitmap.Scanline[Row];
+ if Assigned(pDest) then begin
+ for Col := 0 to Width -1 do begin
+ Inc(pSource, AlphaInterleave);
+ pDest^ := pSource^;
+ Inc(pDest);
+ Inc(pSource);
+ end;
end;
end;
- until (TotalPixelsRead >= TotalPixelsToRead);
- finally
- FreeMem(Cache);
+ result := true;
+ end;
end;
end;
+end;
- function IsGrayFormat: Boolean;
- begin
- result := Header.ImageType in [TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_GRAY];
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromBitmap(const aBitmap: TBitmap; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ data: TglBitmapData;
+begin
+ data := TglBitmapData.Create;
+ try
+ data.AssignFromBitmap(aBitmap);
+ result := AddAlphaFromDataObj(data, aFunc, aArgs);
+ finally
+ data.Free;
end;
+end;
+{$ENDIF}
+{$IFDEF GLB_LAZARUS}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+var
+ rid: TRawImageDescription;
+ FormatDesc: TFormatDescriptor;
begin
- result := false;
+ if not Assigned(Data) then
+ raise EglBitmap.Create('no pixel data assigned. load data before save');
- // reading header to test file and set cursor back to begin
- StartPosition := aStream.Position;
- aStream.Read(Header{%H-}, SizeOf(Header));
-
- // no colormapped files
- if (Header.ColorMapType = TGA_NONE_COLOR_TABLE) and (Header.ImageType in [
- TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY, TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY]) then
- begin
- try
- if Header.ImageID <> 0 then // skip image ID
- aStream.Position := aStream.Position + Header.ImageID;
-
- tgaFormat := tfEmpty;
- case Header.Bpp of
- 8: if IsGrayFormat then case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfLuminance8;
- 8: tgaFormat := tfAlpha8;
- end;
+ result := false;
+ if not Assigned(aImage) or (Format = tfEmpty) then
+ exit;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed then
+ exit;
- 16: if IsGrayFormat then case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfLuminance16;
- 8: tgaFormat := tfLuminance8Alpha8;
- end else case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfBGR5;
- 1: tgaFormat := tfBGR5A1;
- 4: tgaFormat := tfBGRA4;
- end;
+ FillChar(rid{%H-}, SizeOf(rid), 0);
+ if FormatDesc.IsGrayscale then
+ rid.Format := ricfGray
+ else
+ rid.Format := ricfRGBA;
- 24: if not IsGrayFormat then case (Header.ImageDesc and $F) of
- 0: tgaFormat := tfBGR8;
- end;
+ rid.Width := Width;
+ rid.Height := Height;
+ rid.Depth := FormatDesc.BitsPerPixel;
+ rid.BitOrder := riboBitsInOrder;
+ rid.ByteOrder := riboLSBFirst;
+ rid.LineOrder := riloTopToBottom;
+ rid.LineEnd := rileTight;
+ rid.BitsPerPixel := FormatDesc.BitsPerPixel;
+ rid.RedPrec := CountSetBits(FormatDesc.Range.r);
+ rid.GreenPrec := CountSetBits(FormatDesc.Range.g);
+ rid.BluePrec := CountSetBits(FormatDesc.Range.b);
+ rid.AlphaPrec := CountSetBits(FormatDesc.Range.a);
+ rid.RedShift := FormatDesc.Shift.r;
+ rid.GreenShift := FormatDesc.Shift.g;
+ rid.BlueShift := FormatDesc.Shift.b;
+ rid.AlphaShift := FormatDesc.Shift.a;
- 32: if not IsGrayFormat then case (Header.ImageDesc and $F) of
- 2: tgaFormat := tfBGR10A2;
- 8: tgaFormat := tfBGRA8;
- end;
- end;
+ rid.MaskBitsPerPixel := 0;
+ rid.PaletteColorCount := 0;
- if (tgaFormat = tfEmpty) then
- raise EglBitmapException.Create('LoadTga - unsupported format');
+ aImage.DataDescription := rid;
+ aImage.CreateData;
- FormatDesc := TFormatDescriptor.Get(tgaFormat);
- PixelSize := FormatDesc.GetSize(1, 1);
- LineSize := FormatDesc.GetSize(Header.Width, 1);
+ if not Assigned(aImage.PixelData) then
+ raise EglBitmap.Create('error while creating LazIntfImage');
+ Move(Data^, aImage.PixelData^, FormatDesc.GetSize(Dimension));
- GetMem(ImageData, LineSize * Header.Height);
- try
- //column direction
- if ((Header.ImageDesc and (1 shl 4)) > 0) then begin
- Counter.X.low := Header.Height-1;;
- Counter.X.high := 0;
- Counter.X.dir := -1;
- end else begin
- Counter.X.low := 0;
- Counter.X.high := Header.Height-1;
- Counter.X.dir := 1;
- end;
+ result := true;
+end;
- // Row direction
- if ((Header.ImageDesc and (1 shl 5)) > 0) then begin
- Counter.Y.low := 0;
- Counter.Y.high := Header.Height-1;
- Counter.Y.dir := 1;
- end else begin
- Counter.Y.low := Header.Height-1;;
- Counter.Y.high := 0;
- Counter.Y.dir := -1;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AssignFromLazIntfImage(const aImage: TLazIntfImage): Boolean;
+var
+ f: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
+ ImageData: PByte;
+ ImageSize: Integer;
+ CanCopy: Boolean;
+ Mask: TglBitmapRec4ul;
- // Read Image
- case Header.ImageType of
- TGA_UNCOMPRESSED_RGB, TGA_UNCOMPRESSED_GRAY:
- ReadUncompressed;
- TGA_COMPRESSED_RGB, TGA_COMPRESSED_GRAY:
- ReadCompressed;
+ procedure CopyConvert;
+ var
+ bfFormat: TbmpBitfieldFormat;
+ pSourceLine, pDestLine: PByte;
+ pSourceMD, pDestMD: Pointer;
+ Shift, Prec: TglBitmapRec4ub;
+ x, y: Integer;
+ pixel: TglBitmapPixelData;
+ begin
+ bfFormat := TbmpBitfieldFormat.Create;
+ with aImage.DataDescription do begin
+ Prec.r := RedPrec;
+ Prec.g := GreenPrec;
+ Prec.b := BluePrec;
+ Prec.a := AlphaPrec;
+ Shift.r := RedShift;
+ Shift.g := GreenShift;
+ Shift.b := BlueShift;
+ Shift.a := AlphaShift;
+ bfFormat.SetCustomValues(BitsPerPixel, Prec, Shift);
+ end;
+ pSourceMD := bfFormat.CreateMappingData;
+ pDestMD := FormatDesc.CreateMappingData;
+ try
+ for y := 0 to aImage.Height-1 do begin
+ pSourceLine := aImage.PixelData + y {%H-}* aImage.DataDescription.BytesPerLine;
+ pDestLine := ImageData + y * Round(FormatDesc.BytesPerPixel * aImage.Width);
+ for x := 0 to aImage.Width-1 do begin
+ bfFormat.Unmap(pSourceLine, pixel, pSourceMD);
+ FormatDesc.Map(pixel, pDestLine, pDestMD);
end;
-
- SetDataPointer(ImageData, tgaFormat, Header.Width, Header.Height);
- result := true;
- except
- FreeMem(ImageData);
- raise;
end;
finally
- aStream.Position := StartPosition;
+ FormatDesc.FreeMappingData(pDestMD);
+ bfFormat.FreeMappingData(pSourceMD);
+ bfFormat.Free;
end;
- end
- else aStream.Position := StartPosition;
-end;
+ end;
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SaveTGA(const aStream: TStream);
-var
- Header: TTGAHeader;
- LineSize, Size, x, y: Integer;
- Pixel: TglBitmapPixelData;
- LineBuf, SourceData, DestData: PByte;
- SourceMD, DestMD: Pointer;
- FormatDesc: TFormatDescriptor;
- Converter: TFormatDescriptor;
begin
- if not (ftTGA in FormatGetSupportedFiles(Format)) then
- raise EglBitmapUnsupportedFormat.Create(Format);
-
- //prepare header
- FillChar(Header{%H-}, SizeOf(Header), 0);
-
- //set ImageType
- if (Format in [tfLuminance8, tfLuminance6Alpha2, tfLuminance4Alpha4, tfAlpha8,
- tfLuminance16, tfLuminance12Alpha4, tfLuminance8Alpha8]) then
- Header.ImageType := TGA_UNCOMPRESSED_GRAY
- else
- Header.ImageType := TGA_UNCOMPRESSED_RGB;
-
- //set BitsPerPixel
- if (Format in [tfLuminance8, tfLuminance6Alpha2, tfLuminance4Alpha4, tfAlpha8]) then
- Header.Bpp := 8
- else if (Format in [tfLuminance16, tfLuminance12Alpha4, tfLuminance8Alpha8,
- tfRGB5, tfBGR5, tfRGB5A1, tfBGR5A1, tfRGBA4, tfBGRA4]) then
- Header.Bpp := 16
- else if (Format in [tfBGR8, tfRGB8]) then
- Header.Bpp := 24
- else
- Header.Bpp := 32;
+ result := false;
+ if not Assigned(aImage) then
+ exit;
- //set AlphaBitCount
- case Format of
- tfRGB5A1, tfBGR5A1:
- Header.ImageDesc := 1 and $F;
- tfRGB10A2, tfBGR10A2:
- Header.ImageDesc := 2 and $F;
- tfRGBA4, tfBGRA4:
- Header.ImageDesc := 4 and $F;
- tfAlpha8, tfLuminance8Alpha8, tfRGBA8, tfBGRA8:
- Header.ImageDesc := 8 and $F;
+ with aImage.DataDescription do begin
+ Mask.r := (QWord(1 shl RedPrec )-1) shl RedShift;
+ Mask.g := (QWord(1 shl GreenPrec)-1) shl GreenShift;
+ Mask.b := (QWord(1 shl BluePrec )-1) shl BlueShift;
+ Mask.a := (QWord(1 shl AlphaPrec)-1) shl AlphaShift;
end;
+ FormatDesc := TFormatDescriptor.GetFromMask(Mask);
+ f := FormatDesc.Format;
+ if (f = tfEmpty) then
+ exit;
- Header.Width := Width;
- Header.Height := Height;
- Header.ImageDesc := Header.ImageDesc or $20; //flip y
- aStream.Write(Header, SizeOf(Header));
+ CanCopy :=
+ (FormatDesc.BitsPerPixel = aImage.DataDescription.Depth) and
+ (aImage.DataDescription.BitsPerPixel = aImage.DataDescription.Depth);
- // convert RGB(A) to BGR(A)
- Converter := nil;
- FormatDesc := TFormatDescriptor.Get(Format);
- Size := FormatDesc.GetSize(Dimension);
- if Format in [tfRGB5, tfRGB5A1, tfRGBA4, tfRGB8, tfRGB10A2, tfRGBA8] then begin
- if (FormatDesc.RGBInverted = tfEmpty) then
- raise EglBitmapException.Create('inverted RGB format is empty');
- Converter := TFormatDescriptor.Get(FormatDesc.RGBInverted);
- if not glBitmapColorRecCmp(Converter.Range, FormatDesc.Range) or
- (Converter.PixelSize <> FormatDesc.PixelSize) then
- raise EglBitmapException.Create('invalid inverted RGB format');
+ ImageSize := FormatDesc.GetSize(aImage.Width, aImage.Height);
+ ImageData := GetMem(ImageSize);
+ try
+ if CanCopy then
+ Move(aImage.PixelData^, ImageData^, ImageSize)
+ else
+ CopyConvert;
+ SetData(ImageData, f, aImage.Width, aImage.Height);
+ except
+ if Assigned(ImageData) then
+ FreeMem(ImageData);
+ raise;
end;
- if Assigned(Converter) then begin
- LineSize := FormatDesc.GetSize(Width, 1);
- GetMem(LineBuf, LineSize);
- SourceMD := FormatDesc.CreateMappingData;
- DestMD := Converter.CreateMappingData;
- try
- SourceData := Data;
- for y := 0 to Height-1 do begin
- DestData := LineBuf;
- for x := 0 to Width-1 do begin
- FormatDesc.Unmap(SourceData, Pixel, SourceMD);
- Converter.Map(Pixel, DestData, DestMD);
- end;
- aStream.Write(LineBuf^, LineSize);
- end;
- finally
- FreeMem(LineBuf);
- FormatDesc.FreeMappingData(SourceMD);
- FormatDesc.FreeMappingData(DestMD);
- end;
- end else
- aStream.Write(Data^, Size);
+ result := true;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//DDS/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-const
- DDS_MAGIC: Cardinal = $20534444;
-
- // DDS_header.dwFlags
- DDSD_CAPS = $00000001;
- DDSD_HEIGHT = $00000002;
- DDSD_WIDTH = $00000004;
- DDSD_PIXELFORMAT = $00001000;
-
- // DDS_header.sPixelFormat.dwFlags
- DDPF_ALPHAPIXELS = $00000001;
- DDPF_ALPHA = $00000002;
- DDPF_FOURCC = $00000004;
- DDPF_RGB = $00000040;
- DDPF_LUMINANCE = $00020000;
+function TglBitmapData.AssignAlphaToLazIntfImage(const aImage: TLazIntfImage): Boolean;
+var
+ rid: TRawImageDescription;
+ FormatDesc: TFormatDescriptor;
+ Pixel: TglBitmapPixelData;
+ x, y: Integer;
+ srcMD: Pointer;
+ src, dst: PByte;
+begin
+ result := false;
+ if not Assigned(aImage) or (Format = tfEmpty) then
+ exit;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then
+ exit;
- // DDS_header.sCaps.dwCaps1
- DDSCAPS_TEXTURE = $00001000;
+ FillChar(rid{%H-}, SizeOf(rid), 0);
+ rid.Format := ricfGray;
+ rid.Width := Width;
+ rid.Height := Height;
+ rid.Depth := CountSetBits(FormatDesc.Range.a);
+ rid.BitOrder := riboBitsInOrder;
+ rid.ByteOrder := riboLSBFirst;
+ rid.LineOrder := riloTopToBottom;
+ rid.LineEnd := rileTight;
+ rid.BitsPerPixel := 8 * Ceil(rid.Depth / 8);
+ rid.RedPrec := CountSetBits(FormatDesc.Range.a);
+ rid.GreenPrec := 0;
+ rid.BluePrec := 0;
+ rid.AlphaPrec := 0;
+ rid.RedShift := 0;
+ rid.GreenShift := 0;
+ rid.BlueShift := 0;
+ rid.AlphaShift := 0;
- // DDS_header.sCaps.dwCaps2
- DDSCAPS2_CUBEMAP = $00000200;
+ rid.MaskBitsPerPixel := 0;
+ rid.PaletteColorCount := 0;
- D3DFMT_DXT1 = $31545844;
- D3DFMT_DXT3 = $33545844;
- D3DFMT_DXT5 = $35545844;
+ aImage.DataDescription := rid;
+ aImage.CreateData;
-type
- TDDSPixelFormat = packed record
- dwSize: Cardinal;
- dwFlags: Cardinal;
- dwFourCC: Cardinal;
- dwRGBBitCount: Cardinal;
- dwRBitMask: Cardinal;
- dwGBitMask: Cardinal;
- dwBBitMask: Cardinal;
- dwABitMask: Cardinal;
+ srcMD := FormatDesc.CreateMappingData;
+ try
+ FormatDesc.PreparePixel(Pixel);
+ src := Data;
+ dst := aImage.PixelData;
+ for y := 0 to Height-1 do
+ for x := 0 to Width-1 do begin
+ FormatDesc.Unmap(src, Pixel, srcMD);
+ case rid.BitsPerPixel of
+ 8: begin
+ dst^ := Pixel.Data.a;
+ inc(dst);
+ end;
+ 16: begin
+ PWord(dst)^ := Pixel.Data.a;
+ inc(dst, 2);
+ end;
+ 24: begin
+ PByteArray(dst)^[0] := PByteArray(@Pixel.Data.a)^[0];
+ PByteArray(dst)^[1] := PByteArray(@Pixel.Data.a)^[1];
+ PByteArray(dst)^[2] := PByteArray(@Pixel.Data.a)^[2];
+ inc(dst, 3);
+ end;
+ 32: begin
+ PCardinal(dst)^ := Pixel.Data.a;
+ inc(dst, 4);
+ end;
+ else
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ end;
+ end;
+ finally
+ FormatDesc.FreeMappingData(srcMD);
end;
+ result := true;
+end;
- TDDSCaps = packed record
- dwCaps1: Cardinal;
- dwCaps2: Cardinal;
- dwDDSX: Cardinal;
- dwReserved: Cardinal;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromLazIntfImage(const aImage: TLazIntfImage; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ data: TglBitmapData;
+begin
+ data := TglBitmapData.Create;
+ try
+ data.AssignFromLazIntfImage(aImage);
+ result := AddAlphaFromDataObj(data, aFunc, aArgs);
+ finally
+ data.Free;
end;
+end;
+{$ENDIF}
- TDDSHeader = packed record
- dwSize: Cardinal;
- dwFlags: Cardinal;
- dwHeight: Cardinal;
- dwWidth: Cardinal;
- dwPitchOrLinearSize: Cardinal;
- dwDepth: Cardinal;
- dwMipMapCount: Cardinal;
- dwReserved: array[0..10] of Cardinal;
- PixelFormat: TDDSPixelFormat;
- Caps: TDDSCaps;
- dwReserved2: Cardinal;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromResource(const aInstance: Cardinal; aResource: String; aResType: PChar;
+ const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ rs: TResourceStream;
+begin
+ PrepareResType(aResource, aResType);
+ rs := TResourceStream.Create(aInstance, aResource, aResType);
+ try
+ result := AddAlphaFromStream(rs, aFunc, aArgs);
+ finally
+ rs.Free;
end;
+end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap.LoadDDS(const aStream: TStream): Boolean;
+function TglBitmapData.AddAlphaFromResourceID(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar;
+ const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
var
- Header: TDDSHeader;
- Converter: TbmpBitfieldFormat;
-
- function GetDDSFormat: TglBitmapFormat;
- var
- fd: TFormatDescriptor;
- i: Integer;
- Range: TglBitmapColorRec;
- match: Boolean;
- begin
- result := tfEmpty;
- with Header.PixelFormat do begin
- // Compresses
- if ((dwFlags and DDPF_FOURCC) > 0) then begin
- case Header.PixelFormat.dwFourCC of
- D3DFMT_DXT1: result := tfS3tcDtx1RGBA;
- D3DFMT_DXT3: result := tfS3tcDtx3RGBA;
- D3DFMT_DXT5: result := tfS3tcDtx5RGBA;
- end;
- end else if ((Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0) then begin
-
- //find matching format
- for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
- fd := TFormatDescriptor.Get(result);
- if fd.MaskMatch(dwRBitMask, dwGBitMask, dwBBitMask, dwABitMask) and
- (8 * fd.PixelSize = dwRGBBitCount) then
- exit;
- end;
+ rs: TResourceStream;
+begin
+ rs := TResourceStream.CreateFromID(aInstance, aResourceID, aResType);
+ try
+ result := AddAlphaFromStream(rs, aFunc, aArgs);
+ finally
+ rs.Free;
+ end;
+end;
- //find format with same Range
- Range.r := dwRBitMask;
- Range.g := dwGBitMask;
- Range.b := dwBBitMask;
- Range.a := dwABitMask;
- for i := 0 to 3 do begin
- while ((Range.arr[i] and 1) = 0) and (Range.arr[i] > 0) do
- Range.arr[i] := Range.arr[i] shr 1;
- end;
- for result := High(TglBitmapFormat) downto Low(TglBitmapFormat) do begin
- fd := TFormatDescriptor.Get(result);
- match := true;
- for i := 0 to 3 do
- if (fd.Range.arr[i] <> Range.arr[i]) then begin
- match := false;
- break;
- end;
- if match then
- break;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromFunc(const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+begin
+ if TFormatDescriptor.Get(Format).IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ result := Convert(Self, aFunc, false, TFormatDescriptor.Get(Format).WithAlpha, aArgs);
+end;
- //no format with same range found -> use default
- if (result = tfEmpty) then begin
- if (dwABitMask > 0) then
- result := tfBGRA8
- else
- result := tfBGR8;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromFile(const aFileName: String; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ FS: TFileStream;
+begin
+ FS := TFileStream.Create(aFileName, fmOpenRead);
+ try
+ result := AddAlphaFromStream(FS, aFunc, aArgs);
+ finally
+ FS.Free;
+ end;
+end;
- Converter := TbmpBitfieldFormat.Create;
- Converter.RedMask := dwRBitMask;
- Converter.GreenMask := dwGBitMask;
- Converter.BlueMask := dwBBitMask;
- Converter.AlphaMask := dwABitMask;
- Converter.PixelSize := dwRGBBitCount / 8;
- end;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromStream(const aStream: TStream; const aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
+var
+ data: TglBitmapData;
+begin
+ data := TglBitmapData.Create(aStream);
+ try
+ result := AddAlphaFromDataObj(data, aFunc, aArgs);
+ finally
+ data.Free;
end;
+end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromDataObj(const aDataObj: TglBitmapData; aFunc: TglBitmapFunction; const aArgs: Pointer): Boolean;
var
- StreamPos: Int64;
- x, y, LineSize, RowSize, Magic: Cardinal;
- NewImage, TmpData, RowData, SrcData: System.PByte;
- SourceMD, DestMD: Pointer;
- Pixel: TglBitmapPixelData;
- ddsFormat: TglBitmapFormat;
- FormatDesc: TFormatDescriptor;
+ DestData, DestData2, SourceData: pByte;
+ TempHeight, TempWidth: Integer;
+ SourceFD, DestFD: TFormatDescriptor;
+ SourceMD, DestMD, DestMD2: Pointer;
+ FuncRec: TglBitmapFunctionRec;
begin
- result := false;
- Converter := nil;
- StreamPos := aStream.Position;
+ result := false;
- // Magic
- aStream.Read(Magic{%H-}, sizeof(Magic));
- if (Magic <> DDS_MAGIC) then begin
- aStream.Position := StreamPos;
- exit;
+ Assert(Assigned(Data));
+ Assert(Assigned(aDataObj));
+ Assert(Assigned(aDataObj.Data));
+
+ if ((aDataObj.Width = Width) and (aDataObj.Height = Height)) then begin
+ result := ConvertTo(TFormatDescriptor.Get(Format).WithAlpha);
+
+ SourceFD := TFormatDescriptor.Get(aDataObj.Format);
+ DestFD := TFormatDescriptor.Get(Format);
+
+ if not Assigned(aFunc) then begin
+ aFunc := glBitmapAlphaFunc;
+ FuncRec.Args := {%H-}Pointer(SourceFD.HasAlpha);
+ end else
+ FuncRec.Args := aArgs;
+
+ // Values
+ TempWidth := aDataObj.Width;
+ TempHeight := aDataObj.Height;
+ if (TempWidth <= 0) or (TempHeight <= 0) then
+ exit;
+
+ FuncRec.Sender := Self;
+ FuncRec.Size := Dimension;
+ FuncRec.Position.Fields := FuncRec.Size.Fields;
+
+ DestData := Data;
+ DestData2 := Data;
+ SourceData := aDataObj.Data;
+
+ // Mapping
+ SourceFD.PreparePixel(FuncRec.Source);
+ DestFD.PreparePixel (FuncRec.Dest);
+
+ SourceMD := SourceFD.CreateMappingData;
+ DestMD := DestFD.CreateMappingData;
+ DestMD2 := DestFD.CreateMappingData;
+ try
+ FuncRec.Position.Y := 0;
+ while FuncRec.Position.Y < TempHeight do begin
+ FuncRec.Position.X := 0;
+ while FuncRec.Position.X < TempWidth do begin
+ SourceFD.Unmap(SourceData, FuncRec.Source, SourceMD);
+ DestFD.Unmap (DestData, FuncRec.Dest, DestMD);
+ aFunc(FuncRec);
+ DestFD.Map(FuncRec.Dest, DestData2, DestMD2);
+ inc(FuncRec.Position.X);
+ end;
+ inc(FuncRec.Position.Y);
+ end;
+ finally
+ SourceFD.FreeMappingData(SourceMD);
+ DestFD.FreeMappingData(DestMD);
+ DestFD.FreeMappingData(DestMD2);
+ end;
end;
+end;
- //Header
- aStream.Read(Header{%H-}, sizeof(Header));
- if (Header.dwSize <> SizeOf(Header)) or
- ((Header.dwFlags and (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) <>
- (DDSD_PIXELFORMAT or DDSD_CAPS or DDSD_WIDTH or DDSD_HEIGHT)) then
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromColorKey(const aRed, aGreen, aBlue: Byte; const aDeviation: Byte): Boolean;
+begin
+ result := AddAlphaFromColorKeyFloat(aRed / $FF, aGreen / $FF, aBlue / $FF, aDeviation / $FF);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromColorKeyRange(const aRed, aGreen, aBlue: Cardinal; const aDeviation: Cardinal): Boolean;
+var
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ result := AddAlphaFromColorKeyFloat(
+ aRed / PixelData.Range.r,
+ aGreen / PixelData.Range.g,
+ aBlue / PixelData.Range.b,
+ aDeviation / Max(PixelData.Range.r, Max(PixelData.Range.g, PixelData.Range.b)));
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromColorKeyFloat(const aRed, aGreen, aBlue: Single; const aDeviation: Single): Boolean;
+var
+ values: array[0..2] of Single;
+ tmp: Cardinal;
+ i: Integer;
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ with PixelData do begin
+ values[0] := aRed;
+ values[1] := aGreen;
+ values[2] := aBlue;
+
+ for i := 0 to 2 do begin
+ tmp := Trunc(Range.arr[i] * aDeviation);
+ Data.arr[i] := Min(Range.arr[i], Trunc(Range.arr[i] * values[i] + tmp));
+ Range.arr[i] := Max(0, Trunc(Range.arr[i] * values[i] - tmp));
+ end;
+ Data.a := 0;
+ Range.a := 0;
+ end;
+ result := AddAlphaFromFunc(glBitmapColorKeyAlphaFunc, @PixelData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromValue(const aAlpha: Byte): Boolean;
+begin
+ result := AddAlphaFromValueFloat(aAlpha / $FF);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromValueRange(const aAlpha: Cardinal): Boolean;
+var
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ result := AddAlphaFromValueFloat(aAlpha / PixelData.Range.a);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.AddAlphaFromValueFloat(const aAlpha: Single): Boolean;
+var
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ with PixelData do
+ Data.a := Min(Range.a, Max(0, Round(Range.a * aAlpha)));
+ result := AddAlphaFromFunc(glBitmapValueAlphaFunc, @PixelData.Data.a);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.RemoveAlpha: Boolean;
+var
+ FormatDesc: TFormatDescriptor;
+begin
+ result := false;
+ FormatDesc := TFormatDescriptor.Get(Format);
+ if Assigned(Data) then begin
+ if FormatDesc.IsCompressed or not FormatDesc.HasAlpha then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+ result := ConvertTo(FormatDesc.WithoutAlpha);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.FillWithColor(const aRed, aGreen, aBlue: Byte;
+ const aAlpha: Byte);
+begin
+ FillWithColorFloat(aRed/$FF, aGreen/$FF, aBlue/$FF, aAlpha/$FF);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.FillWithColorRange(const aRed, aGreen, aBlue: Cardinal; const aAlpha: Cardinal);
+var
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.GetAlpha(Format).PreparePixel(PixelData);
+ FillWithColorFloat(
+ aRed / PixelData.Range.r,
+ aGreen / PixelData.Range.g,
+ aBlue / PixelData.Range.b,
+ aAlpha / PixelData.Range.a);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.FillWithColorFloat(const aRed, aGreen, aBlue: Single; const aAlpha: Single);
+var
+ PixelData: TglBitmapPixelData;
+begin
+ TFormatDescriptor.Get(Format).PreparePixel(PixelData);
+ with PixelData do begin
+ Data.r := Max(0, Min(Range.r, Trunc(Range.r * aRed)));
+ Data.g := Max(0, Min(Range.g, Trunc(Range.g * aGreen)));
+ Data.b := Max(0, Min(Range.b, Trunc(Range.b * aBlue)));
+ Data.a := Max(0, Min(Range.a, Trunc(Range.a * aAlpha)));
+ end;
+ Convert(glBitmapFillWithColorFunc, false, @PixelData);
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.SetData(const aData: PByte; const aFormat: TglBitmapFormat; const aWidth: Integer; const aHeight: Integer);
+begin
+ if (Data <> aData) then begin
+ if (Assigned(Data)) then
+ FreeMem(Data);
+ fData := aData;
+ end;
+
+ if Assigned(fData) then begin
+ FillChar(fDimension, SizeOf(fDimension), 0);
+ if aWidth <> -1 then begin
+ fDimension.Fields := fDimension.Fields + [ffX];
+ fDimension.X := aWidth;
+ end;
+
+ if aHeight <> -1 then begin
+ fDimension.Fields := fDimension.Fields + [ffY];
+ fDimension.Y := aHeight;
+ end;
+
+ fFormat := aFormat;
+ end else
+ fFormat := tfEmpty;
+
+ UpdateScanlines;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmapData.Clone: TglBitmapData;
+var
+ Temp: TglBitmapData;
+ TempPtr: PByte;
+ Size: Integer;
+begin
+ result := nil;
+ Temp := (ClassType.Create as TglBitmapData);
+ try
+ // copy texture data if assigned
+ if Assigned(Data) then begin
+ Size := TFormatDescriptor.Get(Format).GetSize(fDimension);
+ GetMem(TempPtr, Size);
+ try
+ Move(Data^, TempPtr^, Size);
+ Temp.SetData(TempPtr, Format, Width, Height);
+ except
+ if Assigned(TempPtr) then
+ FreeMem(TempPtr);
+ raise;
+ end;
+ end else begin
+ TempPtr := nil;
+ Temp.SetData(TempPtr, Format, Width, Height);
+ end;
+
+ // copy properties
+ Temp.fFormat := Format;
+ result := Temp;
+ except
+ FreeAndNil(Temp);
+ raise;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.Invert(const aRed, aGreen, aBlue, aAlpha: Boolean);
+var
+ mask: PtrInt;
+begin
+ mask :=
+ (Byte(aRed) and 1) or
+ ((Byte(aGreen) and 1) shl 1) or
+ ((Byte(aBlue) and 1) shl 2) or
+ ((Byte(aAlpha) and 1) shl 3);
+ if (mask > 0) then
+ Convert(glBitmapInvertFunc, false, {%H-}Pointer(mask));
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+type
+ TMatrixItem = record
+ X, Y: Integer;
+ W: Single;
+ end;
+
+ PglBitmapToNormalMapRec = ^TglBitmapToNormalMapRec;
+ TglBitmapToNormalMapRec = Record
+ Scale: Single;
+ Heights: array of Single;
+ MatrixU : array of TMatrixItem;
+ MatrixV : array of TMatrixItem;
+ end;
+
+const
+ ONE_OVER_255 = 1 / 255;
+
+ //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapToNormalMapPrepareFunc(var FuncRec: TglBitmapFunctionRec);
+var
+ Val: Single;
+begin
+ with FuncRec do begin
+ Val :=
+ Source.Data.r * LUMINANCE_WEIGHT_R +
+ Source.Data.g * LUMINANCE_WEIGHT_G +
+ Source.Data.b * LUMINANCE_WEIGHT_B;
+ PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Val * ONE_OVER_255;
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapToNormalMapPrepareAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+begin
+ with FuncRec do
+ PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Source.Data.a * ONE_OVER_255;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapToNormalMapFunc (var FuncRec: TglBitmapFunctionRec);
+type
+ TVec = Array[0..2] of Single;
+var
+ Idx: Integer;
+ du, dv: Double;
+ Len: Single;
+ Vec: TVec;
+
+ function GetHeight(X, Y: Integer): Single;
begin
- aStream.Position := StreamPos;
- exit;
+ with FuncRec do begin
+ X := Max(0, Min(Size.X -1, X));
+ Y := Max(0, Min(Size.Y -1, Y));
+ result := PglBitmapToNormalMapRec(Args)^.Heights[Y * Size.X + X];
+ end;
end;
- if ((Header.Caps.dwCaps1 and DDSCAPS2_CUBEMAP) > 0) then
- raise EglBitmapException.Create('LoadDDS - CubeMaps are not supported');
+begin
+ with FuncRec do begin
+ with PglBitmapToNormalMapRec(Args)^ do begin
+ du := 0;
+ for Idx := Low(MatrixU) to High(MatrixU) do
+ du := du + GetHeight(Position.X + MatrixU[Idx].X, Position.Y + MatrixU[Idx].Y) * MatrixU[Idx].W;
- ddsFormat := GetDDSFormat;
+ dv := 0;
+ for Idx := Low(MatrixU) to High(MatrixU) do
+ dv := dv + GetHeight(Position.X + MatrixV[Idx].X, Position.Y + MatrixV[Idx].Y) * MatrixV[Idx].W;
+
+ Vec[0] := -du * Scale;
+ Vec[1] := -dv * Scale;
+ Vec[2] := 1;
+ end;
+
+ // Normalize
+ Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2]));
+ if Len <> 0 then begin
+ Vec[0] := Vec[0] * Len;
+ Vec[1] := Vec[1] * Len;
+ Vec[2] := Vec[2] * Len;
+ end;
+
+ // Farbe zuweisem
+ Dest.Data.r := Trunc((Vec[0] + 1) * 127.5);
+ Dest.Data.g := Trunc((Vec[1] + 1) * 127.5);
+ Dest.Data.b := Trunc((Vec[2] + 1) * 127.5);
+ end;
+end;
+
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapData.GenerateNormalMap(const aFunc: TglBitmapNormalMapFunc; const aScale: Single; const aUseAlpha: Boolean);
+var
+ Rec: TglBitmapToNormalMapRec;
+
+ procedure SetEntry (var Matrix: array of TMatrixItem; Index, X, Y: Integer; W: Single);
+ begin
+ if (Index >= Low(Matrix)) and (Index <= High(Matrix)) then begin
+ Matrix[Index].X := X;
+ Matrix[Index].Y := Y;
+ Matrix[Index].W := W;
+ end;
+ end;
+
+begin
+ if TFormatDescriptor.Get(Format).IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(Format);
+
+ if aScale > 100 then
+ Rec.Scale := 100
+ else if aScale < -100 then
+ Rec.Scale := -100
+ else
+ Rec.Scale := aScale;
+
+ SetLength(Rec.Heights, Width * Height);
try
- if (ddsFormat = tfEmpty) then
- raise EglBitmapException.Create('LoadDDS - unsupported Pixelformat found.');
+ case aFunc of
+ nm4Samples: begin
+ SetLength(Rec.MatrixU, 2);
+ SetEntry(Rec.MatrixU, 0, -1, 0, -0.5);
+ SetEntry(Rec.MatrixU, 1, 1, 0, 0.5);
- FormatDesc := TFormatDescriptor.Get(ddsFormat);
- LineSize := Trunc(Header.dwWidth * FormatDesc.PixelSize);
- GetMem(NewImage, Header.dwHeight * LineSize);
- try
- TmpData := NewImage;
+ SetLength(Rec.MatrixV, 2);
+ SetEntry(Rec.MatrixV, 0, 0, 1, 0.5);
+ SetEntry(Rec.MatrixV, 1, 0, -1, -0.5);
+ end;
- //Converter needed
- if Assigned(Converter) then begin
- RowSize := Round(Header.dwWidth * Header.PixelFormat.dwRGBBitCount / 8);
- GetMem(RowData, RowSize);
- SourceMD := Converter.CreateMappingData;
- DestMD := FormatDesc.CreateMappingData;
- try
- for y := 0 to Header.dwHeight-1 do begin
- TmpData := NewImage;
- inc(TmpData, y * LineSize);
- SrcData := RowData;
- aStream.Read(SrcData^, RowSize);
- for x := 0 to Header.dwWidth-1 do begin
- Converter.Unmap(SrcData, Pixel, SourceMD);
- glBitmapConvertPixel(Pixel, Converter, FormatDesc);
- FormatDesc.Map(Pixel, TmpData, DestMD);
- end;
- end;
- finally
- Converter.FreeMappingData(SourceMD);
- FormatDesc.FreeMappingData(DestMD);
- FreeMem(RowData);
- end;
- end else
+ nmSobel: begin
+ SetLength(Rec.MatrixU, 6);
+ SetEntry(Rec.MatrixU, 0, -1, 1, -1.0);
+ SetEntry(Rec.MatrixU, 1, -1, 0, -2.0);
+ SetEntry(Rec.MatrixU, 2, -1, -1, -1.0);
+ SetEntry(Rec.MatrixU, 3, 1, 1, 1.0);
+ SetEntry(Rec.MatrixU, 4, 1, 0, 2.0);
+ SetEntry(Rec.MatrixU, 5, 1, -1, 1.0);
- // Compressed
- if ((Header.PixelFormat.dwFlags and DDPF_FOURCC) > 0) then begin
- RowSize := Header.dwPitchOrLinearSize div Header.dwWidth;
- for Y := 0 to Header.dwHeight-1 do begin
- aStream.Read(TmpData^, RowSize);
- Inc(TmpData, LineSize);
- end;
- end else
+ SetLength(Rec.MatrixV, 6);
+ SetEntry(Rec.MatrixV, 0, -1, 1, 1.0);
+ SetEntry(Rec.MatrixV, 1, 0, 1, 2.0);
+ SetEntry(Rec.MatrixV, 2, 1, 1, 1.0);
+ SetEntry(Rec.MatrixV, 3, -1, -1, -1.0);
+ SetEntry(Rec.MatrixV, 4, 0, -1, -2.0);
+ SetEntry(Rec.MatrixV, 5, 1, -1, -1.0);
+ end;
- // Uncompressed
- if (Header.PixelFormat.dwFlags and (DDPF_RGB or DDPF_ALPHAPIXELS or DDPF_LUMINANCE)) > 0 then begin
- RowSize := (Header.PixelFormat.dwRGBBitCount * Header.dwWidth) shr 3;
- for Y := 0 to Header.dwHeight-1 do begin
- aStream.Read(TmpData^, RowSize);
- Inc(TmpData, LineSize);
- end;
- end else
- raise EglBitmapException.Create('LoadDDS - unsupported Pixelformat found.');
+ nm3x3: begin
+ SetLength(Rec.MatrixU, 6);
+ SetEntry(Rec.MatrixU, 0, -1, 1, -1/6);
+ SetEntry(Rec.MatrixU, 1, -1, 0, -1/6);
+ SetEntry(Rec.MatrixU, 2, -1, -1, -1/6);
+ SetEntry(Rec.MatrixU, 3, 1, 1, 1/6);
+ SetEntry(Rec.MatrixU, 4, 1, 0, 1/6);
+ SetEntry(Rec.MatrixU, 5, 1, -1, 1/6);
- SetDataPointer(NewImage, ddsFormat, Header.dwWidth, Header.dwHeight);
- result := true;
- except
- FreeMem(NewImage);
- raise;
+ SetLength(Rec.MatrixV, 6);
+ SetEntry(Rec.MatrixV, 0, -1, 1, 1/6);
+ SetEntry(Rec.MatrixV, 1, 0, 1, 1/6);
+ SetEntry(Rec.MatrixV, 2, 1, 1, 1/6);
+ SetEntry(Rec.MatrixV, 3, -1, -1, -1/6);
+ SetEntry(Rec.MatrixV, 4, 0, -1, -1/6);
+ SetEntry(Rec.MatrixV, 5, 1, -1, -1/6);
+ end;
+
+ nm5x5: begin
+ SetLength(Rec.MatrixU, 20);
+ SetEntry(Rec.MatrixU, 0, -2, 2, -1 / 16);
+ SetEntry(Rec.MatrixU, 1, -1, 2, -1 / 10);
+ SetEntry(Rec.MatrixU, 2, 1, 2, 1 / 10);
+ SetEntry(Rec.MatrixU, 3, 2, 2, 1 / 16);
+ SetEntry(Rec.MatrixU, 4, -2, 1, -1 / 10);
+ SetEntry(Rec.MatrixU, 5, -1, 1, -1 / 8);
+ SetEntry(Rec.MatrixU, 6, 1, 1, 1 / 8);
+ SetEntry(Rec.MatrixU, 7, 2, 1, 1 / 10);
+ SetEntry(Rec.MatrixU, 8, -2, 0, -1 / 2.8);
+ SetEntry(Rec.MatrixU, 9, -1, 0, -0.5);
+ SetEntry(Rec.MatrixU, 10, 1, 0, 0.5);
+ SetEntry(Rec.MatrixU, 11, 2, 0, 1 / 2.8);
+ SetEntry(Rec.MatrixU, 12, -2, -1, -1 / 10);
+ SetEntry(Rec.MatrixU, 13, -1, -1, -1 / 8);
+ SetEntry(Rec.MatrixU, 14, 1, -1, 1 / 8);
+ SetEntry(Rec.MatrixU, 15, 2, -1, 1 / 10);
+ SetEntry(Rec.MatrixU, 16, -2, -2, -1 / 16);
+ SetEntry(Rec.MatrixU, 17, -1, -2, -1 / 10);
+ SetEntry(Rec.MatrixU, 18, 1, -2, 1 / 10);
+ SetEntry(Rec.MatrixU, 19, 2, -2, 1 / 16);
+
+ SetLength(Rec.MatrixV, 20);
+ SetEntry(Rec.MatrixV, 0, -2, 2, 1 / 16);
+ SetEntry(Rec.MatrixV, 1, -1, 2, 1 / 10);
+ SetEntry(Rec.MatrixV, 2, 0, 2, 0.25);
+ SetEntry(Rec.MatrixV, 3, 1, 2, 1 / 10);
+ SetEntry(Rec.MatrixV, 4, 2, 2, 1 / 16);
+ SetEntry(Rec.MatrixV, 5, -2, 1, 1 / 10);
+ SetEntry(Rec.MatrixV, 6, -1, 1, 1 / 8);
+ SetEntry(Rec.MatrixV, 7, 0, 1, 0.5);
+ SetEntry(Rec.MatrixV, 8, 1, 1, 1 / 8);
+ SetEntry(Rec.MatrixV, 9, 2, 1, 1 / 16);
+ SetEntry(Rec.MatrixV, 10, -2, -1, -1 / 16);
+ SetEntry(Rec.MatrixV, 11, -1, -1, -1 / 8);
+ SetEntry(Rec.MatrixV, 12, 0, -1, -0.5);
+ SetEntry(Rec.MatrixV, 13, 1, -1, -1 / 8);
+ SetEntry(Rec.MatrixV, 14, 2, -1, -1 / 10);
+ SetEntry(Rec.MatrixV, 15, -2, -2, -1 / 16);
+ SetEntry(Rec.MatrixV, 16, -1, -2, -1 / 10);
+ SetEntry(Rec.MatrixV, 17, 0, -2, -0.25);
+ SetEntry(Rec.MatrixV, 18, 1, -2, -1 / 10);
+ SetEntry(Rec.MatrixV, 19, 2, -2, -1 / 16);
+ end;
end;
+
+ // Daten Sammeln
+ if aUseAlpha and TFormatDescriptor.Get(Format).HasAlpha then
+ Convert(glBitmapToNormalMapPrepareAlphaFunc, false, @Rec)
+ else
+ Convert(glBitmapToNormalMapPrepareFunc, false, @Rec);
+ Convert(glBitmapToNormalMapFunc, false, @Rec);
finally
- FreeAndNil(Converter);
+ SetLength(Rec.Heights, 0);
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap.SaveDDS(const aStream: TStream);
-var
- Header: TDDSHeader;
- FormatDesc: TFormatDescriptor;
+constructor TglBitmapData.Create;
begin
- if not (ftDDS in FormatGetSupportedFiles(Format)) then
- raise EglBitmapUnsupportedFormat.Create(Format);
-
- FormatDesc := TFormatDescriptor.Get(Format);
-
- // Generell
- FillChar(Header{%H-}, SizeOf(Header), 0);
- Header.dwSize := SizeOf(Header);
- Header.dwFlags := DDSD_WIDTH or DDSD_HEIGHT or DDSD_CAPS or DDSD_PIXELFORMAT;
-
- Header.dwWidth := Max(1, Width);
- Header.dwHeight := Max(1, Height);
-
- // Caps
- Header.Caps.dwCaps1 := DDSCAPS_TEXTURE;
-
- // Pixelformat
- Header.PixelFormat.dwSize := sizeof(Header);
- if (FormatDesc.IsCompressed) then begin
- Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_FOURCC;
- case Format of
- tfS3tcDtx1RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT1;
- tfS3tcDtx3RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT3;
- tfS3tcDtx5RGBA: Header.PixelFormat.dwFourCC := D3DFMT_DXT5;
- end;
- end else if (Format in [tfAlpha8, tfAlpha16]) then begin
- Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHA;
- Header.PixelFormat.dwRGBBitCount := Round(FormatDesc.PixelSize * 8);
- Header.PixelFormat.dwABitMask := FormatDesc.AlphaMask;
- end else if (FormatDesc.RedMask = FormatDesc.GreenMask) and (FormatDesc.GreenMask = FormatDesc.BlueMask) then begin
- Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_LUMINANCE;
- Header.PixelFormat.dwRGBBitCount := Round(FormatDesc.PixelSize * 8);
- Header.PixelFormat.dwRBitMask := FormatDesc.RedMask;
- Header.PixelFormat.dwABitMask := FormatDesc.AlphaMask;
- end else begin
- Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_RGB;
- Header.PixelFormat.dwRGBBitCount := Round(FormatDesc.PixelSize * 8);
- Header.PixelFormat.dwRBitMask := FormatDesc.RedMask;
- Header.PixelFormat.dwGBitMask := FormatDesc.GreenMask;
- Header.PixelFormat.dwBBitMask := FormatDesc.BlueMask;
- Header.PixelFormat.dwABitMask := FormatDesc.AlphaMask;
- end;
-
- if (FormatDesc.HasAlpha) then
- Header.PixelFormat.dwFlags := Header.PixelFormat.dwFlags or DDPF_ALPHAPIXELS;
-
- aStream.Write(DDS_MAGIC, sizeof(DDS_MAGIC));
- aStream.Write(Header, SizeOf(Header));
- aStream.Write(Data^, FormatDesc.GetSize(Dimension));
+ inherited Create;
+ fFormat := glBitmapDefaultFormat;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TglBitmap2D/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap2D.GetScanline(const aIndex: Integer): Pointer;
+constructor TglBitmapData.Create(const aFileName: String);
begin
- if (aIndex >= Low(fLines)) and (aIndex <= High(fLines)) then
- result := fLines[aIndex]
- else
- result := nil;
+ Create;
+ LoadFromFile(aFileName);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap2D.SetDataPointer(const aData: PByte; const aFormat: TglBitmapFormat;
- const aWidth: Integer; const aHeight: Integer);
-var
- Idx, LineWidth: Integer;
+constructor TglBitmapData.Create(const aStream: TStream);
begin
- inherited SetDataPointer(aData, aFormat, aWidth, aHeight);
-
- if not TFormatDescriptor.Get(aFormat).IsCompressed then begin
- // Assigning Data
- if Assigned(Data) then begin
- SetLength(fLines, GetHeight);
- LineWidth := Trunc(GetWidth * TFormatDescriptor.Get(Format).PixelSize);
-
- for Idx := 0 to GetHeight-1 do begin
- fLines[Idx] := Data;
- Inc(fLines[Idx], Idx * LineWidth);
- end;
- end
- else SetLength(fLines, 0);
- end else begin
- SetLength(fLines, 0);
- end;
+ Create;
+ LoadFromStream(aStream);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap2D.UploadData(const aTarget: Cardinal; const aBuildWithGlu: Boolean);
+constructor TglBitmapData.Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; aData: PByte);
var
- FormatDesc: TFormatDescriptor;
+ ImageSize: Integer;
begin
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- FormatDesc := TFormatDescriptor.Get(Format);
- if FormatDesc.IsCompressed then begin
- glCompressedTexImage2D(Target, 0, FormatDesc.glInternalFormat, Width, Height, 0, FormatDesc.GetSize(fDimension), Data)
- end else if aBuildWithGlu then begin
- gluBuild2DMipmaps(aTarget, FormatDesc.Components, Width, Height,
- FormatDesc.glFormat, FormatDesc.glDataFormat, Data)
+ Create;
+ if not Assigned(aData) then begin
+ ImageSize := TFormatDescriptor.Get(aFormat).GetSize(aSize);
+ GetMem(aData, ImageSize);
+ try
+ FillChar(aData^, ImageSize, #$FF);
+ SetData(aData, aFormat, aSize.X, aSize.Y);
+ except
+ if Assigned(aData) then
+ FreeMem(aData);
+ raise;
+ end;
end else begin
- glTexImage2D(aTarget, 0, FormatDesc.glInternalFormat, Width, Height, 0,
- FormatDesc.glFormat, FormatDesc.glDataFormat, Data);
+ SetData(aData, aFormat, aSize.X, aSize.Y);
end;
-
- // Freigeben
- if (FreeDataAfterGenTexture) then
- FreeData;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap2D.AfterConstruction;
+constructor TglBitmapData.Create(const aSize: TglBitmapSize; const aFormat: TglBitmapFormat; const aFunc: TglBitmapFunction; const aArgs: Pointer);
begin
- inherited;
- Target := GL_TEXTURE_2D;
+ Create;
+ LoadFromFunc(aSize, aFormat, aFunc, aArgs);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap2D.GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat);
-var
- Temp: pByte;
- Size, w, h: Integer;
- FormatDesc: TFormatDescriptor;
+constructor TglBitmapData.Create(const aInstance: Cardinal; const aResource: String; const aResType: PChar);
begin
- FormatDesc := TFormatDescriptor.Get(Format);
- if FormatDesc.IsCompressed then
- raise EglBitmapUnsupportedFormat.Create(Format);
+ Create;
+ LoadFromResource(aInstance, aResource, aResType);
+end;
- w := aRight - aLeft;
- h := aBottom - aTop;
- Size := FormatDesc.GetSize(w, h);
- GetMem(Temp, Size);
- try
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glReadPixels(aLeft, aTop, w, h, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
- SetDataPointer(Temp, Format, w, h);
- FlipVert;
- except
- FreeMem(Temp);
- raise;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmapData.Create(const aInstance: Cardinal; const aResourceID: Integer; const aResType: PChar);
+begin
+ Create;
+ LoadFromResourceID(aInstance, aResourceID, aResType);
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap2D.GetDataFromTexture;
-var
- Temp: PByte;
- TempWidth, TempHeight: Integer;
- TempIntFormat: Cardinal;
- IntFormat, f: TglBitmapFormat;
- FormatDesc: TFormatDescriptor;
+destructor TglBitmapData.Destroy;
begin
- Bind;
+ SetData(nil, tfEmpty);
+ inherited Destroy;
+end;
- // Request Data
- glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_WIDTH, @TempWidth);
- glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_HEIGHT, @TempHeight);
- glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_INTERNAL_FORMAT, @TempIntFormat);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap - PROTECTED///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.GetWidth: Integer;
+begin
+ if (ffX in fDimension.Fields) then
+ result := fDimension.X
+ else
+ result := -1;
+end;
- IntFormat := tfEmpty;
- for f := Low(TglBitmapFormat) to High(TglBitmapFormat) do begin
- FormatDesc := TFormatDescriptor.Get(f);
- if (FormatDesc.glInternalFormat = TempIntFormat) then begin
- IntFormat := FormatDesc.Format;
- break;
- end;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.GetHeight: Integer;
+begin
+ if (ffY in fDimension.Fields) then
+ result := fDimension.Y
+ else
+ result := -1;
+end;
- // Getting data from OpenGL
- FormatDesc := TFormatDescriptor.Get(IntFormat);
- GetMem(Temp, FormatDesc.GetSize(TempWidth, TempHeight));
- try
- if FormatDesc.IsCompressed then
- glGetCompressedTexImage(Target, 0, Temp)
- else
- glGetTexImage(Target, 0, FormatDesc.glInternalFormat, FormatDesc.glDataFormat, Temp);
- SetDataPointer(Temp, IntFormat, TempWidth, TempHeight);
- except
- FreeMem(Temp);
- raise;
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetCustomData(const aValue: Pointer);
+begin
+ if fCustomData = aValue then
+ exit;
+ fCustomData := aValue;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap2D.GenTexture(const aTestTextureSize: Boolean);
-var
- BuildWithGlu, PotTex, TexRec: Boolean;
- TexSize: Integer;
+procedure TglBitmap.SetCustomName(const aValue: String);
begin
- if Assigned(Data) then begin
- // Check Texture Size
- if (aTestTextureSize) then begin
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
+ if fCustomName = aValue then
+ exit;
+ fCustomName := aValue;
+end;
- if ((Height > TexSize) or (Width > TexSize)) then
- raise EglBitmapSizeToLargeException.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetCustomNameW(const aValue: WideString);
+begin
+ if fCustomNameW = aValue then
+ exit;
+ fCustomNameW := aValue;
+end;
- PotTex := IsPowerOfTwo(Height) and IsPowerOfTwo(Width);
- TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and (Target = GL_TEXTURE_RECTANGLE);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetDeleteTextureOnFree(const aValue: Boolean);
+begin
+ if fDeleteTextureOnFree = aValue then
+ exit;
+ fDeleteTextureOnFree := aValue;
+end;
- if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetID(const aValue: Cardinal);
+begin
+ if fID = aValue then
+ exit;
+ fID := aValue;
+end;
- CreateId;
- SetupParameters(BuildWithGlu);
- UploadData(Target, BuildWithGlu);
- glAreTexturesResident(1, @fID, @fIsResident);
- end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetMipMap(const aValue: TglBitmapMipMap);
+begin
+ if fMipMap = aValue then
+ exit;
+ fMipMap := aValue;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap2D.FlipHorz: Boolean;
-var
- Col, Row: Integer;
- TempDestData, DestData, SourceData: PByte;
- ImgSize: Integer;
+procedure TglBitmap.SetTarget(const aValue: Cardinal);
begin
- result := inherited FlipHorz;
- if Assigned(Data) then begin
- SourceData := Data;
- ImgSize := Height * fRowSize;
- GetMem(DestData, ImgSize);
- try
- TempDestData := DestData;
- Dec(TempDestData, fRowSize + fPixelSize);
- for Row := 0 to Height -1 do begin
- Inc(TempDestData, fRowSize * 2);
- for Col := 0 to Width -1 do begin
- Move(SourceData^, TempDestData^, fPixelSize);
- Inc(SourceData, fPixelSize);
- Dec(TempDestData, fPixelSize);
- end;
- end;
- SetDataPointer(DestData, Format);
- result := true;
- except
- FreeMem(DestData);
- raise;
- end;
- end;
+ if fTarget = aValue then
+ exit;
+ fTarget := aValue;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-function TglBitmap2D.FlipVert: Boolean;
+procedure TglBitmap.SetAnisotropic(const aValue: Integer);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)}
var
- Row: Integer;
- TempDestData, DestData, SourceData: PByte;
+ MaxAnisotropic: Integer;
+{$IFEND}
begin
- result := inherited FlipVert;
- if Assigned(Data) then begin
- SourceData := Data;
- GetMem(DestData, Height * fRowSize);
- try
- TempDestData := DestData;
- Inc(TempDestData, Width * (Height -1) * fPixelSize);
- for Row := 0 to Height -1 do begin
- Move(SourceData^, TempDestData^, fRowSize);
- Dec(TempDestData, fRowSize);
- Inc(SourceData, fRowSize);
+ fAnisotropic := aValue;
+ if (ID > 0) then begin
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)}
+ if GL_EXT_texture_filter_anisotropic then begin
+ if fAnisotropic > 0 then begin
+ Bind({$IFNDEF OPENGL_ES}false{$ENDIF});
+ glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, @MaxAnisotropic);
+ if aValue > MaxAnisotropic then
+ fAnisotropic := MaxAnisotropic;
+ glTexParameteri(Target, GL_TEXTURE_MAX_ANISOTROPY_EXT, fAnisotropic);
end;
- SetDataPointer(DestData, Format);
- result := true;
- except
- FreeMem(DestData);
- raise;
+ end else begin
+ fAnisotropic := 0;
end;
+{$ELSE}
+ fAnisotropic := 0;
+{$IFEND}
end;
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//TglBitmap2D - ToNormalMap///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-type
- TMatrixItem = record
- X, Y: Integer;
- W: Single;
- end;
-
- PglBitmapToNormalMapRec = ^TglBitmapToNormalMapRec;
- TglBitmapToNormalMapRec = Record
- Scale: Single;
- Heights: array of Single;
- MatrixU : array of TMatrixItem;
- MatrixV : array of TMatrixItem;
- end;
-
-const
- ONE_OVER_255 = 1 / 255;
-
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapToNormalMapPrepareFunc(var FuncRec: TglBitmapFunctionRec);
-var
- Val: Single;
+procedure TglBitmap.CreateID;
begin
- with FuncRec do begin
- Val :=
- Source.Data.r * LUMINANCE_WEIGHT_R +
- Source.Data.g * LUMINANCE_WEIGHT_G +
- Source.Data.b * LUMINANCE_WEIGHT_B;
- PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Val * ONE_OVER_255;
- end;
+ if (ID <> 0) then
+ glDeleteTextures(1, @fID);
+ glGenTextures(1, @fID);
+ Bind({$IFNDEF OPENGL_ES}false{$ENDIF});
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapToNormalMapPrepareAlphaFunc(var FuncRec: TglBitmapFunctionRec);
+procedure TglBitmap.SetupParameters({$IFNDEF OPENGL_ES}out aBuildWithGlu: Boolean{$ENDIF});
begin
- with FuncRec do
- PglBitmapToNormalMapRec(Args)^.Heights[Position.Y * Size.X + Position.X] := Source.Data.a * ONE_OVER_255;
-end;
+ // Set Up Parameters
+ SetWrap(fWrapS, fWrapT, fWrapR);
+ SetFilter(fFilterMin, fFilterMag);
+ SetAnisotropic(fAnisotropic);
-//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure glBitmapToNormalMapFunc (var FuncRec: TglBitmapFunctionRec);
-type
- TVec = Array[0..2] of Single;
-var
- Idx: Integer;
- du, dv: Double;
- Len: Single;
- Vec: TVec;
+{$IFNDEF OPENGL_ES}
+ SetBorderColor(fBorderColor[0], fBorderColor[1], fBorderColor[2], fBorderColor[3]);
+ if (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then
+ SetSwizzle(fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]);
+{$ENDIF}
- function GetHeight(X, Y: Integer): Single;
- begin
- with FuncRec do begin
- X := Max(0, Min(Size.X -1, X));
- Y := Max(0, Min(Size.Y -1, Y));
- result := PglBitmapToNormalMapRec(Args)^.Heights[Y * Size.X + X];
- end;
- end;
+{$IFNDEF OPENGL_ES}
+ // Mip Maps Generation Mode
+ aBuildWithGlu := false;
+ if (MipMap = mmMipmap) then begin
+ if (GL_VERSION_1_4 or GL_SGIS_generate_mipmap) then
+ glTexParameteri(Target, GL_GENERATE_MIPMAP, GLint(GL_TRUE))
+ else
+ aBuildWithGlu := true;
+ end else if (MipMap = mmMipmapGlu) then
+ aBuildWithGlu := true;
+{$ELSE}
+ if (MipMap = mmMipmap) then
+ glGenerateMipmap(Target);
+{$ENDIF}
+end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap - PUBLIC//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.AfterConstruction;
begin
- with FuncRec do begin
- with PglBitmapToNormalMapRec(Args)^ do begin
- du := 0;
- for Idx := Low(MatrixU) to High(MatrixU) do
- du := du + GetHeight(Position.X + MatrixU[Idx].X, Position.Y + MatrixU[Idx].Y) * MatrixU[Idx].W;
-
- dv := 0;
- for Idx := Low(MatrixU) to High(MatrixU) do
- dv := dv + GetHeight(Position.X + MatrixV[Idx].X, Position.Y + MatrixV[Idx].Y) * MatrixV[Idx].W;
+ inherited AfterConstruction;
- Vec[0] := -du * Scale;
- Vec[1] := -dv * Scale;
- Vec[2] := 1;
- end;
+ fID := 0;
+ fTarget := 0;
+{$IFNDEF OPENGL_ES}
+ fIsResident := false;
+{$ENDIF}
- // Normalize
- Len := 1 / Sqrt(Sqr(Vec[0]) + Sqr(Vec[1]) + Sqr(Vec[2]));
- if Len <> 0 then begin
- Vec[0] := Vec[0] * Len;
- Vec[1] := Vec[1] * Len;
- Vec[2] := Vec[2] * Len;
- end;
+ fMipMap := glBitmapDefaultMipmap;
+ fDeleteTextureOnFree := glBitmapGetDefaultDeleteTextureOnFree;
- // Farbe zuweisem
- Dest.Data.r := Trunc((Vec[0] + 1) * 127.5);
- Dest.Data.g := Trunc((Vec[1] + 1) * 127.5);
- Dest.Data.b := Trunc((Vec[2] + 1) * 127.5);
- end;
+ glBitmapGetDefaultFilter (fFilterMin, fFilterMag);
+ glBitmapGetDefaultTextureWrap(fWrapS, fWrapT, fWrapR);
+{$IFNDEF OPENGL_ES}
+ glBitmapGetDefaultSwizzle (fSwizzle[0], fSwizzle[1], fSwizzle[2], fSwizzle[3]);
+{$ENDIF}
end;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-procedure TglBitmap2D.ToNormalMap(const aFunc: TglBitmapNormalMapFunc; const aScale: Single; const aUseAlpha: Boolean);
-var
- Rec: TglBitmapToNormalMapRec;
+procedure TglBitmap.BeforeDestruction;
+begin
+ if (fID > 0) and fDeleteTextureOnFree then
+ glDeleteTextures(1, @fID);
+ inherited BeforeDestruction;
+end;
- procedure SetEntry (var Matrix: array of TMatrixItem; Index, X, Y: Integer; W: Single);
- begin
- if (Index >= Low(Matrix)) and (Index <= High(Matrix)) then begin
- Matrix[Index].X := X;
- Matrix[Index].Y := Y;
- Matrix[Index].W := W;
- end;
+{$IFNDEF OPENGL_ES}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetBorderColor(const aRed, aGreen, aBlue, aAlpha: Single);
+begin
+ fBorderColor[0] := aRed;
+ fBorderColor[1] := aGreen;
+ fBorderColor[2] := aBlue;
+ fBorderColor[3] := aAlpha;
+ if (ID > 0) then begin
+ Bind(false);
+ glTexParameterfv(Target, GL_TEXTURE_BORDER_COLOR, @fBorderColor[0]);
end;
+end;
+{$ENDIF}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetFilter(const aMin, aMag: GLenum);
begin
- if TFormatDescriptor.Get(Format).IsCompressed then
- raise EglBitmapUnsupportedFormat.Create(Format);
+ //check MIN filter
+ case aMin of
+ GL_NEAREST:
+ fFilterMin := GL_NEAREST;
+ GL_LINEAR:
+ fFilterMin := GL_LINEAR;
+ GL_NEAREST_MIPMAP_NEAREST:
+ fFilterMin := GL_NEAREST_MIPMAP_NEAREST;
+ GL_LINEAR_MIPMAP_NEAREST:
+ fFilterMin := GL_LINEAR_MIPMAP_NEAREST;
+ GL_NEAREST_MIPMAP_LINEAR:
+ fFilterMin := GL_NEAREST_MIPMAP_LINEAR;
+ GL_LINEAR_MIPMAP_LINEAR:
+ fFilterMin := GL_LINEAR_MIPMAP_LINEAR;
+ else
+ raise EglBitmap.Create('SetFilter - Unknow MIN filter.');
+ end;
- if aScale > 100 then
- Rec.Scale := 100
- else if aScale < -100 then
- Rec.Scale := -100
- else
- Rec.Scale := aScale;
+ //check MAG filter
+ case aMag of
+ GL_NEAREST:
+ fFilterMag := GL_NEAREST;
+ GL_LINEAR:
+ fFilterMag := GL_LINEAR;
+ else
+ raise EglBitmap.Create('SetFilter - Unknow MAG filter.');
+ end;
- SetLength(Rec.Heights, Width * Height);
- try
- case aFunc of
- nm4Samples: begin
- SetLength(Rec.MatrixU, 2);
- SetEntry(Rec.MatrixU, 0, -1, 0, -0.5);
- SetEntry(Rec.MatrixU, 1, 1, 0, 0.5);
+ //apply filter
+ if (ID > 0) then begin
+ Bind({$IFNDEF OPENGL_ES}false{$ENDIF});
+ glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, fFilterMag);
- SetLength(Rec.MatrixV, 2);
- SetEntry(Rec.MatrixV, 0, 0, 1, 0.5);
- SetEntry(Rec.MatrixV, 1, 0, -1, -0.5);
+ if (MipMap = mmNone) {$IFNDEF OPENGL_ES}or (Target = GL_TEXTURE_RECTANGLE){$ENDIF} then begin
+ case fFilterMin of
+ GL_NEAREST, GL_LINEAR:
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
+ GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR:
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR:
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
end;
+ end else
+ glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, fFilterMin);
+ end;
+end;
- nmSobel: begin
- SetLength(Rec.MatrixU, 6);
- SetEntry(Rec.MatrixU, 0, -1, 1, -1.0);
- SetEntry(Rec.MatrixU, 1, -1, 0, -2.0);
- SetEntry(Rec.MatrixU, 2, -1, -1, -1.0);
- SetEntry(Rec.MatrixU, 3, 1, 1, 1.0);
- SetEntry(Rec.MatrixU, 4, 1, 0, 2.0);
- SetEntry(Rec.MatrixU, 5, 1, -1, 1.0);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetWrap(const S: GLenum; const T: GLenum; const R: GLenum);
- SetLength(Rec.MatrixV, 6);
- SetEntry(Rec.MatrixV, 0, -1, 1, 1.0);
- SetEntry(Rec.MatrixV, 1, 0, 1, 2.0);
- SetEntry(Rec.MatrixV, 2, 1, 1, 1.0);
- SetEntry(Rec.MatrixV, 3, -1, -1, -1.0);
- SetEntry(Rec.MatrixV, 4, 0, -1, -2.0);
- SetEntry(Rec.MatrixV, 5, 1, -1, -1.0);
- end;
+ procedure CheckAndSetWrap(const aValue: Cardinal; var aTarget: Cardinal);
+ begin
+ case aValue of
+{$IFNDEF OPENGL_ES}
+ GL_CLAMP:
+ aTarget := GL_CLAMP;
+{$ENDIF}
- nm3x3: begin
- SetLength(Rec.MatrixU, 6);
- SetEntry(Rec.MatrixU, 0, -1, 1, -1/6);
- SetEntry(Rec.MatrixU, 1, -1, 0, -1/6);
- SetEntry(Rec.MatrixU, 2, -1, -1, -1/6);
- SetEntry(Rec.MatrixU, 3, 1, 1, 1/6);
- SetEntry(Rec.MatrixU, 4, 1, 0, 1/6);
- SetEntry(Rec.MatrixU, 5, 1, -1, 1/6);
+ GL_REPEAT:
+ aTarget := GL_REPEAT;
- SetLength(Rec.MatrixV, 6);
- SetEntry(Rec.MatrixV, 0, -1, 1, 1/6);
- SetEntry(Rec.MatrixV, 1, 0, 1, 1/6);
- SetEntry(Rec.MatrixV, 2, 1, 1, 1/6);
- SetEntry(Rec.MatrixV, 3, -1, -1, -1/6);
- SetEntry(Rec.MatrixV, 4, 0, -1, -1/6);
- SetEntry(Rec.MatrixV, 5, 1, -1, -1/6);
+ GL_CLAMP_TO_EDGE: begin
+{$IFNDEF OPENGL_ES}
+ if not GL_VERSION_1_2 and not GL_EXT_texture_edge_clamp then
+ aTarget := GL_CLAMP
+ else
+{$ENDIF}
+ aTarget := GL_CLAMP_TO_EDGE;
end;
- nm5x5: begin
- SetLength(Rec.MatrixU, 20);
- SetEntry(Rec.MatrixU, 0, -2, 2, -1 / 16);
- SetEntry(Rec.MatrixU, 1, -1, 2, -1 / 10);
- SetEntry(Rec.MatrixU, 2, 1, 2, 1 / 10);
- SetEntry(Rec.MatrixU, 3, 2, 2, 1 / 16);
- SetEntry(Rec.MatrixU, 4, -2, 1, -1 / 10);
- SetEntry(Rec.MatrixU, 5, -1, 1, -1 / 8);
- SetEntry(Rec.MatrixU, 6, 1, 1, 1 / 8);
- SetEntry(Rec.MatrixU, 7, 2, 1, 1 / 10);
- SetEntry(Rec.MatrixU, 8, -2, 0, -1 / 2.8);
- SetEntry(Rec.MatrixU, 9, -1, 0, -0.5);
- SetEntry(Rec.MatrixU, 10, 1, 0, 0.5);
- SetEntry(Rec.MatrixU, 11, 2, 0, 1 / 2.8);
- SetEntry(Rec.MatrixU, 12, -2, -1, -1 / 10);
- SetEntry(Rec.MatrixU, 13, -1, -1, -1 / 8);
- SetEntry(Rec.MatrixU, 14, 1, -1, 1 / 8);
- SetEntry(Rec.MatrixU, 15, 2, -1, 1 / 10);
- SetEntry(Rec.MatrixU, 16, -2, -2, -1 / 16);
- SetEntry(Rec.MatrixU, 17, -1, -2, -1 / 10);
- SetEntry(Rec.MatrixU, 18, 1, -2, 1 / 10);
- SetEntry(Rec.MatrixU, 19, 2, -2, 1 / 16);
+{$IFNDEF OPENGL_ES}
+ GL_CLAMP_TO_BORDER: begin
+ if GL_VERSION_1_3 or GL_ARB_texture_border_clamp then
+ aTarget := GL_CLAMP_TO_BORDER
+ else
+ aTarget := GL_CLAMP;
+ end;
+{$ENDIF}
- SetLength(Rec.MatrixV, 20);
- SetEntry(Rec.MatrixV, 0, -2, 2, 1 / 16);
- SetEntry(Rec.MatrixV, 1, -1, 2, 1 / 10);
- SetEntry(Rec.MatrixV, 2, 0, 2, 0.25);
- SetEntry(Rec.MatrixV, 3, 1, 2, 1 / 10);
- SetEntry(Rec.MatrixV, 4, 2, 2, 1 / 16);
- SetEntry(Rec.MatrixV, 5, -2, 1, 1 / 10);
- SetEntry(Rec.MatrixV, 6, -1, 1, 1 / 8);
- SetEntry(Rec.MatrixV, 7, 0, 1, 0.5);
- SetEntry(Rec.MatrixV, 8, 1, 1, 1 / 8);
- SetEntry(Rec.MatrixV, 9, 2, 1, 1 / 16);
- SetEntry(Rec.MatrixV, 10, -2, -1, -1 / 16);
- SetEntry(Rec.MatrixV, 11, -1, -1, -1 / 8);
- SetEntry(Rec.MatrixV, 12, 0, -1, -0.5);
- SetEntry(Rec.MatrixV, 13, 1, -1, -1 / 8);
- SetEntry(Rec.MatrixV, 14, 2, -1, -1 / 10);
- SetEntry(Rec.MatrixV, 15, -2, -2, -1 / 16);
- SetEntry(Rec.MatrixV, 16, -1, -2, -1 / 10);
- SetEntry(Rec.MatrixV, 17, 0, -2, -0.25);
- SetEntry(Rec.MatrixV, 18, 1, -2, -1 / 10);
- SetEntry(Rec.MatrixV, 19, 2, -2, -1 / 16);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+ GL_MIRRORED_REPEAT: begin
+ {$IFNDEF OPENGL_ES}
+ if GL_VERSION_1_4 or GL_ARB_texture_mirrored_repeat or GL_IBM_texture_mirrored_repeat then
+ {$ELSE}
+ if GL_VERSION_2_0 then
+ {$ENDIF}
+ aTarget := GL_MIRRORED_REPEAT
+ else
+ raise EglBitmap.Create('SetWrap - Unsupported Texturewrap GL_MIRRORED_REPEAT (S).');
end;
- end;
-
- // Daten Sammeln
- if aUseAlpha and TFormatDescriptor.Get(Format).HasAlpha then
- AddFunc(glBitmapToNormalMapPrepareAlphaFunc, false, @Rec)
+{$IFEND}
else
- AddFunc(glBitmapToNormalMapPrepareFunc, false, @Rec);
- AddFunc(glBitmapToNormalMapFunc, false, @Rec);
- finally
- SetLength(Rec.Heights, 0);
+ raise EglBitmap.Create('SetWrap - Unknow Texturewrap');
+ end;
end;
-end;
-
-
-
-
+begin
+ CheckAndSetWrap(S, fWrapS);
+ CheckAndSetWrap(T, fWrapT);
+ CheckAndSetWrap(R, fWrapR);
+ if (ID > 0) then begin
+ Bind({$IFNDEF OPENGL_ES}false{$ENDIF});
+ glTexParameteri(Target, GL_TEXTURE_WRAP_S, fWrapS);
+ glTexParameteri(Target, GL_TEXTURE_WRAP_T, fWrapT);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ {$IFDEF OPENGL_ES} if GL_VERSION_3_0 then{$ENDIF}
+ glTexParameteri(Target, GL_TEXTURE_WRAP_R, fWrapR);
+{$IFEND}
+ end;
+end;
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.SetSwizzle(const r, g, b, a: GLenum);
+ procedure CheckAndSetValue(const aValue: GLenum; const aIndex: Integer);
+ begin
+ if (aValue = GL_ZERO) or (aValue = GL_ONE) or (aValue = GL_ALPHA) or
+ (aValue = GL_RED) or (aValue = GL_GREEN) or (aValue = GL_BLUE) then
+ fSwizzle[aIndex] := aValue
+ else
+ raise EglBitmap.Create('SetSwizzle - Unknow Swizle Value');
+ end;
-(*
-procedure TglBitmap1D.SetDataPointer(Data: pByte; Format: TglBitmapInternalFormat; Width, Height: Integer);
-var
- pTemp: pByte;
- Size: Integer;
begin
- if Height > 1 then begin
- // extract first line of the data
- Size := FormatGetImageSize(glBitmapPosition(Width), Format);
- GetMem(pTemp, Size);
-
- Move(Data^, pTemp^, Size);
-
- FreeMem(Data);
- end else
- pTemp := Data;
-
- // set data pointer
- inherited SetDataPointer(pTemp, Format, Width);
+{$IFNDEF OPENGL_ES}
+ if not (GL_ARB_texture_swizzle or GL_EXT_texture_swizzle or GL_VERSION_3_3) then
+ raise EglBitmapNotSupported.Create('texture swizzle is not supported');
+{$ELSE}
+ if not GL_VERSION_3_0 then
+ raise EglBitmapNotSupported.Create('texture swizzle is not supported');
+{$ENDIF}
+ CheckAndSetValue(r, 0);
+ CheckAndSetValue(g, 1);
+ CheckAndSetValue(b, 2);
+ CheckAndSetValue(a, 3);
- if FormatIsUncompressed(Format) then begin
- fUnmapFunc := FormatGetUnMapFunc(Format);
- fGetPixelFunc := GetPixel1DUnmap;
+ if (ID > 0) then begin
+ Bind(false);
+{$IFNDEF OPENGL_ES}
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_RGBA, PGLint(@fSwizzle[0]));
+{$ELSE}
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_R, PGLint(@fSwizzle[0]));
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_G, PGLint(@fSwizzle[1]));
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_B, PGLint(@fSwizzle[2]));
+ glTexParameteriv(Target, GL_TEXTURE_SWIZZLE_A, PGLint(@fSwizzle[3]));
+{$ENDIF}
end;
end;
+{$IFEND}
-
-procedure TglBitmap1D.GetPixel1DUnmap(const Pos: TglBitmapPixelPosition; var Pixel: TglBitmapPixelData);
-var
- pTemp: pByte;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.Bind({$IFNDEF OPENGL_ES}const aEnableTextureUnit: Boolean{$ENDIF});
begin
- pTemp := Data;
- Inc(pTemp, Pos.X * fPixelSize);
-
- fUnmapFunc(pTemp, Pixel);
+{$IFNDEF OPENGL_ES}
+ if aEnableTextureUnit then
+ glEnable(Target);
+{$ENDIF}
+ if (ID > 0) then
+ glBindTexture(Target, ID);
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.Unbind({$IFNDEF OPENGL_ES}const aDisableTextureUnit: Boolean{$ENDIF});
+begin
+{$IFNDEF OPENGL_ES}
+ if aDisableTextureUnit then
+ glDisable(Target);
+{$ENDIF}
+ glBindTexture(Target, 0);
+end;
-function TglBitmap1D.FlipHorz: Boolean;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean);
var
- Col: Integer;
- pTempDest, pDest, pSource: pByte;
+ w, h: Integer;
begin
- result := inherited FlipHorz;
-
- if Assigned(Data) and FormatIsUncompressed(InternalFormat) then begin
- pSource := Data;
-
- GetMem(pDest, fRowSize);
- try
- pTempDest := pDest;
+ w := aDataObj.Width;
+ h := aDataObj.Height;
+ fDimension.Fields := [];
+ if (w > 0) then
+ fDimension.Fields := fDimension.Fields + [ffX];
+ if (h > 0) then
+ fDimension.Fields := fDimension.Fields + [ffY];
+ fDimension.X := w;
+ fDimension.Y := h;
+end;
- Inc(pTempDest, fRowSize);
- for Col := 0 to Width -1 do begin
- Move(pSource^, pTempDest^, fPixelSize);
+{$IFNDEF OPENGL_ES}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+function TglBitmap.DownloadData(const aDataObj: TglBitmapData): Boolean;
+var
+ Temp: PByte;
+ TempWidth, TempHeight: Integer;
+ TempIntFormat: GLint;
+ IntFormat: TglBitmapFormat;
+ FormatDesc: TFormatDescriptor;
+begin
+ result := false;
+ Bind;
- Inc(pSource, fPixelSize);
- Dec(pTempDest, fPixelSize);
- end;
+ // Request Data
+ glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_WIDTH, @TempWidth);
+ glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_HEIGHT, @TempHeight);
+ glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_INTERNAL_FORMAT, @TempIntFormat);
- SetDataPointer(pDest, InternalFormat);
+ FormatDesc := (TglBitmapFormatDescriptor.GetByFormat(TempIntFormat) as TFormatDescriptor);
+ IntFormat := FormatDesc.Format;
- result := true;
- finally
- FreeMem(pDest);
- end;
+ // Getting data from OpenGL
+ FormatDesc := TFormatDescriptor.Get(IntFormat);
+ GetMem(Temp, FormatDesc.GetSize(TempWidth, TempHeight));
+ try
+ if FormatDesc.IsCompressed then begin
+ if not Assigned(glGetCompressedTexImage) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
+ glGetCompressedTexImage(Target, 0, Temp)
+ end else
+ glGetTexImage(Target, 0, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
+ aDataObj.SetData(Temp, IntFormat, TempWidth, TempHeight);
+ result := true;
+ except
+ if Assigned(Temp) then
+ FreeMem(Temp);
+ raise;
end;
end;
+{$ENDIF}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmap.Create;
+begin
+ if (ClassType = TglBitmap) then
+ raise EglBitmap.Create('Don''t create TglBitmap directly. Use one of the deviated classes (TglBitmap2D) instead.');
+ inherited Create;
+end;
-procedure TglBitmap1D.UploadData (Target, Format, InternalFormat, Typ: Cardinal; BuildWithGlu: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+constructor TglBitmap.Create(const aData: TglBitmapData);
begin
- // Upload data
- if Self.InternalFormat in [ifDXT1, ifDXT3, ifDXT5] then
- glCompressedTexImage1D(Target, 0, InternalFormat, Width, 0, Trunc(Width * FormatGetSize(Self.InternalFormat)), Data)
- else
+ Create;
+ UploadData(aData);
+end;
+{$IFNDEF OPENGL_ES}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap1D/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.UploadDataIntern(const aDataObj: TglBitmapData; const aBuildWithGlu: Boolean);
+var
+ fd: TglBitmapFormatDescriptor;
+begin
// Upload data
- if BuildWithGlu then
- gluBuild1DMipmaps(Target, InternalFormat, Width, Format, Typ, Data)
+ fd := aDataObj.FormatDescriptor;
+ if (fd.glFormat = 0) or (fd.glInternalFormat = 0) or (fd.glDataFormat = 0) then
+ raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data');
+
+ if fd.IsCompressed then begin
+ if not Assigned(glCompressedTexImage1D) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
+ glCompressedTexImage1D(Target, 0, fd.glInternalFormat, aDataObj.Width, 0, fd.GetSize(aDataObj.Width, 1), aDataObj.Data)
+ end else if aBuildWithGlu then
+ gluBuild1DMipmaps(Target, fd.glInternalFormat, aDataObj.Width, fd.glFormat, fd.glDataFormat, aDataObj.Data)
else
- glTexImage1D(Target, 0, InternalFormat, Width, 0, Format, Typ, Data);
-
- // Freigeben
- if (FreeDataAfterGenTexture) then
- FreeData;
+ glTexImage1D(Target, 0, fd.glInternalFormat, aDataObj.Width, 0, fd.glFormat, fd.glDataFormat, aDataObj.Data);
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.AfterConstruction;
+begin
+ inherited;
+ Target := GL_TEXTURE_1D;
+end;
-procedure TglBitmap1D.GenTexture(TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap1D.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean);
var
BuildWithGlu, TexRec: Boolean;
- glFormat, glInternalFormat, glType: Cardinal;
TexSize: Integer;
begin
- if Assigned(Data) then begin
- // Check Texture Size
- if (TestTextureSize) then begin
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
+ if not Assigned(aDataObj) then
+ exit;
- if (Width > TexSize) then
- raise EglBitmapSizeToLargeException.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+ // Check Texture Size
+ if (aCheckSize) then begin
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
- TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
- (Target = GL_TEXTURE_RECTANGLE_ARB);
+ if (aDataObj.Width > TexSize) then
+ raise EglBitmapSizeToLarge.Create('TglBitmap1D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
- if not (IsPowerOfTwo (Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
- end;
+ TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and
+ (Target = GL_TEXTURE_RECTANGLE);
+ if not (IsPowerOfTwo(aDataObj.Width) or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap1D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+ end;
- CreateId;
+ if (fID = 0) then
+ CreateID;
+ SetupParameters(BuildWithGlu);
+ UploadDataIntern(aDataObj, BuildWithGlu);
+ glAreTexturesResident(1, @fID, @fIsResident);
+
+ inherited UploadData(aDataObj, aCheckSize);
+end;
+{$ENDIF}
- SetupParameters(BuildWithGlu);
- SelectFormat(InternalFormat, glFormat, glInternalFormat, glType);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmap2D/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum{$IFNDEF OPENGL_ES}; const aBuildWithGlu: Boolean{$ENDIF});
+var
+ fd: TglBitmapFormatDescriptor;
+begin
+ fd := aDataObj.FormatDescriptor;
+ if (fd.glFormat = 0) or (fd.glInternalFormat = 0) or (fd.glDataFormat = 0) then
+ raise EglBitmap.Create('format is not supported by video adapter, please convert before uploading data');
- UploadData(Target, glFormat, glInternalFormat, glType, BuildWithGlu);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- // Infos sammeln
- glAreTexturesResident(1, @fID, @fIsResident);
+ if fd.IsCompressed then begin
+ if not Assigned(glCompressedTexImage2D) then
+ raise EglBitmap.Create('compressed formats not supported by video adapter');
+ glCompressedTexImage2D(aTarget, 0, fd.glInternalFormat, aDataObj.Width, aDataObj.Height, 0, fd.GetSize(fDimension), aDataObj.Data)
+{$IFNDEF OPENGL_ES}
+ end else if aBuildWithGlu then begin
+ gluBuild2DMipmaps(aTarget, fd.ChannelCount, aDataObj.Width, aDataObj.Height, fd.glFormat, fd.glDataFormat, aDataObj.Data)
+{$ENDIF}
+ end else begin
+ glTexImage2D(aTarget, 0, fd.glInternalFormat, aDataObj.Width, aDataObj.Height, 0, fd.glFormat, fd.glDataFormat, aDataObj.Data);
end;
end;
-
-procedure TglBitmap1D.AfterConstruction;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.AfterConstruction;
begin
inherited;
+ Target := GL_TEXTURE_2D;
+end;
- Target := GL_TEXTURE_1D;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmap2D.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean);
+var
+ {$IFNDEF OPENGL_ES}
+ BuildWithGlu, TexRec: Boolean;
+ {$ENDIF}
+ PotTex: Boolean;
+ TexSize: Integer;
+begin
+ if not Assigned(aDataObj) then
+ exit;
+
+ // Check Texture Size
+ if (aCheckSize) then begin
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, @TexSize);
+
+ if ((aDataObj.Width > TexSize) or (aDataObj.Height > TexSize)) then
+ raise EglBitmapSizeToLarge.Create('TglBitmap2D.GenTexture - The size for the texture is to large. It''s may be not conform with the Hardware.');
+
+ PotTex := IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height);
+{$IF NOT DEFINED(OPENGL_ES)}
+ TexRec := (GL_ARB_texture_rectangle or GL_EXT_texture_rectangle or GL_NV_texture_rectangle) and (Target = GL_TEXTURE_RECTANGLE);
+ if not (PotTex or GL_ARB_texture_non_power_of_two or GL_VERSION_2_0 or TexRec) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+{$ELSEIF DEFINED(OPENGL_ES_EXT)}
+ if not PotTex and not GL_OES_texture_npot then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+{$ELSE}
+ if not PotTex then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmap2D.GenTexture - Rendercontex dosn''t support non power of two texture.');
+{$IFEND}
+ end;
+
+ if (fID = 0) then
+ CreateID;
+ SetupParameters({$IFNDEF OPENGL_ES}BuildWithGlu{$ENDIF});
+ UploadDataIntern(aDataObj, Target{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF});
+{$IFNDEF OPENGL_ES}
+ glAreTexturesResident(1, @fID, @fIsResident);
+{$ENDIF}
+
+ inherited UploadData(aDataObj, aCheckSize);
end;
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+class procedure TglBitmap2D.GrabScreen(const aTop, aLeft, aRight, aBottom: Integer; const aFormat: TglBitmapFormat; const aDataObj: TglBitmapData);
+var
+ Temp: pByte;
+ Size, w, h: Integer;
+ FormatDesc: TFormatDescriptor;
+begin
+ FormatDesc := TFormatDescriptor.Get(aFormat);
+ if FormatDesc.IsCompressed then
+ raise EglBitmapUnsupportedFormat.Create(aFormat);
-{ TglBitmapCubeMap }
+ w := aRight - aLeft;
+ h := aBottom - aTop;
+ Size := FormatDesc.GetSize(w, h);
+ GetMem(Temp, Size);
+ try
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glReadPixels(aLeft, aTop, w, h, FormatDesc.glFormat, FormatDesc.glDataFormat, Temp);
+ aDataObj.SetData(Temp, aFormat, w, h);
+ aDataObj.FlipVert;
+ except
+ if Assigned(Temp) then
+ FreeMem(Temp);
+ raise;
+ end;
+end;
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapCubeMap////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmapCubeMap.AfterConstruction;
begin
inherited;
+{$IFNDEF OPENGL_ES}
if not (GL_VERSION_1_3 or GL_ARB_texture_cube_map or GL_EXT_texture_cube_map) then
- raise EglBitmapException.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
+ raise EglBitmap.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
+{$ELSE}
+ if not (GL_VERSION_2_0) then
+ raise EglBitmap.Create('TglBitmapCubeMap.AfterConstruction - CubeMaps are unsupported.');
+{$ENDIF}
- SetWrap; // set all to GL_CLAMP_TO_EDGE
- Target := GL_TEXTURE_CUBE_MAP;
+ SetWrap;
+ Target := GL_TEXTURE_CUBE_MAP;
+{$IFNDEF OPENGL_ES}
fGenMode := GL_REFLECTION_MAP;
+{$ENDIF}
end;
-
-procedure TglBitmapCubeMap.Bind(EnableTexCoordsGen, EnableTextureUnit: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.UploadData(const aDataObj: TglBitmapData; const aCheckSize: Boolean);
begin
- inherited Bind (EnableTextureUnit);
-
- if EnableTexCoordsGen then begin
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, fGenMode);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, fGenMode);
- glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, fGenMode);
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glEnable(GL_TEXTURE_GEN_R);
- end;
+ Assert(false, 'TglBitmapCubeMap.UploadData - Don''t call UploadData directly, use UploadCubeMap instead');
end;
-
-procedure TglBitmapCubeMap.GenerateCubeMap(CubeTarget: Cardinal; TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.UploadCubeMap(const aDataObj: TglBitmapData; const aCubeTarget: Cardinal; const aCheckSize: Boolean);
var
- glFormat, glInternalFormat, glType: Cardinal;
+ {$IFNDEF OPENGL_ES}
BuildWithGlu: Boolean;
+ {$ENDIF}
TexSize: Integer;
begin
- // Check Texture Size
- if (TestTextureSize) then begin
+ if (aCheckSize) then begin
glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, @TexSize);
- if ((Height > TexSize) or (Width > TexSize)) then
- raise EglBitmapSizeToLargeException.Create('TglBitmapCubeMap.GenTexture - The size for the Cubemap is to large. It''s may be not conform with the Hardware.');
-
- if not ((IsPowerOfTwo (Height) and IsPowerOfTwo (Width)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then
- raise EglBitmapNonPowerOfTwoException.Create('TglBitmapCubeMap.GenTexture - Cubemaps dosn''t support non power of two texture.');
+ if (aDataObj.Width > TexSize) or (aDataObj.Height > TexSize) then
+ raise EglBitmapSizeToLarge.Create('TglBitmapCubeMap.GenerateCubeMap - The size for the Cubemap is to large. It''s may be not conform with the Hardware.');
+
+{$IF NOT DEFINED(OPENGL_ES)}
+ if not ((IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) or GL_VERSION_2_0 or GL_ARB_texture_non_power_of_two) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.');
+{$ELSEIF DEFINED(OPENGL_ES_EXT)}
+ if not (IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) and not GL_OES_texture_npot then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.');
+{$ELSE}
+ if not (IsPowerOfTwo(aDataObj.Width) and IsPowerOfTwo(aDataObj.Height)) then
+ raise EglBitmapNonPowerOfTwo.Create('TglBitmapCubeMap.GenerateCubeMap - Cubemaps dosn''t support non power of two texture.');
+{$IFEND}
end;
- // create Texture
- if ID = 0 then begin
+ if (fID = 0) then
CreateID;
- SetupParameters(BuildWithGlu);
- end;
+ SetupParameters({$IFNDEF OPENGL_ES}BuildWithGlu{$ENDIF});
+ UploadDataIntern(aDataObj, aCubeTarget{$IFNDEF OPENGL_ES}, BuildWithGlu{$ENDIF});
- SelectFormat(InternalFormat, glFormat, glInternalFormat, glType);
-
- UploadData (CubeTarget, glFormat, glInternalFormat, glType, BuildWithGlu);
+ inherited UploadData(aDataObj, aCheckSize);
end;
-
-procedure TglBitmapCubeMap.GenTexture(TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean; const aEnableTextureUnit: Boolean{$ENDIF});
begin
- Assert(false, 'TglBitmapCubeMap.GenTexture - Don''t call GenTextures directly.');
+ inherited Bind({$IFNDEF OPENGL_ES}aEnableTextureUnit{$ENDIF});
+{$IFNDEF OPENGL_ES}
+ if aEnableTexCoordsGen then begin
+ glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, fGenMode);
+ glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, fGenMode);
+ glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, fGenMode);
+ glEnable(GL_TEXTURE_GEN_S);
+ glEnable(GL_TEXTURE_GEN_T);
+ glEnable(GL_TEXTURE_GEN_R);
+ end;
+{$ENDIF}
end;
-
-procedure TglBitmapCubeMap.Unbind(DisableTexCoordsGen,
- DisableTextureUnit: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapCubeMap.Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean; const aDisableTextureUnit: Boolean{$ENDIF});
begin
- inherited Unbind (DisableTextureUnit);
-
- if DisableTexCoordsGen then begin
+ inherited Unbind({$IFNDEF OPENGL_ES}aDisableTextureUnit{$ENDIF});
+{$IFNDEF OPENGL_ES}
+ if aDisableTexCoordsGen then begin
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
glDisable(GL_TEXTURE_GEN_R);
end;
+{$ENDIF}
end;
+{$IFEND}
-
-{ TglBitmapNormalMap }
-
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_2_0)}
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//TglBitmapNormalMap//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
type
TVec = Array[0..2] of Single;
- TglBitmapNormalMapGetVectorFunc = procedure (var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+ TglBitmapNormalMapGetVectorFunc = procedure (out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
PglBitmapNormalMapRec = ^TglBitmapNormalMapRec;
TglBitmapNormalMapRec = record
Func: TglBitmapNormalMapGetVectorFunc;
end;
-
-procedure glBitmapNormalMapPosX(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosX(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := HalfSize;
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := - (Position.X + 0.5 - HalfSize);
+ aVec[0] := aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := - (aPosition.X + 0.5 - aHalfSize);
end;
-
-procedure glBitmapNormalMapNegX(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegX(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := - HalfSize;
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := Position.X + 0.5 - HalfSize;
+ aVec[0] := - aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := aPosition.X + 0.5 - aHalfSize;
end;
-
-procedure glBitmapNormalMapPosY(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosY(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := Position.X + 0.5 - HalfSize;
- Vec[1] := HalfSize;
- Vec[2] := Position.Y + 0.5 - HalfSize;
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := aHalfSize;
+ aVec[2] := aPosition.Y + 0.5 - aHalfSize;
end;
-
-procedure glBitmapNormalMapNegY(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegY(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := Position.X + 0.5 - HalfSize;
- Vec[1] := - HalfSize;
- Vec[2] := - (Position.Y + 0.5 - HalfSize);
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := - aHalfSize;
+ aVec[2] := - (aPosition.Y + 0.5 - aHalfSize);
end;
-
-procedure glBitmapNormalMapPosZ(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapPosZ(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := Position.X + 0.5 - HalfSize;
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := HalfSize;
+ aVec[0] := aPosition.X + 0.5 - aHalfSize;
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := aHalfSize;
end;
-
-procedure glBitmapNormalMapNegZ(var Vec: TVec; const Position: TglBitmapPixelPosition; const HalfSize: Integer);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure glBitmapNormalMapNegZ(out aVec: TVec; const aPosition: TglBitmapPixelPosition; const aHalfSize: Integer);
begin
- Vec[0] := - (Position.X + 0.5 - HalfSize);
- Vec[1] := - (Position.Y + 0.5 - HalfSize);
- Vec[2] := - HalfSize;
+ aVec[0] := - (aPosition.X + 0.5 - aHalfSize);
+ aVec[1] := - (aPosition.Y + 0.5 - aHalfSize);
+ aVec[2] := - aHalfSize;
end;
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure glBitmapNormalMapFunc(var FuncRec: TglBitmapFunctionRec);
var
- Vec : TVec;
+ i: Integer;
+ Vec: TVec;
Len: Single;
begin
with FuncRec do begin
- with PglBitmapNormalMapRec (CustomData)^ do begin
+ with PglBitmapNormalMapRec(Args)^ do begin
Func(Vec, Position, HalfSize);
// Normalize
end;
// Set Color
- Dest.Red := Round(Vec[0] * 255);
- Dest.Green := Round(Vec[1] * 255);
- Dest.Blue := Round(Vec[2] * 255);
+ for i := 0 to 2 do
+ Dest.Data.arr[i] := Round(Vec[i] * 255);
end;
end;
-
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
procedure TglBitmapNormalMap.AfterConstruction;
begin
inherited;
-
+{$IFNDEF OPENGL_ES}
fGenMode := GL_NORMAL_MAP;
+{$ENDIF}
end;
-
-procedure TglBitmapNormalMap.GenerateNormalMap(Size: Integer;
- TestTextureSize: Boolean);
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+procedure TglBitmapNormalMap.GenerateNormalMap(const aSize: Integer; const aCheckSize: Boolean);
var
Rec: TglBitmapNormalMapRec;
- SizeRec: TglBitmapPixelPosition;
+ SizeRec: TglBitmapSize;
+ DataObj: TglBitmapData;
begin
- Rec.HalfSize := Size div 2;
-
- FreeDataAfterGenTexture := false;
+ Rec.HalfSize := aSize div 2;
SizeRec.Fields := [ffX, ffY];
- SizeRec.X := Size;
- SizeRec.Y := Size;
-
- // Positive X
- Rec.Func := glBitmapNormalMapPosX;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_X, TestTextureSize);
-
- // Negative X
- Rec.Func := glBitmapNormalMapNegX;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, TestTextureSize);
-
- // Positive Y
- Rec.Func := glBitmapNormalMapPosY;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, TestTextureSize);
+ SizeRec.X := aSize;
+ SizeRec.Y := aSize;
- // Negative Y
- Rec.Func := glBitmapNormalMapNegY;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, TestTextureSize);
-
- // Positive Z
- Rec.Func := glBitmapNormalMapPosZ;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, TestTextureSize);
-
- // Negative Z
- Rec.Func := glBitmapNormalMapNegZ;
- LoadFromFunc (SizeRec, glBitmapNormalMapFunc, ifBGR8, @Rec);
- GenerateCubeMap(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, TestTextureSize);
+ DataObj := TglBitmapData.Create;
+ try
+ // Positive X
+ Rec.Func := glBitmapNormalMapPosX;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_X, aCheckSize);
+
+ // Negative X
+ Rec.Func := glBitmapNormalMapNegX;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, aCheckSize);
+
+ // Positive Y
+ Rec.Func := glBitmapNormalMapPosY;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, aCheckSize);
+
+ // Negative Y
+ Rec.Func := glBitmapNormalMapNegY;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, aCheckSize);
+
+ // Positive Z
+ Rec.Func := glBitmapNormalMapPosZ;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, aCheckSize);
+
+ // Negative Z
+ Rec.Func := glBitmapNormalMapNegZ;
+ DataObj.LoadFromFunc(SizeRec, tfBGR8ub3, glBitmapNormalMapFunc, @Rec);
+ UploadCubeMap(DataObj, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, aCheckSize);
+ finally
+ FreeAndNil(DataObj);
+ end;
end;
-*)
+{$IFEND}
initialization
- glBitmapSetDefaultFormat(tfEmpty);
- glBitmapSetDefaultMipmap(mmMipmap);
- glBitmapSetDefaultFilter(GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
- glBitmapSetDefaultWrap (GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+ glBitmapSetDefaultFormat (tfEmpty);
+ glBitmapSetDefaultMipmap (mmMipmap);
+ glBitmapSetDefaultFilter (GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR);
+ glBitmapSetDefaultWrap (GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+{$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)}
+ glBitmapSetDefaultSwizzle(GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA);
+{$IFEND}
glBitmapSetDefaultFreeDataAfterGenTexture(true);
glBitmapSetDefaultDeleteTextureOnFree (true);
TFormatDescriptor.Init;
-{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
- OpenGLInitialized := false;
- InitOpenGLCS := TCriticalSection.Create;
-{$ENDIF}
-
finalization
TFormatDescriptor.Finalize;
-{$IFDEF GLB_NATIVE_OGL_DYNAMIC}
- FreeAndNil(InitOpenGLCS);
-{$ENDIF}
-
end.
-