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glBitmap
type TglBitmapFunctionRec = record
structure to store data for converting in
Sender: TglBitmapData;
Size: TglBitmapSize;
Position: TglBitmapPixelPosition;
Source: TglBitmapPixelData;
Dest: TglBitmapPixelData;
Args: Pointer;
texture object that stores the data to convert
size of the texture
position of the currently pixel
pixel data of the current pixel
new data of the pixel (must be filled in)
user defined args that was passed to the convert function